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+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRUCTURED_ELEMENT_H
+#define ANDROID_STRUCTURED_ELEMENT_H
+
+#include <utils/Vector.h>
+
+#include "rsComponent.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Element : public ObjectBase
+{
+public:
+ Element(uint32_t count);
+ ~Element();
+
+
+ void setComponent(uint32_t idx, Component *c);
+
+ uint32_t getGLType() const;
+ uint32_t getGLFormat() const;
+
+
+ size_t getSizeBits() const;
+ size_t getSizeBytes() const {
+ return (getSizeBits() + 7) >> 3;
+ }
+
+ size_t getComponentOffsetBits(uint32_t componentNumber) const;
+ size_t getComponentOffsetBytes(uint32_t componentNumber) const {
+ return (getComponentOffsetBits(componentNumber) + 7) >> 3;
+ }
+
+ uint32_t getComponentCount() const {return mComponentCount;}
+ Component * getComponent(uint32_t idx) const {return mComponents[idx].get();}
+
+protected:
+ // deallocate any components that are part of this element.
+ void clear();
+
+ size_t mComponentCount;
+ ObjectBaseRef<Component> * mComponents;
+ //uint32_t *mOffsetTable;
+
+ Element();
+};
+
+
+class ElementState {
+public:
+ ElementState();
+ ~ElementState();
+
+ Vector<Element *> mAllElements;
+ Vector<Component *> mComponentBuildList;
+
+
+
+ struct Predefined {
+ Predefined() {
+ mElement = NULL;
+ }
+ Predefined(RsElementPredefined en, Element *e) {
+ mEnum = en;
+ mElement = e;
+ }
+ RsElementPredefined mEnum;
+ Element * mElement;
+ };
+ Vector<Predefined> mPredefinedList;
+
+ void initPredefined();
+
+};
+
+
+}
+}
+#endif //ANDROID_STRUCTURED_ELEMENT_H