summaryrefslogtreecommitdiffstats
path: root/libs/rs/rsProgramVertex.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/rs/rsProgramVertex.cpp')
-rw-r--r--libs/rs/rsProgramVertex.cpp74
1 files changed, 52 insertions, 22 deletions
diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp
index a2b2df4..5558007 100644
--- a/libs/rs/rsProgramVertex.cpp
+++ b/libs/rs/rsProgramVertex.cpp
@@ -14,13 +14,19 @@
* limitations under the License.
*/
+#ifndef ANDROID_RS_BUILD_FOR_HOST
#include "rsContext.h"
-#include "rsProgramVertex.h"
-
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
+#else
+#include "rsContextHostStub.h"
+#include <OpenGL/gl.h>
+#include <OpenGL/glext.h>
+#endif //ANDROID_RS_BUILD_FOR_HOST
+
+#include "rsProgramVertex.h"
using namespace android;
using namespace android::renderscript;
@@ -81,9 +87,12 @@ void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
if (mLightCount) {
+#ifndef ANDROID_RS_BUILD_FOR_HOST // GLES Only
int v = 0;
glEnable(GL_LIGHTING);
+
glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
+
for (uint32_t ct = 0; ct < mLightCount; ct++) {
const Light *l = mLights[ct].get();
glEnable(GL_LIGHT0 + ct);
@@ -92,6 +101,7 @@ void ProgramVertex::setupGL(const Context *rsc, ProgramVertexState *state)
for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
glDisable(GL_LIGHT0 + ct);
}
+#endif //ANDROID_RS_BUILD_FOR_HOST
} else {
glDisable(GL_LIGHTING);
}
@@ -128,6 +138,11 @@ void ProgramVertex::createShader()
const Element *e = mConstantTypes[ct]->getElement();
for (uint32_t field=0; field < e->getFieldCount(); field++) {
const Element *f = e->getField(field);
+ const char *fn = e->getFieldName(field);
+
+ if (fn[0] == '#') {
+ continue;
+ }
// Cannot be complex
rsAssert(!f->getFieldCount());
@@ -140,7 +155,7 @@ void ProgramVertex::createShader()
rsAssert(0);
}
- mShader.append(e->getFieldName(field));
+ mShader.append(fn);
mShader.append(";\n");
}
}
@@ -150,6 +165,11 @@ void ProgramVertex::createShader()
const Element *e = mInputElements[ct].get();
for (uint32_t field=0; field < e->getFieldCount(); field++) {
const Element *f = e->getField(field);
+ const char *fn = e->getFieldName(field);
+
+ if (fn[0] == '#') {
+ continue;
+ }
// Cannot be complex
rsAssert(!f->getFieldCount());
@@ -162,17 +182,16 @@ void ProgramVertex::createShader()
rsAssert(0);
}
- mShader.append(e->getFieldName(field));
+ mShader.append(fn);
mShader.append(";\n");
}
}
mShader.append(mUserShader);
} else {
- mShader.append("attribute vec4 ATTRIB_LegacyPosition;\n");
- mShader.append("attribute vec4 ATTRIB_LegacyColor;\n");
- mShader.append("attribute vec3 ATTRIB_LegacyNormal;\n");
- mShader.append("attribute float ATTRIB_LegacyPointSize;\n");
- mShader.append("attribute vec4 ATTRIB_LegacyTexture;\n");
+ mShader.append("attribute vec4 ATTRIB_position;\n");
+ mShader.append("attribute vec4 ATTRIB_color;\n");
+ mShader.append("attribute vec3 ATTRIB_normal;\n");
+ mShader.append("attribute vec4 ATTRIB_texture0;\n");
for (uint32_t ct=0; ct < mUniformCount; ct++) {
mShader.append("uniform mat4 ");
@@ -181,18 +200,15 @@ void ProgramVertex::createShader()
}
mShader.append("void main() {\n");
- mShader.append(" gl_Position = UNI_MVP * ATTRIB_LegacyPosition;\n");
- mShader.append(" gl_PointSize = ATTRIB_LegacyPointSize;\n");
+ mShader.append(" gl_Position = UNI_MVP * ATTRIB_position;\n");
+ mShader.append(" gl_PointSize = 1.0;\n");
- mShader.append(" varColor = ATTRIB_LegacyColor;\n");
+ mShader.append(" varColor = ATTRIB_color;\n");
if (mTextureMatrixEnable) {
- mShader.append(" varTex0 = UNI_TexMatrix * ATTRIB_LegacyTexture;\n");
+ mShader.append(" varTex0 = UNI_TexMatrix * ATTRIB_texture0;\n");
} else {
- mShader.append(" varTex0 = ATTRIB_LegacyTexture;\n");
+ mShader.append(" varTex0 = ATTRIB_texture0;\n");
}
- //mShader.append(" pos.x = pos.x / 480.0;\n");
- //mShader.append(" pos.y = pos.y / 800.0;\n");
- //mShader.append(" gl_Position = pos;\n");
mShader.append("}\n");
}
}
@@ -201,7 +217,7 @@ void ProgramVertex::setupGL2(const Context *rsc, ProgramVertexState *state, Shad
{
//LOGE("sgl2 vtx1 %x", glGetError());
if ((state->mLast.get() == this) && !mDirty) {
- //return;
+ return;
}
rsc->checkError("ProgramVertex::setupGL2 start");
@@ -351,6 +367,16 @@ void ProgramVertex::init(Context *rsc)
createShader();
}
+void ProgramVertex::serialize(OStream *stream) const
+{
+
+}
+
+ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream)
+{
+ return NULL;
+}
+
///////////////////////////////////////////////////////////////////////
@@ -362,8 +388,9 @@ ProgramVertexState::~ProgramVertexState()
{
}
-void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
+void ProgramVertexState::init(Context *rsc)
{
+#ifndef ANDROID_RS_BUILD_FOR_HOST
RsElement e = (RsElement) Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1);
rsi_TypeBegin(rsc, e);
@@ -372,6 +399,7 @@ void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
ProgramVertex *pv = new ProgramVertex(rsc, false);
Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get());
+
mDefaultAlloc.set(alloc);
mDefault.set(pv);
pv->init(rsc);
@@ -382,13 +410,15 @@ void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
color[2] = 1.f;
color[3] = 1.f;
- updateSize(rsc, w, h);
+ updateSize(rsc);
+#endif //ANDROID_RS_BUILD_FOR_HOST
+
}
-void ProgramVertexState::updateSize(Context *rsc, int32_t w, int32_t h)
+void ProgramVertexState::updateSize(Context *rsc)
{
Matrix m;
- m.loadOrtho(0,w, h,0, -1,1);
+ m.loadOrtho(0,rsc->getWidth(), rsc->getHeight(),0, -1,1);
mDefaultAlloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0], 16*4);
m.loadIdentity();