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Diffstat (limited to 'libs/rs/rsProgramFragment.h')
-rw-r--r-- | libs/rs/rsProgramFragment.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/libs/rs/rsProgramFragment.h b/libs/rs/rsProgramFragment.h new file mode 100644 index 0000000..cc08aea --- /dev/null +++ b/libs/rs/rsProgramFragment.h @@ -0,0 +1,98 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_RS_PROGRAM_FRAGMENT_H +#define ANDROID_RS_PROGRAM_FRAGMENT_H + +#include "rsProgram.h" + +// --------------------------------------------------------------------------- +namespace android { +namespace renderscript { + + +class ProgramFragment : public Program +{ +public: + const static uint32_t MAX_TEXTURE = 2; + const static uint32_t MAX_CONSTANTS = 2; + + + + ProgramFragment(Element *in, Element *out); + virtual ~ProgramFragment(); + + virtual void setupGL(); + + + + void bindTexture(uint32_t slot, Allocation *); + void bindSampler(uint32_t slot, Sampler *); + void setType(uint32_t slot, const Element *, uint32_t dim); + + void setEnvMode(uint32_t slot, RsTexEnvMode); + void setTexEnable(uint32_t slot, bool); + + + +protected: + // The difference between Textures and Constants is how they are accessed + // Texture lookups go though a sampler which in effect converts normalized + // coordinates into type specific. Multiple samples may also be taken + // and filtered. + // + // Constants are strictly accessed by programetic loads. + ObjectBaseRef<Allocation> mTextures[MAX_TEXTURE]; + ObjectBaseRef<Sampler> mSamplers[MAX_TEXTURE]; + ObjectBaseRef<const Element> mTextureFormats[MAX_TEXTURE]; + uint32_t mTextureDimensions[MAX_TEXTURE]; + + + ObjectBaseRef<Allocation> mConstants[MAX_CONSTANTS]; + ObjectBaseRef<Type> mConstantTypes[MAX_CONSTANTS]; + + + // Hacks to create a program for now + RsTexEnvMode mEnvModes[MAX_TEXTURE]; + uint32_t mTextureEnableMask; + + + + + +}; + +class ProgramFragmentState +{ +public: + ProgramFragmentState(); + ~ProgramFragmentState(); + + ProgramFragment *mPF; + + ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE]; + + +}; + + +} +} +#endif + + + + |