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Diffstat (limited to 'libs/surfaceflinger/Buffer.cpp')
-rw-r--r-- | libs/surfaceflinger/Buffer.cpp | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/libs/surfaceflinger/Buffer.cpp b/libs/surfaceflinger/Buffer.cpp new file mode 100644 index 0000000..4a7c55e --- /dev/null +++ b/libs/surfaceflinger/Buffer.cpp @@ -0,0 +1,139 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <stdlib.h> +#include <stdint.h> +#include <sys/types.h> + +#include <utils/Errors.h> +#include <utils/Log.h> +#include <binder/MemoryBase.h> +#include <binder/IMemory.h> + +#include <ui/PixelFormat.h> +#include <ui/Surface.h> +#include <pixelflinger/pixelflinger.h> + +#include "Buffer.h" +#include "BufferAllocator.h" +#include "SurfaceFlinger.h" + + +namespace android { + +// =========================================================================== +// Buffer and implementation of android_native_buffer_t +// =========================================================================== + +Buffer::Buffer() + : SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0) +{ +} + +Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, + uint32_t reqUsage, uint32_t flags) + : SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0) +{ + mInitCheck = initSize(w, h, format, reqUsage, flags); +} + +Buffer::~Buffer() +{ + if (handle) { + BufferAllocator& allocator(BufferAllocator::get()); + allocator.free(handle); + } +} + +status_t Buffer::initCheck() const { + return mInitCheck; +} + +android_native_buffer_t* Buffer::getNativeBuffer() const +{ + return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this)); +} + +status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f, + uint32_t reqUsage, uint32_t flags) +{ + if (handle) { + BufferAllocator& allocator(BufferAllocator::get()); + allocator.free(handle); + handle = 0; + } + return initSize(w, h, f, reqUsage, flags); +} + +status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format, + uint32_t reqUsage, uint32_t flags) +{ + status_t err = NO_ERROR; + + BufferAllocator& allocator = BufferAllocator::get(); + + /* + * buffers used for software rendering, but h/w composition + * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE + * + * buffers used for h/w rendering and h/w composition + * are allocated with HW_RENDER | HW_TEXTURE + * + * buffers used with h/w rendering and either NPOT or no egl_image_ext + * are allocated with SW_READ_RARELY | HW_RENDER + * + */ + + if (flags & Buffer::SECURE) { + // secure buffer, don't store it into the GPU + usage = BufferAllocator::USAGE_SW_READ_OFTEN | + BufferAllocator::USAGE_SW_WRITE_OFTEN; + } else { + // it's allowed to modify the usage flags here, but generally + // the requested flags should be honored. + usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE; + } + + err = allocator.alloc(w, h, format, usage, &handle, &stride); + if (err == NO_ERROR) { + this->width = w; + this->height = h; + this->format = format; + mVStride = 0; + } + + return err; +} + +status_t Buffer::lock(GGLSurface* sur, uint32_t usage) +{ + void* vaddr; + status_t res = SurfaceBuffer::lock(usage, &vaddr); + if (res == NO_ERROR && sur) { + sur->version = sizeof(GGLSurface); + sur->width = width; + sur->height = height; + sur->stride = stride; + sur->format = format; + sur->vstride = mVStride; + sur->data = static_cast<GGLubyte*>(vaddr); + } + return res; +} + +// --------------------------------------------------------------------------- + +}; // namespace android |