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Diffstat (limited to 'libs/rs/rsMatrix.cpp')
-rw-r--r-- | libs/rs/rsMatrix.cpp | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/libs/rs/rsMatrix.cpp b/libs/rs/rsMatrix.cpp new file mode 100644 index 0000000..e68d5ac --- /dev/null +++ b/libs/rs/rsMatrix.cpp @@ -0,0 +1,139 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "rsMatrix.h" + +#include "stdlib.h" +#include "string.h" +#include "math.h" + +#include <utils/Log.h> + +using namespace android; +using namespace android::renderscript; + + + +void Matrix::loadIdentity() +{ + set(0, 0, 1); + set(1, 0, 0); + set(2, 0, 0); + set(3, 0, 0); + + set(0, 1, 0); + set(1, 1, 1); + set(2, 1, 0); + set(3, 1, 0); + + set(0, 2, 0); + set(1, 2, 0); + set(2, 2, 1); + set(3, 2, 0); + + set(0, 3, 0); + set(1, 3, 0); + set(2, 3, 0); + set(3, 3, 1); +} + +void Matrix::load(const float *v) +{ + memcpy(m, v, sizeof(m)); +} + +void Matrix::load(const Matrix *v) +{ + memcpy(m, v->m, sizeof(m)); +} + +void Matrix::loadRotate(float rot, float x, float y, float z) +{ + float c, s; + m[3] = 0; + m[7] = 0; + m[11]= 0; + m[12]= 0; + m[13]= 0; + m[14]= 0; + m[15]= 1; + rot *= float(M_PI / 180.0f); + c = cosf(rot); + s = sinf(rot); + + const float len = sqrtf(x*x + y*y + z*z); + if (!(len != 1)) { + const float recipLen = 1.f / len; + x *= recipLen; + y *= recipLen; + z *= recipLen; + } + const float nc = 1.0f - c; + const float xy = x * y; + const float yz = y * z; + const float zx = z * x; + const float xs = x * s; + const float ys = y * s; + const float zs = z * s; + m[ 0] = x*x*nc + c; + m[ 4] = xy*nc - zs; + m[ 8] = zx*nc + ys; + m[ 1] = xy*nc + zs; + m[ 5] = y*y*nc + c; + m[ 9] = yz*nc - xs; + m[ 2] = zx*nc - ys; + m[ 6] = yz*nc + xs; + m[10] = z*z*nc + c; +} + +void Matrix::loadScale(float x, float y, float z) +{ + loadIdentity(); + m[0] = x; + m[5] = y; + m[10] = z; +} + +void Matrix::loadTranslate(float x, float y, float z) +{ + loadIdentity(); + m[12] = x; + m[13] = y; + m[14] = z; +} + +void Matrix::loadMultiply(const Matrix *lhs, const Matrix *rhs) +{ + for (int i=0 ; i<4 ; i++) { + float ri0 = 0; + float ri1 = 0; + float ri2 = 0; + float ri3 = 0; + for (int j=0 ; j<4 ; j++) { + const float rhs_ij = rhs->get(i,j); + ri0 += lhs->get(j,0) * rhs_ij; + ri1 += lhs->get(j,1) * rhs_ij; + ri2 += lhs->get(j,2) * rhs_ij; + ri3 += lhs->get(j,3) * rhs_ij; + } + set(i,0, ri0); + set(i,1, ri1); + set(i,2, ri2); + set(i,3, ri3); + } +} + + |