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+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_ANIMATION_H
+#define ANDROID_RS_ANIMATION_H
+
+#include "rsUtils.h"
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class Animation : public ObjectBase
+{
+public:
+ ~Animation();
+
+ static Animation * create(Context *rsc,
+ const float *inValues, const float *outValues,
+ uint32_t valueCount, RsAnimationInterpolation,
+ RsAnimationEdge pre, RsAnimationEdge post);
+
+ float eval(float) const;
+
+ virtual void serialize(OStream *stream) const;
+ virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ANIMATION; }
+ static Animation *createFromStream(Context *rsc, IStream *stream);
+
+protected:
+ Animation(Context *rsc);
+
+
+
+ float evalInRange(float) const;
+
+
+
+ const float *mValuesInput;
+ const float *mValuesOutput;
+ uint32_t mValueCount;
+ RsAnimationInterpolation mInterpolation;
+ RsAnimationEdge mEdgePre;
+ RsAnimationEdge mEdgePost;
+
+ // derived
+ float mInputMin;
+ float mInputMax;
+};
+
+
+
+
+}
+}
+#endif //ANDROID_STRUCTURED_ELEMENT_H
+