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-rw-r--r--libs/rs/scriptc/rs_graphics.rsh230
1 files changed, 230 insertions, 0 deletions
diff --git a/libs/rs/scriptc/rs_graphics.rsh b/libs/rs/scriptc/rs_graphics.rsh
index 2581953..7fdebdc 100644
--- a/libs/rs/scriptc/rs_graphics.rsh
+++ b/libs/rs/scriptc/rs_graphics.rsh
@@ -22,6 +22,66 @@
*/
#ifndef __RS_GRAPHICS_RSH__
#define __RS_GRAPHICS_RSH__
+
+// These are API 15 once it get official
+typedef enum {
+ RS_DEPTH_FUNC_ALWAYS,
+ RS_DEPTH_FUNC_LESS,
+ RS_DEPTH_FUNC_LEQUAL,
+ RS_DEPTH_FUNC_GREATER,
+ RS_DEPTH_FUNC_GEQUAL,
+ RS_DEPTH_FUNC_EQUAL,
+ RS_DEPTH_FUNC_NOTEQUAL,
+
+ RS_DEPTH_FUNC_INVALID = 100,
+} rs_depth_func;
+
+typedef enum {
+ RS_BLEND_SRC_ZERO, // 0
+ RS_BLEND_SRC_ONE, // 1
+ RS_BLEND_SRC_DST_COLOR, // 2
+ RS_BLEND_SRC_ONE_MINUS_DST_COLOR, // 3
+ RS_BLEND_SRC_SRC_ALPHA, // 4
+ RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA, // 5
+ RS_BLEND_SRC_DST_ALPHA, // 6
+ RS_BLEND_SRC_ONE_MINUS_DST_ALPHA, // 7
+ RS_BLEND_SRC_SRC_ALPHA_SATURATE, // 8
+
+ RS_BLEND_SRC_INVALID = 100,
+} rs_blend_src_func;
+
+typedef enum {
+ RS_BLEND_DST_ZERO, // 0
+ RS_BLEND_DST_ONE, // 1
+ RS_BLEND_DST_SRC_COLOR, // 2
+ RS_BLEND_DST_ONE_MINUS_SRC_COLOR, // 3
+ RS_BLEND_DST_SRC_ALPHA, // 4
+ RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, // 5
+ RS_BLEND_DST_DST_ALPHA, // 6
+ RS_BLEND_DST_ONE_MINUS_DST_ALPHA, // 7
+
+ RS_BLEND_DST_INVALID = 100,
+} rs_blend_dst_func;
+
+typedef enum {
+ RS_CULL_BACK,
+ RS_CULL_FRONT,
+ RS_CULL_NONE,
+
+ RS_CULL_INVALID = 100,
+} rs_cull_mode;
+
+typedef enum {
+ RS_SAMPLER_NEAREST,
+ RS_SAMPLER_LINEAR,
+ RS_SAMPLER_LINEAR_MIP_LINEAR,
+ RS_SAMPLER_WRAP,
+ RS_SAMPLER_CLAMP,
+ RS_SAMPLER_LINEAR_MIP_NEAREST,
+
+ RS_SAMPLER_INVALID = 100,
+} rs_sampler_value;
+
#if (defined(RS_VERSION) && (RS_VERSION >= 14))
/**
* Set the color target used for all subsequent rendering calls
@@ -82,6 +142,88 @@ extern void __attribute__((overloadable))
extern void __attribute__((overloadable))
rsgBindProgramStore(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store depth function
+ *
+ * @param ps
+ */
+extern rs_depth_func __attribute__((overloadable))
+ rsgProgramStoreGetDepthFunc(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store depth mask
+ *
+ * @param ps
+ */
+extern bool __attribute__((overloadable))
+ rsgProgramStoreGetDepthMask(rs_program_store ps);
+/**
+ * @hide
+ * Get program store red component color mask
+ *
+ * @param ps
+ */
+extern bool __attribute__((overloadable))
+ rsgProgramStoreGetColorMaskR(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store green component color mask
+ *
+ * @param ps
+ */
+extern bool __attribute__((overloadable))
+ rsgProgramStoreGetColorMaskG(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store blur component color mask
+ *
+ * @param ps
+ */
+extern bool __attribute__((overloadable))
+ rsgProgramStoreGetColorMaskB(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store alpha component color mask
+ *
+ * @param ps
+ */
+extern bool __attribute__((overloadable))
+ rsgProgramStoreGetColorMaskA(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store blend source function
+ *
+ * @param ps
+ */
+extern rs_blend_src_func __attribute__((overloadable))
+ rsgProgramStoreGetBlendSrcFunc(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store blend destination function
+ *
+ * @param ps
+ */
+extern rs_blend_dst_func __attribute__((overloadable))
+ rsgProgramStoreGetBlendDstFunc(rs_program_store ps);
+
+/**
+ * @hide
+ * Get program store dither state
+ *
+ * @param ps
+ */
+extern bool __attribute__((overloadable))
+ rsgProgramStoreGetDitherEnabled(rs_program_store ps);
+
+
/**
* Bind a new ProgramVertex to the rendering context.
*
@@ -99,6 +241,24 @@ extern void __attribute__((overloadable))
rsgBindProgramRaster(rs_program_raster pr);
/**
+ * @hide
+ * Get program raster point sprite state
+ *
+ * @param pr
+ */
+extern bool __attribute__((overloadable))
+ rsgProgramRasterGetPointSpriteEnabled(rs_program_raster pr);
+
+/**
+ * @hide
+ * Get program raster cull mode
+ *
+ * @param pr
+ */
+extern rs_cull_mode __attribute__((overloadable))
+ rsgProgramRasterGetCullMode(rs_program_raster pr);
+
+/**
* Bind a new Sampler object to a ProgramFragment. The sampler will
* operate on the texture bound at the matching slot.
*
@@ -108,6 +268,51 @@ extern void __attribute__((overloadable))
rsgBindSampler(rs_program_fragment, uint slot, rs_sampler);
/**
+ * @hide
+ * Get sampler minification value
+ *
+ * @param pr
+ */
+extern rs_sampler_value __attribute__((overloadable))
+ rsgSamplerGetMinification(rs_sampler s);
+
+/**
+ * @hide
+ * Get sampler magnification value
+ *
+ * @param pr
+ */
+extern rs_sampler_value __attribute__((overloadable))
+ rsgSamplerGetMagnification(rs_sampler s);
+
+/**
+ * @hide
+ * Get sampler wrap S value
+ *
+ * @param pr
+ */
+extern rs_sampler_value __attribute__((overloadable))
+ rsgSamplerGetWrapS(rs_sampler s);
+
+/**
+ * @hide
+ * Get sampler wrap T value
+ *
+ * @param pr
+ */
+extern rs_sampler_value __attribute__((overloadable))
+ rsgSamplerGetWrapT(rs_sampler s);
+
+/**
+ * @hide
+ * Get sampler anisotropy
+ *
+ * @param pr
+ */
+extern float __attribute__((overloadable))
+ rsgSamplerGetAnisotropy(rs_sampler s);
+
+/**
* Bind a new Allocation object to a ProgramFragment. The
* Allocation must be a valid texture for the Program. The sampling
* of the texture will be controled by the Sampler bound at the
@@ -164,6 +369,28 @@ extern void __attribute__((overloadable))
rsgProgramFragmentConstantColor(rs_program_fragment pf, float r, float g, float b, float a);
/**
+ * Bind a new Allocation object to a ProgramFragment. The
+ * Allocation must be a valid constant input for the Program.
+ *
+ * @param ps program object
+ * @param slot index of the constant buffer on the program
+ * @param c constants to bind
+ */
+extern void __attribute__((overloadable))
+ rsgBindConstant(rs_program_fragment ps, uint slot, rs_allocation c);
+
+/**
+ * Bind a new Allocation object to a ProgramVertex. The
+ * Allocation must be a valid constant input for the Program.
+ *
+ * @param pv program object
+ * @param slot index of the constant buffer on the program
+ * @param c constants to bind
+ */
+extern void __attribute__((overloadable))
+ rsgBindConstant(rs_program_vertex pv, uint slot, rs_allocation c);
+
+/**
* Get the width of the current rendering surface.
*
* @return uint
@@ -288,6 +515,9 @@ extern void __attribute__((overloadable))
extern void __attribute__((overloadable))
rsgDrawSpriteScreenspace(float x, float y, float z, float w, float h);
+extern void __attribute__((overloadable))
+ rsgDrawPath(rs_path p);
+
/**
* Draw a mesh using the current context state. The whole mesh is
* rendered.