diff options
Diffstat (limited to 'libs/rs/rsContext.cpp')
-rw-r--r-- | libs/rs/rsContext.cpp | 392 |
1 files changed, 212 insertions, 180 deletions
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index 596f533..30add62 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -23,6 +23,7 @@ #include <sys/types.h> #include <sys/resource.h> +#include <sched.h> #include <cutils/properties.h> @@ -32,6 +33,8 @@ #include <GLES2/gl2ext.h> #include <cutils/sched_policy.h> +#include <sys/syscall.h> +#include <string.h> using namespace android; using namespace android::renderscript; @@ -87,7 +90,7 @@ void Context::initEGL(bool useGL2) configAttribsPtr[0] = EGL_NONE; rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); - LOGV("initEGL start"); + LOGV("%p initEGL start", this); mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); checkEglError("eglGetDisplay"); @@ -96,7 +99,7 @@ void Context::initEGL(bool useGL2) status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig); if (err) { - LOGE("couldn't find an EGLConfig matching the screen format\n"); + LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); } //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); @@ -108,14 +111,14 @@ void Context::initEGL(bool useGL2) } checkEglError("eglCreateContext"); if (mEGL.mContext == EGL_NO_CONTEXT) { - LOGE("eglCreateContext returned EGL_NO_CONTEXT"); + LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); } gGLContextCount++; } void Context::deinitEGL() { - LOGV("deinitEGL"); + LOGV("%p, deinitEGL", this); setSurface(0, 0, NULL); eglDestroyContext(mEGL.mDisplay, mEGL.mContext); checkEglError("eglDestroyContext"); @@ -127,19 +130,21 @@ void Context::deinitEGL() } -uint32_t Context::runScript(Script *s, uint32_t launchID) +uint32_t Context::runScript(Script *s) { ObjectBaseRef<ProgramFragment> frag(mFragment); ObjectBaseRef<ProgramVertex> vtx(mVertex); - ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore); + ObjectBaseRef<ProgramStore> store(mFragmentStore); ObjectBaseRef<ProgramRaster> raster(mRaster); + ObjectBaseRef<Font> font(mFont); - uint32_t ret = s->run(this, launchID); + uint32_t ret = s->run(this); mFragment.set(frag); mVertex.set(vtx); mFragmentStore.set(store); mRaster.set(raster); + mFont.set(font); return ret; } @@ -147,42 +152,19 @@ void Context::checkError(const char *msg) const { GLenum err = glGetError(); if (err != GL_NO_ERROR) { - LOGE("GL Error, 0x%x, from %s", err, msg); + LOGE("%p, GL Error, 0x%x, from %s", this, err, msg); } } uint32_t Context::runRootScript() { - timerSet(RS_TIMER_CLEAR_SWAP); - rsAssert(mRootScript->mEnviroment.mIsRoot); - - eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); - eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); - glViewport(0, 0, mEGL.mWidth, mEGL.mHeight); - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - - glClearColor(mRootScript->mEnviroment.mClearColor[0], - mRootScript->mEnviroment.mClearColor[1], - mRootScript->mEnviroment.mClearColor[2], - mRootScript->mEnviroment.mClearColor[3]); - if (mUseDepth) { - glDepthMask(GL_TRUE); - glClearDepthf(mRootScript->mEnviroment.mClearDepth); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - } else { - glClear(GL_COLOR_BUFFER_BIT); - } + glViewport(0, 0, mWidth, mHeight); timerSet(RS_TIMER_SCRIPT); mStateFragmentStore.mLast.clear(); - uint32_t ret = runScript(mRootScript.get(), 0); + uint32_t ret = runScript(mRootScript.get()); checkError("runRootScript"); - if (mError != RS_ERROR_NONE) { - // If we have an error condition we stop rendering until - // somthing changes that might fix it. - ret = 0; - } return ret; } @@ -206,6 +188,9 @@ void Context::timerInit() mTimeFrame = mTimeLast; mTimeLastFrame = mTimeLast; mTimerActive = RS_TIMER_INTERNAL; + mAverageFPSFrameCount = 0; + mAverageFPSStartTime = mTimeLast; + mAverageFPS = 0; timerReset(); } @@ -213,6 +198,16 @@ void Context::timerFrame() { mTimeLastFrame = mTimeFrame; mTimeFrame = getTime(); + // Update average fps + const uint64_t averageFramerateInterval = 1000 * 1000000; + mAverageFPSFrameCount ++; + uint64_t inverval = mTimeFrame - mAverageFPSStartTime; + if(inverval >= averageFramerateInterval) { + inverval = inverval / 1000000; + mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval; + mAverageFPSFrameCount = 0; + mAverageFPSStartTime = mTimeFrame; + } } void Context::timerSet(Timers tm) @@ -236,37 +231,34 @@ void Context::timerPrint() if (props.mLogTimes) { - LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli)", + LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli), Avg fps: %u", mTimeMSLastFrame, 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, - 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000); + 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000, + mAverageFPS); } } bool Context::setupCheck() { - if (checkVersion2_0()) { - if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { - LOGE("Context::setupCheck() 1 fail"); - return false; - } - - mFragmentStore->setupGL2(this, &mStateFragmentStore); - mFragment->setupGL2(this, &mStateFragment, &mShaderCache); - mRaster->setupGL2(this, &mStateRaster); - mVertex->setupGL2(this, &mStateVertex, &mShaderCache); - - } else { - mFragmentStore->setupGL(this, &mStateFragmentStore); - mFragment->setupGL(this, &mStateFragment); - mRaster->setupGL(this, &mStateRaster); - mVertex->setupGL(this, &mStateVertex); + if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { + LOGE("Context::setupCheck() 1 fail"); + return false; } + + mFragmentStore->setupGL2(this, &mStateFragmentStore); + mFragment->setupGL2(this, &mStateFragment, &mShaderCache); + mRaster->setupGL2(this, &mStateRaster); + mVertex->setupGL2(this, &mStateVertex, &mShaderCache); return true; } +void Context::setupProgramStore() { + mFragmentStore->setupGL2(this, &mStateFragmentStore); +} + static bool getProp(const char *str) { char buf[PROPERTY_VALUE_MAX]; @@ -274,6 +266,24 @@ static bool getProp(const char *str) return 0 != strcmp(buf, "0"); } +void Context::displayDebugStats() +{ + char buffer[128]; + sprintf(buffer, "Avg fps %u, Frame %i ms, Script %i ms", mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript); + float oldR, oldG, oldB, oldA; + mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA); + uint32_t bufferLen = strlen(buffer); + + float shadowCol = 0.1f; + mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f); + mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6); + + mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f); + mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7); + + mStateFont.setFontColor(oldR, oldG, oldB, oldA); +} + void * Context::threadProc(void *vrsc) { Context *rsc = static_cast<Context *>(vrsc); @@ -286,28 +296,34 @@ void * Context::threadProc(void *vrsc) rsc->props.mLogScripts = getProp("debug.rs.script"); rsc->props.mLogObjects = getProp("debug.rs.object"); rsc->props.mLogShaders = getProp("debug.rs.shader"); + rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes"); + rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms"); + rsc->props.mLogVisual = getProp("debug.rs.visual"); - ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; - if (!tlsStruct) { + rsc->mTlsStruct = new ScriptTLSStruct; + if (!rsc->mTlsStruct) { LOGE("Error allocating tls storage"); return NULL; } - tlsStruct->mContext = rsc; - tlsStruct->mScript = NULL; - int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct); + rsc->mTlsStruct->mContext = rsc; + rsc->mTlsStruct->mScript = NULL; + int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); if (status) { LOGE("pthread_setspecific %i", status); } + rsc->mScriptC.init(rsc); if (rsc->mIsGraphicsContext) { - rsc->mStateRaster.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); + rsc->mStateRaster.init(rsc); rsc->setRaster(NULL); - rsc->mStateVertex.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); + rsc->mStateVertex.init(rsc); rsc->setVertex(NULL); - rsc->mStateFragment.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); + rsc->mStateFragment.init(rsc); rsc->setFragment(NULL); - rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight); + rsc->mStateFragmentStore.init(rsc); rsc->setFragmentStore(NULL); + rsc->mStateFont.init(rsc); + rsc->setFont(NULL); rsc->mStateVertexArray.init(rsc); } @@ -321,6 +337,11 @@ void * Context::threadProc(void *vrsc) uint32_t targetTime = 0; if (mDraw && rsc->mIsGraphicsContext) { targetTime = rsc->runRootScript(); + + if(rsc->props.mLogVisual) { + rsc->displayDebugStats(); + } + mDraw = targetTime && !rsc->mPaused; rsc->timerSet(RS_TIMER_CLEAR_SWAP); eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); @@ -329,9 +350,6 @@ void * Context::threadProc(void *vrsc) rsc->timerPrint(); rsc->timerReset(); } - if (rsc->mObjDestroy.mNeedToEmpty) { - rsc->objDestroyOOBRun(); - } if (rsc->mThreadPriority > 0 && targetTime) { int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; if (t > 0) { @@ -340,33 +358,85 @@ void * Context::threadProc(void *vrsc) } } - LOGV("RS Thread exiting"); + LOGV("%p, RS Thread exiting", rsc); if (rsc->mIsGraphicsContext) { rsc->mRaster.clear(); rsc->mFragment.clear(); rsc->mVertex.clear(); rsc->mFragmentStore.clear(); + rsc->mFont.clear(); rsc->mRootScript.clear(); rsc->mStateRaster.deinit(rsc); rsc->mStateVertex.deinit(rsc); rsc->mStateFragment.deinit(rsc); rsc->mStateFragmentStore.deinit(rsc); + rsc->mStateFont.deinit(rsc); } ObjectBase::zeroAllUserRef(rsc); - rsc->mObjDestroy.mNeedToEmpty = true; - rsc->objDestroyOOBRun(); - if (rsc->mIsGraphicsContext) { pthread_mutex_lock(&gInitMutex); rsc->deinitEGL(); pthread_mutex_unlock(&gInitMutex); } + delete rsc->mTlsStruct; + + LOGV("%p, RS Thread exited", rsc); + return NULL; +} + +void * Context::helperThreadProc(void *vrsc) +{ + Context *rsc = static_cast<Context *>(vrsc); + uint32_t idx = (uint32_t)android_atomic_inc(&rsc->mWorkers.mLaunchCount); + + LOGV("RS helperThread starting %p idx=%i", rsc, idx); + + rsc->mWorkers.mLaunchSignals[idx].init(); + rsc->mWorkers.mNativeThreadId[idx] = gettid(); + +#if 0 + typedef struct {uint64_t bits[1024 / 64]; } cpu_set_t; + cpu_set_t cpuset; + memset(&cpuset, 0, sizeof(cpuset)); + cpuset.bits[idx / 64] |= 1ULL << (idx % 64); + int ret = syscall(241, rsc->mWorkers.mNativeThreadId[idx], + sizeof(cpuset), &cpuset); + LOGE("SETAFFINITY ret = %i %s", ret, EGLUtils::strerror(ret)); +#endif + + setpriority(PRIO_PROCESS, rsc->mWorkers.mNativeThreadId[idx], rsc->mThreadPriority); + int status = pthread_setspecific(rsc->gThreadTLSKey, rsc->mTlsStruct); + if (status) { + LOGE("pthread_setspecific %i", status); + } - LOGV("RS Thread exited"); + while(rsc->mRunning) { + rsc->mWorkers.mLaunchSignals[idx].wait(); + if (rsc->mWorkers.mLaunchCallback) { + rsc->mWorkers.mLaunchCallback(rsc->mWorkers.mLaunchData, idx); + } + android_atomic_dec(&rsc->mWorkers.mRunningCount); + rsc->mWorkers.mCompleteSignal.set(); + } + + LOGV("RS helperThread exiting %p idx=%i", rsc, idx); return NULL; } +void Context::launchThreads(WorkerCallback_t cbk, void *data) +{ + mWorkers.mLaunchData = data; + mWorkers.mLaunchCallback = cbk; + mWorkers.mRunningCount = (int)mWorkers.mCount; + for (uint32_t ct = 0; ct < mWorkers.mCount; ct++) { + mWorkers.mLaunchSignals[ct].set(); + } + while(mWorkers.mRunningCount) { + mWorkers.mCompleteSignal.wait(); + } +} + void Context::setPriority(int32_t p) { // Note: If we put this in the proper "background" policy @@ -383,7 +453,10 @@ void Context::setPriority(int32_t p) // success; reset the priority as well } #else - setpriority(PRIO_PROCESS, mNativeThreadId, p); + setpriority(PRIO_PROCESS, mNativeThreadId, p); + for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { + setpriority(PRIO_PROCESS, mWorkers.mNativeThreadId[ct], p); + } #endif } @@ -429,20 +502,40 @@ Context::Context(Device *dev, bool isGraphics, bool useDepth) mWndSurface = NULL; - objDestroyOOBInit(); timerInit(); timerSet(RS_TIMER_INTERNAL); - LOGV("RS Launching thread"); + int cpu = sysconf(_SC_NPROCESSORS_ONLN); + LOGV("RS Launching thread(s), reported CPU count %i", cpu); + if (cpu < 2) cpu = 0; + + mWorkers.mCount = (uint32_t)cpu; + mWorkers.mThreadId = (pthread_t *) calloc(mWorkers.mCount, sizeof(pthread_t)); + mWorkers.mNativeThreadId = (pid_t *) calloc(mWorkers.mCount, sizeof(pid_t)); + mWorkers.mLaunchSignals = new Signal[mWorkers.mCount]; + mWorkers.mLaunchCallback = NULL; status = pthread_create(&mThreadId, &threadAttr, threadProc, this); if (status) { LOGE("Failed to start rs context thread."); + return; } - while(!mRunning) { usleep(100); } + mWorkers.mCompleteSignal.init(); + mWorkers.mRunningCount = 0; + mWorkers.mLaunchCount = 0; + for (uint32_t ct=0; ct < mWorkers.mCount; ct++) { + status = pthread_create(&mWorkers.mThreadId[ct], &threadAttr, helperThreadProc, this); + if (status) { + mWorkers.mCount = ct; + LOGE("Created fewer than expected number of RS threads."); + break; + } + } + + pthread_attr_destroy(&threadAttr); } @@ -455,8 +548,6 @@ Context::~Context() mIO.shutdown(); int status = pthread_join(mThreadId, &res); - mObjDestroy.mNeedToEmpty = true; - objDestroyOOBRun(); // Global structure cleanup. pthread_mutex_lock(&gInitMutex); @@ -469,8 +560,6 @@ Context::~Context() mDev = NULL; } pthread_mutex_unlock(&gInitMutex); - - objDestroyOOBDestroy(); } void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) @@ -486,14 +575,14 @@ void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) checkEglError("eglDestroySurface", ret); mEGL.mSurface = NULL; - mEGL.mWidth = 0; - mEGL.mHeight = 0; mWidth = 0; mHeight = 0; } mWndSurface = sur; if (mWndSurface != NULL) { + mWidth = w; + mHeight = h; bool first = false; if (!mEGL.mContext) { first = true; @@ -511,15 +600,7 @@ void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); checkEglError("eglMakeCurrent", ret); - eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); - eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); - mWidth = w; - mHeight = h; - mStateVertex.updateSize(this, w, h); - - if ((int)mWidth != mEGL.mWidth || (int)mHeight != mEGL.mHeight) { - LOGE("EGL/Surface mismatch EGL (%i x %i) SF (%i x %i)", mEGL.mWidth, mEGL.mHeight, mWidth, mHeight); - } + mStateVertex.updateSize(this); if (first) { mGL.mVersion = glGetString(GL_VERSION); @@ -560,6 +641,11 @@ void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); + mGL.EXT_texture_max_aniso = 1.0f; + bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); + if(hasAniso) { + glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); + } } } @@ -583,7 +669,7 @@ void Context::setRootScript(Script *s) mRootScript.set(s); } -void Context::setFragmentStore(ProgramFragmentStore *pfs) +void Context::setFragmentStore(ProgramStore *pfs) { rsAssert(mIsGraphicsContext); if (pfs == NULL) { @@ -623,6 +709,16 @@ void Context::setVertex(ProgramVertex *pv) } } +void Context::setFont(Font *f) +{ + rsAssert(mIsGraphicsContext); + if (f == NULL) { + mFont.set(mStateFont.mDefault); + } else { + mFont.set(f); + } +} + void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) { rsAssert(!obj->getName()); @@ -640,90 +736,13 @@ void Context::removeName(ObjectBase *obj) } } -ObjectBase * Context::lookupName(const char *name) const -{ - for(size_t ct=0; ct < mNames.size(); ct++) { - if (!strcmp(name, mNames[ct]->getName())) { - return mNames[ct]; - } - } - return NULL; -} - -void Context::appendNameDefines(String8 *str) const -{ - char buf[256]; - for (size_t ct=0; ct < mNames.size(); ct++) { - str->append("#define NAMED_"); - str->append(mNames[ct]->getName()); - str->append(" "); - sprintf(buf, "%i\n", (int)mNames[ct]); - str->append(buf); - } -} - -bool Context::objDestroyOOBInit() -{ - int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL); - if (status) { - LOGE("Context::ObjDestroyOOBInit mutex init failure"); - return false; - } - return true; -} - -void Context::objDestroyOOBRun() -{ - if (mObjDestroy.mNeedToEmpty) { - int status = pthread_mutex_lock(&mObjDestroy.mMutex); - if (status) { - LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); - return; - } - - for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) { - mObjDestroy.mDestroyList[ct]->decUserRef(); - } - mObjDestroy.mDestroyList.clear(); - mObjDestroy.mNeedToEmpty = false; - - status = pthread_mutex_unlock(&mObjDestroy.mMutex); - if (status) { - LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); - } - } -} - -void Context::objDestroyOOBDestroy() -{ - rsAssert(!mObjDestroy.mNeedToEmpty); - pthread_mutex_destroy(&mObjDestroy.mMutex); -} - -void Context::objDestroyAdd(ObjectBase *obj) -{ - int status = pthread_mutex_lock(&mObjDestroy.mMutex); - if (status) { - LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status); - return; - } - - mObjDestroy.mNeedToEmpty = true; - mObjDestroy.mDestroyList.add(obj); - - status = pthread_mutex_unlock(&mObjDestroy.mMutex); - if (status) { - LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status); - } -} - uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait) { //LOGE("getMessageToClient %i %i", bufferLen, wait); + *receiveLen = 0; if (!wait) { if (mIO.mToClient.isEmpty()) { // No message to get and not going to wait for one. - receiveLen = 0; return 0; } } @@ -751,15 +770,19 @@ bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool w return false; } if (!waitForSpace) { - if (mIO.mToClient.getFreeSpace() < len) { + if (!mIO.mToClient.makeSpaceNonBlocking(len + 8)) { // Not enough room, and not waiting. return false; } } //LOGE("sendMessageToClient 2"); - void *p = mIO.mToClient.reserve(len); - memcpy(p, data, len); - mIO.mToClient.commit(cmdID, len); + if (len > 0) { + void *p = mIO.mToClient.reserve(len); + memcpy(p, data, len); + mIO.mToClient.commit(cmdID, len); + } else { + mIO.mToClient.commit(cmdID, 0); + } //LOGE("sendMessageToClient 3"); return true; } @@ -799,8 +822,7 @@ void Context::dumpDebug() const LOGE("RS Context debug"); LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); - LOGE(" EGL context %p surface %p, w=%i h=%i Display=%p", mEGL.mContext, - mEGL.mSurface, mEGL.mWidth, mEGL.mHeight, mEGL.mDisplay); + LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); LOGE(" GL vendor: %s", mGL.mVendor); LOGE(" GL renderer: %s", mGL.mRenderer); LOGE(" GL Version: %s", mGL.mVersion); @@ -822,6 +844,9 @@ void Context::dumpDebug() const namespace android { namespace renderscript { +void rsi_ContextFinish(Context *rsc) +{ +} void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { @@ -841,9 +866,9 @@ void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) s->bindToContext(&rsc->mStateSampler, slot); } -void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs) +void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { - ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs); + ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); rsc->setFragmentStore(pfs); } @@ -865,12 +890,24 @@ void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) rsc->setVertex(pv); } +void rsi_ContextBindFont(Context *rsc, RsFont vfont) +{ + Font *font = static_cast<Font *>(vfont); + rsc->setFont(font); +} + void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) { ObjectBase *ob = static_cast<ObjectBase *>(obj); rsc->assignName(ob, name, len); } +void rsi_GetName(Context *rsc, void * obj, const char **name) +{ + ObjectBase *ob = static_cast<ObjectBase *>(obj); + (*name) = ob->getName(); +} + void rsi_ObjDestroy(Context *rsc, void *obj) { ObjectBase *ob = static_cast<ObjectBase *>(obj); @@ -929,6 +966,7 @@ RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, bool useDepth) LOGV("rsContextCreateGL %p, %i", vdev, useDepth); Device * dev = static_cast<Device *>(vdev); Context *rsc = new Context(dev, true, useDepth); + LOGV("rsContextCreateGL ret %p ", rsc); return rsc; } @@ -938,12 +976,6 @@ void rsContextDestroy(RsContext vrsc) delete rsc; } -void rsObjDestroyOOB(RsContext vrsc, void *obj) -{ - Context * rsc = static_cast<Context *>(vrsc); - rsc->objDestroyAdd(static_cast<ObjectBase *>(obj)); -} - uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait) { Context * rsc = static_cast<Context *>(vrsc); |