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-rw-r--r--libs/rs/rsTriangleMesh.h83
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diff --git a/libs/rs/rsTriangleMesh.h b/libs/rs/rsTriangleMesh.h
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--- a/libs/rs/rsTriangleMesh.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_RS_TRIANGLE_MESH_H
-#define ANDROID_RS_TRIANGLE_MESH_H
-
-
-#include "RenderScript.h"
-
-// ---------------------------------------------------------------------------
-namespace android {
-namespace renderscript {
-
-
-// An element is a group of Components that occupies one cell in a structure.
-class TriangleMesh : public ObjectBase
-{
-public:
- TriangleMesh();
- ~TriangleMesh();
-
- const Element * mVertexElement;
- const Element * mIndexElement;
-
- void * mVertexData;
- void * mIndexData;
-
- size_t mVertexDataSize;
- size_t mIndexDataSize;
- uint32_t mTriangleCount;
-
- size_t mOffsetCoord;
- size_t mOffsetTex;
- size_t mOffsetNorm;
-
- size_t mSizeCoord;
- size_t mSizeTex;
- size_t mSizeNorm;
-
- // GL buffer info
- uint32_t mBufferObjects[2];
-
- void analyzeElement();
-protected:
-};
-
-class TriangleMeshContext
-{
-public:
- TriangleMeshContext();
- ~TriangleMeshContext();
-
- const Element * mVertexElement;
- const Element * mIndexElement;
- size_t mVertexSizeBits;
- size_t mIndexSizeBits;
-
- Vector<uint8_t> mVertexData;
- Vector<uint16_t> mIndexData;
-
- uint32_t mTriangleCount;
-
- void clear();
-};
-
-
-}
-}
-#endif //ANDROID_RS_TRIANGLE_MESH_H
-