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-rw-r--r--libs/rs/Android.mk117
-rw-r--r--libs/rs/RenderScript.h196
-rw-r--r--libs/rs/RenderScriptEnv.h40
-rw-r--r--libs/rs/java/Android.mk1
-rw-r--r--libs/rs/java/Film/Android.mk25
-rw-r--r--libs/rs/java/Film/AndroidManifest.xml14
-rw-r--r--libs/rs/java/Film/res/raw/filmimage.c110
-rw-r--r--libs/rs/java/Film/res/raw/filmstrip.c114
-rw-r--r--libs/rs/java/Film/src/com/android/film/Film.java90
-rw-r--r--libs/rs/java/Film/src/com/android/film/FilmRS.java222
-rw-r--r--libs/rs/java/Film/src/com/android/film/FilmStripMesh.java255
-rw-r--r--libs/rs/java/Film/src/com/android/film/FilmView.java82
-rw-r--r--libs/rs/java/Fountain/Android.mk25
-rw-r--r--libs/rs/java/Fountain/AndroidManifest.xml13
-rwxr-xr-xlibs/rs/java/Fountain/res/drawable/gadgets_clock_mp3.pngbin0 -> 104862 bytes
-rw-r--r--libs/rs/java/Fountain/res/raw/fountain.c106
-rw-r--r--libs/rs/java/Fountain/src/com/android/fountain/Fountain.java90
-rw-r--r--libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java112
-rw-r--r--libs/rs/java/Fountain/src/com/android/fountain/FountainView.java74
-rw-r--r--libs/rs/java/Rollo/Android.mk25
-rw-r--r--libs/rs/java/Rollo/AndroidManifest.xml13
-rw-r--r--libs/rs/java/Rollo/res/raw/browser.pngbin0 -> 5772 bytes
-rw-r--r--libs/rs/java/Rollo/res/raw/market.pngbin0 -> 4810 bytes
-rw-r--r--libs/rs/java/Rollo/res/raw/photos.pngbin0 -> 4902 bytes
-rw-r--r--libs/rs/java/Rollo/res/raw/rollo.c105
-rw-r--r--libs/rs/java/Rollo/res/raw/rollo2.c67
-rw-r--r--libs/rs/java/Rollo/res/raw/settings.pngbin0 -> 3764 bytes
-rw-r--r--libs/rs/java/Rollo/src/com/android/rollo/Rollo.java90
-rw-r--r--libs/rs/java/Rollo/src/com/android/rollo/RolloMesh.java90
-rw-r--r--libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java251
-rw-r--r--libs/rs/java/Rollo/src/com/android/rollo/RolloView.java208
-rw-r--r--libs/rs/rs.spec449
-rw-r--r--libs/rs/rsAdapter.cpp245
-rw-r--r--libs/rs/rsAdapter.h96
-rw-r--r--libs/rs/rsAllocation.cpp477
-rw-r--r--libs/rs/rsAllocation.h96
-rw-r--r--libs/rs/rsComponent.cpp43
-rw-r--r--libs/rs/rsComponent.h71
-rw-r--r--libs/rs/rsContext.cpp378
-rw-r--r--libs/rs/rsContext.h148
-rw-r--r--libs/rs/rsDevice.cpp62
-rw-r--r--libs/rs/rsDevice.h48
-rw-r--r--libs/rs/rsElement.cpp432
-rw-r--r--libs/rs/rsElement.h96
-rw-r--r--libs/rs/rsFileA3D.cpp384
-rw-r--r--libs/rs/rsFileA3D.h122
-rw-r--r--libs/rs/rsFileA3DDecls.h44
-rw-r--r--libs/rs/rsLight.cpp134
-rw-r--r--libs/rs/rsLight.h64
-rw-r--r--libs/rs/rsLocklessFifo.cpp247
-rw-r--r--libs/rs/rsLocklessFifo.h89
-rw-r--r--libs/rs/rsMatrix.cpp159
-rw-r--r--libs/rs/rsMatrix.h87
-rw-r--r--libs/rs/rsMesh.cpp46
-rw-r--r--libs/rs/rsMesh.h90
-rw-r--r--libs/rs/rsObjectBase.cpp69
-rw-r--r--libs/rs/rsObjectBase.h114
-rw-r--r--libs/rs/rsProgram.cpp48
-rw-r--r--libs/rs/rsProgram.h59
-rw-r--r--libs/rs/rsProgramFragment.cpp251
-rw-r--r--libs/rs/rsProgramFragment.h99
-rw-r--r--libs/rs/rsProgramFragmentStore.cpp272
-rw-r--r--libs/rs/rsProgramFragmentStore.h89
-rw-r--r--libs/rs/rsProgramVertex.cpp176
-rw-r--r--libs/rs/rsProgramVertex.h84
-rw-r--r--libs/rs/rsSampler.cpp157
-rw-r--r--libs/rs/rsSampler.h87
-rw-r--r--libs/rs/rsScript.cpp55
-rw-r--r--libs/rs/rsScript.h67
-rw-r--r--libs/rs/rsScriptC.cpp291
-rw-r--r--libs/rs/rsScriptC.h91
-rw-r--r--libs/rs/rsScriptC_Lib.cpp531
-rw-r--r--libs/rs/rsThreadIO.cpp52
-rw-r--r--libs/rs/rsThreadIO.h53
-rw-r--r--libs/rs/rsTriangleMesh.cpp286
-rw-r--r--libs/rs/rsTriangleMesh.h83
-rw-r--r--libs/rs/rsType.cpp222
-rw-r--r--libs/rs/rsType.h134
-rw-r--r--libs/rs/rsUtils.h128
-rw-r--r--libs/rs/rsgApi.cpp.rsg1
-rw-r--r--libs/rs/rsgApiFuncDecl.h.rsg1
-rw-r--r--libs/rs/rsgApiReplay.cpp.rsg1
-rw-r--r--libs/rs/rsgApiStructs.h.rsg1
-rw-r--r--libs/rs/rsg_generator.c291
-rw-r--r--libs/rs/spec.lex171
85 files changed, 10606 insertions, 0 deletions
diff --git a/libs/rs/Android.mk b/libs/rs/Android.mk
new file mode 100644
index 0000000..6b11a25
--- /dev/null
+++ b/libs/rs/Android.mk
@@ -0,0 +1,117 @@
+ifeq ($(BUILD_RENDERSCRIPT),true)
+
+LOCAL_PATH:=$(call my-dir)
+
+
+# Build rsg-generator ====================
+include $(CLEAR_VARS)
+
+LOCAL_MODULE := rsg-generator
+
+# These symbols are normally defined by BUILD_XXX, but we need to define them
+# here so that local-intermediates-dir works.
+
+LOCAL_IS_HOST_MODULE := true
+LOCAL_MODULE_CLASS := EXECUTABLES
+intermediates := $(local-intermediates-dir)
+
+GEN := $(addprefix $(intermediates)/, \
+ lex.yy.c \
+ )
+$(GEN): PRIVATE_CUSTOM_TOOL = flex -o $@ $<
+
+$(intermediates)/lex.yy.c : $(LOCAL_PATH)/spec.lex
+ $(transform-generated-source)
+
+$(LOCAL_PATH)/rsg_generator.c : $(intermediates)/lex.yy.c
+
+LOCAL_SRC_FILES:= \
+ rsg_generator.c
+
+include $(BUILD_HOST_EXECUTABLE)
+
+# TODO: This should go into build/core/config.mk
+RSG_GENERATOR:=$(LOCAL_BUILT_MODULE)
+
+
+
+# Build render script lib ====================
+include $(CLEAR_VARS)
+LOCAL_MODULE := libRS
+
+LOCAL_MODULE_CLASS := SHARED_LIBRARIES
+intermediates:= $(local-intermediates-dir)
+
+# Generate custom headers
+
+GEN := $(addprefix $(intermediates)/, \
+ rsgApiStructs.h \
+ rsgApiFuncDecl.h \
+ )
+
+$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
+$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
+$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
+$(GEN): $(intermediates)/%.h : $(LOCAL_PATH)/%.h.rsg
+ $(transform-generated-source)
+
+# used in jni/Android.mk
+rs_generated_source += $(GEN)
+LOCAL_GENERATED_SOURCES += $(GEN)
+
+# Generate custom source files
+
+GEN := $(addprefix $(intermediates)/, \
+ rsgApi.cpp \
+ rsgApiReplay.cpp \
+ )
+
+$(GEN) : PRIVATE_PATH := $(LOCAL_PATH)
+$(GEN) : PRIVATE_CUSTOM_TOOL = $(RSG_GENERATOR) $< $@ <$(PRIVATE_PATH)/rs.spec
+$(GEN) : $(RSG_GENERATOR) $(LOCAL_PATH)/rs.spec
+$(GEN): $(intermediates)/%.cpp : $(LOCAL_PATH)/%.cpp.rsg
+ $(transform-generated-source)
+
+# used in jni/Android.mk
+rs_generated_source += $(GEN)
+
+LOCAL_GENERATED_SOURCES += $(GEN)
+
+LOCAL_SRC_FILES:= \
+ rsAdapter.cpp \
+ rsAllocation.cpp \
+ rsComponent.cpp \
+ rsContext.cpp \
+ rsDevice.cpp \
+ rsElement.cpp \
+ rsFileA3D.cpp \
+ rsLight.cpp \
+ rsLocklessFifo.cpp \
+ rsObjectBase.cpp \
+ rsMatrix.cpp \
+ rsMesh.cpp \
+ rsProgram.cpp \
+ rsProgramFragment.cpp \
+ rsProgramFragmentStore.cpp \
+ rsProgramVertex.cpp \
+ rsSampler.cpp \
+ rsScript.cpp \
+ rsScriptC.cpp \
+ rsScriptC_Lib.cpp \
+ rsThreadIO.cpp \
+ rsType.cpp \
+ rsTriangleMesh.cpp
+
+LOCAL_SHARED_LIBRARIES += libcutils libutils libEGL libGLESv1_CM libui libacc
+LOCAL_LDLIBS := -lpthread -ldl
+LOCAL_MODULE:= libRS
+LOCAL_MODULE_TAGS := optional
+
+include $(BUILD_SHARED_LIBRARY)
+
+# Include the subdirectories ====================
+include $(addprefix $(LOCAL_PATH)/,$(addsuffix /Android.mk,\
+ java \
+ ))
+
+endif \ No newline at end of file
diff --git a/libs/rs/RenderScript.h b/libs/rs/RenderScript.h
new file mode 100644
index 0000000..855ea63
--- /dev/null
+++ b/libs/rs/RenderScript.h
@@ -0,0 +1,196 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RENDER_SCRIPT_H
+#define RENDER_SCRIPT_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//////////////////////////////////////////////////////
+//
+
+typedef void * RsAdapter1D;
+typedef void * RsAdapter2D;
+typedef void * RsAllocation;
+typedef void * RsContext;
+typedef void * RsDevice;
+typedef void * RsElement;
+typedef void * RsFile;
+typedef void * RsSampler;
+typedef void * RsScript;
+typedef void * RsScriptBasicTemp;
+typedef void * RsTriangleMesh;
+typedef void * RsType;
+typedef void * RsLight;
+
+typedef void * RsProgramVertex;
+typedef void * RsProgramFragment;
+typedef void * RsProgramFragmentStore;
+
+RsDevice rsDeviceCreate();
+void rsDeviceDestroy(RsDevice);
+
+RsContext rsContextCreate(RsDevice, void *, uint32_t version);
+void rsContextDestroy(RsContext);
+
+enum RsDataType {
+ RS_TYPE_FLOAT,
+ RS_TYPE_UNSIGNED,
+ RS_TYPE_SIGNED
+};
+
+enum RsDataKind {
+ RS_KIND_USER,
+ RS_KIND_RED,
+ RS_KIND_GREEN,
+ RS_KIND_BLUE,
+ RS_KIND_ALPHA,
+ RS_KIND_LUMINANCE,
+ RS_KIND_INTENSITY,
+ RS_KIND_X,
+ RS_KIND_Y,
+ RS_KIND_Z,
+ RS_KIND_W,
+ RS_KIND_S,
+ RS_KIND_T,
+ RS_KIND_Q,
+ RS_KIND_R,
+ RS_KIND_NX,
+ RS_KIND_NY,
+ RS_KIND_NZ,
+ RS_KIND_INDEX
+};
+
+enum RsElementPredefined {
+ RS_ELEMENT_USER_U8,
+ RS_ELEMENT_USER_I8,
+ RS_ELEMENT_USER_U16,
+ RS_ELEMENT_USER_I16,
+ RS_ELEMENT_USER_U32,
+ RS_ELEMENT_USER_I32,
+ RS_ELEMENT_USER_FLOAT,
+
+ RS_ELEMENT_A_8, // 7
+ RS_ELEMENT_RGB_565, // 8
+ RS_ELEMENT_RGBA_5551, // 9
+ RS_ELEMENT_RGBA_4444, // 10
+ RS_ELEMENT_RGB_888, // 11
+ RS_ELEMENT_RGBA_8888, // 12
+
+ RS_ELEMENT_INDEX_16, //13
+ RS_ELEMENT_INDEX_32,
+ RS_ELEMENT_XY_F32,
+ RS_ELEMENT_XYZ_F32,
+ RS_ELEMENT_ST_XY_F32,
+ RS_ELEMENT_ST_XYZ_F32,
+ RS_ELEMENT_NORM_XYZ_F32,
+ RS_ELEMENT_NORM_ST_XYZ_F32,
+};
+
+enum RsSamplerParam {
+ RS_SAMPLER_MIN_FILTER,
+ RS_SAMPLER_MAG_FILTER,
+ RS_SAMPLER_WRAP_S,
+ RS_SAMPLER_WRAP_T,
+ RS_SAMPLER_WRAP_R
+};
+
+enum RsSamplerValue {
+ RS_SAMPLER_NEAREST,
+ RS_SAMPLER_LINEAR,
+ RS_SAMPLER_LINEAR_MIP_LINEAR,
+ RS_SAMPLER_WRAP,
+ RS_SAMPLER_CLAMP
+};
+
+enum RsDimension {
+ RS_DIMENSION_X,
+ RS_DIMENSION_Y,
+ RS_DIMENSION_Z,
+ RS_DIMENSION_LOD,
+ RS_DIMENSION_FACE,
+
+ RS_DIMENSION_ARRAY_0 = 100,
+ RS_DIMENSION_ARRAY_1,
+ RS_DIMENSION_ARRAY_2,
+ RS_DIMENSION_ARRAY_3,
+ RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3
+};
+
+enum RsDepthFunc {
+ RS_DEPTH_FUNC_ALWAYS,
+ RS_DEPTH_FUNC_LESS,
+ RS_DEPTH_FUNC_LEQUAL,
+ RS_DEPTH_FUNC_GREATER,
+ RS_DEPTH_FUNC_GEQUAL,
+ RS_DEPTH_FUNC_EQUAL,
+ RS_DEPTH_FUNC_NOTEQUAL
+};
+
+enum RsBlendSrcFunc {
+ RS_BLEND_SRC_ZERO,
+ RS_BLEND_SRC_ONE,
+ RS_BLEND_SRC_DST_COLOR,
+ RS_BLEND_SRC_ONE_MINUS_DST_COLOR,
+ RS_BLEND_SRC_SRC_ALPHA,
+ RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA,
+ RS_BLEND_SRC_DST_ALPHA,
+ RS_BLEND_SRC_ONE_MINUS_DST_ALPHA,
+ RS_BLEND_SRC_SRC_ALPHA_SATURATE
+};
+
+enum RsBlendDstFunc {
+ RS_BLEND_DST_ZERO,
+ RS_BLEND_DST_ONE,
+ RS_BLEND_DST_SRC_COLOR,
+ RS_BLEND_DST_ONE_MINUS_SRC_COLOR,
+ RS_BLEND_DST_SRC_ALPHA,
+ RS_BLEND_DST_ONE_MINUS_SRC_ALPHA,
+ RS_BLEND_DST_DST_ALPHA,
+ RS_BLEND_DST_ONE_MINUS_DST_ALPHA
+};
+
+enum RsTexEnvMode {
+ RS_TEX_ENV_MODE_REPLACE,
+ RS_TEX_ENV_MODE_MODULATE,
+ RS_TEX_ENV_MODE_DECAL
+};
+
+enum RsPrimitive {
+ RS_PRIMITIVE_POINT,
+ RS_PRIMITIVE_LINE,
+ RS_PRIMITIVE_LINE_STRIP,
+ RS_PRIMITIVE_TRIANGLE,
+ RS_PRIMITIVE_TRIANGLE_STRIP,
+ RS_PRIMITIVE_TRIANGLE_FAN
+};
+
+
+#include "rsgApiFuncDecl.h"
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif // RENDER_SCRIPT_H
+
+
+
diff --git a/libs/rs/RenderScriptEnv.h b/libs/rs/RenderScriptEnv.h
new file mode 100644
index 0000000..0789301
--- /dev/null
+++ b/libs/rs/RenderScriptEnv.h
@@ -0,0 +1,40 @@
+#include <stdint.h>
+
+
+typedef void * RsAdapter1D;
+typedef void * RsAdapter2D;
+typedef void * RsAllocation;
+typedef void * RsContext;
+typedef void * RsDevice;
+typedef void * RsElement;
+typedef void * RsSampler;
+typedef void * RsScript;
+typedef void * RsScriptBasicTemp;
+typedef void * RsTriangleMesh;
+typedef void * RsType;
+typedef void * RsProgramFragment;
+typedef void * RsProgramFragmentStore;
+typedef void * RsLight;
+
+
+typedef struct {
+ float m[16];
+} rsc_Matrix;
+
+
+typedef struct {
+ float v[4];
+} rsc_Vector4;
+
+#define RS_PROGRAM_VERTEX_MODELVIEW_OFFSET 0
+#define RS_PROGRAM_VERTEX_PROJECTION_OFFSET 16
+#define RS_PROGRAM_VERTEX_TEXTURE_OFFSET 32
+
+//typedef int (*rsc_RunScript)(uint32_t launchIndex, const rsc_FunctionTable *);
+
+
+/* EnableCap */
+#define GL_LIGHTING 0x0B50
+
+/* LightName */
+#define GL_LIGHT0 0x4000
diff --git a/libs/rs/java/Android.mk b/libs/rs/java/Android.mk
new file mode 100644
index 0000000..5053e7d
--- /dev/null
+++ b/libs/rs/java/Android.mk
@@ -0,0 +1 @@
+include $(call all-subdir-makefiles)
diff --git a/libs/rs/java/Film/Android.mk b/libs/rs/java/Film/Android.mk
new file mode 100644
index 0000000..b7f98fc
--- /dev/null
+++ b/libs/rs/java/Film/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2008 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := Film
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/Film/AndroidManifest.xml b/libs/rs/java/Film/AndroidManifest.xml
new file mode 100644
index 0000000..a5ce8a1
--- /dev/null
+++ b/libs/rs/java/Film/AndroidManifest.xml
@@ -0,0 +1,14 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.film">
+ <application android:label="Film">
+ <activity android:name="Film"
+ android:screenOrientation="portrait"
+ android:theme="@android:style/Theme.Black.NoTitleBar">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/Film/res/raw/filmimage.c b/libs/rs/java/Film/res/raw/filmimage.c
new file mode 100644
index 0000000..3bd9496
--- /dev/null
+++ b/libs/rs/java/Film/res/raw/filmimage.c
@@ -0,0 +1,110 @@
+// Fountain test script
+
+#pragma version(1)
+#pragma stateVertex(orthoWindow)
+#pragma stateRaster(flat)
+#pragma stateFragment(PgmFragBackground)
+#pragma stateFragmentStore(MyBlend)
+
+
+int main(void* con, int ft, int launchID) {
+ int count, touch, x, y, rate, maxLife, lifeShift;
+ int life;
+ int ct, ct2;
+ int newPart;
+ int drawCount;
+ int dx, dy, idx;
+ int posx,posy;
+ int c;
+ int srcIdx;
+ int dstIdx;
+
+ count = loadI32(con, 0, 1);
+ touch = loadI32(con, 0, 2);
+ x = loadI32(con, 0, 3);
+ y = loadI32(con, 0, 4);
+
+ rate = 4;
+ maxLife = (count / rate) - 1;
+ lifeShift = 0;
+ {
+ life = maxLife;
+ while (life > 255) {
+ life = life >> 1;
+ lifeShift ++;
+ }
+ }
+
+ drawRect(con, 0, 256, 0, 512);
+ contextBindProgramFragment(con, NAMED_PgmFragParts);
+
+ if (touch) {
+ newPart = loadI32(con, 2, 0);
+ for (ct2=0; ct2<rate; ct2++) {
+ dx = scriptRand(con, 0x10000) - 0x8000;
+ dy = scriptRand(con, 0x10000) - 0x8000;
+
+ idx = newPart * 5 + 1;
+ storeI32(con, 2, idx, dx);
+ storeI32(con, 2, idx + 1, dy);
+ storeI32(con, 2, idx + 2, maxLife);
+ storeI32(con, 2, idx + 3, x << 16);
+ storeI32(con, 2, idx + 4, y << 16);
+
+ newPart++;
+ if (newPart >= count) {
+ newPart = 0;
+ }
+ }
+ storeI32(con, 2, 0, newPart);
+ }
+
+ drawCount = 0;
+ for (ct=0; ct < count; ct++) {
+ srcIdx = ct * 5 + 1;
+
+ dx = loadI32(con, 2, srcIdx);
+ dy = loadI32(con, 2, srcIdx + 1);
+ life = loadI32(con, 2, srcIdx + 2);
+ posx = loadI32(con, 2, srcIdx + 3);
+ posy = loadI32(con, 2, srcIdx + 4);
+
+ if (life) {
+ if (posy < (480 << 16)) {
+ dstIdx = drawCount * 9;
+ c = 0xffafcf | ((life >> lifeShift) << 24);
+
+ storeU32(con, 1, dstIdx, c);
+ storeI32(con, 1, dstIdx + 1, posx);
+ storeI32(con, 1, dstIdx + 2, posy);
+
+ storeU32(con, 1, dstIdx + 3, c);
+ storeI32(con, 1, dstIdx + 4, posx + 0x10000);
+ storeI32(con, 1, dstIdx + 5, posy + dy * 4);
+
+ storeU32(con, 1, dstIdx + 6, c);
+ storeI32(con, 1, dstIdx + 7, posx - 0x10000);
+ storeI32(con, 1, dstIdx + 8, posy + dy * 4);
+ drawCount ++;
+ } else {
+ if (dy > 0) {
+ dy = (-dy) >> 1;
+ }
+ }
+
+ posx = posx + dx;
+ posy = posy + dy;
+ dy = dy + 0x400;
+ life --;
+
+ //storeI32(con, 2, srcIdx, dx);
+ storeI32(con, 2, srcIdx + 1, dy);
+ storeI32(con, 2, srcIdx + 2, life);
+ storeI32(con, 2, srcIdx + 3, posx);
+ storeI32(con, 2, srcIdx + 4, posy);
+ }
+ }
+
+ drawTriangleArray(con, NAMED_PartBuffer, drawCount);
+ return 1;
+}
diff --git a/libs/rs/java/Film/res/raw/filmstrip.c b/libs/rs/java/Film/res/raw/filmstrip.c
new file mode 100644
index 0000000..6885251
--- /dev/null
+++ b/libs/rs/java/Film/res/raw/filmstrip.c
@@ -0,0 +1,114 @@
+// Fountain test script
+
+#pragma version(1)
+#pragma stateVertex(PVBackground)
+#pragma stateFragment(PFBackground)
+#pragma stateFragmentStore(PFSBackground)
+
+/*
+typedef struct FilmScriptUserEnvRec {
+ RsAllocation tex[13];
+ int32_t triangleOffsets[64];
+ float triangleOffsetsTex[64];
+ int32_t triangleOffsetsCount;
+} FilmScriptUserEnv;
+*/
+
+// The script enviroment has 3 env allocations.
+// bank0: (r) The enviroment structure
+// bank1: (r) The position information
+// bank2: (rw) The temporary texture state
+
+int main(int index)
+{
+ int f1,f2,f3,f4, f5,f6,f7,f8, f9,f10,f11,f12, f13,f14,f15,f16;
+ int g1,g2,g3,g4, g5,g6,g7,g8, g9,g10,g11,g12, g13,g14,g15,g16;
+ float trans;
+ float rot;
+ int x;
+ float focusPos; // float
+ int focusID;
+ int lastFocusID;
+ int imgCount;
+
+ trans = loadF(1, 0);
+ rot = loadF(1, 1);
+
+ matrixLoadScale(&f16, 2.f, 2.f, 2.f);
+ matrixTranslate(&f16, 0.f, 0.f, trans);
+ matrixRotate(&f16, 90.f, 0.f, 0.f, 1.f);
+ matrixRotate(&f16, rot, 1.f, 0.f, 0.f);
+ storeMatrix(3, 0, &f16);
+
+ //materialDiffuse(con, 0.0f, 0.0f, 0.0f, 1.0f);
+ //materialSpecular(con, 0.5f, 0.5f, 0.5f, 0.5f);
+ //materialShininess(intToFloat(20));
+ drawTriangleMesh(NAMED_mesh);
+
+
+
+ //int imgId = 0;
+
+ bindProgramFragmentStore(NAMED_PFImages);
+ bindProgramFragment(NAMED_PFSImages);
+ bindProgramVertex(NAMED_PVImages);
+
+ //focusPos = loadF(1, 2);
+ //focusID = 0;
+ //lastFocusID = loadI32(2, 0);
+ //imgCount = 13;
+
+ /*
+ disable(GL_LIGHTING);
+
+
+ if (trans > (-.3)) {
+ focusID = -1.0 - focusPos;
+ if (focusID >= imgCount) {
+ focusID = -1;
+ }
+ } else {
+ focusID = -1;
+ }
+
+ if (focusID != lastFocusID) {
+ if (lastFocusID >= 0) {
+ uploadToTexture(con, env->tex[lastFocusID], 1);
+ }
+ if (focusID >= 0) {
+ uploadToTexture(con, env->tex[focusID], 0);
+ }
+ }
+ storeEnvI32(con, 2, 0, focusID);
+
+
+ for (imgId=1; imgId <= imgCount; imgId++) {
+ float pos = focusPos + imgId + .4f;
+ int offset = (int)floor(pos*2);
+ pos -= 0.75;
+
+ offset += env->triangleOffsetsCount / 2;
+
+ if ((offset < 0) || (offset >= env->triangleOffsetsCount)) {
+ continue;
+ }
+
+ int start = offset -2;
+ int end = offset + 2;
+
+ if (start < 0) {
+ start = 0;
+ }
+ if (end > env->triangleOffsetsCount) {
+ end = env->triangleOffsetsCount;
+ }
+
+ programFragmentBindTexture(con, env->fpImages, 0, env->tex[imgId - 1]);
+ matrixLoadTranslate(con, &m, -pos - env->triangleOffsetsTex[env->triangleOffsetsCount / 2], 0, 0);
+ storeEnvMatrix(con, 3, RS_PROGRAM_VERTEX_TEXTURE_OFFSET, &m);
+ renderTriangleMeshRange(con, env->mesh, env->triangleOffsets[start], env->triangleOffsets[end] - env->triangleOffsets[start]);
+ }
+*/
+ return 0;
+}
+
diff --git a/libs/rs/java/Film/src/com/android/film/Film.java b/libs/rs/java/Film/src/com/android/film/Film.java
new file mode 100644
index 0000000..6e99816
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/Film.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.film;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.app.Activity;
+import android.content.res.Configuration;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.provider.Settings.System;
+import android.util.Config;
+import android.util.Log;
+import android.view.Menu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.Window;
+import android.widget.Button;
+import android.widget.ListView;
+
+import java.lang.Runtime;
+
+public class Film extends Activity {
+ //EventListener mListener = new EventListener();
+
+ private static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+ private FilmView mView;
+
+ // get the current looper (from your Activity UI thread for instance
+
+
+
+ @Override
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
+ // Create our Preview view and set it as the content of our
+ // Activity
+ mView = new FilmView(this);
+ setContentView(mView);
+ }
+
+ @Override
+ protected void onResume() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onResume();
+ mView.onResume();
+ }
+
+ @Override
+ protected void onPause() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onPause();
+ mView.onPause();
+
+ Runtime.getRuntime().exit(0);
+ }
+
+
+ static void log(String message) {
+ if (LOG_ENABLED) {
+ Log.v(LOG_TAG, message);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Film/src/com/android/film/FilmRS.java b/libs/rs/java/Film/src/com/android/film/FilmRS.java
new file mode 100644
index 0000000..fca0818
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/FilmRS.java
@@ -0,0 +1,222 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.film;
+
+import java.io.Writer;
+
+import android.renderscript.RenderScript;
+import android.renderscript.ProgramVertexAlloc;
+import android.renderscript.Matrix;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class FilmRS {
+
+ public FilmRS() {
+ }
+
+ public void init(RenderScript rs, Resources res, int width, int height) {
+ mRS = rs;
+ mRes = res;
+ initRS();
+ }
+
+ public void setFilmStripPosition(int x, int y)
+ {
+ if (x < 50) {
+ x = 50;
+ }
+ if (x > 270) {
+ x = 270;
+ }
+
+ float anim = ((float)x-50) / 270.f;
+ mBufferPos[0] = 2f * anim + 0.5f; // translation
+ mBufferPos[1] = (anim * 40); // rotation
+ mBufferPos[2] = ((float)y) / 16.f - 8; // focusPos
+ mAllocPos.data(mBufferPos);
+ }
+
+
+ private Resources mRes;
+ private RenderScript mRS;
+ private RenderScript.Script mScriptStrip;
+ private RenderScript.Script mScriptImage;
+ private RenderScript.Element mElementVertex;
+ private RenderScript.Element mElementIndex;
+ private RenderScript.Sampler mSampler;
+ private RenderScript.ProgramFragmentStore mPFSBackground;
+ private RenderScript.ProgramFragmentStore mPFSImages;
+ private RenderScript.ProgramFragment mPFBackground;
+ private RenderScript.ProgramFragment mPFImages;
+ private RenderScript.ProgramVertex mPVBackground;
+ private RenderScript.ProgramVertex mPVImages;
+ private ProgramVertexAlloc mPVA;
+
+ private RenderScript.Allocation mAllocEnv;
+ private RenderScript.Allocation mAllocPos;
+ private RenderScript.Allocation mAllocState;
+ private RenderScript.Allocation mAllocPV;
+ private RenderScript.TriangleMesh mMesh;
+ private RenderScript.Light mLight;
+
+ private float[] mBufferPos;
+ private float[] mBufferPV;
+
+ private void initSamplers() {
+ mRS.samplerBegin();
+ mRS.samplerSet(RenderScript.SamplerParam.FILTER_MIN,
+ RenderScript.SamplerValue.LINEAR_MIP_LINEAR);
+ mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_S,
+ RenderScript.SamplerValue.CLAMP);
+ mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_T,
+ RenderScript.SamplerValue.CLAMP);
+ mSampler = mRS.samplerCreate();
+ }
+
+ private void initPFS() {
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.LESS);
+ mRS.programFragmentStoreDitherEnable(true);
+ mPFSBackground = mRS.programFragmentStoreCreate();
+ mPFSBackground.setName("PFSBackground");
+
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.EQUAL);
+ mRS.programFragmentStoreDitherEnable(false);
+ mRS.programFragmentStoreDepthMask(false);
+ mRS.programFragmentStoreBlendFunc(RenderScript.BlendSrcFunc.ONE,
+ RenderScript.BlendDstFunc.ONE);
+ mPFSImages = mRS.programFragmentStoreCreate();
+ mPFSImages.setName("PFSImages");
+ }
+
+ private void initPF() {
+ mRS.programFragmentBegin(null, null);
+ mPFBackground = mRS.programFragmentCreate();
+ mPFBackground.setName("PFBackground");
+
+ mRS.programFragmentBegin(null, null);
+ mRS.programFragmentSetTexEnable(0, true);
+ //mRS.programFragmentSetEnvMode(0, RS_TEX_ENV_MODE_REPLACE);
+ //rsProgramFragmentSetType(0, gEnv.tex[0]->getType());
+ mPFImages = mRS.programFragmentCreate();
+ mPFImages.setName("PFImages");
+ }
+
+ private void initPV() {
+ mRS.lightBegin();
+ mLight = mRS.lightCreate();
+ mLight.setPosition(0, -0.5f, -1.0f);
+
+ mRS.programVertexBegin(null, null);
+ mRS.programVertexSetTextureMatrixEnable(true);
+ mRS.programVertexAddLight(mLight);
+ mPVBackground = mRS.programVertexCreate();
+ mPVBackground.setName("PVBackground");
+
+ mRS.programVertexBegin(null, null);
+ mPVImages = mRS.programVertexCreate();
+ mPVImages.setName("PVImages");
+ }
+
+
+ int mParams[] = new int[10];
+
+ private void initRS() {
+ mElementVertex = mRS.elementGetPredefined(
+ RenderScript.ElementPredefined.NORM_ST_XYZ_F32);
+ mElementIndex = mRS.elementGetPredefined(
+ RenderScript.ElementPredefined.INDEX_16);
+
+ mRS.triangleMeshBegin(mElementVertex, mElementIndex);
+ FilmStripMesh fsm = new FilmStripMesh();
+ fsm.init(mRS);
+ mMesh = mRS.triangleMeshCreate();
+ mMesh.setName("mesh");
+
+ initPFS();
+ initSamplers();
+ initPF();
+ initPV();
+ mPFImages.bindSampler(mSampler, 0);
+
+ Log.e("rs", "Done loading named");
+
+ mRS.scriptCBegin();
+ mRS.scriptCSetClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ mRS.scriptCSetScript(mRes, R.raw.filmstrip);
+ mRS.scriptCSetRoot(true);
+ mScriptStrip = mRS.scriptCCreate();
+
+ mBufferPos = new float[3];
+ mAllocPos = mRS.allocationCreatePredefSized(
+ RenderScript.ElementPredefined.USER_FLOAT,
+ mBufferPos.length);
+
+ mPVA = new ProgramVertexAlloc(mRS);
+ mPVBackground.bindAllocation(0, mPVA.mAlloc);
+ mPVImages.bindAllocation(0, mPVA.mAlloc);
+ mPVA.setupProjectionNormalized(320, 480);
+
+
+ mScriptStrip.bindAllocation(mAllocPos, 1);
+ //mScriptStrip.bindAllocation(gStateAlloc, 2);
+ mScriptStrip.bindAllocation(mPVA.mAlloc, 3);
+
+
+/*
+ {
+ Resources res = getResources();
+ Drawable d = res.getDrawable(R.drawable.gadgets_clock_mp3);
+ BitmapDrawable bd = (BitmapDrawable)d;
+ Bitmap b = bd.getBitmap();
+ mTexture = mRS.allocationCreateFromBitmap(b,
+ RenderScript.ElementPredefined.RGB_565,
+ true);
+ mTexture.uploadToTexture(0);
+ }
+
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreBlendFunc(RenderScript.BlendSrcFunc.SRC_ALPHA, RenderScript.BlendDstFunc.ONE);
+ mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.ALWAYS);
+ mPFS = mRS.programFragmentStoreCreate();
+ mPFS.setName("MyBlend");
+ mRS.contextBindProgramFragmentStore(mPFS);
+ */
+
+ setFilmStripPosition(0, 0);
+
+ mRS.contextBindRootScript(mScriptStrip);
+ }
+}
+
+
+
diff --git a/libs/rs/java/Film/src/com/android/film/FilmStripMesh.java b/libs/rs/java/Film/src/com/android/film/FilmStripMesh.java
new file mode 100644
index 0000000..02bffd8
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/FilmStripMesh.java
@@ -0,0 +1,255 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+package com.android.film;
+
+import java.io.Writer;
+import java.lang.Math;
+import android.util.Log;
+
+import android.renderscript.RenderScript;
+
+
+class FilmStripMesh {
+
+ class Vertex {
+ float nx;
+ float ny;
+ float nz;
+ float s;
+ float t;
+ float x;
+ float y;
+ float z;
+
+ Vertex() {
+ nx = 0;
+ ny = 0;
+ nz = 0;
+ s = 0;
+ t = 0;
+ x = 0;
+ y = 0;
+ z = 0;
+ }
+
+ void xyz(float _x, float _y, float _z) {
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void nxyz(float _x, float _y, float _z) {
+ nx = _x;
+ ny = _y;
+ nz = _z;
+ }
+
+ void st(float _s, float _t) {
+ s = _s;
+ t = _t;
+ }
+
+ void computeNorm(Vertex v1, Vertex v2) {
+ float dx = v1.x - v2.x;
+ float dy = v1.y - v2.y;
+ float dz = v1.z - v2.z;
+ float len = (float)java.lang.Math.sqrt(dx*dx + dy*dy + dz*dz);
+ dx /= len;
+ dy /= len;
+ dz /= len;
+
+ nx = dx * dz;
+ ny = dy * dz;
+ nz = (float)java.lang.Math.sqrt(dx*dx + dy*dy);
+
+ len = (float)java.lang.Math.sqrt(nx*nx + ny*ny + nz*nz);
+ nx /= len;
+ ny /= len;
+ nz /= len;
+ }
+
+ void addToRS(RenderScript rs) {
+ rs.triangleMeshAddVertex_XYZ_ST_NORM(x, y, z, s, t, nx, ny, nz);
+ }
+ }
+
+ int[] mTriangleOffsets;
+ float[] mTriangleOffsetsTex;
+ int mTriangleOffsetsCount;
+
+ void init(RenderScript rs)
+ {
+ float vtx[] = new float[] {
+ 60.431003f, 124.482050f,
+ 60.862074f, 120.872604f,
+ 61.705303f, 117.336662f,
+ 62.949505f, 113.921127f,
+ 64.578177f, 110.671304f,
+ 66.569716f, 107.630302f,
+ 68.897703f, 104.838457f,
+ 71.531259f, 102.332803f,
+ 74.435452f, 100.146577f,
+ 77.571757f, 98.308777f,
+ 80.898574f, 96.843781f,
+ 84.371773f, 95.771023f,
+ 87.945283f, 95.104731f,
+ 98.958994f, 95.267098f,
+ 109.489523f, 98.497596f,
+ 118.699582f, 104.539366f,
+ 125.856872f, 112.912022f,
+ 130.392311f, 122.949849f,
+ 131.945283f, 133.854731f,
+ 130.392311f, 144.759613f,
+ 125.856872f, 154.797439f,
+ 118.699582f, 163.170096f,
+ 109.489523f, 169.211866f,
+ 98.958994f, 172.442364f,
+ 87.945283f, 172.604731f,
+ 72.507313f, 172.672927f,
+ 57.678920f, 168.377071f,
+ 44.668135f, 160.067134f,
+ 34.534908f, 148.420104f,
+ 28.104767f, 134.384831f,
+ 25.901557f, 119.104731f,
+ 28.104767f, 103.824631f,
+ 34.534908f, 89.789358f,
+ 44.668135f, 78.142327f,
+ 57.678920f, 69.832390f,
+ 72.507313f, 65.536534f,
+ 87.945283f, 65.604731f,
+ 106.918117f, 65.688542f,
+ 125.141795f, 60.409056f,
+ 141.131686f, 50.196376f,
+ 153.585137f, 35.882502f,
+ 161.487600f, 18.633545f,
+ 164.195283f, -0.145269f,
+ 161.487600f, -18.924084f,
+ 153.585137f, -36.173040f,
+ 141.131686f, -50.486914f,
+ 125.141795f, -60.699594f,
+ 106.918117f, -65.979081f,
+ 87.945283f, -65.895269f,
+ 80f, -65.895269f,
+ 60f, -65.895269f,
+ 40f, -65.895269f,
+ 20f, -65.895269f,
+ 0f, -65.895269f,
+ -20f, -65.895269f,
+ -40f, -65.895269f,
+ -60f, -65.895269f,
+ -80f, -65.895269f,
+ -87.945283f, -65.895269f,
+ -106.918117f, -65.979081f,
+ -125.141795f, -60.699594f,
+ -141.131686f, -50.486914f,
+ -153.585137f, -36.173040f,
+ -161.487600f, -18.924084f,
+ -164.195283f, -0.145269f,
+ -161.487600f, 18.633545f,
+ -153.585137f, 35.882502f,
+ -141.131686f, 50.196376f,
+ -125.141795f, 60.409056f,
+ -106.918117f, 65.688542f,
+ -87.945283f, 65.604731f,
+ -72.507313f, 65.536534f,
+ -57.678920f, 69.832390f,
+ -44.668135f, 78.142327f,
+ -34.534908f, 89.789358f,
+ -28.104767f, 103.824631f,
+ -25.901557f, 119.104731f,
+ -28.104767f, 134.384831f,
+ -34.534908f, 148.420104f,
+ -44.668135f, 160.067134f,
+ -57.678920f, 168.377071f,
+ -72.507313f, 172.672927f,
+ -87.945283f, 172.604731f,
+ -98.958994f, 172.442364f,
+ -109.489523f, 169.211866f,
+ -118.699582f, 163.170096f,
+ -125.856872f, 154.797439f,
+ -130.392311f, 144.759613f,
+ -131.945283f, 133.854731f,
+ -130.392311f, 122.949849f,
+ -125.856872f, 112.912022f,
+ -118.699582f, 104.539366f,
+ -109.489523f, 98.497596f,
+ -98.958994f, 95.267098f,
+ -87.945283f, 95.104731f,
+ -84.371773f, 95.771023f,
+ -80.898574f, 96.843781f,
+ -77.571757f, 98.308777f,
+ -74.435452f, 100.146577f,
+ -71.531259f, 102.332803f,
+ -68.897703f, 104.838457f,
+ -66.569716f, 107.630302f,
+ -64.578177f, 110.671304f,
+ -62.949505f, 113.921127f,
+ -61.705303f, 117.336662f,
+ -60.862074f, 120.872604f,
+ -60.431003f, 124.482050f
+ };
+
+
+ mTriangleOffsets = new int[64];
+ mTriangleOffsetsTex = new float[64];
+
+ mTriangleOffsets[0] = 0;
+ mTriangleOffsetsCount = 1;
+
+ Vertex t = new Vertex();
+ t.nxyz(1, 0, 0);
+ int count = vtx.length / 2;
+
+ float runningS = 0;
+ for (int ct=0; ct < (count-1); ct++) {
+ t.x = -vtx[ct*2] / 100.f;
+ t.z = vtx[ct*2+1] / 100.f;
+ t.s = runningS;
+ t.nx = (vtx[ct*2+3] - vtx[ct*2 +1]);
+ t.ny = (vtx[ct*2+2] - vtx[ct*2 ]);
+ float len = (float)java.lang.Math.sqrt(t.nx * t.nx + t.ny * t.ny);
+ runningS += len / 100;
+ t.nx /= len;
+ t.ny /= len;
+ t.y = -0.5f;
+ t.t = 0;
+ //Log.e("xx", "vtx " + t.x + " " + t.y + " " + t.z);
+ t.addToRS(rs);
+ t.y = .5f;
+ t.t = 1;
+ t.addToRS(rs);
+
+ //LOGE(" %f", runningS);
+ if((runningS*2) > mTriangleOffsetsCount) {
+ //LOGE("**** img %i %i", gTriangleOffsetsCount, ct*2);
+ mTriangleOffsets[mTriangleOffsetsCount] = ct*2;
+ mTriangleOffsetsTex[mTriangleOffsetsCount] = t.s;
+ mTriangleOffsetsCount ++;
+ }
+ }
+
+ count = (count * 2 - 2);
+ for (int ct=0; ct < (count-2); ct+= 2) {
+ rs.triangleMeshAddTriangle(ct, ct+1, ct+2);
+ rs.triangleMeshAddTriangle(ct+1, ct+3, ct+2);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Film/src/com/android/film/FilmView.java b/libs/rs/java/Film/src/com/android/film/FilmView.java
new file mode 100644
index 0000000..a743b1b
--- /dev/null
+++ b/libs/rs/java/Film/src/com/android/film/FilmView.java
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.film;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class FilmView extends RSSurfaceView {
+
+ public FilmView(Context context) {
+ super(context);
+
+ //setFocusable(true);
+ }
+
+ private RenderScript mRS;
+ private FilmRS mRender;
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+
+ mRS = createRenderScript();
+ mRender = new FilmRS();
+ mRender.init(mRS, getResources(), w, h);
+ }
+
+ @Override
+ public boolean onKeyDown(int keyCode, KeyEvent event)
+ {
+ // break point at here
+ // this method doesn't work when 'extends View' include 'extends ScrollView'.
+ return super.onKeyDown(keyCode, event);
+ }
+
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev)
+ {
+ boolean ret = true;
+ int act = ev.getAction();
+ if (act == ev.ACTION_UP) {
+ ret = false;
+ }
+ mRender.setFilmStripPosition((int)ev.getX(), (int)ev.getY());
+ return ret;
+ }
+}
+
+
diff --git a/libs/rs/java/Fountain/Android.mk b/libs/rs/java/Fountain/Android.mk
new file mode 100644
index 0000000..b6a9f10
--- /dev/null
+++ b/libs/rs/java/Fountain/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2008 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := Fountain
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/Fountain/AndroidManifest.xml b/libs/rs/java/Fountain/AndroidManifest.xml
new file mode 100644
index 0000000..dd0e428
--- /dev/null
+++ b/libs/rs/java/Fountain/AndroidManifest.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.fountain">
+ <application android:label="Fountain">
+ <activity android:name="Fountain"
+ android:theme="@android:style/Theme.Translucent">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/Fountain/res/drawable/gadgets_clock_mp3.png b/libs/rs/java/Fountain/res/drawable/gadgets_clock_mp3.png
new file mode 100755
index 0000000..e91bfb4
--- /dev/null
+++ b/libs/rs/java/Fountain/res/drawable/gadgets_clock_mp3.png
Binary files differ
diff --git a/libs/rs/java/Fountain/res/raw/fountain.c b/libs/rs/java/Fountain/res/raw/fountain.c
new file mode 100644
index 0000000..99551fc
--- /dev/null
+++ b/libs/rs/java/Fountain/res/raw/fountain.c
@@ -0,0 +1,106 @@
+// Fountain test script
+
+#pragma version(1)
+#pragma stateVertex(default)
+#pragma stateFragment(PgmFragParts)
+#pragma stateFragmentStore(PFSBlend)
+
+
+int main(int launchID) {
+ int count, touch, x, y, rate, maxLife, lifeShift;
+ int life;
+ int ct, ct2;
+ int newPart;
+ int drawCount;
+ int dx, dy, idx;
+ int posx,posy;
+ int c;
+ int srcIdx;
+ int dstIdx;
+
+ count = loadI32(0, 1);
+ touch = loadI32(0, 2);
+ x = loadI32(0, 3);
+ y = loadI32(0, 4);
+
+ rate = 4;
+ maxLife = (count / rate) - 1;
+ lifeShift = 0;
+ {
+ life = maxLife;
+ while (life > 255) {
+ life = life >> 1;
+ lifeShift ++;
+ }
+ }
+
+ if (touch) {
+ newPart = loadI32(2, 0);
+ for (ct2=0; ct2<rate; ct2++) {
+ dx = (int)((randf(1.f) - 0.5f) * 0x10000);
+ dy = (int)((randf(1.f) - 0.5f) * 0x10000);
+
+ idx = newPart * 5 + 1;
+ storeI32(2, idx, dx);
+ storeI32(2, idx + 1, dy);
+ storeI32(2, idx + 2, maxLife);
+ storeI32(2, idx + 3, x << 16);
+ storeI32(2, idx + 4, y << 16);
+
+ newPart++;
+ if (newPart >= count) {
+ newPart = 0;
+ }
+ }
+ storeI32(2, 0, newPart);
+ }
+
+ drawCount = 0;
+ for (ct=0; ct < count; ct++) {
+ srcIdx = ct * 5 + 1;
+
+ dx = loadI32(2, srcIdx);
+ dy = loadI32(2, srcIdx + 1);
+ life = loadI32(2, srcIdx + 2);
+ posx = loadI32(2, srcIdx + 3);
+ posy = loadI32(2, srcIdx + 4);
+
+ if (life) {
+ if (posy < (480 << 16)) {
+ dstIdx = drawCount * 9;
+ c = 0xffafcf | ((life >> lifeShift) << 24);
+
+ storeI32(1, dstIdx, c);
+ storeI32(1, dstIdx + 1, posx);
+ storeI32(1, dstIdx + 2, posy);
+
+ storeI32(1, dstIdx + 3, c);
+ storeI32(1, dstIdx + 4, posx + 0x10000);
+ storeI32(1, dstIdx + 5, posy + dy * 4);
+
+ storeI32(1, dstIdx + 6, c);
+ storeI32(1, dstIdx + 7, posx - 0x10000);
+ storeI32(1, dstIdx + 8, posy + dy * 4);
+ drawCount ++;
+ } else {
+ if (dy > 0) {
+ dy = (-dy) >> 1;
+ }
+ }
+
+ posx = posx + dx;
+ posy = posy + dy;
+ dy = dy + 0x400;
+ life --;
+
+ //storeI32(2, srcIdx, dx);
+ storeI32(2, srcIdx + 1, dy);
+ storeI32(2, srcIdx + 2, life);
+ storeI32(2, srcIdx + 3, posx);
+ storeI32(2, srcIdx + 4, posy);
+ }
+ }
+
+ drawTriangleArray(NAMED_PartBuffer, drawCount);
+ return 1;
+}
diff --git a/libs/rs/java/Fountain/src/com/android/fountain/Fountain.java b/libs/rs/java/Fountain/src/com/android/fountain/Fountain.java
new file mode 100644
index 0000000..58c78fa
--- /dev/null
+++ b/libs/rs/java/Fountain/src/com/android/fountain/Fountain.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.fountain;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.app.Activity;
+import android.content.res.Configuration;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.provider.Settings.System;
+import android.util.Config;
+import android.util.Log;
+import android.view.Menu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.Window;
+import android.widget.Button;
+import android.widget.ListView;
+
+import java.lang.Runtime;
+
+public class Fountain extends Activity {
+ //EventListener mListener = new EventListener();
+
+ private static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+ private FountainView mView;
+
+ // get the current looper (from your Activity UI thread for instance
+
+
+
+ @Override
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
+ // Create our Preview view and set it as the content of our
+ // Activity
+ mView = new FountainView(this);
+ setContentView(mView);
+ }
+
+ @Override
+ protected void onResume() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onResume();
+ mView.onResume();
+ }
+
+ @Override
+ protected void onPause() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onPause();
+ mView.onPause();
+
+ Runtime.getRuntime().exit(0);
+ }
+
+
+ static void log(String message) {
+ if (LOG_ENABLED) {
+ Log.v(LOG_TAG, message);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java b/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java
new file mode 100644
index 0000000..c8e9a1e
--- /dev/null
+++ b/libs/rs/java/Fountain/src/com/android/fountain/FountainRS.java
@@ -0,0 +1,112 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.fountain;
+
+import java.io.Writer;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.renderscript.RenderScript;
+import android.renderscript.ProgramVertexAlloc;
+import android.util.Log;
+
+public class FountainRS {
+
+ public FountainRS() {
+ }
+
+ public void init(RenderScript rs, Resources res, int width, int height) {
+ mRS = rs;
+ mRes = res;
+ initRS();
+ }
+
+ public void newTouchPosition(int x, int y) {
+ mParams[0] = 1;
+ mParams[1] = x;
+ mParams[2] = y;
+ mIntAlloc.subData1D(2, 3, mParams);
+ }
+
+
+ /////////////////////////////////////////
+
+ private Resources mRes;
+
+ private RenderScript mRS;
+ private RenderScript.Allocation mIntAlloc;
+ private RenderScript.Allocation mPartAlloc;
+ private RenderScript.Allocation mVertAlloc;
+ private RenderScript.Script mScript;
+ private RenderScript.ProgramFragmentStore mPFS;
+ private RenderScript.ProgramFragment mPF;
+
+ private Bitmap mBackground;
+
+ int mParams[] = new int[10];
+
+ private void initRS() {
+ int partCount = 1024;
+
+ mIntAlloc = mRS.allocationCreatePredefSized(RenderScript.ElementPredefined.USER_I32, 10);
+ mPartAlloc = mRS.allocationCreatePredefSized(RenderScript.ElementPredefined.USER_I32, partCount * 3 * 3);
+ mPartAlloc.setName("PartBuffer");
+ mVertAlloc = mRS.allocationCreatePredefSized(RenderScript.ElementPredefined.USER_I32, partCount * 5 + 1);
+
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreBlendFunc(RenderScript.BlendSrcFunc.SRC_ALPHA, RenderScript.BlendDstFunc.ONE);
+ mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.ALWAYS);
+ mRS.programFragmentStoreDepthMask(false);
+ mRS.programFragmentStoreDitherEnable(false);
+ mPFS = mRS.programFragmentStoreCreate();
+ mPFS.setName("PFSBlend");
+
+ mRS.programFragmentBegin(null, null);
+ mPF = mRS.programFragmentCreate();
+ mPF.setName("PgmFragParts");
+
+ mParams[0] = 0;
+ mParams[1] = partCount;
+ mParams[2] = 0;
+ mParams[3] = 0;
+ mParams[4] = 0;
+ mIntAlloc.data(mParams);
+
+ int t2[] = new int[partCount * 4*3];
+ for (int ct=0; ct < t2.length; ct++) {
+ t2[ct] = 0;
+ }
+ mPartAlloc.data(t2);
+
+ mRS.scriptCBegin();
+ mRS.scriptCSetClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ mRS.scriptCSetScript(mRes, R.raw.fountain);
+ mRS.scriptCSetRoot(true);
+ mScript = mRS.scriptCCreate();
+
+ mScript.bindAllocation(mIntAlloc, 0);
+ mScript.bindAllocation(mPartAlloc, 1);
+ mScript.bindAllocation(mVertAlloc, 2);
+ mRS.contextBindRootScript(mScript);
+ }
+
+}
+
+
diff --git a/libs/rs/java/Fountain/src/com/android/fountain/FountainView.java b/libs/rs/java/Fountain/src/com/android/fountain/FountainView.java
new file mode 100644
index 0000000..be8b24e
--- /dev/null
+++ b/libs/rs/java/Fountain/src/com/android/fountain/FountainView.java
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.fountain;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class FountainView extends RSSurfaceView {
+
+ public FountainView(Context context) {
+ super(context);
+
+ //setFocusable(true);
+ }
+
+ private RenderScript mRS;
+ private FountainRS mRender;
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+
+ mRS = createRenderScript();
+ mRender = new FountainRS();
+ mRender.init(mRS, getResources(), w, h);
+ }
+
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev)
+ {
+ boolean ret = true;
+ int act = ev.getAction();
+ if (act == ev.ACTION_UP) {
+ ret = false;
+ }
+ mRender.newTouchPosition((int)ev.getX(), (int)ev.getY());
+ return ret;
+ }
+}
+
+
diff --git a/libs/rs/java/Rollo/Android.mk b/libs/rs/java/Rollo/Android.mk
new file mode 100644
index 0000000..5a4957c
--- /dev/null
+++ b/libs/rs/java/Rollo/Android.mk
@@ -0,0 +1,25 @@
+#
+# Copyright (C) 2008 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+LOCAL_PATH := $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := $(call all-java-files-under, src)
+#LOCAL_STATIC_JAVA_LIBRARIES := android.renderscript
+
+LOCAL_PACKAGE_NAME := Rollo
+
+include $(BUILD_PACKAGE)
diff --git a/libs/rs/java/Rollo/AndroidManifest.xml b/libs/rs/java/Rollo/AndroidManifest.xml
new file mode 100644
index 0000000..127a140
--- /dev/null
+++ b/libs/rs/java/Rollo/AndroidManifest.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.rollo">
+ <application android:label="Rollo">
+ <activity android:name="Rollo"
+ android:theme="@android:style/Theme.Translucent">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/libs/rs/java/Rollo/res/raw/browser.png b/libs/rs/java/Rollo/res/raw/browser.png
new file mode 100644
index 0000000..513f0be
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/browser.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/market.png b/libs/rs/java/Rollo/res/raw/market.png
new file mode 100644
index 0000000..83b6910
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/market.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/photos.png b/libs/rs/java/Rollo/res/raw/photos.png
new file mode 100644
index 0000000..1ed8f1e
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/photos.png
Binary files differ
diff --git a/libs/rs/java/Rollo/res/raw/rollo.c b/libs/rs/java/Rollo/res/raw/rollo.c
new file mode 100644
index 0000000..d338d0d
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/rollo.c
@@ -0,0 +1,105 @@
+#pragma version(1)
+#pragma stateVertex(PV)
+#pragma stateFragment(PF)
+#pragma stateFragmentStore(PFS)
+
+// Scratch buffer layout
+#define SCRATCH_FADE 0
+#define SCRATCH_ZOOM 1
+#define SCRATCH_ROT 2
+
+//#define STATE_POS_X 0
+#define STATE_DONE 1
+//#define STATE_PRESSURE 2
+#define STATE_ZOOM 3
+//#define STATE_WARP 4
+#define STATE_ORIENTATION 5
+#define STATE_SELECTION 6
+#define STATE_FIRST_VISIBLE 7
+#define STATE_COUNT 8
+#define STATE_TOUCH 9
+
+float filter(float val, float target, float str)
+{
+ float delta = (target - val);
+ return val + delta * str;
+}
+
+int main(void* con, int ft, int launchID)
+{
+ int rowCount;
+ int row;
+ int col;
+ int imageID;
+ int done = loadI32(0, STATE_DONE);
+ int selectedID = loadI32(0, STATE_SELECTION);
+
+ float f = loadF(2, 0);
+
+ pfClearColor(0.0f, 0.0f, 0.0f, f);
+ if (done) {
+ if (f > 0.02f) {
+ //f = f - 0.02f;
+ //storeF(2, 0, f);
+ }
+ } else {
+ if (f < 0.8f) {
+ f = f + 0.02f;
+ storeF(2, 0, f);
+ }
+ }
+
+ float touchCut = 1.f;
+ if (loadI32(0, STATE_TOUCH)) {
+ touchCut = 5.f;
+ }
+
+
+ float targetZoom = ((float)loadI32(0, STATE_ZOOM)) / 1000.f;
+ float zoom = filter(loadF(2, SCRATCH_ZOOM), targetZoom, 0.15 * touchCut);
+ storeF(2, SCRATCH_ZOOM, zoom);
+
+ float targetRot = loadI32(0, STATE_FIRST_VISIBLE) / 180.0f * 3.14f;
+ float rot = filter(loadF(2, SCRATCH_ROT), targetRot, 0.1f * touchCut);
+ storeF(2, SCRATCH_ROT, rot);
+
+ float diam = 8.f;// + curve * 2.f;
+ float scale = 1.0f / zoom;
+
+ rot = rot * scale;
+ float rotStep = 20.0f / 180.0f * 3.14f * scale;
+ rowCount = 4;
+ int index = 0;
+ int iconCount = loadI32(0, STATE_COUNT);
+ while (iconCount) {
+ float tmpSin = sinf(rot);
+ float tmpCos = cosf(rot);
+
+ float tx1 = tmpSin * diam - (tmpCos * scale);
+ float tx2 = tx1 + (tmpCos * scale * 2.f);
+ float tz1 = tmpCos * diam + (tmpSin * scale);
+ float tz2 = tz1 - (tmpSin * scale * 2.f);
+
+ int y;
+ for (y = rowCount -1; (y >= 0) && iconCount; y--) {
+ float ty1 = ((y * 3.0f) - 4.5f) * scale;
+ float ty2 = ty1 + scale * 2.f;
+ bindTexture(NAMED_PF, 0, loadI32(1, y));
+ color(1.0f, 1.0f, 1.0f, 1.0f);
+ if (done && (index != selectedID)) {
+ color(0.4f, 0.4f, 0.4f, 1.0f);
+ }
+ drawQuad(tx1, ty1, tz1,
+ tx2, ty1, tz2,
+ tx2, ty2, tz2,
+ tx1, ty2, tz1);
+ iconCount--;
+ index++;
+ }
+ rot = rot + rotStep;
+ }
+
+ return 0;
+}
+
+
diff --git a/libs/rs/java/Rollo/res/raw/rollo2.c b/libs/rs/java/Rollo/res/raw/rollo2.c
new file mode 100644
index 0000000..b04ea73
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/rollo2.c
@@ -0,0 +1,67 @@
+#pragma version(1)
+#pragma stateVertex(PV)
+#pragma stateFragment(PF)
+#pragma stateFragmentStore(PFS)
+
+void drawLoop(int x, int y, int z, int rot)
+{
+ int ct;
+ int tx;
+ int ty;
+ int tmpSin;
+ int tmpCos;
+ int sz;
+
+ for (ct = 0; ct < 10; ct ++) {
+ tmpSin = sinx((ct * 36 + rot) * 0x10000);
+ tmpCos = cosx((ct * 36 + rot) * 0x10000);
+
+ ty = y + tmpCos * 4;
+ tx = x + tmpSin * 4;
+ pfBindTexture(NAMED_PF, 0, loadI32(1, ct & 3));
+
+ sz = 0xc000;
+ drawQuad(tx - sz, ty - sz, z,
+ tx + sz, ty - sz, z,
+ tx + sz, ty + sz, z,
+ tx - sz, ty + sz, z);
+ }
+}
+
+int main(void* con, int ft, int launchID)
+{
+ int rowCount;
+ int x;
+ int y;
+ int row;
+ int col;
+ int imageID;
+ int tx1;
+ int ty1;
+ int tz1;
+ int tx2;
+ int ty2;
+ int tz2;
+ int tmpSin;
+ int tmpCos;
+ int iconCount;
+ int pressure;
+
+ int ringCount;
+
+
+
+ rotStep = 16 * 0x10000;
+ pressure = loadI32(0, 2);
+ rowCount = 4;
+
+ iconCount = loadI32(0, 1);
+ rot = (-20 + loadI32(0, 0)) * 0x10000;
+
+ for (ringCount = 0; ringCount < 5; ringCount++) {
+ drawLoop(0, 0, 0x90000 + (ringCount * 0x80000));
+ }
+
+ return 0;
+}
+
diff --git a/libs/rs/java/Rollo/res/raw/settings.png b/libs/rs/java/Rollo/res/raw/settings.png
new file mode 100644
index 0000000..dd2cd95
--- /dev/null
+++ b/libs/rs/java/Rollo/res/raw/settings.png
Binary files differ
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java b/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java
new file mode 100644
index 0000000..400d801
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/Rollo.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.app.Activity;
+import android.content.res.Configuration;
+import android.os.Bundle;
+import android.os.Handler;
+import android.os.Looper;
+import android.os.Message;
+import android.provider.Settings.System;
+import android.util.Config;
+import android.util.Log;
+import android.view.Menu;
+import android.view.MenuItem;
+import android.view.View;
+import android.view.Window;
+import android.widget.Button;
+import android.widget.ListView;
+
+import java.lang.Runtime;
+
+public class Rollo extends Activity {
+ //EventListener mListener = new EventListener();
+
+ private static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+ private RolloView mView;
+
+ // get the current looper (from your Activity UI thread for instance
+
+
+
+ @Override
+ public void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+
+ // Create our Preview view and set it as the content of our
+ // Activity
+ mView = new RolloView(this);
+ setContentView(mView);
+ }
+
+ @Override
+ protected void onResume() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onResume();
+ mView.onResume();
+ }
+
+ @Override
+ protected void onPause() {
+ // Ideally a game should implement onResume() and onPause()
+ // to take appropriate action when the activity looses focus
+ super.onPause();
+ mView.onPause();
+
+ Runtime.getRuntime().exit(0);
+ }
+
+
+ static void log(String message) {
+ if (LOG_ENABLED) {
+ Log.v(LOG_TAG, message);
+ }
+ }
+
+
+}
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloMesh.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloMesh.java
new file mode 100644
index 0000000..d7252fb
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloMesh.java
@@ -0,0 +1,90 @@
+ /*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+package com.android.rollo;
+
+import java.io.Writer;
+import java.lang.Math;
+
+import android.renderscript.RenderScript;
+
+
+class RolloMesh {
+ static public final float mCardHeight = 1.2f;
+ static public final float mCardWidth = 1.8f;
+ static public final float mTabHeight = 0.2f;
+ static public final float mTabs = 3;
+ static public final float mTabGap = 0.1f;
+
+ static RenderScript.TriangleMesh createCard(RenderScript rs) {
+ RenderScript.Element vtx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.ST_XYZ_F32);
+ RenderScript.Element idx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.INDEX_16);
+
+ float w = mCardWidth / 2;
+ float h = mCardHeight;
+ float z = 0;
+
+ rs.triangleMeshBegin(vtx, idx);
+ rs.triangleMeshAddVertex_XYZ_ST(-w, 0, z, 0, 0);
+ rs.triangleMeshAddVertex_XYZ_ST(-w, h, z, 0, 1);
+ rs.triangleMeshAddVertex_XYZ_ST( w, h, z, 1, 1);
+ rs.triangleMeshAddVertex_XYZ_ST( w, 0, z, 1, 0);
+ rs.triangleMeshAddTriangle(0,1,2);
+ rs.triangleMeshAddTriangle(0,2,3);
+ return rs.triangleMeshCreate();
+ }
+
+ static RenderScript.TriangleMesh createTab(RenderScript rs) {
+ RenderScript.Element vtx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.ST_XYZ_F32);
+ RenderScript.Element idx = rs.elementGetPredefined(
+ RenderScript.ElementPredefined.INDEX_16);
+
+
+ float tabSlope = 0.1f;
+ float num = 0;
+
+ float w = (mCardWidth - ((mTabs - 1) * mTabGap)) / mTabs;
+ float w1 = -(mCardWidth / 2) + ((w + mTabGap) * num);
+ float w2 = w1 + (w * tabSlope);
+ float w3 = w1 + w - (w * tabSlope);
+ float w4 = w1 + w;
+ float h1 = mCardHeight;
+ float h2 = h1 + mTabHeight;
+ float z = 0;
+
+ float stScale = w / mTabHeight / 2;
+ float stScale2 = stScale * (tabSlope / w);
+
+
+ rs.triangleMeshBegin(vtx, idx);
+ rs.triangleMeshAddVertex_XYZ_ST(w1, h1, z, -stScale, 0);
+ rs.triangleMeshAddVertex_XYZ_ST(w2, h2, z, -stScale2, 1);
+ rs.triangleMeshAddVertex_XYZ_ST(w3, h2, z, stScale2, 1);
+ rs.triangleMeshAddVertex_XYZ_ST(w4, h1, z, stScale, 0);
+ rs.triangleMeshAddTriangle(0,1,2);
+ rs.triangleMeshAddTriangle(0,2,3);
+ return rs.triangleMeshCreate();
+ }
+
+
+
+}
+
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
new file mode 100644
index 0000000..8f48335
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloRS.java
@@ -0,0 +1,251 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import java.io.Writer;
+
+import android.renderscript.RenderScript;
+import android.renderscript.ProgramVertexAlloc;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+public class RolloRS {
+ //public static final int STATE_SELECTED_ID = 0;
+ public static final int STATE_DONE = 1;
+ //public static final int STATE_PRESSURE = 2;
+ public static final int STATE_ZOOM = 3;
+ //public static final int STATE_WARP = 4;
+ public static final int STATE_ORIENTATION = 5;
+ public static final int STATE_SELECTION = 6;
+ public static final int STATE_FIRST_VISIBLE = 7;
+ public static final int STATE_COUNT = 8;
+ public static final int STATE_TOUCH = 9;
+
+
+ public RolloRS() {
+ }
+
+ public void init(RenderScript rs, Resources res, int width, int height) {
+ mRS = rs;
+ mRes = res;
+ initNamed();
+ initRS();
+ }
+
+ public void setPosition(float column) {
+ mAllocStateBuf[STATE_FIRST_VISIBLE] = (int)(column * (-20));
+ mAllocState.data(mAllocStateBuf);
+ }
+
+ public void setTouch(boolean touch) {
+ mAllocStateBuf[STATE_TOUCH] = touch ? 1 : 0;
+ mAllocState.data(mAllocStateBuf);
+ }
+
+ public void setZoom(float z) {
+ //Log.e("rs", "zoom " + Float.toString(z));
+
+ mAllocStateBuf[STATE_ZOOM] = (int)(z * 1000.f);
+ mAllocState.data(mAllocStateBuf);
+ }
+
+ public void setSelected(int index) {
+ Log.e("rs", "setSelected " + Integer.toString(index));
+
+ mAllocStateBuf[STATE_SELECTION] = index;
+ mAllocStateBuf[STATE_DONE] = 1;
+ mAllocState.data(mAllocStateBuf);
+ }
+
+
+ private Resources mRes;
+ private RenderScript mRS;
+ private RenderScript.Script mScript;
+ private RenderScript.Sampler mSampler;
+ private RenderScript.ProgramFragmentStore mPFSBackground;
+ private RenderScript.ProgramFragment mPFBackground;
+ private RenderScript.ProgramFragment mPFImages;
+ private RenderScript.ProgramVertex mPV;
+ private ProgramVertexAlloc mPVAlloc;
+ private RenderScript.Allocation[] mIcons;
+ private RenderScript.Allocation mIconPlate;
+
+ private int[] mAllocStateBuf;
+ private RenderScript.Allocation mAllocState;
+
+ private int[] mAllocIconIDBuf;
+ private RenderScript.Allocation mAllocIconID;
+
+ private int[] mAllocScratchBuf;
+ private RenderScript.Allocation mAllocScratch;
+
+ private void initNamed() {
+ mRS.samplerBegin();
+ mRS.samplerSet(RenderScript.SamplerParam.FILTER_MIN,
+ RenderScript.SamplerValue.LINEAR);//_MIP_LINEAR);
+ mRS.samplerSet(RenderScript.SamplerParam.FILTER_MAG,
+ RenderScript.SamplerValue.LINEAR);
+ mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_S,
+ RenderScript.SamplerValue.CLAMP);
+ mRS.samplerSet(RenderScript.SamplerParam.WRAP_MODE_T,
+ RenderScript.SamplerValue.CLAMP);
+ mSampler = mRS.samplerCreate();
+
+
+ mRS.programFragmentBegin(null, null);
+ mRS.programFragmentSetTexEnable(0, true);
+ mRS.programFragmentSetTexEnvMode(0, RenderScript.EnvMode.MODULATE);
+ mPFImages = mRS.programFragmentCreate();
+ mPFImages.setName("PF");
+ mPFImages.bindSampler(mSampler, 0);
+
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreDepthFunc(RenderScript.DepthFunc.LESS);
+ mRS.programFragmentStoreDitherEnable(false);
+ mRS.programFragmentStoreDepthMask(false);
+ mRS.programFragmentStoreBlendFunc(RenderScript.BlendSrcFunc.ONE,
+ RenderScript.BlendDstFunc.ONE);
+ mPFSBackground = mRS.programFragmentStoreCreate();
+ mPFSBackground.setName("PFS");
+
+ mPVAlloc = new ProgramVertexAlloc(mRS);
+ mRS.programVertexBegin(null, null);
+ mRS.programVertexSetTextureMatrixEnable(true);
+ mPV = mRS.programVertexCreate();
+ mPV.setName("PV");
+ mPV.bindAllocation(0, mPVAlloc.mAlloc);
+
+
+
+ mPVAlloc.setupProjectionNormalized(320, 480);
+ //mPVAlloc.setupOrthoNormalized(320, 480);
+ mRS.contextBindProgramVertex(mPV);
+
+ mAllocScratchBuf = new int[32];
+ for(int ct=0; ct < mAllocScratchBuf.length; ct++) {
+ mAllocScratchBuf[ct] = 0;
+ }
+ mAllocScratch = mRS.allocationCreatePredefSized(
+ RenderScript.ElementPredefined.USER_I32, mAllocScratchBuf.length);
+ mAllocScratch.data(mAllocScratchBuf);
+
+ Log.e("rs", "Done loading named");
+
+
+
+ {
+ mIcons = new RenderScript.Allocation[4];
+ mAllocIconIDBuf = new int[mIcons.length];
+ mAllocIconID = mRS.allocationCreatePredefSized(
+ RenderScript.ElementPredefined.USER_I32, mAllocIconIDBuf.length);
+
+
+ Bitmap b;
+ BitmapFactory.Options opts = new BitmapFactory.Options();
+ opts.inScaled = false;
+
+ b = BitmapFactory.decodeResource(mRes, R.raw.browser, opts);
+ mIcons[0] = mRS.allocationCreateFromBitmap(b, RenderScript.ElementPredefined.RGB_565, true);
+
+ b = BitmapFactory.decodeResource(mRes, R.raw.market, opts);
+ mIcons[1] = mRS.allocationCreateFromBitmap(b, RenderScript.ElementPredefined.RGB_565, true);
+
+ b = BitmapFactory.decodeResource(mRes, R.raw.photos, opts);
+ mIcons[2] = mRS.allocationCreateFromBitmap(b, RenderScript.ElementPredefined.RGB_565, true);
+
+ b = BitmapFactory.decodeResource(mRes, R.raw.settings, opts);
+ mIcons[3] = mRS.allocationCreateFromBitmap(b, RenderScript.ElementPredefined.RGB_565, true);
+
+ for(int ct=0; ct < mIcons.length; ct++) {
+ mIcons[ct].uploadToTexture(0);
+ mAllocIconIDBuf[ct] = mIcons[ct].getID();
+ }
+ mAllocIconID.data(mAllocIconIDBuf);
+
+ RenderScript.Element e = mRS.elementGetPredefined(RenderScript.ElementPredefined.RGB_565);
+ mRS.typeBegin(e);
+ mRS.typeAdd(RenderScript.Dimension.X, 64);
+ mRS.typeAdd(RenderScript.Dimension.Y, 64);
+ RenderScript.Type t = mRS.typeCreate();
+ mIconPlate = mRS.allocationCreateTyped(t);
+ //t.destroy();
+ //e.destroy();
+
+ int tmp[] = new int[64 * 32];
+ for(int ct = 0; ct < (64*32); ct++) {
+ tmp[ct] = 7 | (13 << 5) | (7 << 11);
+ tmp[ct] = tmp[ct] | (tmp[ct] << 16);
+ }
+ for(int ct = 0; ct < 32; ct++) {
+ tmp[ct] = 0;
+ tmp[ct + (63*32)] = 0;
+ }
+ for(int ct = 0; ct < 64; ct++) {
+ tmp[ct * 32] = 0;
+ tmp[ct * 32 + 31] = 0;
+ }
+ mIconPlate.data(tmp);
+ Log.e("xx", "plate");
+ mIconPlate.uploadToTexture(0);
+ mIconPlate.setName("Plate");
+ mPFImages.bindTexture(mIconPlate, 0);
+ }
+
+ }
+
+
+
+ private void initRS() {
+ mRS.scriptCBegin();
+ mRS.scriptCSetClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ mRS.scriptCSetScript(mRes, R.raw.rollo);
+ //mRS.scriptCSetScript(mRes, R.raw.rollo2);
+ mRS.scriptCSetRoot(true);
+ //mRS.scriptCSetClearDepth(0);
+ mScript = mRS.scriptCCreate();
+
+ mAllocStateBuf = new int[] {0, 0, 0, 8, 0, 0, 0, 0, 38, 0, 0};
+ mAllocState = mRS.allocationCreatePredefSized(
+ RenderScript.ElementPredefined.USER_I32, mAllocStateBuf.length);
+ mScript.bindAllocation(mAllocState, 0);
+ mScript.bindAllocation(mAllocIconID, 1);
+ mScript.bindAllocation(mAllocScratch, 2);
+ setPosition(0);
+ setZoom(1);
+
+ //RenderScript.File f = mRS.fileOpen("/sdcard/test.a3d");
+
+ mRS.contextBindRootScript(mScript);
+ }
+}
+
+
+
diff --git a/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java b/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java
new file mode 100644
index 0000000..b5e02af
--- /dev/null
+++ b/libs/rs/java/Rollo/src/com/android/rollo/RolloView.java
@@ -0,0 +1,208 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.rollo;
+
+import java.io.Writer;
+import java.util.ArrayList;
+import java.util.concurrent.Semaphore;
+import java.lang.Float;
+
+import android.renderscript.RSSurfaceView;
+import android.renderscript.RenderScript;
+
+import android.content.Context;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.drawable.BitmapDrawable;
+import android.graphics.drawable.Drawable;
+import android.os.Handler;
+import android.os.Message;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.Surface;
+import android.view.SurfaceHolder;
+import android.view.SurfaceView;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+import android.graphics.PixelFormat;
+
+
+public class RolloView extends RSSurfaceView {
+ public RolloView(Context context) {
+ super(context);
+ setFocusable(true);
+ getHolder().setFormat(PixelFormat.TRANSLUCENT);
+ }
+
+ private RenderScript mRS;
+ private RolloRS mRender;
+
+ public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
+ super.surfaceChanged(holder, format, w, h);
+
+ mRS = createRenderScript();
+ mRender = new RolloRS();
+ mRender.init(mRS, getResources(), w, h);
+ }
+
+ @Override
+ public boolean onKeyDown(int keyCode, KeyEvent event)
+ {
+ // break point at here
+ // this method doesn't work when 'extends View' include 'extends ScrollView'.
+ return super.onKeyDown(keyCode, event);
+ }
+
+ boolean mControlMode = false;
+ boolean mZoomMode = false;
+ boolean mFlingMode = false;
+ float mFlingX = 0;
+ float mFlingY = 0;
+ float mColumn = -1;
+ float mOldColumn;
+ float mZoom = 1;
+
+ int mIconCount = 38;
+ int mRows = 4;
+ int mColumns = (mIconCount + mRows - 1) / mRows;
+
+ float mMaxZoom = ((float)mColumns) / 3.f;
+
+
+ void setColumn(boolean clamp)
+ {
+ //Log.e("rs", " col = " + Float.toString(mColumn));
+ float c = mColumn;
+ if(c > (mColumns -2)) {
+ c = (mColumns -2);
+ }
+ if(c < 1) {
+ c = 1;
+ }
+ mRender.setPosition(c);
+ if(clamp) {
+ mColumn = c;
+ }
+ }
+
+ void computeSelection(float x, float y)
+ {
+ float col = mColumn + (x - 0.5f) * 3;
+ int iCol = (int)(col + 0.25f);
+
+ float row = (y / 0.8f) * mRows;
+ int iRow = (int)(row - 0.25f);
+
+ mRender.setSelected(iCol * mRows + iRow);
+ }
+
+ @Override
+ public boolean onTouchEvent(MotionEvent ev)
+ {
+ boolean ret = true;
+ int act = ev.getAction();
+ if (act == ev.ACTION_UP) {
+ ret = false;
+ }
+
+ float nx = ev.getX() / getWidth();
+ float ny = ev.getY() / getHeight();
+
+ mRender.setTouch(ret);
+
+ if((ny > 0.85f) || mControlMode) {
+ mFlingMode = false;
+
+ // Projector control
+ if((nx > 0.2f) && (nx < 0.8f) || mControlMode) {
+ if(act != ev.ACTION_UP) {
+ float zoom = mMaxZoom;
+ if(mControlMode) {
+ if(!mZoomMode) {
+ zoom = 1.f;
+ }
+ float dx = nx - mFlingX;
+
+ if((ny < 0.9) && mZoomMode) {
+ zoom = mMaxZoom - ((0.9f - ny) * 10.f);
+ if(zoom < 1) {
+ zoom = 1;
+ mZoomMode = false;
+ }
+ mOldColumn = mColumn;
+ }
+ mColumn += dx * 4;// * zoom;
+ if(zoom > 1.01f) {
+ mColumn += (mZoom - zoom) * (nx - 0.5f) * 4 * zoom;
+ }
+ } else {
+ mOldColumn = mColumn;
+ mColumn = ((float)mColumns) / 2;
+ mControlMode = true;
+ mZoomMode = true;
+ }
+ mZoom = zoom;
+ mFlingX = nx;
+ mRender.setZoom(zoom);
+ } else {
+ if(mControlMode && (mZoom < 1.01f)) {
+ computeSelection(nx, ny);
+ }
+ mControlMode = false;
+ mColumn = mOldColumn;
+ mRender.setZoom(1.f);
+ }
+ } else {
+ // Do something with corners here....
+ }
+ setColumn(true);
+
+ } else {
+ // icon control
+ if(act != ev.ACTION_UP) {
+ if(mFlingMode) {
+ mColumn += (mFlingX - nx) * 4;
+ setColumn(true);
+ }
+ mFlingMode = true;
+ mFlingX = nx;
+ mFlingY = ny;
+ } else {
+ mFlingMode = false;
+ }
+ }
+
+
+ return ret;
+ }
+
+ @Override
+ public boolean onTrackballEvent(MotionEvent ev)
+ {
+ float x = ev.getX();
+ float y = ev.getY();
+ //Float tx = new Float(x);
+ //Float ty = new Float(y);
+ //Log.e("rs", "tbe " + tx.toString() + ", " + ty.toString());
+
+
+ return true;
+ }
+
+}
+
+
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec
new file mode 100644
index 0000000..2f99808
--- /dev/null
+++ b/libs/rs/rs.spec
@@ -0,0 +1,449 @@
+
+
+ContextBindRootScript {
+ param RsScript sampler
+ }
+
+ContextBindProgramFragmentStore {
+ param RsProgramFragmentStore pgm
+ }
+
+ContextBindProgramFragment {
+ param RsProgramFragment pgm
+ }
+
+ContextBindProgramVertex {
+ param RsProgramVertex pgm
+ }
+
+AssignName {
+ param void *obj
+ param const char *name
+ param size_t len
+ }
+
+ElementBegin {
+}
+
+ElementAddPredefined {
+ param RsElementPredefined predef
+ }
+
+ElementAdd {
+ param RsDataKind dataKind
+ param RsDataType dataType
+ param bool isNormalized
+ param size_t bits
+ }
+
+ElementCreate {
+ ret RsElement
+ }
+
+ElementGetPredefined {
+ param RsElementPredefined predef
+ ret RsElement
+ }
+
+ElementDestroy {
+ param RsElement ve
+ }
+
+TypeBegin {
+ param RsElement type
+ }
+
+TypeAdd {
+ param RsDimension dim
+ param size_t value
+ }
+
+TypeCreate {
+ ret RsType
+ }
+
+TypeDestroy {
+ param RsType p
+ }
+
+AllocationCreateTyped {
+ param RsType type
+ ret RsAllocation
+ }
+
+AllocationCreatePredefSized {
+ param RsElementPredefined predef
+ param size_t count
+ ret RsAllocation
+ }
+
+AllocationCreateSized {
+ param RsElement e
+ param size_t count
+ ret RsAllocation
+ }
+
+AllocationCreateFromFile {
+ param const char *file
+ param bool genMips
+ ret RsAllocation
+ }
+
+AllocationCreateFromBitmap {
+ param uint32_t width
+ param uint32_t height
+ param RsElementPredefined dstFmt
+ param RsElementPredefined srcFmt
+ param bool genMips
+ param const void * data
+ ret RsAllocation
+ }
+
+
+AllocationUploadToTexture {
+ param RsAllocation alloc
+ param uint32_t baseMipLevel
+ }
+
+AllocationUploadToBufferObject {
+ param RsAllocation alloc
+ }
+
+AllocationDestroy {
+ param RsAllocation alloc
+ }
+
+
+AllocationData {
+ param RsAllocation va
+ param const void * data
+ }
+
+Allocation1DSubData {
+ param RsAllocation va
+ param uint32_t xoff
+ param uint32_t count
+ param const void *data
+ }
+
+Allocation2DSubData {
+ param RsAllocation va
+ param uint32_t xoff
+ param uint32_t yoff
+ param uint32_t w
+ param uint32_t h
+ param const void *data
+ }
+
+
+Adapter1DCreate {
+ ret RsAdapter1D
+ }
+
+Adapter1DBindAllocation {
+ param RsAdapter1D adapt
+ param RsAllocation alloc
+ }
+
+Adapter1DDestroy {
+ param RsAdapter1D adapter
+ }
+
+Adapter1DSetConstraint {
+ param RsAdapter1D adapter
+ param RsDimension dim
+ param uint32_t value
+ }
+
+Adapter1DData {
+ param RsAdapter1D adapter
+ param const void * data
+ }
+
+Adapter1DSubData {
+ param RsAdapter1D adapter
+ param uint32_t xoff
+ param uint32_t count
+ param const void *data
+ }
+
+Adapter2DCreate {
+ ret RsAdapter2D
+ }
+
+Adapter2DBindAllocation {
+ param RsAdapter2D adapt
+ param RsAllocation alloc
+ }
+
+Adapter2DDestroy {
+ param RsAdapter2D adapter
+ }
+
+Adapter2DSetConstraint {
+ param RsAdapter2D adapter
+ param RsDimension dim
+ param uint32_t value
+ }
+
+Adapter2DData {
+ param RsAdapter2D adapter
+ param const void *data
+ }
+
+Adapter2DSubData {
+ param RsAdapter2D adapter
+ param uint32_t xoff
+ param uint32_t yoff
+ param uint32_t w
+ param uint32_t h
+ param const void *data
+ }
+
+SamplerBegin {
+ }
+
+SamplerSet {
+ param RsSamplerParam p
+ param RsSamplerValue value
+ }
+
+SamplerCreate {
+ ret RsSampler
+ }
+
+SamplerDestroy {
+ param RsSampler s
+ }
+
+TriangleMeshBegin {
+ param RsElement vertex
+ param RsElement index
+ }
+
+TriangleMeshAddVertex {
+ param const void *vtx
+ }
+
+TriangleMeshAddTriangle {
+ param uint32_t idx1
+ param uint32_t idx2
+ param uint32_t idx3
+ }
+
+TriangleMeshCreate {
+ ret RsTriangleMesh
+ }
+
+TriangleMeshDestroy {
+ param RsTriangleMesh mesh
+ }
+
+TriangleMeshRender {
+ param RsTriangleMesh vtm
+ }
+
+TriangleMeshRenderRange {
+ param RsTriangleMesh vtm
+ param uint32_t start
+ param uint32_t count
+ }
+
+ScriptDestroy {
+ param RsScript script
+ }
+
+ScriptBindAllocation {
+ param RsScript vtm
+ param RsAllocation va
+ param uint32_t slot
+ }
+
+
+ScriptCBegin {
+ }
+
+ScriptCSetClearColor {
+ param float r
+ param float g
+ param float b
+ param float a
+ }
+
+ScriptCSetClearDepth {
+ param float depth
+ }
+
+ScriptCSetClearStencil {
+ param uint32_t stencil
+ }
+
+ScriptCAddType {
+ param RsType type
+ }
+
+ScriptCSetRoot {
+ param bool isRoot
+ }
+
+ScriptCSetScript {
+ param void * codePtr
+ }
+
+ScriptCSetText {
+ param const char * text
+ param uint32_t length
+ }
+
+ScriptCCreate {
+ ret RsScript
+ }
+
+
+ProgramFragmentStoreBegin {
+ param RsElement in
+ param RsElement out
+ }
+
+ProgramFragmentStoreColorMask {
+ param bool r
+ param bool g
+ param bool b
+ param bool a
+ }
+
+ProgramFragmentStoreBlendFunc {
+ param RsBlendSrcFunc srcFunc
+ param RsBlendDstFunc destFunc
+ }
+
+ProgramFragmentStoreDepthMask {
+ param bool enable
+}
+
+ProgramFragmentStoreDither {
+ param bool enable
+}
+
+ProgramFragmentStoreDepthFunc {
+ param RsDepthFunc func
+}
+
+ProgramFragmentStoreCreate {
+ ret RsProgramFragmentStore
+ }
+
+ProgramFragmentStoreDestroy {
+ param RsProgramFragmentStore pfs
+ }
+
+
+ProgramFragmentBegin {
+ param RsElement in
+ param RsElement out
+ }
+
+ProgramFragmentBindTexture {
+ param RsProgramFragment pf
+ param uint32_t slot
+ param RsAllocation a
+ }
+
+ProgramFragmentBindSampler {
+ param RsProgramFragment pf
+ param uint32_t slot
+ param RsSampler s
+ }
+
+ProgramFragmentSetType {
+ param uint32_t slot
+ param RsType t
+ }
+
+ProgramFragmentSetEnvMode {
+ param uint32_t slot
+ param RsTexEnvMode env
+ }
+
+ProgramFragmentSetTexEnable {
+ param uint32_t slot
+ param bool enable
+ }
+
+ProgramFragmentCreate {
+ ret RsProgramFragment
+ }
+
+ProgramFragmentDestroy {
+ param RsProgramFragment pf
+ }
+
+
+ProgramVertexBegin {
+ param RsElement in
+ param RsElement out
+ }
+
+ProgramVertexCreate {
+ ret RsProgramVertex
+ }
+
+ProgramVertexBindAllocation {
+ param RsProgramVertex vpgm
+ param uint32_t slot
+ param RsAllocation constants
+ }
+
+ProgramVertexSetType {
+ param uint32_t slot
+ param RsType constants
+ }
+
+ProgramVertexSetTextureMatrixEnable {
+ param bool enable
+ }
+
+ProgramVertexAddLight {
+ param RsLight light
+ }
+
+LightBegin {
+ }
+
+LightSetLocal {
+ param bool isLocal
+ }
+
+LightSetMonochromatic {
+ param bool isMono
+ }
+
+LightCreate {
+ ret RsLight light
+ }
+
+LightDestroy {
+ param RsLight light
+ }
+
+LightSetPosition {
+ param RsLight light
+ param float x
+ param float y
+ param float z
+ }
+
+LightSetColor {
+ param RsLight light
+ param float r
+ param float g
+ param float b
+ }
+
+FileOpen {
+ ret RsFile
+ param const char *name
+ param size_t len
+ }
+
+
diff --git a/libs/rs/rsAdapter.cpp b/libs/rs/rsAdapter.cpp
new file mode 100644
index 0000000..7ac2aed
--- /dev/null
+++ b/libs/rs/rsAdapter.cpp
@@ -0,0 +1,245 @@
+
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Adapter1D::Adapter1D()
+{
+ reset();
+}
+
+Adapter1D::Adapter1D(Allocation *a)
+{
+ reset();
+ setAllocation(a);
+}
+
+void Adapter1D::reset()
+{
+ mY = 0;
+ mZ = 0;
+ mLOD = 0;
+ mFace = 0;
+}
+
+void * Adapter1D::getElement(uint32_t x)
+{
+ rsAssert(mAllocation.get());
+ rsAssert(mAllocation->getPtr());
+ rsAssert(mAllocation->getType());
+ uint8_t * ptr = static_cast<uint8_t *>(mAllocation->getPtr());
+ ptr += mAllocation->getType()->getLODOffset(mLOD, x, mY);
+ return ptr;
+}
+
+void Adapter1D::subData(uint32_t xoff, uint32_t count, const void *data)
+{
+ if (mAllocation.get() && mAllocation.get()->getType()) {
+ void *ptr = getElement(xoff);
+ count *= mAllocation.get()->getType()->getElementSizeBytes();
+ memcpy(ptr, data, count);
+ }
+}
+
+void Adapter1D::data(const void *data)
+{
+ memcpy(getElement(0),
+ data,
+ mAllocation.get()->getType()->getSizeBytes());
+}
+
+namespace android {
+namespace renderscript {
+
+RsAdapter1D rsi_Adapter1DCreate(Context *rsc)
+{
+ return new Adapter1D();
+}
+
+void rsi_Adapter1DDestroy(Context *rsc, RsAdapter1D va)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ a->decRef();
+}
+
+void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ Allocation * alloc = static_cast<Allocation *>(valloc);
+ a->setAllocation(alloc);
+}
+
+void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ switch(dim) {
+ case RS_DIMENSION_X:
+ rsAssert(!"Cannot contrain X in an 1D adapter");
+ return;
+ case RS_DIMENSION_Y:
+ a->setY(value);
+ break;
+ case RS_DIMENSION_Z:
+ a->setZ(value);
+ break;
+ case RS_DIMENSION_LOD:
+ a->setLOD(value);
+ break;
+ case RS_DIMENSION_FACE:
+ a->setFace(value);
+ break;
+ default:
+ rsAssert(!"Unimplemented constraint");
+ return;
+ }
+}
+
+void rsi_Adapter1DSubData(Context *rsc, RsAdapter1D va, uint32_t xoff, uint32_t count, const void *data)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ a->subData(xoff, count, data);
+}
+
+void rsi_Adapter1DData(Context *rsc, RsAdapter1D va, const void *data)
+{
+ Adapter1D * a = static_cast<Adapter1D *>(va);
+ a->data(data);
+}
+
+}
+}
+
+//////////////////////////
+
+Adapter2D::Adapter2D()
+{
+ reset();
+}
+
+Adapter2D::Adapter2D(Allocation *a)
+{
+ reset();
+ setAllocation(a);
+}
+
+void Adapter2D::reset()
+{
+ mZ = 0;
+ mLOD = 0;
+ mFace = 0;
+}
+
+void * Adapter2D::getElement(uint32_t x, uint32_t y) const
+{
+ rsAssert(mAllocation.get());
+ rsAssert(mAllocation->getPtr());
+ rsAssert(mAllocation->getType());
+ uint8_t * ptr = static_cast<uint8_t *>(mAllocation->getPtr());
+ ptr += mAllocation->getType()->getLODOffset(mLOD, x, y);
+ return ptr;
+}
+
+void Adapter2D::subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data)
+{
+ rsAssert(mAllocation.get());
+ rsAssert(mAllocation->getPtr());
+ rsAssert(mAllocation->getType());
+
+ uint32_t eSize = mAllocation.get()->getType()->getElementSizeBytes();
+ uint32_t lineSize = eSize * w;
+ uint32_t destW = getDimX();
+
+ const uint8_t *src = static_cast<const uint8_t *>(data);
+ for (uint32_t line=yoff; line < (yoff+h); line++) {
+ memcpy(getElement(xoff, line), src, lineSize);
+ src += lineSize;
+ }
+}
+
+void Adapter2D::data(const void *data)
+{
+ memcpy(getElement(0,0),
+ data,
+ mAllocation.get()->getType()->getSizeBytes());
+}
+
+
+
+namespace android {
+namespace renderscript {
+
+RsAdapter2D rsi_Adapter2DCreate(Context *rsc)
+{
+ return new Adapter2D();
+}
+
+void rsi_Adapter2DDestroy(Context *rsc, RsAdapter2D va)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ a->decRef();
+}
+
+void rsi_Adapter2DBindAllocation(Context *rsc, RsAdapter2D va, RsAllocation valloc)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ Allocation * alloc = static_cast<Allocation *>(valloc);
+ a->setAllocation(alloc);
+}
+
+void rsi_Adapter2DSetConstraint(Context *rsc, RsAdapter2D va, RsDimension dim, uint32_t value)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ switch(dim) {
+ case RS_DIMENSION_X:
+ rsAssert(!"Cannot contrain X in an 2D adapter");
+ return;
+ case RS_DIMENSION_Y:
+ rsAssert(!"Cannot contrain Y in an 2D adapter");
+ break;
+ case RS_DIMENSION_Z:
+ a->setZ(value);
+ break;
+ case RS_DIMENSION_LOD:
+ a->setLOD(value);
+ break;
+ case RS_DIMENSION_FACE:
+ a->setFace(value);
+ break;
+ default:
+ rsAssert(!"Unimplemented constraint");
+ return;
+ }
+}
+
+void rsi_Adapter2DData(Context *rsc, RsAdapter2D va, const void *data)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ a->data(data);
+}
+
+void rsi_Adapter2DSubData(Context *rsc, RsAdapter2D va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data)
+{
+ Adapter2D * a = static_cast<Adapter2D *>(va);
+ a->subData(xoff, yoff, w, h, data);
+}
+
+}
+}
diff --git a/libs/rs/rsAdapter.h b/libs/rs/rsAdapter.h
new file mode 100644
index 0000000..865535e
--- /dev/null
+++ b/libs/rs/rsAdapter.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_ADAPTER_H
+#define ANDROID_RS_ADAPTER_H
+
+#include "rsAllocation.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class Adapter1D : public ObjectBase
+{
+
+public:
+ // By policy this allocation will hold a pointer to the type
+ // but will not destroy it on destruction.
+ Adapter1D();
+ Adapter1D(Allocation *);
+ void reset();
+ void * getElement(uint32_t x);
+
+ void setAllocation(Allocation *a) {mAllocation.set(a);}
+
+ uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
+
+ const Type * getBaseType() const {return mAllocation->getType();}
+
+ inline void setY(uint32_t y) {mY = y;}
+ inline void setZ(uint32_t z) {mZ = z;}
+ inline void setLOD(uint32_t lod) {mLOD = lod;}
+ inline void setFace(uint32_t face) {mFace = face;}
+ //void setArray(uint32_t num, uint32_t value);
+
+ void subData(uint32_t xoff, uint32_t count, const void *data);
+ void data(const void *data);
+
+protected:
+ ObjectBaseRef<Allocation> mAllocation;
+ uint32_t mY;
+ uint32_t mZ;
+ uint32_t mLOD;
+ uint32_t mFace;
+};
+
+class Adapter2D : public ObjectBase
+{
+
+public:
+ // By policy this allocation will hold a pointer to the type
+ // but will not destroy it on destruction.
+ Adapter2D();
+ Adapter2D(Allocation *);
+ void reset();
+ void * getElement(uint32_t x, uint32_t y) const;
+
+ uint32_t getDimX() const {return mAllocation->getType()->getLODDimX(mLOD);}
+ uint32_t getDimY() const {return mAllocation->getType()->getLODDimY(mLOD);}
+ const Type * getBaseType() const {return mAllocation->getType();}
+
+ void setAllocation(Allocation *a) {mAllocation.set(a);}
+ inline void setZ(uint32_t z) {mZ = z;}
+ inline void setLOD(uint32_t lod) {mLOD = lod;}
+ inline void setFace(uint32_t face) {mFace = face;}
+ //void setArray(uint32_t num, uint32_t value);
+
+ void data(const void *data);
+ void subData(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data);
+
+protected:
+ ObjectBaseRef<Allocation> mAllocation;
+ uint32_t mZ;
+ uint32_t mLOD;
+ uint32_t mFace;
+};
+
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
new file mode 100644
index 0000000..c143307
--- /dev/null
+++ b/libs/rs/rsAllocation.cpp
@@ -0,0 +1,477 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+Allocation::Allocation(const Type *type)
+{
+ mPtr = NULL;
+
+ mCpuWrite = false;
+ mCpuRead = false;
+ mGpuWrite = false;
+ mGpuRead = false;
+
+ mReadWriteRatio = 0;
+ mUpdateSize = 0;
+
+ mIsTexture = false;
+ mTextureID = 0;
+
+ mIsVertexBuffer = false;
+ mBufferID = 0;
+
+ mType.set(type);
+ mPtr = malloc(mType->getSizeBytes());
+ if (!mPtr) {
+ LOGE("Allocation::Allocation, alloc failure");
+ }
+
+}
+
+Allocation::~Allocation()
+{
+}
+
+void Allocation::setCpuWritable(bool)
+{
+}
+
+void Allocation::setGpuWritable(bool)
+{
+}
+
+void Allocation::setCpuReadable(bool)
+{
+}
+
+void Allocation::setGpuReadable(bool)
+{
+}
+
+bool Allocation::fixAllocation()
+{
+ return false;
+}
+
+void Allocation::uploadToTexture(uint32_t lodOffset)
+{
+ //rsAssert(!mTextureId);
+ rsAssert(lodOffset < mType->getLODCount());
+
+ GLenum type = mType->getElement()->getGLType();
+ GLenum format = mType->getElement()->getGLFormat();
+
+ if (!type || !format) {
+ return;
+ }
+
+ if (!mTextureID) {
+ glGenTextures(1, &mTextureID);
+ }
+ glBindTexture(GL_TEXTURE_2D, mTextureID);
+
+ Adapter2D adapt(this);
+ for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {
+ adapt.setLOD(lod+lodOffset);
+
+ uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0));
+ glTexImage2D(GL_TEXTURE_2D, lod, format,
+ adapt.getDimX(), adapt.getDimY(),
+ 0, format, type, ptr);
+ }
+}
+
+void Allocation::uploadToBufferObject()
+{
+ rsAssert(!mType->getDimY());
+ rsAssert(!mType->getDimZ());
+
+ if (!mBufferID) {
+ glGenBuffers(1, &mBufferID);
+ }
+ glBindBuffer(GL_ARRAY_BUFFER, mBufferID);
+ glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+}
+
+void Allocation::data(const void *data)
+{
+ memcpy(mPtr, data, mType->getSizeBytes());
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t count, const void *data)
+{
+ uint32_t eSize = mType->getElementSizeBytes();
+ uint8_t * ptr = static_cast<uint8_t *>(mPtr);
+ ptr += eSize * xoff;
+ memcpy(ptr, data, count * eSize);
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t yoff,
+ uint32_t w, uint32_t h, const void *data)
+{
+ uint32_t eSize = mType->getElementSizeBytes();
+ uint32_t lineSize = eSize * w;
+ uint32_t destW = mType->getDimX();
+
+ const uint8_t *src = static_cast<const uint8_t *>(data);
+ uint8_t *dst = static_cast<uint8_t *>(mPtr);
+ dst += eSize * (xoff + yoff * destW);
+ for (uint32_t line=yoff; line < (yoff+h); line++) {
+ uint8_t * ptr = static_cast<uint8_t *>(mPtr);
+ memcpy(dst, src, lineSize);
+ src += lineSize;
+ dst += destW * eSize;
+ }
+}
+
+void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
+ uint32_t w, uint32_t h, uint32_t d, const void *data)
+{
+}
+
+
+
+/////////////////
+//
+
+
+namespace android {
+namespace renderscript {
+
+RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype)
+{
+ const Type * type = static_cast<const Type *>(vtype);
+
+ Allocation * alloc = new Allocation(type);
+ alloc->incRef();
+ return alloc;
+}
+
+RsAllocation rsi_AllocationCreatePredefSized(Context *rsc, RsElementPredefined t, size_t count)
+{
+ RsElement e = rsi_ElementGetPredefined(rsc, t);
+ return rsi_AllocationCreateSized(rsc, e, count);
+}
+
+RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count)
+{
+ Type * type = new Type();
+ type->setDimX(count);
+ type->setElement(static_cast<Element *>(e));
+ type->compute();
+ return rsi_AllocationCreateTyped(rsc, type);
+}
+
+void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel)
+{
+ Allocation *alloc = static_cast<Allocation *>(va);
+ alloc->uploadToTexture(baseMipLevel);
+}
+
+void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)
+{
+ Allocation *alloc = static_cast<Allocation *>(va);
+ alloc->uploadToBufferObject();
+}
+
+void rsi_AllocationDestroy(Context *rsc, RsAllocation)
+{
+}
+
+static void mip565(const Adapter2D &out, const Adapter2D &in)
+{
+ uint32_t w = out.getDimX();
+ uint32_t h = out.getDimY();
+
+ for (uint32_t y=0; y < w; y++) {
+ uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y));
+ const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2));
+ const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1));
+
+ for (uint32_t x=0; x < h; x++) {
+ *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
+ oPtr ++;
+ i1 += 2;
+ i2 += 2;
+ }
+ }
+}
+
+static void mip8888(const Adapter2D &out, const Adapter2D &in)
+{
+ uint32_t w = out.getDimX();
+ uint32_t h = out.getDimY();
+
+ for (uint32_t y=0; y < w; y++) {
+ uint32_t *oPtr = static_cast<uint32_t *>(out.getElement(0, y));
+ const uint32_t *i1 = static_cast<uint32_t *>(in.getElement(0, y*2));
+ const uint32_t *i2 = static_cast<uint32_t *>(in.getElement(0, y*2+1));
+
+ for (uint32_t x=0; x < h; x++) {
+ *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
+ oPtr ++;
+ i1 += 2;
+ i2 += 2;
+ }
+ }
+
+}
+
+
+typedef void (*ElementConverter_t)(void *dst, const void *src, uint32_t count);
+
+static void elementConverter_cpy_16(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count * 2);
+}
+static void elementConverter_cpy_8(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count);
+}
+static void elementConverter_cpy_32(void *dst, const void *src, uint32_t count)
+{
+ memcpy(dst, src, count * 4);
+}
+
+
+static void elementConverter_888_to_565(void *dst, const void *src, uint32_t count)
+{
+ uint16_t *d = static_cast<uint16_t *>(dst);
+ const uint8_t *s = static_cast<const uint8_t *>(src);
+
+ while(count--) {
+ *d = rs888to565(s[0], s[1], s[2]);
+ d++;
+ s+= 3;
+ }
+}
+
+static void elementConverter_8888_to_565(void *dst, const void *src, uint32_t count)
+{
+ uint16_t *d = static_cast<uint16_t *>(dst);
+ const uint8_t *s = static_cast<const uint8_t *>(src);
+
+ while(count--) {
+ *d = rs888to565(s[0], s[1], s[2]);
+ d++;
+ s+= 4;
+ }
+}
+
+static ElementConverter_t pickConverter(RsElementPredefined dstFmt, RsElementPredefined srcFmt)
+{
+ if ((dstFmt == RS_ELEMENT_RGB_565) &&
+ (srcFmt == RS_ELEMENT_RGB_565)) {
+ return elementConverter_cpy_16;
+ }
+
+ if ((dstFmt == RS_ELEMENT_RGB_565) &&
+ (srcFmt == RS_ELEMENT_RGB_888)) {
+ return elementConverter_888_to_565;
+ }
+
+ if ((dstFmt == RS_ELEMENT_RGB_565) &&
+ (srcFmt == RS_ELEMENT_RGBA_8888)) {
+ return elementConverter_8888_to_565;
+ }
+
+ if ((dstFmt == RS_ELEMENT_RGBA_8888) &&
+ (srcFmt == RS_ELEMENT_RGBA_8888)) {
+ return elementConverter_cpy_32;
+ }
+
+ LOGE("pickConverter, unsuported combo");
+ return 0;
+}
+
+
+RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h, RsElementPredefined dstFmt, RsElementPredefined srcFmt, bool genMips, const void *data)
+{
+ rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGB_565));
+ rsi_TypeAdd(rsc, RS_DIMENSION_X, w);
+ rsi_TypeAdd(rsc, RS_DIMENSION_Y, h);
+ if (genMips) {
+ rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1);
+ }
+ RsType type = rsi_TypeCreate(rsc);
+
+ RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type);
+ Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc);
+ if (texAlloc == NULL) {
+ LOGE("Memory allocation failure");
+ return NULL;
+ }
+ texAlloc->incRef();
+
+ ElementConverter_t cvt = pickConverter(dstFmt, srcFmt);
+ cvt(texAlloc->getPtr(), data, w * h);
+
+ if (genMips) {
+ Adapter2D adapt(texAlloc);
+ Adapter2D adapt2(texAlloc);
+ for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
+ adapt.setLOD(lod);
+ adapt2.setLOD(lod + 1);
+ mip565(adapt2, adapt);
+ }
+ }
+
+ return texAlloc;
+}
+
+RsAllocation rsi_AllocationCreateFromFile(Context *rsc, const char *file, bool genMips)
+{
+ bool use32bpp = false;
+
+ typedef struct _Win3xBitmapHeader
+ {
+ uint16_t type;
+ uint32_t totalSize;
+ uint32_t reserved;
+ uint32_t offset;
+ int32_t hdrSize; /* Size of this header in bytes */
+ int32_t width; /* Image width in pixels */
+ int32_t height; /* Image height in pixels */
+ int16_t planes; /* Number of color planes */
+ int16_t bpp; /* Number of bits per pixel */
+ /* Fields added for Windows 3.x follow this line */
+ int32_t compression; /* Compression methods used */
+ int32_t sizeOfBitmap; /* Size of bitmap in bytes */
+ int32_t horzResolution; /* Horizontal resolution in pixels per meter */
+ int32_t vertResolution; /* Vertical resolution in pixels per meter */
+ int32_t colorsUsed; /* Number of colors in the image */
+ int32_t colorsImportant; /* Minimum number of important colors */
+ } __attribute__((__packed__)) WIN3XBITMAPHEADER;
+
+ _Win3xBitmapHeader hdr;
+
+ FILE *f = fopen(file, "rb");
+ if (f == NULL) {
+ LOGE("rsAllocationCreateFromBitmap failed to open file %s", file);
+ return NULL;
+ }
+ memset(&hdr, 0, sizeof(hdr));
+ fread(&hdr, sizeof(hdr), 1, f);
+
+ if (hdr.bpp != 24) {
+ LOGE("Unsuported BMP type");
+ fclose(f);
+ return NULL;
+ }
+
+ int32_t texWidth = rsHigherPow2(hdr.width);
+ int32_t texHeight = rsHigherPow2(hdr.height);
+
+ if (use32bpp) {
+ rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGBA_8888));
+ } else {
+ rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGB_565));
+ }
+ rsi_TypeAdd(rsc, RS_DIMENSION_X, texWidth);
+ rsi_TypeAdd(rsc, RS_DIMENSION_Y, texHeight);
+ if (genMips) {
+ rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1);
+ }
+ RsType type = rsi_TypeCreate(rsc);
+
+ RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type);
+ Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc);
+ texAlloc->incRef();
+ if (texAlloc == NULL) {
+ LOGE("Memory allocation failure");
+ fclose(f);
+ return NULL;
+ }
+
+ // offset to letterbox if height is not pow2
+ Adapter2D adapt(texAlloc);
+ uint8_t * fileInBuf = new uint8_t[texWidth * 3];
+ uint32_t yOffset = (hdr.width - hdr.height) / 2;
+
+ if (use32bpp) {
+ uint8_t *tmp = static_cast<uint8_t *>(adapt.getElement(0, yOffset));
+ for (int y=0; y < hdr.height; y++) {
+ fseek(f, hdr.offset + (y*hdr.width*3), SEEK_SET);
+ fread(fileInBuf, 1, hdr.width * 3, f);
+ for(int x=0; x < hdr.width; x++) {
+ tmp[0] = fileInBuf[x*3 + 2];
+ tmp[1] = fileInBuf[x*3 + 1];
+ tmp[2] = fileInBuf[x*3];
+ tmp[3] = 0xff;
+ tmp += 4;
+ }
+ }
+ } else {
+ uint16_t *tmp = static_cast<uint16_t *>(adapt.getElement(0, yOffset));
+ for (int y=0; y < hdr.height; y++) {
+ fseek(f, hdr.offset + (y*hdr.width*3), SEEK_SET);
+ fread(fileInBuf, 1, hdr.width * 3, f);
+ for(int x=0; x < hdr.width; x++) {
+ *tmp = rs888to565(fileInBuf[x*3 + 2], fileInBuf[x*3 + 1], fileInBuf[x*3]);
+ tmp++;
+ }
+ }
+ }
+
+ fclose(f);
+ delete [] fileInBuf;
+
+ if (genMips) {
+ Adapter2D adapt2(texAlloc);
+ for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) {
+ adapt.setLOD(lod);
+ adapt2.setLOD(lod + 1);
+ if (use32bpp) {
+ mip8888(adapt2, adapt);
+ } else {
+ mip565(adapt2, adapt);
+ }
+ }
+ }
+
+ return texAlloc;
+}
+
+
+void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->data(data);
+}
+
+void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->subData(xoff, count, data);
+}
+
+void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data)
+{
+ Allocation *a = static_cast<Allocation *>(va);
+ a->subData(xoff, yoff, w, h, data);
+}
+
+
+}
+}
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h
new file mode 100644
index 0000000..d0b91fd
--- /dev/null
+++ b/libs/rs/rsAllocation.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRUCTURED_ALLOCATION_H
+#define ANDROID_STRUCTURED_ALLOCATION_H
+
+#include "rsType.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+
+class Allocation : public ObjectBase
+{
+ // The graphics equilivent of malloc. The allocation contains a structure of elements.
+
+
+public:
+ // By policy this allocation will hold a pointer to the type
+ // but will not destroy it on destruction.
+ Allocation(const Type *);
+ virtual ~Allocation();
+
+ void setCpuWritable(bool);
+ void setGpuWritable(bool);
+ void setCpuReadable(bool);
+ void setGpuReadable(bool);
+
+ bool fixAllocation();
+
+ void * getPtr() const {return mPtr;}
+ const Type * getType() const {return mType.get();}
+
+ void uploadToTexture(uint32_t lodOffset = 0);
+ uint32_t getTextureID() const {return mTextureID;}
+
+ void uploadToBufferObject();
+ uint32_t getBufferObjectID() const {return mBufferID;}
+
+
+ void data(const void *data);
+ void subData(uint32_t xoff, uint32_t count, const void *data);
+ void subData(uint32_t xoff, uint32_t yoff,
+ uint32_t w, uint32_t h, const void *data);
+ void subData(uint32_t xoff, uint32_t yoff, uint32_t zoff,
+ uint32_t w, uint32_t h, uint32_t d, const void *data);
+
+protected:
+ ObjectBaseRef<const Type> mType;
+ void * mPtr;
+
+ // Usage restrictions
+ bool mCpuWrite;
+ bool mCpuRead;
+ bool mGpuWrite;
+ bool mGpuRead;
+
+ // more usage hint data from the application
+ // which can be used by a driver to pick the best memory type.
+ // Likely ignored for now
+ float mReadWriteRatio;
+ float mUpdateSize;
+
+
+ // Is this a legal structure to be used as a texture source.
+ // Initially this will require 1D or 2D and color data
+ bool mIsTexture;
+ uint32_t mTextureID;
+
+ // Is this a legal structure to be used as a vertex source.
+ // Initially this will require 1D and x(yzw). Additional per element data
+ // is allowed.
+ bool mIsVertexBuffer;
+ uint32_t mBufferID;
+
+};
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsComponent.cpp b/libs/rs/rsComponent.cpp
new file mode 100644
index 0000000..a931811
--- /dev/null
+++ b/libs/rs/rsComponent.cpp
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsComponent.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Component::Component()
+{
+ mType = FLOAT;
+ mKind = NONE;
+ mIsNormalized = false;
+ mBits = 0;
+}
+
+Component::Component(
+ DataKind dk, DataType dt,
+ bool isNormalized, uint32_t bits)
+{
+ mType = dt;
+ mKind = dk;
+ mIsNormalized = isNormalized;
+ mBits = bits;
+}
+
+Component::~Component()
+{
+}
diff --git a/libs/rs/rsComponent.h b/libs/rs/rsComponent.h
new file mode 100644
index 0000000..e1b0585
--- /dev/null
+++ b/libs/rs/rsComponent.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_STRUCTURED_COMPONENT_H
+#define ANDROID_RS_STRUCTURED_COMPONENT_H
+
+#include "rsUtils.h"
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Component : public ObjectBase
+{
+public:
+ enum DataType {
+ FLOAT,
+ UNSIGNED,
+ SIGNED
+ };
+
+ enum DataKind {
+ NONE,
+ RED, GREEN, BLUE, ALPHA, LUMINANCE, INTENSITY,
+ X, Y, Z, W,
+ S, T, Q, R,
+ NX, NY, NZ,
+ INDEX,
+ USER
+ };
+
+
+ Component(DataKind dk, DataType dt, bool isNormalized, uint32_t bits);
+ virtual ~Component();
+
+ DataType getType() const {return mType;}
+ bool getIsNormalized() const {return mIsNormalized;}
+ DataKind getKind() const {return mKind;}
+ uint32_t getBits() const {return mBits;}
+
+protected:
+
+ DataType mType;
+ bool mIsNormalized;
+ DataKind mKind;
+ uint32_t mBits;
+
+private:
+ Component();
+};
+
+
+}
+}
+
+#endif //ANDROID_RS_STRUCTURED_COMPONENT_H
+
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
new file mode 100644
index 0000000..78b8bf8
--- /dev/null
+++ b/libs/rs/rsContext.cpp
@@ -0,0 +1,378 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsDevice.h"
+#include "rsContext.h"
+#include "rsThreadIO.h"
+#include "utils/String8.h"
+#include <ui/FramebufferNativeWindow.h>
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+Context * Context::gCon = NULL;
+pthread_key_t Context::gThreadTLSKey = 0;
+
+void Context::initEGL()
+{
+ mNumConfigs = -1;
+
+ EGLint s_configAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+#if 1
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+#else
+ EGL_RED_SIZE, 5,
+ EGL_GREEN_SIZE, 6,
+ EGL_BLUE_SIZE, 5,
+#endif
+ EGL_DEPTH_SIZE, 16,
+ EGL_NONE
+ };
+
+ mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ eglInitialize(mDisplay, &mMajorVersion, &mMinorVersion);
+ eglChooseConfig(mDisplay, s_configAttribs, &mConfig, 1, &mNumConfigs);
+
+ if (mWndSurface) {
+ mSurface = eglCreateWindowSurface(mDisplay, mConfig, mWndSurface,
+ NULL);
+ } else {
+ mSurface = eglCreateWindowSurface(mDisplay, mConfig,
+ android_createDisplaySurface(),
+ NULL);
+ }
+
+ mContext = eglCreateContext(mDisplay, mConfig, NULL, NULL);
+ eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
+ eglQuerySurface(mDisplay, mSurface, EGL_WIDTH, &mWidth);
+ eglQuerySurface(mDisplay, mSurface, EGL_HEIGHT, &mHeight);
+}
+
+bool Context::runScript(Script *s, uint32_t launchID)
+{
+ ObjectBaseRef<ProgramFragment> frag(mFragment);
+ ObjectBaseRef<ProgramVertex> vtx(mVertex);
+ ObjectBaseRef<ProgramFragmentStore> store(mFragmentStore);
+
+ bool ret = s->run(this, launchID);
+
+ mFragment.set(frag);
+ mVertex.set(vtx);
+ mFragmentStore.set(store);
+ return true;
+
+}
+
+
+bool Context::runRootScript()
+{
+ rsAssert(mRootScript->mEnviroment.mIsRoot);
+
+ glColor4f(1,1,1,1);
+ glEnable(GL_LIGHT0);
+ glViewport(0, 0, mWidth, mHeight);
+
+ glDepthMask(GL_TRUE);
+ glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+
+ glClearColor(mRootScript->mEnviroment.mClearColor[0],
+ mRootScript->mEnviroment.mClearColor[1],
+ mRootScript->mEnviroment.mClearColor[2],
+ mRootScript->mEnviroment.mClearColor[3]);
+ glClearDepthf(mRootScript->mEnviroment.mClearDepth);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ return runScript(mRootScript.get(), 0);
+}
+
+void Context::setupCheck()
+{
+ if (mFragmentStore.get()) {
+ mFragmentStore->setupGL();
+ }
+ if (mFragment.get()) {
+ mFragment->setupGL();
+ }
+ if (mVertex.get()) {
+ mVertex->setupGL();
+ }
+
+}
+
+
+void * Context::threadProc(void *vrsc)
+{
+ Context *rsc = static_cast<Context *>(vrsc);
+
+ gIO = new ThreadIO();
+ rsc->initEGL();
+
+ ScriptTLSStruct *tlsStruct = new ScriptTLSStruct;
+ if (!tlsStruct) {
+ LOGE("Error allocating tls storage");
+ return NULL;
+ }
+ tlsStruct->mContext = rsc;
+ tlsStruct->mScript = NULL;
+ int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct);
+ if (status) {
+ LOGE("pthread_setspecific %i", status);
+ }
+
+ rsc->mStateVertex.init(rsc, rsc->mWidth, rsc->mHeight);
+ rsc->setVertex(NULL);
+ rsc->mStateFragment.init(rsc, rsc->mWidth, rsc->mHeight);
+ rsc->setFragment(NULL);
+ rsc->mStateFragmentStore.init(rsc, rsc->mWidth, rsc->mHeight);
+ rsc->setFragmentStore(NULL);
+
+ rsc->mRunning = true;
+ bool mDraw = true;
+ while (!rsc->mExit) {
+ mDraw |= gIO->playCoreCommands(rsc, !mDraw);
+ mDraw &= (rsc->mRootScript.get() != NULL);
+
+ if (mDraw) {
+ mDraw = rsc->runRootScript();
+ eglSwapBuffers(rsc->mDisplay, rsc->mSurface);
+ }
+ }
+
+ glClearColor(0,0,0,0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ eglSwapBuffers(rsc->mDisplay, rsc->mSurface);
+ eglTerminate(rsc->mDisplay);
+ return NULL;
+}
+
+Context::Context(Device *dev, Surface *sur)
+{
+ dev->addContext(this);
+ mDev = dev;
+ mRunning = false;
+ mExit = false;
+
+ // see comment in header
+ gCon = this;
+
+ int status;
+ pthread_attr_t threadAttr;
+
+ status = pthread_key_create(&gThreadTLSKey, NULL);
+ if (status) {
+ LOGE("Failed to init thread tls key.");
+ return;
+ }
+
+ status = pthread_attr_init(&threadAttr);
+ if (status) {
+ LOGE("Failed to init thread attribute.");
+ return;
+ }
+
+ sched_param sparam;
+ sparam.sched_priority = ANDROID_PRIORITY_DISPLAY;
+ pthread_attr_setschedparam(&threadAttr, &sparam);
+
+ mWndSurface = sur;
+
+ LOGV("RS Launching thread");
+ status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
+ if (status) {
+ LOGE("Failed to start rs context thread.");
+ }
+
+ while(!mRunning) {
+ sleep(1);
+ }
+
+ pthread_attr_destroy(&threadAttr);
+}
+
+Context::~Context()
+{
+ mExit = true;
+ void *res;
+
+ int status = pthread_join(mThreadId, &res);
+
+ if (mDev) {
+ mDev->removeContext(this);
+ pthread_key_delete(gThreadTLSKey);
+ }
+}
+
+void Context::swapBuffers()
+{
+ eglSwapBuffers(mDisplay, mSurface);
+}
+
+void rsContextSwap(RsContext vrsc)
+{
+ Context *rsc = static_cast<Context *>(vrsc);
+ rsc->swapBuffers();
+}
+
+void Context::setRootScript(Script *s)
+{
+ mRootScript.set(s);
+}
+
+void Context::setFragmentStore(ProgramFragmentStore *pfs)
+{
+ if (pfs == NULL) {
+ mFragmentStore.set(mStateFragmentStore.mDefault);
+ } else {
+ mFragmentStore.set(pfs);
+ }
+ mFragmentStore->setupGL();
+}
+
+void Context::setFragment(ProgramFragment *pf)
+{
+ if (pf == NULL) {
+ mFragment.set(mStateFragment.mDefault);
+ } else {
+ mFragment.set(pf);
+ }
+ mFragment->setupGL();
+}
+
+void Context::setVertex(ProgramVertex *pv)
+{
+ if (pv == NULL) {
+ mVertex.set(mStateVertex.mDefault);
+ } else {
+ mVertex.set(pv);
+ }
+ mVertex->setupGL();
+}
+
+void Context::assignName(ObjectBase *obj, const char *name, uint32_t len)
+{
+ rsAssert(!obj->getName());
+ obj->setName(name, len);
+ mNames.add(obj);
+}
+
+void Context::removeName(ObjectBase *obj)
+{
+ for(size_t ct=0; ct < mNames.size(); ct++) {
+ if (obj == mNames[ct]) {
+ mNames.removeAt(ct);
+ return;
+ }
+ }
+}
+
+ObjectBase * Context::lookupName(const char *name) const
+{
+ for(size_t ct=0; ct < mNames.size(); ct++) {
+ if (!strcmp(name, mNames[ct]->getName())) {
+ return mNames[ct];
+ }
+ }
+ return NULL;
+}
+
+void Context::appendNameDefines(String8 *str) const
+{
+ char buf[256];
+ for (size_t ct=0; ct < mNames.size(); ct++) {
+ str->append("#define NAMED_");
+ str->append(mNames[ct]->getName());
+ str->append(" ");
+ sprintf(buf, "%i\n", (int)mNames[ct]);
+ str->append(buf);
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////////////////
+//
+
+namespace android {
+namespace renderscript {
+
+
+void rsi_ContextBindRootScript(Context *rsc, RsScript vs)
+{
+ Script *s = static_cast<Script *>(vs);
+ rsc->setRootScript(s);
+}
+
+void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs)
+{
+ Sampler *s = static_cast<Sampler *>(vs);
+
+ if (slot > RS_MAX_SAMPLER_SLOT) {
+ LOGE("Invalid sampler slot");
+ return;
+ }
+
+ s->bindToContext(&rsc->mStateSampler, slot);
+}
+
+void rsi_ContextBindProgramFragmentStore(Context *rsc, RsProgramFragmentStore vpfs)
+{
+ ProgramFragmentStore *pfs = static_cast<ProgramFragmentStore *>(vpfs);
+ rsc->setFragmentStore(pfs);
+}
+
+void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf)
+{
+ ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
+ rsc->setFragment(pf);
+}
+
+void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv)
+{
+ ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
+ rsc->setVertex(pv);
+}
+
+void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len)
+{
+ ObjectBase *ob = static_cast<ObjectBase *>(obj);
+ rsc->assignName(ob, name, len);
+}
+
+
+}
+}
+
+
+RsContext rsContextCreate(RsDevice vdev, void *sur, uint32_t version)
+{
+ Device * dev = static_cast<Device *>(vdev);
+ Context *rsc = new Context(dev, (Surface *)sur);
+ return rsc;
+}
+
+void rsContextDestroy(RsContext vrsc)
+{
+ Context * rsc = static_cast<Context *>(vrsc);
+ delete rsc;
+}
+
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
new file mode 100644
index 0000000..497dbcf
--- /dev/null
+++ b/libs/rs/rsContext.h
@@ -0,0 +1,148 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_CONTEXT_H
+#define ANDROID_RS_CONTEXT_H
+
+#include "rsUtils.h"
+
+#include <utils/Vector.h>
+#include <ui/Surface.h>
+
+#include "rsType.h"
+#include "rsMatrix.h"
+#include "rsAllocation.h"
+#include "rsTriangleMesh.h"
+#include "rsMesh.h"
+#include "rsDevice.h"
+#include "rsScriptC.h"
+#include "rsAllocation.h"
+#include "rsAdapter.h"
+#include "rsSampler.h"
+#include "rsLight.h"
+#include "rsProgramFragment.h"
+#include "rsProgramFragmentStore.h"
+#include "rsProgramVertex.h"
+
+#include "rsgApiStructs.h"
+#include "rsLocklessFifo.h"
+
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Context
+{
+public:
+ Context(Device *, Surface *);
+ ~Context();
+
+ static pthread_key_t gThreadTLSKey;
+ struct ScriptTLSStruct {
+ Context * mContext;
+ Script * mScript;
+ };
+
+
+ //StructuredAllocationContext mStateAllocation;
+ ElementState mStateElement;
+ TypeState mStateType;
+ SamplerState mStateSampler;
+ ProgramFragmentState mStateFragment;
+ ProgramFragmentStoreState mStateFragmentStore;
+ ProgramVertexState mStateVertex;
+ LightState mStateLight;
+
+ TriangleMeshContext mStateTriangleMesh;
+
+ ScriptCState mScriptC;
+
+ static Context * getContext() {return gCon;}
+
+ void swapBuffers();
+ void setRootScript(Script *);
+ void setVertex(ProgramVertex *);
+ void setFragment(ProgramFragment *);
+ void setFragmentStore(ProgramFragmentStore *);
+
+ void updateSurface(void *sur);
+
+ const ProgramFragment * getFragment() {return mFragment.get();}
+ const ProgramFragmentStore * getFragmentStore() {return mFragmentStore.get();}
+
+ void setupCheck();
+
+ void assignName(ObjectBase *obj, const char *name, uint32_t len);
+ void removeName(ObjectBase *obj);
+ ObjectBase * lookupName(const char *name) const;
+ void appendNameDefines(String8 *str) const;
+
+
+ ProgramFragment * getDefaultProgramFragment() const {
+ return mStateFragment.mDefault.get();
+ }
+ ProgramVertex * getDefaultProgramVertex() const {
+ return mStateVertex.mDefault.get();
+ }
+ ProgramFragmentStore * getDefaultProgramFragmentStore() const {
+ return mStateFragmentStore.mDefault.get();
+ }
+
+protected:
+ Device *mDev;
+
+ EGLint mNumConfigs;
+ EGLint mMajorVersion;
+ EGLint mMinorVersion;
+ EGLConfig mConfig;
+ EGLContext mContext;
+ EGLSurface mSurface;
+ EGLint mWidth;
+ EGLint mHeight;
+ EGLDisplay mDisplay;
+
+ bool mRunning;
+ bool mExit;
+
+ pthread_t mThreadId;
+
+ ObjectBaseRef<Script> mRootScript;
+ ObjectBaseRef<ProgramFragment> mFragment;
+ ObjectBaseRef<ProgramVertex> mVertex;
+ ObjectBaseRef<ProgramFragmentStore> mFragmentStore;
+
+private:
+ Context();
+
+ void initEGL();
+
+ bool runScript(Script *s, uint32_t launchID);
+ bool runRootScript();
+
+ static void * threadProc(void *);
+
+ // todo: put in TLS
+ static Context *gCon;
+ Surface *mWndSurface;
+
+ Vector<ObjectBase *> mNames;
+};
+
+
+}
+}
+#endif
diff --git a/libs/rs/rsDevice.cpp b/libs/rs/rsDevice.cpp
new file mode 100644
index 0000000..1b3c41b
--- /dev/null
+++ b/libs/rs/rsDevice.cpp
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsDevice.h"
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+Device::Device()
+{
+
+}
+
+Device::~Device()
+{
+
+}
+
+void Device::addContext(Context *rsc)
+{
+ mContexts.add(rsc);
+}
+
+void Device::removeContext(Context *rsc)
+{
+ for (size_t idx=0; idx < mContexts.size(); idx++) {
+ if (mContexts[idx] == rsc) {
+ mContexts.removeAt(idx);
+ break;
+ }
+ }
+}
+
+
+
+RsDevice rsDeviceCreate()
+{
+ Device * d = new Device();
+ return d;
+}
+
+void rsDeviceDestroy(RsDevice dev)
+{
+ Device * d = static_cast<Device *>(dev);
+ delete d;
+
+}
+
diff --git a/libs/rs/rsDevice.h b/libs/rs/rsDevice.h
new file mode 100644
index 0000000..156315f
--- /dev/null
+++ b/libs/rs/rsDevice.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_DEVICE_H
+#define ANDROID_RS_DEVICE_H
+
+#include "rsUtils.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Context;
+
+class Device {
+public:
+ Device();
+ ~Device();
+
+ void addContext(Context *);
+ void removeContext(Context *);
+
+protected:
+ Vector<Context *> mContexts;
+
+
+};
+
+
+
+
+
+}
+}
+#endif
diff --git a/libs/rs/rsElement.cpp b/libs/rs/rsElement.cpp
new file mode 100644
index 0000000..069a128
--- /dev/null
+++ b/libs/rs/rsElement.cpp
@@ -0,0 +1,432 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include <GLES/gl.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+void ElementState::initPredefined()
+{
+ Component * u_8 = new Component(Component::USER, Component::UNSIGNED, true, 8);
+ Component * i_8 = new Component(Component::USER, Component::SIGNED, true, 8);
+ Component * u_16 = new Component(Component::USER, Component::UNSIGNED, true, 16);
+ Component * i_16 = new Component(Component::USER, Component::SIGNED, true, 16);
+ Component * u_32 = new Component(Component::USER, Component::UNSIGNED, true, 32);
+ Component * i_32 = new Component(Component::USER, Component::SIGNED, true, 32);
+ Component * f_32 = new Component(Component::USER, Component::FLOAT, true, 32);
+
+
+ Component * r_4 = new Component(Component::RED, Component::UNSIGNED, true, 4);
+ Component * r_5 = new Component(Component::RED, Component::UNSIGNED, true, 5);
+ Component * r_8 = new Component(Component::RED, Component::UNSIGNED, true, 8);
+
+ Component * g_4 = new Component(Component::GREEN, Component::UNSIGNED, true, 4);
+ Component * g_5 = new Component(Component::GREEN, Component::UNSIGNED, true, 5);
+ Component * g_6 = new Component(Component::GREEN, Component::UNSIGNED, true, 6);
+ Component * g_8 = new Component(Component::GREEN, Component::UNSIGNED, true, 8);
+
+ Component * b_4 = new Component(Component::BLUE, Component::UNSIGNED, true, 4);
+ Component * b_5 = new Component(Component::BLUE, Component::UNSIGNED, true, 5);
+ Component * b_8 = new Component(Component::BLUE, Component::UNSIGNED, true, 8);
+
+ Component * a_1 = new Component(Component::ALPHA, Component::UNSIGNED, true, 1);
+ Component * a_4 = new Component(Component::ALPHA, Component::UNSIGNED, true, 4);
+ Component * a_8 = new Component(Component::ALPHA, Component::UNSIGNED, true, 8);
+
+ Component * idx_16 = new Component(Component::INDEX, Component::UNSIGNED, false, 16);
+ Component * idx_32 = new Component(Component::INDEX, Component::UNSIGNED, false, 32);
+
+ Component * x = new Component(Component::X, Component::FLOAT, false, 32);
+ Component * y = new Component(Component::Y, Component::FLOAT, false, 32);
+ Component * z = new Component(Component::Z, Component::FLOAT, false, 32);
+
+ Component * nx = new Component(Component::NX, Component::FLOAT, false, 32);
+ Component * ny = new Component(Component::NY, Component::FLOAT, false, 32);
+ Component * nz = new Component(Component::NZ, Component::FLOAT, false, 32);
+
+ Component * s = new Component(Component::S, Component::FLOAT, false, 32);
+ Component * t = new Component(Component::T, Component::FLOAT, false, 32);
+
+ Element * e;
+
+ e = new Element(1);
+ e->setComponent(0, u_8);
+ mPredefinedList.add(Predefined(RS_ELEMENT_USER_U8, e));
+
+ e = new Element(1);
+ e->setComponent(0, i_8);
+ mPredefinedList.add(Predefined(RS_ELEMENT_USER_I8, e));
+
+ e = new Element(1);
+ e->setComponent(0, u_16);
+ mPredefinedList.add(Predefined(RS_ELEMENT_USER_U16, e));
+
+ e = new Element(1);
+ e->setComponent(0, i_16);
+ mPredefinedList.add(Predefined(RS_ELEMENT_USER_I16, e));
+
+ e = new Element(1);
+ e->setComponent(0, u_32);
+ mPredefinedList.add(Predefined(RS_ELEMENT_USER_U32, e));
+
+ e = new Element(1);
+ e->setComponent(0, i_32);
+ mPredefinedList.add(Predefined(RS_ELEMENT_USER_I32, e));
+
+ e = new Element(1);
+ e->setComponent(0, f_32);
+ mPredefinedList.add(Predefined(RS_ELEMENT_USER_FLOAT, e));
+
+ e = new Element(1);
+ e->setComponent(0, a_8);
+ mPredefinedList.add(Predefined(RS_ELEMENT_A_8, e));
+
+ e = new Element(3);
+ e->setComponent(0, r_5);
+ e->setComponent(1, g_6);
+ e->setComponent(2, b_5);
+ mPredefinedList.add(Predefined(RS_ELEMENT_RGB_565, e));
+
+ e = new Element(4);
+ e->setComponent(0, r_5);
+ e->setComponent(1, g_5);
+ e->setComponent(2, b_5);
+ e->setComponent(3, a_1);
+ mPredefinedList.add(Predefined(RS_ELEMENT_RGBA_5551, e));
+
+ e = new Element(4);
+ e->setComponent(0, r_4);
+ e->setComponent(1, g_4);
+ e->setComponent(2, b_4);
+ e->setComponent(3, a_4);
+ mPredefinedList.add(Predefined(RS_ELEMENT_RGBA_4444, e));
+
+ e = new Element(3);
+ e->setComponent(0, r_8);
+ e->setComponent(1, g_8);
+ e->setComponent(2, b_8);
+ mPredefinedList.add(Predefined(RS_ELEMENT_RGB_888, e));
+
+ e = new Element(4);
+ e->setComponent(0, r_8);
+ e->setComponent(1, g_8);
+ e->setComponent(2, b_8);
+ e->setComponent(3, a_8);
+ mPredefinedList.add(Predefined(RS_ELEMENT_RGBA_8888, e));
+
+ e = new Element(1);
+ e->setComponent(0, idx_16);
+ mPredefinedList.add(Predefined(RS_ELEMENT_INDEX_16, e));
+
+ e = new Element(1);
+ e->setComponent(0, idx_32);
+ mPredefinedList.add(Predefined(RS_ELEMENT_INDEX_32, e));
+
+ e = new Element(2);
+ e->setComponent(0, x);
+ e->setComponent(1, y);
+ mPredefinedList.add(Predefined(RS_ELEMENT_XY_F32, e));
+
+ e = new Element(3);
+ e->setComponent(0, x);
+ e->setComponent(1, y);
+ e->setComponent(2, z);
+ mPredefinedList.add(Predefined(RS_ELEMENT_XYZ_F32, e));
+
+ e = new Element(4);
+ e->setComponent(0, s);
+ e->setComponent(1, t);
+ e->setComponent(2, x);
+ e->setComponent(3, y);
+ mPredefinedList.add(Predefined(RS_ELEMENT_ST_XY_F32, e));
+
+ e = new Element(5);
+ e->setComponent(0, s);
+ e->setComponent(1, t);
+ e->setComponent(2, x);
+ e->setComponent(3, y);
+ e->setComponent(4, z);
+ mPredefinedList.add(Predefined(RS_ELEMENT_ST_XYZ_F32, e));
+
+ e = new Element(6);
+ e->setComponent(0, nx);
+ e->setComponent(1, ny);
+ e->setComponent(2, nz);
+ e->setComponent(3, x);
+ e->setComponent(4, y);
+ e->setComponent(5, z);
+ mPredefinedList.add(Predefined(RS_ELEMENT_NORM_XYZ_F32, e));
+
+ e = new Element(8);
+ e->setComponent(0, nx);
+ e->setComponent(1, ny);
+ e->setComponent(2, nz);
+ e->setComponent(3, s);
+ e->setComponent(4, t);
+ e->setComponent(5, x);
+ e->setComponent(6, y);
+ e->setComponent(7, z);
+ mPredefinedList.add(Predefined(RS_ELEMENT_NORM_ST_XYZ_F32, e));
+}
+
+
+Element::Element()
+{
+ mComponents = NULL;
+ mComponentCount = 0;
+}
+
+Element::Element(uint32_t count)
+{
+ mComponents = new ObjectBaseRef<Component> [count];
+ mComponentCount = count;
+}
+
+Element::~Element()
+{
+ clear();
+}
+
+void Element::clear()
+{
+ delete [] mComponents;
+ mComponents = NULL;
+ mComponentCount = 0;
+}
+
+void Element::setComponent(uint32_t idx, Component *c)
+{
+ rsAssert(!mComponents[idx].get());
+ rsAssert(idx < mComponentCount);
+ mComponents[idx].set(c);
+ c->incRef();
+}
+
+
+size_t Element::getSizeBits() const
+{
+ size_t total = 0;
+ for (size_t ct=0; ct < mComponentCount; ct++) {
+ total += mComponents[ct]->getBits();
+ }
+ return total;
+}
+
+size_t Element::getComponentOffsetBits(uint32_t componentNumber) const
+{
+ size_t offset = 0;
+ for (uint32_t ct = 0; ct < componentNumber; ct++) {
+ offset += mComponents[ct]->getBits();
+ }
+ return offset;
+}
+
+uint32_t Element::getGLType() const
+{
+ int bits[4];
+
+ if (mComponentCount > 4) {
+ return 0;
+ }
+
+ for (uint32_t ct=0; ct < mComponentCount; ct++) {
+ bits[ct] = mComponents[ct]->getBits();
+ if (mComponents[ct]->getType() != Component::UNSIGNED) {
+ return 0;
+ }
+ if (!mComponents[ct]->getIsNormalized()) {
+ return 0;
+ }
+ }
+
+ switch(mComponentCount) {
+ case 1:
+ if (bits[0] == 8) {
+ return GL_UNSIGNED_BYTE;
+ }
+ return 0;
+ case 2:
+ if ((bits[0] == 8) &&
+ (bits[1] == 8)) {
+ return GL_UNSIGNED_BYTE;
+ }
+ return 0;
+ case 3:
+ if ((bits[0] == 8) &&
+ (bits[1] == 8) &&
+ (bits[2] == 8)) {
+ return GL_UNSIGNED_BYTE;
+ }
+ if ((bits[0] == 5) &&
+ (bits[1] == 6) &&
+ (bits[2] == 5)) {
+ return GL_UNSIGNED_SHORT_5_6_5;
+ }
+ return 0;
+ case 4:
+ if ((bits[0] == 8) &&
+ (bits[1] == 8) &&
+ (bits[2] == 8) &&
+ (bits[3] == 8)) {
+ return GL_UNSIGNED_BYTE;
+ }
+ if ((bits[0] == 4) &&
+ (bits[1] == 4) &&
+ (bits[2] == 4) &&
+ (bits[3] == 4)) {
+ return GL_UNSIGNED_SHORT_4_4_4_4;
+ }
+ if ((bits[0] == 5) &&
+ (bits[1] == 5) &&
+ (bits[2] == 5) &&
+ (bits[3] == 1)) {
+ return GL_UNSIGNED_SHORT_5_5_5_1;
+ }
+ }
+ return 0;
+}
+
+uint32_t Element::getGLFormat() const
+{
+ switch(mComponentCount) {
+ case 1:
+ if (mComponents[0]->getKind() == Component::ALPHA) {
+ return GL_ALPHA;
+ }
+ if (mComponents[0]->getKind() == Component::LUMINANCE) {
+ return GL_LUMINANCE;
+ }
+ break;
+ case 2:
+ if ((mComponents[0]->getKind() == Component::LUMINANCE) &&
+ (mComponents[1]->getKind() == Component::ALPHA)) {
+ return GL_LUMINANCE_ALPHA;
+ }
+ break;
+ case 3:
+ if ((mComponents[0]->getKind() == Component::RED) &&
+ (mComponents[1]->getKind() == Component::GREEN) &&
+ (mComponents[2]->getKind() == Component::BLUE)) {
+ return GL_RGB;
+ }
+ break;
+ case 4:
+ if ((mComponents[0]->getKind() == Component::RED) &&
+ (mComponents[1]->getKind() == Component::GREEN) &&
+ (mComponents[2]->getKind() == Component::BLUE) &&
+ (mComponents[3]->getKind() == Component::ALPHA)) {
+ return GL_RGBA;
+ }
+ break;
+ }
+ return 0;
+}
+
+
+ElementState::ElementState()
+{
+}
+
+ElementState::~ElementState()
+{
+}
+
+/////////////////////////////////////////
+//
+
+namespace android {
+namespace renderscript {
+
+void rsi_ElementBegin(Context *rsc)
+{
+ rsc->mStateElement.mComponentBuildList.clear();
+}
+
+void rsi_ElementAddPredefined(Context *rsc, RsElementPredefined predef)
+{
+ ElementState * sec = &rsc->mStateElement;
+
+ RsElement ve = rsi_ElementGetPredefined(rsc, predef);
+ const Element *e = static_cast<const Element *>(ve);
+
+ for(size_t ct = 0; ct < sec->mPredefinedList[predef].mElement->getComponentCount(); ct++) {
+ sec->mComponentBuildList.add(sec->mPredefinedList[predef].mElement->getComponent(ct));
+ }
+}
+
+RsElement rsi_ElementGetPredefined(Context *rsc, RsElementPredefined predef)
+{
+ ElementState * sec = &rsc->mStateElement;
+
+ if (!sec->mPredefinedList.size()) {
+ sec->initPredefined();
+ }
+
+ if ((predef < 0) ||
+ (static_cast<uint32_t>(predef) >= sec->mPredefinedList.size())) {
+ LOGE("rsElementGetPredefined: Request for bad predefined type");
+ // error
+ return NULL;
+ }
+
+ rsAssert(sec->mPredefinedList[predef].mEnum == predef);
+ Element * e = sec->mPredefinedList[predef].mElement;
+ e->incRef();
+ return e;
+}
+
+void rsi_ElementAdd(Context *rsc, RsDataKind dk, RsDataType dt, bool isNormalized, size_t bits)
+{
+ ElementState * sec = &rsc->mStateElement;
+
+}
+
+RsElement rsi_ElementCreate(Context *rsc)
+{
+ ElementState * sec = &rsc->mStateElement;
+
+ Element *se = new Element(sec->mComponentBuildList.size());
+ sec->mAllElements.add(se);
+
+ for (size_t ct = 0; ct < se->getComponentCount(); ct++) {
+ se->setComponent(ct, sec->mComponentBuildList[ct]);
+ }
+
+ rsc->mStateElement.mComponentBuildList.clear();
+ se->incRef();
+ return se;
+}
+
+void rsi_ElementDestroy(Context *rsc, RsElement vse)
+{
+ ElementState * sec = &rsc->mStateElement;
+ Element * se = static_cast<Element *>(vse);
+
+ for (size_t ct = 0; ct < sec->mAllElements.size(); ct++) {
+ if (sec->mAllElements[ct] == se) {
+ sec->mAllElements.removeAt(ct);
+ break;
+ }
+ }
+ se->decRef();
+}
+
+
+}
+}
diff --git a/libs/rs/rsElement.h b/libs/rs/rsElement.h
new file mode 100644
index 0000000..ea6fa8f
--- /dev/null
+++ b/libs/rs/rsElement.h
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRUCTURED_ELEMENT_H
+#define ANDROID_STRUCTURED_ELEMENT_H
+
+#include "rsComponent.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Element : public ObjectBase
+{
+public:
+ Element(uint32_t count);
+ ~Element();
+
+
+ void setComponent(uint32_t idx, Component *c);
+
+ uint32_t getGLType() const;
+ uint32_t getGLFormat() const;
+
+
+ size_t getSizeBits() const;
+ size_t getSizeBytes() const {
+ return (getSizeBits() + 7) >> 3;
+ }
+
+ size_t getComponentOffsetBits(uint32_t componentNumber) const;
+ size_t getComponentOffsetBytes(uint32_t componentNumber) const {
+ return (getComponentOffsetBits(componentNumber) + 7) >> 3;
+ }
+
+ uint32_t getComponentCount() const {return mComponentCount;}
+ Component * getComponent(uint32_t idx) const {return mComponents[idx].get();}
+
+protected:
+ // deallocate any components that are part of this element.
+ void clear();
+
+ size_t mComponentCount;
+ ObjectBaseRef<Component> * mComponents;
+ //uint32_t *mOffsetTable;
+
+ Element();
+};
+
+
+class ElementState {
+public:
+ ElementState();
+ ~ElementState();
+
+ Vector<Element *> mAllElements;
+ Vector<Component *> mComponentBuildList;
+
+
+
+ struct Predefined {
+ Predefined() {
+ mElement = NULL;
+ }
+ Predefined(RsElementPredefined en, Element *e) {
+ mEnum = en;
+ mElement = e;
+ }
+ RsElementPredefined mEnum;
+ Element * mElement;
+ };
+ Vector<Predefined> mPredefinedList;
+
+ void initPredefined();
+
+};
+
+
+}
+}
+#endif //ANDROID_STRUCTURED_ELEMENT_H
diff --git a/libs/rs/rsFileA3D.cpp b/libs/rs/rsFileA3D.cpp
new file mode 100644
index 0000000..86d294b
--- /dev/null
+++ b/libs/rs/rsFileA3D.cpp
@@ -0,0 +1,384 @@
+
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+
+#include <utils/String8.h>
+#include "rsFileA3D.h"
+
+#include "rsMesh.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+
+FileA3D::FileA3D()
+{
+ mRsc = NULL;
+}
+
+FileA3D::~FileA3D()
+{
+}
+
+bool FileA3D::load(Context *rsc, FILE *f)
+{
+ char magicString[12];
+ size_t len;
+
+ LOGE("file open 1");
+ len = fread(magicString, 1, 12, f);
+ if ((len != 12) ||
+ memcmp(magicString, "Android3D_ff", 12)) {
+ return false;
+ }
+
+ LOGE("file open 2");
+ len = fread(&mMajorVersion, 1, sizeof(mMajorVersion), f);
+ if (len != sizeof(mMajorVersion)) {
+ return false;
+ }
+
+ LOGE("file open 3");
+ len = fread(&mMinorVersion, 1, sizeof(mMinorVersion), f);
+ if (len != sizeof(mMinorVersion)) {
+ return false;
+ }
+
+ LOGE("file open 4");
+ uint32_t flags;
+ len = fread(&flags, 1, sizeof(flags), f);
+ if (len != sizeof(flags)) {
+ return false;
+ }
+ mUse64BitOffsets = (flags & 1) != 0;
+
+ LOGE("file open 64bit = %i", mUse64BitOffsets);
+
+ if (mUse64BitOffsets) {
+ len = fread(&mDataSize, 1, sizeof(mDataSize), f);
+ if (len != sizeof(mDataSize)) {
+ return false;
+ }
+ } else {
+ uint32_t tmp;
+ len = fread(&tmp, 1, sizeof(tmp), f);
+ if (len != sizeof(tmp)) {
+ return false;
+ }
+ mDataSize = tmp;
+ }
+
+ LOGE("file open size = %lli", mDataSize);
+
+ // We should know enough to read the file in at this point.
+ fseek(f, SEEK_SET, 0);
+ mAlloc= malloc(mDataSize);
+ if (!mAlloc) {
+ return false;
+ }
+ mData = (uint8_t *)mAlloc;
+ len = fread(mAlloc, 1, mDataSize, f);
+ if (len != mDataSize) {
+ return false;
+ }
+
+ LOGE("file start processing");
+ return process(rsc);
+}
+
+bool FileA3D::processIndex(Context *rsc, A3DIndexEntry *ie)
+{
+ bool ret = false;
+ IO io(mData + ie->mOffset, mUse64BitOffsets);
+
+ LOGE("process index, type %i", ie->mType);
+
+ switch(ie->mType) {
+ case CHUNK_ELEMENT:
+ processChunk_Element(rsc, &io, ie);
+ break;
+ case CHUNK_ELEMENT_SOURCE:
+ processChunk_ElementSource(rsc, &io, ie);
+ break;
+ case CHUNK_VERTICIES:
+ processChunk_Verticies(rsc, &io, ie);
+ break;
+ case CHUNK_MESH:
+ processChunk_Mesh(rsc, &io, ie);
+ break;
+ case CHUNK_PRIMITIVE:
+ processChunk_Primitive(rsc, &io, ie);
+ break;
+ default:
+ LOGE("FileA3D Unknown chunk type");
+ break;
+ }
+ return (ie->mRsObj != NULL);
+}
+
+bool FileA3D::process(Context *rsc)
+{
+ LOGE("process");
+ IO io(mData + 12, mUse64BitOffsets);
+ bool ret = true;
+
+ // Build the index first
+ LOGE("process 1");
+ io.loadU32(); // major version, already loaded
+ io.loadU32(); // minor version, already loaded
+ LOGE("process 2");
+
+ io.loadU32(); // flags
+ io.loadOffset(); // filesize, already loaded.
+ LOGE("process 4");
+ uint64_t mIndexOffset = io.loadOffset();
+ uint64_t mStringOffset = io.loadOffset();
+
+ LOGE("process mIndexOffset= 0x%016llx", mIndexOffset);
+ LOGE("process mStringOffset= 0x%016llx", mStringOffset);
+
+ IO index(mData + mIndexOffset, mUse64BitOffsets);
+ IO stringTable(mData + mStringOffset, mUse64BitOffsets);
+
+ uint32_t stringEntryCount = stringTable.loadU32();
+ LOGE("stringEntryCount %i", stringEntryCount);
+ mStrings.setCapacity(stringEntryCount);
+ mStringIndexValues.setCapacity(stringEntryCount);
+ if (stringEntryCount) {
+ uint32_t stringType = stringTable.loadU32();
+ LOGE("stringType %i", stringType);
+ rsAssert(stringType==0);
+ for (uint32_t ct = 0; ct < stringEntryCount; ct++) {
+ uint64_t offset = stringTable.loadOffset();
+ LOGE("string offset 0x%016llx", offset);
+ IO tmp(mData + offset, mUse64BitOffsets);
+ String8 s;
+ tmp.loadString(&s);
+ LOGE("string %s", s.string());
+ mStrings.push(s);
+ }
+ }
+
+ LOGE("strings done");
+ uint32_t indexEntryCount = index.loadU32();
+ LOGE("index count %i", indexEntryCount);
+ mIndex.setCapacity(indexEntryCount);
+ for (uint32_t ct = 0; ct < indexEntryCount; ct++) {
+ A3DIndexEntry e;
+ uint32_t stringIndex = index.loadU32();
+ LOGE("index %i", ct);
+ LOGE(" string index %i", stringIndex);
+ e.mType = (A3DChunkType)index.loadU32();
+ LOGE(" type %i", e.mType);
+ e.mOffset = index.loadOffset();
+ LOGE(" offset 0x%016llx", e.mOffset);
+
+ if (stringIndex && (stringIndex < mStrings.size())) {
+ e.mID = mStrings[stringIndex];
+ mStringIndexValues.editItemAt(stringIndex) = ct;
+ LOGE(" id %s", e.mID.string());
+ }
+
+ mIndex.push(e);
+ }
+ LOGE("index done");
+
+ // At this point the index should be fully populated.
+ // We can now walk though it and load all the objects.
+ for (uint32_t ct = 0; ct < indexEntryCount; ct++) {
+ LOGE("processing index entry %i", ct);
+ processIndex(rsc, &mIndex.editItemAt(ct));
+ }
+
+ return ret;
+}
+
+
+FileA3D::IO::IO(const uint8_t *buf, bool use64)
+{
+ mData = buf;
+ mPos = 0;
+ mUse64 = use64;
+}
+
+uint64_t FileA3D::IO::loadOffset()
+{
+ uint64_t tmp;
+ if (mUse64) {
+ mPos = (mPos + 7) & (~7);
+ tmp = reinterpret_cast<const uint64_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint64_t);
+ return tmp;
+ }
+ return loadU32();
+}
+
+void FileA3D::IO::loadString(String8 *s)
+{
+ LOGE("loadString");
+ uint32_t len = loadU32();
+ LOGE("loadString len %i", len);
+ s->setTo((const char *)&mData[mPos], len);
+ mPos += len;
+}
+
+
+void FileA3D::processChunk_Mesh(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ Mesh * m = new Mesh;
+
+ m->mPrimitivesCount = io->loadU32();
+ m->mPrimitives = new Mesh::Primitive_t *[m->mPrimitivesCount];
+
+ for (uint32_t ct = 0; ct < m->mPrimitivesCount; ct++) {
+ uint32_t index = io->loadU32();
+
+ m->mPrimitives[ct] = (Mesh::Primitive_t *)mIndex[index].mRsObj;
+ }
+ ie->mRsObj = m;
+}
+
+void FileA3D::processChunk_Primitive(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ Mesh::Primitive_t * p = new Mesh::Primitive_t;
+
+ p->mIndexCount = io->loadU32();
+ uint32_t vertIdx = io->loadU32();
+ p->mRestartCounts = io->loadU16();
+ uint32_t bits = io->loadU8();
+ p->mType = (RsPrimitive)io->loadU8();
+
+ LOGE("processChunk_Primitive count %i, bits %i", p->mIndexCount, bits);
+
+ p->mVerticies = (Mesh::Verticies_t *)mIndex[vertIdx].mRsObj;
+
+ p->mIndicies = new uint16_t[p->mIndexCount];
+ for (uint32_t ct = 0; ct < p->mIndexCount; ct++) {
+ switch(bits) {
+ case 8:
+ p->mIndicies[ct] = io->loadU8();
+ break;
+ case 16:
+ p->mIndicies[ct] = io->loadU16();
+ break;
+ case 32:
+ p->mIndicies[ct] = io->loadU32();
+ break;
+ }
+ LOGE(" idx %i", p->mIndicies[ct]);
+ }
+
+ if (p->mRestartCounts) {
+ p->mRestarts = new uint16_t[p->mRestartCounts];
+ for (uint32_t ct = 0; ct < p->mRestartCounts; ct++) {
+ switch(bits) {
+ case 8:
+ p->mRestarts[ct] = io->loadU8();
+ break;
+ case 16:
+ p->mRestarts[ct] = io->loadU16();
+ break;
+ case 32:
+ p->mRestarts[ct] = io->loadU32();
+ break;
+ }
+ LOGE(" idx %i", p->mRestarts[ct]);
+ }
+ } else {
+ p->mRestarts = NULL;
+ }
+
+ ie->mRsObj = p;
+}
+
+void FileA3D::processChunk_Verticies(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ Mesh::Verticies_t *cv = new Mesh::Verticies_t;
+ cv->mAllocationCount = io->loadU32();
+ cv->mAllocations = new Allocation *[cv->mAllocationCount];
+ LOGE("processChunk_Verticies count %i", cv->mAllocationCount);
+ for (uint32_t ct = 0; ct < cv->mAllocationCount; ct++) {
+ uint32_t i = io->loadU32();
+ cv->mAllocations[ct] = (Allocation *)mIndex[i].mRsObj;
+ LOGE(" idx %i", i);
+ }
+ ie->mRsObj = cv;
+}
+
+void FileA3D::processChunk_Element(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ rsi_ElementBegin(rsc);
+
+ uint32_t count = io->loadU32();
+ LOGE("processChunk_Element count %i", count);
+ while (count--) {
+ RsDataKind dk = (RsDataKind)io->loadU8();
+ RsDataType dt = (RsDataType)io->loadU8();
+ uint32_t bits = io->loadU8();
+ bool isNorm = io->loadU8() != 0;
+ LOGE(" %i %i %i %i", dk, dt, bits, isNorm);
+ rsi_ElementAdd(rsc, dk, dt, isNorm, bits);
+ }
+ LOGE("processChunk_Element create");
+ ie->mRsObj = rsi_ElementCreate(rsc);
+}
+
+void FileA3D::processChunk_ElementSource(Context *rsc, IO *io, A3DIndexEntry *ie)
+{
+ uint32_t index = io->loadU32();
+ uint32_t count = io->loadU32();
+
+ LOGE("processChunk_ElementSource count %i, index %i", count, index);
+
+ RsElement e = (RsElement)mIndex[index].mRsObj;
+
+ RsAllocation a = rsi_AllocationCreateSized(rsc, e, count);
+ Allocation * alloc = static_cast<Allocation *>(a);
+
+ float * data = (float *)alloc->getPtr();
+ while(count--) {
+ *data = io->loadF();
+ LOGE(" %f", *data);
+ data++;
+ }
+ ie->mRsObj = alloc;
+}
+
+namespace android {
+namespace renderscript {
+
+
+RsFile rsi_FileOpen(Context *rsc, char const *path, unsigned int len)
+{
+ FileA3D *fa3d = new FileA3D;
+
+ FILE *f = fopen("/sdcard/test.a3d", "rb");
+ if (f) {
+ fa3d->load(rsc, f);
+ fclose(f);
+ return fa3d;
+ }
+ delete fa3d;
+ return NULL;
+}
+
+
+}
+}
diff --git a/libs/rs/rsFileA3D.h b/libs/rs/rsFileA3D.h
new file mode 100644
index 0000000..9ee08ec
--- /dev/null
+++ b/libs/rs/rsFileA3D.h
@@ -0,0 +1,122 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_FILE_A3D_H
+#define ANDROID_RS_FILE_A3D_H
+
+#include "RenderScript.h"
+#include "rsFileA3DDecls.h"
+#include "rsMesh.h"
+
+#include <utils/String8.h>
+#include <stdio.h>
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class FileA3D
+{
+public:
+ FileA3D();
+ ~FileA3D();
+
+ uint32_t mMajorVersion;
+ uint32_t mMinorVersion;
+ uint64_t mIndexOffset;
+ uint64_t mStringTableOffset;
+ bool mUse64BitOffsets;
+
+ struct A3DIndexEntry {
+ String8 mID;
+ A3DChunkType mType;
+ uint64_t mOffset;
+ void * mRsObj;
+ };
+
+ bool load(Context *rsc, FILE *f);
+
+protected:
+ class IO
+ {
+ public:
+ IO(const uint8_t *, bool use64);
+
+ float loadF() {
+ mPos = (mPos + 3) & (~3);
+ float tmp = reinterpret_cast<const float *>(&mData[mPos])[0];
+ mPos += sizeof(float);
+ return tmp;
+ }
+ int32_t loadI32() {
+ mPos = (mPos + 3) & (~3);
+ int32_t tmp = reinterpret_cast<const int32_t *>(&mData[mPos])[0];
+ mPos += sizeof(int32_t);
+ return tmp;
+ }
+ uint32_t loadU32() {
+ mPos = (mPos + 3) & (~3);
+ uint32_t tmp = reinterpret_cast<const uint32_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint32_t);
+ return tmp;
+ }
+ uint16_t loadU16() {
+ mPos = (mPos + 1) & (~1);
+ uint16_t tmp = reinterpret_cast<const uint16_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint16_t);
+ return tmp;
+ }
+ uint8_t loadU8() {
+ uint8_t tmp = reinterpret_cast<const uint8_t *>(&mData[mPos])[0];
+ mPos += sizeof(uint8_t);
+ return tmp;
+ }
+ uint64_t loadOffset();
+ void loadString(String8 *s);
+ uint64_t getPos() const {return mPos;}
+ const uint8_t * getPtr() const;
+ protected:
+ const uint8_t * mData;
+ uint64_t mPos;
+ bool mUse64;
+ };
+
+
+ bool process(Context *rsc);
+ bool processIndex(Context *rsc, A3DIndexEntry *);
+ void processChunk_Mesh(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_Primitive(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_Verticies(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_Element(Context *rsc, IO *io, A3DIndexEntry *ie);
+ void processChunk_ElementSource(Context *rsc, IO *io, A3DIndexEntry *ie);
+
+ const uint8_t * mData;
+ void * mAlloc;
+ uint64_t mDataSize;
+ Context * mRsc;
+
+ Vector<A3DIndexEntry> mIndex;
+ Vector<String8> mStrings;
+ Vector<uint32_t> mStringIndexValues;
+
+};
+
+
+}
+}
+#endif //ANDROID_RS_FILE_A3D_H
+
+
diff --git a/libs/rs/rsFileA3DDecls.h b/libs/rs/rsFileA3DDecls.h
new file mode 100644
index 0000000..2a08bd3
--- /dev/null
+++ b/libs/rs/rsFileA3DDecls.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_FILE_A3D_DECLS_H
+#define ANDROID_RS_FILE_A3D_DECLS_H
+
+
+#define A3D_MAGIC_KEY "Android3D_ff"
+
+namespace android {
+namespace renderscript {
+
+ enum A3DChunkType {
+ CHUNK_EMPTY,
+
+ CHUNK_ELEMENT,
+ CHUNK_ELEMENT_SOURCE,
+ CHUNK_VERTICIES,
+ CHUNK_MESH,
+ CHUNK_PRIMITIVE,
+
+ CHUNK_LAST
+ };
+
+
+}
+}
+#endif //ANDROID_RS_FILE_A3D_H
+
+
+
diff --git a/libs/rs/rsLight.cpp b/libs/rs/rsLight.cpp
new file mode 100644
index 0000000..24b58b6
--- /dev/null
+++ b/libs/rs/rsLight.cpp
@@ -0,0 +1,134 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include <GLES/gl.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Light::Light(bool isLocal, bool isMono)
+{
+ mIsLocal = isLocal;
+ mIsMono = isMono;
+
+ mPosition[0] = 0;
+ mPosition[1] = 0;
+ mPosition[2] = 1;
+ mPosition[3] = 0;
+
+ mColor[0] = 1.f;
+ mColor[1] = 1.f;
+ mColor[2] = 1.f;
+ mColor[3] = 1.f;
+}
+
+Light::~Light()
+{
+}
+
+void Light::setPosition(float x, float y, float z)
+{
+ mPosition[0] = x;
+ mPosition[1] = y;
+ mPosition[2] = z;
+}
+
+void Light::setColor(float r, float g, float b)
+{
+ mColor[0] = r;
+ mColor[1] = g;
+ mColor[2] = b;
+}
+
+void Light::setupGL(uint32_t num) const
+{
+ glLightfv(GL_LIGHT0 + num, GL_DIFFUSE, mColor);
+ glLightfv(GL_LIGHT0 + num, GL_SPECULAR, mColor);
+ glLightfv(GL_LIGHT0 + num, GL_POSITION, mPosition);
+}
+
+////////////////////////////////////////////
+
+LightState::LightState()
+{
+ clear();
+}
+
+LightState::~LightState()
+{
+}
+
+void LightState::clear()
+{
+ mIsLocal = false;
+ mIsMono = false;
+}
+
+
+////////////////////////////////////////////////////
+//
+
+namespace android {
+namespace renderscript {
+
+void rsi_LightBegin(Context *rsc)
+{
+ rsc->mStateLight.clear();
+}
+
+void rsi_LightSetLocal(Context *rsc, bool isLocal)
+{
+ rsc->mStateLight.mIsLocal = isLocal;
+}
+
+void rsi_LightSetMonochromatic(Context *rsc, bool isMono)
+{
+ rsc->mStateLight.mIsMono = isMono;
+}
+
+RsLight rsi_LightCreate(Context *rsc)
+{
+ Light *l = new Light(rsc->mStateLight.mIsLocal,
+ rsc->mStateLight.mIsMono);
+ l->incRef();
+ return l;
+}
+
+void rsi_LightDestroy(Context *rsc, RsLight vl)
+{
+ Light *l = static_cast<Light *>(vl);
+ l->decRef();
+}
+
+void rsi_LightSetColor(Context *rsc, RsLight vl, float r, float g, float b)
+{
+ Light *l = static_cast<Light *>(vl);
+ l->setColor(r, g, b);
+}
+
+void rsi_LightSetPosition(Context *rsc, RsLight vl, float x, float y, float z)
+{
+ Light *l = static_cast<Light *>(vl);
+ l->setPosition(x, y, z);
+}
+
+
+
+}
+}
diff --git a/libs/rs/rsLight.h b/libs/rs/rsLight.h
new file mode 100644
index 0000000..b0c3386
--- /dev/null
+++ b/libs/rs/rsLight.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_LIGHT_H
+#define ANDROID_LIGHT_H
+
+
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Light : public ObjectBase
+{
+public:
+ Light(bool isLocal, bool isMono);
+ virtual ~Light();
+
+ // Values, mutable after creation.
+ void setPosition(float x, float y, float z);
+ void setColor(float r, float g, float b);
+
+ void setupGL(uint32_t num) const;
+
+protected:
+ float mColor[4];
+ float mPosition[4];
+ bool mIsLocal;
+ bool mIsMono;
+};
+
+
+class LightState {
+public:
+ LightState();
+ ~LightState();
+
+ void clear();
+
+ bool mIsMono;
+ bool mIsLocal;
+};
+
+
+}
+}
+#endif //ANDROID_LIGHT_H
+
diff --git a/libs/rs/rsLocklessFifo.cpp b/libs/rs/rsLocklessFifo.cpp
new file mode 100644
index 0000000..c3fee54
--- /dev/null
+++ b/libs/rs/rsLocklessFifo.cpp
@@ -0,0 +1,247 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsLocklessFifo.h"
+
+using namespace android;
+
+
+LocklessCommandFifo::LocklessCommandFifo()
+{
+}
+
+LocklessCommandFifo::~LocklessCommandFifo()
+{
+}
+
+bool LocklessCommandFifo::init(uint32_t sizeInBytes)
+{
+ // Add room for a buffer reset command
+ mBuffer = static_cast<uint8_t *>(malloc(sizeInBytes + 4));
+ if (!mBuffer) {
+ LOGE("LocklessFifo allocation failure");
+ return false;
+ }
+
+ if (!mSignalToControl.init() || !mSignalToWorker.init()) {
+ LOGE("Signal setup failed");
+ free(mBuffer);
+ return false;
+ }
+
+ mSize = sizeInBytes;
+ mPut = mBuffer;
+ mGet = mBuffer;
+ mEnd = mBuffer + (sizeInBytes) - 1;
+ dumpState("init");
+ return true;
+}
+
+uint32_t LocklessCommandFifo::getFreeSpace() const
+{
+ int32_t freeSpace = 0;
+ //dumpState("getFreeSpace");
+
+ if (mPut >= mGet) {
+ freeSpace = mEnd - mPut;
+ } else {
+ freeSpace = mGet - mPut;
+ }
+
+ if (freeSpace < 0) {
+ freeSpace = 0;
+ }
+ return freeSpace;
+}
+
+bool LocklessCommandFifo::isEmpty() const
+{
+ return mPut == mGet;
+}
+
+
+void * LocklessCommandFifo::reserve(uint32_t sizeInBytes)
+{
+ // Add space for command header and loop token;
+ sizeInBytes += 8;
+
+ //dumpState("reserve");
+ if (getFreeSpace() < sizeInBytes) {
+ makeSpace(sizeInBytes);
+ }
+
+ return mPut + 4;
+}
+
+void LocklessCommandFifo::commit(uint32_t command, uint32_t sizeInBytes)
+{
+ //dumpState("commit 1");
+ reinterpret_cast<uint16_t *>(mPut)[0] = command;
+ reinterpret_cast<uint16_t *>(mPut)[1] = sizeInBytes;
+ mPut += ((sizeInBytes + 3) & ~3) + 4;
+ //dumpState("commit 2");
+ mSignalToWorker.set();
+}
+
+void LocklessCommandFifo::commitSync(uint32_t command, uint32_t sizeInBytes)
+{
+ commit(command, sizeInBytes);
+ flush();
+}
+
+void LocklessCommandFifo::flush()
+{
+ //dumpState("flush 1");
+ while(mPut != mGet) {
+ mSignalToControl.wait();
+ }
+ //dumpState("flush 2");
+}
+
+const void * LocklessCommandFifo::get(uint32_t *command, uint32_t *bytesData)
+{
+ while(1) {
+ //dumpState("get");
+ while(isEmpty()) {
+ mSignalToControl.set();
+ mSignalToWorker.wait();
+ }
+
+ *command = reinterpret_cast<const uint16_t *>(mGet)[0];
+ *bytesData = reinterpret_cast<const uint16_t *>(mGet)[1];
+ if (*command) {
+ // non-zero command is valid
+ return mGet+4;
+ }
+
+ // zero command means reset to beginning.
+ mGet = mBuffer;
+ }
+}
+
+void LocklessCommandFifo::next()
+{
+ uint32_t bytes = reinterpret_cast<const uint16_t *>(mGet)[1];
+ mGet += ((bytes + 3) & ~3) + 4;
+ if (isEmpty()) {
+ mSignalToControl.set();
+ }
+ //dumpState("next");
+}
+
+void LocklessCommandFifo::makeSpace(uint32_t bytes)
+{
+ //dumpState("make space");
+ if ((mPut+bytes) > mEnd) {
+ // Need to loop regardless of where get is.
+ while((mGet > mPut) && (mBuffer+4 >= mGet)) {
+ sleep(1);
+ }
+
+ // Toss in a reset then the normal wait for space will do the rest.
+ reinterpret_cast<uint16_t *>(mPut)[0] = 0;
+ reinterpret_cast<uint16_t *>(mPut)[1] = 0;
+ mPut = mBuffer;
+ }
+
+ // it will fit here so we just need to wait for space.
+ while(getFreeSpace() < bytes) {
+ sleep(1);
+ }
+
+}
+
+void LocklessCommandFifo::dumpState(const char *s) const
+{
+ LOGV("%s put %p, get %p, buf %p, end %p", s, mPut, mGet, mBuffer, mEnd);
+}
+
+LocklessCommandFifo::Signal::Signal()
+{
+ mSet = true;
+}
+
+LocklessCommandFifo::Signal::~Signal()
+{
+ pthread_mutex_destroy(&mMutex);
+ pthread_cond_destroy(&mCondition);
+}
+
+bool LocklessCommandFifo::Signal::init()
+{
+ int status = pthread_mutex_init(&mMutex, NULL);
+ if (status) {
+ LOGE("LocklessFifo mutex init failure");
+ return false;
+ }
+
+ status = pthread_cond_init(&mCondition, NULL);
+ if (status) {
+ LOGE("LocklessFifo condition init failure");
+ pthread_mutex_destroy(&mMutex);
+ return false;
+ }
+
+ return true;
+}
+
+void LocklessCommandFifo::Signal::set()
+{
+ int status;
+
+ status = pthread_mutex_lock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i locking for set condition.", status);
+ return;
+ }
+
+ mSet = true;
+
+ status = pthread_cond_signal(&mCondition);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i on set condition.", status);
+ }
+
+ status = pthread_mutex_unlock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i unlocking for set condition.", status);
+ }
+}
+
+void LocklessCommandFifo::Signal::wait()
+{
+ int status;
+
+ status = pthread_mutex_lock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i locking for condition.", status);
+ return;
+ }
+
+ if (!mSet) {
+ status = pthread_cond_wait(&mCondition, &mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i waiting on condition.", status);
+ }
+ }
+ mSet = false;
+
+ status = pthread_mutex_unlock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i unlocking for condition.", status);
+ }
+}
+
diff --git a/libs/rs/rsLocklessFifo.h b/libs/rs/rsLocklessFifo.h
new file mode 100644
index 0000000..abeddf7
--- /dev/null
+++ b/libs/rs/rsLocklessFifo.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_LOCKLESS_FIFO_H
+#define ANDROID_RS_LOCKLESS_FIFO_H
+
+
+#include "rsUtils.h"
+
+namespace android {
+
+
+// A simple FIFO to be used as a producer / consumer between two
+// threads. One is writer and one is reader. The common cases
+// will not require locking. It is not threadsafe for multiple
+// readers or writers by design.
+
+class LocklessCommandFifo
+{
+public:
+ bool init(uint32_t size);
+
+ LocklessCommandFifo();
+ ~LocklessCommandFifo();
+
+
+protected:
+ class Signal {
+ public:
+ Signal();
+ ~Signal();
+
+ bool init();
+
+ void set();
+ void wait();
+
+ protected:
+ bool mSet;
+ pthread_mutex_t mMutex;
+ pthread_cond_t mCondition;
+ };
+
+ uint8_t * volatile mPut;
+ uint8_t * volatile mGet;
+ uint8_t * mBuffer;
+ uint8_t * mEnd;
+ uint8_t mSize;
+
+ Signal mSignalToWorker;
+ Signal mSignalToControl;
+
+
+
+public:
+ void * reserve(uint32_t bytes);
+ void commit(uint32_t command, uint32_t bytes);
+ void commitSync(uint32_t command, uint32_t bytes);
+
+ void flush();
+ const void * get(uint32_t *command, uint32_t *bytesData);
+ void next();
+
+ void makeSpace(uint32_t bytes);
+
+ bool isEmpty() const;
+ uint32_t getFreeSpace() const;
+
+
+private:
+ void dumpState(const char *) const;
+};
+
+
+}
+#endif
diff --git a/libs/rs/rsMatrix.cpp b/libs/rs/rsMatrix.cpp
new file mode 100644
index 0000000..5f68197
--- /dev/null
+++ b/libs/rs/rsMatrix.cpp
@@ -0,0 +1,159 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsMatrix.h"
+
+#include "stdlib.h"
+#include "string.h"
+#include "math.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+
+void Matrix::loadIdentity()
+{
+ set(0, 0, 1);
+ set(1, 0, 0);
+ set(2, 0, 0);
+ set(3, 0, 0);
+
+ set(0, 1, 0);
+ set(1, 1, 1);
+ set(2, 1, 0);
+ set(3, 1, 0);
+
+ set(0, 2, 0);
+ set(1, 2, 0);
+ set(2, 2, 1);
+ set(3, 2, 0);
+
+ set(0, 3, 0);
+ set(1, 3, 0);
+ set(2, 3, 0);
+ set(3, 3, 1);
+}
+
+void Matrix::load(const float *v)
+{
+ memcpy(m, v, sizeof(m));
+}
+
+void Matrix::load(const Matrix *v)
+{
+ memcpy(m, v->m, sizeof(m));
+}
+
+void Matrix::loadRotate(float rot, float x, float y, float z)
+{
+ float c, s;
+ m[3] = 0;
+ m[7] = 0;
+ m[11]= 0;
+ m[12]= 0;
+ m[13]= 0;
+ m[14]= 0;
+ m[15]= 1;
+ rot *= float(M_PI / 180.0f);
+ c = cosf(rot);
+ s = sinf(rot);
+
+ const float len = sqrtf(x*x + y*y + z*z);
+ if (!(len != 1)) {
+ const float recipLen = 1.f / len;
+ x *= recipLen;
+ y *= recipLen;
+ z *= recipLen;
+ }
+ const float nc = 1.0f - c;
+ const float xy = x * y;
+ const float yz = y * z;
+ const float zx = z * x;
+ const float xs = x * s;
+ const float ys = y * s;
+ const float zs = z * s;
+ m[ 0] = x*x*nc + c;
+ m[ 4] = xy*nc - zs;
+ m[ 8] = zx*nc + ys;
+ m[ 1] = xy*nc + zs;
+ m[ 5] = y*y*nc + c;
+ m[ 9] = yz*nc - xs;
+ m[ 2] = zx*nc - ys;
+ m[ 6] = yz*nc + xs;
+ m[10] = z*z*nc + c;
+}
+
+void Matrix::loadScale(float x, float y, float z)
+{
+ loadIdentity();
+ m[0] = x;
+ m[5] = y;
+ m[10] = z;
+}
+
+void Matrix::loadTranslate(float x, float y, float z)
+{
+ loadIdentity();
+ m[12] = x;
+ m[13] = y;
+ m[14] = z;
+}
+
+void Matrix::loadMultiply(const Matrix *lhs, const Matrix *rhs)
+{
+ for (int i=0 ; i<4 ; i++) {
+ float ri0 = 0;
+ float ri1 = 0;
+ float ri2 = 0;
+ float ri3 = 0;
+ for (int j=0 ; j<4 ; j++) {
+ const float rhs_ij = rhs->get(i,j);
+ ri0 += lhs->get(j,0) * rhs_ij;
+ ri1 += lhs->get(j,1) * rhs_ij;
+ ri2 += lhs->get(j,2) * rhs_ij;
+ ri3 += lhs->get(j,3) * rhs_ij;
+ }
+ set(i,0, ri0);
+ set(i,1, ri1);
+ set(i,2, ri2);
+ set(i,3, ri3);
+ }
+}
+
+void Matrix::loadOrtho(float l, float r, float b, float t, float n, float f) {
+ loadIdentity();
+ m[0] = 2 / (r - l);
+ m[5] = 2 / (t - b);
+ m[10]= -2 / (f - n);
+ m[12]= -(r + l) / (r - l);
+ m[13]= -(t + b) / (t - b);
+ m[14]= -(f + n) / (f - n);
+}
+
+void Matrix::loadFrustum(float l, float r, float b, float t, float n, float f) {
+ loadIdentity();
+ m[0] = 2 * n / (r - l);
+ m[5] = 2 * n / (t - b);
+ m[8] = (r + l) / (r - l);
+ m[9] = (t + b) / (t - b);
+ m[10]= -(f + n) / (f - n);
+ m[11]= -1;
+ m[14]= -2*f*n / (f - n);
+ m[15]= 0;
+}
+
+
diff --git a/libs/rs/rsMatrix.h b/libs/rs/rsMatrix.h
new file mode 100644
index 0000000..7dc4165
--- /dev/null
+++ b/libs/rs/rsMatrix.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_MATRIX_H
+#define ANDROID_RS_MATRIX_H
+
+
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+struct Matrix
+{
+ float m[16];
+
+ inline float get(int i, int j) const {
+ return m[i*4 + j];
+ }
+
+ inline void set(int i, int j, float v) {
+ m[i*4 + j] = v;
+ }
+
+ void loadIdentity();
+ void load(const float *);
+ void load(const Matrix *);
+
+ void loadRotate(float rot, float x, float y, float z);
+ void loadScale(float x, float y, float z);
+ void loadTranslate(float x, float y, float z);
+ void loadMultiply(const Matrix *lhs, const Matrix *rhs);
+
+ void loadOrtho(float l, float r, float b, float t, float n, float f);
+ void loadFrustum(float l, float r, float b, float t, float n, float f);
+
+ void multiply(const Matrix *rhs) {
+ Matrix tmp;
+ tmp.loadMultiply(this, rhs);
+ load(&tmp);
+ }
+ void rotate(float rot, float x, float y, float z) {
+ Matrix tmp;
+ tmp.loadRotate(rot, x, y, z);
+ multiply(&tmp);
+ }
+ void scale(float x, float y, float z) {
+ Matrix tmp;
+ tmp.loadScale(x, y, z);
+ multiply(&tmp);
+ }
+ void translate(float x, float y, float z) {
+ Matrix tmp;
+ tmp.loadTranslate(x, y, z);
+ multiply(&tmp);
+ }
+
+
+
+};
+
+
+
+}
+}
+
+
+
+
+#endif
+
+
+
+
diff --git a/libs/rs/rsMesh.cpp b/libs/rs/rsMesh.cpp
new file mode 100644
index 0000000..aeb52ed
--- /dev/null
+++ b/libs/rs/rsMesh.cpp
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+Mesh::Mesh()
+{
+ mVerticies = NULL;
+ mVerticiesCount = 0;
+ mPrimitives = NULL;
+ mPrimitivesCount = 0;
+}
+
+Mesh::~Mesh()
+{
+}
+
+
+
+MeshContext::MeshContext()
+{
+}
+
+MeshContext::~MeshContext()
+{
+}
+
diff --git a/libs/rs/rsMesh.h b/libs/rs/rsMesh.h
new file mode 100644
index 0000000..be207a3
--- /dev/null
+++ b/libs/rs/rsMesh.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_MESH_H
+#define ANDROID_RS_MESH_H
+
+
+#include "RenderScript.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class Mesh : public ObjectBase
+{
+public:
+ Mesh();
+ ~Mesh();
+
+ struct Verticies_t
+ {
+ Allocation ** mAllocations;
+ uint32_t mAllocationCount;
+
+ size_t mVertexDataSize;
+
+ size_t mOffsetCoord;
+ size_t mOffsetTex;
+ size_t mOffsetNorm;
+
+ size_t mSizeCoord;
+ size_t mSizeTex;
+ size_t mSizeNorm;
+
+ uint32_t mBufferObject;
+ };
+
+ struct Primitive_t
+ {
+ RsPrimitive mType;
+ Verticies_t *mVerticies;
+
+ uint32_t mIndexCount;
+ uint16_t *mIndicies;
+
+ uint32_t mRestartCounts;
+ uint16_t *mRestarts;
+ };
+
+ Verticies_t * mVerticies;
+ uint32_t mVerticiesCount;
+
+ Primitive_t ** mPrimitives;
+ uint32_t mPrimitivesCount;
+
+
+
+ void analyzeElement();
+protected:
+};
+
+class MeshContext
+{
+public:
+ MeshContext();
+ ~MeshContext();
+
+};
+
+
+}
+}
+#endif //ANDROID_RS_TRIANGLE_MESH_H
+
+
diff --git a/libs/rs/rsObjectBase.cpp b/libs/rs/rsObjectBase.cpp
new file mode 100644
index 0000000..3219c39
--- /dev/null
+++ b/libs/rs/rsObjectBase.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsObjectBase.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+ObjectBase::ObjectBase()
+{
+ mRefCount = 0;
+ mName = NULL;
+}
+
+ObjectBase::~ObjectBase()
+{
+ rsAssert(!mRefCount);
+}
+
+void ObjectBase::incRef() const
+{
+ mRefCount ++;
+ //LOGV("ObjectBase %p inc ref %i", this, mRefCount);
+}
+
+void ObjectBase::decRef() const
+{
+ rsAssert(mRefCount > 0);
+ mRefCount --;
+ //LOGV("ObjectBase %p dec ref %i", this, mRefCount);
+ if (!mRefCount) {
+ delete this;
+ }
+}
+
+void ObjectBase::setName(const char *name)
+{
+ delete mName;
+ mName = NULL;
+ if (name) {
+ mName = new char[strlen(name) +1];
+ strcpy(mName, name);
+ }
+}
+
+void ObjectBase::setName(const char *name, uint32_t len)
+{
+ delete mName;
+ mName = NULL;
+ if (name) {
+ mName = new char[len + 1];
+ memcpy(mName, name, len);
+ mName[len] = 0;
+ }
+}
+
diff --git a/libs/rs/rsObjectBase.h b/libs/rs/rsObjectBase.h
new file mode 100644
index 0000000..b2c3338
--- /dev/null
+++ b/libs/rs/rsObjectBase.h
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_OBJECT_BASE_H
+#define ANDROID_RS_OBJECT_BASE_H
+
+#include "rsUtils.h"
+
+
+namespace android {
+namespace renderscript {
+
+// An element is a group of Components that occupies one cell in a structure.
+class ObjectBase
+{
+public:
+ ObjectBase();
+ virtual ~ObjectBase();
+
+ void incRef() const;
+ void decRef() const;
+
+ const char * getName() const {
+ return mName;
+ }
+ void setName(const char *);
+ void setName(const char *, uint32_t len);
+
+private:
+ char * mName;
+ mutable int32_t mRefCount;
+
+
+};
+
+template<class T>
+class ObjectBaseRef
+{
+public:
+ ObjectBaseRef() {
+ mRef = NULL;
+ }
+
+ ObjectBaseRef(const ObjectBaseRef &ref) {
+ mRef = ref.get();
+ if (mRef) {
+ mRef->incRef();
+ }
+ }
+
+ ObjectBaseRef(T *ref) {
+ mRef = ref;
+ if (mRef) {
+ ref->incRef();
+ }
+ }
+
+ ~ObjectBaseRef() {
+ clear();
+ }
+
+ void set(T *ref) {
+ if (mRef != ref) {
+ clear();
+ mRef = ref;
+ if (mRef) {
+ ref->incRef();
+ }
+ }
+ }
+
+ void set(const ObjectBaseRef &ref) {
+ set(ref.mRef);
+ }
+
+ void clear() {
+ if (mRef) {
+ mRef->decRef();
+ }
+ mRef = NULL;
+ }
+
+ inline T * get() const {
+ return mRef;
+ }
+
+ inline T * operator-> () const {
+ return mRef;
+ }
+
+protected:
+ T * mRef;
+
+};
+
+
+}
+}
+
+#endif //ANDROID_RS_OBJECT_BASE_H
+
diff --git a/libs/rs/rsProgram.cpp b/libs/rs/rsProgram.cpp
new file mode 100644
index 0000000..5a83fb7
--- /dev/null
+++ b/libs/rs/rsProgram.cpp
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgram.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Program::Program(Element *in, Element *out)
+{
+ mElementIn.set(in);
+ mElementOut.set(out);
+
+
+}
+
+Program::~Program()
+{
+}
+
+
+void Program::setAllocation(Allocation *alloc)
+{
+ mConstants.set(alloc);
+ mDirty = true;
+}
+
+void Program::setupGL()
+{
+
+}
+
+
diff --git a/libs/rs/rsProgram.h b/libs/rs/rsProgram.h
new file mode 100644
index 0000000..913fdd2
--- /dev/null
+++ b/libs/rs/rsProgram.h
@@ -0,0 +1,59 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_H
+#define ANDROID_RS_PROGRAM_H
+
+#include "rsObjectBase.h"
+#include "rsElement.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+
+class Program : public ObjectBase
+{
+public:
+ Program(Element *in, Element *out);
+ virtual ~Program();
+
+
+ void setAllocation(Allocation *);
+
+ virtual void setupGL();
+
+protected:
+ // Components not listed in "in" will be passed though
+ // unless overwritten by components in out.
+ ObjectBaseRef<Element> mElementIn;
+ ObjectBaseRef<Element> mElementOut;
+
+ ObjectBaseRef<Allocation> mConstants;
+
+ bool mDirty;
+
+};
+
+
+
+}
+}
+#endif
+
+
+
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp
new file mode 100644
index 0000000..628f93e
--- /dev/null
+++ b/libs/rs/rsProgramFragment.cpp
@@ -0,0 +1,251 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgramFragment.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+ProgramFragment::ProgramFragment(Element *in, Element *out) :
+ Program(in, out)
+{
+ for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
+ mEnvModes[ct] = RS_TEX_ENV_MODE_REPLACE;
+ mTextureDimensions[ct] = 2;
+ }
+ mTextureEnableMask = 0;
+ mEnvModes[1] = RS_TEX_ENV_MODE_DECAL;
+}
+
+ProgramFragment::~ProgramFragment()
+{
+}
+
+void ProgramFragment::setupGL()
+{
+ for (uint32_t ct=0; ct < MAX_TEXTURE; ct++) {
+ glActiveTexture(GL_TEXTURE0 + ct);
+ if (!(mTextureEnableMask & (1 << ct)) || !mTextures[ct].get()) {
+ glDisable(GL_TEXTURE_2D);
+ continue;
+ }
+
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
+
+ switch(mEnvModes[ct]) {
+ case RS_TEX_ENV_MODE_REPLACE:
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+ break;
+ case RS_TEX_ENV_MODE_MODULATE:
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ break;
+ case RS_TEX_ENV_MODE_DECAL:
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+ break;
+ }
+
+ if (mSamplers[ct].get()) {
+ mSamplers[ct]->setupGL();
+ } else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ }
+
+ // Gross hack.
+ if (ct == 2) {
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_ADD);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_RGB, GL_TEXTURE);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, GL_SRC_COLOR);
+
+ glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_ADD);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS);
+ glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
+ glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA);
+ }
+ }
+
+
+ glActiveTexture(GL_TEXTURE0);
+}
+
+
+void ProgramFragment::bindTexture(uint32_t slot, Allocation *a)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to bind a texture to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ //LOGE("bindtex %i %p", slot, a);
+ mTextures[slot].set(a);
+}
+
+void ProgramFragment::bindSampler(uint32_t slot, Sampler *s)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to bind a Sampler to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ mSamplers[slot].set(s);
+}
+
+void ProgramFragment::setType(uint32_t slot, const Element *e, uint32_t dim)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to setType to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ if (dim >= 4) {
+ LOGE("Attempt to setType to a dimension > 3");
+ return;
+ }
+
+ mTextureFormats[slot].set(e);
+ mTextureDimensions[slot] = dim;
+}
+
+void ProgramFragment::setEnvMode(uint32_t slot, RsTexEnvMode env)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to setEnvMode to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ mEnvModes[slot] = env;
+}
+
+void ProgramFragment::setTexEnable(uint32_t slot, bool enable)
+{
+ if (slot >= MAX_TEXTURE) {
+ LOGE("Attempt to setEnvMode to a slot > MAX_TEXTURE");
+ return;
+ }
+
+ uint32_t bit = 1 << slot;
+ mTextureEnableMask &= ~bit;
+ if (enable) {
+ mTextureEnableMask |= bit;
+ }
+}
+
+
+
+ProgramFragmentState::ProgramFragmentState()
+{
+ mPF = NULL;
+}
+
+ProgramFragmentState::~ProgramFragmentState()
+{
+ delete mPF;
+
+}
+
+void ProgramFragmentState::init(Context *rsc, int32_t w, int32_t h)
+{
+ ProgramFragment *pf = new ProgramFragment(NULL, NULL);
+ mDefault.set(pf);
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_ProgramFragmentBegin(Context * rsc, RsElement in, RsElement out)
+{
+ delete rsc->mStateFragment.mPF;
+ rsc->mStateFragment.mPF = new ProgramFragment((Element *)in, (Element *)out);
+}
+
+void rsi_ProgramFragmentBindTexture(Context *rsc, RsProgramFragment vpf, uint32_t slot, RsAllocation a)
+{
+ ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
+ pf->bindTexture(slot, static_cast<Allocation *>(a));
+ if (pf == rsc->getFragment()) {
+ pf->setupGL();
+ }
+}
+
+void rsi_ProgramFragmentBindSampler(Context *rsc, RsProgramFragment vpf, uint32_t slot, RsSampler s)
+{
+ ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
+ pf->bindSampler(slot, static_cast<Sampler *>(s));
+
+ if (pf == rsc->getFragment()) {
+ pf->setupGL();
+ }
+}
+
+void rsi_ProgramFragmentSetType(Context *rsc, uint32_t slot, RsType vt)
+{
+ const Type *t = static_cast<const Type *>(vt);
+ uint32_t dim = 1;
+ if (t->getDimY()) {
+ dim ++;
+ if (t->getDimZ()) {
+ dim ++;
+ }
+ }
+
+ rsc->mStateFragment.mPF->setType(slot, t->getElement(), dim);
+}
+
+void rsi_ProgramFragmentSetEnvMode(Context *rsc, uint32_t slot, RsTexEnvMode env)
+{
+ rsc->mStateFragment.mPF->setEnvMode(slot, env);
+}
+
+void rsi_ProgramFragmentSetTexEnable(Context *rsc, uint32_t slot, bool enable)
+{
+ rsc->mStateFragment.mPF->setTexEnable(slot, enable);
+}
+
+RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc)
+{
+ ProgramFragment *pf = rsc->mStateFragment.mPF;
+ pf->incRef();
+ rsc->mStateFragment.mPF = 0;
+ return pf;
+}
+
+void rsi_ProgramFragmentDestroy(Context *rsc, RsProgramFragment vpf)
+{
+ ProgramFragment *pf = (ProgramFragment *)vpf;
+ if (pf->getName()) {
+ rsc->removeName(pf);
+ }
+ pf->decRef();
+}
+
+
+}
+}
+
diff --git a/libs/rs/rsProgramFragment.h b/libs/rs/rsProgramFragment.h
new file mode 100644
index 0000000..896d8dd
--- /dev/null
+++ b/libs/rs/rsProgramFragment.h
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_FRAGMENT_H
+#define ANDROID_RS_PROGRAM_FRAGMENT_H
+
+#include "rsProgram.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class ProgramFragment : public Program
+{
+public:
+ const static uint32_t MAX_TEXTURE = 2;
+ const static uint32_t MAX_CONSTANTS = 2;
+
+
+
+ ProgramFragment(Element *in, Element *out);
+ virtual ~ProgramFragment();
+
+ virtual void setupGL();
+
+
+
+ void bindTexture(uint32_t slot, Allocation *);
+ void bindSampler(uint32_t slot, Sampler *);
+ void setType(uint32_t slot, const Element *, uint32_t dim);
+
+ void setEnvMode(uint32_t slot, RsTexEnvMode);
+ void setTexEnable(uint32_t slot, bool);
+
+
+
+protected:
+ // The difference between Textures and Constants is how they are accessed
+ // Texture lookups go though a sampler which in effect converts normalized
+ // coordinates into type specific. Multiple samples may also be taken
+ // and filtered.
+ //
+ // Constants are strictly accessed by programetic loads.
+ ObjectBaseRef<Allocation> mTextures[MAX_TEXTURE];
+ ObjectBaseRef<Sampler> mSamplers[MAX_TEXTURE];
+ ObjectBaseRef<const Element> mTextureFormats[MAX_TEXTURE];
+ uint32_t mTextureDimensions[MAX_TEXTURE];
+
+
+ ObjectBaseRef<Allocation> mConstants[MAX_CONSTANTS];
+ ObjectBaseRef<Type> mConstantTypes[MAX_CONSTANTS];
+
+
+ // Hacks to create a program for now
+ RsTexEnvMode mEnvModes[MAX_TEXTURE];
+ uint32_t mTextureEnableMask;
+
+
+
+
+
+};
+
+class ProgramFragmentState
+{
+public:
+ ProgramFragmentState();
+ ~ProgramFragmentState();
+
+ ProgramFragment *mPF;
+ void init(Context *rsc, int32_t w, int32_t h);
+
+ ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE];
+ ObjectBaseRef<ProgramFragment> mDefault;
+ Vector<ProgramFragment *> mPrograms;
+};
+
+
+}
+}
+#endif
+
+
+
+
diff --git a/libs/rs/rsProgramFragmentStore.cpp b/libs/rs/rsProgramFragmentStore.cpp
new file mode 100644
index 0000000..9ee270f
--- /dev/null
+++ b/libs/rs/rsProgramFragmentStore.cpp
@@ -0,0 +1,272 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgramFragmentStore.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+ProgramFragmentStore::ProgramFragmentStore(Element *in, Element *out) :
+ Program(in, out)
+{
+ mDitherEnable = true;
+ mBlendEnable = false;
+ mColorRWriteEnable = true;
+ mColorGWriteEnable = true;
+ mColorBWriteEnable = true;
+ mColorAWriteEnable = true;
+ mBlendSrc = GL_ONE;
+ mBlendDst = GL_ZERO;
+
+
+ mDepthTestEnable = false;
+ mDepthWriteEnable = true;
+ mDepthFunc = GL_LESS;
+
+
+}
+
+ProgramFragmentStore::~ProgramFragmentStore()
+{
+}
+
+void ProgramFragmentStore::setupGL()
+{
+ glColorMask(mColorRWriteEnable,
+ mColorGWriteEnable,
+ mColorBWriteEnable,
+ mColorAWriteEnable);
+ if (mBlendEnable) {
+ glEnable(GL_BLEND);
+ glBlendFunc(mBlendSrc, mBlendDst);
+ } else {
+ glDisable(GL_BLEND);
+ }
+
+ //LOGE("pfs %i, %i, %x", mDepthWriteEnable, mDepthTestEnable, mDepthFunc);
+
+ glDepthMask(mDepthWriteEnable);
+ if(mDepthTestEnable || mDepthWriteEnable) {
+ glEnable(GL_DEPTH_TEST);
+ glDepthFunc(mDepthFunc);
+ } else {
+ glDisable(GL_DEPTH_TEST);
+ }
+
+ if (mDitherEnable) {
+ glEnable(GL_DITHER);
+ } else {
+ glDisable(GL_DITHER);
+ }
+
+
+}
+
+void ProgramFragmentStore::setDitherEnable(bool enable)
+{
+ mDitherEnable = enable;
+}
+
+void ProgramFragmentStore::setDepthFunc(RsDepthFunc func)
+{
+ mDepthTestEnable = true;
+
+ switch(func) {
+ case RS_DEPTH_FUNC_ALWAYS:
+ mDepthTestEnable = false;
+ mDepthFunc = GL_ALWAYS;
+ break;
+ case RS_DEPTH_FUNC_LESS:
+ mDepthFunc = GL_LESS;
+ break;
+ case RS_DEPTH_FUNC_LEQUAL:
+ mDepthFunc = GL_LEQUAL;
+ break;
+ case RS_DEPTH_FUNC_GREATER:
+ mDepthFunc = GL_GREATER;
+ break;
+ case RS_DEPTH_FUNC_GEQUAL:
+ mDepthFunc = GL_GEQUAL;
+ break;
+ case RS_DEPTH_FUNC_EQUAL:
+ mDepthFunc = GL_EQUAL;
+ break;
+ case RS_DEPTH_FUNC_NOTEQUAL:
+ mDepthFunc = GL_NOTEQUAL;
+ break;
+ }
+}
+
+void ProgramFragmentStore::setDepthMask(bool mask)
+{
+ mDepthWriteEnable = mask;
+}
+
+void ProgramFragmentStore::setBlendFunc(RsBlendSrcFunc src, RsBlendDstFunc dst)
+{
+ mBlendEnable = true;
+ if ((src == RS_BLEND_SRC_ONE) &&
+ (dst == RS_BLEND_DST_ZERO)) {
+ mBlendEnable = false;
+ }
+
+ switch(src) {
+ case RS_BLEND_SRC_ZERO:
+ mBlendSrc = GL_ZERO;
+ break;
+ case RS_BLEND_SRC_ONE:
+ mBlendSrc = GL_ONE;
+ break;
+ case RS_BLEND_SRC_DST_COLOR:
+ mBlendSrc = GL_DST_COLOR;
+ break;
+ case RS_BLEND_SRC_ONE_MINUS_DST_COLOR:
+ mBlendSrc = GL_ONE_MINUS_DST_COLOR;
+ break;
+ case RS_BLEND_SRC_SRC_ALPHA:
+ mBlendSrc = GL_SRC_ALPHA;
+ break;
+ case RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA:
+ mBlendSrc = GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case RS_BLEND_SRC_DST_ALPHA:
+ mBlendSrc = GL_DST_ALPHA;
+ break;
+ case RS_BLEND_SRC_ONE_MINUS_DST_ALPHA:
+ mBlendSrc = GL_ONE_MINUS_DST_ALPHA;
+ break;
+ case RS_BLEND_SRC_SRC_ALPHA_SATURATE:
+ mBlendSrc = GL_SRC_ALPHA_SATURATE;
+ break;
+ }
+
+ switch(dst) {
+ case RS_BLEND_DST_ZERO:
+ mBlendDst = GL_ZERO;
+ break;
+ case RS_BLEND_DST_ONE:
+ mBlendDst = GL_ONE;
+ break;
+ case RS_BLEND_DST_SRC_COLOR:
+ mBlendDst = GL_SRC_COLOR;
+ break;
+ case RS_BLEND_DST_ONE_MINUS_SRC_COLOR:
+ mBlendDst = GL_ONE_MINUS_SRC_COLOR;
+ break;
+ case RS_BLEND_DST_SRC_ALPHA:
+ mBlendDst = GL_SRC_ALPHA;
+ break;
+ case RS_BLEND_DST_ONE_MINUS_SRC_ALPHA:
+ mBlendDst = GL_ONE_MINUS_SRC_ALPHA;
+ break;
+ case RS_BLEND_DST_DST_ALPHA:
+ mBlendDst = GL_DST_ALPHA;
+ break;
+ case RS_BLEND_DST_ONE_MINUS_DST_ALPHA:
+ mBlendDst = GL_ONE_MINUS_DST_ALPHA;
+ break;
+ }
+}
+
+void ProgramFragmentStore::setColorMask(bool r, bool g, bool b, bool a)
+{
+ mColorRWriteEnable = r;
+ mColorGWriteEnable = g;
+ mColorBWriteEnable = b;
+ mColorAWriteEnable = a;
+}
+
+
+ProgramFragmentStoreState::ProgramFragmentStoreState()
+{
+ mPFS = NULL;
+}
+
+ProgramFragmentStoreState::~ProgramFragmentStoreState()
+{
+ delete mPFS;
+
+}
+
+void ProgramFragmentStoreState::init(Context *rsc, int32_t w, int32_t h)
+{
+ ProgramFragmentStore *pfs = new ProgramFragmentStore(NULL, NULL);
+ mDefault.set(pfs);
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_ProgramFragmentStoreBegin(Context * rsc, RsElement in, RsElement out)
+{
+ delete rsc->mStateFragmentStore.mPFS;
+ rsc->mStateFragmentStore.mPFS = new ProgramFragmentStore((Element *)in, (Element *)out);
+
+}
+
+void rsi_ProgramFragmentStoreDepthFunc(Context *rsc, RsDepthFunc func)
+{
+ rsc->mStateFragmentStore.mPFS->setDepthFunc(func);
+}
+
+void rsi_ProgramFragmentStoreDepthMask(Context *rsc, bool mask)
+{
+ rsc->mStateFragmentStore.mPFS->setDepthMask(mask);
+}
+
+void rsi_ProgramFragmentStoreColorMask(Context *rsc, bool r, bool g, bool b, bool a)
+{
+ rsc->mStateFragmentStore.mPFS->setColorMask(r, g, b, a);
+}
+
+void rsi_ProgramFragmentStoreBlendFunc(Context *rsc, RsBlendSrcFunc src, RsBlendDstFunc dst)
+{
+ rsc->mStateFragmentStore.mPFS->setBlendFunc(src, dst);
+}
+
+RsProgramFragmentStore rsi_ProgramFragmentStoreCreate(Context *rsc)
+{
+ ProgramFragmentStore *pfs = rsc->mStateFragmentStore.mPFS;
+ pfs->incRef();
+ rsc->mStateFragmentStore.mPFS = 0;
+ return pfs;
+}
+
+void rsi_ProgramFragmentStoreDither(Context *rsc, bool enable)
+{
+ rsc->mStateFragmentStore.mPFS->setDitherEnable(enable);
+}
+
+void rsi_ProgramFragmentStoreDestroy(Context *rsc, RsProgramFragmentStore vpfs)
+{
+ ProgramFragmentStore *pfs = (ProgramFragmentStore *)vpfs;
+ if (pfs->getName()) {
+ rsc->removeName(pfs);
+ }
+ pfs->decRef();
+}
+
+
+
+
+}
+}
diff --git a/libs/rs/rsProgramFragmentStore.h b/libs/rs/rsProgramFragmentStore.h
new file mode 100644
index 0000000..bd3a9f4
--- /dev/null
+++ b/libs/rs/rsProgramFragmentStore.h
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_FRAGMENT_STORE_H
+#define ANDROID_RS_PROGRAM_FRAGMENT_STORE_H
+
+#include "rsProgram.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class ProgramFragmentStore : public Program
+{
+public:
+
+
+
+ ProgramFragmentStore(Element *in, Element *out);
+ virtual ~ProgramFragmentStore();
+
+ virtual void setupGL();
+
+
+ void setDepthFunc(RsDepthFunc);
+ void setDepthMask(bool);
+
+ void setBlendFunc(RsBlendSrcFunc src, RsBlendDstFunc dst);
+ void setColorMask(bool, bool, bool, bool);
+
+ void setDitherEnable(bool);
+
+protected:
+ bool mDitherEnable;
+
+ bool mBlendEnable;
+ bool mColorRWriteEnable;
+ bool mColorGWriteEnable;
+ bool mColorBWriteEnable;
+ bool mColorAWriteEnable;
+ int32_t mBlendSrc;
+ int32_t mBlendDst;
+
+
+
+ bool mDepthTestEnable;
+ bool mDepthWriteEnable;
+ int32_t mDepthFunc;
+
+
+
+ bool mStencilTestEnable;
+
+
+
+};
+
+class ProgramFragmentStoreState
+{
+public:
+ ProgramFragmentStoreState();
+ ~ProgramFragmentStoreState();
+ void init(Context *rsc, int32_t w, int32_t h);
+
+ ObjectBaseRef<ProgramFragmentStore> mDefault;
+ ProgramFragmentStore *mPFS;
+};
+
+
+}
+}
+#endif
+
+
+
diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp
new file mode 100644
index 0000000..417ba6a
--- /dev/null
+++ b/libs/rs/rsProgramVertex.cpp
@@ -0,0 +1,176 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsProgramVertex.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+
+ProgramVertex::ProgramVertex(Element *in, Element *out) :
+ Program(in, out)
+{
+ mTextureMatrixEnable = false;
+ mLightCount = 0;
+}
+
+ProgramVertex::~ProgramVertex()
+{
+}
+
+static void logMatrix(const char *txt, const float *f)
+{
+ LOGV("Matrix %s, %p", txt, f);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[0], f[4], f[8], f[12]);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[1], f[5], f[9], f[13]);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[2], f[6], f[10], f[14]);
+ LOGV("%6.2f, %6.2f, %6.2f, %6.2f", f[3], f[7], f[11], f[15]);
+}
+
+void ProgramVertex::setupGL()
+{
+ const float *f = static_cast<const float *>(mConstants[0]->getPtr());
+
+ glMatrixMode(GL_TEXTURE);
+ if (mTextureMatrixEnable) {
+ glLoadMatrixf(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET]);
+ } else {
+ glLoadIdentity();
+ }
+
+
+ LOGE("lights %i ", mLightCount);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ if (mLightCount) {
+ int v = 1;
+ glEnable(GL_LIGHTING);
+ glLightModelxv(GL_LIGHT_MODEL_TWO_SIDE, &v);
+ for (uint32_t ct = 0; ct < mLightCount; ct++) {
+ const Light *l = mLights[ct].get();
+ glEnable(GL_LIGHT0 + ct);
+ l->setupGL(ct);
+ }
+ for (uint32_t ct = mLightCount; ct < MAX_LIGHTS; ct++) {
+ glDisable(GL_LIGHT0 + ct);
+ }
+ } else {
+ glDisable(GL_LIGHTING);
+ }
+
+ if (!f) {
+ LOGE("Must bind constants to vertex program");
+ }
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadMatrixf(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET]);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadMatrixf(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET]);
+}
+
+void ProgramVertex::setConstantType(uint32_t slot, const Type *t)
+{
+ mConstantTypes[slot].set(t);
+}
+
+void ProgramVertex::bindAllocation(uint32_t slot, Allocation *a)
+{
+ mConstants[slot].set(a);
+}
+
+void ProgramVertex::addLight(const Light *l)
+{
+ if (mLightCount < MAX_LIGHTS) {
+ mLights[mLightCount].set(l);
+ mLightCount++;
+ }
+}
+
+
+ProgramVertexState::ProgramVertexState()
+{
+ mPV = NULL;
+}
+
+ProgramVertexState::~ProgramVertexState()
+{
+ delete mPV;
+}
+
+void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h)
+{
+ ProgramVertex *pv = new ProgramVertex(NULL, NULL);
+ Allocation *alloc = (Allocation *)
+ rsi_AllocationCreatePredefSized(rsc, RS_ELEMENT_USER_FLOAT, 48);
+ mDefaultAlloc.set(alloc);
+ mDefault.set(pv);
+
+ pv->bindAllocation(0, alloc);
+
+ Matrix m;
+ m.loadOrtho(0,w, h,0, -1,1);
+ alloc->subData(RS_PROGRAM_VERTEX_PROJECTION_OFFSET, 16, &m.m[0]);
+
+ m.loadIdentity();
+ alloc->subData(RS_PROGRAM_VERTEX_MODELVIEW_OFFSET, 16, &m.m[0]);
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_ProgramVertexBegin(Context *rsc, RsElement in, RsElement out)
+{
+ delete rsc->mStateVertex.mPV;
+ rsc->mStateVertex.mPV = new ProgramVertex((Element *)in, (Element *)out);
+}
+
+RsProgramVertex rsi_ProgramVertexCreate(Context *rsc)
+{
+ ProgramVertex *pv = rsc->mStateVertex.mPV;
+ pv->incRef();
+ rsc->mStateVertex.mPV = 0;
+ return pv;
+}
+
+void rsi_ProgramVertexBindAllocation(Context *rsc, RsProgramVertex vpgm, uint32_t slot, RsAllocation constants)
+{
+ ProgramVertex *pv = static_cast<ProgramVertex *>(vpgm);
+ pv->bindAllocation(slot, static_cast<Allocation *>(constants));
+}
+
+void rsi_ProgramVertexSetType(Context *rsc, uint32_t slot, RsType constants)
+{
+ rsc->mStateVertex.mPV->setConstantType(slot, static_cast<const Type *>(constants));
+}
+
+void rsi_ProgramVertexSetTextureMatrixEnable(Context *rsc, bool enable)
+{
+ rsc->mStateVertex.mPV->setTextureMatrixEnable(enable);
+}
+
+void rsi_ProgramVertexAddLight(Context *rsc, RsLight light)
+{
+ rsc->mStateVertex.mPV->addLight(static_cast<const Light *>(light));
+}
+
+
+}
+}
diff --git a/libs/rs/rsProgramVertex.h b/libs/rs/rsProgramVertex.h
new file mode 100644
index 0000000..ac15b70
--- /dev/null
+++ b/libs/rs/rsProgramVertex.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_PROGRAM_VERTEX_H
+#define ANDROID_RS_PROGRAM_VERTEX_H
+
+#include "rsProgram.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class ProgramVertex : public Program
+{
+public:
+ const static uint32_t MAX_CONSTANTS = 2;
+ const static uint32_t MAX_LIGHTS = 8;
+
+ ProgramVertex(Element *in, Element *out);
+ virtual ~ProgramVertex();
+
+ virtual void setupGL();
+
+
+ void setConstantType(uint32_t slot, const Type *);
+ void bindAllocation(uint32_t slot, Allocation *);
+ void setTextureMatrixEnable(bool e) {mTextureMatrixEnable = e;}
+ void addLight(const Light *);
+
+protected:
+ bool mDirty;
+ uint32_t mLightCount;
+
+ ObjectBaseRef<Allocation> mConstants[MAX_CONSTANTS];
+ ObjectBaseRef<const Type> mConstantTypes[MAX_CONSTANTS];
+ ObjectBaseRef<const Light> mLights[MAX_LIGHTS];
+
+
+ // Hacks to create a program for now
+ bool mTextureMatrixEnable;
+
+};
+
+
+class ProgramVertexState
+{
+public:
+ ProgramVertexState();
+ ~ProgramVertexState();
+
+ void init(Context *rsc, int32_t w, int32_t h);
+
+ ObjectBaseRef<ProgramVertex> mDefault;
+ ObjectBaseRef<Allocation> mDefaultAlloc;
+
+
+
+ ProgramVertex *mPV;
+
+ //ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE];
+
+
+};
+
+
+}
+}
+#endif
+
+
diff --git a/libs/rs/rsSampler.cpp b/libs/rs/rsSampler.cpp
new file mode 100644
index 0000000..418f127
--- /dev/null
+++ b/libs/rs/rsSampler.cpp
@@ -0,0 +1,157 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include "rsContext.h"
+#include "rsSampler.h"
+
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Sampler::Sampler()
+{
+ // Should not get called.
+ rsAssert(0);
+}
+
+Sampler::Sampler(RsSamplerValue magFilter,
+ RsSamplerValue minFilter,
+ RsSamplerValue wrapS,
+ RsSamplerValue wrapT,
+ RsSamplerValue wrapR)
+{
+ mMagFilter = magFilter;
+ mMinFilter = minFilter;
+ mWrapS = wrapS;
+ mWrapT = wrapT;
+ mWrapR = wrapR;
+}
+
+Sampler::~Sampler()
+{
+}
+
+void Sampler::setupGL()
+{
+ GLenum trans[] = {
+ GL_NEAREST, //RS_SAMPLER_NEAREST,
+ GL_LINEAR, //RS_SAMPLER_LINEAR,
+ GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
+ GL_REPEAT, //RS_SAMPLER_WRAP,
+ GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP
+
+ };
+
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, trans[mMagFilter]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, trans[mWrapS]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, trans[mWrapT]);
+
+}
+
+void Sampler::bindToContext(SamplerState *ss, uint32_t slot)
+{
+ ss->mSamplers[slot].set(this);
+ mBoundSlot = slot;
+}
+
+void Sampler::unbindFromContext(SamplerState *ss)
+{
+ int32_t slot = mBoundSlot;
+ mBoundSlot = -1;
+ ss->mSamplers[slot].clear();
+}
+
+void SamplerState::setupGL()
+{
+ for (uint32_t ct=0; ct < RS_MAX_SAMPLER_SLOT; ct++) {
+ Sampler *s = mSamplers[ct].get();
+ if (s) {
+ s->setupGL();
+ } else {
+ glBindTexture(GL_TEXTURE_2D, 0);
+ }
+ }
+}
+
+////////////////////////////////
+
+namespace android {
+namespace renderscript {
+
+
+void rsi_SamplerBegin(Context *rsc)
+{
+ SamplerState * ss = &rsc->mStateSampler;
+
+ ss->mMagFilter = RS_SAMPLER_LINEAR;
+ ss->mMinFilter = RS_SAMPLER_LINEAR;
+ ss->mWrapS = RS_SAMPLER_WRAP;
+ ss->mWrapT = RS_SAMPLER_WRAP;
+ ss->mWrapR = RS_SAMPLER_WRAP;
+}
+
+void rsi_SamplerSet(Context *rsc, RsSamplerParam param, RsSamplerValue value)
+{
+ SamplerState * ss = &rsc->mStateSampler;
+
+ switch(param) {
+ case RS_SAMPLER_MAG_FILTER:
+ ss->mMagFilter = value;
+ break;
+ case RS_SAMPLER_MIN_FILTER:
+ ss->mMinFilter = value;
+ break;
+ case RS_SAMPLER_WRAP_S:
+ ss->mWrapS = value;
+ break;
+ case RS_SAMPLER_WRAP_T:
+ ss->mWrapT = value;
+ break;
+ case RS_SAMPLER_WRAP_R:
+ ss->mWrapR = value;
+ break;
+ }
+
+}
+
+RsSampler rsi_SamplerCreate(Context *rsc)
+{
+ SamplerState * ss = &rsc->mStateSampler;
+
+
+ Sampler * s = new Sampler(ss->mMagFilter,
+ ss->mMinFilter,
+ ss->mWrapS,
+ ss->mWrapT,
+ ss->mWrapR);
+ return s;
+}
+
+void rsi_SamplerDestroy(Context *rsc, RsSampler vs)
+{
+ Sampler * s = static_cast<Sampler *>(vs);
+ s->decRef();
+
+}
+
+
+}}
diff --git a/libs/rs/rsSampler.h b/libs/rs/rsSampler.h
new file mode 100644
index 0000000..4b504f6
--- /dev/null
+++ b/libs/rs/rsSampler.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SAMPLER_H
+#define ANDROID_RS_SAMPLER_H
+
+#include "rsAllocation.h"
+#include "RenderScript.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+const static uint32_t RS_MAX_SAMPLER_SLOT = 16;
+
+class SamplerState;
+
+class Sampler : public ObjectBase
+{
+public:
+ Sampler(RsSamplerValue magFilter,
+ RsSamplerValue minFilter,
+ RsSamplerValue wrapS,
+ RsSamplerValue wrapT,
+ RsSamplerValue wrapR);
+
+ virtual ~Sampler();
+
+ void bind(Allocation *);
+ void setupGL();
+
+ void bindToContext(SamplerState *, uint32_t slot);
+ void unbindFromContext(SamplerState *);
+
+protected:
+ RsSamplerValue mMagFilter;
+ RsSamplerValue mMinFilter;
+ RsSamplerValue mWrapS;
+ RsSamplerValue mWrapT;
+ RsSamplerValue mWrapR;
+
+ int32_t mBoundSlot;
+
+private:
+ Sampler();
+
+};
+
+
+class SamplerState
+{
+public:
+
+ RsSamplerValue mMagFilter;
+ RsSamplerValue mMinFilter;
+ RsSamplerValue mWrapS;
+ RsSamplerValue mWrapT;
+ RsSamplerValue mWrapR;
+
+
+ ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];
+
+ void setupGL();
+
+};
+
+
+
+}
+}
+#endif //ANDROID_RS_SAMPLER_H
+
+
+
diff --git a/libs/rs/rsScript.cpp b/libs/rs/rsScript.cpp
new file mode 100644
index 0000000..ae85c9c
--- /dev/null
+++ b/libs/rs/rsScript.cpp
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+Script::Script()
+{
+ memset(&mEnviroment, 0, sizeof(mEnviroment));
+ mEnviroment.mClearColor[0] = 0;
+ mEnviroment.mClearColor[1] = 0;
+ mEnviroment.mClearColor[2] = 0;
+ mEnviroment.mClearColor[3] = 1;
+ mEnviroment.mClearDepth = 1;
+}
+
+Script::~Script()
+{
+}
+
+namespace android {
+namespace renderscript {
+
+
+void rsi_ScriptDestroy(Context * rsc, RsScript vs)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->decRef();
+}
+
+void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot)
+{
+ Script *s = static_cast<Script *>(vs);
+ s->mSlots[slot].set(static_cast<Allocation *>(va));
+}
+
+
+}
+}
+
diff --git a/libs/rs/rsScript.h b/libs/rs/rsScript.h
new file mode 100644
index 0000000..7dd2b61
--- /dev/null
+++ b/libs/rs/rsScript.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SCRIPT_H
+#define ANDROID_RS_SCRIPT_H
+
+#include "rsAllocation.h"
+
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class ProgramVertex;
+class ProgramFragment;
+class ProgramRaster;
+class ProgramFragmentStore;
+
+class Script : public ObjectBase
+{
+public:
+
+ Script();
+ virtual ~Script();
+
+
+ struct Enviroment_t {
+ bool mIsRoot;
+ float mClearColor[4];
+ float mClearDepth;
+ uint32_t mClearStencil;
+
+ ObjectBaseRef<ProgramVertex> mVertex;
+ ObjectBaseRef<ProgramFragment> mFragment;
+ //ObjectBaseRef<ProgramRaster> mRaster;
+ ObjectBaseRef<ProgramFragmentStore> mFragmentStore;
+
+ };
+ Enviroment_t mEnviroment;
+
+ const Type * mConstantBufferTypes;
+ uint32_t mCounstantBufferCount;
+
+ ObjectBaseRef<Allocation> mSlots[16];
+
+ virtual bool run(Context *, uint32_t launchID) = 0;
+};
+
+
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsScriptC.cpp b/libs/rs/rsScriptC.cpp
new file mode 100644
index 0000000..842c836
--- /dev/null
+++ b/libs/rs/rsScriptC.cpp
@@ -0,0 +1,291 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsScriptC.h"
+#include "rsMatrix.h"
+
+#include "acc/acc.h"
+#include "utils/String8.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+#define GET_TLS() Context::ScriptTLSStruct * tls = \
+ (Context::ScriptTLSStruct *)pthread_getspecific(Context::gThreadTLSKey); \
+ Context * rsc = tls->mContext; \
+ ScriptC * sc = (ScriptC *) tls->mScript
+
+
+ScriptC::ScriptC()
+{
+ mAccScript = NULL;
+ memset(&mProgram, 0, sizeof(mProgram));
+}
+
+ScriptC::~ScriptC()
+{
+ if (mAccScript) {
+ accDeleteScript(mAccScript);
+ }
+}
+
+
+bool ScriptC::run(Context *rsc, uint32_t launchIndex)
+{
+ Context::ScriptTLSStruct * tls =
+ (Context::ScriptTLSStruct *)pthread_getspecific(Context::gThreadTLSKey);
+
+ if (mEnviroment.mFragmentStore.get()) {
+ rsc->setFragmentStore(mEnviroment.mFragmentStore.get());
+ }
+ if (mEnviroment.mFragment.get()) {
+ rsc->setFragment(mEnviroment.mFragment.get());
+ }
+ if (mEnviroment.mVertex.get()) {
+ rsc->setVertex(mEnviroment.mVertex.get());
+ }
+
+ bool ret = false;
+ tls->mScript = this;
+ ret = mProgram.mScript(launchIndex) != 0;
+ tls->mScript = NULL;
+ return ret;
+}
+
+ScriptCState::ScriptCState()
+{
+ clear();
+}
+
+ScriptCState::~ScriptCState()
+{
+ if (mAccScript) {
+ accDeleteScript(mAccScript);
+ }
+}
+
+void ScriptCState::clear()
+{
+ memset(&mProgram, 0, sizeof(mProgram));
+
+ mConstantBufferTypes.clear();
+
+ memset(&mEnviroment, 0, sizeof(mEnviroment));
+ mEnviroment.mClearColor[0] = 0;
+ mEnviroment.mClearColor[1] = 0;
+ mEnviroment.mClearColor[2] = 0;
+ mEnviroment.mClearColor[3] = 1;
+ mEnviroment.mClearDepth = 1;
+ mEnviroment.mClearStencil = 0;
+ mEnviroment.mIsRoot = false;
+
+ mAccScript = NULL;
+
+}
+
+static ACCvoid* symbolLookup(ACCvoid* pContext, const ACCchar* name)
+{
+ const ScriptCState::SymbolTable_t *sym = ScriptCState::lookupSymbol(name);
+ if (sym) {
+ return sym->mPtr;
+ }
+ LOGE("ScriptC sym lookup failed for %s", name);
+ return NULL;
+}
+
+void ScriptCState::runCompiler(Context *rsc)
+{
+ mAccScript = accCreateScript();
+ String8 tmp;
+
+ rsc->appendNameDefines(&tmp);
+ appendDecls(&tmp);
+ tmp.append("#line 1\n");
+
+ const char* scriptSource[] = {tmp.string(), mProgram.mScriptText};
+ int scriptLength[] = {tmp.length(), mProgram.mScriptTextLength} ;
+ accScriptSource(mAccScript, sizeof(scriptLength) / sizeof(int), scriptSource, scriptLength);
+ accRegisterSymbolCallback(mAccScript, symbolLookup, NULL);
+ accCompileScript(mAccScript);
+ accGetScriptLabel(mAccScript, "main", (ACCvoid**) &mProgram.mScript);
+ rsAssert(mProgram.mScript);
+
+ if (!mProgram.mScript) {
+ ACCchar buf[4096];
+ ACCsizei len;
+ accGetScriptInfoLog(mAccScript, sizeof(buf), &len, buf);
+ LOGE(buf);
+
+ }
+
+ mEnviroment.mFragment.set(rsc->getDefaultProgramFragment());
+ mEnviroment.mVertex.set(rsc->getDefaultProgramVertex());
+ mEnviroment.mFragmentStore.set(rsc->getDefaultProgramFragmentStore());
+
+ if (mProgram.mScript) {
+ const static int pragmaMax = 16;
+ ACCsizei pragmaCount;
+ ACCchar * str[pragmaMax];
+ accGetPragmas(mAccScript, &pragmaCount, pragmaMax, &str[0]);
+
+ for (int ct=0; ct < pragmaCount; ct+=2) {
+ if (!strcmp(str[ct], "version")) {
+ continue;
+ }
+
+ if (!strcmp(str[ct], "stateVertex")) {
+ if (!strcmp(str[ct+1], "default")) {
+ continue;
+ }
+ if (!strcmp(str[ct+1], "parent")) {
+ mEnviroment.mVertex.clear();
+ continue;
+ }
+ ProgramVertex * pv = (ProgramVertex *)rsc->lookupName(str[ct+1]);
+ if (pv != NULL) {
+ mEnviroment.mVertex.set(pv);
+ continue;
+ }
+ LOGE("Unreconized value %s passed to stateVertex", str[ct+1]);
+ }
+
+ if (!strcmp(str[ct], "stateRaster")) {
+ LOGE("Unreconized value %s passed to stateRaster", str[ct+1]);
+ }
+
+ if (!strcmp(str[ct], "stateFragment")) {
+ if (!strcmp(str[ct+1], "default")) {
+ continue;
+ }
+ if (!strcmp(str[ct+1], "parent")) {
+ mEnviroment.mFragment.clear();
+ continue;
+ }
+ ProgramFragment * pf = (ProgramFragment *)rsc->lookupName(str[ct+1]);
+ if (pf != NULL) {
+ mEnviroment.mFragment.set(pf);
+ continue;
+ }
+ LOGE("Unreconized value %s passed to stateFragment", str[ct+1]);
+ }
+
+ if (!strcmp(str[ct], "stateFragmentStore")) {
+ if (!strcmp(str[ct+1], "default")) {
+ continue;
+ }
+ if (!strcmp(str[ct+1], "parent")) {
+ mEnviroment.mFragmentStore.clear();
+ continue;
+ }
+ ProgramFragmentStore * pfs =
+ (ProgramFragmentStore *)rsc->lookupName(str[ct+1]);
+ if (pfs != NULL) {
+ mEnviroment.mFragmentStore.set(pfs);
+ continue;
+ }
+ LOGE("Unreconized value %s passed to stateFragmentStore", str[ct+1]);
+ }
+
+ }
+
+
+ } else {
+ // Deal with an error.
+ }
+
+}
+
+namespace android {
+namespace renderscript {
+
+void rsi_ScriptCBegin(Context * rsc)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->clear();
+}
+
+void rsi_ScriptCSetClearColor(Context * rsc, float r, float g, float b, float a)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mEnviroment.mClearColor[0] = r;
+ ss->mEnviroment.mClearColor[1] = g;
+ ss->mEnviroment.mClearColor[2] = b;
+ ss->mEnviroment.mClearColor[3] = a;
+}
+
+void rsi_ScriptCSetClearDepth(Context * rsc, float v)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mEnviroment.mClearDepth = v;
+}
+
+void rsi_ScriptCSetClearStencil(Context * rsc, uint32_t v)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mEnviroment.mClearStencil = v;
+}
+
+void rsi_ScriptCAddType(Context * rsc, RsType vt)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mConstantBufferTypes.add(static_cast<const Type *>(vt));
+}
+
+void rsi_ScriptCSetScript(Context * rsc, void *vp)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mProgram.mScript = reinterpret_cast<ScriptC::RunScript_t>(vp);
+}
+
+void rsi_ScriptCSetRoot(Context * rsc, bool isRoot)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mEnviroment.mIsRoot = isRoot;
+}
+
+void rsi_ScriptCSetText(Context *rsc, const char *text, uint32_t len)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+ ss->mProgram.mScriptText = text;
+ ss->mProgram.mScriptTextLength = len;
+}
+
+
+RsScript rsi_ScriptCCreate(Context * rsc)
+{
+ ScriptCState *ss = &rsc->mScriptC;
+
+ ss->runCompiler(rsc);
+
+ ScriptC *s = new ScriptC();
+ s->incRef();
+ s->mAccScript = ss->mAccScript;
+ ss->mAccScript = NULL;
+ s->mEnviroment = ss->mEnviroment;
+ s->mProgram = ss->mProgram;
+ ss->clear();
+
+ return s;
+}
+
+}
+}
+
+
diff --git a/libs/rs/rsScriptC.h b/libs/rs/rsScriptC.h
new file mode 100644
index 0000000..860b4d1
--- /dev/null
+++ b/libs/rs/rsScriptC.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SCRIPT_C_H
+#define ANDROID_RS_SCRIPT_C_H
+
+#include "rsScript.h"
+
+#include "RenderScriptEnv.h"
+
+struct ACCscript;
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+
+class ScriptC : public Script
+{
+public:
+ typedef int (*RunScript_t)(uint32_t launchIndex);
+
+ ScriptC();
+ virtual ~ScriptC();
+
+ struct Program_t {
+ const char * mScriptText;
+ uint32_t mScriptTextLength;
+
+
+ int mVersionMajor;
+ int mVersionMinor;
+
+ RunScript_t mScript;
+ };
+
+ Program_t mProgram;
+
+ ACCscript* mAccScript;
+
+ virtual bool run(Context *, uint32_t launchID);
+};
+
+class ScriptCState
+{
+public:
+ ScriptCState();
+ ~ScriptCState();
+
+ ACCscript* mAccScript;
+
+ ScriptC::Program_t mProgram;
+ Script::Enviroment_t mEnviroment;
+
+ Vector<const Type *> mConstantBufferTypes;
+
+ void clear();
+ void runCompiler(Context *rsc);
+
+ struct SymbolTable_t {
+ const char * mName;
+ void * mPtr;
+ const char * mRet;
+ const char * mParam;
+ };
+ static SymbolTable_t gSyms[];
+ static const SymbolTable_t * lookupSymbol(const char *);
+ static void appendDecls(String8 *str);
+};
+
+
+}
+}
+#endif
+
+
+
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
new file mode 100644
index 0000000..129b19f
--- /dev/null
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -0,0 +1,531 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsScriptC.h"
+#include "rsMatrix.h"
+
+#include "acc/acc.h"
+#include "utils/String8.h"
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+using namespace android;
+using namespace android::renderscript;
+
+#define GET_TLS() Context::ScriptTLSStruct * tls = \
+ (Context::ScriptTLSStruct *)pthread_getspecific(Context::gThreadTLSKey); \
+ Context * rsc = tls->mContext; \
+ ScriptC * sc = (ScriptC *) tls->mScript
+
+
+//////////////////////////////////////////////////////////////////////////////
+// IO routines
+//////////////////////////////////////////////////////////////////////////////
+
+static float SC_loadF(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const float *f = static_cast<const float *>(vp);
+ //LOGE("loadF %i %i = %f %x", bank, offset, f, ((int *)&f)[0]);
+ return f[offset];
+}
+
+static int32_t SC_loadI32(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const int32_t *i = static_cast<const int32_t *>(vp);
+ //LOGE("loadI32 %i %i = %i", bank, offset, t);
+ return i[offset];
+}
+
+static uint32_t SC_loadU32(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const uint32_t *i = static_cast<const uint32_t *>(vp);
+ return i[offset];
+}
+
+static void SC_loadVec4(uint32_t bank, uint32_t offset, rsc_Vector4 *v)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const float *f = static_cast<const float *>(vp);
+ memcpy(v, &f[offset], sizeof(rsc_Vector4));
+}
+
+static void SC_loadMatrix(uint32_t bank, uint32_t offset, rsc_Matrix *m)
+{
+ GET_TLS();
+ const void *vp = sc->mSlots[bank]->getPtr();
+ const float *f = static_cast<const float *>(vp);
+ memcpy(m, &f[offset], sizeof(rsc_Matrix));
+}
+
+
+static void SC_storeF(uint32_t bank, uint32_t offset, float v)
+{
+ //LOGE("storeF %i %i %f", bank, offset, v);
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ float *f = static_cast<float *>(vp);
+ f[offset] = v;
+}
+
+static void SC_storeI32(uint32_t bank, uint32_t offset, int32_t v)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ int32_t *f = static_cast<int32_t *>(vp);
+ static_cast<int32_t *>(sc->mSlots[bank]->getPtr())[offset] = v;
+}
+
+static void SC_storeU32(uint32_t bank, uint32_t offset, uint32_t v)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ uint32_t *f = static_cast<uint32_t *>(vp);
+ static_cast<uint32_t *>(sc->mSlots[bank]->getPtr())[offset] = v;
+}
+
+static void SC_storeVec4(uint32_t bank, uint32_t offset, const rsc_Vector4 *v)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ float *f = static_cast<float *>(vp);
+ memcpy(&f[offset], v, sizeof(rsc_Vector4));
+}
+
+static void SC_storeMatrix(uint32_t bank, uint32_t offset, const rsc_Matrix *m)
+{
+ GET_TLS();
+ void *vp = sc->mSlots[bank]->getPtr();
+ float *f = static_cast<float *>(vp);
+ memcpy(&f[offset], m, sizeof(rsc_Matrix));
+}
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Math routines
+//////////////////////////////////////////////////////////////////////////////
+
+static float SC_randf(float max)
+{
+ float r = (float)rand();
+ return r / RAND_MAX * max;
+}
+
+
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Matrix routines
+//////////////////////////////////////////////////////////////////////////////
+
+
+static void SC_matrixLoadIdentity(rsc_Matrix *mat)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadIdentity();
+}
+
+static void SC_matrixLoadFloat(rsc_Matrix *mat, const float *f)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->load(f);
+}
+
+static void SC_matrixLoadMat(rsc_Matrix *mat, const rsc_Matrix *newmat)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->load(reinterpret_cast<const Matrix *>(newmat));
+}
+
+static void SC_matrixLoadRotate(rsc_Matrix *mat, float rot, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadRotate(rot, x, y, z);
+}
+
+static void SC_matrixLoadScale(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadScale(x, y, z);
+}
+
+static void SC_matrixLoadTranslate(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadTranslate(x, y, z);
+}
+
+static void SC_matrixLoadMultiply(rsc_Matrix *mat, const rsc_Matrix *lhs, const rsc_Matrix *rhs)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->loadMultiply(reinterpret_cast<const Matrix *>(lhs),
+ reinterpret_cast<const Matrix *>(rhs));
+}
+
+static void SC_matrixMultiply(rsc_Matrix *mat, const rsc_Matrix *rhs)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->multiply(reinterpret_cast<const Matrix *>(rhs));
+}
+
+static void SC_matrixRotate(rsc_Matrix *mat, float rot, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->rotate(rot, x, y, z);
+}
+
+static void SC_matrixScale(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->scale(x, y, z);
+}
+
+static void SC_matrixTranslate(rsc_Matrix *mat, float x, float y, float z)
+{
+ Matrix *m = reinterpret_cast<Matrix *>(mat);
+ m->translate(x, y, z);
+}
+
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Context
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_bindTexture(RsProgramFragment vpf, uint32_t slot, RsAllocation va)
+{
+ GET_TLS();
+ rsi_ProgramFragmentBindTexture(rsc,
+ static_cast<ProgramFragment *>(vpf),
+ slot,
+ static_cast<Allocation *>(va));
+
+}
+
+static void SC_bindSampler(RsProgramFragment vpf, uint32_t slot, RsSampler vs)
+{
+ GET_TLS();
+ rsi_ProgramFragmentBindSampler(rsc,
+ static_cast<ProgramFragment *>(vpf),
+ slot,
+ static_cast<Sampler *>(vs));
+
+}
+
+static void SC_bindProgramFragmentStore(RsProgramFragmentStore pfs)
+{
+ GET_TLS();
+ rsi_ContextBindProgramFragmentStore(rsc, pfs);
+
+}
+
+static void SC_bindProgramFragment(RsProgramFragment pf)
+{
+ GET_TLS();
+ rsi_ContextBindProgramFragment(rsc, pf);
+
+}
+
+static void SC_bindProgramVertex(RsProgramVertex pv)
+{
+ GET_TLS();
+ rsi_ContextBindProgramVertex(rsc, pv);
+
+}
+
+//////////////////////////////////////////////////////////////////////////////
+// Drawing
+//////////////////////////////////////////////////////////////////////////////
+
+static void SC_drawTriangleMesh(RsTriangleMesh mesh)
+{
+ GET_TLS();
+ rsi_TriangleMeshRender(rsc, mesh);
+}
+
+static void SC_drawTriangleMeshRange(RsTriangleMesh mesh, uint32_t start, uint32_t count)
+{
+ GET_TLS();
+ rsi_TriangleMeshRenderRange(rsc, mesh, start, count);
+}
+
+// Assumes (GL_FIXED) x,y,z (GL_UNSIGNED_BYTE)r,g,b,a
+static void SC_drawTriangleArray(int ialloc, uint32_t count)
+{
+ GET_TLS();
+ RsAllocation alloc = (RsAllocation)ialloc;
+
+ const Allocation *a = (const Allocation *)alloc;
+ const uint32_t *ptr = (const uint32_t *)a->getPtr();
+
+ rsc->setupCheck();
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ //glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
+
+ glVertexPointer(2, GL_FIXED, 12, ptr + 1);
+ //glTexCoordPointer(2, GL_FIXED, 24, ptr + 1);
+ glColorPointer(4, GL_UNSIGNED_BYTE, 12, ptr);
+
+ glDrawArrays(GL_TRIANGLES, 0, count * 3);
+}
+
+static void SC_drawQuad(float x1, float y1, float z1,
+ float x2, float y2, float z2,
+ float x3, float y3, float z3,
+ float x4, float y4, float z4)
+{
+ GET_TLS();
+
+ //LOGE("Quad");
+ //LOGE("%4.2f, %4.2f, %4.2f", x1, y1, z1);
+ //LOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2);
+ //LOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3);
+ //LOGE("%4.2f, %4.2f, %4.2f", x4, y4, z4);
+
+ float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
+ static const float tex[] = {0,1, 1,1, 1,0, 0,0};
+
+
+ rsc->setupCheck();
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ //glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, vtx);
+
+ glClientActiveTexture(GL_TEXTURE0);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FLOAT, 0, tex);
+ glClientActiveTexture(GL_TEXTURE1);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(2, GL_FLOAT, 0, tex);
+ glClientActiveTexture(GL_TEXTURE0);
+
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+
+ //glColorPointer(4, GL_UNSIGNED_BYTE, 12, ptr);
+
+ glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+//
+//////////////////////////////////////////////////////////////////////////////
+
+extern "C" const void * loadVp(uint32_t bank, uint32_t offset)
+{
+ GET_TLS();
+ return &static_cast<const uint8_t *>(sc->mSlots[bank]->getPtr())[offset];
+}
+
+
+
+static void SC_color(float r, float g, float b, float a)
+{
+ glColor4f(r, g, b, a);
+}
+
+
+extern "C" void materialDiffuse(float r, float g, float b, float a)
+{
+ float v[] = {r, g, b, a};
+ glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, v);
+}
+
+extern "C" void materialSpecular(float r, float g, float b, float a)
+{
+ float v[] = {r, g, b, a};
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, v);
+}
+
+extern "C" void lightPosition(float x, float y, float z, float w)
+{
+ float v[] = {x, y, z, w};
+ glLightfv(GL_LIGHT0, GL_POSITION, v);
+}
+
+extern "C" void materialShininess(float s)
+{
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, &s);
+}
+
+extern "C" void uploadToTexture(RsAllocation va, uint32_t baseMipLevel)
+{
+ GET_TLS();
+ rsi_AllocationUploadToTexture(rsc, va, baseMipLevel);
+}
+
+extern "C" void enable(uint32_t p)
+{
+ glEnable(p);
+}
+
+extern "C" void disable(uint32_t p)
+{
+ glDisable(p);
+}
+
+
+
+static void SC_ClearColor(float r, float g, float b, float a)
+{
+ //LOGE("c %f %f %f %f", r, g, b, a);
+ GET_TLS();
+ sc->mEnviroment.mClearColor[0] = r;
+ sc->mEnviroment.mClearColor[1] = g;
+ sc->mEnviroment.mClearColor[2] = b;
+ sc->mEnviroment.mClearColor[3] = a;
+}
+
+
+
+//////////////////////////////////////////////////////////////////////////////
+// Class implementation
+//////////////////////////////////////////////////////////////////////////////
+
+ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
+ // IO
+ { "loadI32", (void *)&SC_loadI32,
+ "int", "(int, int)" },
+ //{ "loadU32", (void *)&SC_loadU32, "unsigned int", "(int, int)" },
+ { "loadF", (void *)&SC_loadF,
+ "float", "(int, int)" },
+ { "loadVec4", (void *)&SC_loadVec4,
+ "void", "(int, int, float *)" },
+ { "loadMatrix", (void *)&SC_loadMatrix,
+ "void", "(int, int, float *)" },
+ { "storeI32", (void *)&SC_storeI32,
+ "void", "(int, int, int)" },
+ //{ "storeU32", (void *)&SC_storeU32, "void", "(int, int, unsigned int)" },
+ { "storeF", (void *)&SC_storeF,
+ "void", "(int, int, float)" },
+ { "storeVec4", (void *)&SC_storeVec4,
+ "void", "(int, int, float *)" },
+ { "storeMatrix", (void *)&SC_storeMatrix,
+ "void", "(int, int, float *)" },
+
+ // math
+ { "sinf", (void *)&sinf,
+ "float", "(float)" },
+ { "cosf", (void *)&cosf,
+ "float", "(float)" },
+ { "fabs", (void *)&fabs,
+ "float", "(float)" },
+ { "randf", (void *)&SC_randf,
+ "float", "(float)" },
+
+ // matrix
+ { "matrixLoadIdentity", (void *)&SC_matrixLoadIdentity,
+ "void", "(float *mat)" },
+ { "matrixLoadFloat", (void *)&SC_matrixLoadFloat,
+ "void", "(float *mat, float *f)" },
+ { "matrixLoadMat", (void *)&SC_matrixLoadMat,
+ "void", "(float *mat, float *newmat)" },
+ { "matrixLoadRotate", (void *)&SC_matrixLoadRotate,
+ "void", "(float *mat, float rot, float x, float y, float z)" },
+ { "matrixLoadScale", (void *)&SC_matrixLoadScale,
+ "void", "(float *mat, float x, float y, float z)" },
+ { "matrixLoadTranslate", (void *)&SC_matrixLoadTranslate,
+ "void", "(float *mat, float x, float y, float z)" },
+ { "matrixLoadMultiply", (void *)&SC_matrixLoadMultiply,
+ "void", "(float *mat, float *lhs, float *rhs)" },
+ { "matrixMultiply", (void *)&SC_matrixMultiply,
+ "void", "(float *mat, float *rhs)" },
+ { "matrixRotate", (void *)&SC_matrixRotate,
+ "void", "(float *mat, float rot, float x, float y, float z)" },
+ { "matrixScale", (void *)&SC_matrixScale,
+ "void", "(float *mat, float x, float y, float z)" },
+ { "matrixTranslate", (void *)&SC_matrixTranslate,
+ "void", "(float *mat, float x, float y, float z)" },
+
+ // context
+ { "bindProgramFragment", (void *)&SC_bindProgramFragment,
+ "void", "(int)" },
+ { "bindProgramFragmentStore", (void *)&SC_bindProgramFragmentStore,
+ "void", "(int)" },
+ { "bindProgramVertex", (void *)&SC_bindProgramVertex,
+ "void", "(int)" },
+ { "bindSampler", (void *)&SC_bindSampler,
+ "void", "(int, int, int)" },
+ { "bindTexture", (void *)&SC_bindTexture,
+ "void", "(int, int, int)" },
+
+ // drawing
+ { "drawQuad", (void *)&SC_drawQuad,
+ "void", "(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4)" },
+ { "drawTriangleArray", (void *)&SC_drawTriangleArray,
+ "void", "(int ialloc, int count)" },
+ { "drawTriangleMesh", (void *)&SC_drawTriangleMesh,
+ "void", "(int mesh)" },
+ { "drawTriangleMeshRange", (void *)&SC_drawTriangleMeshRange,
+ "void", "(int mesh, int start, int count)" },
+
+
+ // misc
+ { "pfClearColor", (void *)&SC_ClearColor,
+ "void", "(float, float, float, float)" },
+
+ { "color", (void *)&SC_color,
+ "void", "(float, float, float, float)" },
+
+ { NULL, NULL, NULL, NULL }
+};
+
+const ScriptCState::SymbolTable_t * ScriptCState::lookupSymbol(const char *sym)
+{
+ ScriptCState::SymbolTable_t *syms = gSyms;
+
+ while (syms->mPtr) {
+ if (!strcmp(syms->mName, sym)) {
+ return syms;
+ }
+ syms++;
+ }
+ return NULL;
+}
+
+void ScriptCState::appendDecls(String8 *str)
+{
+ ScriptCState::SymbolTable_t *syms = gSyms;
+ while (syms->mPtr) {
+ str->append(syms->mRet);
+ str->append(" ");
+ str->append(syms->mName);
+ str->append(syms->mParam);
+ str->append(";\n");
+ syms++;
+ }
+}
+
+
diff --git a/libs/rs/rsThreadIO.cpp b/libs/rs/rsThreadIO.cpp
new file mode 100644
index 0000000..89df59d
--- /dev/null
+++ b/libs/rs/rsThreadIO.cpp
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+#include "rsThreadIO.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+ThreadIO *android::renderscript::gIO = NULL;
+
+ThreadIO::ThreadIO()
+{
+ mToCore.init(16 * 1024);
+}
+
+ThreadIO::~ThreadIO()
+{
+}
+
+bool ThreadIO::playCoreCommands(Context *con, bool waitForCommand)
+{
+ uint32_t cmdID = 0;
+ uint32_t cmdSize = 0;
+ bool ret = false;
+ while(!mToCore.isEmpty() || waitForCommand) {
+ ret = true;
+ const void * data = mToCore.get(&cmdID, &cmdSize);
+ waitForCommand = false;
+ //LOGV("playCoreCommands 3 %i %i", cmdID, cmdSize);
+
+ gPlaybackFuncs[cmdID](con, data);
+ mToCore.next();
+ }
+ return ret;
+}
+
+
diff --git a/libs/rs/rsThreadIO.h b/libs/rs/rsThreadIO.h
new file mode 100644
index 0000000..72746c5
--- /dev/null
+++ b/libs/rs/rsThreadIO.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_THREAD_IO_H
+#define ANDROID_RS_THREAD_IO_H
+
+#include "rsUtils.h"
+#include "rsLocklessFifo.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Context;
+
+class ThreadIO {
+public:
+ ThreadIO();
+ ~ThreadIO();
+
+ // Plays back commands from the client.
+ // Returns true if any commands were processed.
+ bool playCoreCommands(Context *con, bool waitForCommand);
+
+
+ LocklessCommandFifo mToCore;
+ //LocklessCommandFifo mToClient;
+
+ intptr_t mToCoreRet;
+
+};
+
+extern ThreadIO *gIO;
+
+
+
+}
+}
+#endif
+
diff --git a/libs/rs/rsTriangleMesh.cpp b/libs/rs/rsTriangleMesh.cpp
new file mode 100644
index 0000000..8c7bc92
--- /dev/null
+++ b/libs/rs/rsTriangleMesh.cpp
@@ -0,0 +1,286 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+TriangleMesh::TriangleMesh()
+{
+ mVertexElement = NULL;
+ mIndexElement = NULL;
+ mVertexData = NULL;
+ mIndexData = NULL;
+ mTriangleCount = 0;
+ mVertexDataSize = 0;
+ mIndexDataSize = 0;
+
+ mBufferObjects[0] = 0;
+ mBufferObjects[1] = 0;
+
+ mOffsetCoord = 0;
+ mOffsetTex = 0;
+ mOffsetNorm = 0;
+
+ mSizeCoord = 0;
+ mSizeTex = 0;
+ mSizeNorm = 0;
+
+}
+
+TriangleMesh::~TriangleMesh()
+{
+ free(mVertexData);
+ free(mIndexData);
+}
+
+
+
+TriangleMeshContext::TriangleMeshContext()
+{
+ clear();
+}
+
+TriangleMeshContext::~TriangleMeshContext()
+{
+}
+
+void TriangleMeshContext::clear()
+{
+ mVertexElement = NULL;
+ mVertexSizeBits = 0;
+ mIndexElement = NULL;
+ mIndexSizeBits = 0;
+ mTriangleCount = 0;
+ mVertexData.clear();
+ mIndexData.clear();
+}
+
+void TriangleMesh::analyzeElement()
+{
+ for (uint32_t ct=0; ct < mVertexElement->getComponentCount(); ct++) {
+ const Component *c = mVertexElement->getComponent(ct);
+
+ if (c->getKind() == Component::X) {
+ rsAssert(mSizeCoord == 0);
+ mSizeCoord = 1;
+ mOffsetCoord = ct;
+ }
+ if (c->getKind() == Component::Y) {
+ rsAssert(mSizeCoord == 1);
+ mSizeCoord = 2;
+ }
+ if (c->getKind() == Component::Z) {
+ rsAssert(mSizeCoord == 2);
+ mSizeCoord = 3;
+ }
+ if (c->getKind() == Component::W) {
+ rsAssert(mSizeCoord == 4);
+ mSizeCoord = 4;
+ }
+
+ if (c->getKind() == Component::NX) {
+ rsAssert(mSizeNorm == 0);
+ mSizeNorm = 1;
+ mOffsetNorm = ct;
+ }
+ if (c->getKind() == Component::NY) {
+ rsAssert(mSizeNorm == 1);
+ mSizeNorm = 2;
+ }
+ if (c->getKind() == Component::NZ) {
+ rsAssert(mSizeNorm == 2);
+ mSizeNorm = 3;
+ }
+
+ if (c->getKind() == Component::S) {
+ rsAssert(mSizeTex == 0);
+ mSizeTex = 1;
+ mOffsetTex = ct;
+ }
+ if (c->getKind() == Component::T) {
+ rsAssert(mSizeTex == 1);
+ mSizeTex = 2;
+ }
+ }
+ LOGV("TriangleMesh %i,%i %i,%i %i,%i", mSizeCoord, mOffsetCoord, mSizeNorm, mOffsetNorm, mSizeTex, mOffsetTex);
+
+}
+
+
+namespace android {
+namespace renderscript {
+
+void rsi_TriangleMeshBegin(Context *rsc, RsElement vertex, RsElement index)
+{
+ TriangleMeshContext *tmc = &rsc->mStateTriangleMesh;
+
+ tmc->clear();
+ tmc->mVertexElement = static_cast<Element *>(vertex);
+ tmc->mVertexSizeBits = tmc->mVertexElement->getSizeBits();
+ tmc->mIndexElement = static_cast<Element *>(index);
+ tmc->mIndexSizeBits = tmc->mIndexElement->getSizeBits();
+
+ assert(!(tmc->mVertexSizeBits & 0x7));
+ assert(!(tmc->mIndexSizeBits & 0x7));
+}
+
+void rsi_TriangleMeshAddVertex(Context *rsc, const void *data)
+{
+ TriangleMeshContext *tmc = &rsc->mStateTriangleMesh;
+
+ // todo: Make this efficient.
+ for (uint32_t ct = 0; (ct * 8) < tmc->mVertexSizeBits; ct++) {
+ tmc->mVertexData.add(static_cast<const uint8_t *>(data) [ct]);
+ }
+}
+
+void rsi_TriangleMeshAddTriangle(Context *rsc, uint32_t idx1, uint32_t idx2, uint32_t idx3)
+{
+ TriangleMeshContext *tmc = &rsc->mStateTriangleMesh;
+
+ // todo: Make this efficient.
+ switch(tmc->mIndexSizeBits) {
+ case 16:
+ tmc->mIndexData.add(idx1);
+ tmc->mIndexData.add(idx2);
+ tmc->mIndexData.add(idx3);
+ break;
+ default:
+ assert(0);
+ }
+
+ tmc->mTriangleCount++;
+}
+
+RsTriangleMesh rsi_TriangleMeshCreate(Context *rsc)
+{
+ TriangleMeshContext *tmc = &rsc->mStateTriangleMesh;
+
+ TriangleMesh * tm = new TriangleMesh();
+ if (!tm) {
+ LOGE("rsTriangleMeshCreate: Error OUT OF MEMORY");
+ // error
+ return 0;
+ }
+
+ tm->mTriangleCount = tmc->mTriangleCount;
+ tm->mIndexDataSize = tmc->mIndexData.size() * tmc->mIndexSizeBits >> 3;
+ tm->mVertexDataSize = tmc->mVertexData.size();
+ tm->mIndexElement = tmc->mIndexElement;
+ tm->mVertexElement = tmc->mVertexElement;
+
+ tm->mIndexData = malloc(tm->mIndexDataSize);
+ tm->mVertexData = malloc(tm->mVertexDataSize);
+ if (!tm->mIndexData || !tm->mVertexData) {
+ LOGE("rsTriangleMeshCreate: Error OUT OF MEMORY");
+ delete tm;
+ return 0;
+ }
+
+ memcpy(tm->mVertexData, tmc->mVertexData.array(), tm->mVertexDataSize);
+ memcpy(tm->mIndexData, tmc->mIndexData.array(), tm->mIndexDataSize);
+ tm->analyzeElement();
+
+ return tm;
+}
+
+void rsi_TriangleMeshDestroy(Context *rsc, RsTriangleMesh vtm)
+{
+ TriangleMeshContext *tmc = &rsc->mStateTriangleMesh;
+ TriangleMesh * tm = static_cast<TriangleMesh *>(vtm);
+
+ free(tm->mIndexData);
+ free(tm->mVertexData);
+ delete tm;
+}
+
+
+
+void rsi_TriangleMeshRenderRange(Context *rsc, RsTriangleMesh vtm, uint32_t first, uint32_t count)
+{
+ TriangleMesh * tm = static_cast<TriangleMesh *>(vtm);
+
+ rsc->setupCheck();
+
+ if (!tm->mBufferObjects[0]) {
+ glGenBuffers(2, &tm->mBufferObjects[0]);
+
+ glBindBuffer(GL_ARRAY_BUFFER, tm->mBufferObjects[0]);
+ glBufferData(GL_ARRAY_BUFFER, tm->mVertexDataSize, tm->mVertexData, GL_STATIC_DRAW);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]);
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, tm->mIndexDataSize, tm->mIndexData, GL_STATIC_DRAW);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+ }
+
+ if (first >= tm->mTriangleCount) {
+ return;
+ }
+ if (count >= (tm->mTriangleCount - first)) {
+ count = tm->mTriangleCount - first;
+ }
+ if (!count) {
+ return;
+ }
+
+ const float *f = (const float *)tm->mVertexData;
+
+ glBindBuffer(GL_ARRAY_BUFFER, tm->mBufferObjects[0]);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, tm->mBufferObjects[1]);
+
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(tm->mSizeCoord,
+ GL_FLOAT,
+ tm->mVertexElement->getSizeBytes(),
+ (void *)tm->mVertexElement->getComponentOffsetBytes(tm->mOffsetCoord));
+
+ if (tm->mSizeTex) {
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glTexCoordPointer(tm->mSizeTex,
+ GL_FLOAT,
+ tm->mVertexElement->getSizeBytes(),
+ (void *)tm->mVertexElement->getComponentOffsetBytes(tm->mOffsetTex));
+ } else {
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ }
+
+ if (tm->mSizeNorm) {
+ glEnableClientState(GL_NORMAL_ARRAY);
+ glNormalPointer(GL_FLOAT,
+ tm->mVertexElement->getSizeBytes(),
+ (void *)tm->mVertexElement->getComponentOffsetBytes(tm->mOffsetNorm));
+ } else {
+ glDisableClientState(GL_NORMAL_ARRAY);
+ }
+
+ glDrawElements(GL_TRIANGLES, count * 3, GL_UNSIGNED_SHORT, (GLvoid *)(first * 3 * 2));
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
+}
+
+void rsi_TriangleMeshRender(Context *rsc, RsTriangleMesh vtm)
+{
+ rsi_TriangleMeshRenderRange(rsc, vtm, 0, 0xffffff);
+}
+
+}}
diff --git a/libs/rs/rsTriangleMesh.h b/libs/rs/rsTriangleMesh.h
new file mode 100644
index 0000000..e56c7c2
--- /dev/null
+++ b/libs/rs/rsTriangleMesh.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_TRIANGLE_MESH_H
+#define ANDROID_RS_TRIANGLE_MESH_H
+
+
+#include "RenderScript.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+// An element is a group of Components that occupies one cell in a structure.
+class TriangleMesh : public ObjectBase
+{
+public:
+ TriangleMesh();
+ ~TriangleMesh();
+
+ const Element * mVertexElement;
+ const Element * mIndexElement;
+
+ void * mVertexData;
+ void * mIndexData;
+
+ size_t mVertexDataSize;
+ size_t mIndexDataSize;
+ uint32_t mTriangleCount;
+
+ size_t mOffsetCoord;
+ size_t mOffsetTex;
+ size_t mOffsetNorm;
+
+ size_t mSizeCoord;
+ size_t mSizeTex;
+ size_t mSizeNorm;
+
+ // GL buffer info
+ uint32_t mBufferObjects[2];
+
+ void analyzeElement();
+protected:
+};
+
+class TriangleMeshContext
+{
+public:
+ TriangleMeshContext();
+ ~TriangleMeshContext();
+
+ const Element * mVertexElement;
+ const Element * mIndexElement;
+ size_t mVertexSizeBits;
+ size_t mIndexSizeBits;
+
+ Vector<uint8_t> mVertexData;
+ Vector<uint16_t> mIndexData;
+
+ uint32_t mTriangleCount;
+
+ void clear();
+};
+
+
+}
+}
+#endif //ANDROID_RS_TRIANGLE_MESH_H
+
diff --git a/libs/rs/rsType.cpp b/libs/rs/rsType.cpp
new file mode 100644
index 0000000..bbe9720
--- /dev/null
+++ b/libs/rs/rsType.cpp
@@ -0,0 +1,222 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+Type::Type()
+{
+ mLODs = 0;
+ mLODCount = 0;
+ clear();
+}
+
+Type::~Type()
+{
+ if (mLODs) {
+ delete [] mLODs;
+ }
+}
+
+void Type::clear()
+{
+ if (mLODs) {
+ delete [] mLODs;
+ mLODs = NULL;
+ }
+ mDimX = 0;
+ mDimY = 0;
+ mDimZ = 0;
+ mDimLOD = 0;
+ mFaces = false;
+ mElement.clear();
+}
+
+TypeState::TypeState()
+{
+}
+
+TypeState::~TypeState()
+{
+}
+
+size_t Type::getOffsetForFace(uint32_t face) const
+{
+ rsAssert(mFaces);
+ return 0;
+}
+
+void Type::compute()
+{
+ uint32_t oldLODCount = mLODCount;
+ if (mDimLOD) {
+ uint32_t l2x = rsFindHighBit(mDimX) + 1;
+ uint32_t l2y = rsFindHighBit(mDimY) + 1;
+ uint32_t l2z = rsFindHighBit(mDimZ) + 1;
+
+ mLODCount = rsMax(l2x, l2y);
+ mLODCount = rsMax(mLODCount, l2z);
+ } else {
+ mLODCount = 1;
+ }
+ if (mLODCount != oldLODCount) {
+ delete [] mLODs;
+ mLODs = new LOD[mLODCount];
+ }
+
+ uint32_t tx = mDimX;
+ uint32_t ty = mDimY;
+ uint32_t tz = mDimZ;
+ size_t offset = 0;
+ for (uint32_t lod=0; lod < mLODCount; lod++) {
+ mLODs[lod].mX = tx;
+ mLODs[lod].mY = ty;
+ mLODs[lod].mZ = tz;
+ mLODs[lod].mOffset = offset;
+ offset += tx * rsMax(ty, 1u) * rsMax(tz, 1u) * mElement->getSizeBytes();
+ tx = (tx + 1) >> 1;
+ ty = (ty + 1) >> 1;
+ tz = (tz + 1) >> 1;
+ }
+
+ // At this point the offset is the size of a mipmap chain;
+ mMipChainSizeBytes = offset;
+
+ if (mFaces) {
+ offset *= 6;
+ }
+ mTotalSizeBytes = offset;
+
+}
+
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const
+{
+ uint32_t offset = mLODs[lod].mOffset;
+ offset += x * mElement->getSizeBytes();
+ return offset;
+}
+
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const
+{
+ uint32_t offset = mLODs[lod].mOffset;
+ offset += (x + y * mLODs[lod].mX) * mElement->getSizeBytes();
+ return offset;
+}
+
+uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const
+{
+ uint32_t offset = mLODs[lod].mOffset;
+ offset += (x + y*mLODs[lod].mX + z*mLODs[lod].mX*mLODs[lod].mY) * mElement->getSizeBytes();
+ return offset;
+}
+
+
+//////////////////////////////////////////////////
+//
+namespace android {
+namespace renderscript {
+
+void rsi_TypeBegin(Context *rsc, RsElement vse)
+{
+ TypeState * stc = &rsc->mStateType;
+
+ stc->mX = 0;
+ stc->mY = 0;
+ stc->mZ = 0;
+ stc->mLOD = false;
+ stc->mFaces = false;
+ stc->mElement.set(static_cast<const Element *>(vse));
+}
+
+void rsi_TypeAdd(Context *rsc, RsDimension dim, size_t value)
+{
+ TypeState * stc = &rsc->mStateType;
+
+ if (dim < 0) {
+ //error
+ return;
+ }
+
+
+ switch (dim) {
+ case RS_DIMENSION_X:
+ stc->mX = value;
+ return;
+ case RS_DIMENSION_Y:
+ stc->mY = value;
+ return;
+ case RS_DIMENSION_Z:
+ stc->mZ = value;
+ return;
+ case RS_DIMENSION_FACE:
+ stc->mFaces = (value != 0);
+ return;
+ case RS_DIMENSION_LOD:
+ stc->mLOD = (value != 0);
+ return;
+ default:
+ break;
+ }
+
+
+ int32_t arrayNum = dim - RS_DIMENSION_ARRAY_0;
+ if ((dim < 0) || (dim > RS_DIMENSION_MAX)) {
+ LOGE("rsTypeAdd: Bad dimension");
+ //error
+ return;
+ }
+
+ // todo: implement array support
+
+}
+
+RsType rsi_TypeCreate(Context *rsc)
+{
+ TypeState * stc = &rsc->mStateType;
+
+ Type * st = new Type();
+ st->setDimX(stc->mX);
+ st->setDimY(stc->mY);
+ st->setDimZ(stc->mZ);
+ st->setElement(stc->mElement.get());
+ st->setDimLOD(stc->mLOD);
+ st->setDimFaces(stc->mFaces);
+ st->compute();
+
+ stc->mAllTypes.add(st);
+
+ return st;
+}
+
+void rsi_TypeDestroy(Context *rsc, RsType vst)
+{
+ TypeState * stc = &rsc->mStateType;
+ Type * st = static_cast<Type *>(vst);
+
+ for (size_t ct = 0; ct < stc->mAllTypes.size(); ct++) {
+ if (stc->mAllTypes[ct] == st) {
+ stc->mAllTypes.removeAt(ct);
+ break;
+ }
+ }
+ delete st;
+}
+
+}
+}
+
diff --git a/libs/rs/rsType.h b/libs/rs/rsType.h
new file mode 100644
index 0000000..a717893
--- /dev/null
+++ b/libs/rs/rsType.h
@@ -0,0 +1,134 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_STRUCTURED_TYPE_H
+#define ANDROID_STRUCTURED_TYPE_H
+
+#include "rsElement.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class Type : public ObjectBase
+{
+public:
+ Type();
+ virtual ~Type();
+
+ Type * createTex2D(const Element *, size_t w, size_t h, bool mip);
+
+
+ size_t getOffsetForFace(uint32_t face) const;
+
+ size_t getSizeBytes() const {return mTotalSizeBytes;}
+ size_t getElementSizeBytes() const {return mElement->getSizeBytes();}
+ const Element * getElement() const {return mElement.get();}
+
+ uint32_t getDimX() const {return mDimX;}
+ uint32_t getDimY() const {return mDimY;}
+ uint32_t getDimZ() const {return mDimZ;}
+ uint32_t getDimLOD() const {return mDimLOD;}
+ bool getDimFaces() const {return mFaces;}
+
+ uint32_t getLODDimX(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mX;}
+ uint32_t getLODDimY(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mY;}
+ uint32_t getLODDimZ(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mZ;}
+ uint32_t getLODOffset(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mOffset;}
+
+ uint32_t getLODOffset(uint32_t lod, uint32_t x) const;
+ uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const;
+ uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const;
+
+ uint32_t getLODCount() const {return mLODCount;}
+
+
+ void setElement(const Element *e) {mElement.set(e);}
+ void setDimX(uint32_t v) {mDimX = v;}
+ void setDimY(uint32_t v) {mDimY = v;}
+ void setDimZ(uint32_t v) {mDimZ = v;}
+ void setDimFaces(bool v) {mFaces = v;}
+ void setDimLOD(bool v) {mDimLOD = v;}
+
+ void clear();
+ void compute();
+
+
+protected:
+ struct LOD {
+ size_t mX;
+ size_t mY;
+ size_t mZ;
+ size_t mOffset;
+ };
+
+ void makeLODTable();
+
+ // Internal structure from most to least significant.
+ // * Array dimensions
+ // * Faces
+ // * Mipmaps
+ // * xyz
+
+ ObjectBaseRef<const Element> mElement;
+
+ // Size of the structure in the various dimensions. A missing Dimension is
+ // specified as a 0 and not a 1.
+ size_t mDimX;
+ size_t mDimY;
+ size_t mDimZ;
+ bool mDimLOD;
+ bool mFaces;
+
+ // A list of array dimensions. The count is the number of array dimensions and the
+ // sizes is a per array size.
+ //Vector<size_t> mDimArraysSizes;
+
+ // count of mipmap levels, 0 indicates no mipmapping
+
+ size_t mMipChainSizeBytes;
+ size_t mTotalSizeBytes;
+ LOD *mLODs;
+ uint32_t mLODCount;
+
+private:
+ Type(const Type &);
+};
+
+
+class TypeState {
+public:
+ TypeState();
+ ~TypeState();
+
+ Vector<Type *> mAllTypes;
+
+ size_t mX;
+ size_t mY;
+ size_t mZ;
+ uint32_t mLOD;
+ bool mFaces;
+ ObjectBaseRef<const Element> mElement;
+
+
+
+};
+
+
+}
+}
+#endif //ANDROID_STRUCTURED_TYPE
diff --git a/libs/rs/rsUtils.h b/libs/rs/rsUtils.h
new file mode 100644
index 0000000..b13e88f
--- /dev/null
+++ b/libs/rs/rsUtils.h
@@ -0,0 +1,128 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_UTILS_H
+#define ANDROID_RS_UTILS_H
+
+#define LOG_NDEBUG 0
+#define LOG_TAG "rs"
+#include <utils/Log.h>
+#include <utils/Vector.h>
+#include <stdlib.h>
+#include <pthread.h>
+
+#include <EGL/egl.h>
+#include <math.h>
+
+#include "RenderScript.h"
+
+namespace android {
+namespace renderscript {
+
+#if 1
+#define rsAssert(v) do {if(!(v)) LOGE("rsAssert failed: %s, in %s at %i", #v, __FILE__, __LINE__);} while(0)
+#else
+#define rsAssert(v) while(0)
+#endif
+
+template<typename T>
+T rsMin(T in1, T in2)
+{
+ if (in1 > in2) {
+ return in2;
+ }
+ return in1;
+}
+
+template<typename T>
+T rsMax(T in1, T in2)
+{
+ if (in1 < in2) {
+ return in2;
+ }
+ return in1;
+}
+
+template<typename T>
+T rsFindHighBit(T val)
+{
+ uint32_t bit = 0;
+ while(val > 1) {
+ bit++;
+ val>>=1;
+ }
+ return bit;
+}
+
+template<typename T>
+bool rsIsPow2(T val)
+{
+ return (val & (val-1)) == 0;
+}
+
+template<typename T>
+T rsHigherPow2(T v)
+{
+ if (rsIsPow2(v)) {
+ return v;
+ }
+ return 1 << (rsFindHighBit(v) + 1);
+}
+
+template<typename T>
+T rsLowerPow2(T v)
+{
+ if (rsIsPow2(v)) {
+ return v;
+ }
+ return 1 << rsFindHighBit(v);
+}
+
+
+static inline uint16_t rs888to565(uint32_t r, uint32_t g, uint32_t b)
+{
+ uint16_t t = 0;
+ t |= b >> 3;
+ t |= (g >> 2) << 5;
+ t |= (r >> 3) << 11;
+ return t;
+}
+
+static inline uint16_t rsBoxFilter565(uint16_t i1, uint16_t i2, uint16_t i3, uint16_t i4)
+{
+ uint32_t r = ((i1 & 0x1f) + (i2 & 0x1f) + (i3 & 0x1f) + (i4 & 0x1f));
+ uint32_t g = ((i1 >> 5) & 0x3f) + ((i2 >> 5) & 0x3f) + ((i3 >> 5) & 0x3f) + ((i4 >> 5) & 0x3f);
+ uint32_t b = ((i1 >> 11) + (i2 >> 11) + (i3 >> 11) + (i4 >> 11));
+ return (r >> 2) | ((g >> 2) << 5) | ((b >> 2) << 11);
+}
+
+static inline uint32_t rsBoxFilter8888(uint32_t i1, uint32_t i2, uint32_t i3, uint32_t i4)
+{
+ uint32_t r = (i1 & 0xff) + (i2 & 0xff) + (i3 & 0xff) + (i4 & 0xff);
+ uint32_t g = ((i1 >> 8) & 0xff) + ((i2 >> 8) & 0xff) + ((i3 >> 8) & 0xff) + ((i4 >> 8) & 0xff);
+ uint32_t b = ((i1 >> 16) & 0xff) + ((i2 >> 16) & 0xff) + ((i3 >> 16) & 0xff) + ((i4 >> 16) & 0xff);
+ uint32_t a = ((i1 >> 24) & 0xff) + ((i2 >> 24) & 0xff) + ((i3 >> 24) & 0xff) + ((i4 >> 24) & 0xff);
+ return (r >> 2) | ((g >> 2) << 8) | ((b >> 2) << 16) | ((a >> 2) << 24);
+}
+
+
+
+}
+}
+
+#endif //ANDROID_RS_OBJECT_BASE_H
+
+
diff --git a/libs/rs/rsgApi.cpp.rsg b/libs/rs/rsgApi.cpp.rsg
new file mode 100644
index 0000000..0cfbf08
--- /dev/null
+++ b/libs/rs/rsgApi.cpp.rsg
@@ -0,0 +1 @@
+2
diff --git a/libs/rs/rsgApiFuncDecl.h.rsg b/libs/rs/rsgApiFuncDecl.h.rsg
new file mode 100644
index 0000000..d00491f
--- /dev/null
+++ b/libs/rs/rsgApiFuncDecl.h.rsg
@@ -0,0 +1 @@
+1
diff --git a/libs/rs/rsgApiReplay.cpp.rsg b/libs/rs/rsgApiReplay.cpp.rsg
new file mode 100644
index 0000000..00750ed
--- /dev/null
+++ b/libs/rs/rsgApiReplay.cpp.rsg
@@ -0,0 +1 @@
+3
diff --git a/libs/rs/rsgApiStructs.h.rsg b/libs/rs/rsgApiStructs.h.rsg
new file mode 100644
index 0000000..573541a
--- /dev/null
+++ b/libs/rs/rsgApiStructs.h.rsg
@@ -0,0 +1 @@
+0
diff --git a/libs/rs/rsg_generator.c b/libs/rs/rsg_generator.c
new file mode 100644
index 0000000..a4d659d
--- /dev/null
+++ b/libs/rs/rsg_generator.c
@@ -0,0 +1,291 @@
+
+
+#include "lex.yy.c"
+
+void printFileHeader(FILE *f)
+{
+ fprintf(f, "/*\n");
+ fprintf(f, " * Copyright (C) 2009 The Android Open Source Project\n");
+ fprintf(f, " *\n");
+ fprintf(f, " * Licensed under the Apache License, Version 2.0 (the \"License\");\n");
+ fprintf(f, " * you may not use this file except in compliance with the License.\n");
+ fprintf(f, " * You may obtain a copy of the License at\n");
+ fprintf(f, " *\n");
+ fprintf(f, " * http://www.apache.org/licenses/LICENSE-2.0\n");
+ fprintf(f, " *\n");
+ fprintf(f, " * Unless required by applicable law or agreed to in writing, software\n");
+ fprintf(f, " * distributed under the License is distributed on an \"AS IS\" BASIS,\n");
+ fprintf(f, " * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n");
+ fprintf(f, " * See the License for the specific language governing permissions and\n");
+ fprintf(f, " * limitations under the License.\n");
+ fprintf(f, " */\n\n");
+}
+
+void printVarType(FILE *f, const VarType *vt)
+{
+ int ct;
+ if (vt->isConst) {
+ fprintf(f, "const ");
+ }
+
+ switch(vt->type) {
+ case 0:
+ fprintf(f, "void");
+ break;
+ case 1:
+ fprintf(f, "int%i_t", vt->bits);
+ break;
+ case 2:
+ fprintf(f, "uint%i_t", vt->bits);
+ break;
+ case 3:
+ if (vt->bits == 32)
+ fprintf(f, "float");
+ else
+ fprintf(f, "double");
+ break;
+ case 4:
+ fprintf(f, "%s", vt->typename);
+ break;
+ }
+
+ if(vt->ptrLevel) {
+ fprintf(f, " ");
+ for(ct=0; ct < vt->ptrLevel; ct++) {
+ fprintf(f, "*");
+ }
+ }
+
+ if(vt->name[0]) {
+ fprintf(f, " %s", vt->name);
+ }
+}
+
+void printArgList(FILE *f, const ApiEntry * api, int assumePrevious)
+{
+ int ct;
+ for(ct=0; ct < api->paramCount; ct++) {
+ if (ct || assumePrevious) {
+ fprintf(f, ", ");
+ }
+ printVarType(f, &api->params[ct]);
+ }
+}
+
+void printStructures(FILE *f)
+{
+ int ct;
+ int ct2;
+
+ for(ct=0; ct < apiCount; ct++) {
+ fprintf(f, "typedef struct RS_CMD_%s_rec RS_CMD_%s;\n", apis[ct].name, apis[ct].name);
+ }
+ fprintf(f, "\n");
+
+ for(ct=0; ct < apiCount; ct++) {
+ const ApiEntry * api = &apis[ct];
+ fprintf(f, "#define RS_CMD_ID_%s %i\n", api->name, ct+1);
+ fprintf(f, "struct RS_CMD_%s_rec {\n", api->name);
+ //fprintf(f, " RsCommandHeader _hdr;\n");
+
+ for(ct2=0; ct2 < api->paramCount; ct2++) {
+ fprintf(f, " ");
+ printVarType(f, &api->params[ct2]);
+ fprintf(f, ";\n");
+ }
+ fprintf(f, "};\n\n");
+ }
+}
+
+void printFuncDecl(FILE *f, const ApiEntry *api, const char *prefix, int addContext)
+{
+ printVarType(f, &api->ret);
+ fprintf(f, " %s%s (", prefix, api->name);
+ if (addContext) {
+ fprintf(f, "Context *");
+ }
+ printArgList(f, api, addContext);
+ fprintf(f, ")");
+}
+
+void printFuncDecls(FILE *f, const char *prefix, int addContext)
+{
+ int ct;
+ for(ct=0; ct < apiCount; ct++) {
+ printFuncDecl(f, &apis[ct], prefix, addContext);
+ fprintf(f, ";\n");
+ }
+ fprintf(f, "\n\n");
+}
+
+void printPlaybackFuncs(FILE *f, const char *prefix)
+{
+ int ct;
+ for(ct=0; ct < apiCount; ct++) {
+ fprintf(f, "void %s%s (Context *, const void *);\n", prefix, apis[ct].name);
+ }
+}
+
+void printApiCpp(FILE *f)
+{
+ int ct;
+ int ct2;
+
+ fprintf(f, "#include \"rsDevice.h\"\n");
+ fprintf(f, "#include \"rsContext.h\"\n");
+ fprintf(f, "#include \"rsThreadIO.h\"\n");
+ //fprintf(f, "#include \"rsgApiStructs.h\"\n");
+ fprintf(f, "#include \"rsgApiFuncDecl.h\"\n");
+ fprintf(f, "\n");
+ fprintf(f, "using namespace android;\n");
+ fprintf(f, "using namespace android::renderscript;\n");
+ fprintf(f, "\n");
+
+ for(ct=0; ct < apiCount; ct++) {
+ int needFlush = 0;
+ const ApiEntry * api = &apis[ct];
+
+ printFuncDecl(f, api, "rs", 0);
+ fprintf(f, "\n{\n");
+ fprintf(f, " ThreadIO *io = gIO;\n");
+ //fprintf(f, " LOGE(\"add command %s\\n\");\n", api->name);
+ fprintf(f, " RS_CMD_%s *cmd = static_cast<RS_CMD_%s *>(io->mToCore.reserve(sizeof(RS_CMD_%s)));\n", api->name, api->name, api->name);
+ fprintf(f, " uint32_t size = sizeof(RS_CMD_%s);\n", api->name);
+
+ for(ct2=0; ct2 < api->paramCount; ct2++) {
+ const VarType *vt = &api->params[ct2];
+ needFlush += vt->ptrLevel;
+ fprintf(f, " cmd->%s = %s;\n", vt->name, vt->name);
+ }
+ if (api->ret.typename[0]) {
+ needFlush = 1;
+ }
+
+ fprintf(f, " io->mToCore.commit");
+ if (needFlush) {
+ fprintf(f, "Sync");
+ }
+ fprintf(f, "(RS_CMD_ID_%s, size);\n", api->name);
+
+ if (api->ret.typename[0]) {
+ fprintf(f, " return reinterpret_cast<");
+ printVarType(f, &api->ret);
+ fprintf(f, ">(io->mToCoreRet);\n");
+ }
+ fprintf(f, "};\n\n");
+ }
+}
+
+void printPlaybackCpp(FILE *f)
+{
+ int ct;
+ int ct2;
+
+ fprintf(f, "#include \"rsDevice.h\"\n");
+ fprintf(f, "#include \"rsContext.h\"\n");
+ fprintf(f, "#include \"rsThreadIO.h\"\n");
+ //fprintf(f, "#include \"rsgApiStructs.h\"\n");
+ fprintf(f, "#include \"rsgApiFuncDecl.h\"\n");
+ fprintf(f, "\n");
+ fprintf(f, "namespace android {\n");
+ fprintf(f, "namespace renderscript {\n");
+ fprintf(f, "\n");
+
+ for(ct=0; ct < apiCount; ct++) {
+ const ApiEntry * api = &apis[ct];
+
+ fprintf(f, "void rsp_%s(Context *con, const void *vp)\n", api->name);
+ fprintf(f, "{\n");
+ //fprintf(f, " LOGE(\"play command %s\\n\");\n", api->name);
+ fprintf(f, " const RS_CMD_%s *cmd = static_cast<const RS_CMD_%s *>(vp);\n", api->name, api->name);
+ fprintf(f, " ");
+ if (api->ret.typename[0]) {
+ fprintf(f, "gIO->mToCoreRet = (intptr_t)");
+ }
+ fprintf(f, "rsi_%s(con", api->name);
+ for(ct2=0; ct2 < api->paramCount; ct2++) {
+ const VarType *vt = &api->params[ct2];
+ fprintf(f, ",");
+ fprintf(f, "\n cmd->%s", vt->name);
+ }
+ fprintf(f, ");\n");
+
+ fprintf(f, "};\n\n");
+ }
+
+ fprintf(f, "RsPlaybackFunc gPlaybackFuncs[] = {\n");
+ fprintf(f, " NULL,\n");
+ for(ct=0; ct < apiCount; ct++) {
+ fprintf(f, " %s%s,\n", "rsp_", apis[ct].name);
+ }
+ fprintf(f, "};\n");
+
+ fprintf(f, "};\n");
+ fprintf(f, "};\n");
+}
+
+int main(int argc, char **argv)
+{
+ if (argc != 3) {
+ fprintf(stderr, "usage: %s commandFile outFile\n", argv[0]);
+ return 1;
+ }
+ const char* rsgFile = argv[1];
+ const char* outFile = argv[2];
+ FILE* input = fopen(rsgFile, "r");
+
+ char choice = fgetc(input);
+ fclose(input);
+
+ if (choice < '0' || choice > '3') {
+ fprintf(stderr, "Uknown command: \'%c\'\n", choice);
+ return -2;
+ }
+
+ yylex();
+ // printf("# of lines = %d\n", num_lines);
+
+ FILE *f = fopen(outFile, "w");
+
+ printFileHeader(f);
+ switch(choice) {
+ case '0': // rsgApiStructs.h
+ {
+ fprintf(f, "\n");
+ fprintf(f, "#include \"rsContext.h\"\n");
+ fprintf(f, "\n");
+ fprintf(f, "namespace android {\n");
+ fprintf(f, "namespace renderscript {\n");
+ printStructures(f);
+ printFuncDecls(f, "rsi_", 1);
+ printPlaybackFuncs(f, "rsp_");
+ fprintf(f, "\n\ntypedef void (*RsPlaybackFunc)(Context *, const void *);\n");
+ fprintf(f, "extern RsPlaybackFunc gPlaybackFuncs[];\n");
+
+ fprintf(f, "}\n");
+ fprintf(f, "}\n");
+ }
+ break;
+
+ case '1': // rsgApiFuncDecl.h
+ {
+ printFuncDecls(f, "rs", 0);
+ }
+ break;
+
+ case '2': // rsgApi.cpp
+ {
+ printApiCpp(f);
+ }
+ break;
+
+ case '3': // rsgApiReplay.cpp
+ {
+ printFileHeader(f);
+ printPlaybackCpp(f);
+ }
+ break;
+ }
+ fclose(f);
+ return 0;
+}
diff --git a/libs/rs/spec.lex b/libs/rs/spec.lex
new file mode 100644
index 0000000..0f8e9ab
--- /dev/null
+++ b/libs/rs/spec.lex
@@ -0,0 +1,171 @@
+%option stack
+
+%x comment
+%x api_entry
+%x api_entry2
+%x api_entry_param
+%x var_type
+
+DIGIT [0-9]
+ID [a-zA-Z_][a-zA-Z0-9_]*
+
+
+ int num_lines = 0;
+
+ typedef struct {
+ int isConst;
+ int type;
+ int bits;
+ int ptrLevel;
+ char name[256];
+ char typename[256];
+ } VarType;
+
+ VarType *currType = 0;
+
+ typedef struct {
+ char name[256];
+ int sync;
+ int paramCount;
+ VarType ret;
+ VarType params[16];
+ } ApiEntry;
+
+ ApiEntry apis[128];
+ int apiCount = 0;
+
+ int typeNextState;
+
+%%
+
+"/*" BEGIN(comment);
+<comment>[^*\n]* /* eat anything that's not a '*' */
+<comment>"*"+[^*/\n]* /* eat up '*'s not followed by '/'s */
+<comment>\n ++num_lines;
+<comment>"*"+"/" BEGIN(INITIAL);
+
+<*>" " //printf("found ' '\n");
+<*>"\n" ++num_lines; //printf("found lf \n");
+
+{ID} {
+ memset(&apis[apiCount], 0, sizeof(ApiEntry));
+ memcpy(apis[apiCount].name, yytext, yyleng);
+ BEGIN(api_entry);
+ }
+
+<api_entry>"{" {
+ BEGIN(api_entry2);
+ }
+
+<api_entry2>"sync" {
+ apis[apiCount].sync = 1;
+ }
+
+<api_entry2>"ret" {
+ currType = &apis[apiCount].ret;
+ typeNextState = api_entry2;
+ BEGIN(var_type);
+ }
+
+<api_entry2>"param" {
+ currType = &apis[apiCount].params[apis[apiCount].paramCount];
+ apis[apiCount].paramCount++;
+ typeNextState = api_entry_param;
+ BEGIN(var_type);
+ }
+
+<var_type>"const" {
+ currType->isConst = 1;
+ }
+
+<var_type>"i8" {
+ currType->type = 1;
+ currType->bits = 8;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"i16" {
+ currType->type = 1;
+ currType->bits = 16;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"i32" {
+ currType->type = 1;
+ currType->bits = 32;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"i64" {
+ currType->type = 1;
+ currType->bits = 64;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u8" {
+ currType->type = 2;
+ currType->bits = 8;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u16" {
+ currType->type = 2;
+ currType->bits = 16;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u32" {
+ currType->type = 2;
+ currType->bits = 32;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"u64" {
+ currType->type = 2;
+ currType->bits = 64;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"f" {
+ currType->type = 3;
+ currType->bits = 32;
+ BEGIN(typeNextState);
+ }
+
+<var_type>"d" {
+ currType->type = 3;
+ currType->bits = 64;
+ BEGIN(typeNextState);
+ }
+
+<var_type>{ID} {
+ currType->type = 4;
+ currType->bits = 32;
+ memcpy(currType->typename, yytext, yyleng);
+ BEGIN(typeNextState);
+ }
+
+<api_entry_param>"*" {
+ currType->ptrLevel ++;
+ }
+
+<api_entry_param>{ID} {
+ memcpy(currType->name, yytext, yyleng);
+ BEGIN(api_entry2);
+ }
+
+
+<api_entry2>"}" {
+ apiCount++;
+ BEGIN(INITIAL);
+ }
+
+
+%%
+
+
+int yywrap()
+{
+ return 1;
+}
+