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Diffstat (limited to 'libs/surfaceflinger/LayerBuffer.cpp')
-rw-r--r-- | libs/surfaceflinger/LayerBuffer.cpp | 655 |
1 files changed, 0 insertions, 655 deletions
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp deleted file mode 100644 index 00fab70..0000000 --- a/libs/surfaceflinger/LayerBuffer.cpp +++ /dev/null @@ -1,655 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#define LOG_TAG "SurfaceFlinger" - -#include <stdlib.h> -#include <stdint.h> -#include <math.h> -#include <sys/types.h> - -#include <utils/Errors.h> -#include <utils/Log.h> -#include <utils/StopWatch.h> - -#include <utils/IPCThreadState.h> -#include <utils/IServiceManager.h> - -#include <ui/PixelFormat.h> -#include <ui/EGLDisplaySurface.h> - -#include "LayerBuffer.h" -#include "SurfaceFlinger.h" -#include "VRamHeap.h" -#include "DisplayHardware/DisplayHardware.h" - - -namespace android { - -// --------------------------------------------------------------------------- - -const uint32_t LayerBuffer::typeInfo = LayerBaseClient::typeInfo | 0x20; -const char* const LayerBuffer::typeID = "LayerBuffer"; - -// --------------------------------------------------------------------------- - -LayerBuffer::LayerBuffer(SurfaceFlinger* flinger, DisplayID display, - Client* client, int32_t i) - : LayerBaseClient(flinger, display, client, i), - mNeedsBlending(false) -{ -} - -LayerBuffer::~LayerBuffer() -{ - sp<SurfaceBuffer> s(getClientSurface()); - if (s != 0) { - s->disown(); - mClientSurface.clear(); - } -} - -sp<LayerBuffer::SurfaceBuffer> LayerBuffer::getClientSurface() const -{ - Mutex::Autolock _l(mLock); - return mClientSurface.promote(); -} - -sp<LayerBaseClient::Surface> LayerBuffer::getSurface() const -{ - sp<SurfaceBuffer> s; - Mutex::Autolock _l(mLock); - s = mClientSurface.promote(); - if (s == 0) { - s = new SurfaceBuffer(clientIndex(), - const_cast<LayerBuffer *>(this)); - mClientSurface = s; - } - return s; -} - -bool LayerBuffer::needsBlending() const { - return mNeedsBlending; -} - -void LayerBuffer::setNeedsBlending(bool blending) { - mNeedsBlending = blending; -} - -void LayerBuffer::postBuffer(ssize_t offset) -{ - sp<Source> source(getSource()); - if (source != 0) - source->postBuffer(offset); -} - -void LayerBuffer::unregisterBuffers() -{ - sp<Source> source(clearSource()); - if (source != 0) - source->unregisterBuffers(); -} - -uint32_t LayerBuffer::doTransaction(uint32_t flags) -{ - sp<Source> source(getSource()); - if (source != 0) - source->onTransaction(flags); - return LayerBase::doTransaction(flags); -} - -void LayerBuffer::unlockPageFlip(const Transform& planeTransform, - Region& outDirtyRegion) -{ - // this code-path must be as tight as possible, it's called each time - // the screen is composited. - sp<Source> source(getSource()); - if (source != 0) - source->onVisibilityResolved(planeTransform); - LayerBase::unlockPageFlip(planeTransform, outDirtyRegion); -} - -void LayerBuffer::onDraw(const Region& clip) const -{ - sp<Source> source(getSource()); - if (LIKELY(source != 0)) { - source->onDraw(clip); - } else { - clearWithOpenGL(clip); - } -} - -bool LayerBuffer::transformed() const -{ - sp<Source> source(getSource()); - if (LIKELY(source != 0)) - return source->transformed(); - return false; -} - -/** - * This creates a "buffer" source for this surface - */ -status_t LayerBuffer::registerBuffers(const ISurface::BufferHeap& buffers) -{ - Mutex::Autolock _l(mLock); - if (mSource != 0) - return INVALID_OPERATION; - - sp<BufferSource> source = new BufferSource(*this, buffers); - - status_t result = source->getStatus(); - if (result == NO_ERROR) { - mSource = source; - } - return result; -} - -/** - * This creates an "overlay" source for this surface - */ -sp<OverlayRef> LayerBuffer::createOverlay(uint32_t w, uint32_t h, int32_t f) -{ - sp<OverlayRef> result; - Mutex::Autolock _l(mLock); - if (mSource != 0) - return result; - - sp<OverlaySource> source = new OverlaySource(*this, &result, w, h, f); - if (result != 0) { - mSource = source; - } - return result; -} - -sp<LayerBuffer::Source> LayerBuffer::getSource() const { - Mutex::Autolock _l(mLock); - return mSource; -} - -sp<LayerBuffer::Source> LayerBuffer::clearSource() { - sp<Source> source; - Mutex::Autolock _l(mLock); - source = mSource; - mSource.clear(); - return source; -} - -// ============================================================================ -// LayerBuffer::SurfaceBuffer -// ============================================================================ - -LayerBuffer::SurfaceBuffer::SurfaceBuffer(SurfaceID id, LayerBuffer* owner) -: LayerBaseClient::Surface(id, owner->getIdentity()), mOwner(owner) -{ -} - -LayerBuffer::SurfaceBuffer::~SurfaceBuffer() -{ - unregisterBuffers(); - mOwner = 0; -} - -status_t LayerBuffer::SurfaceBuffer::onTransact( - uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) -{ - switch (code) { - case REGISTER_BUFFERS: - case UNREGISTER_BUFFERS: - case CREATE_OVERLAY: - { - // codes that require permission check - IPCThreadState* ipc = IPCThreadState::self(); - const int pid = ipc->getCallingPid(); - const int self_pid = getpid(); - if (LIKELY(pid != self_pid)) { - // we're called from a different process, do the real check - if (!checkCallingPermission( - String16("android.permission.ACCESS_SURFACE_FLINGER"))) - { - const int uid = ipc->getCallingUid(); - LOGE("Permission Denial: " - "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid); - return PERMISSION_DENIED; - } - } - } - } - return LayerBaseClient::Surface::onTransact(code, data, reply, flags); -} - -status_t LayerBuffer::SurfaceBuffer::registerBuffers(const ISurface::BufferHeap& buffers) -{ - LayerBuffer* owner(getOwner()); - if (owner) - return owner->registerBuffers(buffers); - return NO_INIT; -} - -void LayerBuffer::SurfaceBuffer::postBuffer(ssize_t offset) -{ - LayerBuffer* owner(getOwner()); - if (owner) - owner->postBuffer(offset); -} - -void LayerBuffer::SurfaceBuffer::unregisterBuffers() -{ - LayerBuffer* owner(getOwner()); - if (owner) - owner->unregisterBuffers(); -} - -sp<OverlayRef> LayerBuffer::SurfaceBuffer::createOverlay( - uint32_t w, uint32_t h, int32_t format) { - sp<OverlayRef> result; - LayerBuffer* owner(getOwner()); - if (owner) - result = owner->createOverlay(w, h, format); - return result; -} - -void LayerBuffer::SurfaceBuffer::disown() -{ - Mutex::Autolock _l(mLock); - mOwner = 0; -} - -// ============================================================================ -// LayerBuffer::Buffer -// ============================================================================ - -LayerBuffer::Buffer::Buffer(const ISurface::BufferHeap& buffers, ssize_t offset) - : mBufferHeap(buffers) -{ - NativeBuffer& src(mNativeBuffer); - src.crop.l = 0; - src.crop.t = 0; - src.crop.r = buffers.w; - src.crop.b = buffers.h; - src.img.w = buffers.hor_stride ?: buffers.w; - src.img.h = buffers.ver_stride ?: buffers.h; - src.img.format = buffers.format; - src.img.offset = offset; - src.img.base = buffers.heap->base(); - src.img.fd = buffers.heap->heapID(); -} - -LayerBuffer::Buffer::~Buffer() -{ -} - -// ============================================================================ -// LayerBuffer::Source -// LayerBuffer::BufferSource -// LayerBuffer::OverlaySource -// ============================================================================ - -LayerBuffer::Source::Source(LayerBuffer& layer) - : mLayer(layer) -{ -} -LayerBuffer::Source::~Source() { -} -void LayerBuffer::Source::onDraw(const Region& clip) const { -} -void LayerBuffer::Source::onTransaction(uint32_t flags) { -} -void LayerBuffer::Source::onVisibilityResolved( - const Transform& planeTransform) { -} -void LayerBuffer::Source::postBuffer(ssize_t offset) { -} -void LayerBuffer::Source::unregisterBuffers() { -} -bool LayerBuffer::Source::transformed() const { - return mLayer.mTransformed; -} - -// --------------------------------------------------------------------------- - -LayerBuffer::BufferSource::BufferSource(LayerBuffer& layer, - const ISurface::BufferHeap& buffers) - : Source(layer), mStatus(NO_ERROR), - mBufferSize(0), mTextureName(-1U) -{ - if (buffers.heap == NULL) { - // this is allowed, but in this case, it is illegal to receive - // postBuffer(). The surface just erases the framebuffer with - // fully transparent pixels. - mBufferHeap = buffers; - mLayer.setNeedsBlending(false); - return; - } - - status_t err = (buffers.heap->heapID() >= 0) ? NO_ERROR : NO_INIT; - if (err != NO_ERROR) { - LOGE("LayerBuffer::BufferSource: invalid heap (%s)", strerror(err)); - mStatus = err; - return; - } - - PixelFormatInfo info; - err = getPixelFormatInfo(buffers.format, &info); - if (err != NO_ERROR) { - LOGE("LayerBuffer::BufferSource: invalid format %d (%s)", - buffers.format, strerror(err)); - mStatus = err; - return; - } - - if (buffers.hor_stride<0 || buffers.ver_stride<0) { - LOGE("LayerBuffer::BufferSource: invalid parameters " - "(w=%d, h=%d, xs=%d, ys=%d)", - buffers.w, buffers.h, buffers.hor_stride, buffers.ver_stride); - mStatus = BAD_VALUE; - return; - } - - mBufferHeap = buffers; - mLayer.setNeedsBlending((info.h_alpha - info.l_alpha) > 0); - mBufferSize = info.getScanlineSize(buffers.hor_stride)*buffers.ver_stride; - mLayer.forceVisibilityTransaction(); - -} - -LayerBuffer::BufferSource::~BufferSource() -{ - if (mTextureName != -1U) { - LayerBase::deletedTextures.add(mTextureName); - } -} - -void LayerBuffer::BufferSource::postBuffer(ssize_t offset) -{ - ISurface::BufferHeap buffers; - { // scope for the lock - Mutex::Autolock _l(mLock); - buffers = mBufferHeap; - if (buffers.heap != 0) { - const size_t memorySize = buffers.heap->getSize(); - if ((size_t(offset) + mBufferSize) > memorySize) { - LOGE("LayerBuffer::BufferSource::postBuffer() " - "invalid buffer (offset=%d, size=%d, heap-size=%d", - int(offset), int(mBufferSize), int(memorySize)); - return; - } - } - } - - sp<Buffer> buffer; - if (buffers.heap != 0) { - buffer = new LayerBuffer::Buffer(buffers, offset); - if (buffer->getStatus() != NO_ERROR) - buffer.clear(); - setBuffer(buffer); - mLayer.invalidate(); - } -} - -void LayerBuffer::BufferSource::unregisterBuffers() -{ - Mutex::Autolock _l(mLock); - mBufferHeap.heap.clear(); - mBuffer.clear(); - mLayer.invalidate(); -} - -sp<LayerBuffer::Buffer> LayerBuffer::BufferSource::getBuffer() const -{ - Mutex::Autolock _l(mLock); - return mBuffer; -} - -void LayerBuffer::BufferSource::setBuffer(const sp<LayerBuffer::Buffer>& buffer) -{ - Mutex::Autolock _l(mLock); - mBuffer = buffer; -} - -bool LayerBuffer::BufferSource::transformed() const -{ - return mBufferHeap.transform ? true : Source::transformed(); -} - -void LayerBuffer::BufferSource::onDraw(const Region& clip) const -{ - sp<Buffer> buffer(getBuffer()); - if (UNLIKELY(buffer == 0)) { - // nothing to do, we don't have a buffer - mLayer.clearWithOpenGL(clip); - return; - } - - status_t err = NO_ERROR; - NativeBuffer src(buffer->getBuffer()); - const Rect& transformedBounds = mLayer.getTransformedBounds(); - const int can_use_copybit = mLayer.canUseCopybit(); - - if (can_use_copybit) { - const int src_width = src.crop.r - src.crop.l; - const int src_height = src.crop.b - src.crop.t; - int W = transformedBounds.width(); - int H = transformedBounds.height(); - if (mLayer.getOrientation() & Transform::ROT_90) { - int t(W); W=H; H=t; - } - - /* With LayerBuffer, it is likely that we'll have to rescale the - * surface, because this is often used for video playback or - * camera-preview. Since we want these operation as fast as possible - * we make sure we can use the 2D H/W even if it doesn't support - * the requested scale factor, in which case we perform the scaling - * in several passes. */ - - copybit_device_t* copybit = mLayer.mFlinger->getBlitEngine(); - const float min = copybit->get(copybit, COPYBIT_MINIFICATION_LIMIT); - const float mag = copybit->get(copybit, COPYBIT_MAGNIFICATION_LIMIT); - - float xscale = 1.0f; - if (src_width > W*min) xscale = 1.0f / min; - else if (src_width*mag < W) xscale = mag; - - float yscale = 1.0f; - if (src_height > H*min) yscale = 1.0f / min; - else if (src_height*mag < H) yscale = mag; - - if (UNLIKELY(xscale!=1.0f || yscale!=1.0f)) { - if (UNLIKELY(mTemporaryDealer == 0)) { - // allocate a memory-dealer for this the first time - mTemporaryDealer = mLayer.mFlinger->getSurfaceHeapManager() - ->createHeap(ISurfaceComposer::eHardware); - mTempBitmap.init(mTemporaryDealer); - } - - const int tmp_w = floorf(src_width * xscale); - const int tmp_h = floorf(src_height * yscale); - err = mTempBitmap.setBits(tmp_w, tmp_h, 1, src.img.format); - - if (LIKELY(err == NO_ERROR)) { - NativeBuffer tmp; - mTempBitmap.getBitmapSurface(&tmp.img); - tmp.crop.l = 0; - tmp.crop.t = 0; - tmp.crop.r = tmp.img.w; - tmp.crop.b = tmp.img.h; - - region_iterator tmp_it(Region(Rect(tmp.crop.r, tmp.crop.b))); - copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0); - copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF); - copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE); - err = copybit->stretch(copybit, - &tmp.img, &src.img, &tmp.crop, &src.crop, &tmp_it); - src = tmp; - } - } - - const DisplayHardware& hw(mLayer.graphicPlane(0).displayHardware()); - copybit_image_t dst; - hw.getDisplaySurface(&dst); - const copybit_rect_t& drect - = reinterpret_cast<const copybit_rect_t&>(transformedBounds); - const State& s(mLayer.drawingState()); - region_iterator it(clip); - - // pick the right orientation for this buffer - int orientation = mLayer.getOrientation(); - if (UNLIKELY(mBufferHeap.transform)) { - Transform rot90; - GraphicPlane::orientationToTransfrom( - ISurfaceComposer::eOrientation90, 0, 0, &rot90); - const Transform& planeTransform(mLayer.graphicPlane(0).transform()); - const Layer::State& s(mLayer.drawingState()); - Transform tr(planeTransform * s.transform * rot90); - orientation = tr.getOrientation(); - } - - copybit->set_parameter(copybit, COPYBIT_TRANSFORM, orientation); - copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha); - copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE); - - err = copybit->stretch(copybit, - &dst, &src.img, &drect, &src.crop, &it); - if (err != NO_ERROR) { - LOGE("copybit failed (%s)", strerror(err)); - } - } - - if (!can_use_copybit || err) { - if (UNLIKELY(mTextureName == -1LU)) { - mTextureName = mLayer.createTexture(); - } - GLuint w = 0; - GLuint h = 0; - GGLSurface t; - t.version = sizeof(GGLSurface); - t.width = src.crop.r; - t.height = src.crop.b; - t.stride = src.img.w; - t.vstride= src.img.h; - t.format = src.img.format; - t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset); - const Region dirty(Rect(t.width, t.height)); - mLayer.loadTexture(dirty, mTextureName, t, w, h); - mLayer.drawWithOpenGL(clip, mTextureName, t, mBufferHeap.transform); - } -} - - -// --------------------------------------------------------------------------- - -LayerBuffer::OverlaySource::OverlaySource(LayerBuffer& layer, - sp<OverlayRef>* overlayRef, - uint32_t w, uint32_t h, int32_t format) - : Source(layer), mVisibilityChanged(false), - mOverlay(0), mOverlayHandle(0), mOverlayDevice(0) -{ - overlay_control_device_t* overlay_dev = mLayer.mFlinger->getOverlayEngine(); - if (overlay_dev == NULL) { - // overlays not supported - return; - } - - mOverlayDevice = overlay_dev; - overlay_t* overlay = overlay_dev->createOverlay(overlay_dev, w, h, format); - if (overlay == NULL) { - // couldn't create the overlay (no memory? no more overlays?) - return; - } - - // enable dithering... - overlay_dev->setParameter(overlay_dev, overlay, - OVERLAY_DITHER, OVERLAY_ENABLE); - - mOverlay = overlay; - mWidth = overlay->w; - mHeight = overlay->h; - mFormat = overlay->format; - mWidthStride = overlay->w_stride; - mHeightStride = overlay->h_stride; - - mOverlayHandle = overlay->getHandleRef(overlay); - - // NOTE: here it's okay to acquire a reference to "this"m as long as - // the reference is not released before we leave the ctor. - sp<OverlayChannel> channel = new OverlayChannel(this); - - *overlayRef = new OverlayRef(mOverlayHandle, channel, - mWidth, mHeight, mFormat, mWidthStride, mHeightStride); -} - -LayerBuffer::OverlaySource::~OverlaySource() -{ - if (mOverlay && mOverlayDevice) { - overlay_control_device_t* overlay_dev = mOverlayDevice; - overlay_dev->destroyOverlay(overlay_dev, mOverlay); - } -} - -void LayerBuffer::OverlaySource::onTransaction(uint32_t flags) -{ - const Layer::State& front(mLayer.drawingState()); - const Layer::State& temp(mLayer.currentState()); - if (temp.sequence != front.sequence) { - mVisibilityChanged = true; - } -} - -void LayerBuffer::OverlaySource::onVisibilityResolved( - const Transform& planeTransform) -{ - // this code-path must be as tight as possible, it's called each time - // the screen is composited. - if (UNLIKELY(mOverlay != 0)) { - if (mVisibilityChanged) { - mVisibilityChanged = false; - const Rect& bounds = mLayer.getTransformedBounds(); - int x = bounds.left; - int y = bounds.top; - int w = bounds.width(); - int h = bounds.height(); - - // we need a lock here to protect "destroy" - Mutex::Autolock _l(mLock); - if (mOverlay) { - overlay_control_device_t* overlay_dev = mOverlayDevice; - overlay_dev->setPosition(overlay_dev, mOverlay, x,y,w,h); - overlay_dev->setParameter(overlay_dev, mOverlay, - OVERLAY_TRANSFORM, mLayer.getOrientation()); - } - } - } -} - -void LayerBuffer::OverlaySource::serverDestroy() -{ - mLayer.clearSource(); - destroyOverlay(); -} - -void LayerBuffer::OverlaySource::destroyOverlay() -{ - // we need a lock here to protect "onVisibilityResolved" - Mutex::Autolock _l(mLock); - if (mOverlay) { - overlay_control_device_t* overlay_dev = mOverlayDevice; - overlay_dev->destroyOverlay(overlay_dev, mOverlay); - mOverlay = 0; - } -} - -// --------------------------------------------------------------------------- -}; // namespace android |