summaryrefslogtreecommitdiffstats
path: root/libs/rs/rsContext.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/rs/rsContext.cpp')
-rw-r--r--libs/rs/rsContext.cpp130
1 files changed, 68 insertions, 62 deletions
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
index 3652f0a..261b827 100644
--- a/libs/rs/rsContext.cpp
+++ b/libs/rs/rsContext.cpp
@@ -27,6 +27,8 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
#include <cutils/sched_policy.h>
@@ -50,11 +52,12 @@ static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
}
}
-void Context::initEGL()
+void Context::initEGL(bool useGL2)
{
mEGL.mNumConfigs = -1;
EGLint configAttribs[128];
EGLint *configAttribsPtr = configAttribs;
+ EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
memset(configAttribs, 0, sizeof(configAttribs));
@@ -62,6 +65,12 @@ void Context::initEGL()
configAttribsPtr[1] = EGL_WINDOW_BIT;
configAttribsPtr += 2;
+ if (useGL2) {
+ configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
+ configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
+ configAttribsPtr += 2;
+ }
+
if (mUseDepth) {
configAttribsPtr[0] = EGL_DEPTH_SIZE;
configAttribsPtr[1] = 16;
@@ -91,7 +100,11 @@ void Context::initEGL()
//eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs);
- mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL);
+ if (useGL2) {
+ mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2);
+ } else {
+ mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL);
+ }
checkEglError("eglCreateContext");
if (mEGL.mContext == EGL_NO_CONTEXT) {
LOGE("eglCreateContext returned EGL_NO_CONTEXT");
@@ -129,6 +142,13 @@ uint32_t Context::runScript(Script *s, uint32_t launchID)
return ret;
}
+void Context::checkError(const char *msg) const
+{
+ GLenum err = glGetError();
+ if (err != GL_NO_ERROR) {
+ LOGE("GL Error, 0x%x, from %s", err, msg);
+ }
+}
uint32_t Context::runRootScript()
{
@@ -156,11 +176,7 @@ uint32_t Context::runRootScript()
mStateFragmentStore.mLast.clear();
uint32_t ret = runScript(mRootScript.get(), 0);
- GLenum err = glGetError();
- if (err != GL_NO_ERROR) {
- LOGE("Pending GL Error, 0x%x", err);
- }
-
+ checkError("runRootScript");
return ret;
}
@@ -225,10 +241,20 @@ void Context::timerPrint()
void Context::setupCheck()
{
- mFragmentStore->setupGL(this, &mStateFragmentStore);
- mFragment->setupGL(this, &mStateFragment);
- mRaster->setupGL(this, &mStateRaster);
- mVertex->setupGL(this, &mStateVertex);
+ if (checkVersion2_0()) {
+ mShaderCache.lookup(this, mVertex.get(), mFragment.get());
+
+ mFragmentStore->setupGL2(this, &mStateFragmentStore);
+ mFragment->setupGL2(this, &mStateFragment, &mShaderCache);
+ mRaster->setupGL2(this, &mStateRaster);
+ mVertex->setupGL2(this, &mStateVertex, &mShaderCache);
+
+ } else {
+ mFragmentStore->setupGL(this, &mStateFragmentStore);
+ mFragment->setupGL(this, &mStateFragment);
+ mRaster->setupGL(this, &mStateRaster);
+ mVertex->setupGL(this, &mStateVertex);
+ }
}
static bool getProp(const char *str)
@@ -248,11 +274,8 @@ void * Context::threadProc(void *vrsc)
rsc->props.mLogTimes = getProp("debug.rs.profile");
rsc->props.mLogScripts = getProp("debug.rs.script");
- rsc->props.mLogObjects = getProp("debug.rs.objects");
-
- //pthread_mutex_lock(&gInitMutex);
- //rsc->initEGL();
- //pthread_mutex_unlock(&gInitMutex);
+ rsc->props.mLogObjects = getProp("debug.rs.object");
+ rsc->props.mLogShaders = getProp("debug.rs.shader");
ScriptTLSStruct *tlsStruct = new ScriptTLSStruct;
if (!tlsStruct) {
@@ -274,6 +297,7 @@ void * Context::threadProc(void *vrsc)
rsc->setFragment(NULL);
rsc->mStateFragmentStore.init(rsc, rsc->mEGL.mWidth, rsc->mEGL.mHeight);
rsc->setFragmentStore(NULL);
+ rsc->mStateVertexArray.init(rsc);
rsc->mRunning = true;
bool mDraw = true;
@@ -319,10 +343,6 @@ void * Context::threadProc(void *vrsc)
rsc->mObjDestroy.mNeedToEmpty = true;
rsc->objDestroyOOBRun();
- glClearColor(0,0,0,0);
- glClear(GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface);
-
pthread_mutex_lock(&gInitMutex);
rsc->deinitEGL();
pthread_mutex_unlock(&gInitMutex);
@@ -457,7 +477,7 @@ void Context::setSurface(uint32_t w, uint32_t h, Surface *sur)
if (!mEGL.mContext) {
first = true;
pthread_mutex_lock(&gInitMutex);
- initEGL();
+ initEGL(true);
pthread_mutex_unlock(&gInitMutex);
}
@@ -488,15 +508,35 @@ void Context::setSurface(uint32_t w, uint32_t h, Surface *sur)
//LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
LOGV("GL Version %s", mGL.mVersion);
- LOGV("GL Vendor %s", mGL.mVendor);
+ //LOGV("GL Vendor %s", mGL.mVendor);
LOGV("GL Renderer %s", mGL.mRenderer);
//LOGV("GL Extensions %s", mGL.mExtensions);
- if ((strlen((const char *)mGL.mVersion) < 12) || memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
+ const char *verptr = NULL;
+ if (strlen((const char *)mGL.mVersion) > 9) {
+ if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) {
+ verptr = (const char *)mGL.mVersion + 12;
+ }
+ if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) {
+ verptr = (const char *)mGL.mVersion + 9;
+ }
+ }
+
+ if (!verptr) {
LOGE("Error, OpenGL ES Lite not supported");
} else {
- sscanf((const char *)mGL.mVersion + 13, "%i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
+ sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion);
}
+
+ glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs);
+ glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors);
+ glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits);
+
+ glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors);
+ glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits);
+
+ glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
+ glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
}
}
@@ -544,13 +584,6 @@ void Context::setRaster(ProgramRaster *pr)
}
}
-void Context::allocationCheck(const Allocation *a)
-{
- mVertex->checkUpdatedAllocation(a);
- mFragment->checkUpdatedAllocation(a);
- mFragmentStore->checkUpdatedAllocation(a);
-}
-
void Context::setVertex(ProgramVertex *pv)
{
if (pv == NULL) {
@@ -558,7 +591,6 @@ void Context::setVertex(ProgramVertex *pv)
} else {
mVertex.set(pv);
}
- mVertex->forceDirty();
}
void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
@@ -600,26 +632,6 @@ void Context::appendNameDefines(String8 *str) const
}
}
-void Context::appendVarDefines(String8 *str) const
-{
- char buf[256];
- for (size_t ct=0; ct < mInt32Defines.size(); ct++) {
- str->append("#define ");
- str->append(mInt32Defines.keyAt(ct));
- str->append(" ");
- sprintf(buf, "%i\n", (int)mInt32Defines.valueAt(ct));
- str->append(buf);
-
- }
- for (size_t ct=0; ct < mFloatDefines.size(); ct++) {
- str->append("#define ");
- str->append(mFloatDefines.keyAt(ct));
- str->append(" ");
- sprintf(buf, "%ff\n", mFloatDefines.valueAt(ct));
- str->append(buf);
- }
-}
-
bool Context::objDestroyOOBInit()
{
int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL);
@@ -751,6 +763,10 @@ void Context::dumpDebug() const
LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused);
LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
+ LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits);
+ LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs);
+ LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors);
+ LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors);
}
///////////////////////////////////////////////////////////////////////////////////////////
@@ -815,16 +831,6 @@ void rsi_ObjDestroy(Context *rsc, void *obj)
ob->decUserRef();
}
-void rsi_ContextSetDefineF(Context *rsc, const char* name, float value)
-{
- rsc->addInt32Define(name, value);
-}
-
-void rsi_ContextSetDefineI32(Context *rsc, const char* name, int32_t value)
-{
- rsc->addFloatDefine(name, value);
-}
-
void rsi_ContextPause(Context *rsc)
{
rsc->pause();