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-rw-r--r--libs/rs/rsLight.cpp130
1 files changed, 0 insertions, 130 deletions
diff --git a/libs/rs/rsLight.cpp b/libs/rs/rsLight.cpp
deleted file mode 100644
index 6f2cf3e..0000000
--- a/libs/rs/rsLight.cpp
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "rsContext.h"
-
-#include <GLES/gl.h>
-
-using namespace android;
-using namespace android::renderscript;
-
-
-Light::Light(Context *rsc, bool isLocal, bool isMono) : ObjectBase(rsc)
-{
- mAllocFile = __FILE__;
- mAllocLine = __LINE__;
- mIsLocal = isLocal;
- mIsMono = isMono;
-
- mPosition[0] = 0;
- mPosition[1] = 0;
- mPosition[2] = 1;
- mPosition[3] = 0;
-
- mColor[0] = 1.f;
- mColor[1] = 1.f;
- mColor[2] = 1.f;
- mColor[3] = 1.f;
-}
-
-Light::~Light()
-{
-}
-
-void Light::setPosition(float x, float y, float z)
-{
- mPosition[0] = x;
- mPosition[1] = y;
- mPosition[2] = z;
-}
-
-void Light::setColor(float r, float g, float b)
-{
- mColor[0] = r;
- mColor[1] = g;
- mColor[2] = b;
-}
-
-void Light::setupGL(uint32_t num) const
-{
- glLightfv(GL_LIGHT0 + num, GL_DIFFUSE, mColor);
- glLightfv(GL_LIGHT0 + num, GL_SPECULAR, mColor);
- glLightfv(GL_LIGHT0 + num, GL_POSITION, mPosition);
-}
-
-////////////////////////////////////////////
-
-LightState::LightState()
-{
- clear();
-}
-
-LightState::~LightState()
-{
-}
-
-void LightState::clear()
-{
- mIsLocal = false;
- mIsMono = false;
-}
-
-
-////////////////////////////////////////////////////
-//
-
-namespace android {
-namespace renderscript {
-
-void rsi_LightBegin(Context *rsc)
-{
- rsc->mStateLight.clear();
-}
-
-void rsi_LightSetLocal(Context *rsc, bool isLocal)
-{
- rsc->mStateLight.mIsLocal = isLocal;
-}
-
-void rsi_LightSetMonochromatic(Context *rsc, bool isMono)
-{
- rsc->mStateLight.mIsMono = isMono;
-}
-
-RsLight rsi_LightCreate(Context *rsc)
-{
- Light *l = new Light(rsc, rsc->mStateLight.mIsLocal,
- rsc->mStateLight.mIsMono);
- l->incUserRef();
- return l;
-}
-
-void rsi_LightSetColor(Context *rsc, RsLight vl, float r, float g, float b)
-{
- Light *l = static_cast<Light *>(vl);
- l->setColor(r, g, b);
-}
-
-void rsi_LightSetPosition(Context *rsc, RsLight vl, float x, float y, float z)
-{
- Light *l = static_cast<Light *>(vl);
- l->setPosition(x, y, z);
-}
-
-
-
-}
-}