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Diffstat (limited to 'libs/surfaceflinger/purgatory/OrientationAnimation.h')
-rw-r--r-- | libs/surfaceflinger/purgatory/OrientationAnimation.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/libs/surfaceflinger/purgatory/OrientationAnimation.h b/libs/surfaceflinger/purgatory/OrientationAnimation.h new file mode 100644 index 0000000..8ba6621 --- /dev/null +++ b/libs/surfaceflinger/purgatory/OrientationAnimation.h @@ -0,0 +1,84 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_ORIENTATION_ANIMATION_H +#define ANDROID_ORIENTATION_ANIMATION_H + +#include <stdint.h> +#include <sys/types.h> + +#include "SurfaceFlinger.h" + +namespace android { + +// --------------------------------------------------------------------------- + +class SurfaceFlinger; +class MemoryDealer; +class LayerOrientationAnim; + +class OrientationAnimation +{ +public: + OrientationAnimation(const sp<SurfaceFlinger>& flinger); + virtual ~OrientationAnimation(); + + void onOrientationChanged(uint32_t type); + void onAnimationFinished(); + inline bool run() { + if (LIKELY(mState == DONE)) + return done_impl(); + return run_impl(); + } + +private: + enum { + DONE = 0, + PREPARE, + PHASE1, + PHASE2, + FINISH + }; + + bool run_impl(); + inline bool done_impl() { + if (mFlinger->isFrozen()) { + // we are not allowed to draw, but pause a bit to make sure + // apps don't end up using the whole CPU, if they depend on + // surfaceflinger for synchronization. + usleep(8333); // 8.3ms ~ 120fps + return true; + } + return false; + } + + bool done(); + bool prepare(); + bool phase1(); + bool phase2(); + bool finished(); + + sp<SurfaceFlinger> mFlinger; + sp< LayerOrientationAnimBase > mLayerOrientationAnim; + int mState; + uint32_t mType; +}; + +// --------------------------------------------------------------------------- + +}; // namespace android + +#endif // ANDROID_ORIENTATION_ANIMATION_H |