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-rw-r--r--libs/surfaceflinger/Layer.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 67ddcf9..2894bf0 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -223,14 +223,12 @@ void Layer::onDraw(const Region& clip) const
mFrontBufferIndex : 0;
GLuint textureName = mTextures[index].name;
if (UNLIKELY(textureName == -1LU)) {
- //LOGW("Layer %p doesn't have a texture", this);
// the texture has not been created yet, this Layer has
// in fact never been drawn into. this happens frequently with
// SurfaceView.
clearWithOpenGL(clip);
return;
}
-
drawWithOpenGL(clip, mTextures[index]);
}