diff options
Diffstat (limited to 'libs/rs/scriptc/rs_core.rsh')
-rw-r--r-- | libs/rs/scriptc/rs_core.rsh | 933 |
1 files changed, 105 insertions, 828 deletions
diff --git a/libs/rs/scriptc/rs_core.rsh b/libs/rs/scriptc/rs_core.rsh index 1583090..be900cb 100644 --- a/libs/rs/scriptc/rs_core.rsh +++ b/libs/rs/scriptc/rs_core.rsh @@ -1,889 +1,166 @@ -/** @file rs_core.rsh - * \brief todo-jsams +/* + * Copyright (C) 2011 The Android Open Source Project * - * todo-jsams + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at * - */ -#ifndef __RS_CORE_RSH__ -#define __RS_CORE_RSH__ - -#define _RS_RUNTIME extern - -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, float); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, float, float); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, float, float, float); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, float, float, float, float); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, double); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, const rs_matrix4x4 *); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, const rs_matrix3x3 *); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, const rs_matrix2x2 *); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, int); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, uint); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, long); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, unsigned long); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, long long); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, unsigned long long); -/** - * Debug function. Prints a string and value to the log. - */ -extern void __attribute__((overloadable)) - rsDebug(const char *, const void *); -#define RS_DEBUG(a) rsDebug(#a, a) -#define RS_DEBUG_MARKER rsDebug(__FILE__, __LINE__) - - -/** - * Debug function. Prints a string and value to the log. - */ -_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float2 v); -/** - * Debug function. Prints a string and value to the log. - */ -_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float3 v); -/** - * Debug function. Prints a string and value to the log. - */ -_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float4 v); - - -/** - * Pack floating point (0-1) RGB values into a uchar4. The alpha component is - * set to 255 (1.0). - * - * @param r - * @param g - * @param b - * - * @return uchar4 - */ -_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b); - -/** - * Pack floating point (0-1) RGBA values into a uchar4. - * - * @param r - * @param g - * @param b - * @param a + * http://www.apache.org/licenses/LICENSE-2.0 * - * @return uchar4 + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. */ -_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a); -/** - * Pack floating point (0-1) RGB values into a uchar4. The alpha component is - * set to 255 (1.0). +/** @file rs_core.rsh + * \brief todo-jsams * - * @param color + * todo-jsams * - * @return uchar4 */ -_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color); -/** - * Pack floating point (0-1) RGBA values into a uchar4. - * - * @param color - * - * @return uchar4 - */ -_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4 color); +#ifndef __RS_CORE_RSH__ +#define __RS_CORE_RSH__ -/** - * Unpack a uchar4 color to float4. The resulting float range will be (0-1). - * - * @param c - * - * @return float4 - */ -_RS_RUNTIME float4 rsUnpackColor8888(uchar4 c); +#define _RS_RUNTIME extern +#include "rs_types.rsh" +#include "rs_allocation.rsh" +#include "rs_atomic.rsh" +#include "rs_cl.rsh" +#include "rs_debug.rsh" +#include "rs_math.rsh" +#include "rs_matrix.rsh" +#include "rs_object.rsh" +#include "rs_quaternion.rsh" +#include "rs_time.rsh" -///////////////////////////////////////////////////// -// Matrix ops -///////////////////////////////////////////////////// -/** - * Set one element of a matrix. - * - * @param m The matrix to be set - * @param row - * @param col - * @param v - * - * @return void - */ -_RS_RUNTIME void __attribute__((overloadable)) -rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v); -/** - * \overload - */ -_RS_RUNTIME void __attribute__((overloadable)) -rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v); -/** - * \overload - */ -_RS_RUNTIME void __attribute__((overloadable)) -rsMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v); /** - * Get one element of a matrix. - * - * @param m The matrix to read from - * @param row - * @param col - * - * @return float + * Send a message back to the client. Will not block and returns true + * if the message was sendable and false if the fifo was full. + * A message ID is required. Data payload is optional. */ -_RS_RUNTIME float __attribute__((overloadable)) -rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col); +extern bool __attribute__((overloadable)) + rsSendToClient(int cmdID); /** * \overload */ -_RS_RUNTIME float __attribute__((overloadable)) -rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col); +extern bool __attribute__((overloadable)) + rsSendToClient(int cmdID, const void *data, uint len); /** - * \overload + * Send a message back to the client, blocking until the message is queued. + * A message ID is required. Data payload is optional. */ -_RS_RUNTIME float __attribute__((overloadable)) -rsMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col); - -/** - * Set the elements of a matrix to the identity matrix. - * - * @param m - */ -extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix4x4 *m); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix3x3 *m); +extern void __attribute__((overloadable)) + rsSendToClientBlocking(int cmdID); /** * \overload */ -extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix2x2 *m); +extern void __attribute__((overloadable)) + rsSendToClientBlocking(int cmdID, const void *data, uint len); -/** - * Set the elements of a matrix from an array of floats. - * - * @param m - */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const float *v); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const float *v); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix2x2 *m, const float *v); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix4x4 *v); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v); /** - * Set the elements of a matrix from another matrix. + * Launch order hint for rsForEach calls. This provides a hint to the system to + * determine in which order the root function of the target is called with each + * cell of the allocation. * - * @param m - */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix2x2 *v); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix3x3 *m, const rs_matrix3x3 *v); -/** - * \overload + * This is a hint and implementations may not obey the order. */ -extern void __attribute__((overloadable)) rsMatrixLoad(rs_matrix2x2 *m, const rs_matrix2x2 *v); +enum rs_for_each_strategy { + RS_FOR_EACH_STRATEGY_SERIAL, + RS_FOR_EACH_STRATEGY_DONT_CARE, + RS_FOR_EACH_STRATEGY_DST_LINEAR, + RS_FOR_EACH_STRATEGY_TILE_SMALL, + RS_FOR_EACH_STRATEGY_TILE_MEDIUM, + RS_FOR_EACH_STRATEGY_TILE_LARGE +}; -/** - * Load a rotation matrix. - * - * @param m - * @param rot - * @param x - * @param y - * @param z - */ -extern void __attribute__((overloadable)) -rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z); /** - * Load a scale matrix. - * - * @param m - * @param x - * @param y - * @param z + * Structure to provide extra information to a rsForEach call. Primarly used to + * restrict the call to a subset of cells in the allocation. */ -extern void __attribute__((overloadable)) -rsMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z); +typedef struct rs_script_call { + enum rs_for_each_strategy strategy; + uint32_t xStart; + uint32_t xEnd; + uint32_t yStart; + uint32_t yEnd; + uint32_t zStart; + uint32_t zEnd; + uint32_t arrayStart; + uint32_t arrayEnd; +} rs_script_call_t; /** - * Load a translation matrix. + * Make a script to script call to launch work. One of the input or output is + * required to be a valid object. The input and output must be of the same + * dimensions. + * API 10-13 * - * @param m - * @param x - * @param y - * @param z - */ -extern void __attribute__((overloadable)) -rsMatrixLoadTranslate(rs_matrix4x4 *m, float x, float y, float z); - -/** - * Multiply two matrix (lhs, rhs) and place the result in m. + * @param script The target script to call + * @param input The allocation to source data from + * @param output the allocation to write date into + * @param usrData The user definied params to pass to the root script. May be + * NULL. + * @param sc Extra control infomation used to select a sub-region of the + * allocation to be processed or suggest a walking strategy. May be + * NULL. * - * @param m - * @param lhs - * @param rhs - */ -extern void __attribute__((overloadable)) -rsMatrixLoadMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs); -/** - * \overload - */ + * */ +#if !defined(RS_VERSION) || (RS_VERSION < 14) extern void __attribute__((overloadable)) -rsMatrixLoadMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs); + rsForEach(rs_script script, rs_allocation input, + rs_allocation output, const void * usrData, + const rs_script_call_t *sc); /** * \overload */ extern void __attribute__((overloadable)) -rsMatrixLoadMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs); + rsForEach(rs_script script, rs_allocation input, + rs_allocation output, const void * usrData); +#else /** - * Multiply the matrix m by rhs and place the result back into m. + * Make a script to script call to launch work. One of the input or output is + * required to be a valid object. The input and output must be of the same + * dimensions. + * API 14+ + * + * @param script The target script to call + * @param input The allocation to source data from + * @param output the allocation to write date into + * @param usrData The user definied params to pass to the root script. May be + * NULL. + * @param usrDataLen The size of the userData structure. This will be used to + * perform a shallow copy of the data if necessary. + * @param sc Extra control infomation used to select a sub-region of the + * allocation to be processed or suggest a walking strategy. May be + * NULL. * - * @param m (lhs) - * @param rhs */ extern void __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *rhs); + rsForEach(rs_script script, rs_allocation input, rs_allocation output, + const void * usrData, size_t usrDataLen, const rs_script_call_t *); /** * \overload */ extern void __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *rhs); + rsForEach(rs_script script, rs_allocation input, rs_allocation output, + const void * usrData, size_t usrDataLen); /** * \overload */ extern void __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *rhs); - -/** - * Multiple matrix m with a rotation matrix - * - * @param m - * @param rot - * @param x - * @param y - * @param z - */ -extern void __attribute__((overloadable)) -rsMatrixRotate(rs_matrix4x4 *m, float rot, float x, float y, float z); - -/** - * Multiple matrix m with a scale matrix - * - * @param m - * @param x - * @param y - * @param z - */ -extern void __attribute__((overloadable)) -rsMatrixScale(rs_matrix4x4 *m, float x, float y, float z); - -/** - * Multiple matrix m with a translation matrix - * - * @param m - * @param x - * @param y - * @param z - */ -extern void __attribute__((overloadable)) -rsMatrixTranslate(rs_matrix4x4 *m, float x, float y, float z); - -/** - * Load an Ortho projection matrix constructed from the 6 planes - * - * @param m - * @param left - * @param right - * @param bottom - * @param top - * @param near - * @param far - */ -extern void __attribute__((overloadable)) -rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far); - -/** - * Load an Frustum projection matrix constructed from the 6 planes - * - * @param m - * @param left - * @param right - * @param bottom - * @param top - * @param near - * @param far - */ -extern void __attribute__((overloadable)) -rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far); - -/** - * Load an perspective projection matrix constructed from the 6 planes - * - * @param m - * @param fovy Field of view, in degrees along the Y axis. - * @param aspect Ratio of x / y. - * @param near - * @param far - */ -extern void __attribute__((overloadable)) -rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far); - -#if !defined(RS_VERSION) || (RS_VERSION < 14) -/** - * Multiply a vector by a matrix and return the result vector. - * API version 10-13 - */ -_RS_RUNTIME float4 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix4x4 *m, float4 in); - -/** - * \overload - */ -_RS_RUNTIME float4 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix4x4 *m, float3 in); - -/** - * \overload - */ -_RS_RUNTIME float4 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix4x4 *m, float2 in); - -/** - * \overload - */ -_RS_RUNTIME float3 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix3x3 *m, float3 in); - -/** - * \overload - */ -_RS_RUNTIME float3 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix3x3 *m, float2 in); - -/** - * \overload - */ -_RS_RUNTIME float2 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix2x2 *m, float2 in); -#else -/** - * Multiply a vector by a matrix and return the result vector. - * API version 10-13 - */ -_RS_RUNTIME float4 __attribute__((overloadable)) -rsMatrixMultiply(const rs_matrix4x4 *m, float4 in); - -/** - * \overload - */ -_RS_RUNTIME float4 __attribute__((overloadable)) -rsMatrixMultiply(const rs_matrix4x4 *m, float3 in); - -/** - * \overload - */ -_RS_RUNTIME float4 __attribute__((overloadable)) -rsMatrixMultiply(const rs_matrix4x4 *m, float2 in); - -/** - * \overload - */ -_RS_RUNTIME float3 __attribute__((overloadable)) -rsMatrixMultiply(const rs_matrix3x3 *m, float3 in); - -/** - * \overload - */ -_RS_RUNTIME float3 __attribute__((overloadable)) -rsMatrixMultiply(const rs_matrix3x3 *m, float2 in); - -/** - * \overload - */ -_RS_RUNTIME float2 __attribute__((overloadable)) -rsMatrixMultiply(const rs_matrix2x2 *m, float2 in); + rsForEach(rs_script script, rs_allocation input, rs_allocation output); #endif -/** - * Returns true if the matrix was successfully inversed - * - * @param m - */ -extern bool __attribute__((overloadable)) rsMatrixInverse(rs_matrix4x4 *m); - -/** - * Returns true if the matrix was successfully inversed and transposed. - * - * @param m - */ -extern bool __attribute__((overloadable)) rsMatrixInverseTranspose(rs_matrix4x4 *m); - -/** - * Transpose the matrix m. - * - * @param m - */ -extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix4x4 *m); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix3x3 *m); -/** - * \overload - */ -extern void __attribute__((overloadable)) rsMatrixTranspose(rs_matrix2x2 *m); - -///////////////////////////////////////////////////// -// quaternion ops -///////////////////////////////////////////////////// - -/** - * Set the quaternion components - * @param w component - * @param x component - * @param y component - * @param z component - */ -static void __attribute__((overloadable)) -rsQuaternionSet(rs_quaternion *q, float w, float x, float y, float z) { - q->w = w; - q->x = x; - q->y = y; - q->z = z; -} - -/** - * Set the quaternion from another quaternion - * @param q destination quaternion - * @param rhs source quaternion - */ -static void __attribute__((overloadable)) -rsQuaternionSet(rs_quaternion *q, const rs_quaternion *rhs) { - q->w = rhs->w; - q->x = rhs->x; - q->y = rhs->y; - q->z = rhs->z; -} - -/** - * Multiply quaternion by a scalar - * @param q quaternion to multiply - * @param s scalar - */ -static void __attribute__((overloadable)) -rsQuaternionMultiply(rs_quaternion *q, float s) { - q->w *= s; - q->x *= s; - q->y *= s; - q->z *= s; -} - -/** - * Multiply quaternion by another quaternion - * @param q destination quaternion - * @param rhs right hand side quaternion to multiply by - */ -static void __attribute__((overloadable)) -rsQuaternionMultiply(rs_quaternion *q, const rs_quaternion *rhs) { - q->w = -q->x*rhs->x - q->y*rhs->y - q->z*rhs->z + q->w*rhs->w; - q->x = q->x*rhs->w + q->y*rhs->z - q->z*rhs->y + q->w*rhs->x; - q->y = -q->x*rhs->z + q->y*rhs->w + q->z*rhs->x + q->w*rhs->y; - q->z = q->x*rhs->y - q->y*rhs->x + q->z*rhs->w + q->w*rhs->z; -} - -/** - * Add two quaternions - * @param q destination quaternion to add to - * @param rsh right hand side quaternion to add - */ -static void -rsQuaternionAdd(rs_quaternion *q, const rs_quaternion *rhs) { - q->w *= rhs->w; - q->x *= rhs->x; - q->y *= rhs->y; - q->z *= rhs->z; -} - -/** - * Loads a quaternion that represents a rotation about an arbitrary unit vector - * @param q quaternion to set - * @param rot angle to rotate by - * @param x component of a vector - * @param y component of a vector - * @param x component of a vector - */ -static void -rsQuaternionLoadRotateUnit(rs_quaternion *q, float rot, float x, float y, float z) { - rot *= (float)(M_PI / 180.0f) * 0.5f; - float c = cos(rot); - float s = sin(rot); - - q->w = c; - q->x = x * s; - q->y = y * s; - q->z = z * s; -} - -/** - * Loads a quaternion that represents a rotation about an arbitrary vector - * (doesn't have to be unit) - * @param q quaternion to set - * @param rot angle to rotate by - * @param x component of a vector - * @param y component of a vector - * @param x component of a vector - */ -static void -rsQuaternionLoadRotate(rs_quaternion *q, float rot, float x, float y, float z) { - const float len = x*x + y*y + z*z; - if (len != 1) { - const float recipLen = 1.f / sqrt(len); - x *= recipLen; - y *= recipLen; - z *= recipLen; - } - rsQuaternionLoadRotateUnit(q, rot, x, y, z); -} - -/** - * Conjugates the quaternion - * @param q quaternion to conjugate - */ -static void -rsQuaternionConjugate(rs_quaternion *q) { - q->x = -q->x; - q->y = -q->y; - q->z = -q->z; -} - -/** - * Dot product of two quaternions - * @param q0 first quaternion - * @param q1 second quaternion - * @return dot product between q0 and q1 - */ -static float -rsQuaternionDot(const rs_quaternion *q0, const rs_quaternion *q1) { - return q0->w*q1->w + q0->x*q1->x + q0->y*q1->y + q0->z*q1->z; -} - -/** - * Normalizes the quaternion - * @param q quaternion to normalize - */ -static void -rsQuaternionNormalize(rs_quaternion *q) { - const float len = rsQuaternionDot(q, q); - if (len != 1) { - const float recipLen = 1.f / sqrt(len); - rsQuaternionMultiply(q, recipLen); - } -} - -/** - * Performs spherical linear interpolation between two quaternions - * @param q result quaternion from interpolation - * @param q0 first param - * @param q1 second param - * @param t how much to interpolate by - */ -static void -rsQuaternionSlerp(rs_quaternion *q, const rs_quaternion *q0, const rs_quaternion *q1, float t) { - if (t <= 0.0f) { - rsQuaternionSet(q, q0); - return; - } - if (t >= 1.0f) { - rsQuaternionSet(q, q1); - return; - } - - rs_quaternion tempq0, tempq1; - rsQuaternionSet(&tempq0, q0); - rsQuaternionSet(&tempq1, q1); - - float angle = rsQuaternionDot(q0, q1); - if (angle < 0) { - rsQuaternionMultiply(&tempq0, -1.0f); - angle *= -1.0f; - } - - float scale, invScale; - if (angle + 1.0f > 0.05f) { - if (1.0f - angle >= 0.05f) { - float theta = acos(angle); - float invSinTheta = 1.0f / sin(theta); - scale = sin(theta * (1.0f - t)) * invSinTheta; - invScale = sin(theta * t) * invSinTheta; - } else { - scale = 1.0f - t; - invScale = t; - } - } else { - rsQuaternionSet(&tempq1, tempq0.z, -tempq0.y, tempq0.x, -tempq0.w); - scale = sin(M_PI * (0.5f - t)); - invScale = sin(M_PI * t); - } - - rsQuaternionSet(q, tempq0.w*scale + tempq1.w*invScale, tempq0.x*scale + tempq1.x*invScale, - tempq0.y*scale + tempq1.y*invScale, tempq0.z*scale + tempq1.z*invScale); -} - -/** - * Computes rotation matrix from the normalized quaternion - * @param m resulting matrix - * @param p normalized quaternion - */ -static void rsQuaternionGetMatrixUnit(rs_matrix4x4 *m, const rs_quaternion *q) { - float x2 = 2.0f * q->x * q->x; - float y2 = 2.0f * q->y * q->y; - float z2 = 2.0f * q->z * q->z; - float xy = 2.0f * q->x * q->y; - float wz = 2.0f * q->w * q->z; - float xz = 2.0f * q->x * q->z; - float wy = 2.0f * q->w * q->y; - float wx = 2.0f * q->w * q->x; - float yz = 2.0f * q->y * q->z; - - m->m[0] = 1.0f - y2 - z2; - m->m[1] = xy - wz; - m->m[2] = xz + wy; - m->m[3] = 0.0f; - - m->m[4] = xy + wz; - m->m[5] = 1.0f - x2 - z2; - m->m[6] = yz - wx; - m->m[7] = 0.0f; - - m->m[8] = xz - wy; - m->m[9] = yz - wx; - m->m[10] = 1.0f - x2 - y2; - m->m[11] = 0.0f; - - m->m[12] = 0.0f; - m->m[13] = 0.0f; - m->m[14] = 0.0f; - m->m[15] = 1.0f; -} - -///////////////////////////////////////////////////// -// utility funcs -///////////////////////////////////////////////////// - -/** - * Computes 6 frustum planes from the view projection matrix - * @param viewProj matrix to extract planes from - * @param left plane - * @param right plane - * @param top plane - * @param bottom plane - * @param near plane - * @param far plane - */ -__inline__ static void __attribute__((overloadable, always_inline)) -rsExtractFrustumPlanes(const rs_matrix4x4 *viewProj, - float4 *left, float4 *right, - float4 *top, float4 *bottom, - float4 *near, float4 *far) { - // x y z w = a b c d in the plane equation - left->x = viewProj->m[3] + viewProj->m[0]; - left->y = viewProj->m[7] + viewProj->m[4]; - left->z = viewProj->m[11] + viewProj->m[8]; - left->w = viewProj->m[15] + viewProj->m[12]; - - right->x = viewProj->m[3] - viewProj->m[0]; - right->y = viewProj->m[7] - viewProj->m[4]; - right->z = viewProj->m[11] - viewProj->m[8]; - right->w = viewProj->m[15] - viewProj->m[12]; - - top->x = viewProj->m[3] - viewProj->m[1]; - top->y = viewProj->m[7] - viewProj->m[5]; - top->z = viewProj->m[11] - viewProj->m[9]; - top->w = viewProj->m[15] - viewProj->m[13]; - - bottom->x = viewProj->m[3] + viewProj->m[1]; - bottom->y = viewProj->m[7] + viewProj->m[5]; - bottom->z = viewProj->m[11] + viewProj->m[9]; - bottom->w = viewProj->m[15] + viewProj->m[13]; - - near->x = viewProj->m[3] + viewProj->m[2]; - near->y = viewProj->m[7] + viewProj->m[6]; - near->z = viewProj->m[11] + viewProj->m[10]; - near->w = viewProj->m[15] + viewProj->m[14]; - - far->x = viewProj->m[3] - viewProj->m[2]; - far->y = viewProj->m[7] - viewProj->m[6]; - far->z = viewProj->m[11] - viewProj->m[10]; - far->w = viewProj->m[15] - viewProj->m[14]; - - float len = length(left->xyz); - *left /= len; - len = length(right->xyz); - *right /= len; - len = length(top->xyz); - *top /= len; - len = length(bottom->xyz); - *bottom /= len; - len = length(near->xyz); - *near /= len; - len = length(far->xyz); - *far /= len; -} - -/** - * Checks if a sphere is withing the 6 frustum planes - * @param sphere float4 representing the sphere - * @param left plane - * @param right plane - * @param top plane - * @param bottom plane - * @param near plane - * @param far plane - */ -__inline__ static bool __attribute__((overloadable, always_inline)) -rsIsSphereInFrustum(float4 *sphere, - float4 *left, float4 *right, - float4 *top, float4 *bottom, - float4 *near, float4 *far) { - - float distToCenter = dot(left->xyz, sphere->xyz) + left->w; - if (distToCenter < -sphere->w) { - return false; - } - distToCenter = dot(right->xyz, sphere->xyz) + right->w; - if (distToCenter < -sphere->w) { - return false; - } - distToCenter = dot(top->xyz, sphere->xyz) + top->w; - if (distToCenter < -sphere->w) { - return false; - } - distToCenter = dot(bottom->xyz, sphere->xyz) + bottom->w; - if (distToCenter < -sphere->w) { - return false; - } - distToCenter = dot(near->xyz, sphere->xyz) + near->w; - if (distToCenter < -sphere->w) { - return false; - } - distToCenter = dot(far->xyz, sphere->xyz) + far->w; - if (distToCenter < -sphere->w) { - return false; - } - return true; -} - - -///////////////////////////////////////////////////// -// int ops -///////////////////////////////////////////////////// - -/** - * Clamp the value amount between low and high. - * - * @param amount The value to clamp - * @param low - * @param high - */ -_RS_RUNTIME uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high); - -/** - * \overload - */ -_RS_RUNTIME int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high); -/** - * \overload - */ -_RS_RUNTIME ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high); -/** - * \overload - */ -_RS_RUNTIME short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high); -/** - * \overload - */ -_RS_RUNTIME uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high); -/** - * \overload - */ -_RS_RUNTIME char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high); #undef _RS_RUNTIME |