diff options
Diffstat (limited to 'libs/rs/rsFont.cpp')
-rw-r--r-- | libs/rs/rsFont.cpp | 23 |
1 files changed, 6 insertions, 17 deletions
diff --git a/libs/rs/rsFont.cpp b/libs/rs/rsFont.cpp index d171a48..9e76215 100644 --- a/libs/rs/rsFont.cpp +++ b/libs/rs/rsFont.cpp @@ -511,10 +511,7 @@ void FontState::initRenderState() mRSC->mStateElement.elementBuilderAdd(gammaElem, "Gamma", 1); const Element *constInput = mRSC->mStateElement.elementBuilderCreate(mRSC); - Type *inputType = new Type(mRSC); - inputType->setElement(constInput); - inputType->setDimX(1); - inputType->compute(); + Type *inputType = Type::getType(mRSC, constInput, 1, 0, 0, false, false); uint32_t tmp[4]; tmp[0] = RS_PROGRAM_PARAM_CONSTANT; @@ -546,11 +543,7 @@ void FontState::initTextTexture() const Element *alphaElem = Element::create(mRSC, RS_TYPE_UNSIGNED_8, RS_KIND_PIXEL_A, true, 1); // We will allocate a texture to initially hold 32 character bitmaps - Type *texType = new Type(mRSC); - texType->setElement(alphaElem); - texType->setDimX(1024); - texType->setDimY(256); - texType->compute(); + Type *texType = Type::getType(mRSC, alphaElem, 1024, 256, 0, false, false); Allocation *cacheAlloc = new Allocation(mRSC, texType); mTextTexture.set(cacheAlloc); @@ -578,11 +571,8 @@ void FontState::initVertexArrayBuffers() { // Now lets write index data const Element *indexElem = Element::create(mRSC, RS_TYPE_UNSIGNED_16, RS_KIND_USER, false, 1); - Type *indexType = new Type(mRSC); uint32_t numIndicies = mMaxNumberOfQuads * 6; - indexType->setDimX(numIndicies); - indexType->setElement(indexElem); - indexType->compute(); + Type *indexType = Type::getType(mRSC, indexElem, numIndicies, 0, 0, false, false); Allocation *indexAlloc = new Allocation(mRSC, indexType); uint16_t *indexPtr = (uint16_t*)indexAlloc->getPtr(); @@ -612,10 +602,9 @@ void FontState::initVertexArrayBuffers() mRSC->mStateElement.elementBuilderAdd(texElem, "texture0", 1); const Element *vertexDataElem = mRSC->mStateElement.elementBuilderCreate(mRSC); - Type *vertexDataType = new Type(mRSC); - vertexDataType->setDimX(mMaxNumberOfQuads * 4); - vertexDataType->setElement(vertexDataElem); - vertexDataType->compute(); + Type *vertexDataType = Type::getType(mRSC, vertexDataElem, + mMaxNumberOfQuads * 4, + 0, 0, false, false); Allocation *vertexAlloc = new Allocation(mRSC, vertexDataType); mTextMeshPtr = (float*)vertexAlloc->getPtr(); |