diff options
Diffstat (limited to 'libs/rs/rsProgramVertex.cpp')
-rw-r--r-- | libs/rs/rsProgramVertex.cpp | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp new file mode 100644 index 0000000..19afad5 --- /dev/null +++ b/libs/rs/rsProgramVertex.cpp @@ -0,0 +1,139 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "rsContext.h" +#include "rsProgramVertex.h" + +using namespace android; +using namespace android::renderscript; + + +ProgramVertex::ProgramVertex(Element *in, Element *out) : + Program(in, out) +{ + mTextureMatrixEnable = false; +} + +ProgramVertex::~ProgramVertex() +{ +} + +static void logMatrix(const char *txt, const float *f) +{ + LOGE("Matrix %s, %p", txt, f); + LOGE("%6.2f, %6.2f, %6.2f, %6.2f", f[0], f[4], f[8], f[12]); + LOGE("%6.2f, %6.2f, %6.2f, %6.2f", f[1], f[5], f[9], f[13]); + LOGE("%6.2f, %6.2f, %6.2f, %6.2f", f[2], f[6], f[10], f[14]); + LOGE("%6.2f, %6.2f, %6.2f, %6.2f", f[3], f[7], f[11], f[15]); +} + +void ProgramVertex::setupGL() +{ + const float *f = static_cast<const float *>(mConstants[0]->getPtr()); + + glMatrixMode(GL_TEXTURE); + if (mTextureMatrixEnable) { + glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]); + } else { + glLoadIdentity(); + } + + //logMatrix("prog", &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); + //logMatrix("model", &f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); + + glMatrixMode(GL_PROJECTION); + glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]); + glMatrixMode(GL_MODELVIEW); + glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]); +} + +void ProgramVertex::setConstantType(uint32_t slot, const Type *t) +{ + mConstantTypes[slot].set(t); +} + +void ProgramVertex::bindAllocation(uint32_t slot, Allocation *a) +{ + mConstants[slot].set(a); +} + + +ProgramVertexState::ProgramVertexState() +{ + mPV = NULL; +} + +ProgramVertexState::~ProgramVertexState() +{ + delete mPV; +} + +void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h) +{ + ProgramVertex *pv = new ProgramVertex(NULL, NULL); + Allocation *alloc = (Allocation *) + rsi_AllocationCreatePredefSized(rsc, RS_ELEMENT_USER_FLOAT, 48); + mDefaultAlloc.set(alloc); + mDefault.set(pv); + + pv->bindAllocation(0, alloc); + + Matrix m; + m.loadOrtho(0,w, h,0, -1,1); + alloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0]); + + m.loadIdentity(); + alloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0]); +} + + +namespace android { +namespace renderscript { + +void rsi_ProgramVertexBegin(Context *rsc, RsElement in, RsElement out) +{ + delete rsc->mStateVertex.mPV; + rsc->mStateVertex.mPV = new ProgramVertex((Element *)in, (Element *)out); +} + +RsProgramVertex rsi_ProgramVertexCreate(Context *rsc) +{ + ProgramVertex *pv = rsc->mStateVertex.mPV; + pv->incRef(); + rsc->mStateVertex.mPV = 0; + return pv; +} + +void rsi_ProgramVertexBindAllocation(Context *rsc, RsProgramVertex vpgm, uint32_t slot, RsAllocation constants) +{ + ProgramVertex *pv = static_cast<ProgramVertex *>(vpgm); + pv->bindAllocation(slot, static_cast<Allocation *>(constants)); +} + +void rsi_ProgramVertexSetType(Context *rsc, uint32_t slot, RsType constants) +{ + rsc->mStateVertex.mPV->setConstantType(slot, static_cast<const Type *>(constants)); +} + +void rsi_ProgramVertexSetTextureMatrixEnable(Context *rsc, bool enable) +{ + rsc->mStateVertex.mPV->setTextureMatrixEnable(enable); +} + + + +} +} |