diff options
Diffstat (limited to 'libs/rs/rsScriptC_LibGL.cpp')
| -rw-r--r-- | libs/rs/rsScriptC_LibGL.cpp | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/libs/rs/rsScriptC_LibGL.cpp b/libs/rs/rsScriptC_LibGL.cpp new file mode 100644 index 0000000..48a0969 --- /dev/null +++ b/libs/rs/rsScriptC_LibGL.cpp @@ -0,0 +1,462 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "rsContext.h" +#include "rsScriptC.h" +#include "rsMatrix.h" + +#include "utils/Timers.h" + +#define GL_GLEXT_PROTOTYPES + +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include <time.h> + +using namespace android; +using namespace android::renderscript; + +#define GET_TLS() Context::ScriptTLSStruct * tls = \ + (Context::ScriptTLSStruct *)pthread_getspecific(Context::gThreadTLSKey); \ + Context * rsc = tls->mContext; \ + ScriptC * sc = (ScriptC *) tls->mScript + + +////////////////////////////////////////////////////////////////////////////// +// Context +////////////////////////////////////////////////////////////////////////////// + +static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va) { + CHECK_OBJ_OR_NULL(va); + CHECK_OBJ(vpf); + GET_TLS(); + rsi_ProgramBindTexture(rsc, + static_cast<ProgramFragment *>(vpf), + slot, + static_cast<Allocation *>(va)); +} + +static void SC_bindSampler(RsProgramFragment vpf, uint32_t slot, RsSampler vs) { + CHECK_OBJ_OR_NULL(vs); + CHECK_OBJ(vpf); + GET_TLS(); + rsi_ProgramBindSampler(rsc, + static_cast<ProgramFragment *>(vpf), + slot, + static_cast<Sampler *>(vs)); +} + +static void SC_bindProgramStore(RsProgramStore pfs) { + CHECK_OBJ_OR_NULL(pfs); + GET_TLS(); + rsi_ContextBindProgramStore(rsc, pfs); +} + +static void SC_bindProgramFragment(RsProgramFragment pf) { + CHECK_OBJ_OR_NULL(pf); + GET_TLS(); + rsi_ContextBindProgramFragment(rsc, pf); +} + +static void SC_bindProgramVertex(RsProgramVertex pv) { + CHECK_OBJ_OR_NULL(pv); + GET_TLS(); + rsi_ContextBindProgramVertex(rsc, pv); +} + +static void SC_bindProgramRaster(RsProgramRaster pv) { + CHECK_OBJ_OR_NULL(pv); + GET_TLS(); + rsi_ContextBindProgramRaster(rsc, pv); +} + +////////////////////////////////////////////////////////////////////////////// +// VP +////////////////////////////////////////////////////////////////////////////// + +static void SC_vpLoadProjectionMatrix(const rsc_Matrix *m) { + GET_TLS(); + rsc->getProgramVertex()->setProjectionMatrix(rsc, m); +} + +static void SC_vpLoadModelMatrix(const rsc_Matrix *m) { + GET_TLS(); + rsc->getProgramVertex()->setModelviewMatrix(rsc, m); +} + +static void SC_vpLoadTextureMatrix(const rsc_Matrix *m) { + GET_TLS(); + rsc->getProgramVertex()->setTextureMatrix(rsc, m); +} + +static void SC_pfConstantColor(RsProgramFragment vpf, float r, float g, float b, float a) { + GET_TLS(); + CHECK_OBJ(vpf); + ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); + pf->setConstantColor(rsc, r, g, b, a); +} + +static void SC_vpGetProjectionMatrix(rsc_Matrix *m) { + GET_TLS(); + rsc->getProgramVertex()->getProjectionMatrix(rsc, m); +} + +////////////////////////////////////////////////////////////////////////////// +// Drawing +////////////////////////////////////////////////////////////////////////////// + +static void SC_drawQuadTexCoords(float x1, float y1, float z1, + float u1, float v1, + float x2, float y2, float z2, + float u2, float v2, + float x3, float y3, float z3, + float u3, float v3, + float x4, float y4, float z4, + float u4, float v4) { + GET_TLS(); + if (!rsc->setupCheck()) { + return; + } + + //LOGE("Quad"); + //LOGE("%4.2f, %4.2f, %4.2f", x1, y1, z1); + //LOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2); + //LOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3); + //LOGE("%4.2f, %4.2f, %4.2f", x4, y4, z4); + + float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; + const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4}; + + VertexArray::Attrib attribs[2]; + attribs[0].set(GL_FLOAT, 3, 12, false, (uint32_t)vtx, "ATTRIB_position"); + attribs[1].set(GL_FLOAT, 2, 8, false, (uint32_t)tex, "ATTRIB_texture0"); + + VertexArray va(attribs, 2); + va.setupGL2(rsc, &rsc->mStateVertexArray, &rsc->mShaderCache); + + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); +} + +static void SC_drawQuad(float x1, float y1, float z1, + float x2, float y2, float z2, + float x3, float y3, float z3, + float x4, float y4, float z4) { + SC_drawQuadTexCoords(x1, y1, z1, 0, 1, + x2, y2, z2, 1, 1, + x3, y3, z3, 1, 0, + x4, y4, z4, 0, 0); +} + +static void SC_drawSpriteScreenspace(float x, float y, float z, float w, float h) { + GET_TLS(); + ObjectBaseRef<const ProgramVertex> tmp(rsc->getProgramVertex()); + rsc->setProgramVertex(rsc->getDefaultProgramVertex()); + //rsc->setupCheck(); + + //GLint crop[4] = {0, h, w, -h}; + + float sh = rsc->getHeight(); + + SC_drawQuad(x, sh - y, z, + x+w, sh - y, z, + x+w, sh - (y+h), z, + x, sh - (y+h), z); + rsc->setProgramVertex((ProgramVertex *)tmp.get()); +} +/* +static void SC_drawSprite(float x, float y, float z, float w, float h) +{ + GET_TLS(); + float vin[3] = {x, y, z}; + float vout[4]; + + //LOGE("ds in %f %f %f", x, y, z); + rsc->getVertex()->transformToScreen(rsc, vout, vin); + //LOGE("ds out %f %f %f %f", vout[0], vout[1], vout[2], vout[3]); + vout[0] /= vout[3]; + vout[1] /= vout[3]; + vout[2] /= vout[3]; + + vout[0] *= rsc->getWidth() / 2; + vout[1] *= rsc->getHeight() / 2; + vout[0] += rsc->getWidth() / 2; + vout[1] += rsc->getHeight() / 2; + + vout[0] -= w/2; + vout[1] -= h/2; + + //LOGE("ds out2 %f %f %f", vout[0], vout[1], vout[2]); + + // U, V, W, H + SC_drawSpriteScreenspace(vout[0], vout[1], z, h, w); + //rsc->setupCheck(); +} +*/ + +static void SC_drawRect(float x1, float y1, + float x2, float y2, float z) { + //LOGE("SC_drawRect %f,%f %f,%f %f", x1, y1, x2, y2, z); + SC_drawQuad(x1, y2, z, + x2, y2, z, + x2, y1, z, + x1, y1, z); +} + +static void SC_drawMesh(RsMesh vsm) { + CHECK_OBJ(vsm); + GET_TLS(); + Mesh *sm = static_cast<Mesh *>(vsm); + if (!rsc->setupCheck()) { + return; + } + sm->render(rsc); +} + +static void SC_drawMeshPrimitive(RsMesh vsm, uint32_t primIndex) { + CHECK_OBJ(vsm); + GET_TLS(); + Mesh *sm = static_cast<Mesh *>(vsm); + if (!rsc->setupCheck()) { + return; + } + sm->renderPrimitive(rsc, primIndex); +} + +static void SC_drawMeshPrimitiveRange(RsMesh vsm, uint32_t primIndex, uint32_t start, uint32_t len) { + CHECK_OBJ(vsm); + GET_TLS(); + Mesh *sm = static_cast<Mesh *>(vsm); + if (!rsc->setupCheck()) { + return; + } + sm->renderPrimitiveRange(rsc, primIndex, start, len); +} + +static void SC_meshComputeBoundingBox(RsMesh vsm, + float *minX, float *minY, float *minZ, + float *maxX, float *maxY, float *maxZ) { + CHECK_OBJ(vsm); + GET_TLS(); + Mesh *sm = static_cast<Mesh *>(vsm); + sm->computeBBox(); + *minX = sm->mBBoxMin[0]; + *minY = sm->mBBoxMin[1]; + *minZ = sm->mBBoxMin[2]; + *maxX = sm->mBBoxMax[0]; + *maxY = sm->mBBoxMax[1]; + *maxZ = sm->mBBoxMax[2]; +} + + +////////////////////////////////////////////////////////////////////////////// +// +////////////////////////////////////////////////////////////////////////////// + + +static void SC_color(float r, float g, float b, float a) { + GET_TLS(); + ProgramFragment *pf = (ProgramFragment *)rsc->getProgramFragment(); + pf->setConstantColor(rsc, r, g, b, a); +} + +static void SC_allocationSyncAll(RsAllocation va) { + CHECK_OBJ(va); + GET_TLS(); + static_cast<Allocation *>(va)->syncAll(rsc, RS_ALLOCATION_USAGE_SCRIPT); +} + +static void SC_allocationSyncAll2(RsAllocation va, RsAllocationUsageType source) { + CHECK_OBJ(va); + GET_TLS(); + static_cast<Allocation *>(va)->syncAll(rsc, source); +} + +static void SC_ClearColor(float r, float g, float b, float a) { + GET_TLS(); + rsc->setupProgramStore(); + + glClearColor(r, g, b, a); + glClear(GL_COLOR_BUFFER_BIT); +} + +static void SC_ClearDepth(float v) { + GET_TLS(); + rsc->setupProgramStore(); + + glClearDepthf(v); + glClear(GL_DEPTH_BUFFER_BIT); +} + +static uint32_t SC_getWidth() { + GET_TLS(); + return rsc->getWidth(); +} + +static uint32_t SC_getHeight() { + GET_TLS(); + return rsc->getHeight(); +} + +static void SC_DrawTextAlloc(RsAllocation va, int x, int y) { + CHECK_OBJ(va); + GET_TLS(); + Allocation *alloc = static_cast<Allocation *>(va); + const char *text = (const char *)alloc->getPtr(); + size_t allocSize = alloc->getType()->getSizeBytes(); + rsc->mStateFont.renderText(text, allocSize, x, y); +} + +static void SC_DrawText(const char *text, int x, int y) { + GET_TLS(); + size_t textLen = strlen(text); + rsc->mStateFont.renderText(text, textLen, x, y); +} + +static void SC_setMetrics(Font::Rect *metrics, + int32_t *left, int32_t *right, + int32_t *top, int32_t *bottom) { + if (left) { + *left = metrics->left; + } + if (right) { + *right = metrics->right; + } + if (top) { + *top = metrics->top; + } + if (bottom) { + *bottom = metrics->bottom; + } +} + +static void SC_MeasureTextAlloc(RsAllocation va, + int32_t *left, int32_t *right, + int32_t *top, int32_t *bottom) { + CHECK_OBJ(va); + GET_TLS(); + Allocation *alloc = static_cast<Allocation *>(va); + const char *text = (const char *)alloc->getPtr(); + size_t textLen = alloc->getType()->getSizeBytes(); + Font::Rect metrics; + rsc->mStateFont.measureText(text, textLen, &metrics); + SC_setMetrics(&metrics, left, right, top, bottom); +} + +static void SC_MeasureText(const char *text, + int32_t *left, int32_t *right, + int32_t *top, int32_t *bottom) { + GET_TLS(); + size_t textLen = strlen(text); + Font::Rect metrics; + rsc->mStateFont.measureText(text, textLen, &metrics); + SC_setMetrics(&metrics, left, right, top, bottom); +} + +static void SC_BindFont(RsFont font) { + CHECK_OBJ(font); + GET_TLS(); + rsi_ContextBindFont(rsc, font); +} + +static void SC_FontColor(float r, float g, float b, float a) { + GET_TLS(); + rsc->mStateFont.setFontColor(r, g, b, a); +} + +////////////////////////////////////////////////////////////////////////////// +// Class implementation +////////////////////////////////////////////////////////////////////////////// + +// llvm name mangling ref +// <builtin-type> ::= v # void +// ::= b # bool +// ::= c # char +// ::= a # signed char +// ::= h # unsigned char +// ::= s # short +// ::= t # unsigned short +// ::= i # int +// ::= j # unsigned int +// ::= l # long +// ::= m # unsigned long +// ::= x # long long, __int64 +// ::= y # unsigned long long, __int64 +// ::= f # float +// ::= d # double + +static ScriptCState::SymbolTable_t gSyms[] = { + { "_Z22rsgBindProgramFragment19rs_program_fragment", (void *)&SC_bindProgramFragment, false }, + { "_Z19rsgBindProgramStore16rs_program_store", (void *)&SC_bindProgramStore, false }, + { "_Z20rsgBindProgramVertex17rs_program_vertex", (void *)&SC_bindProgramVertex, false }, + { "_Z20rsgBindProgramRaster17rs_program_raster", (void *)&SC_bindProgramRaster, false }, + { "_Z14rsgBindSampler19rs_program_fragmentj10rs_sampler", (void *)&SC_bindSampler, false }, + { "_Z14rsgBindTexture19rs_program_fragmentj13rs_allocation", (void *)&SC_bindTexture, false }, + + { "_Z36rsgProgramVertexLoadProjectionMatrixPK12rs_matrix4x4", (void *)&SC_vpLoadProjectionMatrix, false }, + { "_Z31rsgProgramVertexLoadModelMatrixPK12rs_matrix4x4", (void *)&SC_vpLoadModelMatrix, false }, + { "_Z33rsgProgramVertexLoadTextureMatrixPK12rs_matrix4x4", (void *)&SC_vpLoadTextureMatrix, false }, + + { "_Z35rsgProgramVertexGetProjectionMatrixP12rs_matrix4x4", (void *)&SC_vpGetProjectionMatrix, false }, + + { "_Z31rsgProgramFragmentConstantColor19rs_program_fragmentffff", (void *)&SC_pfConstantColor, false }, + + { "_Z11rsgGetWidthv", (void *)&SC_getWidth, false }, + { "_Z12rsgGetHeightv", (void *)&SC_getHeight, false }, + + { "_Z20rsgAllocationSyncAll13rs_allocation", (void *)&SC_allocationSyncAll, false }, + + { "_Z11rsgDrawRectfffff", (void *)&SC_drawRect, false }, + { "_Z11rsgDrawQuadffffffffffff", (void *)&SC_drawQuad, false }, + { "_Z20rsgDrawQuadTexCoordsffffffffffffffffffff", (void *)&SC_drawQuadTexCoords, false }, + { "_Z24rsgDrawSpriteScreenspacefffff", (void *)&SC_drawSpriteScreenspace, false }, + + { "_Z11rsgDrawMesh7rs_mesh", (void *)&SC_drawMesh, false }, + { "_Z11rsgDrawMesh7rs_meshj", (void *)&SC_drawMeshPrimitive, false }, + { "_Z11rsgDrawMesh7rs_meshjjj", (void *)&SC_drawMeshPrimitiveRange, false }, + { "_Z25rsgMeshComputeBoundingBox7rs_meshPfS0_S0_S0_S0_S0_", (void *)&SC_meshComputeBoundingBox, false }, + + { "_Z13rsgClearColorffff", (void *)&SC_ClearColor, false }, + { "_Z13rsgClearDepthf", (void *)&SC_ClearDepth, false }, + + { "_Z11rsgDrawTextPKcii", (void *)&SC_DrawText, false }, + { "_Z11rsgDrawText13rs_allocationii", (void *)&SC_DrawTextAlloc, false }, + { "_Z14rsgMeasureTextPKcPiS1_S1_S1_", (void *)&SC_MeasureText, false }, + { "_Z14rsgMeasureText13rs_allocationPiS0_S0_S0_", (void *)&SC_MeasureTextAlloc, false }, + + { "_Z11rsgBindFont7rs_font", (void *)&SC_BindFont, false }, + { "_Z12rsgFontColorffff", (void *)&SC_FontColor, false }, + + // misc + { "_Z5colorffff", (void *)&SC_color, false }, + + { NULL, NULL, false } +}; + +const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbolGL(const char *sym) { + ScriptCState::SymbolTable_t *syms = gSyms; + + while (syms->mPtr) { + if (!strcmp(syms->mName, sym)) { + return syms; + } + syms++; + } + return NULL; +} + |
