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-rw-r--r--libs/rs/rsAllocation.cpp87
1 files changed, 83 insertions, 4 deletions
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index 4e8278d..6560101 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -13,12 +13,18 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-
+#ifndef ANDROID_RS_BUILD_FOR_HOST
#include "rsContext.h"
#include <GLES/gl.h>
#include <GLES2/gl2.h>
#include <GLES/glext.h>
+#else
+#include "rsContextHostStub.h"
+
+#include <OpenGL/gl.h>
+#include <OpenGl/glext.h>
+#endif
using namespace android;
using namespace android::renderscript;
@@ -167,9 +173,12 @@ void Allocation::uploadToTexture(const Context *rsc)
0, format, type, ptr);
}
if (mTextureGenMipmap) {
+#ifndef ANDROID_RS_BUILD_FOR_HOST
glGenerateMipmap(GL_TEXTURE_2D);
+#endif //ANDROID_RS_BUILD_FOR_HOST
}
+ rsc->checkError("Allocation::uploadToTexture");
}
void Allocation::deferedUploadToBufferObject(const Context *rsc)
@@ -201,6 +210,7 @@ void Allocation::uploadToBufferObject(const Context *rsc)
glBindBuffer(GL_ARRAY_BUFFER, mBufferID);
glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
+ rsc->checkError("Allocation::uploadToBufferObject");
}
void Allocation::uploadCheck(const Context *rsc)
@@ -284,7 +294,7 @@ void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
void Allocation::addProgramToDirty(const Program *p)
{
- mToDirtyList.add(p);
+ mToDirtyList.push(p);
}
void Allocation::removeProgramToDirty(const Program *p)
@@ -316,6 +326,60 @@ void Allocation::dumpLOGV(const char *prefix) const
}
+void Allocation::serialize(OStream *stream) const
+{
+ // Need to identify ourselves
+ stream->addU32((uint32_t)getClassId());
+
+ String8 name(getName());
+ stream->addString(&name);
+
+ // First thing we need to serialize is the type object since it will be needed
+ // to initialize the class
+ mType->serialize(stream);
+
+ uint32_t dataSize = mType->getSizeBytes();
+ // Write how much data we are storing
+ stream->addU32(dataSize);
+ // Now write the data
+ stream->addByteArray(mPtr, dataSize);
+}
+
+Allocation *Allocation::createFromStream(Context *rsc, IStream *stream)
+{
+ // First make sure we are reading the correct object
+ RsA3DClassID classID = (RsA3DClassID)stream->loadU32();
+ if(classID != RS_A3D_CLASS_ID_ALLOCATION) {
+ LOGE("allocation loading skipped due to invalid class id\n");
+ return NULL;
+ }
+
+ String8 name;
+ stream->loadString(&name);
+
+ Type *type = Type::createFromStream(rsc, stream);
+ if(!type) {
+ return NULL;
+ }
+ type->compute();
+
+ // Number of bytes we wrote out for this allocation
+ uint32_t dataSize = stream->loadU32();
+ if(dataSize != type->getSizeBytes()) {
+ LOGE("failed to read allocation because numbytes written is not the same loaded type wants\n");
+ delete type;
+ return NULL;
+ }
+
+ Allocation *alloc = new Allocation(rsc, type);
+ alloc->setName(name.string(), name.size());
+
+ // Read in all of our allocation data
+ stream->loadByteArray(alloc->getPtr(), dataSize);
+
+ return alloc;
+}
+
void Allocation::sendDirty() const
{
for (size_t ct=0; ct < mToDirtyList.size(); ct++) {
@@ -495,7 +559,7 @@ static ElementConverter_t pickConverter(const Element *dst, const Element *src)
if (srcGLType == GL_UNSIGNED_BYTE &&
srcGLFmt == GL_RGB &&
dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
- dstGLType == GL_RGB) {
+ dstGLFmt == GL_RGB) {
return elementConverter_888_to_565;
}
@@ -503,15 +567,21 @@ static ElementConverter_t pickConverter(const Element *dst, const Element *src)
if (srcGLType == GL_UNSIGNED_BYTE &&
srcGLFmt == GL_RGBA &&
dstGLType == GL_UNSIGNED_SHORT_5_6_5 &&
- dstGLType == GL_RGB) {
+ dstGLFmt == GL_RGB) {
return elementConverter_8888_to_565;
}
LOGE("pickConverter, unsuported combo, src %p, dst %p", src, dst);
+ LOGE("pickConverter, srcGLType = %x, srcGLFmt = %x", srcGLType, srcGLFmt);
+ LOGE("pickConverter, dstGLType = %x, dstGLFmt = %x", dstGLType, dstGLFmt);
+ src->dumpLOGV("SRC ");
+ dst->dumpLOGV("DST ");
return 0;
}
+#ifndef ANDROID_RS_BUILD_FOR_HOST
+
RsAllocation rsi_AllocationCreateBitmapRef(Context *rsc, RsType vtype,
void *bmp, void *callbackData, RsBitmapCallback_t callback)
{
@@ -613,6 +683,15 @@ void rsi_AllocationRead(Context *rsc, RsAllocation va, void *data)
a->read(data);
}
+const void* rsi_AllocationGetType(Context *rsc, RsAllocation va)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->getType()->incUserRef();
+
+ return a->getType();
+}
+
+#endif //ANDROID_RS_BUILD_FOR_HOST
}
}