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-rw-r--r--libs/rs/scriptc/rs_core.rsh933
1 files changed, 105 insertions, 828 deletions
diff --git a/libs/rs/scriptc/rs_core.rsh b/libs/rs/scriptc/rs_core.rsh
index 1583090..be900cb 100644
--- a/libs/rs/scriptc/rs_core.rsh
+++ b/libs/rs/scriptc/rs_core.rsh
@@ -1,889 +1,166 @@
-/** @file rs_core.rsh
- * \brief todo-jsams
+/*
+ * Copyright (C) 2011 The Android Open Source Project
*
- * todo-jsams
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
*
- */
-#ifndef __RS_CORE_RSH__
-#define __RS_CORE_RSH__
-
-#define _RS_RUNTIME extern
-
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, float);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, float, float);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, float, float, float);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, float, float, float, float);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, double);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, const rs_matrix4x4 *);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, const rs_matrix3x3 *);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, const rs_matrix2x2 *);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, int);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, uint);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, long);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, unsigned long);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, long long);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, unsigned long long);
-/**
- * Debug function. Prints a string and value to the log.
- */
-extern void __attribute__((overloadable))
- rsDebug(const char *, const void *);
-#define RS_DEBUG(a) rsDebug(#a, a)
-#define RS_DEBUG_MARKER rsDebug(__FILE__, __LINE__)
-
-
-/**
- * Debug function. Prints a string and value to the log.
- */
-_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float2 v);
-/**
- * Debug function. Prints a string and value to the log.
- */
-_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float3 v);
-/**
- * Debug function. Prints a string and value to the log.
- */
-_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float4 v);
-
-
-/**
- * Pack floating point (0-1) RGB values into a uchar4. The alpha component is
- * set to 255 (1.0).
- *
- * @param r
- * @param g
- * @param b
- *
- * @return uchar4
- */
-_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b);
-
-/**
- * Pack floating point (0-1) RGBA values into a uchar4.
- *
- * @param r
- * @param g
- * @param b
- * @param a
+ * http://www.apache.org/licenses/LICENSE-2.0
*
- * @return uchar4
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
*/
-_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a);
-/**
- * Pack floating point (0-1) RGB values into a uchar4. The alpha component is
- * set to 255 (1.0).
+/** @file rs_core.rsh
+ * \brief todo-jsams
*
- * @param color
+ * todo-jsams
*
- * @return uchar4
*/
-_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color);
-/**
- * Pack floating point (0-1) RGBA values into a uchar4.
- *
- * @param color
- *
- * @return uchar4
- */
-_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4 color);
+#ifndef __RS_CORE_RSH__
+#define __RS_CORE_RSH__
-/**
- * Unpack a uchar4 color to float4. The resulting float range will be (0-1).
- *
- * @param c
- *
- * @return float4
- */
-_RS_RUNTIME float4 rsUnpackColor8888(uchar4 c);
+#define _RS_RUNTIME extern
+#include "rs_types.rsh"
+#include "rs_allocation.rsh"
+#include "rs_atomic.rsh"
+#include "rs_cl.rsh"
+#include "rs_debug.rsh"
+#include "rs_math.rsh"
+#include "rs_matrix.rsh"
+#include "rs_object.rsh"
+#include "rs_quaternion.rsh"
+#include "rs_time.rsh"
-/////////////////////////////////////////////////////
-// Matrix ops
-/////////////////////////////////////////////////////
-/**
- * Set one element of a matrix.
- *
- * @param m The matrix to be set
- * @param row
- * @param col
- * @param v
- *
- * @return void
- */
-_RS_RUNTIME void __attribute__((overloadable))
-rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v);
-/**
- * \overload
- */
-_RS_RUNTIME void __attribute__((overloadable))
-rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v);
-/**
- * \overload
- */
-_RS_RUNTIME void __attribute__((overloadable))
-rsMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v);
/**
- * Get one element of a matrix.
- *
- * @param m The matrix to read from
- * @param row
- * @param col
- *
- * @return float
+ * Send a message back to the client. Will not block and returns true
+ * if the message was sendable and false if the fifo was full.
+ * A message ID is required. Data payload is optional.
*/
-_RS_RUNTIME float __attribute__((overloadable))
-rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col);
+extern bool __attribute__((overloadable))
+ rsSendToClient(int cmdID);
/**
* \overload
*/
-_RS_RUNTIME float __attribute__((overloadable))
-rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col);
+extern bool __attribute__((overloadable))
+ rsSendToClient(int cmdID, const void *data, uint len);
/**
- * \overload
+ * Send a message back to the client, blocking until the message is queued.
+ * A message ID is required. Data payload is optional.
*/
-_RS_RUNTIME float __attribute__((overloadable))
-rsMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col);
-
-/**
- * Set the elements of a matrix to the identity matrix.
- *
- * @param m
- */
-extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix4x4 *m);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix3x3 *m);
+extern void __attribute__((overloadable))
+ rsSendToClientBlocking(int cmdID);
/**
* \overload
*/
-extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix2x2 *m);
+extern void __attribute__((overloadable))
+ rsSendToClientBlocking(int cmdID, const void *data, uint len);
-/**
- * Set the elements of a matrix from an array of floats.
- *
- * @param m
- */
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const float *v);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const float *v);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix2x2 *m, const float *v);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix4x4 *v);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v);
/**
- * Set the elements of a matrix from another matrix.
+ * Launch order hint for rsForEach calls. This provides a hint to the system to
+ * determine in which order the root function of the target is called with each
+ * cell of the allocation.
*
- * @param m
- */
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix2x2 *v);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const rs_matrix3x3 *v);
-/**
- * \overload
+ * This is a hint and implementations may not obey the order.
*/
-extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix2x2 *m, const rs_matrix2x2 *v);
+enum rs_for_each_strategy {
+ RS_FOR_EACH_STRATEGY_SERIAL,
+ RS_FOR_EACH_STRATEGY_DONT_CARE,
+ RS_FOR_EACH_STRATEGY_DST_LINEAR,
+ RS_FOR_EACH_STRATEGY_TILE_SMALL,
+ RS_FOR_EACH_STRATEGY_TILE_MEDIUM,
+ RS_FOR_EACH_STRATEGY_TILE_LARGE
+};
-/**
- * Load a rotation matrix.
- *
- * @param m
- * @param rot
- * @param x
- * @param y
- * @param z
- */
-extern void __attribute__((overloadable))
-rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
/**
- * Load a scale matrix.
- *
- * @param m
- * @param x
- * @param y
- * @param z
+ * Structure to provide extra information to a rsForEach call. Primarly used to
+ * restrict the call to a subset of cells in the allocation.
*/
-extern void __attribute__((overloadable))
-rsMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z);
+typedef struct rs_script_call {
+ enum rs_for_each_strategy strategy;
+ uint32_t xStart;
+ uint32_t xEnd;
+ uint32_t yStart;
+ uint32_t yEnd;
+ uint32_t zStart;
+ uint32_t zEnd;
+ uint32_t arrayStart;
+ uint32_t arrayEnd;
+} rs_script_call_t;
/**
- * Load a translation matrix.
+ * Make a script to script call to launch work. One of the input or output is
+ * required to be a valid object. The input and output must be of the same
+ * dimensions.
+ * API 10-13
*
- * @param m
- * @param x
- * @param y
- * @param z
- */
-extern void __attribute__((overloadable))
-rsMatrixLoadTranslate(rs_matrix4x4 *m, float x, float y, float z);
-
-/**
- * Multiply two matrix (lhs, rhs) and place the result in m.
+ * @param script The target script to call
+ * @param input The allocation to source data from
+ * @param output the allocation to write date into
+ * @param usrData The user definied params to pass to the root script. May be
+ * NULL.
+ * @param sc Extra control infomation used to select a sub-region of the
+ * allocation to be processed or suggest a walking strategy. May be
+ * NULL.
*
- * @param m
- * @param lhs
- * @param rhs
- */
-extern void __attribute__((overloadable))
-rsMatrixLoadMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs);
-/**
- * \overload
- */
+ * */
+#if !defined(RS_VERSION) || (RS_VERSION < 14)
extern void __attribute__((overloadable))
-rsMatrixLoadMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs);
+ rsForEach(rs_script script, rs_allocation input,
+ rs_allocation output, const void * usrData,
+ const rs_script_call_t *sc);
/**
* \overload
*/
extern void __attribute__((overloadable))
-rsMatrixLoadMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs);
+ rsForEach(rs_script script, rs_allocation input,
+ rs_allocation output, const void * usrData);
+#else
/**
- * Multiply the matrix m by rhs and place the result back into m.
+ * Make a script to script call to launch work. One of the input or output is
+ * required to be a valid object. The input and output must be of the same
+ * dimensions.
+ * API 14+
+ *
+ * @param script The target script to call
+ * @param input The allocation to source data from
+ * @param output the allocation to write date into
+ * @param usrData The user definied params to pass to the root script. May be
+ * NULL.
+ * @param usrDataLen The size of the userData structure. This will be used to
+ * perform a shallow copy of the data if necessary.
+ * @param sc Extra control infomation used to select a sub-region of the
+ * allocation to be processed or suggest a walking strategy. May be
+ * NULL.
*
- * @param m (lhs)
- * @param rhs
*/
extern void __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *rhs);
+ rsForEach(rs_script script, rs_allocation input, rs_allocation output,
+ const void * usrData, size_t usrDataLen, const rs_script_call_t *);
/**
* \overload
*/
extern void __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *rhs);
+ rsForEach(rs_script script, rs_allocation input, rs_allocation output,
+ const void * usrData, size_t usrDataLen);
/**
* \overload
*/
extern void __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *rhs);
-
-/**
- * Multiple matrix m with a rotation matrix
- *
- * @param m
- * @param rot
- * @param x
- * @param y
- * @param z
- */
-extern void __attribute__((overloadable))
-rsMatrixRotate(rs_matrix4x4 *m, float rot, float x, float y, float z);
-
-/**
- * Multiple matrix m with a scale matrix
- *
- * @param m
- * @param x
- * @param y
- * @param z
- */
-extern void __attribute__((overloadable))
-rsMatrixScale(rs_matrix4x4 *m, float x, float y, float z);
-
-/**
- * Multiple matrix m with a translation matrix
- *
- * @param m
- * @param x
- * @param y
- * @param z
- */
-extern void __attribute__((overloadable))
-rsMatrixTranslate(rs_matrix4x4 *m, float x, float y, float z);
-
-/**
- * Load an Ortho projection matrix constructed from the 6 planes
- *
- * @param m
- * @param left
- * @param right
- * @param bottom
- * @param top
- * @param near
- * @param far
- */
-extern void __attribute__((overloadable))
-rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
-
-/**
- * Load an Frustum projection matrix constructed from the 6 planes
- *
- * @param m
- * @param left
- * @param right
- * @param bottom
- * @param top
- * @param near
- * @param far
- */
-extern void __attribute__((overloadable))
-rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far);
-
-/**
- * Load an perspective projection matrix constructed from the 6 planes
- *
- * @param m
- * @param fovy Field of view, in degrees along the Y axis.
- * @param aspect Ratio of x / y.
- * @param near
- * @param far
- */
-extern void __attribute__((overloadable))
-rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
-
-#if !defined(RS_VERSION) || (RS_VERSION < 14)
-/**
- * Multiply a vector by a matrix and return the result vector.
- * API version 10-13
- */
-_RS_RUNTIME float4 __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix4x4 *m, float4 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float4 __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix4x4 *m, float3 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float4 __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix4x4 *m, float2 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float3 __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix3x3 *m, float3 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float3 __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix3x3 *m, float2 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float2 __attribute__((overloadable))
-rsMatrixMultiply(rs_matrix2x2 *m, float2 in);
-#else
-/**
- * Multiply a vector by a matrix and return the result vector.
- * API version 10-13
- */
-_RS_RUNTIME float4 __attribute__((overloadable))
-rsMatrixMultiply(const rs_matrix4x4 *m, float4 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float4 __attribute__((overloadable))
-rsMatrixMultiply(const rs_matrix4x4 *m, float3 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float4 __attribute__((overloadable))
-rsMatrixMultiply(const rs_matrix4x4 *m, float2 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float3 __attribute__((overloadable))
-rsMatrixMultiply(const rs_matrix3x3 *m, float3 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float3 __attribute__((overloadable))
-rsMatrixMultiply(const rs_matrix3x3 *m, float2 in);
-
-/**
- * \overload
- */
-_RS_RUNTIME float2 __attribute__((overloadable))
-rsMatrixMultiply(const rs_matrix2x2 *m, float2 in);
+ rsForEach(rs_script script, rs_allocation input, rs_allocation output);
#endif
-/**
- * Returns true if the matrix was successfully inversed
- *
- * @param m
- */
-extern bool __attribute__((overloadable)) rsMatrixInverse(rs_matrix4x4 *m);
-
-/**
- * Returns true if the matrix was successfully inversed and transposed.
- *
- * @param m
- */
-extern bool __attribute__((overloadable)) rsMatrixInverseTranspose(rs_matrix4x4 *m);
-
-/**
- * Transpose the matrix m.
- *
- * @param m
- */
-extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix4x4 *m);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix3x3 *m);
-/**
- * \overload
- */
-extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix2x2 *m);
-
-/////////////////////////////////////////////////////
-// quaternion ops
-/////////////////////////////////////////////////////
-
-/**
- * Set the quaternion components
- * @param w component
- * @param x component
- * @param y component
- * @param z component
- */
-static void __attribute__((overloadable))
-rsQuaternionSet(rs_quaternion *q, float w, float x, float y, float z) {
- q->w = w;
- q->x = x;
- q->y = y;
- q->z = z;
-}
-
-/**
- * Set the quaternion from another quaternion
- * @param q destination quaternion
- * @param rhs source quaternion
- */
-static void __attribute__((overloadable))
-rsQuaternionSet(rs_quaternion *q, const rs_quaternion *rhs) {
- q->w = rhs->w;
- q->x = rhs->x;
- q->y = rhs->y;
- q->z = rhs->z;
-}
-
-/**
- * Multiply quaternion by a scalar
- * @param q quaternion to multiply
- * @param s scalar
- */
-static void __attribute__((overloadable))
-rsQuaternionMultiply(rs_quaternion *q, float s) {
- q->w *= s;
- q->x *= s;
- q->y *= s;
- q->z *= s;
-}
-
-/**
- * Multiply quaternion by another quaternion
- * @param q destination quaternion
- * @param rhs right hand side quaternion to multiply by
- */
-static void __attribute__((overloadable))
-rsQuaternionMultiply(rs_quaternion *q, const rs_quaternion *rhs) {
- q->w = -q->x*rhs->x - q->y*rhs->y - q->z*rhs->z + q->w*rhs->w;
- q->x = q->x*rhs->w + q->y*rhs->z - q->z*rhs->y + q->w*rhs->x;
- q->y = -q->x*rhs->z + q->y*rhs->w + q->z*rhs->x + q->w*rhs->y;
- q->z = q->x*rhs->y - q->y*rhs->x + q->z*rhs->w + q->w*rhs->z;
-}
-
-/**
- * Add two quaternions
- * @param q destination quaternion to add to
- * @param rsh right hand side quaternion to add
- */
-static void
-rsQuaternionAdd(rs_quaternion *q, const rs_quaternion *rhs) {
- q->w *= rhs->w;
- q->x *= rhs->x;
- q->y *= rhs->y;
- q->z *= rhs->z;
-}
-
-/**
- * Loads a quaternion that represents a rotation about an arbitrary unit vector
- * @param q quaternion to set
- * @param rot angle to rotate by
- * @param x component of a vector
- * @param y component of a vector
- * @param x component of a vector
- */
-static void
-rsQuaternionLoadRotateUnit(rs_quaternion *q, float rot, float x, float y, float z) {
- rot *= (float)(M_PI / 180.0f) * 0.5f;
- float c = cos(rot);
- float s = sin(rot);
-
- q->w = c;
- q->x = x * s;
- q->y = y * s;
- q->z = z * s;
-}
-
-/**
- * Loads a quaternion that represents a rotation about an arbitrary vector
- * (doesn't have to be unit)
- * @param q quaternion to set
- * @param rot angle to rotate by
- * @param x component of a vector
- * @param y component of a vector
- * @param x component of a vector
- */
-static void
-rsQuaternionLoadRotate(rs_quaternion *q, float rot, float x, float y, float z) {
- const float len = x*x + y*y + z*z;
- if (len != 1) {
- const float recipLen = 1.f / sqrt(len);
- x *= recipLen;
- y *= recipLen;
- z *= recipLen;
- }
- rsQuaternionLoadRotateUnit(q, rot, x, y, z);
-}
-
-/**
- * Conjugates the quaternion
- * @param q quaternion to conjugate
- */
-static void
-rsQuaternionConjugate(rs_quaternion *q) {
- q->x = -q->x;
- q->y = -q->y;
- q->z = -q->z;
-}
-
-/**
- * Dot product of two quaternions
- * @param q0 first quaternion
- * @param q1 second quaternion
- * @return dot product between q0 and q1
- */
-static float
-rsQuaternionDot(const rs_quaternion *q0, const rs_quaternion *q1) {
- return q0->w*q1->w + q0->x*q1->x + q0->y*q1->y + q0->z*q1->z;
-}
-
-/**
- * Normalizes the quaternion
- * @param q quaternion to normalize
- */
-static void
-rsQuaternionNormalize(rs_quaternion *q) {
- const float len = rsQuaternionDot(q, q);
- if (len != 1) {
- const float recipLen = 1.f / sqrt(len);
- rsQuaternionMultiply(q, recipLen);
- }
-}
-
-/**
- * Performs spherical linear interpolation between two quaternions
- * @param q result quaternion from interpolation
- * @param q0 first param
- * @param q1 second param
- * @param t how much to interpolate by
- */
-static void
-rsQuaternionSlerp(rs_quaternion *q, const rs_quaternion *q0, const rs_quaternion *q1, float t) {
- if (t <= 0.0f) {
- rsQuaternionSet(q, q0);
- return;
- }
- if (t >= 1.0f) {
- rsQuaternionSet(q, q1);
- return;
- }
-
- rs_quaternion tempq0, tempq1;
- rsQuaternionSet(&tempq0, q0);
- rsQuaternionSet(&tempq1, q1);
-
- float angle = rsQuaternionDot(q0, q1);
- if (angle < 0) {
- rsQuaternionMultiply(&tempq0, -1.0f);
- angle *= -1.0f;
- }
-
- float scale, invScale;
- if (angle + 1.0f > 0.05f) {
- if (1.0f - angle >= 0.05f) {
- float theta = acos(angle);
- float invSinTheta = 1.0f / sin(theta);
- scale = sin(theta * (1.0f - t)) * invSinTheta;
- invScale = sin(theta * t) * invSinTheta;
- } else {
- scale = 1.0f - t;
- invScale = t;
- }
- } else {
- rsQuaternionSet(&tempq1, tempq0.z, -tempq0.y, tempq0.x, -tempq0.w);
- scale = sin(M_PI * (0.5f - t));
- invScale = sin(M_PI * t);
- }
-
- rsQuaternionSet(q, tempq0.w*scale + tempq1.w*invScale, tempq0.x*scale + tempq1.x*invScale,
- tempq0.y*scale + tempq1.y*invScale, tempq0.z*scale + tempq1.z*invScale);
-}
-
-/**
- * Computes rotation matrix from the normalized quaternion
- * @param m resulting matrix
- * @param p normalized quaternion
- */
-static void rsQuaternionGetMatrixUnit(rs_matrix4x4 *m, const rs_quaternion *q) {
- float x2 = 2.0f * q->x * q->x;
- float y2 = 2.0f * q->y * q->y;
- float z2 = 2.0f * q->z * q->z;
- float xy = 2.0f * q->x * q->y;
- float wz = 2.0f * q->w * q->z;
- float xz = 2.0f * q->x * q->z;
- float wy = 2.0f * q->w * q->y;
- float wx = 2.0f * q->w * q->x;
- float yz = 2.0f * q->y * q->z;
-
- m->m[0] = 1.0f - y2 - z2;
- m->m[1] = xy - wz;
- m->m[2] = xz + wy;
- m->m[3] = 0.0f;
-
- m->m[4] = xy + wz;
- m->m[5] = 1.0f - x2 - z2;
- m->m[6] = yz - wx;
- m->m[7] = 0.0f;
-
- m->m[8] = xz - wy;
- m->m[9] = yz - wx;
- m->m[10] = 1.0f - x2 - y2;
- m->m[11] = 0.0f;
-
- m->m[12] = 0.0f;
- m->m[13] = 0.0f;
- m->m[14] = 0.0f;
- m->m[15] = 1.0f;
-}
-
-/////////////////////////////////////////////////////
-// utility funcs
-/////////////////////////////////////////////////////
-
-/**
- * Computes 6 frustum planes from the view projection matrix
- * @param viewProj matrix to extract planes from
- * @param left plane
- * @param right plane
- * @param top plane
- * @param bottom plane
- * @param near plane
- * @param far plane
- */
-__inline__ static void __attribute__((overloadable, always_inline))
-rsExtractFrustumPlanes(const rs_matrix4x4 *viewProj,
- float4 *left, float4 *right,
- float4 *top, float4 *bottom,
- float4 *near, float4 *far) {
- // x y z w = a b c d in the plane equation
- left->x = viewProj->m[3] + viewProj->m[0];
- left->y = viewProj->m[7] + viewProj->m[4];
- left->z = viewProj->m[11] + viewProj->m[8];
- left->w = viewProj->m[15] + viewProj->m[12];
-
- right->x = viewProj->m[3] - viewProj->m[0];
- right->y = viewProj->m[7] - viewProj->m[4];
- right->z = viewProj->m[11] - viewProj->m[8];
- right->w = viewProj->m[15] - viewProj->m[12];
-
- top->x = viewProj->m[3] - viewProj->m[1];
- top->y = viewProj->m[7] - viewProj->m[5];
- top->z = viewProj->m[11] - viewProj->m[9];
- top->w = viewProj->m[15] - viewProj->m[13];
-
- bottom->x = viewProj->m[3] + viewProj->m[1];
- bottom->y = viewProj->m[7] + viewProj->m[5];
- bottom->z = viewProj->m[11] + viewProj->m[9];
- bottom->w = viewProj->m[15] + viewProj->m[13];
-
- near->x = viewProj->m[3] + viewProj->m[2];
- near->y = viewProj->m[7] + viewProj->m[6];
- near->z = viewProj->m[11] + viewProj->m[10];
- near->w = viewProj->m[15] + viewProj->m[14];
-
- far->x = viewProj->m[3] - viewProj->m[2];
- far->y = viewProj->m[7] - viewProj->m[6];
- far->z = viewProj->m[11] - viewProj->m[10];
- far->w = viewProj->m[15] - viewProj->m[14];
-
- float len = length(left->xyz);
- *left /= len;
- len = length(right->xyz);
- *right /= len;
- len = length(top->xyz);
- *top /= len;
- len = length(bottom->xyz);
- *bottom /= len;
- len = length(near->xyz);
- *near /= len;
- len = length(far->xyz);
- *far /= len;
-}
-
-/**
- * Checks if a sphere is withing the 6 frustum planes
- * @param sphere float4 representing the sphere
- * @param left plane
- * @param right plane
- * @param top plane
- * @param bottom plane
- * @param near plane
- * @param far plane
- */
-__inline__ static bool __attribute__((overloadable, always_inline))
-rsIsSphereInFrustum(float4 *sphere,
- float4 *left, float4 *right,
- float4 *top, float4 *bottom,
- float4 *near, float4 *far) {
-
- float distToCenter = dot(left->xyz, sphere->xyz) + left->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(right->xyz, sphere->xyz) + right->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(top->xyz, sphere->xyz) + top->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(bottom->xyz, sphere->xyz) + bottom->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(near->xyz, sphere->xyz) + near->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- distToCenter = dot(far->xyz, sphere->xyz) + far->w;
- if (distToCenter < -sphere->w) {
- return false;
- }
- return true;
-}
-
-
-/////////////////////////////////////////////////////
-// int ops
-/////////////////////////////////////////////////////
-
-/**
- * Clamp the value amount between low and high.
- *
- * @param amount The value to clamp
- * @param low
- * @param high
- */
-_RS_RUNTIME uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high);
-
-/**
- * \overload
- */
-_RS_RUNTIME int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high);
-/**
- * \overload
- */
-_RS_RUNTIME ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high);
-/**
- * \overload
- */
-_RS_RUNTIME short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
-/**
- * \overload
- */
-_RS_RUNTIME uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high);
-/**
- * \overload
- */
-_RS_RUNTIME char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high);
#undef _RS_RUNTIME