diff options
Diffstat (limited to 'libs/rs/rsProgramVertex.cpp')
-rw-r--r-- | libs/rs/rsProgramVertex.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp index d4c29c8..d667c86 100644 --- a/libs/rs/rsProgramVertex.cpp +++ b/libs/rs/rsProgramVertex.cpp @@ -178,11 +178,11 @@ void ProgramVertex::createShader() } mShader.append(mUserShader); } else { - mShader.append("attribute vec4 ATTRIB_LegacyPosition;\n"); - mShader.append("attribute vec4 ATTRIB_LegacyColor;\n"); - mShader.append("attribute vec3 ATTRIB_LegacyNormal;\n"); - mShader.append("attribute float ATTRIB_LegacyPointSize;\n"); - mShader.append("attribute vec4 ATTRIB_LegacyTexture;\n"); + mShader.append("attribute vec4 ATTRIB_position;\n"); + mShader.append("attribute vec4 ATTRIB_color;\n"); + mShader.append("attribute vec3 ATTRIB_normal;\n"); + mShader.append("attribute float ATTRIB_pointSize;\n"); + mShader.append("attribute vec4 ATTRIB_texture0;\n"); for (uint32_t ct=0; ct < mUniformCount; ct++) { mShader.append("uniform mat4 "); @@ -191,14 +191,14 @@ void ProgramVertex::createShader() } mShader.append("void main() {\n"); - mShader.append(" gl_Position = UNI_MVP * ATTRIB_LegacyPosition;\n"); - mShader.append(" gl_PointSize = ATTRIB_LegacyPointSize;\n"); + mShader.append(" gl_Position = UNI_MVP * ATTRIB_position;\n"); + mShader.append(" gl_PointSize = ATTRIB_pointSize;\n"); - mShader.append(" varColor = ATTRIB_LegacyColor;\n"); + mShader.append(" varColor = ATTRIB_color;\n"); if (mTextureMatrixEnable) { - mShader.append(" varTex0 = UNI_TexMatrix * ATTRIB_LegacyTexture;\n"); + mShader.append(" varTex0 = UNI_TexMatrix * ATTRIB_texture0;\n"); } else { - mShader.append(" varTex0 = ATTRIB_LegacyTexture;\n"); + mShader.append(" varTex0 = ATTRIB_texture0;\n"); } //mShader.append(" pos.x = pos.x / 480.0;\n"); //mShader.append(" pos.y = pos.y / 800.0;\n"); |