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Diffstat (limited to 'libs/rs/rsSimpleMesh.h')
-rw-r--r-- | libs/rs/rsSimpleMesh.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/libs/rs/rsSimpleMesh.h b/libs/rs/rsSimpleMesh.h new file mode 100644 index 0000000..03b6c2c --- /dev/null +++ b/libs/rs/rsSimpleMesh.h @@ -0,0 +1,68 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_RS_SIMPLE_MESH_H +#define ANDROID_RS_SIMPLE_MESH_H + + +#include "RenderScript.h" + +// --------------------------------------------------------------------------- +namespace android { +namespace renderscript { + + +// An element is a group of Components that occupies one cell in a structure. +class SimpleMesh : public ObjectBase +{ +public: + SimpleMesh(); + ~SimpleMesh(); + + ObjectBaseRef<const Type> mIndexType; + ObjectBaseRef<const Type> mPrimitiveType; + ObjectBaseRef<const Type> *mVertexTypes; + uint32_t mVertexTypeCount; + + ObjectBaseRef<Allocation> mIndexBuffer; + ObjectBaseRef<Allocation> mPrimitiveBuffer; + ObjectBaseRef<Allocation> *mVertexBuffers; + + RsPrimitive mPrimitive; + uint32_t mGLPrimitive; + + + void render() const; + void renderRange(uint32_t start, uint32_t len) const; + + +protected: +}; + +class SimpleMeshContext +{ +public: + SimpleMeshContext(); + ~SimpleMeshContext(); + + +}; + + +} +} +#endif //ANDROID_RS_SIMPLE_MESH_H + |