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-rw-r--r--libs/rs/rsMatrix.cpp139
1 files changed, 139 insertions, 0 deletions
diff --git a/libs/rs/rsMatrix.cpp b/libs/rs/rsMatrix.cpp
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+++ b/libs/rs/rsMatrix.cpp
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+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsMatrix.h"
+
+#include "stdlib.h"
+#include "string.h"
+#include "math.h"
+
+#include <utils/Log.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+
+void Matrix::loadIdentity()
+{
+ set(0, 0, 1);
+ set(1, 0, 0);
+ set(2, 0, 0);
+ set(3, 0, 0);
+
+ set(0, 1, 0);
+ set(1, 1, 1);
+ set(2, 1, 0);
+ set(3, 1, 0);
+
+ set(0, 2, 0);
+ set(1, 2, 0);
+ set(2, 2, 1);
+ set(3, 2, 0);
+
+ set(0, 3, 0);
+ set(1, 3, 0);
+ set(2, 3, 0);
+ set(3, 3, 1);
+}
+
+void Matrix::load(const float *v)
+{
+ memcpy(m, v, sizeof(m));
+}
+
+void Matrix::load(const Matrix *v)
+{
+ memcpy(m, v->m, sizeof(m));
+}
+
+void Matrix::loadRotate(float rot, float x, float y, float z)
+{
+ float c, s;
+ m[3] = 0;
+ m[7] = 0;
+ m[11]= 0;
+ m[12]= 0;
+ m[13]= 0;
+ m[14]= 0;
+ m[15]= 1;
+ rot *= float(M_PI / 180.0f);
+ c = cosf(rot);
+ s = sinf(rot);
+
+ const float len = sqrtf(x*x + y*y + z*z);
+ if (!(len != 1)) {
+ const float recipLen = 1.f / len;
+ x *= recipLen;
+ y *= recipLen;
+ z *= recipLen;
+ }
+ const float nc = 1.0f - c;
+ const float xy = x * y;
+ const float yz = y * z;
+ const float zx = z * x;
+ const float xs = x * s;
+ const float ys = y * s;
+ const float zs = z * s;
+ m[ 0] = x*x*nc + c;
+ m[ 4] = xy*nc - zs;
+ m[ 8] = zx*nc + ys;
+ m[ 1] = xy*nc + zs;
+ m[ 5] = y*y*nc + c;
+ m[ 9] = yz*nc - xs;
+ m[ 2] = zx*nc - ys;
+ m[ 6] = yz*nc + xs;
+ m[10] = z*z*nc + c;
+}
+
+void Matrix::loadScale(float x, float y, float z)
+{
+ loadIdentity();
+ m[0] = x;
+ m[5] = y;
+ m[10] = z;
+}
+
+void Matrix::loadTranslate(float x, float y, float z)
+{
+ loadIdentity();
+ m[12] = x;
+ m[13] = y;
+ m[14] = z;
+}
+
+void Matrix::loadMultiply(const Matrix *lhs, const Matrix *rhs)
+{
+ for (int i=0 ; i<4 ; i++) {
+ float ri0 = 0;
+ float ri1 = 0;
+ float ri2 = 0;
+ float ri3 = 0;
+ for (int j=0 ; j<4 ; j++) {
+ const float rhs_ij = rhs->get(i,j);
+ ri0 += lhs->get(j,0) * rhs_ij;
+ ri1 += lhs->get(j,1) * rhs_ij;
+ ri2 += lhs->get(j,2) * rhs_ij;
+ ri3 += lhs->get(j,3) * rhs_ij;
+ }
+ set(i,0, ri0);
+ set(i,1, ri1);
+ set(i,2, ri2);
+ set(i,3, ri3);
+ }
+}
+
+