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-rw-r--r--libs/surfaceflinger/Android.mk49
-rw-r--r--libs/surfaceflinger/Barrier.h59
-rw-r--r--libs/surfaceflinger/BlurFilter.cpp326
-rw-r--r--libs/surfaceflinger/BlurFilter.h35
-rw-r--r--libs/surfaceflinger/BootAnimation.cpp403
-rw-r--r--libs/surfaceflinger/BootAnimation.h87
-rw-r--r--libs/surfaceflinger/CPUGauge.cpp171
-rw-r--r--libs/surfaceflinger/CPUGauge.h74
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp353
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.h113
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp403
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.h96
-rw-r--r--libs/surfaceflinger/GPUHardware/GPUHardware.cpp581
-rw-r--r--libs/surfaceflinger/GPUHardware/GPUHardware.h63
-rw-r--r--libs/surfaceflinger/Layer.cpp568
-rw-r--r--libs/surfaceflinger/Layer.h120
-rw-r--r--libs/surfaceflinger/LayerBase.cpp740
-rw-r--r--libs/surfaceflinger/LayerBase.h356
-rw-r--r--libs/surfaceflinger/LayerBitmap.cpp185
-rw-r--r--libs/surfaceflinger/LayerBitmap.h84
-rw-r--r--libs/surfaceflinger/LayerBlur.cpp234
-rw-r--r--libs/surfaceflinger/LayerBlur.h65
-rw-r--r--libs/surfaceflinger/LayerBuffer.cpp655
-rw-r--r--libs/surfaceflinger/LayerBuffer.h216
-rw-r--r--libs/surfaceflinger/LayerDim.cpp113
-rw-r--r--libs/surfaceflinger/LayerDim.h57
-rw-r--r--libs/surfaceflinger/LayerOrientationAnim.cpp287
-rw-r--r--libs/surfaceflinger/LayerOrientationAnim.h75
-rw-r--r--libs/surfaceflinger/MODULE_LICENSE_APACHE20
-rw-r--r--libs/surfaceflinger/OrientationAnimation.cpp155
-rw-r--r--libs/surfaceflinger/OrientationAnimation.h73
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp1840
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.h435
-rw-r--r--libs/surfaceflinger/Tokenizer.cpp172
-rw-r--r--libs/surfaceflinger/Tokenizer.h57
-rw-r--r--libs/surfaceflinger/Transform.cpp204
-rw-r--r--libs/surfaceflinger/Transform.h87
-rw-r--r--libs/surfaceflinger/VRamHeap.cpp176
-rw-r--r--libs/surfaceflinger/VRamHeap.h78
-rw-r--r--libs/surfaceflinger/clz.cpp37
-rw-r--r--libs/surfaceflinger/clz.h37
-rw-r--r--libs/surfaceflinger/tests/Android.mk1
-rw-r--r--libs/surfaceflinger/tests/overlays/Android.mk16
-rw-r--r--libs/surfaceflinger/tests/overlays/overlays.cpp58
44 files changed, 0 insertions, 9994 deletions
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
deleted file mode 100644
index 496e271..0000000
--- a/libs/surfaceflinger/Android.mk
+++ /dev/null
@@ -1,49 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- clz.cpp.arm \
- DisplayHardware/DisplayHardware.cpp \
- DisplayHardware/DisplayHardwareBase.cpp \
- GPUHardware/GPUHardware.cpp \
- BootAnimation.cpp \
- BlurFilter.cpp.arm \
- CPUGauge.cpp \
- Layer.cpp \
- LayerBase.cpp \
- LayerBuffer.cpp \
- LayerBlur.cpp \
- LayerBitmap.cpp \
- LayerDim.cpp \
- LayerOrientationAnim.cpp \
- OrientationAnimation.cpp \
- SurfaceFlinger.cpp \
- Tokenizer.cpp \
- Transform.cpp \
- VRamHeap.cpp
-
-
-# need "-lrt" on Linux simulator to pick up clock_gettime
-ifeq ($(TARGET_SIMULATOR),true)
- ifeq ($(HOST_OS),linux)
- LOCAL_LDLIBS += -lrt
- endif
-endif
-
-LOCAL_SHARED_LIBRARIES := \
- libhardware \
- libutils \
- libcutils \
- libui \
- libcorecg \
- libsgl \
- libpixelflinger \
- libEGL \
- libGLESv1_CM
-
-LOCAL_C_INCLUDES := \
- $(call include-path-for, corecg graphics)
-
-LOCAL_MODULE:= libsurfaceflinger
-
-include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/surfaceflinger/Barrier.h b/libs/surfaceflinger/Barrier.h
deleted file mode 100644
index e2bcf6a..0000000
--- a/libs/surfaceflinger/Barrier.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BARRIER_H
-#define ANDROID_BARRIER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/threads.h>
-
-namespace android {
-
-class Barrier
-{
-public:
- inline Barrier() : state(CLOSED) { }
- inline ~Barrier() { }
- void open() {
- // gcc memory barrier, this makes sure all memory writes
- // have been issued by gcc. On an SMP system we'd need a real
- // h/w barrier.
- asm volatile ("":::"memory");
- Mutex::Autolock _l(lock);
- state = OPENED;
- cv.broadcast();
- }
- void close() {
- Mutex::Autolock _l(lock);
- state = CLOSED;
- }
- void wait() const {
- Mutex::Autolock _l(lock);
- while (state == CLOSED) {
- cv.wait(lock);
- }
- }
-private:
- enum { OPENED, CLOSED };
- mutable Mutex lock;
- mutable Condition cv;
- volatile int state;
-};
-
-}; // namespace android
-
-#endif // ANDROID_BARRIER_H
diff --git a/libs/surfaceflinger/BlurFilter.cpp b/libs/surfaceflinger/BlurFilter.cpp
deleted file mode 100644
index 5dc0ba0..0000000
--- a/libs/surfaceflinger/BlurFilter.cpp
+++ /dev/null
@@ -1,326 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <stdint.h>
-#include <utils/Errors.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "clz.h"
-
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
-
-namespace android {
-
-#if BYTE_ORDER == LITTLE_ENDIAN
-inline uint32_t BLUR_RGBA_TO_HOST(uint32_t v) {
- return v;
-}
-inline uint32_t BLUR_HOST_TO_RGBA(uint32_t v) {
- return v;
-}
-#else
-inline uint32_t BLUR_RGBA_TO_HOST(uint32_t v) {
- return (v<<24) | (v>>24) | ((v<<8)&0xff0000) | ((v>>8)&0xff00);
-}
-inline uint32_t BLUR_HOST_TO_RGBA(uint32_t v) {
- return (v<<24) | (v>>24) | ((v<<8)&0xff0000) | ((v>>8)&0xff00);
-}
-#endif
-
-const int BLUR_DITHER_BITS = 6; // dither weights stored on 6 bits
-const int BLUR_DITHER_ORDER_SHIFT= 3;
-const int BLUR_DITHER_ORDER = (1<<BLUR_DITHER_ORDER_SHIFT);
-const int BLUR_DITHER_SIZE = BLUR_DITHER_ORDER * BLUR_DITHER_ORDER;
-const int BLUR_DITHER_MASK = BLUR_DITHER_ORDER-1;
-
-static const uint8_t gDitherMatrix[BLUR_DITHER_SIZE] = {
- 0, 32, 8, 40, 2, 34, 10, 42,
- 48, 16, 56, 24, 50, 18, 58, 26,
- 12, 44, 4, 36, 14, 46, 6, 38,
- 60, 28, 52, 20, 62, 30, 54, 22,
- 3, 35, 11, 43, 1, 33, 9, 41,
- 51, 19, 59, 27, 49, 17, 57, 25,
- 15, 47, 7, 39, 13, 45, 5, 37,
- 63, 31, 55, 23, 61, 29, 53, 21
-};
-
-
-template <int FACTOR = 0>
-struct BlurColor565
-{
- typedef uint16_t type;
- int r, g, b;
- inline BlurColor565() { }
- inline BlurColor565(uint16_t v) {
- r = v >> 11;
- g = (v >> 5) & 0x3E;
- b = v & 0x1F;
- }
- inline void clear() { r=g=b=0; }
- inline uint16_t to(int shift, int last, int dither) const {
- int R = r;
- int G = g;
- int B = b;
- if (UNLIKELY(last)) {
- if (FACTOR>0) {
- int L = (R+G+B)>>1;
- R += (((L>>1) - R) * FACTOR) >> 8;
- G += (((L ) - G) * FACTOR) >> 8;
- B += (((L>>1) - B) * FACTOR) >> 8;
- }
- R += (dither << shift) >> BLUR_DITHER_BITS;
- G += (dither << shift) >> BLUR_DITHER_BITS;
- B += (dither << shift) >> BLUR_DITHER_BITS;
- }
- R >>= shift;
- G >>= shift;
- B >>= shift;
- return (R<<11) | (G<<5) | B;
- }
- inline BlurColor565& operator += (const BlurColor565& rhs) {
- r += rhs.r;
- g += rhs.g;
- b += rhs.b;
- return *this;
- }
- inline BlurColor565& operator -= (const BlurColor565& rhs) {
- r -= rhs.r;
- g -= rhs.g;
- b -= rhs.b;
- return *this;
- }
-};
-
-struct BlurGray565
-{
- typedef uint16_t type;
- int l;
- inline BlurGray565() { }
- inline BlurGray565(uint16_t v) {
- int r = v >> 11;
- int g = (v >> 5) & 0x3F;
- int b = v & 0x1F;
- l = (r + g + b + 1)>>1;
- }
- inline void clear() { l=0; }
- inline uint16_t to(int shift, int last, int dither) const {
- int L = l;
- if (UNLIKELY(last)) {
- L += (dither << shift) >> BLUR_DITHER_BITS;
- }
- L >>= shift;
- return ((L>>1)<<11) | (L<<5) | (L>>1);
- }
- inline BlurGray565& operator += (const BlurGray565& rhs) {
- l += rhs.l;
- return *this;
- }
- inline BlurGray565& operator -= (const BlurGray565& rhs) {
- l -= rhs.l;
- return *this;
- }
-};
-
-struct BlurGray8888
-{
- typedef uint32_t type;
- int l, a;
- inline BlurGray8888() { }
- inline BlurGray8888(uint32_t v) {
- v = BLUR_RGBA_TO_HOST(v);
- int r = v & 0xFF;
- int g = (v >> 8) & 0xFF;
- int b = (v >> 16) & 0xFF;
- a = v >> 24;
- l = r + g + g + b;
- }
- inline void clear() { l=a=0; }
- inline uint32_t to(int shift, int last, int dither) const {
- int L = l;
- int A = a;
- if (UNLIKELY(last)) {
- L += (dither << (shift+2)) >> BLUR_DITHER_BITS;
- A += (dither << shift) >> BLUR_DITHER_BITS;
- }
- L >>= (shift+2);
- A >>= shift;
- return BLUR_HOST_TO_RGBA((A<<24) | (L<<16) | (L<<8) | L);
- }
- inline BlurGray8888& operator += (const BlurGray8888& rhs) {
- l += rhs.l;
- a += rhs.a;
- return *this;
- }
- inline BlurGray8888& operator -= (const BlurGray8888& rhs) {
- l -= rhs.l;
- a -= rhs.a;
- return *this;
- }
-};
-
-
-template<typename PIXEL>
-static status_t blurFilter(
- GGLSurface const* dst,
- GGLSurface const* src,
- int kernelSizeUser,
- int repeat)
-{
- typedef typename PIXEL::type TYPE;
-
- const int shift = 31 - clz(kernelSizeUser);
- const int areaShift = shift*2;
- const int kernelSize = 1<<shift;
- const int kernelHalfSize = kernelSize/2;
- const int mask = kernelSize-1;
- const int w = src->width;
- const int h = src->height;
- const uint8_t* ditherMatrix = gDitherMatrix;
-
- // we need a temporary buffer to store one line of blurred columns
- // as well as kernelSize lines of source pixels organized as a ring buffer.
- void* const temporary_buffer = malloc(
- (w + kernelSize) * sizeof(PIXEL) +
- (src->stride * kernelSize) * sizeof(TYPE));
- if (!temporary_buffer)
- return NO_MEMORY;
-
- PIXEL* const sums = (PIXEL*)temporary_buffer;
- TYPE* const scratch = (TYPE*)(sums + w + kernelSize);
-
- // Apply the blur 'repeat' times, this is used to approximate
- // gaussian blurs. 3 times gives good results.
- for (int k=0 ; k<repeat ; k++) {
-
- // Clear the columns sums for this round
- memset(sums, 0, (w + kernelSize) * sizeof(PIXEL));
- TYPE* head;
- TYPE pixel;
- PIXEL current;
-
- // Since we're going to override the source data we need
- // to copy it in a temporary buffer. Only kernelSize lines are
- // required. But since we start in the center of the kernel,
- // we only copy half of the data, and fill the rest with zeros
- // (assuming black/transparent pixels).
- memcpy( scratch + src->stride*kernelHalfSize,
- src->data,
- src->stride*kernelHalfSize*sizeof(TYPE));
-
- // sum half of each column, because we assume the first half is
- // zeros (black/transparent).
- for (int y=0 ; y<kernelHalfSize ; y++) {
- head = (TYPE*)src->data + y*src->stride;
- for (int x=0 ; x<w ; x++)
- sums[x] += PIXEL( *head++ );
- }
-
- for (int y=0 ; y<h ; y++) {
- TYPE* fb = (TYPE*)dst->data + y*dst->stride;
-
- // compute the dither matrix line
- uint8_t const * ditherY = ditherMatrix
- + (y & BLUR_DITHER_MASK)*BLUR_DITHER_ORDER;
-
- // Horizontal blur pass on the columns sums
- int count, dither, x=0;
- PIXEL const * out= sums;
- PIXEL const * in = sums;
- current.clear();
-
- count = kernelHalfSize;
- do {
- current += *in;
- in++;
- } while (--count);
-
- count = kernelHalfSize;
- do {
- current += *in;
- dither = *(ditherY + ((x++)&BLUR_DITHER_MASK));
- *fb++ = current.to(areaShift, k==repeat-1, dither);
- in++;
- } while (--count);
-
- count = w-kernelSize;
- do {
- current += *in;
- current -= *out;
- dither = *(ditherY + ((x++)&BLUR_DITHER_MASK));
- *fb++ = current.to(areaShift, k==repeat-1, dither);
- in++, out++;
- } while (--count);
-
- count = kernelHalfSize;
- do {
- current -= *out;
- dither = *(ditherY + ((x++)&BLUR_DITHER_MASK));
- *fb++ = current.to(areaShift, k==repeat-1, dither);
- out++;
- } while (--count);
-
- // vertical blur pass, subtract the oldest line from each columns
- // and add a new line. Subtract or add zeros at the top
- // and bottom edges.
- TYPE* const tail = scratch + (y & mask) * src->stride;
- if (y >= kernelHalfSize) {
- for (int x=0 ; x<w ; x++)
- sums[x] -= PIXEL( tail[x] );
- }
- if (y < h-kernelSize) {
- memcpy( tail,
- (TYPE*)src->data + (y+kernelHalfSize)*src->stride,
- src->stride*sizeof(TYPE));
- for (int x=0 ; x<w ; x++)
- sums[x] += PIXEL( tail[x] );
- }
- }
-
- // The subsequent passes are always done in-place.
- src = dst;
- }
-
- free(temporary_buffer);
-
- return NO_ERROR;
-}
-
-template status_t blurFilter< BlurColor565<0x80> >(
- GGLSurface const* dst,
- GGLSurface const* src,
- int kernelSizeUser,
- int repeat);
-
-status_t blurFilter(
- GGLSurface const* image,
- int kernelSizeUser,
- int repeat)
-{
- return blurFilter< BlurColor565<0x80> >(image, image, kernelSizeUser, repeat);
-}
-
-} // namespace android
-
-//err = blur< BlurColor565<0x80> >(dst, src, kernelSizeUser, repeat);
-//err = blur<BlurGray565>(dst, src, kernelSizeUser, repeat);
-//err = blur<BlurGray8888>(dst, src, kernelSizeUser, repeat);
diff --git a/libs/surfaceflinger/BlurFilter.h b/libs/surfaceflinger/BlurFilter.h
deleted file mode 100644
index 294db43..0000000
--- a/libs/surfaceflinger/BlurFilter.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
-**
-** Copyright 2006, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_BLUR_FILTER_H
-#define ANDROID_BLUR_FILTER_H
-
-#include <stdint.h>
-#include <utils/Errors.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-namespace android {
-
-status_t blurFilter(
- GGLSurface const* image,
- int kernelSizeUser,
- int repeat);
-
-} // namespace android
-
-#endif // ANDROID_BLUR_FILTER_H
diff --git a/libs/surfaceflinger/BootAnimation.cpp b/libs/surfaceflinger/BootAnimation.cpp
deleted file mode 100644
index 2b30336..0000000
--- a/libs/surfaceflinger/BootAnimation.cpp
+++ /dev/null
@@ -1,403 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "BootAnimation"
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <math.h>
-#include <fcntl.h>
-#include <utils/misc.h>
-
-#include <utils/threads.h>
-#include <utils/Atomic.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/AssetManager.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <ui/DisplayInfo.h>
-#include <ui/ISurfaceComposer.h>
-#include <ui/ISurfaceFlingerClient.h>
-#include <ui/EGLNativeWindowSurface.h>
-
-#include <core/SkBitmap.h>
-#include <images/SkImageDecoder.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-#include <EGL/eglext.h>
-
-#include "BootAnimation.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-BootAnimation::BootAnimation(const sp<ISurfaceComposer>& composer) :
- Thread(false) {
- mSession = SurfaceComposerClient::clientForConnection(
- composer->createConnection()->asBinder());
-}
-
-BootAnimation::~BootAnimation() {
-}
-
-void BootAnimation::onFirstRef() {
- run("BootAnimation", PRIORITY_DISPLAY);
-}
-
-const sp<SurfaceComposerClient>& BootAnimation::session() const {
- return mSession;
-}
-
-status_t BootAnimation::initTexture(Texture* texture, AssetManager& assets,
- const char* name) {
- Asset* asset = assets.open(name, Asset::ACCESS_BUFFER);
- if (!asset)
- return NO_INIT;
- SkBitmap bitmap;
- SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(),
- &bitmap, SkBitmap::kNo_Config, SkImageDecoder::kDecodePixels_Mode);
- asset->close();
- delete asset;
-
- // ensure we can call getPixels(). No need to call unlock, since the
- // bitmap will go out of scope when we return from this method.
- bitmap.lockPixels();
-
- const int w = bitmap.width();
- const int h = bitmap.height();
- const void* p = bitmap.getPixels();
-
- GLint crop[4] = { 0, h, w, -h };
- texture->w = w;
- texture->h = h;
-
- glGenTextures(1, &texture->name);
- glBindTexture(GL_TEXTURE_2D, texture->name);
-
- switch (bitmap.getConfig()) {
- case SkBitmap::kA8_Config:
- glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA,
- GL_UNSIGNED_BYTE, p);
- break;
- case SkBitmap::kARGB_4444_Config:
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
- GL_UNSIGNED_SHORT_4_4_4_4, p);
- break;
- case SkBitmap::kARGB_8888_Config:
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA,
- GL_UNSIGNED_BYTE, p);
- break;
- case SkBitmap::kRGB_565_Config:
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB,
- GL_UNSIGNED_SHORT_5_6_5, p);
- break;
- default:
- break;
- }
-
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- return NO_ERROR;
-}
-
-status_t BootAnimation::readyToRun() {
- mAssets.addDefaultAssets();
-
- DisplayInfo dinfo;
- status_t status = session()->getDisplayInfo(0, &dinfo);
- if (status)
- return -1;
-
- // create the native surface
- sp<Surface> s = session()->createSurface(getpid(), 0, dinfo.w, dinfo.h,
- PIXEL_FORMAT_RGB_565);
- session()->openTransaction();
- s->setLayer(0x40000000);
- session()->closeTransaction();
-
- // initialize opengl and egl
- const EGLint attribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6,
- EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 0, EGL_NONE };
- EGLint w, h, dummy;
- EGLint numConfigs;
- EGLConfig config;
- EGLSurface surface;
- EGLContext context;
- EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- eglChooseConfig(display, attribs, &config, 1, &numConfigs);
-
- mNativeWindowSurface = new EGLNativeWindowSurface(s);
- surface = eglCreateWindowSurface(display, config,
- mNativeWindowSurface.get(), NULL);
-
- context = eglCreateContext(display, config, NULL, NULL);
- eglQuerySurface(display, surface, EGL_WIDTH, &w);
- eglQuerySurface(display, surface, EGL_HEIGHT, &h);
- eglMakeCurrent(display, surface, surface, context);
- mDisplay = display;
- mContext = context;
- mSurface = surface;
- mWidth = w;
- mHeight = h;
- mFlingerSurface = s;
-
- // initialize GL
- glShadeModel(GL_FLAT);
- glEnable(GL_DITHER);
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_SCISSOR_TEST);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
-
- return NO_ERROR;
-}
-
-void BootAnimation::requestExit() {
- mBarrier.open();
- Thread::requestExit();
-}
-
-bool BootAnimation::threadLoop() {
- bool r = android();
- eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglDestroyContext(mDisplay, mContext);
- eglDestroySurface(mDisplay, mSurface);
- mNativeWindowSurface.clear();
- return r;
-}
-
-bool BootAnimation::android() {
- initTexture(&mAndroid[0], mAssets, "images/android_320x480.png");
- initTexture(&mAndroid[1], mAssets, "images/boot_robot.png");
- initTexture(&mAndroid[2], mAssets, "images/boot_robot_glow.png");
-
- // erase screen
- glDisable(GL_SCISSOR_TEST);
- glBindTexture(GL_TEXTURE_2D, mAndroid[0].name);
-
- // clear screen
- glClear(GL_COLOR_BUFFER_BIT);
- eglSwapBuffers(mDisplay, mSurface);
-
- // wait ~1s
- usleep(800000);
-
- // fade in
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- const int steps = 8;
- for (int i = 1; i < steps; i++) {
- float fade = i / float(steps);
- glColor4f(1, 1, 1, fade * fade);
- glClear(GL_COLOR_BUFFER_BIT);
- glDrawTexiOES(0, 0, 0, mAndroid[0].w, mAndroid[0].h);
- eglSwapBuffers(mDisplay, mSurface);
- }
-
- // draw last frame
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glDisable(GL_BLEND);
- glDrawTexiOES(0, 0, 0, mAndroid[0].w, mAndroid[0].h);
- eglSwapBuffers(mDisplay, mSurface);
-
- // update rect for the robot
- const int x = mWidth - mAndroid[1].w - 33;
- const int y = (mHeight - mAndroid[1].h) / 2 - 1;
- const Rect updateRect(x, y, x + mAndroid[1].w, y + mAndroid[1].h);
-
- // draw and update only what we need
- mNativeWindowSurface->setSwapRectangle(updateRect.left,
- updateRect.top, updateRect.width(), updateRect.height());
-
- glEnable(GL_SCISSOR_TEST);
- glScissor(updateRect.left, mHeight - updateRect.bottom, updateRect.width(),
- updateRect.height());
-
- const nsecs_t startTime = systemTime();
- do {
- // glow speed and shape
- nsecs_t time = systemTime() - startTime;
- float t = ((4.0f / (360.0f * us2ns(16667))) * time);
- t = t - floorf(t);
- const float fade = 0.5f + 0.5f * sinf(t * 2 * M_PI);
-
- // fade the glow in and out
- glDisable(GL_BLEND);
- glBindTexture(GL_TEXTURE_2D, mAndroid[2].name);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glColor4f(fade, fade, fade, fade);
- glDrawTexiOES(updateRect.left, mHeight - updateRect.bottom, 0,
- updateRect.width(), updateRect.height());
-
- // draw the robot
- glEnable(GL_BLEND);
- glBindTexture(GL_TEXTURE_2D, mAndroid[1].name);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glDrawTexiOES(updateRect.left, mHeight - updateRect.bottom, 0,
- updateRect.width(), updateRect.height());
-
- // make sure sleep a lot to not take too much CPU away from
- // the boot process. With this "glow" animation there is no
- // visible difference.
- usleep(16667 * 4);
-
- eglSwapBuffers(mDisplay, mSurface);
- } while (!exitPending());
-
- glDeleteTextures(1, &mAndroid[0].name);
- glDeleteTextures(1, &mAndroid[1].name);
- glDeleteTextures(1, &mAndroid[2].name);
- return false;
-}
-
-bool BootAnimation::cylon() {
- // initialize the textures...
- initTexture(&mLeftTrail, mAssets, "images/cylon_left.png");
- initTexture(&mRightTrail, mAssets, "images/cylon_right.png");
- initTexture(&mBrightSpot, mAssets, "images/cylon_dot.png");
-
- int w = mWidth;
- int h = mHeight;
-
- const Point c(w / 2, h / 2);
- const GLint amplitude = 60;
- const int scx = c.x - amplitude - mBrightSpot.w / 2;
- const int scy = c.y - mBrightSpot.h / 2;
- const int scw = amplitude * 2 + mBrightSpot.w;
- const int sch = mBrightSpot.h;
- const Rect updateRect(scx, h - scy - sch, scx + scw, h - scy);
-
- // erase screen
- glDisable(GL_SCISSOR_TEST);
- glClear(GL_COLOR_BUFFER_BIT);
-
- eglSwapBuffers(mDisplay, mSurface);
-
- glClear(GL_COLOR_BUFFER_BIT);
-
- mNativeWindowSurface->setSwapRectangle(updateRect.left,
- updateRect.top, updateRect.width(), updateRect.height());
-
- glEnable(GL_SCISSOR_TEST);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
-
- // clear the screen to white
- Point p;
- float t = 0;
- float alpha = 1.0f;
- const nsecs_t startTime = systemTime();
- nsecs_t fadeTime = 0;
-
- do {
- // Set scissor in interesting area
- glScissor(scx, scy, scw, sch);
-
- // erase screen
- glClear(GL_COLOR_BUFFER_BIT);
-
- // compute wave
- const float a = (t * 2 * M_PI) - M_PI / 2;
- const float sn = sinf(a);
- const float cs = cosf(a);
- GLint x = GLint(amplitude * sn);
- float derivative = cs;
-
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-
- if (derivative > 0) {
- // vanishing trail...
- p.x = (-amplitude + c.x) - mBrightSpot.w / 2;
- p.y = c.y - mLeftTrail.h / 2;
- float fade = 2.0f * (0.5f - t);
- //fade *= fade;
- glColor4f(fade, fade, fade, fade);
- glBindTexture(GL_TEXTURE_2D, mLeftTrail.name);
- glDrawTexiOES(p.x, p.y, 0, mLeftTrail.w, mLeftTrail.h);
-
- // trail...
- p.x = (x + c.x) - (mRightTrail.w + mBrightSpot.w / 2) + 16;
- p.y = c.y - mRightTrail.h / 2;
- fade = t < 0.25f ? t * 4.0f : 1.0f;
- fade *= fade;
- glColor4f(fade, fade, fade, fade);
- glBindTexture(GL_TEXTURE_2D, mRightTrail.name);
- glDrawTexiOES(p.x, p.y, 0, mRightTrail.w, mRightTrail.h);
- } else {
- // vanishing trail..
- p.x = (amplitude + c.x) - (mRightTrail.w + mBrightSpot.w / 2) + 16;
- p.y = c.y - mRightTrail.h / 2;
- float fade = 2.0f * (0.5f - (t - 0.5f));
- //fade *= fade;
- glColor4f(fade, fade, fade, fade);
- glBindTexture(GL_TEXTURE_2D, mRightTrail.name);
- glDrawTexiOES(p.x, p.y, 0, mRightTrail.w, mRightTrail.h);
-
- // trail...
- p.x = (x + c.x) - mBrightSpot.w / 2;
- p.y = c.y - mLeftTrail.h / 2;
- fade = t < 0.5f + 0.25f ? (t - 0.5f) * 4.0f : 1.0f;
- fade *= fade;
- glColor4f(fade, fade, fade, fade);
- glBindTexture(GL_TEXTURE_2D, mLeftTrail.name);
- glDrawTexiOES(p.x, p.y, 0, mLeftTrail.w, mLeftTrail.h);
- }
-
- const Point p(x + c.x - mBrightSpot.w / 2, c.y - mBrightSpot.h / 2);
- glBindTexture(GL_TEXTURE_2D, mBrightSpot.name);
- glColor4f(1, 0.5, 0.5, 1);
- glDrawTexiOES(p.x, p.y, 0, mBrightSpot.w, mBrightSpot.h);
-
- // update animation
- nsecs_t time = systemTime() - startTime;
- t = ((4.0f / (360.0f * us2ns(16667))) * time);
- t = t - floorf(t);
-
- eglSwapBuffers(mDisplay, mSurface);
-
- if (exitPending()) {
- if (fadeTime == 0) {
- fadeTime = time;
- }
- time -= fadeTime;
- alpha = 1.0f - ((float(time) * 6.0f) / float(s2ns(1)));
-
- session()->openTransaction();
- mFlingerSurface->setAlpha(alpha * alpha);
- session()->closeTransaction();
- }
- } while (alpha > 0);
-
- // cleanup
- glFinish();
- glDeleteTextures(1, &mLeftTrail.name);
- glDeleteTextures(1, &mRightTrail.name);
- glDeleteTextures(1, &mBrightSpot.name);
- return false;
-}
-
-// ---------------------------------------------------------------------------
-
-}
-; // namespace android
diff --git a/libs/surfaceflinger/BootAnimation.h b/libs/surfaceflinger/BootAnimation.h
deleted file mode 100644
index b20cea0..0000000
--- a/libs/surfaceflinger/BootAnimation.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BOOTANIMATION_H
-#define ANDROID_BOOTANIMATION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/threads.h>
-#include <utils/AssetManager.h>
-
-#include <ui/ISurfaceComposer.h>
-#include <ui/SurfaceComposerClient.h>
-
-#include <EGL/egl.h>
-#include <GLES/gl.h>
-
-#include "Barrier.h"
-
-class SkBitmap;
-
-namespace android {
-
-class AssetManager;
-class EGLNativeWindowSurface;
-
-// ---------------------------------------------------------------------------
-
-class BootAnimation : public Thread
-{
-public:
- BootAnimation(const sp<ISurfaceComposer>& composer);
- virtual ~BootAnimation();
-
- const sp<SurfaceComposerClient>& session() const;
- virtual void requestExit();
-
-private:
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void onFirstRef();
-
- struct Texture {
- GLint w;
- GLint h;
- GLuint name;
- };
-
- status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
- bool android();
- bool cylon();
-
- sp<SurfaceComposerClient> mSession;
- AssetManager mAssets;
- Texture mLeftTrail;
- Texture mRightTrail;
- Texture mBrightSpot;
- Texture mAndroid[3];
- int mWidth;
- int mHeight;
- EGLDisplay mDisplay;
- EGLDisplay mContext;
- EGLDisplay mSurface;
- sp<Surface> mFlingerSurface;
- sp<EGLNativeWindowSurface> mNativeWindowSurface;
- Barrier mBarrier;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_BOOTANIMATION_H
diff --git a/libs/surfaceflinger/CPUGauge.cpp b/libs/surfaceflinger/CPUGauge.cpp
deleted file mode 100644
index 74a9270..0000000
--- a/libs/surfaceflinger/CPUGauge.cpp
+++ /dev/null
@@ -1,171 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "CPUGauge"
-
-#include <stdint.h>
-#include <limits.h>
-#include <sys/types.h>
-#include <math.h>
-
-#include <utils/threads.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <ui/Region.h>
-#include <ui/DisplayInfo.h>
-#include <ui/ISurfaceComposer.h>
-#include <ui/ISurfaceFlingerClient.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "CPUGauge.h"
-
-namespace android {
-
-CPUGauge::CPUGauge( const sp<ISurfaceComposer>& composer,
- nsecs_t interval,
- int clock,
- int refclock)
- : Thread(false),
- mInterval(interval), mClock(clock), mRefClock(refclock),
- mReferenceTime(0),
- mReferenceWorkingTime(0), mCpuUsage(0),
- mRefIdleTime(0), mIdleTime(0)
-{
- mFd = fopen("/proc/stat", "r");
- setvbuf(mFd, NULL, _IONBF, 0);
-
- mSession = SurfaceComposerClient::clientForConnection(
- composer->createConnection()->asBinder());
-}
-
-CPUGauge::~CPUGauge()
-{
- fclose(mFd);
-}
-
-const sp<SurfaceComposerClient>& CPUGauge::session() const
-{
- return mSession;
-}
-
-void CPUGauge::onFirstRef()
-{
- run("CPU Gauge");
-}
-
-status_t CPUGauge::readyToRun()
-{
- LOGI("Starting CPU gauge...");
- return NO_ERROR;
-}
-
-bool CPUGauge::threadLoop()
-{
- DisplayInfo dinfo;
- session()->getDisplayInfo(0, &dinfo);
- sp<Surface> s(session()->createSurface(getpid(), 0, dinfo.w, 4, PIXEL_FORMAT_OPAQUE));
- session()->openTransaction();
- s->setLayer(INT_MAX);
- session()->closeTransaction();
-
- static const GGLfixed colors[4][4] = {
- { 0x00000, 0x10000, 0x00000, 0x10000 },
- { 0x10000, 0x10000, 0x00000, 0x10000 },
- { 0x10000, 0x00000, 0x00000, 0x10000 },
- { 0x00000, 0x00000, 0x00000, 0x10000 },
- };
-
- GGLContext* gl;
- gglInit(&gl);
- gl->activeTexture(gl, 0);
- gl->disable(gl, GGL_TEXTURE_2D);
- gl->disable(gl, GGL_BLEND);
-
- const int w = dinfo.w;
-
- while(!exitPending())
- {
- mLock.lock();
- const float cpuUsage = this->cpuUsage();
- const float totalCpuUsage = 1.0f - idle();
- mLock.unlock();
-
- Surface::SurfaceInfo info;
- s->lock(&info);
- GGLSurface fb;
- fb.version = sizeof(GGLSurface);
- fb.width = info.w;
- fb.height = info.h;
- fb.stride = info.w;
- fb.format = info.format;
- fb.data = (GGLubyte*)info.bits;
-
- gl->colorBuffer(gl, &fb);
- gl->color4xv(gl, colors[3]);
- gl->recti(gl, 0, 0, w, 4);
- gl->color4xv(gl, colors[2]); // red
- gl->recti(gl, 0, 0, int(totalCpuUsage*w), 2);
- gl->color4xv(gl, colors[0]); // green
- gl->recti(gl, 0, 2, int(cpuUsage*w), 4);
-
- s->unlockAndPost();
-
- usleep(ns2us(mInterval));
- }
-
- gglUninit(gl);
- return false;
-}
-
-void CPUGauge::sample()
-{
- if (mLock.tryLock() == NO_ERROR) {
- const nsecs_t now = systemTime(mRefClock);
- const nsecs_t referenceTime = now-mReferenceTime;
- if (referenceTime >= mInterval) {
- const float reftime = 1.0f / referenceTime;
- const nsecs_t nowWorkingTime = systemTime(mClock);
-
- char buf[256];
- fgets(buf, 256, mFd);
- rewind(mFd);
- char *str = buf+5;
- char const * const usermode = strsep(&str, " "); (void)usermode;
- char const * const usernice = strsep(&str, " "); (void)usernice;
- char const * const systemmode = strsep(&str, " ");(void)systemmode;
- char const * const idle = strsep(&str, " ");
- const nsecs_t nowIdleTime = atoi(idle) * 10000000LL;
- mIdleTime = float(nowIdleTime - mRefIdleTime) * reftime;
- mRefIdleTime = nowIdleTime;
-
- const nsecs_t workingTime = nowWorkingTime - mReferenceWorkingTime;
- const float newCpuUsage = float(workingTime) * reftime;
- if (mCpuUsage != newCpuUsage) {
- mCpuUsage = newCpuUsage;
- mReferenceWorkingTime = nowWorkingTime;
- mReferenceTime = now;
- }
- }
- mLock.unlock();
- }
-}
-
-
-}; // namespace android
diff --git a/libs/surfaceflinger/CPUGauge.h b/libs/surfaceflinger/CPUGauge.h
deleted file mode 100644
index 5bb53c0..0000000
--- a/libs/surfaceflinger/CPUGauge.h
+++ /dev/null
@@ -1,74 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_CPUGAUGE_H
-#define ANDROID_CPUGAUGE_H
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Timers.h>
-
-#include <ui/SurfaceComposerClient.h>
-
-namespace android {
-
-class CPUGauge : public Thread
-{
-public:
- CPUGauge( const sp<ISurfaceComposer>& composer,
- nsecs_t interval=s2ns(1),
- int clock=SYSTEM_TIME_THREAD,
- int refclock=SYSTEM_TIME_MONOTONIC);
-
- ~CPUGauge();
-
- const sp<SurfaceComposerClient>& session() const;
-
- void sample();
-
- inline float cpuUsage() const { return mCpuUsage; }
- inline float idle() const { return mIdleTime; }
-
-private:
- virtual void onFirstRef();
- virtual status_t readyToRun();
- virtual bool threadLoop();
-
- Mutex mLock;
-
- sp<SurfaceComposerClient> mSession;
-
- const nsecs_t mInterval;
- const int mClock;
- const int mRefClock;
-
- nsecs_t mReferenceTime;
- nsecs_t mReferenceWorkingTime;
- float mCpuUsage;
- nsecs_t mRefIdleTime;
- float mIdleTime;
- FILE* mFd;
-};
-
-
-}; // namespace android
-
-#endif // ANDROID_CPUGAUGE_H
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
deleted file mode 100644
index f14d7e9..0000000
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ /dev/null
@@ -1,353 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
-
-#include <cutils/properties.h>
-
-#include <utils/Log.h>
-
-#include <ui/EGLDisplaySurface.h>
-
-#include <GLES/gl.h>
-#include <EGL/eglext.h>
-
-
-#include "DisplayHardware/DisplayHardware.h"
-
-#include <hardware/copybit.h>
-#include <hardware/overlay.h>
-
-using namespace android;
-
-static __attribute__((noinline))
-const char *egl_strerror(EGLint err)
-{
- switch (err){
- case EGL_SUCCESS: return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH: return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE";
- case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST";
- default: return "UNKNOWN";
- }
-}
-
-static __attribute__((noinline))
-void checkGLErrors()
-{
- GLenum error = glGetError();
- if (error != GL_NO_ERROR)
- LOGE("GL error 0x%04x", int(error));
-}
-
-static __attribute__((noinline))
-void checkEGLErrors(const char* token)
-{
- EGLint error = eglGetError();
- // GLESonGL seems to be returning 0 when there is no errors?
- if (error && error != EGL_SUCCESS)
- LOGE("%s error 0x%04x (%s)",
- token, int(error), egl_strerror(error));
-}
-
-
-/*
- * Initialize the display to the specified values.
- *
- */
-
-DisplayHardware::DisplayHardware(
- const sp<SurfaceFlinger>& flinger,
- uint32_t dpy)
- : DisplayHardwareBase(flinger, dpy)
-{
- init(dpy);
-}
-
-DisplayHardware::~DisplayHardware()
-{
- fini();
-}
-
-float DisplayHardware::getDpiX() const { return mDpiX; }
-float DisplayHardware::getDpiY() const { return mDpiY; }
-float DisplayHardware::getDensity() const { return mDensity; }
-float DisplayHardware::getRefreshRate() const { return mRefreshRate; }
-int DisplayHardware::getWidth() const { return mWidth; }
-int DisplayHardware::getHeight() const { return mHeight; }
-PixelFormat DisplayHardware::getFormat() const { return mFormat; }
-
-void DisplayHardware::init(uint32_t dpy)
-{
- // initialize EGL
- const EGLint attribs[] = {
- EGL_RED_SIZE, 5,
- EGL_GREEN_SIZE, 6,
- EGL_BLUE_SIZE, 5,
- EGL_DEPTH_SIZE, 0,
- EGL_NONE
- };
- EGLint w, h, dummy;
- EGLint numConfigs, n;
- EGLConfig config;
- EGLSurface surface;
- EGLContext context;
- mFlags = 0;
-
- // TODO: all the extensions below should be queried through
- // eglGetProcAddress().
-
- EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- eglInitialize(display, NULL, NULL);
- eglGetConfigs(display, NULL, 0, &numConfigs);
- eglChooseConfig(display, attribs, &config, 1, &n);
-
- /*
- * Gather EGL extensions
- */
-
- const char* const egl_extensions = eglQueryString(
- display, EGL_EXTENSIONS);
-
- LOGI("EGL informations:");
- LOGI("# of configs : %d", numConfigs);
- LOGI("vendor : %s", eglQueryString(display, EGL_VENDOR));
- LOGI("version : %s", eglQueryString(display, EGL_VERSION));
- LOGI("extensions: %s", egl_extensions);
- LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
-
- // TODO: get this from the devfb driver (probably should be HAL module)
- mFlags |= SWAP_RECTANGLE_EXTENSION;
-
- // TODO: get the real "update_on_demand" behavior (probably should be HAL module)
- mFlags |= UPDATE_ON_DEMAND;
-
- if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) {
- if (dummy == EGL_SLOW_CONFIG)
- mFlags |= SLOW_CONFIG;
- }
-
- /*
- * Create our main surface
- */
-
- mDisplaySurface = new EGLDisplaySurface();
-
- surface = eglCreateWindowSurface(display, config, mDisplaySurface.get(), NULL);
- //checkEGLErrors("eglCreateDisplaySurfaceANDROID");
-
- if (eglQuerySurface(display, surface, EGL_SWAP_BEHAVIOR, &dummy) == EGL_TRUE) {
- if (dummy == EGL_BUFFER_PRESERVED) {
- mFlags |= BUFFER_PRESERVED;
- }
- }
-
- GLint value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_HORIZONTAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiX = 160.0f;
- } else {
- mDpiX = 25.4f * float(value)/EGL_DISPLAY_SCALING;
- }
- value = EGL_UNKNOWN;
- eglQuerySurface(display, surface, EGL_VERTICAL_RESOLUTION, &value);
- if (value == EGL_UNKNOWN) {
- mDpiY = 160.0f;
- } else {
- mDpiY = 25.4f * float(value)/EGL_DISPLAY_SCALING;
- }
- mRefreshRate = 60.f; // TODO: get the real refresh rate
-
-
- char property[PROPERTY_VALUE_MAX];
- if (property_get("ro.sf.lcd_density", property, NULL) <= 0) {
- LOGW("ro.sf.lcd_density not defined, using 160 dpi by default.");
- strcpy(property, "160");
- }
- mDensity = atoi(property) * (1.0f/160.0f);
-
-
- /*
- * Create our OpenGL ES context
- */
-
- context = eglCreateContext(display, config, NULL, NULL);
- //checkEGLErrors("eglCreateContext");
-
- eglQuerySurface(display, surface, EGL_WIDTH, &mWidth);
- eglQuerySurface(display, surface, EGL_HEIGHT, &mHeight);
-
-
- /*
- * Gather OpenGL ES extensions
- */
-
- eglMakeCurrent(display, surface, surface, context);
- const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
- LOGI("OpenGL informations:");
- LOGI("vendor : %s", glGetString(GL_VENDOR));
- LOGI("renderer : %s", glGetString(GL_RENDERER));
- LOGI("version : %s", glGetString(GL_VERSION));
- LOGI("extensions: %s", gl_extensions);
-
- if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
- mFlags |= NPOT_EXTENSION;
- }
- if (strstr(gl_extensions, "GL_OES_draw_texture")) {
- mFlags |= DRAW_TEXTURE_EXTENSION;
- }
- if (strstr(gl_extensions, "GL_ANDROID_direct_texture")) {
- mFlags |= DIRECT_TEXTURE;
- }
-
- // Unbind the context from this thread
- eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-
- mDisplay = display;
- mConfig = config;
- mSurface = surface;
- mContext = context;
- mFormat = GGL_PIXEL_FORMAT_RGB_565;
-
- hw_module_t const* module;
-
- mBlitEngine = NULL;
- if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) {
- copybit_open(module, &mBlitEngine);
- }
-
- mOverlayEngine = NULL;
- if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
- overlay_control_open(module, &mOverlayEngine);
- }
-}
-
-/*
- * Clean up. Throw out our local state.
- *
- * (It's entirely possible we'll never get here, since this is meant
- * for real hardware, which doesn't restart.)
- */
-
-void DisplayHardware::fini()
-{
- eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- eglTerminate(mDisplay);
- copybit_close(mBlitEngine);
- overlay_control_close(mOverlayEngine);
-}
-
-void DisplayHardware::releaseScreen() const
-{
- DisplayHardwareBase::releaseScreen();
-}
-
-void DisplayHardware::acquireScreen() const
-{
- DisplayHardwareBase::acquireScreen();
-}
-
-void DisplayHardware::getDisplaySurface(copybit_image_t* img) const
-{
- img->w = mDisplaySurface->stride;
- img->h = mDisplaySurface->height;
- img->format = mDisplaySurface->format;
- img->offset = mDisplaySurface->offset;
- img->base = (void*)mDisplaySurface->base;
- img->fd = mDisplaySurface->fd;
-}
-
-void DisplayHardware::getDisplaySurface(GGLSurface* fb) const
-{
- fb->version= sizeof(GGLSurface);
- fb->width = mDisplaySurface->width;
- fb->height = mDisplaySurface->height;
- fb->stride = mDisplaySurface->stride;
- fb->format = mDisplaySurface->format;
- fb->data = (GGLubyte*)mDisplaySurface->base + mDisplaySurface->offset;
-}
-
-uint32_t DisplayHardware::getPageFlipCount() const {
- return mDisplaySurface->getPageFlipCount();
-}
-
-/*
- * "Flip" the front and back buffers.
- */
-
-void DisplayHardware::flip(const Region& dirty) const
-{
- checkGLErrors();
-
- EGLDisplay dpy = mDisplay;
- EGLSurface surface = mSurface;
-
- Region newDirty(dirty);
- newDirty.andSelf(Rect(mWidth, mHeight));
-
- if (mFlags & BUFFER_PRESERVED) {
- const Region copyback(mDirty.subtract(newDirty));
- mDirty = newDirty;
- mDisplaySurface->copyFrontToBack(copyback);
- }
-
- if (mFlags & SWAP_RECTANGLE_EXTENSION) {
- const Rect& b(newDirty.bounds());
- mDisplaySurface->setSwapRectangle(
- b.left, b.top, b.width(), b.height());
- }
-
- eglSwapBuffers(dpy, surface);
- checkEGLErrors("eglSwapBuffers");
-
- // for debugging
- //glClearColor(1,0,0,0);
- //glClear(GL_COLOR_BUFFER_BIT);
-}
-
-uint32_t DisplayHardware::getFlags() const
-{
- return mFlags;
-}
-
-void DisplayHardware::makeCurrent() const
-{
- eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
-}
-
-void DisplayHardware::copyFrontToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyFrontToImage(front);
-}
-
-void DisplayHardware::copyBackToImage(const copybit_image_t& front) const {
- mDisplaySurface->copyBackToImage(front);
-}
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
deleted file mode 100644
index 550a4d1..0000000
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_DISPLAY_HARDWARE_H
-#define ANDROID_DISPLAY_HARDWARE_H
-
-#include <stdlib.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Region.h>
-
-#include <EGL/egl.h>
-
-#include "DisplayHardware/DisplayHardwareBase.h"
-
-struct overlay_control_device_t;
-struct copybit_device_t;
-struct copybit_image_t;
-struct copybit_t;
-
-namespace android {
-
-class EGLDisplaySurface;
-
-class DisplayHardware : public DisplayHardwareBase
-{
-public:
- enum {
- DIRECT_TEXTURE = 0x00000002,
- SWAP_RECTANGLE_EXTENSION= 0x00000004,
- COPY_BITS_EXTENSION = 0x00000008,
- NPOT_EXTENSION = 0x00000100,
- DRAW_TEXTURE_EXTENSION = 0x00000200,
- BUFFER_PRESERVED = 0x00010000,
- UPDATE_ON_DEMAND = 0x00020000, // video driver feature
- SLOW_CONFIG = 0x00040000, // software
- };
-
- DisplayHardware(
- const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex);
-
- ~DisplayHardware();
-
- void releaseScreen() const;
- void acquireScreen() const;
-
- // Flip the front and back buffers if the back buffer is "dirty". Might
- // be instantaneous, might involve copying the frame buffer around.
- void flip(const Region& dirty) const;
-
- float getDpiX() const;
- float getDpiY() const;
- float getRefreshRate() const;
- float getDensity() const;
- int getWidth() const;
- int getHeight() const;
- PixelFormat getFormat() const;
- uint32_t getFlags() const;
- void makeCurrent() const;
-
- uint32_t getPageFlipCount() const;
- void getDisplaySurface(copybit_image_t* img) const;
- void getDisplaySurface(GGLSurface* fb) const;
- EGLDisplay getEGLDisplay() const { return mDisplay; }
- copybit_device_t* getBlitEngine() const { return mBlitEngine; }
- overlay_control_device_t* getOverlayEngine() const { return mOverlayEngine; }
-
- void copyFrontToImage(const copybit_image_t& front) const;
- void copyBackToImage(const copybit_image_t& front) const;
-
- Rect bounds() const {
- return Rect(mWidth, mHeight);
- }
-
-private:
- void init(uint32_t displayIndex) __attribute__((noinline));
- void fini() __attribute__((noinline));
-
- EGLDisplay mDisplay;
- EGLSurface mSurface;
- EGLContext mContext;
- EGLConfig mConfig;
- float mDpiX;
- float mDpiY;
- float mRefreshRate;
- float mDensity;
- int mWidth;
- int mHeight;
- PixelFormat mFormat;
- uint32_t mFlags;
- mutable Region mDirty;
- sp<EGLDisplaySurface> mDisplaySurface;
- copybit_device_t* mBlitEngine;
- overlay_control_device_t* mOverlayEngine;
-};
-
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_HARDWARE_H
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
deleted file mode 100644
index f75e5c2..0000000
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.cpp
+++ /dev/null
@@ -1,403 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <assert.h>
-#include <errno.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-
-#include <unistd.h>
-#include <fcntl.h>
-#include <signal.h>
-#include <termios.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <sys/time.h>
-#include <sys/types.h>
-#include <sys/resource.h>
-
-#include <linux/unistd.h>
-
-#include <utils/Log.h>
-
-#include "DisplayHardware/DisplayHardwareBase.h"
-#include "SurfaceFlinger.h"
-
-// ----------------------------------------------------------------------------
-// the sim build doesn't have gettid
-
-#ifndef HAVE_GETTID
-# define gettid getpid
-#endif
-
-// ----------------------------------------------------------------------------
-namespace android {
-
-static char const * kSleepFileName = "/sys/power/wait_for_fb_sleep";
-static char const * kWakeFileName = "/sys/power/wait_for_fb_wake";
-static char const * const kOldSleepFileName = "/sys/android_power/wait_for_fb_sleep";
-static char const * const kOldWakeFileName = "/sys/android_power/wait_for_fb_wake";
-
-// This dir exists if the framebuffer console is present, either built into
-// the kernel or loaded as a module.
-static char const * const kFbconSysDir = "/sys/class/graphics/fbcon";
-
-// ----------------------------------------------------------------------------
-
-DisplayHardwareBase::DisplayEventThreadBase::DisplayEventThreadBase(
- const sp<SurfaceFlinger>& flinger)
- : Thread(false), mFlinger(flinger) {
-}
-
-DisplayHardwareBase::DisplayEventThreadBase::~DisplayEventThreadBase() {
-}
-
-// ----------------------------------------------------------------------------
-
-DisplayHardwareBase::DisplayEventThread::DisplayEventThread(
- const sp<SurfaceFlinger>& flinger)
- : DisplayEventThreadBase(flinger)
-{
-}
-
-DisplayHardwareBase::DisplayEventThread::~DisplayEventThread()
-{
-}
-
-bool DisplayHardwareBase::DisplayEventThread::threadLoop()
-{
- int err = 0;
- char buf;
- int fd;
-
- fd = open(kSleepFileName, O_RDONLY, 0);
- do {
- err = read(fd, &buf, 1);
- } while (err < 0 && errno == EINTR);
- close(fd);
- LOGW_IF(err<0, "ANDROID_WAIT_FOR_FB_SLEEP failed (%s)", strerror(errno));
- if (err >= 0) {
- sp<SurfaceFlinger> flinger = mFlinger.promote();
- LOGD("About to give-up screen, flinger = %p", flinger.get());
- if (flinger != 0) {
- mBarrier.close();
- flinger->screenReleased(0);
- mBarrier.wait();
- }
- }
- fd = open(kWakeFileName, O_RDONLY, 0);
- do {
- err = read(fd, &buf, 1);
- } while (err < 0 && errno == EINTR);
- close(fd);
- LOGW_IF(err<0, "ANDROID_WAIT_FOR_FB_WAKE failed (%s)", strerror(errno));
- if (err >= 0) {
- sp<SurfaceFlinger> flinger = mFlinger.promote();
- LOGD("Screen about to return, flinger = %p", flinger.get());
- if (flinger != 0)
- flinger->screenAcquired(0);
- }
- return true;
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::releaseScreen() const
-{
- mBarrier.open();
- return NO_ERROR;
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::readyToRun()
-{
- if (access(kSleepFileName, R_OK) || access(kWakeFileName, R_OK)) {
- if (access(kOldSleepFileName, R_OK) || access(kOldWakeFileName, R_OK)) {
- LOGE("Couldn't open %s or %s", kSleepFileName, kWakeFileName);
- return NO_INIT;
- }
- kSleepFileName = kOldSleepFileName;
- kWakeFileName = kOldWakeFileName;
- }
- return NO_ERROR;
-}
-
-status_t DisplayHardwareBase::DisplayEventThread::initCheck() const
-{
- return (((access(kSleepFileName, R_OK) == 0 &&
- access(kWakeFileName, R_OK) == 0) ||
- (access(kOldSleepFileName, R_OK) == 0 &&
- access(kOldWakeFileName, R_OK) == 0)) &&
- access(kFbconSysDir, F_OK) != 0) ? NO_ERROR : NO_INIT;
-}
-
-// ----------------------------------------------------------------------------
-
-pid_t DisplayHardwareBase::ConsoleManagerThread::sSignalCatcherPid = 0;
-
-DisplayHardwareBase::ConsoleManagerThread::ConsoleManagerThread(
- const sp<SurfaceFlinger>& flinger)
- : DisplayEventThreadBase(flinger), consoleFd(-1)
-{
- sSignalCatcherPid = 0;
-
- // create a new console
- char const * const ttydev = "/dev/tty0";
- int fd = open(ttydev, O_RDWR | O_SYNC);
- if (fd<0) {
- LOGE("Can't open %s", ttydev);
- this->consoleFd = -errno;
- return;
- }
-
- // to make sure that we are in text mode
- int res = ioctl(fd, KDSETMODE, (void*) KD_TEXT);
- if (res<0) {
- LOGE("ioctl(%d, KDSETMODE, ...) failed, res %d (%s)",
- fd, res, strerror(errno));
- }
-
- // get the current console
- struct vt_stat vs;
- res = ioctl(fd, VT_GETSTATE, &vs);
- if (res<0) {
- LOGE("ioctl(%d, VT_GETSTATE, ...) failed, res %d (%s)",
- fd, res, strerror(errno));
- this->consoleFd = -errno;
- return;
- }
-
- // switch to console 7 (which is what X normaly uses)
- int vtnum = 7;
- do {
- res = ioctl(fd, VT_ACTIVATE, (void*)vtnum);
- } while(res < 0 && errno == EINTR);
- if (res<0) {
- LOGE("ioctl(%d, VT_ACTIVATE, ...) failed, %d (%s) for %d",
- fd, errno, strerror(errno), vtnum);
- this->consoleFd = -errno;
- return;
- }
-
- do {
- res = ioctl(fd, VT_WAITACTIVE, (void*)vtnum);
- } while(res < 0 && errno == EINTR);
- if (res<0) {
- LOGE("ioctl(%d, VT_WAITACTIVE, ...) failed, %d %d %s for %d",
- fd, res, errno, strerror(errno), vtnum);
- this->consoleFd = -errno;
- return;
- }
-
- // open the new console
- close(fd);
- fd = open(ttydev, O_RDWR | O_SYNC);
- if (fd<0) {
- LOGE("Can't open new console %s", ttydev);
- this->consoleFd = -errno;
- return;
- }
-
- /* disable console line buffer, echo, ... */
- struct termios ttyarg;
- ioctl(fd, TCGETS , &ttyarg);
- ttyarg.c_iflag = 0;
- ttyarg.c_lflag = 0;
- ioctl(fd, TCSETS , &ttyarg);
-
- // set up signals so we're notified when the console changes
- // we can't use SIGUSR1 because it's used by the java-vm
- vm.mode = VT_PROCESS;
- vm.waitv = 0;
- vm.relsig = SIGUSR2;
- vm.acqsig = SIGUNUSED;
- vm.frsig = 0;
-
- struct sigaction act;
- sigemptyset(&act.sa_mask);
- act.sa_handler = sigHandler;
- act.sa_flags = 0;
- sigaction(vm.relsig, &act, NULL);
-
- sigemptyset(&act.sa_mask);
- act.sa_handler = sigHandler;
- act.sa_flags = 0;
- sigaction(vm.acqsig, &act, NULL);
-
- sigset_t mask;
- sigemptyset(&mask);
- sigaddset(&mask, vm.relsig);
- sigaddset(&mask, vm.acqsig);
- sigprocmask(SIG_BLOCK, &mask, NULL);
-
- // switch to graphic mode
- res = ioctl(fd, KDSETMODE, (void*)KD_GRAPHICS);
- LOGW_IF(res<0,
- "ioctl(%d, KDSETMODE, KD_GRAPHICS) failed, res %d", fd, res);
-
- this->prev_vt_num = vs.v_active;
- this->vt_num = vtnum;
- this->consoleFd = fd;
-}
-
-DisplayHardwareBase::ConsoleManagerThread::~ConsoleManagerThread()
-{
- if (this->consoleFd >= 0) {
- int fd = this->consoleFd;
- int prev_vt_num = this->prev_vt_num;
- int res;
- ioctl(fd, KDSETMODE, (void*)KD_TEXT);
- do {
- res = ioctl(fd, VT_ACTIVATE, (void*)prev_vt_num);
- } while(res < 0 && errno == EINTR);
- do {
- res = ioctl(fd, VT_WAITACTIVE, (void*)prev_vt_num);
- } while(res < 0 && errno == EINTR);
- close(fd);
- char const * const ttydev = "/dev/tty0";
- fd = open(ttydev, O_RDWR | O_SYNC);
- ioctl(fd, VT_DISALLOCATE, 0);
- close(fd);
- }
-}
-
-status_t DisplayHardwareBase::ConsoleManagerThread::readyToRun()
-{
- if (this->consoleFd >= 0) {
- sSignalCatcherPid = gettid();
-
- sigset_t mask;
- sigemptyset(&mask);
- sigaddset(&mask, vm.relsig);
- sigaddset(&mask, vm.acqsig);
- sigprocmask(SIG_BLOCK, &mask, NULL);
-
- int res = ioctl(this->consoleFd, VT_SETMODE, &vm);
- if (res<0) {
- LOGE("ioctl(%d, VT_SETMODE, ...) failed, %d (%s)",
- this->consoleFd, errno, strerror(errno));
- }
- return NO_ERROR;
- }
- return this->consoleFd;
-}
-
-void DisplayHardwareBase::ConsoleManagerThread::requestExit()
-{
- Thread::requestExit();
- if (sSignalCatcherPid != 0) {
- // wake the thread up
- kill(sSignalCatcherPid, SIGINT);
- // wait for it...
- }
-}
-
-void DisplayHardwareBase::ConsoleManagerThread::sigHandler(int sig)
-{
- // resend the signal to our signal catcher thread
- LOGW("received signal %d in thread %d, resending to %d",
- sig, gettid(), sSignalCatcherPid);
-
- // we absolutely need the delays below because without them
- // our main thread never gets a chance to handle the signal.
- usleep(10000);
- kill(sSignalCatcherPid, sig);
- usleep(10000);
-}
-
-status_t DisplayHardwareBase::ConsoleManagerThread::releaseScreen() const
-{
- int fd = this->consoleFd;
- int err = ioctl(fd, VT_RELDISP, (void*)1);
- LOGE_IF(err<0, "ioctl(%d, VT_RELDISP, 1) failed %d (%s)",
- fd, errno, strerror(errno));
- return (err<0) ? (-errno) : status_t(NO_ERROR);
-}
-
-bool DisplayHardwareBase::ConsoleManagerThread::threadLoop()
-{
- sigset_t mask;
- sigemptyset(&mask);
- sigaddset(&mask, vm.relsig);
- sigaddset(&mask, vm.acqsig);
-
- int sig = 0;
- sigwait(&mask, &sig);
-
- if (sig == vm.relsig) {
- sp<SurfaceFlinger> flinger = mFlinger.promote();
- //LOGD("About to give-up screen, flinger = %p", flinger.get());
- if (flinger != 0)
- flinger->screenReleased(0);
- } else if (sig == vm.acqsig) {
- sp<SurfaceFlinger> flinger = mFlinger.promote();
- //LOGD("Screen about to return, flinger = %p", flinger.get());
- if (flinger != 0)
- flinger->screenAcquired(0);
- }
-
- return true;
-}
-
-status_t DisplayHardwareBase::ConsoleManagerThread::initCheck() const
-{
- return consoleFd >= 0 ? NO_ERROR : NO_INIT;
-}
-
-// ----------------------------------------------------------------------------
-
-DisplayHardwareBase::DisplayHardwareBase(const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex)
- : mCanDraw(true)
-{
- mDisplayEventThread = new DisplayEventThread(flinger);
- if (mDisplayEventThread->initCheck() != NO_ERROR) {
- // fall-back on the console
- mDisplayEventThread = new ConsoleManagerThread(flinger);
- }
-}
-
-DisplayHardwareBase::~DisplayHardwareBase()
-{
- // request exit
- mDisplayEventThread->requestExitAndWait();
-}
-
-
-bool DisplayHardwareBase::canDraw() const
-{
- return mCanDraw;
-}
-
-void DisplayHardwareBase::releaseScreen() const
-{
- status_t err = mDisplayEventThread->releaseScreen();
- if (err >= 0) {
- //LOGD("screen given-up");
- mCanDraw = false;
- }
-}
-
-void DisplayHardwareBase::acquireScreen() const
-{
- status_t err = mDisplayEventThread->acquireScreen();
- if (err >= 0) {
- //LOGD("screen returned");
- mCanDraw = true;
- }
-}
-
-}; // namespace android
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.h b/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.h
deleted file mode 100644
index 8369bb8..0000000
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardwareBase.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_DISPLAY_HARDWARE_BASE_H
-#define ANDROID_DISPLAY_HARDWARE_BASE_H
-
-#include <stdint.h>
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-#include <linux/kd.h>
-#include <linux/vt.h>
-#include "Barrier.h"
-
-namespace android {
-
-class SurfaceFlinger;
-
-class DisplayHardwareBase
-{
-public:
- DisplayHardwareBase(
- const sp<SurfaceFlinger>& flinger,
- uint32_t displayIndex);
-
- ~DisplayHardwareBase();
-
- // console managment
- void releaseScreen() const;
- void acquireScreen() const;
- bool canDraw() const;
-
-private:
- class DisplayEventThreadBase : public Thread {
- protected:
- wp<SurfaceFlinger> mFlinger;
- public:
- DisplayEventThreadBase(const sp<SurfaceFlinger>& flinger);
- virtual ~DisplayEventThreadBase();
- virtual void onFirstRef() {
- run("DisplayEventThread", PRIORITY_URGENT_DISPLAY);
- }
- virtual status_t acquireScreen() const { return NO_ERROR; };
- virtual status_t releaseScreen() const { return NO_ERROR; };
- virtual status_t initCheck() const = 0;
- };
-
- class DisplayEventThread : public DisplayEventThreadBase
- {
- mutable Barrier mBarrier;
- public:
- DisplayEventThread(const sp<SurfaceFlinger>& flinger);
- virtual ~DisplayEventThread();
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual status_t releaseScreen() const;
- virtual status_t initCheck() const;
- };
-
- class ConsoleManagerThread : public DisplayEventThreadBase
- {
- int consoleFd;
- int vt_num;
- int prev_vt_num;
- vt_mode vm;
- static void sigHandler(int sig);
- static pid_t sSignalCatcherPid;
- public:
- ConsoleManagerThread(const sp<SurfaceFlinger>& flinger);
- virtual ~ConsoleManagerThread();
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void requestExit();
- virtual status_t releaseScreen() const;
- virtual status_t initCheck() const;
- };
-
- sp<DisplayEventThreadBase> mDisplayEventThread;
- mutable int mCanDraw;
-};
-
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_HARDWARE_BASE_H
diff --git a/libs/surfaceflinger/GPUHardware/GPUHardware.cpp b/libs/surfaceflinger/GPUHardware/GPUHardware.cpp
deleted file mode 100644
index eb75f99..0000000
--- a/libs/surfaceflinger/GPUHardware/GPUHardware.cpp
+++ /dev/null
@@ -1,581 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <math.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <utils/IBinder.h>
-#include <utils/MemoryDealer.h>
-#include <utils/MemoryBase.h>
-#include <utils/MemoryHeapPmem.h>
-#include <utils/MemoryHeapBase.h>
-#include <utils/IPCThreadState.h>
-#include <utils/StopWatch.h>
-
-#include <ui/ISurfaceComposer.h>
-
-#include "VRamHeap.h"
-#include "GPUHardware.h"
-
-#if HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
-
-#include "GPUHardware/GPUHardware.h"
-
-
-/*
- * Manage the GPU. This implementation is very specific to the G1.
- * There are no abstraction here.
- *
- * All this code will soon go-away and be replaced by a new architecture
- * for managing graphics accelerators.
- *
- * In the meantime, it is conceptually possible to instantiate a
- * GPUHardwareInterface for another GPU (see GPUFactory at the bottom
- * of this file); practically... doubtful.
- *
- */
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class GPUClientHeap;
-class GPUAreaHeap;
-
-class GPUHardware : public GPUHardwareInterface, public IBinder::DeathRecipient
-{
-public:
- static const int GPU_RESERVED_SIZE;
- static const int GPUR_SIZE;
-
- GPUHardware();
- virtual ~GPUHardware();
-
- virtual void revoke(int pid);
- virtual sp<MemoryDealer> request(int pid);
- virtual status_t request(int pid,
- const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu);
-
- virtual status_t friendlyRevoke();
- virtual void unconditionalRevoke();
-
- virtual pid_t getOwner() const { return mOwner; }
-
- // used for debugging only...
- virtual sp<SimpleBestFitAllocator> getAllocator() const;
-
-private:
-
-
- enum {
- NO_OWNER = -1,
- };
-
- struct GPUArea {
- sp<GPUAreaHeap> heap;
- sp<MemoryHeapPmem> clientHeap;
- sp<IMemory> map();
- };
-
- struct Client {
- pid_t pid;
- GPUArea smi;
- GPUArea ebi;
- GPUArea reg;
- void createClientHeaps();
- void revokeAllHeaps();
- };
-
- Client& getClientLocked(pid_t pid);
- status_t requestLocked(int pid);
- void releaseLocked();
- void takeBackGPULocked();
- void registerCallbackLocked(const sp<IGPUCallback>& callback,
- Client& client);
-
- virtual void binderDied(const wp<IBinder>& who);
-
- mutable Mutex mLock;
- sp<GPUAreaHeap> mSMIHeap;
- sp<GPUAreaHeap> mEBIHeap;
- sp<GPUAreaHeap> mREGHeap;
-
- KeyedVector<pid_t, Client> mClients;
- DefaultKeyedVector< wp<IBinder>, pid_t > mRegisteredClients;
-
- pid_t mOwner;
-
- sp<MemoryDealer> mCurrentAllocator;
- sp<IGPUCallback> mCallback;
-
- sp<SimpleBestFitAllocator> mAllocator;
-
- Condition mCondition;
-};
-
-// size reserved for GPU surfaces
-// 1200 KB fits exactly:
-// - two 320*480 16-bits double-buffered surfaces
-// - one 320*480 32-bits double-buffered surface
-// - one 320*240 16-bits double-buffered, 4x anti-aliased surface
-const int GPUHardware::GPU_RESERVED_SIZE = 1200 * 1024;
-const int GPUHardware::GPUR_SIZE = 1 * 1024 * 1024;
-
-// ---------------------------------------------------------------------------
-
-/*
- * GPUHandle is a special IMemory given to the client. It represents their
- * handle to the GPU. Once they give it up, they loose GPU access, or if
- * they explicitly revoke their access through the binder code 1000.
- * In both cases, this triggers a callback to revoke()
- * first, and then actually powers down the chip.
- *
- * In the case of a misbehaving app, GPUHardware can ask for an immediate
- * release of the GPU to the target process which should answer by calling
- * code 1000 on GPUHandle. If it doesn't in a timely manner, the GPU will
- * be revoked from under their feet.
- *
- * We should never hold a strong reference on GPUHandle. In practice this
- * shouldn't be a big issue though because clients should use code 1000 and
- * not rely on the dtor being called.
- *
- */
-
-class GPUClientHeap : public MemoryHeapPmem
-{
-public:
- GPUClientHeap(const wp<GPUHardware>& gpu,
- const sp<MemoryHeapBase>& heap)
- : MemoryHeapPmem(heap), mGPU(gpu) { }
-protected:
- wp<GPUHardware> mGPU;
-};
-
-class GPUAreaHeap : public MemoryHeapBase
-{
-public:
- GPUAreaHeap(const wp<GPUHardware>& gpu,
- const char* const vram, size_t size=0, size_t reserved=0)
- : MemoryHeapBase(vram, size), mGPU(gpu) {
- if (base() != MAP_FAILED) {
- if (reserved == 0)
- reserved = virtualSize();
- mAllocator = new SimpleBestFitAllocator(reserved);
- }
- }
- virtual sp<MemoryHeapPmem> createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new GPUClientHeap(mGPU, parentHeap);
- }
- virtual const sp<SimpleBestFitAllocator>& getAllocator() const {
- return mAllocator;
- }
-private:
- sp<SimpleBestFitAllocator> mAllocator;
-protected:
- wp<GPUHardware> mGPU;
-};
-
-class GPURegisterHeap : public GPUAreaHeap
-{
-public:
- GPURegisterHeap(const sp<GPUHardware>& gpu)
- : GPUAreaHeap(gpu, "/dev/hw3d", GPUHardware::GPUR_SIZE) { }
- virtual sp<MemoryHeapPmem> createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new MemoryHeapRegs(mGPU, parentHeap);
- }
-private:
- class MemoryHeapRegs : public GPUClientHeap {
- public:
- MemoryHeapRegs(const wp<GPUHardware>& gpu,
- const sp<MemoryHeapBase>& heap)
- : GPUClientHeap(gpu, heap) { }
- sp<MemoryHeapPmem::MemoryPmem> createMemory(size_t offset, size_t size);
- virtual void revoke();
- private:
- class GPUHandle : public MemoryHeapPmem::MemoryPmem {
- public:
- GPUHandle(const sp<GPUHardware>& gpu,
- const sp<MemoryHeapPmem>& heap)
- : MemoryHeapPmem::MemoryPmem(heap),
- mGPU(gpu), mOwner(gpu->getOwner()) { }
- virtual ~GPUHandle();
- virtual sp<IMemoryHeap> getMemory(
- ssize_t* offset, size_t* size) const;
- virtual void revoke() { };
- virtual status_t onTransact(
- uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags);
- private:
- void revokeNotification();
- wp<GPUHardware> mGPU;
- pid_t mOwner;
- };
- };
-};
-
-GPURegisterHeap::MemoryHeapRegs::GPUHandle::~GPUHandle() {
- //LOGD("GPUHandle %p released, revoking GPU", this);
- revokeNotification();
-}
-void GPURegisterHeap::MemoryHeapRegs::GPUHandle::revokeNotification() {
- sp<GPUHardware> hw(mGPU.promote());
- if (hw != 0) {
- hw->revoke(mOwner);
- }
-}
-sp<IMemoryHeap> GPURegisterHeap::MemoryHeapRegs::GPUHandle::getMemory(
- ssize_t* offset, size_t* size) const
-{
- sp<MemoryHeapPmem> heap = getHeap();
- if (offset) *offset = 0;
- if (size) *size = heap !=0 ? heap->virtualSize() : 0;
- return heap;
-}
-status_t GPURegisterHeap::MemoryHeapRegs::GPUHandle::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- status_t err = BnMemory::onTransact(code, data, reply, flags);
- if (err == UNKNOWN_TRANSACTION && code == 1000) {
- int callingPid = IPCThreadState::self()->getCallingPid();
- //LOGD("pid %d voluntarily revoking gpu", callingPid);
- if (callingPid == mOwner) {
- revokeNotification();
- // we've revoked the GPU, don't do it again later when we
- // are destroyed.
- mGPU.clear();
- } else {
- LOGW("%d revoking someone else's gpu? (owner=%d)",
- callingPid, mOwner);
- }
- err = NO_ERROR;
- }
- return err;
-}
-
-// ---------------------------------------------------------------------------
-
-
-sp<MemoryHeapPmem::MemoryPmem> GPURegisterHeap::MemoryHeapRegs::createMemory(
- size_t offset, size_t size)
-{
- sp<GPUHandle> memory;
- sp<GPUHardware> gpu = mGPU.promote();
- if (heapID()>0 && gpu!=0) {
-#if HAVE_ANDROID_OS
- /* this is where the GPU is powered on and the registers are mapped
- * in the client */
- //LOGD("ioctl(HW3D_GRANT_GPU)");
- int err = ioctl(heapID(), HW3D_GRANT_GPU, base());
- if (err) {
- // it can happen if the master heap has been closed already
- // in which case the GPU already is revoked (app crash for
- // instance).
- LOGW("HW3D_GRANT_GPU failed (%s), mFD=%d, base=%p",
- strerror(errno), heapID(), base());
- }
- memory = new GPUHandle(gpu, this);
-#endif
- }
- return memory;
-}
-
-void GPURegisterHeap::MemoryHeapRegs::revoke()
-{
- MemoryHeapPmem::revoke();
-#if HAVE_ANDROID_OS
- if (heapID() > 0) {
- //LOGD("ioctl(HW3D_REVOKE_GPU)");
- int err = ioctl(heapID(), HW3D_REVOKE_GPU, base());
- LOGE_IF(err, "HW3D_REVOKE_GPU failed (%s), mFD=%d, base=%p",
- strerror(errno), heapID(), base());
- }
-#endif
-}
-
-/*****************************************************************************/
-
-GPUHardware::GPUHardware()
- : mOwner(NO_OWNER)
-{
-}
-
-GPUHardware::~GPUHardware()
-{
-}
-
-status_t GPUHardware::requestLocked(int pid)
-{
- const int self_pid = getpid();
- if (pid == self_pid) {
- // can't use GPU from surfaceflinger's process
- return PERMISSION_DENIED;
- }
-
- if (mOwner != pid) {
- if (mREGHeap != 0) {
- if (mOwner != NO_OWNER) {
- // someone already has the gpu.
- takeBackGPULocked();
- releaseLocked();
- }
- } else {
- // first time, initialize the stuff.
- if (mSMIHeap == 0)
- mSMIHeap = new GPUAreaHeap(this, "/dev/pmem_gpu0");
- if (mEBIHeap == 0)
- mEBIHeap = new GPUAreaHeap(this,
- "/dev/pmem_gpu1", 0, GPU_RESERVED_SIZE);
- mREGHeap = new GPURegisterHeap(this);
- mAllocator = mEBIHeap->getAllocator();
- if (mAllocator == NULL) {
- // something went terribly wrong.
- mSMIHeap.clear();
- mEBIHeap.clear();
- mREGHeap.clear();
- return INVALID_OPERATION;
- }
- }
- Client& client = getClientLocked(pid);
- mCurrentAllocator = new MemoryDealer(client.ebi.clientHeap, mAllocator);
- mOwner = pid;
- }
- return NO_ERROR;
-}
-
-sp<MemoryDealer> GPUHardware::request(int pid)
-{
- sp<MemoryDealer> dealer;
- Mutex::Autolock _l(mLock);
- Client* client;
- LOGD("pid %d requesting gpu surface (current owner = %d)", pid, mOwner);
- if (requestLocked(pid) == NO_ERROR) {
- dealer = mCurrentAllocator;
- LOGD_IF(dealer!=0, "gpu surface granted to pid %d", mOwner);
- }
- return dealer;
-}
-
-status_t GPUHardware::request(int pid, const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu)
-{
- if (callback == 0)
- return BAD_VALUE;
-
- sp<IMemory> gpuHandle;
- LOGD("pid %d requesting gpu core (owner = %d)", pid, mOwner);
- Mutex::Autolock _l(mLock);
- status_t err = requestLocked(pid);
- if (err == NO_ERROR) {
- // it's guaranteed to be there, be construction
- Client& client = mClients.editValueFor(pid);
- registerCallbackLocked(callback, client);
- gpu->count = 2;
- gpu->regions[0].region = client.smi.map();
- gpu->regions[1].region = client.ebi.map();
- gpu->regs = client.reg.map();
- gpu->regions[0].reserved = 0;
- gpu->regions[1].reserved = GPU_RESERVED_SIZE;
- if (gpu->regs != 0) {
- //LOGD("gpu core granted to pid %d, handle base=%p",
- // mOwner, gpu->regs->pointer());
- }
- mCallback = callback;
- } else {
- LOGW("couldn't grant gpu core to pid %d", pid);
- }
- return err;
-}
-
-void GPUHardware::revoke(int pid)
-{
- Mutex::Autolock _l(mLock);
- if (mOwner > 0) {
- if (pid != mOwner) {
- LOGW("GPU owned by %d, revoke from %d", mOwner, pid);
- return;
- }
- //LOGD("revoke pid=%d, owner=%d", pid, mOwner);
- // mOwner could be <0 if the same process acquired the GPU
- // several times without releasing it first.
- mCondition.signal();
- releaseLocked();
- }
-}
-
-status_t GPUHardware::friendlyRevoke()
-{
- Mutex::Autolock _l(mLock);
- //LOGD("friendlyRevoke owner=%d", mOwner);
- takeBackGPULocked();
- releaseLocked();
- return NO_ERROR;
-}
-
-void GPUHardware::takeBackGPULocked()
-{
- sp<IGPUCallback> callback = mCallback;
- mCallback.clear();
- if (callback != 0) {
- callback->gpuLost(); // one-way
- mCondition.waitRelative(mLock, ms2ns(250));
- }
-}
-
-void GPUHardware::releaseLocked()
-{
- //LOGD("revoking gpu from pid %d", mOwner);
- if (mOwner != NO_OWNER) {
- // this may fail because the client might have died, and have
- // been removed from the list.
- ssize_t index = mClients.indexOfKey(mOwner);
- if (index >= 0) {
- Client& client(mClients.editValueAt(index));
- client.revokeAllHeaps();
- }
- mOwner = NO_OWNER;
- mCurrentAllocator.clear();
- mCallback.clear();
- }
-}
-
-GPUHardware::Client& GPUHardware::getClientLocked(pid_t pid)
-{
- ssize_t index = mClients.indexOfKey(pid);
- if (index < 0) {
- Client client;
- client.pid = pid;
- client.smi.heap = mSMIHeap;
- client.ebi.heap = mEBIHeap;
- client.reg.heap = mREGHeap;
- index = mClients.add(pid, client);
- }
- Client& client(mClients.editValueAt(index));
- client.createClientHeaps();
- return client;
-}
-
-// ----------------------------------------------------------------------------
-// for debugging / testing ...
-
-sp<SimpleBestFitAllocator> GPUHardware::getAllocator() const {
- Mutex::Autolock _l(mLock);
- return mAllocator;
-}
-
-void GPUHardware::unconditionalRevoke()
-{
- Mutex::Autolock _l(mLock);
- releaseLocked();
-}
-
-// ---------------------------------------------------------------------------
-
-sp<IMemory> GPUHardware::GPUArea::map() {
- sp<IMemory> memory;
- if (clientHeap != 0 && heap != 0) {
- memory = clientHeap->mapMemory(0, heap->virtualSize());
- }
- return memory;
-}
-
-void GPUHardware::Client::createClientHeaps()
-{
- if (smi.clientHeap == 0)
- smi.clientHeap = smi.heap->createClientHeap();
- if (ebi.clientHeap == 0)
- ebi.clientHeap = ebi.heap->createClientHeap();
- if (reg.clientHeap == 0)
- reg.clientHeap = reg.heap->createClientHeap();
-}
-
-void GPUHardware::Client::revokeAllHeaps()
-{
- if (smi.clientHeap != 0)
- smi.clientHeap->revoke();
- if (ebi.clientHeap != 0)
- ebi.clientHeap->revoke();
- if (reg.clientHeap != 0)
- reg.clientHeap->revoke();
-}
-
-void GPUHardware::registerCallbackLocked(const sp<IGPUCallback>& callback,
- Client& client)
-{
- sp<IBinder> binder = callback->asBinder();
- if (mRegisteredClients.add(binder, client.pid) >= 0) {
- binder->linkToDeath(this);
- }
-}
-
-void GPUHardware::binderDied(const wp<IBinder>& who)
-{
- Mutex::Autolock _l(mLock);
- pid_t pid = mRegisteredClients.valueFor(who);
- if (pid != 0) {
- ssize_t index = mClients.indexOfKey(pid);
- if (index >= 0) {
- //LOGD("*** removing client at %d", index);
- Client& client(mClients.editValueAt(index));
- client.revokeAllHeaps(); // not really needed in theory
- mClients.removeItemsAt(index);
- if (mClients.size() == 0) {
- //LOGD("*** was last client closing everything");
- mCallback.clear();
- mAllocator.clear();
- mCurrentAllocator.clear();
- mSMIHeap.clear();
- mREGHeap.clear();
-
- // NOTE: we cannot clear the EBI heap because surfaceflinger
- // itself may be using it, since this is where surfaces
- // are allocated. if we're in the middle of compositing
- // a surface (even if its process just died), we cannot
- // rip the heap under our feet.
-
- mOwner = NO_OWNER;
- }
- }
- }
-}
-
-// ---------------------------------------------------------------------------
-
-sp<GPUHardwareInterface> GPUFactory::getGPU()
-{
- return new GPUHardware();
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
diff --git a/libs/surfaceflinger/GPUHardware/GPUHardware.h b/libs/surfaceflinger/GPUHardware/GPUHardware.h
deleted file mode 100644
index 3354528..0000000
--- a/libs/surfaceflinger/GPUHardware/GPUHardware.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GPU_HARDWARE_H
-#define ANDROID_GPU_HARDWARE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-#include <utils/KeyedVector.h>
-
-#include <ui/ISurfaceComposer.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class IGPUCallback;
-
-class GPUHardwareInterface : public virtual RefBase
-{
-public:
- virtual void revoke(int pid) = 0;
- virtual sp<MemoryDealer> request(int pid) = 0;
- virtual status_t request(int pid, const sp<IGPUCallback>& callback,
- ISurfaceComposer::gpu_info_t* gpu) = 0;
-
- virtual status_t friendlyRevoke() = 0;
-
- // used for debugging only...
- virtual sp<SimpleBestFitAllocator> getAllocator() const = 0;
- virtual pid_t getOwner() const = 0;
- virtual void unconditionalRevoke() = 0;
-};
-
-// ---------------------------------------------------------------------------
-
-class GPUFactory
-{
-public:
- // the gpu factory
- static sp<GPUHardwareInterface> getGPU();
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_GPU_HARDWARE_H
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
deleted file mode 100644
index f65d669..0000000
--- a/libs/surfaceflinger/Layer.cpp
+++ /dev/null
@@ -1,568 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <cutils/properties.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/StopWatch.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/EGLDisplaySurface.h>
-
-#include "clz.h"
-#include "Layer.h"
-#include "LayerBitmap.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-
-#define DEBUG_RESIZE 0
-
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-const uint32_t Layer::typeInfo = LayerBaseClient::typeInfo | 4;
-const char* const Layer::typeID = "Layer";
-
-// ---------------------------------------------------------------------------
-
-Layer::Layer(SurfaceFlinger* flinger, DisplayID display, Client* c, int32_t i)
- : LayerBaseClient(flinger, display, c, i),
- mSecure(false),
- mFrontBufferIndex(1),
- mNeedsBlending(true),
- mResizeTransactionDone(false),
- mTextureName(-1U), mTextureWidth(0), mTextureHeight(0)
-{
- // no OpenGL operation is possible here, since we might not be
- // in the OpenGL thread.
-}
-
-Layer::~Layer()
-{
- client->free(clientIndex());
- // this should always be called from the OpenGL thread
- if (mTextureName != -1U) {
- //glDeleteTextures(1, &mTextureName);
- deletedTextures.add(mTextureName);
- }
-}
-
-void Layer::initStates(uint32_t w, uint32_t h, uint32_t flags)
-{
- LayerBase::initStates(w,h,flags);
-
- if (flags & ISurfaceComposer::eDestroyBackbuffer)
- lcblk->flags |= eNoCopyBack;
-}
-
-sp<LayerBaseClient::Surface> Layer::getSurface() const
-{
- return mSurface;
-}
-
-status_t Layer::setBuffers( Client* client,
- uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags)
-{
- PixelFormatInfo info;
- status_t err = getPixelFormatInfo(format, &info);
- if (err) return err;
-
- // TODO: if eHardware is explicitly requested, we should fail
- // on systems where we can't allocate memory that can be used with
- // DMA engines for instance.
-
- // FIXME: we always ask for hardware for now (this should come from copybit)
- flags |= ISurfaceComposer::eHardware;
-
- const uint32_t memory_flags = flags &
- (ISurfaceComposer::eGPU |
- ISurfaceComposer::eHardware |
- ISurfaceComposer::eSecure);
-
- // pixel-alignment. the final alignment may be bigger because
- // we always force a 4-byte aligned bpr.
- uint32_t alignment = 1;
-
- if (flags & ISurfaceComposer::eGPU) {
- // FIXME: this value should come from the h/w
- alignment = 8;
- // FIXME: this is msm7201A specific, as its GPU only supports
- // BGRA_8888.
- if (format == PIXEL_FORMAT_RGBA_8888) {
- format = PIXEL_FORMAT_BGRA_8888;
- }
- }
-
- mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
- mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
- sp<MemoryDealer> allocators[2];
- for (int i=0 ; i<2 ; i++) {
- allocators[i] = client->createAllocator(memory_flags);
- if (allocators[i] == 0)
- return NO_MEMORY;
- mBuffers[i].init(allocators[i]);
- int err = mBuffers[i].setBits(w, h, alignment, format, LayerBitmap::SECURE_BITS);
- if (err != NO_ERROR)
- return err;
- mBuffers[i].clear(); // clear the bits for security
- mBuffers[i].getInfo(lcblk->surface + i);
- }
-
- mSurface = new Surface(clientIndex(),
- allocators[0]->getMemoryHeap(),
- allocators[1]->getMemoryHeap(),
- mIdentity);
-
- return NO_ERROR;
-}
-
-void Layer::reloadTexture(const Region& dirty)
-{
- if (UNLIKELY(mTextureName == -1U)) {
- // create the texture name the first time
- // can't do that in the ctor, because it runs in another thread.
- mTextureName = createTexture();
- }
- const GGLSurface& t(frontBuffer().surface());
- loadTexture(dirty, mTextureName, t, mTextureWidth, mTextureHeight);
-}
-
-
-void Layer::onDraw(const Region& clip) const
-{
- if (UNLIKELY(mTextureName == -1LU)) {
- //LOGW("Layer %p doesn't have a texture", this);
- // the texture has not been created yet, this Layer has
- // in fact never been drawn into. this happens frequently with
- // SurfaceView.
- clearWithOpenGL(clip);
- return;
- }
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const LayerBitmap& front(frontBuffer());
- const GGLSurface& t(front.surface());
-
- status_t err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- // StopWatch watch("copybit");
- const State& s(drawingState());
-
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(mTransformedBounds);
-
- copybit_image_t src;
- front.getBitmapSurface(&src);
- copybit_rect_t srect = { 0, 0, t.width, t.height };
-
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, getOrientation());
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER,
- s.flags & ISurfaceComposer::eLayerDither ?
- COPYBIT_ENABLE : COPYBIT_DISABLE);
-
- region_iterator it(clip);
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- }
-
- if (!can_use_copybit || err) {
- drawWithOpenGL(clip, mTextureName, t);
- }
-}
-
-status_t Layer::reallocateBuffer(int32_t index, uint32_t w, uint32_t h)
-{
- LOGD_IF(DEBUG_RESIZE,
- "reallocateBuffer (layer=%p), "
- "requested (%dx%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this,
- int(w), int(h),
- int(index),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
-
- status_t err = mBuffers[index].resize(w, h);
- if (err == NO_ERROR) {
- mBuffers[index].getInfo(lcblk->surface + index);
- } else {
- LOGE("resizing buffer %d to (%u,%u) failed [%08x] %s",
- index, w, h, err, strerror(err));
- // XXX: what to do, what to do? We could try to free some
- // hidden surfaces, instead of killing this one?
- }
- return err;
-}
-
-uint32_t Layer::doTransaction(uint32_t flags)
-{
- const Layer::State& front(drawingState());
- const Layer::State& temp(currentState());
-
- // the test front.{w|h} != temp.{w|h} is not enough because it is possible
- // that the size changed back to its previous value before the buffer
- // was resized (in the eLocked case below), in which case, we still
- // need to execute the code below so the clients have a chance to be
- // release. resze() deals with the fact that the size can be the same.
-
- /*
- * Various states we could be in...
-
- resize = state & eResizeRequested;
- if (backbufferChanged) {
- if (resize == 0) {
- // ERROR, the resized buffer doesn't have its resize flag set
- } else if (resize == mask) {
- // ERROR one of the buffer has already been resized
- } else if (resize == mask ^ eResizeRequested) {
- // ERROR, the resized buffer doesn't have its resize flag set
- } else if (resize == eResizeRequested) {
- // OK, Normal case, proceed with resize
- }
- } else {
- if (resize == 0) {
- // OK, nothing special, do nothing
- } else if (resize == mask) {
- // restarted transaction, do nothing
- } else if (resize == mask ^ eResizeRequested) {
- // restarted transaction, do nothing
- } else if (resize == eResizeRequested) {
- // OK, size reset to previous value, proceed with resize
- }
- }
- */
-
- // Index of the back buffer
- const bool backbufferChanged = (front.w != temp.w) || (front.h != temp.h);
- const uint32_t state = lcblk->swapState;
- const int32_t clientBackBufferIndex = layer_cblk_t::backBuffer(state);
- const uint32_t mask = clientBackBufferIndex ? eResizeBuffer1 : eResizeBuffer0;
- uint32_t resizeFlags = state & eResizeRequested;
-
- if (UNLIKELY(backbufferChanged && (resizeFlags != eResizeRequested))) {
- LOGE( "backbuffer size changed, but both resize flags are not set! "
- "(layer=%p), state=%08x, requested (%dx%d), drawing (%d,%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this, state,
- int(temp.w), int(temp.h),
- int(drawingState().w), int(drawingState().h),
- int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
- // if we get there we're pretty screwed. the only reasonable
- // thing to do is to pretend we should do the resize since
- // backbufferChanged is set (this also will give a chance to
- // client to get unblocked)
- resizeFlags = eResizeRequested;
- }
-
- if (resizeFlags == eResizeRequested) {
- // NOTE: asserting that clientBackBufferIndex!=mFrontBufferIndex
- // here, would be wrong and misleading because by this point
- // mFrontBufferIndex has not been updated yet.
-
- LOGD_IF(DEBUG_RESIZE,
- "resize (layer=%p), state=%08x, "
- "requested (%dx%d), "
- "drawing (%d,%d), "
- "index=%d, (%dx%d), (%dx%d)",
- this, state,
- int(temp.w), int(temp.h),
- int(drawingState().w), int(drawingState().h),
- int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
-
- if (state & eLocked) {
- // if the buffer is locked, we can't resize anything because
- // - the backbuffer is currently in use by the user
- // - the front buffer is being shown
- // We just act as if the transaction didn't happen and we
- // reschedule it later...
- flags |= eRestartTransaction;
- } else {
- // This buffer needs to be resized
- status_t err =
- resize(clientBackBufferIndex, temp.w, temp.h, "transaction");
- if (err == NO_ERROR) {
- const uint32_t mask = clientBackBufferIndex ? eResizeBuffer1 : eResizeBuffer0;
- android_atomic_and(~mask, &(lcblk->swapState));
- // since a buffer became available, we can let the client go...
- mFlinger->scheduleBroadcast(client);
- mResizeTransactionDone = true;
-
- // we're being resized and there is a freeze display request,
- // acquire a freeze lock, so that the screen stays put
- // until we've redrawn at the new size; this is to avoid
- // glitches upon orientation changes.
- if (mFlinger->hasFreezeRequest()) {
- // if the surface is hidden, don't try to acquire the
- // freeze lock, since hidden surfaces may never redraw
- if (!(front.flags & ISurfaceComposer::eLayerHidden)) {
- mFreezeLock = mFlinger->getFreezeLock();
- }
- }
- }
- }
- }
-
- if (temp.sequence != front.sequence) {
- if (temp.flags & ISurfaceComposer::eLayerHidden || temp.alpha == 0) {
- // this surface is now hidden, so it shouldn't hold a freeze lock
- // (it may never redraw, which is fine if it is hidden)
- mFreezeLock.clear();
- }
- }
-
- return LayerBase::doTransaction(flags);
-}
-
-status_t Layer::resize(
- int32_t clientBackBufferIndex,
- uint32_t width, uint32_t height,
- const char* what)
-{
- /*
- * handle resize (backbuffer and frontbuffer reallocation)
- */
-
- const LayerBitmap& clientBackBuffer(mBuffers[clientBackBufferIndex]);
-
- // if the new (transaction) size is != from the the backbuffer
- // then we need to reallocate the backbuffer
- bool backbufferChanged = (clientBackBuffer.width() != width) ||
- (clientBackBuffer.height() != height);
-
- LOGD_IF(!backbufferChanged,
- "(%s) eResizeRequested (layer=%p), but size not changed: "
- "requested (%dx%d), drawing (%d,%d), current (%d,%d),"
- "state=%08lx, index=%d, (%dx%d), (%dx%d)",
- what, this,
- int(width), int(height),
- int(drawingState().w), int(drawingState().h),
- int(currentState().w), int(currentState().h),
- long(lcblk->swapState),
- int(clientBackBufferIndex),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
-
- // this can happen when changing the size back and forth quickly
- status_t err = NO_ERROR;
- if (backbufferChanged) {
- err = reallocateBuffer(clientBackBufferIndex, width, height);
- }
- if (UNLIKELY(err != NO_ERROR)) {
- // couldn't reallocate the surface
- android_atomic_write(eInvalidSurface, &lcblk->swapState);
- memset(lcblk->surface+clientBackBufferIndex, 0, sizeof(surface_info_t));
- }
- return err;
-}
-
-void Layer::setSizeChanged(uint32_t w, uint32_t h)
-{
- LOGD_IF(DEBUG_RESIZE,
- "setSizeChanged w=%d, h=%d (old: w=%d, h=%d)",
- w, h, mCurrentState.w, mCurrentState.h);
- android_atomic_or(eResizeRequested, &(lcblk->swapState));
-}
-
-// ----------------------------------------------------------------------------
-// pageflip handling...
-// ----------------------------------------------------------------------------
-
-void Layer::lockPageFlip(bool& recomputeVisibleRegions)
-{
- uint32_t state = android_atomic_or(eBusy, &(lcblk->swapState));
- // preemptively block the client, because he might set
- // eFlipRequested at any time and want to use this buffer
- // for the next frame. This will be unset below if it
- // turns out we didn't need it.
-
- uint32_t mask = eInvalidSurface | eFlipRequested | eResizeRequested;
- if (!(state & mask))
- return;
-
- if (UNLIKELY(state & eInvalidSurface)) {
- // if eInvalidSurface is set, this means the surface
- // became invalid during a transaction (NO_MEMORY for instance)
- mFlinger->scheduleBroadcast(client);
- return;
- }
-
- if (UNLIKELY(state & eFlipRequested)) {
- uint32_t oldState;
- mPostedDirtyRegion = post(&oldState, recomputeVisibleRegions);
- if (oldState & eNextFlipPending) {
- // Process another round (we know at least a buffer
- // is ready for that client).
- mFlinger->signalEvent();
- }
- }
-}
-
-Region Layer::post(uint32_t* previousSate, bool& recomputeVisibleRegions)
-{
- // atomically swap buffers and (re)set eFlipRequested
- int32_t oldValue, newValue;
- layer_cblk_t * const lcblk = this->lcblk;
- do {
- oldValue = lcblk->swapState;
- // get the current value
-
- LOG_ASSERT(oldValue&eFlipRequested,
- "eFlipRequested not set, yet we're flipping! (state=0x%08lx)",
- long(oldValue));
-
- newValue = (oldValue ^ eIndex);
- // swap buffers
-
- newValue &= ~(eFlipRequested | eNextFlipPending);
- // clear eFlipRequested and eNextFlipPending
-
- if (oldValue & eNextFlipPending)
- newValue |= eFlipRequested;
- // if eNextFlipPending is set (second buffer already has something
- // in it) we need to reset eFlipRequested because the client
- // might never do it
-
- } while(android_atomic_cmpxchg(oldValue, newValue, &(lcblk->swapState)));
- *previousSate = oldValue;
-
- const int32_t index = (newValue & eIndex) ^ 1;
- mFrontBufferIndex = index;
-
- // ... post the new front-buffer
- Region dirty(lcblk->region + index);
- dirty.andSelf(frontBuffer().bounds());
-
- //LOGI("Did post oldValue=%08lx, newValue=%08lx, mFrontBufferIndex=%u\n",
- // oldValue, newValue, mFrontBufferIndex);
- //dirty.dump("dirty");
-
- if (UNLIKELY(oldValue & eResizeRequested)) {
-
- LOGD_IF(DEBUG_RESIZE,
- "post (layer=%p), state=%08x, "
- "index=%d, (%dx%d), (%dx%d)",
- this, newValue,
- int(1-index),
- int(mBuffers[0].width()), int(mBuffers[0].height()),
- int(mBuffers[1].width()), int(mBuffers[1].height()));
-
- // here, we just posted the surface and we have resolved
- // the front/back buffer indices. The client is blocked, so
- // it cannot start using the new backbuffer.
-
- // If the backbuffer was resized in THIS round, we actually cannot
- // resize the frontbuffer because it has *just* been drawn (and we
- // would have nothing to draw). In this case we just skip the resize
- // it'll happen after the next page flip or during the next
- // transaction.
-
- const uint32_t mask = (1-index) ? eResizeBuffer1 : eResizeBuffer0;
- if (mResizeTransactionDone && (newValue & mask)) {
- // Resize the layer's second buffer only if the transaction
- // happened. It may not have happened yet if eResizeRequested
- // was set immediately after the "transactionRequested" test,
- // in which case the drawing state's size would be wrong.
- mFreezeLock.clear();
- const Layer::State& s(drawingState());
- if (resize(1-index, s.w, s.h, "post") == NO_ERROR) {
- do {
- oldValue = lcblk->swapState;
- if ((oldValue & eResizeRequested) == eResizeRequested) {
- // ugh, another resize was requested since we processed
- // the first buffer, don't free the client, and let
- // the next transaction handle everything.
- break;
- }
- newValue = oldValue & ~mask;
- } while(android_atomic_cmpxchg(oldValue, newValue, &(lcblk->swapState)));
- }
- mResizeTransactionDone = false;
- recomputeVisibleRegions = true;
- this->contentDirty = true;
- }
- }
-
- reloadTexture(dirty);
-
- return dirty;
-}
-
-Point Layer::getPhysicalSize() const
-{
- const LayerBitmap& front(frontBuffer());
- return Point(front.width(), front.height());
-}
-
-void Layer::unlockPageFlip(
- const Transform& planeTransform, Region& outDirtyRegion)
-{
- Region dirtyRegion(mPostedDirtyRegion);
- if (!dirtyRegion.isEmpty()) {
- mPostedDirtyRegion.clear();
- // The dirty region is given in the layer's coordinate space
- // transform the dirty region by the surface's transformation
- // and the global transformation.
- const Layer::State& s(drawingState());
- const Transform tr(planeTransform * s.transform);
- dirtyRegion = tr.transform(dirtyRegion);
-
- // At this point, the dirty region is in screen space.
- // Make sure it's constrained by the visible region (which
- // is in screen space as well).
- dirtyRegion.andSelf(visibleRegionScreen);
- outDirtyRegion.orSelf(dirtyRegion);
-
- // client could be blocked, so signal them so they get a
- // chance to reevaluate their condition.
- mFlinger->scheduleBroadcast(client);
- }
-}
-
-void Layer::finishPageFlip()
-{
- if (LIKELY(!(lcblk->swapState & eInvalidSurface))) {
- LOGE_IF(!(lcblk->swapState & eBusy),
- "layer %p wasn't locked!", this);
- android_atomic_and(~eBusy, &(lcblk->swapState));
- }
- mFlinger->scheduleBroadcast(client);
-}
-
-
-// ---------------------------------------------------------------------------
-
-
-}; // namespace android
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
deleted file mode 100644
index 2867f2b..0000000
--- a/libs/surfaceflinger/Layer.h
+++ /dev/null
@@ -1,120 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_H
-#define ANDROID_LAYER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <ui/PixelFormat.h>
-
-#include <private/ui/SharedState.h>
-#include <private/ui/LayerState.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "LayerBitmap.h"
-#include "LayerBase.h"
-#include "Transform.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class Client;
-class LayerBitmap;
-class MemoryDealer;
-class FreezeLock;
-
-// ---------------------------------------------------------------------------
-
-class Layer : public LayerBaseClient
-{
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- Layer(SurfaceFlinger* flinger, DisplayID display,
- Client* c, int32_t i);
-
- virtual ~Layer();
-
- inline PixelFormat pixelFormat() const {
- return frontBuffer().pixelFormat();
- }
-
- status_t setBuffers( Client* client,
- uint32_t w, uint32_t h,
- PixelFormat format, uint32_t flags=0);
-
- virtual void onDraw(const Region& clip) const;
- virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
- virtual void setSizeChanged(uint32_t w, uint32_t h);
- virtual uint32_t doTransaction(uint32_t transactionFlags);
- virtual Point getPhysicalSize() const;
- virtual void lockPageFlip(bool& recomputeVisibleRegions);
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
- virtual void finishPageFlip();
- virtual bool needsBlending() const { return mNeedsBlending; }
- virtual bool isSecure() const { return mSecure; }
- virtual GLuint getTextureName() const { return mTextureName; }
- virtual sp<Surface> getSurface() const;
-
- const LayerBitmap& getBuffer(int i) const { return mBuffers[i]; }
- LayerBitmap& getBuffer(int i) { return mBuffers[i]; }
-
- // only for debugging
- const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
-
-private:
- inline const LayerBitmap&
- frontBuffer() const { return getBuffer(mFrontBufferIndex); }
- inline LayerBitmap&
- frontBuffer() { return getBuffer(mFrontBufferIndex); }
- inline const LayerBitmap&
- backBuffer() const { return getBuffer(1-mFrontBufferIndex); }
- inline LayerBitmap&
- backBuffer() { return getBuffer(1-mFrontBufferIndex); }
-
- void reloadTexture(const Region& dirty);
-
- status_t resize(int32_t index, uint32_t w, uint32_t h, const char* what);
- Region post(uint32_t* oldState, bool& recomputeVisibleRegions);
- status_t reallocateBuffer(int32_t index, uint32_t w, uint32_t h);
-
- sp<Surface> mSurface;
-
- bool mSecure;
- LayerBitmap mBuffers[2];
- int32_t mFrontBufferIndex;
- bool mNeedsBlending;
- bool mResizeTransactionDone;
- Region mPostedDirtyRegion;
- sp<FreezeLock> mFreezeLock;
-
- GLuint mTextureName;
- GLuint mTextureWidth;
- GLuint mTextureHeight;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_H
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
deleted file mode 100644
index 0cf53f7..0000000
--- a/libs/surfaceflinger/LayerBase.cpp
+++ /dev/null
@@ -1,740 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-#include <hardware/hardware.h>
-
-#include "clz.h"
-#include "LayerBase.h"
-#include "LayerBlur.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-
-// We don't honor the premultiplied alpha flags, which means that
-// premultiplied surface may be composed using a non-premultiplied
-// equation. We do this because it may be a lot faster on some hardware
-// The correct value is HONOR_PREMULTIPLIED_ALPHA = 1
-#define HONOR_PREMULTIPLIED_ALPHA 0
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerBase::typeInfo = 1;
-const char* const LayerBase::typeID = "LayerBase";
-
-const uint32_t LayerBaseClient::typeInfo = LayerBase::typeInfo | 2;
-const char* const LayerBaseClient::typeID = "LayerBaseClient";
-
-// ---------------------------------------------------------------------------
-
-Vector<GLuint> LayerBase::deletedTextures;
-
-int32_t LayerBase::sIdentity = 0;
-
-LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display)
- : dpy(display), contentDirty(false),
- mFlinger(flinger),
- mTransformed(false),
- mOrientation(0),
- mCanUseCopyBit(false),
- mTransactionFlags(0),
- mPremultipliedAlpha(true),
- mIdentity(uint32_t(android_atomic_inc(&sIdentity))),
- mInvalidate(0)
-{
- const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware());
- mFlags = hw.getFlags();
-}
-
-LayerBase::~LayerBase()
-{
-}
-
-const GraphicPlane& LayerBase::graphicPlane(int dpy) const
-{
- return mFlinger->graphicPlane(dpy);
-}
-
-GraphicPlane& LayerBase::graphicPlane(int dpy)
-{
- return mFlinger->graphicPlane(dpy);
-}
-
-void LayerBase::initStates(uint32_t w, uint32_t h, uint32_t flags)
-{
- uint32_t layerFlags = 0;
- if (flags & ISurfaceComposer::eHidden)
- layerFlags = ISurfaceComposer::eLayerHidden;
-
- if (flags & ISurfaceComposer::eNonPremultiplied)
- mPremultipliedAlpha = false;
-
- mCurrentState.z = 0;
- mCurrentState.w = w;
- mCurrentState.h = h;
- mCurrentState.alpha = 0xFF;
- mCurrentState.flags = layerFlags;
- mCurrentState.sequence = 0;
- mCurrentState.transform.set(0, 0);
-
- // drawing state & current state are identical
- mDrawingState = mCurrentState;
-}
-
-void LayerBase::commitTransaction(bool skipSize) {
- const uint32_t w = mDrawingState.w;
- const uint32_t h = mDrawingState.h;
- mDrawingState = mCurrentState;
- if (skipSize) {
- mDrawingState.w = w;
- mDrawingState.h = h;
- }
-}
-void LayerBase::forceVisibilityTransaction() {
- // this can be called without SurfaceFlinger.mStateLock, but if we
- // can atomically increment the sequence number, it doesn't matter.
- android_atomic_inc(&mCurrentState.sequence);
- requestTransaction();
-}
-bool LayerBase::requestTransaction() {
- int32_t old = setTransactionFlags(eTransactionNeeded);
- return ((old & eTransactionNeeded) == 0);
-}
-uint32_t LayerBase::getTransactionFlags(uint32_t flags) {
- return android_atomic_and(~flags, &mTransactionFlags) & flags;
-}
-uint32_t LayerBase::setTransactionFlags(uint32_t flags) {
- return android_atomic_or(flags, &mTransactionFlags);
-}
-
-void LayerBase::setSizeChanged(uint32_t w, uint32_t h) {
-}
-
-bool LayerBase::setPosition(int32_t x, int32_t y) {
- if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y)
- return false;
- mCurrentState.sequence++;
- mCurrentState.transform.set(x, y);
- requestTransaction();
- return true;
-}
-bool LayerBase::setLayer(uint32_t z) {
- if (mCurrentState.z == z)
- return false;
- mCurrentState.sequence++;
- mCurrentState.z = z;
- requestTransaction();
- return true;
-}
-bool LayerBase::setSize(uint32_t w, uint32_t h) {
- if (mCurrentState.w == w && mCurrentState.h == h)
- return false;
- setSizeChanged(w, h);
- mCurrentState.w = w;
- mCurrentState.h = h;
- requestTransaction();
- return true;
-}
-bool LayerBase::setAlpha(uint8_t alpha) {
- if (mCurrentState.alpha == alpha)
- return false;
- mCurrentState.sequence++;
- mCurrentState.alpha = alpha;
- requestTransaction();
- return true;
-}
-bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) {
- // TODO: check the matrix has changed
- mCurrentState.sequence++;
- mCurrentState.transform.set(
- matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy);
- requestTransaction();
- return true;
-}
-bool LayerBase::setTransparentRegionHint(const Region& transparent) {
- // TODO: check the region has changed
- mCurrentState.sequence++;
- mCurrentState.transparentRegion = transparent;
- requestTransaction();
- return true;
-}
-bool LayerBase::setFlags(uint8_t flags, uint8_t mask) {
- const uint32_t newFlags = (mCurrentState.flags & ~mask) | (flags & mask);
- if (mCurrentState.flags == newFlags)
- return false;
- mCurrentState.sequence++;
- mCurrentState.flags = newFlags;
- requestTransaction();
- return true;
-}
-
-Rect LayerBase::visibleBounds() const
-{
- return mTransformedBounds;
-}
-
-void LayerBase::setVisibleRegion(const Region& visibleRegion) {
- // always called from main thread
- visibleRegionScreen = visibleRegion;
-}
-
-void LayerBase::setCoveredRegion(const Region& coveredRegion) {
- // always called from main thread
- coveredRegionScreen = coveredRegion;
-}
-
-uint32_t LayerBase::doTransaction(uint32_t flags)
-{
- const Layer::State& front(drawingState());
- const Layer::State& temp(currentState());
-
- if (temp.sequence != front.sequence) {
- // invalidate and recompute the visible regions if needed
- flags |= eVisibleRegion;
- this->contentDirty = true;
- }
-
- // Commit the transaction
- commitTransaction(flags & eRestartTransaction);
- return flags;
-}
-
-Point LayerBase::getPhysicalSize() const
-{
- const Layer::State& front(drawingState());
- return Point(front.w, front.h);
-}
-
-void LayerBase::validateVisibility(const Transform& planeTransform)
-{
- const Layer::State& s(drawingState());
- const Transform tr(planeTransform * s.transform);
- const bool transformed = tr.transformed();
-
- const Point size(getPhysicalSize());
- uint32_t w = size.x;
- uint32_t h = size.y;
- tr.transform(mVertices[0], 0, 0);
- tr.transform(mVertices[1], 0, h);
- tr.transform(mVertices[2], w, h);
- tr.transform(mVertices[3], w, 0);
- if (UNLIKELY(transformed)) {
- // NOTE: here we could also punt if we have too many rectangles
- // in the transparent region
- if (tr.preserveRects()) {
- // transform the transparent region
- transparentRegionScreen = tr.transform(s.transparentRegion);
- } else {
- // transformation too complex, can't do the transparent region
- // optimization.
- transparentRegionScreen.clear();
- }
- } else {
- transparentRegionScreen = s.transparentRegion;
- }
-
- // cache a few things...
- mOrientation = tr.getOrientation();
- mTransformedBounds = tr.makeBounds(w, h);
- mTransformed = transformed;
- mLeft = tr.tx();
- mTop = tr.ty();
-
- // see if we can/should use 2D h/w with the new configuration
- mCanUseCopyBit = false;
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- if (copybit) {
- const int step = copybit->get(copybit, COPYBIT_ROTATION_STEP_DEG);
- const int scaleBits = copybit->get(copybit, COPYBIT_SCALING_FRAC_BITS);
- mCanUseCopyBit = true;
- if ((mOrientation < 0) && (step > 1)) {
- // arbitrary orientations not supported
- mCanUseCopyBit = false;
- } else if ((mOrientation > 0) && (step > 90)) {
- // 90 deg rotations not supported
- mCanUseCopyBit = false;
- } else if ((tr.getType() & SkMatrix::kScale_Mask) && (scaleBits < 12)) {
- // arbitrary scaling not supported
- mCanUseCopyBit = false;
- }
-#if HONOR_PREMULTIPLIED_ALPHA
- else if (needsBlending() && mPremultipliedAlpha) {
- // pre-multiplied alpha not supported
- mCanUseCopyBit = false;
- }
-#endif
- else {
- // here, we determined we can use copybit
- if (tr.getType() & SkMatrix::kScale_Mask) {
- // and we have scaling
- if (!transparentRegionScreen.isRect()) {
- // we punt because blending is cheap (h/w) and the region is
- // complex, which may causes artifacts when copying
- // scaled content
- transparentRegionScreen.clear();
- }
- }
- }
- }
-}
-
-void LayerBase::lockPageFlip(bool& recomputeVisibleRegions)
-{
-}
-
-void LayerBase::unlockPageFlip(
- const Transform& planeTransform, Region& outDirtyRegion)
-{
- if ((android_atomic_and(~1, &mInvalidate)&1) == 1) {
- outDirtyRegion.orSelf(visibleRegionScreen);
- }
-}
-
-void LayerBase::finishPageFlip()
-{
-}
-
-void LayerBase::invalidate()
-{
- if ((android_atomic_or(1, &mInvalidate)&1) == 0) {
- mFlinger->signalEvent();
- }
-}
-
-void LayerBase::drawRegion(const Region& reg) const
-{
- Region::iterator iterator(reg);
- if (iterator) {
- Rect r;
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const int32_t fbWidth = hw.getWidth();
- const int32_t fbHeight = hw.getHeight();
- const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 },
- { fbWidth, fbHeight }, { 0, fbHeight } };
- glVertexPointer(2, GL_SHORT, 0, vertices);
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- }
-}
-
-void LayerBase::draw(const Region& inClip) const
-{
- // invalidate the region we'll update
- Region clip(inClip); // copy-on-write, so no-op most of the time
-
- // Remove the transparent area from the clipping region
- const State& s = drawingState();
- if (LIKELY(!s.transparentRegion.isEmpty())) {
- clip.subtract(transparentRegionScreen);
- if (clip.isEmpty()) {
- // usually this won't happen because this should be taken care of
- // by SurfaceFlinger::computeVisibleRegions()
- return;
- }
- }
-
- // reset GL state
- glEnable(GL_SCISSOR_TEST);
-
- onDraw(clip);
-
- /*
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_DITHER);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- glColor4x(0, 0x8000, 0, 0x10000);
- drawRegion(transparentRegionScreen);
- glDisable(GL_BLEND);
- */
-}
-
-GLuint LayerBase::createTexture() const
-{
- GLuint textureName = -1;
- glGenTextures(1, &textureName);
- glBindTexture(GL_TEXTURE_2D, textureName);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- if (mFlags & DisplayHardware::SLOW_CONFIG) {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- } else {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- }
- return textureName;
-}
-
-void LayerBase::clearWithOpenGL(const Region& clip) const
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
- glColor4x(0,0,0,0);
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- glDisable(GL_DITHER);
- Rect r;
- Region::iterator iterator(clip);
- if (iterator) {
- glEnable(GL_SCISSOR_TEST);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- }
-}
-
-void LayerBase::drawWithOpenGL(const Region& clip,
- GLint textureName, const GGLSurface& t, int transform) const
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
- const State& s(drawingState());
-
- // bind our texture
- validateTexture(textureName);
- glEnable(GL_TEXTURE_2D);
-
- // Dithering...
- if (s.flags & ISurfaceComposer::eLayerDither) {
- glEnable(GL_DITHER);
- } else {
- glDisable(GL_DITHER);
- }
-
- if (UNLIKELY(s.alpha < 0xFF)) {
- // We have an alpha-modulation. We need to modulate all
- // texture components by alpha because we're always using
- // premultiplied alpha.
-
- // If the texture doesn't have an alpha channel we can
- // use REPLACE and switch to non premultiplied alpha
- // blending (SRCA/ONE_MINUS_SRCA).
-
- GLenum env, src;
- if (needsBlending()) {
- env = GL_MODULATE;
- src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
- } else {
- env = GL_REPLACE;
- src = GL_SRC_ALPHA;
- }
- const GGLfixed alpha = (s.alpha << 16)/255;
- glColor4x(alpha, alpha, alpha, alpha);
- glEnable(GL_BLEND);
- glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, env);
- } else {
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
- if (needsBlending()) {
- GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA;
- glEnable(GL_BLEND);
- glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA);
- } else {
- glDisable(GL_BLEND);
- }
- }
-
- if (UNLIKELY(transformed()
- || !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) ))
- {
- //StopWatch watch("GL transformed");
- Region::iterator iterator(clip);
- if (iterator) {
- // always use high-quality filtering with fast configurations
- bool fast = !(mFlags & DisplayHardware::SLOW_CONFIG);
- if (!fast && s.flags & ISurfaceComposer::eLayerFilter) {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- }
- const GLfixed texCoords[4][2] = {
- { 0, 0 },
- { 0, 0x10000 },
- { 0x10000, 0x10000 },
- { 0x10000, 0 }
- };
-
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
-
- if (transform == HAL_TRANSFORM_ROT_90) {
- glTranslatef(0, 1, 0);
- glRotatef(-90, 0, 0, 1);
- }
-
- if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
- // find the smallest power-of-two that will accommodate our surface
- GLuint tw = 1 << (31 - clz(t.width));
- GLuint th = 1 << (31 - clz(t.height));
- if (tw < t.width) tw <<= 1;
- if (th < t.height) th <<= 1;
- // this divide should be relatively fast because it's
- // a power-of-two (optimized path in libgcc)
- GLfloat ws = GLfloat(t.width) /tw;
- GLfloat hs = GLfloat(t.height)/th;
- glScalef(ws, hs, 1.0f);
- }
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- glTexCoordPointer(2, GL_FIXED, 0, texCoords);
-
- Rect r;
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
-
- if (!fast && s.flags & ISurfaceComposer::eLayerFilter) {
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- }
- } else {
- Region::iterator iterator(clip);
- if (iterator) {
- Rect r;
- GLint crop[4] = { 0, t.height, t.width, -t.height };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- int x = tx();
- int y = ty();
- y = fbHeight - (y + t.height);
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, t.width, t.height);
- }
- }
- }
-}
-
-void LayerBase::validateTexture(GLint textureName) const
-{
- glBindTexture(GL_TEXTURE_2D, textureName);
- // TODO: reload the texture if needed
- // this is currently done in loadTexture() below
-}
-
-void LayerBase::loadTexture(const Region& dirty,
- GLint textureName, const GGLSurface& t,
- GLuint& textureWidth, GLuint& textureHeight) const
-{
- // TODO: defer the actual texture reload until LayerBase::validateTexture
- // is called.
-
- uint32_t flags = mFlags;
- glBindTexture(GL_TEXTURE_2D, textureName);
-
- GLuint tw = t.width;
- GLuint th = t.height;
-
- /*
- * In OpenGL ES we can't specify a stride with glTexImage2D (however,
- * GL_UNPACK_ALIGNMENT is 4, which in essence allows a limited form of
- * stride).
- * So if the stride here isn't representable with GL_UNPACK_ALIGNMENT, we
- * need to do something reasonable (here creating a bigger texture).
- *
- * extra pixels = (((stride - width) * pixelsize) / GL_UNPACK_ALIGNMENT);
- *
- * This situation doesn't happen often, but some h/w have a limitation
- * for their framebuffer (eg: must be multiple of 8 pixels), and
- * we need to take that into account when using these buffers as
- * textures.
- *
- * This should never be a problem with POT textures
- */
-
- tw += (((t.stride - tw) * bytesPerPixel(t.format)) / 4);
-
- /*
- * round to POT if needed
- */
-
- GLuint texture_w = tw;
- GLuint texture_h = th;
- if (!(flags & DisplayHardware::NPOT_EXTENSION)) {
- // find the smallest power-of-two that will accommodate our surface
- texture_w = 1 << (31 - clz(t.width));
- texture_h = 1 << (31 - clz(t.height));
- if (texture_w < t.width) texture_w <<= 1;
- if (texture_h < t.height) texture_h <<= 1;
- if (texture_w != tw || texture_h != th) {
- // we can't use DIRECT_TEXTURE since we changed the size
- // of the texture
- flags &= ~DisplayHardware::DIRECT_TEXTURE;
- }
- }
-
- if (flags & DisplayHardware::DIRECT_TEXTURE) {
- // here we're guaranteed that texture_{w|h} == t{w|h}
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGB, tw, th, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGBA, tw, th, 0,
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexImage2D(GL_DIRECT_TEXTURE_2D_QUALCOMM, 0,
- GL_RGBA, tw, th, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, t.data);
- } else if (t.format == GGL_PIXEL_FORMAT_BGRA_8888) {
- // TODO: add GL_BGRA extension
- } else {
- // oops, we don't handle this format, try the regular path
- goto regular;
- }
- textureWidth = tw;
- textureHeight = th;
- } else {
-regular:
- Rect bounds(dirty.bounds());
- GLvoid* data = 0;
- if (texture_w!=textureWidth || texture_h!=textureHeight) {
- // texture size changed, we need to create a new one
-
- if (!textureWidth || !textureHeight) {
- // this is the first time, load the whole texture
- if (texture_w==tw && texture_h==th) {
- // we can do it one pass
- data = t.data;
- } else {
- // we have to create the texture first because it
- // doesn't match the size of the buffer
- bounds.set(Rect(tw, th));
- }
- }
-
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGB, texture_w, texture_h, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, data);
- } else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
- t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
- // just show the Y plane of YUV buffers
- data = t.data;
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_LUMINANCE, texture_w, texture_h, 0,
- GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
- } else {
- // oops, we don't handle this format!
- LOGE("layer %p, texture=%d, using format %d, which is not "
- "supported by the GL", this, textureName, t.format);
- textureName = -1;
- }
- textureWidth = texture_w;
- textureHeight = texture_h;
- }
- if (!data && textureName>=0) {
- if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- t.data + bounds.top*t.width*2);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
- t.data + bounds.top*t.width*2);
- } else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888) {
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, bounds.top, t.width, bounds.height(),
- GL_RGBA, GL_UNSIGNED_BYTE,
- t.data + bounds.top*t.width*4);
- }
- }
- }
-}
-
-bool LayerBase::canUseCopybit() const
-{
- return mCanUseCopyBit;
-}
-
-// ---------------------------------------------------------------------------
-
-LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- Client* c, int32_t i)
- : LayerBase(flinger, display), client(c),
- lcblk( c ? &(c->ctrlblk->layers[i]) : 0 ),
- mIndex(i)
-{
- if (client) {
- client->bindLayer(this, i);
-
- // Initialize this layer's control block
- memset(this->lcblk, 0, sizeof(layer_cblk_t));
- this->lcblk->identity = mIdentity;
- Region::writeEmpty(&(this->lcblk->region[0]), sizeof(flat_region_t));
- Region::writeEmpty(&(this->lcblk->region[1]), sizeof(flat_region_t));
- }
-}
-
-LayerBaseClient::~LayerBaseClient()
-{
- if (client) {
- client->free(mIndex);
- }
-}
-
-int32_t LayerBaseClient::serverIndex() const {
- if (client) {
- return (client->cid<<16)|mIndex;
- }
- return 0xFFFF0000 | mIndex;
-}
-
-sp<LayerBaseClient::Surface> LayerBaseClient::getSurface() const
-{
- return new Surface(clientIndex(), mIdentity);
-}
-
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
deleted file mode 100644
index a020f44..0000000
--- a/libs/surfaceflinger/LayerBase.h
+++ /dev/null
@@ -1,356 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BASE_H
-#define ANDROID_LAYER_BASE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <private/ui/LayerState.h>
-
-#include <ui/Region.h>
-#include <ui/Overlay.h>
-
-#include <pixelflinger/pixelflinger.h>
-
-#include "Transform.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class SurfaceFlinger;
-class DisplayHardware;
-class GraphicPlane;
-class Client;
-
-// ---------------------------------------------------------------------------
-
-class LayerBase
-{
- // poor man's dynamic_cast below
- template<typename T>
- struct getTypeInfoOfAnyType {
- static uint32_t get() { return T::typeInfo; }
- };
-
- template<typename T>
- struct getTypeInfoOfAnyType<T*> {
- static uint32_t get() { return getTypeInfoOfAnyType<T>::get(); }
- };
-
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- template<typename T>
- static T dynamicCast(LayerBase* base) {
- uint32_t mostDerivedInfo = base->getTypeInfo();
- uint32_t castToInfo = getTypeInfoOfAnyType<T>::get();
- if ((mostDerivedInfo & castToInfo) == castToInfo)
- return static_cast<T>(base);
- return 0;
- }
-
-
- static Vector<GLuint> deletedTextures;
-
- LayerBase(SurfaceFlinger* flinger, DisplayID display);
- virtual ~LayerBase();
-
- DisplayID dpy;
- mutable bool contentDirty;
- Region visibleRegionScreen;
- Region transparentRegionScreen;
- Region coveredRegionScreen;
-
- struct State {
- uint32_t w;
- uint32_t h;
- uint32_t z;
- uint8_t alpha;
- uint8_t flags;
- uint8_t reserved[2];
- int32_t sequence; // changes when visible regions can change
- uint32_t tint;
- Transform transform;
- Region transparentRegion;
- };
-
- // modify current state
- bool setPosition(int32_t x, int32_t y);
- bool setLayer(uint32_t z);
- bool setSize(uint32_t w, uint32_t h);
- bool setAlpha(uint8_t alpha);
- bool setMatrix(const layer_state_t::matrix22_t& matrix);
- bool setTransparentRegionHint(const Region& opaque);
- bool setFlags(uint8_t flags, uint8_t mask);
-
- void commitTransaction(bool skipSize);
- bool requestTransaction();
- void forceVisibilityTransaction();
-
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags);
-
- Rect visibleBounds() const;
- void drawRegion(const Region& reg) const;
-
- void invalidate();
-
- /**
- * draw - performs some global clipping optimizations
- * and calls onDraw().
- * Typically this method is not overridden, instead implement onDraw()
- * to perform the actual drawing.
- */
- virtual void draw(const Region& clip) const;
-
- /**
- * onDraw - draws the surface.
- */
- virtual void onDraw(const Region& clip) const = 0;
-
- /**
- * initStates - called just after construction
- */
- virtual void initStates(uint32_t w, uint32_t h, uint32_t flags);
-
- /**
- * setSizeChanged - called when the *current* state's size is changed.
- */
- virtual void setSizeChanged(uint32_t w, uint32_t h);
-
- /**
- * doTransaction - process the transaction. This is a good place to figure
- * out which attributes of the surface have changed.
- */
- virtual uint32_t doTransaction(uint32_t transactionFlags);
-
- /**
- * setVisibleRegion - called to set the new visible region. This gives
- * a chance to update the new visible region or record the fact it changed.
- */
- virtual void setVisibleRegion(const Region& visibleRegion);
-
- /**
- * setCoveredRegion - called when the covered region changes. The covered
- * region correspond to any area of the surface that is covered
- * (transparently or not) by another surface.
- */
- virtual void setCoveredRegion(const Region& coveredRegion);
-
- /**
- * getPhysicalSize - returns the physical size of the drawing state of
- * the surface. If the surface is backed by a bitmap, this is the size of
- * the bitmap (as opposed to the size of the drawing state).
- */
- virtual Point getPhysicalSize() const;
-
- /**
- * validateVisibility - cache a bunch of things
- */
- virtual void validateVisibility(const Transform& globalTransform);
-
- /**
- * lockPageFlip - called each time the screen is redrawn and returns whether
- * the visible regions need to be recomputed (this is a fairly heavy
- * operation, so this should be set only if needed). Typically this is used
- * to figure out if the content or size of a surface has changed.
- */
- virtual void lockPageFlip(bool& recomputeVisibleRegions);
-
- /**
- * unlockPageFlip - called each time the screen is redrawn. updates the
- * final dirty region wrt the planeTransform.
- * At this point, all visible regions, surface position and size, etc... are
- * correct.
- */
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
-
- /**
- * finishPageFlip - called after all surfaces have drawn.
- */
- virtual void finishPageFlip();
-
- /**
- * needsBlending - true if this surface needs blending
- */
- virtual bool needsBlending() const { return false; }
-
- /**
- * transformed -- true is this surface needs a to be transformed
- */
- virtual bool transformed() const { return mTransformed; }
-
- /**
- * isSecure - true if this surface is secure, that is if it prevents
- * screenshots or vns servers.
- */
- virtual bool isSecure() const { return false; }
-
- enum { // flags for doTransaction()
- eVisibleRegion = 0x00000002,
- eRestartTransaction = 0x00000008
- };
-
-
- inline const State& drawingState() const { return mDrawingState; }
- inline const State& currentState() const { return mCurrentState; }
- inline State& currentState() { return mCurrentState; }
-
- static int compareCurrentStateZ(LayerBase*const* layerA, LayerBase*const* layerB) {
- return layerA[0]->currentState().z - layerB[0]->currentState().z;
- }
-
- int32_t getOrientation() const { return mOrientation; }
- int tx() const { return mLeft; }
- int ty() const { return mTop; }
-
-protected:
- const GraphicPlane& graphicPlane(int dpy) const;
- GraphicPlane& graphicPlane(int dpy);
-
- GLuint createTexture() const;
-
- void drawWithOpenGL(const Region& clip,
- GLint textureName,
- const GGLSurface& surface,
- int transform = 0) const;
-
- void clearWithOpenGL(const Region& clip) const;
-
- void loadTexture(const Region& dirty,
- GLint textureName, const GGLSurface& t,
- GLuint& textureWidth, GLuint& textureHeight) const;
-
- bool canUseCopybit() const;
-
- SurfaceFlinger* mFlinger;
- uint32_t mFlags;
-
- // cached during validateVisibility()
- bool mTransformed;
- int32_t mOrientation;
- GLfixed mVertices[4][2];
- Rect mTransformedBounds;
- bool mCanUseCopyBit;
- int mLeft;
- int mTop;
-
- // these are protected by an external lock
- State mCurrentState;
- State mDrawingState;
- volatile int32_t mTransactionFlags;
-
- // don't change, don't need a lock
- bool mPremultipliedAlpha;
-
- // only read
- const uint32_t mIdentity;
-
- // atomic
- volatile int32_t mInvalidate;
-
-
-private:
- void validateTexture(GLint textureName) const;
- static int32_t sIdentity;
-};
-
-
-// ---------------------------------------------------------------------------
-
-class LayerBaseClient : public LayerBase
-{
-public:
- class Surface;
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- LayerBaseClient(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
- virtual ~LayerBaseClient();
-
-
- Client* const client;
- layer_cblk_t* const lcblk;
-
- inline int32_t clientIndex() const { return mIndex; }
- int32_t serverIndex() const;
-
- virtual sp<Surface> getSurface() const;
-
- uint32_t getIdentity() const { return mIdentity; }
-
- class Surface : public BnSurface
- {
- public:
- Surface(SurfaceID id, int identity) {
- mParams.token = id;
- mParams.identity = identity;
- }
- Surface(SurfaceID id,
- const sp<IMemoryHeap>& heap0,
- const sp<IMemoryHeap>& heap1,
- int identity)
- {
- mParams.token = id;
- mParams.identity = identity;
- mParams.heap[0] = heap0;
- mParams.heap[1] = heap1;
- }
- virtual ~Surface() {
- // TODO: We now have a point here were we can clean-up the
- // client's mess.
- // This is also where surface id should be recycled.
- //LOGD("Surface %d, heaps={%p, %p} destroyed",
- // mId, mHeap[0].get(), mHeap[1].get());
- }
-
- virtual void getSurfaceData(
- ISurfaceFlingerClient::surface_data_t* params) const {
- *params = mParams;
- }
-
- virtual status_t registerBuffers(const ISurface::BufferHeap& buffers)
- { return INVALID_OPERATION; }
- virtual void postBuffer(ssize_t offset) { }
- virtual void unregisterBuffers() { };
- virtual sp<OverlayRef> createOverlay(
- uint32_t w, uint32_t h, int32_t format) {
- return NULL;
- };
-
- private:
- ISurfaceFlingerClient::surface_data_t mParams;
- };
-
-private:
- int32_t mIndex;
-
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BASE_H
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
deleted file mode 100644
index e844350..0000000
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <cutils/memory.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/MemoryDealer.h>
-#include <utils/IMemory.h>
-#include <ui/PixelFormat.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include "LayerBitmap.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-LayerBitmap::LayerBitmap()
- : mAllocFlags(0), mOffset(0), mSize(-1U), mAlignment(2)
-{
- memset(&mSurface, 0, sizeof(mSurface));
-}
-
-LayerBitmap::~LayerBitmap()
-{
- mSurface.data = 0;
-}
-
-status_t LayerBitmap::init(const sp<MemoryDealer>& allocator)
-{
- if (mAllocator != NULL)
- return BAD_VALUE;
- mAllocator = allocator;
- return NO_ERROR;
-}
-
-status_t LayerBitmap::setBits(uint32_t w, uint32_t h, uint32_t alignment,
- PixelFormat format, uint32_t flags)
-{
- const sp<MemoryDealer>& allocator(mAllocator);
- if (allocator == NULL)
- return NO_INIT;
-
- if (UNLIKELY(w == mSurface.width && h == mSurface.height &&
- format == mSurface.format))
- { // same format and size, do nothing.
- return NO_ERROR;
- }
-
- PixelFormatInfo info;
- getPixelFormatInfo(format, &info);
-
- uint32_t allocFlags = MemoryDealer::PAGE_ALIGNED;
- const uint32_t align = 4; // must match GL_UNPACK_ALIGNMENT
- const uint32_t Bpp = info.bytesPerPixel;
- uint32_t stride = (w + (alignment-1)) & ~(alignment-1);
- stride = ((stride * Bpp + (align-1)) & ~(align-1)) / Bpp;
- size_t size = info.getScanlineSize(stride) * h;
- if (allocFlags & MemoryDealer::PAGE_ALIGNED) {
- size_t pagesize = getpagesize();
- size = (size + (pagesize-1)) & ~(pagesize-1);
- }
-
- /* FIXME: we should be able to have a h/v stride because the user of the
- * surface might have stride limitation (for instance h/w codecs often do)
- */
- int32_t vstride = 0;
-
- mAlignment = alignment;
- mAllocFlags = allocFlags;
- mOffset = 0;
- if (mSize != size) {
- // would be nice to have a reallocate() api
- mBitsMemory.clear(); // free-memory
- mBitsMemory = allocator->allocate(size, allocFlags);
- mSize = size;
- } else {
- // don't erase memory if we didn't have to reallocate
- flags &= ~SECURE_BITS;
- }
- if (mBitsMemory != 0) {
- mOffset = mBitsMemory->offset();
- mSurface.data = static_cast<GGLubyte*>(mBitsMemory->pointer());
- mSurface.version = sizeof(GGLSurface);
- mSurface.width = w;
- mSurface.height = h;
- mSurface.stride = stride;
- mSurface.vstride = vstride;
- mSurface.format = format;
- if (flags & SECURE_BITS)
- clear();
- }
-
- if (mBitsMemory==0 || mSurface.data==0) {
- LOGE("not enough memory for layer bitmap size=%u", size);
- allocator->dump("LayerBitmap");
- mSurface.data = 0;
- mSize = -1U;
- return NO_MEMORY;
- }
- return NO_ERROR;
-}
-
-void LayerBitmap::clear()
-{
- // NOTE: this memset should not be necessary, at least for
- // opaque surface. However, for security reasons it's better to keep it
- // (in the case of pmem, it's possible that the memory contains old
- // data)
- if (mSurface.data) {
- memset(mSurface.data, 0, mSize);
- //if (bytesPerPixel(mSurface.format) == 4) {
- // android_memset32((uint32_t*)mSurface.data, 0xFF0000FF, mSize);
- //} else {
- // android_memset16((uint16_t*)mSurface.data, 0xF800, mSize);
- //}
- }
-}
-
-status_t LayerBitmap::getInfo(surface_info_t* info) const
-{
- if (mSurface.data == 0) {
- memset(info, 0, sizeof(surface_info_t));
- info->bits_offset = NO_MEMORY;
- return NO_MEMORY;
- }
- info->w = uint16_t(width());
- info->h = uint16_t(height());
- info->stride= uint16_t(stride());
- info->bpr = uint16_t(stride() * bytesPerPixel(pixelFormat()));
- info->format= uint8_t(pixelFormat());
- info->flags = surface_info_t::eBufferDirty;
- info->bits_offset = ssize_t(mOffset);
- return NO_ERROR;
-}
-
-status_t LayerBitmap::resize(uint32_t w, uint32_t h)
-{
- int err = setBits(w, h, mAlignment, pixelFormat(), SECURE_BITS);
- return err;
-}
-
-size_t LayerBitmap::size() const
-{
- return mSize;
-}
-
-void LayerBitmap::getBitmapSurface(copybit_image_t* img) const
-{
- const sp<IMemoryHeap>& mh(getAllocator()->getMemoryHeap());
- void* sbase = mh->base();
- const GGLSurface& t(surface());
- img->w = t.stride ?: t.width;
- img->h = t.vstride ?: t.height;
- img->format = t.format;
- img->offset = intptr_t(t.data) - intptr_t(sbase);
- img->base = sbase;
- img->fd = mh->heapID();
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerBitmap.h b/libs/surfaceflinger/LayerBitmap.h
deleted file mode 100644
index 9ad64c4..0000000
--- a/libs/surfaceflinger/LayerBitmap.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BITMAP_H
-#define ANDROID_LAYER_BITMAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Atomic.h>
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <private/ui/SharedState.h>
-#include <pixelflinger/pixelflinger.h>
-
-class copybit_image_t;
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class IMemory;
-class MemoryDealer;
-class LayerBitmap;
-
-// ---------------------------------------------------------------------------
-
-class LayerBitmap
-{
-public:
-
- enum {
- // erase memory to ensure security when necessary
- SECURE_BITS = 0x00000001
- };
-
- LayerBitmap();
- ~LayerBitmap();
- status_t init(const sp<MemoryDealer>& allocator);
-
- status_t setBits(uint32_t w, uint32_t h, uint32_t alignment,
- PixelFormat format, uint32_t flags = 0);
- void clear();
-
- status_t getInfo(surface_info_t* info) const;
- status_t resize(uint32_t w, uint32_t h);
-
- const GGLSurface& surface() const { return mSurface; }
- Rect bounds() const { return Rect(width(), height()); }
- uint32_t width() const { return surface().width; }
- uint32_t height() const { return surface().height; }
- uint32_t stride() const { return surface().stride; }
- PixelFormat pixelFormat() const { return surface().format; }
- void* serverBits() const { return surface().data; }
- size_t size() const;
- const sp<MemoryDealer>& getAllocator() const { return mAllocator; }
- void getBitmapSurface(copybit_image_t* img) const;
-
-private:
- sp<MemoryDealer> mAllocator;
- sp<IMemory> mBitsMemory;
- uint32_t mAllocFlags;
- ssize_t mOffset;
- GGLSurface mSurface;
- size_t mSize;
- uint32_t mAlignment;
-};
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BITMAP_H
diff --git a/libs/surfaceflinger/LayerBlur.cpp b/libs/surfaceflinger/LayerBlur.cpp
deleted file mode 100644
index d3e456f..0000000
--- a/libs/surfaceflinger/LayerBlur.cpp
+++ /dev/null
@@ -1,234 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-#include "BlurFilter.h"
-#include "LayerBlur.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerBlur::typeInfo = LayerBaseClient::typeInfo | 8;
-const char* const LayerBlur::typeID = "LayerBlur";
-
-// ---------------------------------------------------------------------------
-
-LayerBlur::LayerBlur(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i)
- : LayerBaseClient(flinger, display, client, i), mCacheDirty(true),
- mRefreshCache(true), mCacheAge(0), mTextureName(-1U)
-{
-}
-
-LayerBlur::~LayerBlur()
-{
- if (mTextureName != -1U) {
- //glDeleteTextures(1, &mTextureName);
- deletedTextures.add(mTextureName);
- }
-}
-
-void LayerBlur::setVisibleRegion(const Region& visibleRegion)
-{
- LayerBaseClient::setVisibleRegion(visibleRegion);
- if (visibleRegionScreen.isEmpty()) {
- if (mTextureName != -1U) {
- // We're not visible, free the texture up.
- glBindTexture(GL_TEXTURE_2D, 0);
- glDeleteTextures(1, &mTextureName);
- mTextureName = -1U;
- }
- }
-}
-
-uint32_t LayerBlur::doTransaction(uint32_t flags)
-{
- // we're doing a transaction, refresh the cache!
- if (!mFlinger->isFrozen()) {
- mRefreshCache = true;
- mCacheDirty = true;
- flags |= eVisibleRegion;
- this->contentDirty = true;
- }
- return LayerBase::doTransaction(flags);
-}
-
-void LayerBlur::unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion)
-{
- // this code-path must be as tight as possible, it's called each time
- // the screen is composited.
- if (UNLIKELY(!visibleRegionScreen.isEmpty())) {
- // if anything visible below us is invalidated, the cache becomes dirty
- if (!mCacheDirty &&
- !visibleRegionScreen.intersect(outDirtyRegion).isEmpty()) {
- mCacheDirty = true;
- }
- if (mCacheDirty) {
- if (!mFlinger->isFrozen()) {
- // update everything below us that is visible
- outDirtyRegion.orSelf(visibleRegionScreen);
- nsecs_t now = systemTime();
- if ((now - mCacheAge) >= ms2ns(500)) {
- mCacheAge = now;
- mRefreshCache = true;
- mCacheDirty = false;
- } else {
- if (!mAutoRefreshPending) {
- mFlinger->signalDelayedEvent(ms2ns(500));
- mAutoRefreshPending = true;
- }
- }
- }
- }
- }
- LayerBase::unlockPageFlip(planeTransform, outDirtyRegion);
-}
-
-void LayerBlur::onDraw(const Region& clip) const
-{
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const uint32_t fbHeight = hw.getHeight();
- int x = mTransformedBounds.left;
- int y = mTransformedBounds.top;
- int w = mTransformedBounds.width();
- int h = mTransformedBounds.height();
- GLint X = x;
- GLint Y = fbHeight - (y + h);
- if (X < 0) {
- w += X;
- X = 0;
- }
- if (Y < 0) {
- h += Y;
- Y = 0;
- }
- if (w<0 || h<0) {
- // we're outside of the framebuffer
- return;
- }
-
- if (mTextureName == -1U) {
- // create the texture name the first time
- // can't do that in the ctor, because it runs in another thread.
- glGenTextures(1, &mTextureName);
- }
-
- Region::iterator iterator(clip);
- if (iterator) {
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, mTextureName);
-
- if (mRefreshCache) {
- mRefreshCache = false;
- mAutoRefreshPending = false;
-
- // allocate enough memory for 4-bytes (2 pixels) aligned data
- const int32_t s = (w + 1) & ~1;
- uint16_t* const pixels = (uint16_t*)malloc(s*h*2);
-
- // This reads the frame-buffer, so a h/w GL would have to
- // finish() its rendering first. we don't want to do that
- // too often. Read data is 4-bytes aligned.
- glReadPixels(X, Y, w, h, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
-
- // blur that texture.
- GGLSurface bl;
- bl.version = sizeof(GGLSurface);
- bl.width = w;
- bl.height = h;
- bl.stride = s;
- bl.format = GGL_PIXEL_FORMAT_RGB_565;
- bl.data = (GGLubyte*)pixels;
- blurFilter(&bl, 8, 2);
-
- // NOTE: this works only because we have POT. we'd have to round the
- // texture size up, otherwise.
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, pixels);
-
- free((void*)pixels);
- }
-
- const State& s = drawingState();
- if (UNLIKELY(s.alpha < 0xFF)) {
- const GGLfixed alpha = (s.alpha << 16)/255;
- glColor4x(0, 0, 0, alpha);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- } else {
- glDisable(GL_BLEND);
- }
-
- glDisable(GL_DITHER);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-
- if (UNLIKELY(transformed()
- || !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) )) {
- // This is a very rare scenario.
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glScalef(1.0f/w, -1.0f/h, 1);
- glTranslatef(-x, -y, 0);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- glTexCoordPointer(2, GL_FIXED, 0, mVertices);
- Rect r;
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- } else {
- Region::iterator iterator(clip);
- if (iterator) {
- // NOTE: this is marginally faster with the software gl, because
- // glReadPixels() reads the fb bottom-to-top, however we'll
- // skip all the jaccobian computations.
- Rect r;
- GLint crop[4] = { 0, 0, w, h };
- glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop);
- y = fbHeight - (y + h);
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawTexiOES(x, y, 0, w, h);
- }
- }
- }
- }
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerBlur.h b/libs/surfaceflinger/LayerBlur.h
deleted file mode 100644
index 24b1156..0000000
--- a/libs/surfaceflinger/LayerBlur.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BLUR_H
-#define ANDROID_LAYER_BLUR_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <private/ui/LayerState.h>
-
-#include <ui/Region.h>
-
-#include "LayerBase.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class LayerBlur : public LayerBaseClient
-{
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- LayerBlur(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
- virtual ~LayerBlur();
-
- virtual void onDraw(const Region& clip) const;
- virtual bool needsBlending() const { return true; }
- virtual bool isSecure() const { return false; }
-
- virtual uint32_t doTransaction(uint32_t flags);
- virtual void setVisibleRegion(const Region& visibleRegion);
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
-
-private:
- bool mCacheDirty;
- mutable bool mRefreshCache;
- mutable bool mAutoRefreshPending;
- nsecs_t mCacheAge;
- mutable GLuint mTextureName;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BLUR_H
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
deleted file mode 100644
index 00fab70..0000000
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ /dev/null
@@ -1,655 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <math.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/StopWatch.h>
-
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/EGLDisplaySurface.h>
-
-#include "LayerBuffer.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerBuffer::typeInfo = LayerBaseClient::typeInfo | 0x20;
-const char* const LayerBuffer::typeID = "LayerBuffer";
-
-// ---------------------------------------------------------------------------
-
-LayerBuffer::LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i)
- : LayerBaseClient(flinger, display, client, i),
- mNeedsBlending(false)
-{
-}
-
-LayerBuffer::~LayerBuffer()
-{
- sp<SurfaceBuffer> s(getClientSurface());
- if (s != 0) {
- s->disown();
- mClientSurface.clear();
- }
-}
-
-sp<LayerBuffer::SurfaceBuffer> LayerBuffer::getClientSurface() const
-{
- Mutex::Autolock _l(mLock);
- return mClientSurface.promote();
-}
-
-sp<LayerBaseClient::Surface> LayerBuffer::getSurface() const
-{
- sp<SurfaceBuffer> s;
- Mutex::Autolock _l(mLock);
- s = mClientSurface.promote();
- if (s == 0) {
- s = new SurfaceBuffer(clientIndex(),
- const_cast<LayerBuffer *>(this));
- mClientSurface = s;
- }
- return s;
-}
-
-bool LayerBuffer::needsBlending() const {
- return mNeedsBlending;
-}
-
-void LayerBuffer::setNeedsBlending(bool blending) {
- mNeedsBlending = blending;
-}
-
-void LayerBuffer::postBuffer(ssize_t offset)
-{
- sp<Source> source(getSource());
- if (source != 0)
- source->postBuffer(offset);
-}
-
-void LayerBuffer::unregisterBuffers()
-{
- sp<Source> source(clearSource());
- if (source != 0)
- source->unregisterBuffers();
-}
-
-uint32_t LayerBuffer::doTransaction(uint32_t flags)
-{
- sp<Source> source(getSource());
- if (source != 0)
- source->onTransaction(flags);
- return LayerBase::doTransaction(flags);
-}
-
-void LayerBuffer::unlockPageFlip(const Transform& planeTransform,
- Region& outDirtyRegion)
-{
- // this code-path must be as tight as possible, it's called each time
- // the screen is composited.
- sp<Source> source(getSource());
- if (source != 0)
- source->onVisibilityResolved(planeTransform);
- LayerBase::unlockPageFlip(planeTransform, outDirtyRegion);
-}
-
-void LayerBuffer::onDraw(const Region& clip) const
-{
- sp<Source> source(getSource());
- if (LIKELY(source != 0)) {
- source->onDraw(clip);
- } else {
- clearWithOpenGL(clip);
- }
-}
-
-bool LayerBuffer::transformed() const
-{
- sp<Source> source(getSource());
- if (LIKELY(source != 0))
- return source->transformed();
- return false;
-}
-
-/**
- * This creates a "buffer" source for this surface
- */
-status_t LayerBuffer::registerBuffers(const ISurface::BufferHeap& buffers)
-{
- Mutex::Autolock _l(mLock);
- if (mSource != 0)
- return INVALID_OPERATION;
-
- sp<BufferSource> source = new BufferSource(*this, buffers);
-
- status_t result = source->getStatus();
- if (result == NO_ERROR) {
- mSource = source;
- }
- return result;
-}
-
-/**
- * This creates an "overlay" source for this surface
- */
-sp<OverlayRef> LayerBuffer::createOverlay(uint32_t w, uint32_t h, int32_t f)
-{
- sp<OverlayRef> result;
- Mutex::Autolock _l(mLock);
- if (mSource != 0)
- return result;
-
- sp<OverlaySource> source = new OverlaySource(*this, &result, w, h, f);
- if (result != 0) {
- mSource = source;
- }
- return result;
-}
-
-sp<LayerBuffer::Source> LayerBuffer::getSource() const {
- Mutex::Autolock _l(mLock);
- return mSource;
-}
-
-sp<LayerBuffer::Source> LayerBuffer::clearSource() {
- sp<Source> source;
- Mutex::Autolock _l(mLock);
- source = mSource;
- mSource.clear();
- return source;
-}
-
-// ============================================================================
-// LayerBuffer::SurfaceBuffer
-// ============================================================================
-
-LayerBuffer::SurfaceBuffer::SurfaceBuffer(SurfaceID id, LayerBuffer* owner)
-: LayerBaseClient::Surface(id, owner->getIdentity()), mOwner(owner)
-{
-}
-
-LayerBuffer::SurfaceBuffer::~SurfaceBuffer()
-{
- unregisterBuffers();
- mOwner = 0;
-}
-
-status_t LayerBuffer::SurfaceBuffer::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch (code) {
- case REGISTER_BUFFERS:
- case UNREGISTER_BUFFERS:
- case CREATE_OVERLAY:
- {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int self_pid = getpid();
- if (LIKELY(pid != self_pid)) {
- // we're called from a different process, do the real check
- if (!checkCallingPermission(
- String16("android.permission.ACCESS_SURFACE_FLINGER")))
- {
- const int uid = ipc->getCallingUid();
- LOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- }
- }
- }
- return LayerBaseClient::Surface::onTransact(code, data, reply, flags);
-}
-
-status_t LayerBuffer::SurfaceBuffer::registerBuffers(const ISurface::BufferHeap& buffers)
-{
- LayerBuffer* owner(getOwner());
- if (owner)
- return owner->registerBuffers(buffers);
- return NO_INIT;
-}
-
-void LayerBuffer::SurfaceBuffer::postBuffer(ssize_t offset)
-{
- LayerBuffer* owner(getOwner());
- if (owner)
- owner->postBuffer(offset);
-}
-
-void LayerBuffer::SurfaceBuffer::unregisterBuffers()
-{
- LayerBuffer* owner(getOwner());
- if (owner)
- owner->unregisterBuffers();
-}
-
-sp<OverlayRef> LayerBuffer::SurfaceBuffer::createOverlay(
- uint32_t w, uint32_t h, int32_t format) {
- sp<OverlayRef> result;
- LayerBuffer* owner(getOwner());
- if (owner)
- result = owner->createOverlay(w, h, format);
- return result;
-}
-
-void LayerBuffer::SurfaceBuffer::disown()
-{
- Mutex::Autolock _l(mLock);
- mOwner = 0;
-}
-
-// ============================================================================
-// LayerBuffer::Buffer
-// ============================================================================
-
-LayerBuffer::Buffer::Buffer(const ISurface::BufferHeap& buffers, ssize_t offset)
- : mBufferHeap(buffers)
-{
- NativeBuffer& src(mNativeBuffer);
- src.crop.l = 0;
- src.crop.t = 0;
- src.crop.r = buffers.w;
- src.crop.b = buffers.h;
- src.img.w = buffers.hor_stride ?: buffers.w;
- src.img.h = buffers.ver_stride ?: buffers.h;
- src.img.format = buffers.format;
- src.img.offset = offset;
- src.img.base = buffers.heap->base();
- src.img.fd = buffers.heap->heapID();
-}
-
-LayerBuffer::Buffer::~Buffer()
-{
-}
-
-// ============================================================================
-// LayerBuffer::Source
-// LayerBuffer::BufferSource
-// LayerBuffer::OverlaySource
-// ============================================================================
-
-LayerBuffer::Source::Source(LayerBuffer& layer)
- : mLayer(layer)
-{
-}
-LayerBuffer::Source::~Source() {
-}
-void LayerBuffer::Source::onDraw(const Region& clip) const {
-}
-void LayerBuffer::Source::onTransaction(uint32_t flags) {
-}
-void LayerBuffer::Source::onVisibilityResolved(
- const Transform& planeTransform) {
-}
-void LayerBuffer::Source::postBuffer(ssize_t offset) {
-}
-void LayerBuffer::Source::unregisterBuffers() {
-}
-bool LayerBuffer::Source::transformed() const {
- return mLayer.mTransformed;
-}
-
-// ---------------------------------------------------------------------------
-
-LayerBuffer::BufferSource::BufferSource(LayerBuffer& layer,
- const ISurface::BufferHeap& buffers)
- : Source(layer), mStatus(NO_ERROR),
- mBufferSize(0), mTextureName(-1U)
-{
- if (buffers.heap == NULL) {
- // this is allowed, but in this case, it is illegal to receive
- // postBuffer(). The surface just erases the framebuffer with
- // fully transparent pixels.
- mBufferHeap = buffers;
- mLayer.setNeedsBlending(false);
- return;
- }
-
- status_t err = (buffers.heap->heapID() >= 0) ? NO_ERROR : NO_INIT;
- if (err != NO_ERROR) {
- LOGE("LayerBuffer::BufferSource: invalid heap (%s)", strerror(err));
- mStatus = err;
- return;
- }
-
- PixelFormatInfo info;
- err = getPixelFormatInfo(buffers.format, &info);
- if (err != NO_ERROR) {
- LOGE("LayerBuffer::BufferSource: invalid format %d (%s)",
- buffers.format, strerror(err));
- mStatus = err;
- return;
- }
-
- if (buffers.hor_stride<0 || buffers.ver_stride<0) {
- LOGE("LayerBuffer::BufferSource: invalid parameters "
- "(w=%d, h=%d, xs=%d, ys=%d)",
- buffers.w, buffers.h, buffers.hor_stride, buffers.ver_stride);
- mStatus = BAD_VALUE;
- return;
- }
-
- mBufferHeap = buffers;
- mLayer.setNeedsBlending((info.h_alpha - info.l_alpha) > 0);
- mBufferSize = info.getScanlineSize(buffers.hor_stride)*buffers.ver_stride;
- mLayer.forceVisibilityTransaction();
-
-}
-
-LayerBuffer::BufferSource::~BufferSource()
-{
- if (mTextureName != -1U) {
- LayerBase::deletedTextures.add(mTextureName);
- }
-}
-
-void LayerBuffer::BufferSource::postBuffer(ssize_t offset)
-{
- ISurface::BufferHeap buffers;
- { // scope for the lock
- Mutex::Autolock _l(mLock);
- buffers = mBufferHeap;
- if (buffers.heap != 0) {
- const size_t memorySize = buffers.heap->getSize();
- if ((size_t(offset) + mBufferSize) > memorySize) {
- LOGE("LayerBuffer::BufferSource::postBuffer() "
- "invalid buffer (offset=%d, size=%d, heap-size=%d",
- int(offset), int(mBufferSize), int(memorySize));
- return;
- }
- }
- }
-
- sp<Buffer> buffer;
- if (buffers.heap != 0) {
- buffer = new LayerBuffer::Buffer(buffers, offset);
- if (buffer->getStatus() != NO_ERROR)
- buffer.clear();
- setBuffer(buffer);
- mLayer.invalidate();
- }
-}
-
-void LayerBuffer::BufferSource::unregisterBuffers()
-{
- Mutex::Autolock _l(mLock);
- mBufferHeap.heap.clear();
- mBuffer.clear();
- mLayer.invalidate();
-}
-
-sp<LayerBuffer::Buffer> LayerBuffer::BufferSource::getBuffer() const
-{
- Mutex::Autolock _l(mLock);
- return mBuffer;
-}
-
-void LayerBuffer::BufferSource::setBuffer(const sp<LayerBuffer::Buffer>& buffer)
-{
- Mutex::Autolock _l(mLock);
- mBuffer = buffer;
-}
-
-bool LayerBuffer::BufferSource::transformed() const
-{
- return mBufferHeap.transform ? true : Source::transformed();
-}
-
-void LayerBuffer::BufferSource::onDraw(const Region& clip) const
-{
- sp<Buffer> buffer(getBuffer());
- if (UNLIKELY(buffer == 0)) {
- // nothing to do, we don't have a buffer
- mLayer.clearWithOpenGL(clip);
- return;
- }
-
- status_t err = NO_ERROR;
- NativeBuffer src(buffer->getBuffer());
- const Rect& transformedBounds = mLayer.getTransformedBounds();
- const int can_use_copybit = mLayer.canUseCopybit();
-
- if (can_use_copybit) {
- const int src_width = src.crop.r - src.crop.l;
- const int src_height = src.crop.b - src.crop.t;
- int W = transformedBounds.width();
- int H = transformedBounds.height();
- if (mLayer.getOrientation() & Transform::ROT_90) {
- int t(W); W=H; H=t;
- }
-
- /* With LayerBuffer, it is likely that we'll have to rescale the
- * surface, because this is often used for video playback or
- * camera-preview. Since we want these operation as fast as possible
- * we make sure we can use the 2D H/W even if it doesn't support
- * the requested scale factor, in which case we perform the scaling
- * in several passes. */
-
- copybit_device_t* copybit = mLayer.mFlinger->getBlitEngine();
- const float min = copybit->get(copybit, COPYBIT_MINIFICATION_LIMIT);
- const float mag = copybit->get(copybit, COPYBIT_MAGNIFICATION_LIMIT);
-
- float xscale = 1.0f;
- if (src_width > W*min) xscale = 1.0f / min;
- else if (src_width*mag < W) xscale = mag;
-
- float yscale = 1.0f;
- if (src_height > H*min) yscale = 1.0f / min;
- else if (src_height*mag < H) yscale = mag;
-
- if (UNLIKELY(xscale!=1.0f || yscale!=1.0f)) {
- if (UNLIKELY(mTemporaryDealer == 0)) {
- // allocate a memory-dealer for this the first time
- mTemporaryDealer = mLayer.mFlinger->getSurfaceHeapManager()
- ->createHeap(ISurfaceComposer::eHardware);
- mTempBitmap.init(mTemporaryDealer);
- }
-
- const int tmp_w = floorf(src_width * xscale);
- const int tmp_h = floorf(src_height * yscale);
- err = mTempBitmap.setBits(tmp_w, tmp_h, 1, src.img.format);
-
- if (LIKELY(err == NO_ERROR)) {
- NativeBuffer tmp;
- mTempBitmap.getBitmapSurface(&tmp.img);
- tmp.crop.l = 0;
- tmp.crop.t = 0;
- tmp.crop.r = tmp.img.w;
- tmp.crop.b = tmp.img.h;
-
- region_iterator tmp_it(Region(Rect(tmp.crop.r, tmp.crop.b)));
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE);
- err = copybit->stretch(copybit,
- &tmp.img, &src.img, &tmp.crop, &src.crop, &tmp_it);
- src = tmp;
- }
- }
-
- const DisplayHardware& hw(mLayer.graphicPlane(0).displayHardware());
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(transformedBounds);
- const State& s(mLayer.drawingState());
- region_iterator it(clip);
-
- // pick the right orientation for this buffer
- int orientation = mLayer.getOrientation();
- if (UNLIKELY(mBufferHeap.transform)) {
- Transform rot90;
- GraphicPlane::orientationToTransfrom(
- ISurfaceComposer::eOrientation90, 0, 0, &rot90);
- const Transform& planeTransform(mLayer.graphicPlane(0).transform());
- const Layer::State& s(mLayer.drawingState());
- Transform tr(planeTransform * s.transform * rot90);
- orientation = tr.getOrientation();
- }
-
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, orientation);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
-
- err = copybit->stretch(copybit,
- &dst, &src.img, &drect, &src.crop, &it);
- if (err != NO_ERROR) {
- LOGE("copybit failed (%s)", strerror(err));
- }
- }
-
- if (!can_use_copybit || err) {
- if (UNLIKELY(mTextureName == -1LU)) {
- mTextureName = mLayer.createTexture();
- }
- GLuint w = 0;
- GLuint h = 0;
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = src.crop.r;
- t.height = src.crop.b;
- t.stride = src.img.w;
- t.vstride= src.img.h;
- t.format = src.img.format;
- t.data = (GGLubyte*)(intptr_t(src.img.base) + src.img.offset);
- const Region dirty(Rect(t.width, t.height));
- mLayer.loadTexture(dirty, mTextureName, t, w, h);
- mLayer.drawWithOpenGL(clip, mTextureName, t, mBufferHeap.transform);
- }
-}
-
-
-// ---------------------------------------------------------------------------
-
-LayerBuffer::OverlaySource::OverlaySource(LayerBuffer& layer,
- sp<OverlayRef>* overlayRef,
- uint32_t w, uint32_t h, int32_t format)
- : Source(layer), mVisibilityChanged(false),
- mOverlay(0), mOverlayHandle(0), mOverlayDevice(0)
-{
- overlay_control_device_t* overlay_dev = mLayer.mFlinger->getOverlayEngine();
- if (overlay_dev == NULL) {
- // overlays not supported
- return;
- }
-
- mOverlayDevice = overlay_dev;
- overlay_t* overlay = overlay_dev->createOverlay(overlay_dev, w, h, format);
- if (overlay == NULL) {
- // couldn't create the overlay (no memory? no more overlays?)
- return;
- }
-
- // enable dithering...
- overlay_dev->setParameter(overlay_dev, overlay,
- OVERLAY_DITHER, OVERLAY_ENABLE);
-
- mOverlay = overlay;
- mWidth = overlay->w;
- mHeight = overlay->h;
- mFormat = overlay->format;
- mWidthStride = overlay->w_stride;
- mHeightStride = overlay->h_stride;
-
- mOverlayHandle = overlay->getHandleRef(overlay);
-
- // NOTE: here it's okay to acquire a reference to "this"m as long as
- // the reference is not released before we leave the ctor.
- sp<OverlayChannel> channel = new OverlayChannel(this);
-
- *overlayRef = new OverlayRef(mOverlayHandle, channel,
- mWidth, mHeight, mFormat, mWidthStride, mHeightStride);
-}
-
-LayerBuffer::OverlaySource::~OverlaySource()
-{
- if (mOverlay && mOverlayDevice) {
- overlay_control_device_t* overlay_dev = mOverlayDevice;
- overlay_dev->destroyOverlay(overlay_dev, mOverlay);
- }
-}
-
-void LayerBuffer::OverlaySource::onTransaction(uint32_t flags)
-{
- const Layer::State& front(mLayer.drawingState());
- const Layer::State& temp(mLayer.currentState());
- if (temp.sequence != front.sequence) {
- mVisibilityChanged = true;
- }
-}
-
-void LayerBuffer::OverlaySource::onVisibilityResolved(
- const Transform& planeTransform)
-{
- // this code-path must be as tight as possible, it's called each time
- // the screen is composited.
- if (UNLIKELY(mOverlay != 0)) {
- if (mVisibilityChanged) {
- mVisibilityChanged = false;
- const Rect& bounds = mLayer.getTransformedBounds();
- int x = bounds.left;
- int y = bounds.top;
- int w = bounds.width();
- int h = bounds.height();
-
- // we need a lock here to protect "destroy"
- Mutex::Autolock _l(mLock);
- if (mOverlay) {
- overlay_control_device_t* overlay_dev = mOverlayDevice;
- overlay_dev->setPosition(overlay_dev, mOverlay, x,y,w,h);
- overlay_dev->setParameter(overlay_dev, mOverlay,
- OVERLAY_TRANSFORM, mLayer.getOrientation());
- }
- }
- }
-}
-
-void LayerBuffer::OverlaySource::serverDestroy()
-{
- mLayer.clearSource();
- destroyOverlay();
-}
-
-void LayerBuffer::OverlaySource::destroyOverlay()
-{
- // we need a lock here to protect "onVisibilityResolved"
- Mutex::Autolock _l(mLock);
- if (mOverlay) {
- overlay_control_device_t* overlay_dev = mOverlayDevice;
- overlay_dev->destroyOverlay(overlay_dev, mOverlay);
- mOverlay = 0;
- }
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
deleted file mode 100644
index 2dc77f1..0000000
--- a/libs/surfaceflinger/LayerBuffer.h
+++ /dev/null
@@ -1,216 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BUFFER_H
-#define ANDROID_LAYER_BUFFER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/IMemory.h>
-#include <private/ui/LayerState.h>
-#include <EGL/eglnatives.h>
-
-#include "LayerBase.h"
-#include "LayerBitmap.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class MemoryDealer;
-class Region;
-class OverlayRef;
-
-class LayerBuffer : public LayerBaseClient
-{
- class Source : public LightRefBase<Source> {
- public:
- Source(LayerBuffer& layer);
- virtual ~Source();
- virtual void onDraw(const Region& clip) const;
- virtual void onTransaction(uint32_t flags);
- virtual void onVisibilityResolved(const Transform& planeTransform);
- virtual void postBuffer(ssize_t offset);
- virtual void unregisterBuffers();
- virtual bool transformed() const;
- protected:
- LayerBuffer& mLayer;
- };
-
-
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- LayerBuffer(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
- virtual ~LayerBuffer();
-
- virtual bool needsBlending() const;
-
- virtual sp<LayerBaseClient::Surface> getSurface() const;
- virtual void onDraw(const Region& clip) const;
- virtual uint32_t doTransaction(uint32_t flags);
- virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion);
- virtual bool transformed() const;
-
- status_t registerBuffers(const ISurface::BufferHeap& buffers);
- void postBuffer(ssize_t offset);
- void unregisterBuffers();
- sp<OverlayRef> createOverlay(uint32_t w, uint32_t h, int32_t format);
-
- sp<Source> getSource() const;
- sp<Source> clearSource();
- void setNeedsBlending(bool blending);
- const Rect& getTransformedBounds() const {
- return mTransformedBounds;
- }
-
-private:
- struct NativeBuffer {
- copybit_image_t img;
- copybit_rect_t crop;
- };
-
- class Buffer : public LightRefBase<Buffer> {
- public:
- Buffer(const ISurface::BufferHeap& buffers, ssize_t offset);
- inline status_t getStatus() const {
- return mBufferHeap.heap!=0 ? NO_ERROR : NO_INIT;
- }
- inline const NativeBuffer& getBuffer() const {
- return mNativeBuffer;
- }
- protected:
- friend class LightRefBase<Buffer>;
- Buffer& operator = (const Buffer& rhs);
- Buffer(const Buffer& rhs);
- ~Buffer();
- private:
- ISurface::BufferHeap mBufferHeap;
- NativeBuffer mNativeBuffer;
- };
-
- class BufferSource : public Source {
- public:
- BufferSource(LayerBuffer& layer, const ISurface::BufferHeap& buffers);
- virtual ~BufferSource();
-
- status_t getStatus() const { return mStatus; }
- sp<Buffer> getBuffer() const;
- void setBuffer(const sp<Buffer>& buffer);
-
- virtual void onDraw(const Region& clip) const;
- virtual void postBuffer(ssize_t offset);
- virtual void unregisterBuffers();
- virtual bool transformed() const;
- private:
- mutable Mutex mLock;
- sp<Buffer> mBuffer;
- status_t mStatus;
- ISurface::BufferHeap mBufferHeap;
- size_t mBufferSize;
- mutable sp<MemoryDealer> mTemporaryDealer;
- mutable LayerBitmap mTempBitmap;
- mutable GLuint mTextureName;
- };
-
- class OverlaySource : public Source {
- public:
- OverlaySource(LayerBuffer& layer,
- sp<OverlayRef>* overlayRef,
- uint32_t w, uint32_t h, int32_t format);
- virtual ~OverlaySource();
- virtual void onTransaction(uint32_t flags);
- virtual void onVisibilityResolved(const Transform& planeTransform);
- private:
- void serverDestroy();
- void destroyOverlay();
- class OverlayChannel : public BnOverlay {
- mutable Mutex mLock;
- sp<OverlaySource> mSource;
- virtual void destroy() {
- sp<OverlaySource> source;
- { // scope for the lock;
- Mutex::Autolock _l(mLock);
- source = mSource;
- mSource.clear();
- }
- if (source != 0) {
- source->serverDestroy();
- }
- }
- public:
- OverlayChannel(const sp<OverlaySource>& source)
- : mSource(source) {
- }
- };
- friend class OverlayChannel;
- bool mVisibilityChanged;
-
- overlay_t* mOverlay;
- overlay_handle_t mOverlayHandle;
- overlay_control_device_t* mOverlayDevice;
- uint32_t mWidth;
- uint32_t mHeight;
- int32_t mFormat;
- int32_t mWidthStride;
- int32_t mHeightStride;
- mutable Mutex mLock;
- };
-
-
- class SurfaceBuffer : public LayerBaseClient::Surface
- {
- public:
- SurfaceBuffer(SurfaceID id, LayerBuffer* owner);
- virtual ~SurfaceBuffer();
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
- virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
- virtual void postBuffer(ssize_t offset);
- virtual void unregisterBuffers();
- virtual sp<OverlayRef> createOverlay(
- uint32_t w, uint32_t h, int32_t format);
- void disown();
- private:
- LayerBuffer* getOwner() const {
- Mutex::Autolock _l(mLock);
- return mOwner;
- }
- mutable Mutex mLock;
- LayerBuffer* mOwner;
- };
-
- friend class SurfaceFlinger;
- sp<SurfaceBuffer> getClientSurface() const;
-
- mutable Mutex mLock;
- sp<Source> mSource;
-
- bool mInvalidate;
- bool mNeedsBlending;
- mutable wp<SurfaceBuffer> mClientSurface;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BUFFER_H
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
deleted file mode 100644
index 0c347cc..0000000
--- a/libs/surfaceflinger/LayerDim.cpp
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include "LayerDim.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerDim::typeInfo = LayerBaseClient::typeInfo | 0x10;
-const char* const LayerDim::typeID = "LayerDim";
-sp<MemoryDealer> LayerDim::mDimmerDealer;
-LayerBitmap LayerDim::mDimmerBitmap;
-
-// ---------------------------------------------------------------------------
-
-LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i)
- : LayerBaseClient(flinger, display, client, i)
-{
-}
-
-void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
-{
- // must only be called once.
- mDimmerDealer = flinger->getSurfaceHeapManager()
- ->createHeap(ISurfaceComposer::eHardware);
- if (mDimmerDealer != 0) {
- mDimmerBitmap.init(mDimmerDealer);
- mDimmerBitmap.setBits(w, h, 1, PIXEL_FORMAT_RGB_565);
- mDimmerBitmap.clear();
- }
-}
-
-LayerDim::~LayerDim()
-{
-}
-
-void LayerDim::onDraw(const Region& clip) const
-{
- const State& s(drawingState());
-
- Region::iterator iterator(clip);
- if (s.alpha>0 && iterator) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
- status_t err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- // StopWatch watch("copybit");
- copybit_image_t dst;
- hw.getDisplaySurface(&dst);
- const copybit_rect_t& drect
- = reinterpret_cast<const copybit_rect_t&>(mTransformedBounds);
-
- copybit_image_t src;
- mDimmerBitmap.getBitmapSurface(&src);
- const copybit_rect_t& srect(drect);
-
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
- region_iterator it(clip);
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- }
-
- if (!can_use_copybit || err) {
- const GGLfixed alpha = (s.alpha << 16)/255;
- const uint32_t fbHeight = hw.getHeight();
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_DITHER);
- glEnable(GL_BLEND);
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- glColor4x(0, 0, 0, alpha);
- glVertexPointer(2, GL_FIXED, 0, mVertices);
- Rect r;
- while (iterator.iterate(&r)) {
- const GLint sy = fbHeight - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- }
- }
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerDim.h b/libs/surfaceflinger/LayerDim.h
deleted file mode 100644
index 3e37a47..0000000
--- a/libs/surfaceflinger/LayerDim.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_DIM_H
-#define ANDROID_LAYER_DIM_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include "LayerBase.h"
-#include "LayerBitmap.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class LayerDim : public LayerBaseClient
-{
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- LayerDim(SurfaceFlinger* flinger, DisplayID display,
- Client* client, int32_t i);
- virtual ~LayerDim();
-
- virtual void onDraw(const Region& clip) const;
- virtual bool needsBlending() const { return true; }
- virtual bool isSecure() const { return false; }
-
- static void initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h);
-
-private:
- static sp<MemoryDealer> mDimmerDealer;
- static LayerBitmap mDimmerBitmap;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_DIM_H
diff --git a/libs/surfaceflinger/LayerOrientationAnim.cpp b/libs/surfaceflinger/LayerOrientationAnim.cpp
deleted file mode 100644
index 2b72d7c..0000000
--- a/libs/surfaceflinger/LayerOrientationAnim.cpp
+++ /dev/null
@@ -1,287 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <core/SkBitmap.h>
-
-#include <ui/EGLDisplaySurface.h>
-
-#include "LayerBase.h"
-#include "LayerOrientationAnim.h"
-#include "SurfaceFlinger.h"
-#include "DisplayHardware/DisplayHardware.h"
-#include "OrientationAnimation.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-const uint32_t LayerOrientationAnim::typeInfo = LayerBase::typeInfo | 0x80;
-const char* const LayerOrientationAnim::typeID = "LayerOrientationAnim";
-
-// ---------------------------------------------------------------------------
-
-LayerOrientationAnim::LayerOrientationAnim(
- SurfaceFlinger* flinger, DisplayID display,
- OrientationAnimation* anim,
- const LayerBitmap& bitmap,
- const LayerBitmap& bitmapIn)
- : LayerBase(flinger, display), mAnim(anim),
- mBitmap(bitmap), mBitmapIn(bitmapIn),
- mTextureName(-1), mTextureNameIn(-1)
-{
- mStartTime = systemTime();
- mFinishTime = 0;
- mOrientationCompleted = false;
- mFirstRedraw = false;
- mLastNormalizedTime = 0;
- mLastScale = 0;
- mNeedsBlending = false;
-}
-
-LayerOrientationAnim::~LayerOrientationAnim()
-{
- if (mTextureName != -1U) {
- LayerBase::deletedTextures.add(mTextureName);
- }
- if (mTextureNameIn != -1U) {
- LayerBase::deletedTextures.add(mTextureNameIn);
- }
-}
-
-bool LayerOrientationAnim::needsBlending() const
-{
- return mNeedsBlending;
-}
-
-Point LayerOrientationAnim::getPhysicalSize() const
-{
- const GraphicPlane& plane(graphicPlane(0));
- const DisplayHardware& hw(plane.displayHardware());
- return Point(hw.getWidth(), hw.getHeight());
-}
-
-void LayerOrientationAnim::validateVisibility(const Transform&)
-{
- const Layer::State& s(drawingState());
- const Transform tr(s.transform);
- const Point size(getPhysicalSize());
- uint32_t w = size.x;
- uint32_t h = size.y;
- mTransformedBounds = tr.makeBounds(w, h);
- mLeft = tr.tx();
- mTop = tr.ty();
- transparentRegionScreen.clear();
- mTransformed = true;
- mCanUseCopyBit = false;
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- if (copybit) {
- mCanUseCopyBit = true;
- }
-}
-
-void LayerOrientationAnim::onOrientationCompleted()
-{
- mFinishTime = systemTime();
- mOrientationCompleted = true;
- mFirstRedraw = true;
- mNeedsBlending = true;
- mFlinger->invalidateLayerVisibility(this);
-}
-
-void LayerOrientationAnim::onDraw(const Region& clip) const
-{
- // Animation...
- const float MIN_SCALE = 0.5f;
- const float DURATION = ms2ns(200);
- const float BOUNCES_PER_SECOND = 1.618f;
- const float BOUNCES_AMPLITUDE = 1.0f/32.0f;
-
- const nsecs_t now = systemTime();
- float scale, alpha;
-
- if (mOrientationCompleted) {
- if (mFirstRedraw) {
- mFirstRedraw = false;
-
- // make a copy of what's on screen
- copybit_image_t image;
- mBitmapIn.getBitmapSurface(&image);
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- hw.copyBackToImage(image);
-
- // and erase the screen for this round
- glDisable(GL_BLEND);
- glDisable(GL_DITHER);
- glDisable(GL_SCISSOR_TEST);
- glClearColor(0,0,0,0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- // FIXME: code below is gross
- mNeedsBlending = false;
- LayerOrientationAnim* self(const_cast<LayerOrientationAnim*>(this));
- mFlinger->invalidateLayerVisibility(self);
- }
-
- // make sure pick-up where we left off
- const float duration = DURATION * mLastNormalizedTime;
- const float normalizedTime = (float(now - mFinishTime) / duration);
- if (normalizedTime <= 1.0f) {
- const float squaredTime = normalizedTime*normalizedTime;
- scale = (1.0f - mLastScale)*squaredTime + mLastScale;
- alpha = (1.0f - normalizedTime);
- alpha *= alpha;
- alpha *= alpha;
- } else {
- mAnim->onAnimationFinished();
- scale = 1.0f;
- alpha = 0.0f;
- }
- } else {
- const float normalizedTime = float(now - mStartTime) / DURATION;
- if (normalizedTime <= 1.0f) {
- mLastNormalizedTime = normalizedTime;
- const float squaredTime = normalizedTime*normalizedTime;
- scale = (MIN_SCALE-1.0f)*squaredTime + 1.0f;
- alpha = 1.0f;
- } else {
- mLastNormalizedTime = 1.0f;
- const float to_seconds = DURATION / seconds(1);
- const float phi = BOUNCES_PER_SECOND *
- (((normalizedTime - 1.0f) * to_seconds)*M_PI*2);
- scale = MIN_SCALE + BOUNCES_AMPLITUDE * (1.0f - cosf(phi));
- alpha = 1.0f;
- }
- mLastScale = scale;
- }
- drawScaled(scale, alpha);
-}
-
-void LayerOrientationAnim::drawScaled(float f, float alpha) const
-{
- copybit_image_t dst;
- const GraphicPlane& plane(graphicPlane(0));
- const DisplayHardware& hw(plane.displayHardware());
- hw.getDisplaySurface(&dst);
-
- // clear screen
- // TODO: with update on demand, we may be able
- // to not erase the screen at all during the animation
- if (!mOrientationCompleted) {
- glDisable(GL_BLEND);
- glDisable(GL_DITHER);
- glDisable(GL_SCISSOR_TEST);
- glClearColor(0,0,0,0);
- glClear(GL_COLOR_BUFFER_BIT);
- }
-
- const int w = dst.w*f;
- const int h = dst.h*f;
- const int xc = uint32_t(dst.w-w)/2;
- const int yc = uint32_t(dst.h-h)/2;
- const copybit_rect_t drect = { xc, yc, xc+w, yc+h };
-
- copybit_image_t src;
- mBitmap.getBitmapSurface(&src);
- const copybit_rect_t srect = { 0, 0, src.w, src.h };
-
- int err = NO_ERROR;
- const int can_use_copybit = canUseCopybit();
- if (can_use_copybit) {
- copybit_device_t* copybit = mFlinger->getBlitEngine();
- copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0);
- copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE);
-
- if (alpha < 1.0f) {
- copybit_image_t srcIn;
- mBitmapIn.getBitmapSurface(&srcIn);
- region_iterator it(Region(Rect( drect.l, drect.t, drect.r, drect.b )));
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF);
- err = copybit->stretch(copybit, &dst, &srcIn, &drect, &srect, &it);
- }
-
- if (!err && alpha > 0.0f) {
- region_iterator it(Region(Rect( drect.l, drect.t, drect.r, drect.b )));
- copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, int(alpha*255));
- err = copybit->stretch(copybit, &dst, &src, &drect, &srect, &it);
- }
- LOGE_IF(err != NO_ERROR, "copybit failed (%s)", strerror(err));
- }
- if (!can_use_copybit || err) {
- GGLSurface t;
- t.version = sizeof(GGLSurface);
- t.width = src.w;
- t.height = src.h;
- t.stride = src.w;
- t.vstride= src.h;
- t.format = src.format;
- t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
-
- Transform tr;
- tr.set(f,0,0,f);
- tr.set(xc, yc);
-
- // FIXME: we should not access mVertices and mDrawingState like that,
- // but since we control the animation, we know it's going to work okay.
- // eventually we'd need a more formal way of doing things like this.
- LayerOrientationAnim& self(const_cast<LayerOrientationAnim&>(*this));
- tr.transform(self.mVertices[0], 0, 0);
- tr.transform(self.mVertices[1], 0, src.h);
- tr.transform(self.mVertices[2], src.w, src.h);
- tr.transform(self.mVertices[3], src.w, 0);
- if (!(mFlags & DisplayHardware::SLOW_CONFIG)) {
- // Too slow to do this in software
- self.mDrawingState.flags |= ISurfaceComposer::eLayerFilter;
- }
-
- if (alpha < 1.0f) {
- copybit_image_t src;
- mBitmapIn.getBitmapSurface(&src);
- t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
- if (UNLIKELY(mTextureNameIn == -1LU)) {
- mTextureNameIn = createTexture();
- GLuint w=0, h=0;
- const Region dirty(Rect(t.width, t.height));
- loadTexture(dirty, mTextureNameIn, t, w, h);
- }
- self.mDrawingState.alpha = 255;
- const Region clip(Rect( drect.l, drect.t, drect.r, drect.b ));
- drawWithOpenGL(clip, mTextureName, t);
- }
-
- t.data = (GGLubyte*)(intptr_t(src.base) + src.offset);
- if (UNLIKELY(mTextureName == -1LU)) {
- mTextureName = createTexture();
- GLuint w=0, h=0;
- const Region dirty(Rect(t.width, t.height));
- loadTexture(dirty, mTextureName, t, w, h);
- }
- self.mDrawingState.alpha = int(alpha*255);
- const Region clip(Rect( drect.l, drect.t, drect.r, drect.b ));
- drawWithOpenGL(clip, mTextureName, t);
- }
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/LayerOrientationAnim.h b/libs/surfaceflinger/LayerOrientationAnim.h
deleted file mode 100644
index 73676859..0000000
--- a/libs/surfaceflinger/LayerOrientationAnim.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_ORIENTATION_ANIM_H
-#define ANDROID_LAYER_ORIENTATION_ANIM_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/threads.h>
-#include <utils/Parcel.h>
-
-#include "LayerBase.h"
-#include "LayerBitmap.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-class OrientationAnimation;
-
-class LayerOrientationAnim : public LayerBase
-{
-public:
- static const uint32_t typeInfo;
- static const char* const typeID;
- virtual char const* getTypeID() const { return typeID; }
- virtual uint32_t getTypeInfo() const { return typeInfo; }
-
- LayerOrientationAnim(SurfaceFlinger* flinger, DisplayID display,
- OrientationAnimation* anim,
- const LayerBitmap& zoomOut,
- const LayerBitmap& zoomIn);
- virtual ~LayerOrientationAnim();
-
- void onOrientationCompleted();
-
- virtual void onDraw(const Region& clip) const;
- virtual Point getPhysicalSize() const;
- virtual void validateVisibility(const Transform& globalTransform);
- virtual bool needsBlending() const;
- virtual bool isSecure() const { return false; }
-private:
- void drawScaled(float scale, float alpha) const;
-
- OrientationAnimation* mAnim;
- LayerBitmap mBitmap;
- LayerBitmap mBitmapIn;
- nsecs_t mStartTime;
- nsecs_t mFinishTime;
- bool mOrientationCompleted;
- mutable bool mFirstRedraw;
- mutable float mLastNormalizedTime;
- mutable float mLastScale;
- mutable GLuint mTextureName;
- mutable GLuint mTextureNameIn;
- mutable bool mNeedsBlending;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_ORIENTATION_ANIM_H
diff --git a/libs/surfaceflinger/MODULE_LICENSE_APACHE2 b/libs/surfaceflinger/MODULE_LICENSE_APACHE2
deleted file mode 100644
index e69de29..0000000
--- a/libs/surfaceflinger/MODULE_LICENSE_APACHE2
+++ /dev/null
diff --git a/libs/surfaceflinger/OrientationAnimation.cpp b/libs/surfaceflinger/OrientationAnimation.cpp
deleted file mode 100644
index f6f1326..0000000
--- a/libs/surfaceflinger/OrientationAnimation.cpp
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <limits.h>
-
-#include "LayerOrientationAnim.h"
-#include "OrientationAnimation.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-
-#include "DisplayHardware/DisplayHardware.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-OrientationAnimation::OrientationAnimation(const sp<SurfaceFlinger>& flinger)
- : mFlinger(flinger), mLayerOrientationAnim(NULL), mState(DONE)
-{
- // allocate a memory-dealer for this the first time
- mTemporaryDealer = mFlinger->getSurfaceHeapManager()->createHeap(
- ISurfaceComposer::eHardware);
-}
-
-OrientationAnimation::~OrientationAnimation()
-{
-}
-
-void OrientationAnimation::onOrientationChanged()
-{
- if (mState == DONE)
- mState = PREPARE;
-}
-
-void OrientationAnimation::onAnimationFinished()
-{
- if (mState != DONE)
- mState = FINISH;
-}
-
-bool OrientationAnimation::run_impl()
-{
- bool skip_frame;
- switch (mState) {
- default:
- case DONE:
- skip_frame = done();
- break;
- case PREPARE:
- skip_frame = prepare();
- break;
- case PHASE1:
- skip_frame = phase1();
- break;
- case PHASE2:
- skip_frame = phase2();
- break;
- case FINISH:
- skip_frame = finished();
- break;
- }
- return skip_frame;
-}
-
-bool OrientationAnimation::done()
-{
- if (mFlinger->isFrozen()) {
- // we are not allowed to draw, but pause a bit to make sure
- // apps don't end up using the whole CPU, if they depend on
- // surfaceflinger for synchronization.
- usleep(8333); // 8.3ms ~ 120fps
- return true;
- }
- return false;
-}
-
-bool OrientationAnimation::prepare()
-{
- mState = PHASE1;
-
- const GraphicPlane& plane(mFlinger->graphicPlane(0));
- const DisplayHardware& hw(plane.displayHardware());
- const uint32_t w = hw.getWidth();
- const uint32_t h = hw.getHeight();
-
- LayerBitmap bitmap;
- bitmap.init(mTemporaryDealer);
- bitmap.setBits(w, h, 1, hw.getFormat());
-
- LayerBitmap bitmapIn;
- bitmapIn.init(mTemporaryDealer);
- bitmapIn.setBits(w, h, 1, hw.getFormat());
-
- copybit_image_t front;
- bitmap.getBitmapSurface(&front);
- hw.copyFrontToImage(front);
-
- LayerOrientationAnim* l = new LayerOrientationAnim(
- mFlinger.get(), 0, this, bitmap, bitmapIn);
- l->initStates(w, h, 0);
- l->setLayer(INT_MAX-1);
- mFlinger->addLayer(l);
- mLayerOrientationAnim = l;
- return true;
-}
-
-bool OrientationAnimation::phase1()
-{
- if (mFlinger->isFrozen() == false) {
- // start phase 2
- mState = PHASE2;
- mLayerOrientationAnim->onOrientationCompleted();
- mLayerOrientationAnim->invalidate();
- return true;
-
- }
- mLayerOrientationAnim->invalidate();
- return false;
-}
-
-bool OrientationAnimation::phase2()
-{
- // do the 2nd phase of the animation
- mLayerOrientationAnim->invalidate();
- return false;
-}
-
-bool OrientationAnimation::finished()
-{
- mState = DONE;
- mFlinger->removeLayer(mLayerOrientationAnim);
- mLayerOrientationAnim = NULL;
- return true;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/OrientationAnimation.h b/libs/surfaceflinger/OrientationAnimation.h
deleted file mode 100644
index ba33fce..0000000
--- a/libs/surfaceflinger/OrientationAnimation.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_ORIENTATION_ANIMATION_H
-#define ANDROID_ORIENTATION_ANIMATION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include "SurfaceFlinger.h"
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class SurfaceFlinger;
-class MemoryDealer;
-class LayerOrientationAnim;
-
-class OrientationAnimation
-{
-public:
- OrientationAnimation(const sp<SurfaceFlinger>& flinger);
- virtual ~OrientationAnimation();
-
- void onOrientationChanged();
- void onAnimationFinished();
- inline bool run() {
- if (LIKELY(mState == DONE))
- return false;
- return run_impl();
- }
-
-private:
- enum {
- DONE = 0,
- PREPARE,
- PHASE1,
- PHASE2,
- FINISH
- };
-
- bool run_impl();
- bool done();
- bool prepare();
- bool phase1();
- bool phase2();
- bool finished();
-
- sp<SurfaceFlinger> mFlinger;
- sp<MemoryDealer> mTemporaryDealer;
- LayerOrientationAnim* mLayerOrientationAnim;
- int mState;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_ORIENTATION_ANIMATION_H
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
deleted file mode 100644
index 900282a..0000000
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ /dev/null
@@ -1,1840 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <math.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <utils/IPCThreadState.h>
-#include <utils/IServiceManager.h>
-#include <utils/MemoryDealer.h>
-#include <utils/MemoryBase.h>
-#include <utils/String8.h>
-#include <utils/String16.h>
-#include <utils/StopWatch.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/DisplayInfo.h>
-#include <ui/EGLDisplaySurface.h>
-
-#include <pixelflinger/pixelflinger.h>
-#include <GLES/gl.h>
-
-#include "clz.h"
-#include "CPUGauge.h"
-#include "Layer.h"
-#include "LayerBlur.h"
-#include "LayerBuffer.h"
-#include "LayerDim.h"
-#include "LayerBitmap.h"
-#include "LayerOrientationAnim.h"
-#include "OrientationAnimation.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-
-#include "DisplayHardware/DisplayHardware.h"
-#include "GPUHardware/GPUHardware.h"
-
-
-#define DISPLAY_COUNT 1
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-void SurfaceFlinger::instantiate() {
- defaultServiceManager()->addService(
- String16("SurfaceFlinger"), new SurfaceFlinger());
-}
-
-void SurfaceFlinger::shutdown() {
- // we should unregister here, but not really because
- // when (if) the service manager goes away, all the services
- // it has a reference to will leave too.
-}
-
-// ---------------------------------------------------------------------------
-
-SurfaceFlinger::LayerVector::LayerVector(const SurfaceFlinger::LayerVector& rhs)
- : lookup(rhs.lookup), layers(rhs.layers)
-{
-}
-
-ssize_t SurfaceFlinger::LayerVector::indexOf(
- LayerBase* key, size_t guess) const
-{
- if (guess<size() && lookup.keyAt(guess) == key)
- return guess;
- const ssize_t i = lookup.indexOfKey(key);
- if (i>=0) {
- const size_t idx = lookup.valueAt(i);
- LOG_ASSERT(layers[idx]==key,
- "LayerVector[%p]: layers[%d]=%p, key=%p",
- this, int(idx), layers[idx], key);
- return idx;
- }
- return i;
-}
-
-ssize_t SurfaceFlinger::LayerVector::add(
- LayerBase* layer,
- Vector<LayerBase*>::compar_t cmp)
-{
- size_t count = layers.size();
- ssize_t l = 0;
- ssize_t h = count-1;
- ssize_t mid;
- LayerBase* const* a = layers.array();
- while (l <= h) {
- mid = l + (h - l)/2;
- const int c = cmp(a+mid, &layer);
- if (c == 0) { l = mid; break; }
- else if (c<0) { l = mid+1; }
- else { h = mid-1; }
- }
- size_t order = l;
- while (order<count && !cmp(&layer, a+order)) {
- order++;
- }
- count = lookup.size();
- for (size_t i=0 ; i<count ; i++) {
- if (lookup.valueAt(i) >= order) {
- lookup.editValueAt(i)++;
- }
- }
- layers.insertAt(layer, order);
- lookup.add(layer, order);
- return order;
-}
-
-ssize_t SurfaceFlinger::LayerVector::remove(LayerBase* layer)
-{
- const ssize_t keyIndex = lookup.indexOfKey(layer);
- if (keyIndex >= 0) {
- const size_t index = lookup.valueAt(keyIndex);
- LOG_ASSERT(layers[index]==layer,
- "LayerVector[%p]: layers[%u]=%p, layer=%p",
- this, int(index), layers[index], layer);
- layers.removeItemsAt(index);
- lookup.removeItemsAt(keyIndex);
- const size_t count = lookup.size();
- for (size_t i=0 ; i<count ; i++) {
- if (lookup.valueAt(i) >= size_t(index)) {
- lookup.editValueAt(i)--;
- }
- }
- return index;
- }
- return NAME_NOT_FOUND;
-}
-
-ssize_t SurfaceFlinger::LayerVector::reorder(
- LayerBase* layer,
- Vector<LayerBase*>::compar_t cmp)
-{
- // XXX: it's a little lame. but oh well...
- ssize_t err = remove(layer);
- if (err >=0)
- err = add(layer, cmp);
- return err;
-}
-
-// ---------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-SurfaceFlinger::SurfaceFlinger()
- : BnSurfaceComposer(), Thread(false),
- mTransactionFlags(0),
- mTransactionCount(0),
- mBootTime(systemTime()),
- mLastScheduledBroadcast(NULL),
- mVisibleRegionsDirty(false),
- mDeferReleaseConsole(false),
- mFreezeDisplay(false),
- mFreezeCount(0),
- mDebugRegion(0),
- mDebugCpu(0),
- mDebugFps(0),
- mDebugBackground(0),
- mDebugNoBootAnimation(0),
- mSyncObject(),
- mDeplayedTransactionPending(0),
- mConsoleSignals(0),
- mSecureFrameBuffer(0)
-{
- init();
-}
-
-void SurfaceFlinger::init()
-{
- LOGI("SurfaceFlinger is starting");
-
- // debugging stuff...
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.showupdates", value, "0");
- mDebugRegion = atoi(value);
- property_get("debug.sf.showcpu", value, "0");
- mDebugCpu = atoi(value);
- property_get("debug.sf.showbackground", value, "0");
- mDebugBackground = atoi(value);
- property_get("debug.sf.showfps", value, "0");
- mDebugFps = atoi(value);
- property_get("debug.sf.nobootanimation", value, "0");
- mDebugNoBootAnimation = atoi(value);
-
- LOGI_IF(mDebugRegion, "showupdates enabled");
- LOGI_IF(mDebugCpu, "showcpu enabled");
- LOGI_IF(mDebugBackground, "showbackground enabled");
- LOGI_IF(mDebugFps, "showfps enabled");
- LOGI_IF(mDebugNoBootAnimation, "boot animation disabled");
-}
-
-SurfaceFlinger::~SurfaceFlinger()
-{
- glDeleteTextures(1, &mWormholeTexName);
- delete mOrientationAnimation;
-}
-
-copybit_device_t* SurfaceFlinger::getBlitEngine() const
-{
- return graphicPlane(0).displayHardware().getBlitEngine();
-}
-
-overlay_control_device_t* SurfaceFlinger::getOverlayEngine() const
-{
- return graphicPlane(0).displayHardware().getOverlayEngine();
-}
-
-sp<IMemory> SurfaceFlinger::getCblk() const
-{
- return mServerCblkMemory;
-}
-
-status_t SurfaceFlinger::requestGPU(const sp<IGPUCallback>& callback,
- gpu_info_t* gpu)
-{
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- status_t err = mGPU->request(pid, callback, gpu);
- return err;
-}
-
-status_t SurfaceFlinger::revokeGPU()
-{
- return mGPU->friendlyRevoke();
-}
-
-sp<ISurfaceFlingerClient> SurfaceFlinger::createConnection()
-{
- Mutex::Autolock _l(mStateLock);
- uint32_t token = mTokens.acquire();
-
- Client* client = new Client(token, this);
- if ((client == 0) || (client->ctrlblk == 0)) {
- mTokens.release(token);
- return 0;
- }
- status_t err = mClientsMap.add(token, client);
- if (err < 0) {
- delete client;
- mTokens.release(token);
- return 0;
- }
- sp<BClient> bclient =
- new BClient(this, token, client->controlBlockMemory());
- return bclient;
-}
-
-void SurfaceFlinger::destroyConnection(ClientID cid)
-{
- Mutex::Autolock _l(mStateLock);
- Client* const client = mClientsMap.valueFor(cid);
- if (client) {
- // free all the layers this client owns
- const Vector<LayerBaseClient*>& layers = client->getLayers();
- const size_t count = layers.size();
- for (size_t i=0 ; i<count ; i++) {
- LayerBaseClient* const layer = layers[i];
- removeLayer_l(layer);
- }
-
- // the resources associated with this client will be freed
- // during the next transaction, after these surfaces have been
- // properly removed from the screen
-
- // remove this client from our ClientID->Client mapping.
- mClientsMap.removeItem(cid);
-
- // and add it to the list of disconnected clients
- mDisconnectedClients.add(client);
-
- // request a transaction
- setTransactionFlags(eTransactionNeeded);
- }
-}
-
-const GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) const
-{
- LOGE_IF(uint32_t(dpy) >= DISPLAY_COUNT, "Invalid DisplayID %d", dpy);
- const GraphicPlane& plane(mGraphicPlanes[dpy]);
- return plane;
-}
-
-GraphicPlane& SurfaceFlinger::graphicPlane(int dpy)
-{
- return const_cast<GraphicPlane&>(
- const_cast<SurfaceFlinger const *>(this)->graphicPlane(dpy));
-}
-
-void SurfaceFlinger::bootFinished()
-{
- const nsecs_t now = systemTime();
- const nsecs_t duration = now - mBootTime;
- LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
- if (mBootAnimation != 0) {
- mBootAnimation->requestExit();
- mBootAnimation.clear();
- }
-}
-
-void SurfaceFlinger::onFirstRef()
-{
- run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY);
-
- // Wait for the main thread to be done with its initialization
- mReadyToRunBarrier.wait();
-}
-
-
-static inline uint16_t pack565(int r, int g, int b) {
- return (r<<11)|(g<<5)|b;
-}
-
-// this is defined in libGLES_CM.so
-extern ISurfaceComposer* GLES_localSurfaceManager;
-
-status_t SurfaceFlinger::readyToRun()
-{
- LOGI( "SurfaceFlinger's main thread ready to run. "
- "Initializing graphics H/W...");
-
- // create the shared control-block
- mServerHeap = new MemoryDealer(4096, MemoryDealer::READ_ONLY);
- LOGE_IF(mServerHeap==0, "can't create shared memory dealer");
-
- mServerCblkMemory = mServerHeap->allocate(4096);
- LOGE_IF(mServerCblkMemory==0, "can't create shared control block");
-
- mServerCblk = static_cast<surface_flinger_cblk_t *>(mServerCblkMemory->pointer());
- LOGE_IF(mServerCblk==0, "can't get to shared control block's address");
- new(mServerCblk) surface_flinger_cblk_t;
-
- // get a reference to the GPU if we have one
- mGPU = GPUFactory::getGPU();
-
- // create the surface Heap manager, which manages the heaps
- // (be it in RAM or VRAM) where surfaces are allocated
- // We give 8 MB per client.
- mSurfaceHeapManager = new SurfaceHeapManager(this, 8 << 20);
-
-
- GLES_localSurfaceManager = static_cast<ISurfaceComposer*>(this);
-
- // we only support one display currently
- int dpy = 0;
-
- {
- // initialize the main display
- GraphicPlane& plane(graphicPlane(dpy));
- DisplayHardware* const hw = new DisplayHardware(this, dpy);
- plane.setDisplayHardware(hw);
- }
-
- // initialize primary screen
- // (other display should be initialized in the same manner, but
- // asynchronously, as they could come and go. None of this is supported
- // yet).
- const GraphicPlane& plane(graphicPlane(dpy));
- const DisplayHardware& hw = plane.displayHardware();
- const uint32_t w = hw.getWidth();
- const uint32_t h = hw.getHeight();
- const uint32_t f = hw.getFormat();
- hw.makeCurrent();
-
- // initialize the shared control block
- mServerCblk->connected |= 1<<dpy;
- display_cblk_t* dcblk = mServerCblk->displays + dpy;
- memset(dcblk, 0, sizeof(display_cblk_t));
- dcblk->w = w;
- dcblk->h = h;
- dcblk->format = f;
- dcblk->orientation = ISurfaceComposer::eOrientationDefault;
- dcblk->xdpi = hw.getDpiX();
- dcblk->ydpi = hw.getDpiY();
- dcblk->fps = hw.getRefreshRate();
- dcblk->density = hw.getDensity();
- asm volatile ("":::"memory");
-
- // Initialize OpenGL|ES
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, 0);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- glPixelStorei(GL_PACK_ALIGNMENT, 4);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnable(GL_SCISSOR_TEST);
- glShadeModel(GL_FLAT);
- glDisable(GL_DITHER);
- glDisable(GL_CULL_FACE);
-
- const uint16_t g0 = pack565(0x0F,0x1F,0x0F);
- const uint16_t g1 = pack565(0x17,0x2f,0x17);
- const uint16_t textureData[4] = { g0, g1, g1, g0 };
- glGenTextures(1, &mWormholeTexName);
- glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0,
- GL_RGB, GL_UNSIGNED_SHORT_5_6_5, textureData);
-
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrthof(0, w, h, 0, 0, 1);
-
- LayerDim::initDimmer(this, w, h);
-
- mReadyToRunBarrier.open();
-
- /*
- * We're now ready to accept clients...
- */
-
- mOrientationAnimation = new OrientationAnimation(this);
-
- // start CPU gauge display
- if (mDebugCpu)
- mCpuGauge = new CPUGauge(this, ms2ns(500));
-
- // the boot animation!
- if (mDebugNoBootAnimation == false)
- mBootAnimation = new BootAnimation(this);
-
- return NO_ERROR;
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Events Handler
-#endif
-
-void SurfaceFlinger::waitForEvent()
-{
- // wait for something to do
- if (UNLIKELY(isFrozen())) {
- // wait 5 seconds
- int err = mSyncObject.wait(ms2ns(5000));
- if (err != NO_ERROR) {
- if (isFrozen()) {
- // we timed out and are still frozen
- LOGW("timeout expired mFreezeDisplay=%d, mFreezeCount=%d",
- mFreezeDisplay, mFreezeCount);
- mFreezeCount = 0;
- }
- }
- } else {
- mSyncObject.wait();
- }
-}
-
-void SurfaceFlinger::signalEvent() {
- mSyncObject.open();
-}
-
-void SurfaceFlinger::signal() const {
- mSyncObject.open();
-}
-
-void SurfaceFlinger::signalDelayedEvent(nsecs_t delay)
-{
- if (android_atomic_or(1, &mDeplayedTransactionPending) == 0) {
- sp<DelayedTransaction> delayedEvent(new DelayedTransaction(this, delay));
- delayedEvent->run("DelayedeEvent", PRIORITY_URGENT_DISPLAY);
- }
-}
-
-// ----------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#pragma mark Main loop
-#endif
-
-bool SurfaceFlinger::threadLoop()
-{
- waitForEvent();
-
- // check for transactions
- if (UNLIKELY(mConsoleSignals)) {
- handleConsoleEvents();
- }
-
- if (LIKELY(mTransactionCount == 0)) {
- // if we're in a global transaction, don't do anything.
- const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- uint32_t transactionFlags = getTransactionFlags(mask);
- if (LIKELY(transactionFlags)) {
- handleTransaction(transactionFlags);
- }
- }
-
- // post surfaces (if needed)
- handlePageFlip();
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- if (LIKELY(hw.canDraw())) {
- // repaint the framebuffer (if needed)
- handleRepaint();
-
- // release the clients before we flip ('cause flip might block)
- unlockClients();
- executeScheduledBroadcasts();
-
- // sample the cpu gauge
- if (UNLIKELY(mDebugCpu)) {
- handleDebugCpu();
- }
-
- postFramebuffer();
- } else {
- // pretend we did the post
- unlockClients();
- executeScheduledBroadcasts();
- usleep(16667); // 60 fps period
- }
- return true;
-}
-
-void SurfaceFlinger::postFramebuffer()
-{
- const bool skip = mOrientationAnimation->run();
- if (UNLIKELY(skip)) {
- return;
- }
-
- if (!mInvalidRegion.isEmpty()) {
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
-
- if (UNLIKELY(mDebugFps)) {
- debugShowFPS();
- }
-
- hw.flip(mInvalidRegion);
-
- mInvalidRegion.clear();
-
- if (Layer::deletedTextures.size()) {
- glDeleteTextures(
- Layer::deletedTextures.size(),
- Layer::deletedTextures.array());
- Layer::deletedTextures.clear();
- }
- }
-}
-
-void SurfaceFlinger::handleConsoleEvents()
-{
- // something to do with the console
- const DisplayHardware& hw = graphicPlane(0).displayHardware();
-
- int what = android_atomic_and(0, &mConsoleSignals);
- if (what & eConsoleAcquired) {
- hw.acquireScreen();
- }
-
- if (mDeferReleaseConsole && hw.canDraw()) {
- // We got the release signal before the aquire signal
- mDeferReleaseConsole = false;
- revokeGPU();
- hw.releaseScreen();
- }
-
- if (what & eConsoleReleased) {
- if (hw.canDraw()) {
- revokeGPU();
- hw.releaseScreen();
- } else {
- mDeferReleaseConsole = true;
- }
- }
-
- mDirtyRegion.set(hw.bounds());
-}
-
-void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
-{
- Mutex::Autolock _l(mStateLock);
-
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- const size_t count = currentLayers.size();
-
- /*
- * Traversal of the children
- * (perform the transaction for each of them if needed)
- */
-
- const bool layersNeedTransaction = transactionFlags & eTraversalNeeded;
- if (layersNeedTransaction) {
- for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = currentLayers[i];
- uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
- if (!trFlags) continue;
-
- const uint32_t flags = layer->doTransaction(0);
- if (flags & Layer::eVisibleRegion)
- mVisibleRegionsDirty = true;
-
- if (flags & Layer::eRestartTransaction) {
- // restart the transaction, but back-off a little
- layer->setTransactionFlags(eTransactionNeeded);
- setTransactionFlags(eTraversalNeeded, ms2ns(8));
- }
- }
- }
-
- /*
- * Perform our own transaction if needed
- */
-
- if (transactionFlags & eTransactionNeeded) {
- if (mCurrentState.orientation != mDrawingState.orientation) {
- // the orientation has changed, recompute all visible regions
- // and invalidate everything.
-
- const int dpy = 0;
- const int orientation = mCurrentState.orientation;
- GraphicPlane& plane(graphicPlane(dpy));
- plane.setOrientation(orientation);
-
- // update the shared control block
- const DisplayHardware& hw(plane.displayHardware());
- volatile display_cblk_t* dcblk = mServerCblk->displays + dpy;
- dcblk->orientation = orientation;
- if (orientation & eOrientationSwapMask) {
- // 90 or 270 degrees orientation
- dcblk->w = hw.getHeight();
- dcblk->h = hw.getWidth();
- } else {
- dcblk->w = hw.getWidth();
- dcblk->h = hw.getHeight();
- }
-
- mVisibleRegionsDirty = true;
- mDirtyRegion.set(hw.bounds());
-
- mOrientationAnimation->onOrientationChanged();
- }
-
- if (mCurrentState.freezeDisplay != mDrawingState.freezeDisplay) {
- // freezing or unfreezing the display -> trigger animation if needed
- mFreezeDisplay = mCurrentState.freezeDisplay;
- const nsecs_t now = systemTime();
- if (mFreezeDisplay) {
- mFreezeDisplayTime = now;
- } else {
- //LOGD("Screen was frozen for %llu us",
- // ns2us(now-mFreezeDisplayTime));
- }
- }
-
- // some layers might have been removed, so
- // we need to update the regions they're exposing.
- size_t c = mRemovedLayers.size();
- if (c) {
- mVisibleRegionsDirty = true;
- }
-
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) {
- // layers have been added
- mVisibleRegionsDirty = true;
- }
-
- // get rid of all resources we don't need anymore
- // (layers and clients)
- free_resources_l();
- }
-
- commitTransaction();
-}
-
-sp<FreezeLock> SurfaceFlinger::getFreezeLock() const
-{
- return new FreezeLock(const_cast<SurfaceFlinger *>(this));
-}
-
-void SurfaceFlinger::computeVisibleRegions(
- LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion)
-{
- const GraphicPlane& plane(graphicPlane(0));
- const Transform& planeTransform(plane.transform());
-
- Region aboveOpaqueLayers;
- Region aboveCoveredLayers;
- Region dirty;
-
- bool secureFrameBuffer = false;
-
- size_t i = currentLayers.size();
- while (i--) {
- LayerBase* const layer = currentLayers[i];
- layer->validateVisibility(planeTransform);
-
- // start with the whole surface at its current location
- const Layer::State& s = layer->drawingState();
- const Rect bounds(layer->visibleBounds());
-
- // handle hidden surfaces by setting the visible region to empty
- Region opaqueRegion;
- Region visibleRegion;
- Region coveredRegion;
- if (UNLIKELY((s.flags & ISurfaceComposer::eLayerHidden) || !s.alpha)) {
- visibleRegion.clear();
- } else {
- const bool translucent = layer->needsBlending();
- visibleRegion.set(bounds);
- coveredRegion = visibleRegion;
-
- // Remove the transparent area from the visible region
- if (translucent) {
- visibleRegion.subtractSelf(layer->transparentRegionScreen);
- }
-
- // compute the opaque region
- if (s.alpha==255 && !translucent && layer->getOrientation()>=0) {
- // the opaque region is the visible region
- opaqueRegion = visibleRegion;
- }
- }
-
- // subtract the opaque region covered by the layers above us
- visibleRegion.subtractSelf(aboveOpaqueLayers);
- coveredRegion.andSelf(aboveCoveredLayers);
-
- // compute this layer's dirty region
- if (layer->contentDirty) {
- // we need to invalidate the whole region
- dirty = visibleRegion;
- // as well, as the old visible region
- dirty.orSelf(layer->visibleRegionScreen);
- layer->contentDirty = false;
- } else {
- // compute the exposed region
- // dirty = what's visible now - what's wasn't covered before
- // = what's visible now & what's was covered before
- dirty = visibleRegion.intersect(layer->coveredRegionScreen);
- }
- dirty.subtractSelf(aboveOpaqueLayers);
-
- // accumulate to the screen dirty region
- dirtyRegion.orSelf(dirty);
-
- // updade aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer
- aboveOpaqueLayers.orSelf(opaqueRegion);
- aboveCoveredLayers.orSelf(bounds);
-
- // Store the visible region is screen space
- layer->setVisibleRegion(visibleRegion);
- layer->setCoveredRegion(coveredRegion);
-
- // If a secure layer is partially visible, lockdown the screen!
- if (layer->isSecure() && !visibleRegion.isEmpty()) {
- secureFrameBuffer = true;
- }
- }
-
- mSecureFrameBuffer = secureFrameBuffer;
- opaqueRegion = aboveOpaqueLayers;
-}
-
-
-void SurfaceFlinger::commitTransaction()
-{
- mDrawingState = mCurrentState;
- mTransactionCV.signal();
-}
-
-void SurfaceFlinger::handlePageFlip()
-{
- bool visibleRegions = mVisibleRegionsDirty;
- LayerVector& currentLayers = const_cast<LayerVector&>(mDrawingState.layersSortedByZ);
- visibleRegions |= lockPageFlip(currentLayers);
-
- const DisplayHardware& hw = graphicPlane(0).displayHardware();
- const Region screenRegion(hw.bounds());
- if (visibleRegions) {
- Region opaqueRegion;
- computeVisibleRegions(currentLayers, mDirtyRegion, opaqueRegion);
- mWormholeRegion = screenRegion.subtract(opaqueRegion);
- mVisibleRegionsDirty = false;
- }
-
- unlockPageFlip(currentLayers);
- mDirtyRegion.andSelf(screenRegion);
-}
-
-bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers)
-{
- bool recomputeVisibleRegions = false;
- size_t count = currentLayers.size();
- LayerBase* const* layers = currentLayers.array();
- for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = layers[i];
- layer->lockPageFlip(recomputeVisibleRegions);
- }
- return recomputeVisibleRegions;
-}
-
-void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers)
-{
- const GraphicPlane& plane(graphicPlane(0));
- const Transform& planeTransform(plane.transform());
- size_t count = currentLayers.size();
- LayerBase* const* layers = currentLayers.array();
- for (size_t i=0 ; i<count ; i++) {
- LayerBase* const layer = layers[i];
- layer->unlockPageFlip(planeTransform, mDirtyRegion);
- }
-}
-
-void SurfaceFlinger::handleRepaint()
-{
- // set the frame buffer
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- if (UNLIKELY(mDebugRegion)) {
- debugFlashRegions();
- }
-
- // compute the invalid region
- mInvalidRegion.orSelf(mDirtyRegion);
-
- uint32_t flags = hw.getFlags();
- if (flags & DisplayHardware::BUFFER_PRESERVED) {
- // here we assume DisplayHardware::flip()'s implementation
- // performs the copy-back optimization.
- } else {
- if (flags & DisplayHardware::UPDATE_ON_DEMAND) {
- // we need to fully redraw the part that will be updated
- mDirtyRegion.set(mInvalidRegion.bounds());
- } else {
- // we need to redraw everything
- mDirtyRegion.set(hw.bounds());
- mInvalidRegion = mDirtyRegion;
- }
- }
-
- // compose all surfaces
- composeSurfaces(mDirtyRegion);
-
- // clear the dirty regions
- mDirtyRegion.clear();
-}
-
-void SurfaceFlinger::composeSurfaces(const Region& dirty)
-{
- if (UNLIKELY(!mWormholeRegion.isEmpty())) {
- // should never happen unless the window manager has a bug
- // draw something...
- drawWormhole();
- }
- const SurfaceFlinger& flinger(*this);
- const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
- const size_t count = drawingLayers.size();
- LayerBase const* const* const layers = drawingLayers.array();
- for (size_t i=0 ; i<count ; ++i) {
- LayerBase const * const layer = layers[i];
- const Region& visibleRegion(layer->visibleRegionScreen);
- if (!visibleRegion.isEmpty()) {
- const Region clip(dirty.intersect(visibleRegion));
- if (!clip.isEmpty()) {
- layer->draw(clip);
- }
- }
- }
-}
-
-void SurfaceFlinger::unlockClients()
-{
- const LayerVector& drawingLayers(mDrawingState.layersSortedByZ);
- const size_t count = drawingLayers.size();
- LayerBase* const* const layers = drawingLayers.array();
- for (size_t i=0 ; i<count ; ++i) {
- LayerBase* const layer = layers[i];
- layer->finishPageFlip();
- }
-}
-
-void SurfaceFlinger::scheduleBroadcast(Client* client)
-{
- if (mLastScheduledBroadcast != client) {
- mLastScheduledBroadcast = client;
- mScheduledBroadcasts.add(client);
- }
-}
-
-void SurfaceFlinger::executeScheduledBroadcasts()
-{
- SortedVector<Client*>& list = mScheduledBroadcasts;
- size_t count = list.size();
- while (count--) {
- per_client_cblk_t* const cblk = list[count]->ctrlblk;
- if (cblk->lock.tryLock() == NO_ERROR) {
- cblk->cv.broadcast();
- list.removeAt(count);
- cblk->lock.unlock();
- } else {
- // schedule another round
- LOGW("executeScheduledBroadcasts() skipped, "
- "contention on the client. We'll try again later...");
- signalDelayedEvent(ms2ns(4));
- }
- }
- mLastScheduledBroadcast = 0;
-}
-
-void SurfaceFlinger::handleDebugCpu()
-{
- Mutex::Autolock _l(mDebugLock);
- if (mCpuGauge != 0)
- mCpuGauge->sample();
-}
-
-void SurfaceFlinger::debugFlashRegions()
-{
- if (UNLIKELY(!mDirtyRegion.isRect())) {
- // TODO: do this only if we don't have preserving
- // swapBuffer. If we don't have update-on-demand,
- // redraw everything.
- composeSurfaces(Region(mDirtyRegion.bounds()));
- }
-
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- glDisable(GL_DITHER);
- glDisable(GL_SCISSOR_TEST);
-
- glColor4x(0x10000, 0, 0x10000, 0x10000);
-
- Rect r;
- Region::iterator iterator(mDirtyRegion);
- while (iterator.iterate(&r)) {
- GLfloat vertices[][2] = {
- { r.left, r.top },
- { r.left, r.bottom },
- { r.right, r.bottom },
- { r.right, r.top }
- };
- glVertexPointer(2, GL_FLOAT, 0, vertices);
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- hw.flip(mDirtyRegion.merge(mInvalidRegion));
- mInvalidRegion.clear();
-
- if (mDebugRegion > 1)
- usleep(mDebugRegion * 1000);
-
- glEnable(GL_SCISSOR_TEST);
- //mDirtyRegion.dump("mDirtyRegion");
-}
-
-void SurfaceFlinger::drawWormhole() const
-{
- const Region region(mWormholeRegion.intersect(mDirtyRegion));
- if (region.isEmpty())
- return;
-
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- const int32_t width = hw.getWidth();
- const int32_t height = hw.getHeight();
-
- glDisable(GL_BLEND);
- glDisable(GL_DITHER);
-
- if (LIKELY(!mDebugBackground)) {
- glClearColorx(0,0,0,0);
- Rect r;
- Region::iterator iterator(region);
- while (iterator.iterate(&r)) {
- const GLint sy = height - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glClear(GL_COLOR_BUFFER_BIT);
- }
- } else {
- const GLshort vertices[][2] = { { 0, 0 }, { width, 0 },
- { width, height }, { 0, height } };
- const GLshort tcoords[][2] = { { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } };
- glVertexPointer(2, GL_SHORT, 0, vertices);
- glTexCoordPointer(2, GL_SHORT, 0, tcoords);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnable(GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1);
- Rect r;
- Region::iterator iterator(region);
- while (iterator.iterate(&r)) {
- const GLint sy = height - (r.top + r.height());
- glScissor(r.left, sy, r.width(), r.height());
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- }
-}
-
-void SurfaceFlinger::debugShowFPS() const
-{
- static int mFrameCount;
- static int mLastFrameCount = 0;
- static nsecs_t mLastFpsTime = 0;
- static float mFps = 0;
- mFrameCount++;
- nsecs_t now = systemTime();
- nsecs_t diff = now - mLastFpsTime;
- if (diff > ms2ns(250)) {
- mFps = ((mFrameCount - mLastFrameCount) * float(s2ns(1))) / diff;
- mLastFpsTime = now;
- mLastFrameCount = mFrameCount;
- }
- // XXX: mFPS has the value we want
- }
-
-status_t SurfaceFlinger::addLayer(LayerBase* layer)
-{
- Mutex::Autolock _l(mStateLock);
- addLayer_l(layer);
- setTransactionFlags(eTransactionNeeded|eTraversalNeeded);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::removeLayer(LayerBase* layer)
-{
- Mutex::Autolock _l(mStateLock);
- removeLayer_l(layer);
- setTransactionFlags(eTransactionNeeded);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::invalidateLayerVisibility(LayerBase* layer)
-{
- layer->forceVisibilityTransaction();
- setTransactionFlags(eTraversalNeeded);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::addLayer_l(LayerBase* layer)
-{
- ssize_t i = mCurrentState.layersSortedByZ.add(
- layer, &LayerBase::compareCurrentStateZ);
- LayerBaseClient* lbc = LayerBase::dynamicCast<LayerBaseClient*>(layer);
- if (lbc) {
- mLayerMap.add(lbc->serverIndex(), lbc);
- }
- mRemovedLayers.remove(layer);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::removeLayer_l(LayerBase* layerBase)
-{
- ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase);
- if (index >= 0) {
- mRemovedLayers.add(layerBase);
- LayerBaseClient* layer = LayerBase::dynamicCast<LayerBaseClient*>(layerBase);
- if (layer) {
- mLayerMap.removeItem(layer->serverIndex());
- }
- return NO_ERROR;
- }
- // it's possible that we don't find a layer, because it might
- // have been destroyed already -- this is not technically an error
- // from the user because there is a race between destroySurface,
- // destroyclient and destroySurface-from-a-transaction.
- return (index == NAME_NOT_FOUND) ? status_t(NO_ERROR) : index;
-}
-
-void SurfaceFlinger::free_resources_l()
-{
- // Destroy layers that were removed
- destroy_all_removed_layers_l();
-
- // free resources associated with disconnected clients
- SortedVector<Client*>& scheduledBroadcasts(mScheduledBroadcasts);
- Vector<Client*>& disconnectedClients(mDisconnectedClients);
- const size_t count = disconnectedClients.size();
- for (size_t i=0 ; i<count ; i++) {
- Client* client = disconnectedClients[i];
- // if this client is the scheduled broadcast list,
- // remove it from there (and we don't need to signal it
- // since it is dead).
- int32_t index = scheduledBroadcasts.indexOf(client);
- if (index >= 0) {
- scheduledBroadcasts.removeItemsAt(index);
- }
- mTokens.release(client->cid);
- delete client;
- }
- disconnectedClients.clear();
-}
-
-void SurfaceFlinger::destroy_all_removed_layers_l()
-{
- size_t c = mRemovedLayers.size();
- while (c--) {
- LayerBase* const removed_layer = mRemovedLayers[c];
-
- LOGE_IF(mCurrentState.layersSortedByZ.indexOf(removed_layer) >= 0,
- "layer %p removed but still in the current state list",
- removed_layer);
-
- delete removed_layer;
- }
- mRemovedLayers.clear();
-}
-
-
-uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
-{
- return android_atomic_and(~flags, &mTransactionFlags) & flags;
-}
-
-uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags, nsecs_t delay)
-{
- uint32_t old = android_atomic_or(flags, &mTransactionFlags);
- if ((old & flags)==0) { // wake the server up
- if (delay > 0) {
- signalDelayedEvent(delay);
- } else {
- signalEvent();
- }
- }
- return old;
-}
-
-void SurfaceFlinger::openGlobalTransaction()
-{
- android_atomic_inc(&mTransactionCount);
-}
-
-void SurfaceFlinger::closeGlobalTransaction()
-{
- if (android_atomic_dec(&mTransactionCount) == 1) {
- signalEvent();
- }
-}
-
-status_t SurfaceFlinger::freezeDisplay(DisplayID dpy, uint32_t flags)
-{
- if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
- return BAD_VALUE;
-
- Mutex::Autolock _l(mStateLock);
- mCurrentState.freezeDisplay = 1;
- setTransactionFlags(eTransactionNeeded);
-
- // flags is intended to communicate some sort of animation behavior
- // (for instance fadding)
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::unfreezeDisplay(DisplayID dpy, uint32_t flags)
-{
- if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
- return BAD_VALUE;
-
- Mutex::Autolock _l(mStateLock);
- mCurrentState.freezeDisplay = 0;
- setTransactionFlags(eTransactionNeeded);
-
- // flags is intended to communicate some sort of animation behavior
- // (for instance fadding)
- return NO_ERROR;
-}
-
-int SurfaceFlinger::setOrientation(DisplayID dpy, int orientation)
-{
- if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
- return BAD_VALUE;
-
- Mutex::Autolock _l(mStateLock);
- if (mCurrentState.orientation != orientation) {
- if (uint32_t(orientation)<=eOrientation270 || orientation==42) {
- mCurrentState.orientation = orientation;
- setTransactionFlags(eTransactionNeeded);
- mTransactionCV.wait(mStateLock);
- } else {
- orientation = BAD_VALUE;
- }
- }
- return orientation;
-}
-
-sp<ISurface> SurfaceFlinger::createSurface(ClientID clientId, int pid,
- ISurfaceFlingerClient::surface_data_t* params,
- DisplayID d, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
-{
- LayerBaseClient* layer = 0;
- sp<LayerBaseClient::Surface> surfaceHandle;
- Mutex::Autolock _l(mStateLock);
- Client* const c = mClientsMap.valueFor(clientId);
- if (UNLIKELY(!c)) {
- LOGE("createSurface() failed, client not found (id=%d)", clientId);
- return surfaceHandle;
- }
-
- //LOGD("createSurface for pid %d (%d x %d)", pid, w, h);
- int32_t id = c->generateId(pid);
- if (uint32_t(id) >= NUM_LAYERS_MAX) {
- LOGE("createSurface() failed, generateId = %d", id);
- return surfaceHandle;
- }
-
- switch (flags & eFXSurfaceMask) {
- case eFXSurfaceNormal:
- if (UNLIKELY(flags & ePushBuffers)) {
- layer = createPushBuffersSurfaceLocked(c, d, id, w, h, flags);
- } else {
- layer = createNormalSurfaceLocked(c, d, id, w, h, format, flags);
- }
- break;
- case eFXSurfaceBlur:
- layer = createBlurSurfaceLocked(c, d, id, w, h, flags);
- break;
- case eFXSurfaceDim:
- layer = createDimSurfaceLocked(c, d, id, w, h, flags);
- break;
- }
-
- if (layer) {
- setTransactionFlags(eTransactionNeeded);
- surfaceHandle = layer->getSurface();
- if (surfaceHandle != 0)
- surfaceHandle->getSurfaceData(params);
- }
-
- return surfaceHandle;
-}
-
-LayerBaseClient* SurfaceFlinger::createNormalSurfaceLocked(
- Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
-{
- // initialize the surfaces
- switch (format) { // TODO: take h/w into account
- case PIXEL_FORMAT_TRANSPARENT:
- case PIXEL_FORMAT_TRANSLUCENT:
- format = PIXEL_FORMAT_RGBA_8888;
- break;
- case PIXEL_FORMAT_OPAQUE:
- format = PIXEL_FORMAT_RGB_565;
- break;
- }
-
- Layer* layer = new Layer(this, display, client, id);
- status_t err = layer->setBuffers(client, w, h, format, flags);
- if (LIKELY(err == NO_ERROR)) {
- layer->initStates(w, h, flags);
- addLayer_l(layer);
- } else {
- LOGE("createNormalSurfaceLocked() failed (%s)", strerror(-err));
- delete layer;
- return 0;
- }
- return layer;
-}
-
-LayerBaseClient* SurfaceFlinger::createBlurSurfaceLocked(
- Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags)
-{
- LayerBlur* layer = new LayerBlur(this, display, client, id);
- layer->initStates(w, h, flags);
- addLayer_l(layer);
- return layer;
-}
-
-LayerBaseClient* SurfaceFlinger::createDimSurfaceLocked(
- Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags)
-{
- LayerDim* layer = new LayerDim(this, display, client, id);
- layer->initStates(w, h, flags);
- addLayer_l(layer);
- return layer;
-}
-
-LayerBaseClient* SurfaceFlinger::createPushBuffersSurfaceLocked(
- Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags)
-{
- LayerBuffer* layer = new LayerBuffer(this, display, client, id);
- layer->initStates(w, h, flags);
- addLayer_l(layer);
- return layer;
-}
-
-status_t SurfaceFlinger::destroySurface(SurfaceID index)
-{
- Mutex::Autolock _l(mStateLock);
- LayerBaseClient* const layer = getLayerUser_l(index);
- status_t err = removeLayer_l(layer);
- if (err < 0)
- return err;
- setTransactionFlags(eTransactionNeeded);
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::setClientState(
- ClientID cid,
- int32_t count,
- const layer_state_t* states)
-{
- Mutex::Autolock _l(mStateLock);
- uint32_t flags = 0;
- cid <<= 16;
- for (int i=0 ; i<count ; i++) {
- const layer_state_t& s = states[i];
- LayerBaseClient* layer = getLayerUser_l(s.surface | cid);
- if (layer) {
- const uint32_t what = s.what;
- // check if it has been destroyed first
- if (what & eDestroyed) {
- if (removeLayer_l(layer) == NO_ERROR) {
- flags |= eTransactionNeeded;
- // we skip everything else... well, no, not really
- // we skip ONLY that transaction.
- continue;
- }
- }
- if (what & ePositionChanged) {
- if (layer->setPosition(s.x, s.y))
- flags |= eTraversalNeeded;
- }
- if (what & eLayerChanged) {
- if (layer->setLayer(s.z)) {
- mCurrentState.layersSortedByZ.reorder(
- layer, &Layer::compareCurrentStateZ);
- // we need traversal (state changed)
- // AND transaction (list changed)
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- }
- if (what & eSizeChanged) {
- if (layer->setSize(s.w, s.h))
- flags |= eTraversalNeeded;
- }
- if (what & eAlphaChanged) {
- if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f)))
- flags |= eTraversalNeeded;
- }
- if (what & eMatrixChanged) {
- if (layer->setMatrix(s.matrix))
- flags |= eTraversalNeeded;
- }
- if (what & eTransparentRegionChanged) {
- if (layer->setTransparentRegionHint(s.transparentRegion))
- flags |= eTraversalNeeded;
- }
- if (what & eVisibilityChanged) {
- if (layer->setFlags(s.flags, s.mask))
- flags |= eTraversalNeeded;
- }
- }
- }
- if (flags) {
- setTransactionFlags(flags);
- }
- return NO_ERROR;
-}
-
-LayerBaseClient* SurfaceFlinger::getLayerUser_l(SurfaceID s) const
-{
- return mLayerMap.valueFor(s);
-}
-
-void SurfaceFlinger::screenReleased(int dpy)
-{
- // this may be called by a signal handler, we can't do too much in here
- android_atomic_or(eConsoleReleased, &mConsoleSignals);
- signalEvent();
-}
-
-void SurfaceFlinger::screenAcquired(int dpy)
-{
- // this may be called by a signal handler, we can't do too much in here
- android_atomic_or(eConsoleAcquired, &mConsoleSignals);
- signalEvent();
-}
-
-status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
-{
- const size_t SIZE = 1024;
- char buffer[SIZE];
- String8 result;
- if (checkCallingPermission(
- String16("android.permission.DUMP")) == false)
- { // not allowed
- snprintf(buffer, SIZE, "Permission Denial: "
- "can't dump SurfaceFlinger from pid=%d, uid=%d\n",
- IPCThreadState::self()->getCallingPid(),
- IPCThreadState::self()->getCallingUid());
- result.append(buffer);
- } else {
- Mutex::Autolock _l(mStateLock);
- size_t s = mClientsMap.size();
- char name[64];
- for (size_t i=0 ; i<s ; i++) {
- Client* client = mClientsMap.valueAt(i);
- sprintf(name, " Client (id=0x%08x)", client->cid);
- client->dump(name);
- }
- const LayerVector& currentLayers = mCurrentState.layersSortedByZ;
- const size_t count = currentLayers.size();
- for (size_t i=0 ; i<count ; i++) {
- /*** LayerBase ***/
- LayerBase const * const layer = currentLayers[i];
- const Layer::State& s = layer->drawingState();
- snprintf(buffer, SIZE,
- "+ %s %p\n"
- " "
- "z=%9d, pos=(%4d,%4d), size=(%4d,%4d), "
- "needsBlending=%1d, invalidate=%1d, "
- "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n",
- layer->getTypeID(), layer,
- s.z, layer->tx(), layer->ty(), s.w, s.h,
- layer->needsBlending(), layer->contentDirty,
- s.alpha, s.flags,
- s.transform[0], s.transform[1],
- s.transform[2], s.transform[3]);
- result.append(buffer);
- buffer[0] = 0;
- /*** LayerBaseClient ***/
- LayerBaseClient* const lbc =
- LayerBase::dynamicCast<LayerBaseClient*>((LayerBase*)layer);
- if (lbc) {
- snprintf(buffer, SIZE,
- " "
- "id=0x%08x, client=0x%08x, identity=%u\n",
- lbc->clientIndex(), lbc->client ? lbc->client->cid : 0,
- lbc->getIdentity());
- }
- result.append(buffer);
- buffer[0] = 0;
- /*** Layer ***/
- Layer* const l = LayerBase::dynamicCast<Layer*>((LayerBase*)layer);
- if (l) {
- const LayerBitmap& buf0(l->getBuffer(0));
- const LayerBitmap& buf1(l->getBuffer(1));
- snprintf(buffer, SIZE,
- " "
- "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u], mTextureName=%d,"
- " freezeLock=%p, swapState=0x%08x\n",
- l->pixelFormat(),
- buf0.width(), buf0.height(), buf0.stride(),
- buf1.width(), buf1.height(), buf1.stride(),
- l->getTextureName(), l->getFreezeLock().get(),
- l->lcblk->swapState);
- }
- result.append(buffer);
- buffer[0] = 0;
- s.transparentRegion.dump(result, "transparentRegion");
- layer->transparentRegionScreen.dump(result, "transparentRegionScreen");
- layer->visibleRegionScreen.dump(result, "visibleRegionScreen");
- }
- mWormholeRegion.dump(result, "WormholeRegion");
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- snprintf(buffer, SIZE,
- " display frozen: %s, freezeCount=%d, orientation=%d, canDraw=%d\n",
- mFreezeDisplay?"yes":"no", mFreezeCount,
- mCurrentState.orientation, hw.canDraw());
- result.append(buffer);
-
- sp<AllocatorInterface> allocator;
- if (mGPU != 0) {
- snprintf(buffer, SIZE, " GPU owner: %d\n", mGPU->getOwner());
- result.append(buffer);
- allocator = mGPU->getAllocator();
- if (allocator != 0) {
- allocator->dump(result, "GPU Allocator");
- }
- }
- allocator = mSurfaceHeapManager->getAllocator(NATIVE_MEMORY_TYPE_PMEM);
- if (allocator != 0) {
- allocator->dump(result, "PMEM Allocator");
- }
- }
- write(fd, result.string(), result.size());
- return NO_ERROR;
-}
-
-status_t SurfaceFlinger::onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-{
- switch (code) {
- case CREATE_CONNECTION:
- case OPEN_GLOBAL_TRANSACTION:
- case CLOSE_GLOBAL_TRANSACTION:
- case SET_ORIENTATION:
- case FREEZE_DISPLAY:
- case UNFREEZE_DISPLAY:
- case BOOT_FINISHED:
- case REVOKE_GPU:
- {
- // codes that require permission check
- IPCThreadState* ipc = IPCThreadState::self();
- const int pid = ipc->getCallingPid();
- const int self_pid = getpid();
- if (UNLIKELY(pid != self_pid)) {
- // we're called from a different process, do the real check
- if (!checkCallingPermission(
- String16("android.permission.ACCESS_SURFACE_FLINGER")))
- {
- const int uid = ipc->getCallingUid();
- LOGE("Permission Denial: "
- "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
- return PERMISSION_DENIED;
- }
- }
- }
- }
-
- status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags);
- if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) {
- // HARDWARE_TEST stuff...
- if (UNLIKELY(checkCallingPermission(
- String16("android.permission.HARDWARE_TEST")) == false))
- { // not allowed
- LOGE("Permission Denial: pid=%d, uid=%d\n",
- IPCThreadState::self()->getCallingPid(),
- IPCThreadState::self()->getCallingUid());
- return PERMISSION_DENIED;
- }
- int n;
- switch (code) {
- case 1000: // SHOW_CPU
- n = data.readInt32();
- mDebugCpu = n ? 1 : 0;
- if (mDebugCpu) {
- if (mCpuGauge == 0) {
- mCpuGauge = new CPUGauge(this, ms2ns(500));
- }
- } else {
- if (mCpuGauge != 0) {
- mCpuGauge->requestExitAndWait();
- Mutex::Autolock _l(mDebugLock);
- mCpuGauge.clear();
- }
- }
- return NO_ERROR;
- case 1001: // SHOW_FPS
- n = data.readInt32();
- mDebugFps = n ? 1 : 0;
- return NO_ERROR;
- case 1002: // SHOW_UPDATES
- n = data.readInt32();
- mDebugRegion = n ? n : (mDebugRegion ? 0 : 1);
- return NO_ERROR;
- case 1003: // SHOW_BACKGROUND
- n = data.readInt32();
- mDebugBackground = n ? 1 : 0;
- return NO_ERROR;
- case 1004:{ // repaint everything
- Mutex::Autolock _l(mStateLock);
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- mDirtyRegion.set(hw.bounds()); // careful that's not thread-safe
- signalEvent();
- }
- return NO_ERROR;
- case 1005: // ask GPU revoke
- mGPU->friendlyRevoke();
- return NO_ERROR;
- case 1006: // revoke GPU
- mGPU->unconditionalRevoke();
- return NO_ERROR;
- case 1007: // set mFreezeCount
- mFreezeCount = data.readInt32();
- return NO_ERROR;
- case 1010: // interrogate.
- reply->writeInt32(mDebugCpu);
- reply->writeInt32(0);
- reply->writeInt32(mDebugRegion);
- reply->writeInt32(mDebugBackground);
- return NO_ERROR;
- case 1013: {
- Mutex::Autolock _l(mStateLock);
- const DisplayHardware& hw(graphicPlane(0).displayHardware());
- reply->writeInt32(hw.getPageFlipCount());
- }
- return NO_ERROR;
- }
- }
- return err;
-}
-
-// ---------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-Client::Client(ClientID clientID, const sp<SurfaceFlinger>& flinger)
- : ctrlblk(0), cid(clientID), mPid(0), mBitmap(0), mFlinger(flinger)
-{
- mSharedHeapAllocator = getSurfaceHeapManager()->createHeap();
- const int pgsize = getpagesize();
- const int cblksize=((sizeof(per_client_cblk_t)+(pgsize-1))&~(pgsize-1));
- mCblkHeap = new MemoryDealer(cblksize);
- mCblkMemory = mCblkHeap->allocate(cblksize);
- if (mCblkMemory != 0) {
- ctrlblk = static_cast<per_client_cblk_t *>(mCblkMemory->pointer());
- if (ctrlblk) { // construct the shared structure in-place.
- new(ctrlblk) per_client_cblk_t;
- }
- }
-}
-
-Client::~Client() {
- if (ctrlblk) {
- const int pgsize = getpagesize();
- ctrlblk->~per_client_cblk_t(); // destroy our shared-structure.
- }
-}
-
-const sp<SurfaceHeapManager>& Client::getSurfaceHeapManager() const {
- return mFlinger->getSurfaceHeapManager();
-}
-
-int32_t Client::generateId(int pid)
-{
- const uint32_t i = clz( ~mBitmap );
- if (i >= NUM_LAYERS_MAX) {
- return NO_MEMORY;
- }
- mPid = pid;
- mInUse.add(uint8_t(i));
- mBitmap |= 1<<(31-i);
- return i;
-}
-status_t Client::bindLayer(LayerBaseClient* layer, int32_t id)
-{
- ssize_t idx = mInUse.indexOf(id);
- if (idx < 0)
- return NAME_NOT_FOUND;
- return mLayers.insertAt(layer, idx);
-}
-void Client::free(int32_t id)
-{
- ssize_t idx = mInUse.remove(uint8_t(id));
- if (idx >= 0) {
- mBitmap &= ~(1<<(31-id));
- mLayers.removeItemsAt(idx);
- }
-}
-
-sp<MemoryDealer> Client::createAllocator(uint32_t flags)
-{
- sp<MemoryDealer> allocator;
- allocator = getSurfaceHeapManager()->createHeap(
- flags, getClientPid(), mSharedHeapAllocator);
- return allocator;
-}
-
-bool Client::isValid(int32_t i) const {
- return (uint32_t(i)<NUM_LAYERS_MAX) && (mBitmap & (1<<(31-i)));
-}
-const uint8_t* Client::inUseArray() const {
- return mInUse.array();
-}
-size_t Client::numActiveLayers() const {
- return mInUse.size();
-}
-LayerBaseClient* Client::getLayerUser(int32_t i) const {
- ssize_t idx = mInUse.indexOf(uint8_t(i));
- if (idx<0) return 0;
- return mLayers[idx];
-}
-
-void Client::dump(const char* what)
-{
-}
-
-// ---------------------------------------------------------------------------
-#if 0
-#pragma mark -
-#endif
-
-BClient::BClient(SurfaceFlinger *flinger, ClientID cid, const sp<IMemory>& cblk)
- : mId(cid), mFlinger(flinger), mCblk(cblk)
-{
-}
-
-BClient::~BClient() {
- // destroy all resources attached to this client
- mFlinger->destroyConnection(mId);
-}
-
-void BClient::getControlBlocks(sp<IMemory>* ctrl) const {
- *ctrl = mCblk;
-}
-
-sp<ISurface> BClient::createSurface(
- ISurfaceFlingerClient::surface_data_t* params, int pid,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags)
-{
- return mFlinger->createSurface(mId, pid, params, display, w, h, format, flags);
-}
-
-status_t BClient::destroySurface(SurfaceID sid)
-{
- sid |= (mId << 16); // add the client-part to id
- return mFlinger->destroySurface(sid);
-}
-
-status_t BClient::setState(int32_t count, const layer_state_t* states)
-{
- return mFlinger->setClientState(mId, count, states);
-}
-
-// ---------------------------------------------------------------------------
-
-GraphicPlane::GraphicPlane()
- : mHw(0)
-{
-}
-
-GraphicPlane::~GraphicPlane() {
- delete mHw;
-}
-
-bool GraphicPlane::initialized() const {
- return mHw ? true : false;
-}
-
-void GraphicPlane::setDisplayHardware(DisplayHardware *hw) {
- mHw = hw;
-}
-
-void GraphicPlane::setTransform(const Transform& tr) {
- mTransform = tr;
- mGlobalTransform = mOrientationTransform * mTransform;
-}
-
-status_t GraphicPlane::orientationToTransfrom(
- int orientation, int w, int h, Transform* tr)
-{
- float a, b, c, d, x, y;
- switch (orientation) {
- case ISurfaceComposer::eOrientationDefault:
- a=1; b=0; c=0; d=1; x=0; y=0;
- break;
- case ISurfaceComposer::eOrientation90:
- a=0; b=-1; c=1; d=0; x=w; y=0;
- break;
- case ISurfaceComposer::eOrientation180:
- a=-1; b=0; c=0; d=-1; x=w; y=h;
- break;
- case ISurfaceComposer::eOrientation270:
- a=0; b=1; c=-1; d=0; x=0; y=h;
- break;
- default:
- return BAD_VALUE;
- }
- tr->set(a, b, c, d);
- tr->set(x, y);
- return NO_ERROR;
-}
-
-status_t GraphicPlane::setOrientation(int orientation)
-{
- const DisplayHardware& hw(displayHardware());
- const float w = hw.getWidth();
- const float h = hw.getHeight();
-
- if (orientation == ISurfaceComposer::eOrientationDefault) {
- // make sure the default orientation is optimal
- mOrientationTransform.reset();
- mGlobalTransform = mTransform;
- return NO_ERROR;
- }
-
- // If the rotation can be handled in hardware, this is where
- // the magic should happen.
- if (UNLIKELY(orientation == 42)) {
- float a, b, c, d, x, y;
- const float r = (3.14159265f / 180.0f) * 42.0f;
- const float si = sinf(r);
- const float co = cosf(r);
- a=co; b=-si; c=si; d=co;
- x = si*(h*0.5f) + (1-co)*(w*0.5f);
- y =-si*(w*0.5f) + (1-co)*(h*0.5f);
- mOrientationTransform.set(a, b, c, d);
- mOrientationTransform.set(x, y);
- } else {
- GraphicPlane::orientationToTransfrom(orientation, w, h,
- &mOrientationTransform);
- }
-
- mGlobalTransform = mOrientationTransform * mTransform;
- return NO_ERROR;
-}
-
-const DisplayHardware& GraphicPlane::displayHardware() const {
- return *mHw;
-}
-
-const Transform& GraphicPlane::transform() const {
- return mGlobalTransform;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
deleted file mode 100644
index f7d7764..0000000
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ /dev/null
@@ -1,435 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_H
-#define ANDROID_SURFACE_FLINGER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Atomic.h>
-#include <utils/Errors.h>
-#include <utils/MemoryDealer.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/ISurfaceComposer.h>
-#include <ui/ISurfaceFlingerClient.h>
-
-#include <private/ui/SharedState.h>
-#include <private/ui/LayerState.h>
-#include <private/ui/SurfaceFlingerSynchro.h>
-
-#include "Barrier.h"
-#include "BootAnimation.h"
-#include "CPUGauge.h"
-#include "Layer.h"
-#include "Tokenizer.h"
-
-struct copybit_device_t;
-struct overlay_device_t;
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class Client;
-class BClient;
-class DisplayHardware;
-class FreezeLock;
-class GPUHardwareInterface;
-class IGPUCallback;
-class Layer;
-class LayerBuffer;
-class LayerOrientationAnim;
-class OrientationAnimation;
-class SurfaceHeapManager;
-
-typedef int32_t ClientID;
-
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
-
-// ---------------------------------------------------------------------------
-
-class Client
-{
-public:
- Client(ClientID cid, const sp<SurfaceFlinger>& flinger);
- ~Client();
-
- int32_t generateId(int pid);
- void free(int32_t id);
- status_t bindLayer(LayerBaseClient* layer, int32_t id);
- sp<MemoryDealer> createAllocator(uint32_t memory_type);
-
- inline bool isValid(int32_t i) const;
- inline const uint8_t* inUseArray() const;
- inline size_t numActiveLayers() const;
- LayerBaseClient* getLayerUser(int32_t i) const;
- const Vector<LayerBaseClient*>& getLayers() const { return mLayers; }
- const sp<IMemory>& controlBlockMemory() const { return mCblkMemory; }
- void dump(const char* what);
- const sp<SurfaceHeapManager>& getSurfaceHeapManager() const;
-
- // pointer to this client's control block
- per_client_cblk_t* ctrlblk;
- ClientID cid;
-
-
-private:
- int getClientPid() const { return mPid; }
-
- int mPid;
- uint32_t mBitmap;
- SortedVector<uint8_t> mInUse;
- Vector<LayerBaseClient*> mLayers;
- sp<MemoryDealer> mCblkHeap;
- sp<SurfaceFlinger> mFlinger;
- sp<MemoryDealer> mSharedHeapAllocator;
- sp<MemoryDealer> mPMemAllocator;
- sp<IMemory> mCblkMemory;
-};
-
-// ---------------------------------------------------------------------------
-
-class GraphicPlane
-{
-public:
- static status_t orientationToTransfrom(int orientation, int w, int h,
- Transform* tr);
-
- GraphicPlane();
- ~GraphicPlane();
-
- bool initialized() const;
-
- void setDisplayHardware(DisplayHardware *);
- void setTransform(const Transform& tr);
- status_t setOrientation(int orientation);
-
- const DisplayHardware& displayHardware() const;
- const Transform& transform() const;
-private:
- GraphicPlane(const GraphicPlane&);
- GraphicPlane operator = (const GraphicPlane&);
-
- DisplayHardware* mHw;
- Transform mTransform;
- Transform mOrientationTransform;
- Transform mGlobalTransform;
-};
-
-// ---------------------------------------------------------------------------
-
-enum {
- eTransactionNeeded = 0x01,
- eTraversalNeeded = 0x02
-};
-
-class SurfaceFlinger : public BnSurfaceComposer, protected Thread
-{
-public:
- static void instantiate();
- static void shutdown();
-
- SurfaceFlinger();
- virtual ~SurfaceFlinger();
- void init();
-
- virtual status_t onTransact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
-
- virtual status_t dump(int fd, const Vector<String16>& args);
-
- // ISurfaceComposer interface
- virtual sp<ISurfaceFlingerClient> createConnection();
- virtual sp<IMemory> getCblk() const;
- virtual void bootFinished();
- virtual void openGlobalTransaction();
- virtual void closeGlobalTransaction();
- virtual status_t freezeDisplay(DisplayID dpy, uint32_t flags);
- virtual status_t unfreezeDisplay(DisplayID dpy, uint32_t flags);
- virtual int setOrientation(DisplayID dpy, int orientation);
- virtual void signal() const;
- virtual status_t requestGPU(const sp<IGPUCallback>& callback,
- gpu_info_t* gpu);
- virtual status_t revokeGPU();
-
- void screenReleased(DisplayID dpy);
- void screenAcquired(DisplayID dpy);
-
- const sp<SurfaceHeapManager>& getSurfaceHeapManager() const {
- return mSurfaceHeapManager;
- }
-
- const sp<GPUHardwareInterface>& getGPU() const {
- return mGPU;
- }
-
- copybit_device_t* getBlitEngine() const;
- overlay_control_device_t* getOverlayEngine() const;
-
-
- status_t removeLayer(LayerBase* layer);
- status_t addLayer(LayerBase* layer);
- status_t invalidateLayerVisibility(LayerBase* layer);
-
-private:
- friend class BClient;
- friend class LayerBase;
- friend class LayerBuffer;
- friend class LayerBaseClient;
- friend class Layer;
- friend class LayerBlur;
-
- sp<ISurface> createSurface(ClientID client, int pid,
- ISurfaceFlingerClient::surface_data_t* params,
- DisplayID display, uint32_t w, uint32_t h, PixelFormat format,
- uint32_t flags);
-
- LayerBaseClient* createNormalSurfaceLocked(Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
-
- LayerBaseClient* createBlurSurfaceLocked(Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags);
-
- LayerBaseClient* createDimSurfaceLocked(Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags);
-
- LayerBaseClient* createPushBuffersSurfaceLocked(Client* client, DisplayID display,
- int32_t id, uint32_t w, uint32_t h, uint32_t flags);
-
- status_t destroySurface(SurfaceID surface_id);
- status_t setClientState(ClientID cid, int32_t count, const layer_state_t* states);
-
-
- class LayerVector {
- public:
- inline LayerVector() { }
- LayerVector(const LayerVector&);
- inline size_t size() const { return layers.size(); }
- inline LayerBase*const* array() const { return layers.array(); }
- ssize_t add(LayerBase*, Vector<LayerBase*>::compar_t);
- ssize_t remove(LayerBase*);
- ssize_t reorder(LayerBase*, Vector<LayerBase*>::compar_t);
- ssize_t indexOf(LayerBase* key, size_t guess=0) const;
- inline LayerBase* operator [] (size_t i) const { return layers[i]; }
- private:
- KeyedVector<LayerBase*, size_t> lookup;
- Vector<LayerBase*> layers;
- };
-
- struct State {
- State() {
- orientation = ISurfaceComposer::eOrientationDefault;
- freezeDisplay = 0;
- }
- LayerVector layersSortedByZ;
- uint8_t orientation;
- uint8_t freezeDisplay;
- };
-
- class DelayedTransaction : public Thread
- {
- friend class SurfaceFlinger;
- sp<SurfaceFlinger> mFlinger;
- nsecs_t mDelay;
- public:
- DelayedTransaction(const sp<SurfaceFlinger>& flinger, nsecs_t delay)
- : Thread(false), mFlinger(flinger), mDelay(delay) {
- }
- virtual bool threadLoop() {
- usleep(mDelay / 1000);
- if (android_atomic_and(~1,
- &mFlinger->mDeplayedTransactionPending) == 1) {
- mFlinger->signalEvent();
- }
- return false;
- }
- };
-
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void onFirstRef();
-
- const GraphicPlane& graphicPlane(int dpy) const;
- GraphicPlane& graphicPlane(int dpy);
-
- void waitForEvent();
- void signalEvent();
- void signalDelayedEvent(nsecs_t delay);
-
- void handleConsoleEvents();
- void handleTransaction(uint32_t transactionFlags);
-
- void computeVisibleRegions(
- LayerVector& currentLayers,
- Region& dirtyRegion,
- Region& wormholeRegion);
-
- void handlePageFlip();
- bool lockPageFlip(const LayerVector& currentLayers);
- void unlockPageFlip(const LayerVector& currentLayers);
- void handleRepaint();
- void handleDebugCpu();
- void scheduleBroadcast(Client* client);
- void executeScheduledBroadcasts();
- void postFramebuffer();
- void composeSurfaces(const Region& dirty);
- void unlockClients();
-
-
- void destroyConnection(ClientID cid);
- LayerBaseClient* getLayerUser_l(SurfaceID index) const;
- status_t addLayer_l(LayerBase* layer);
- status_t removeLayer_l(LayerBase* layer);
- void destroy_all_removed_layers_l();
- void free_resources_l();
-
- uint32_t getTransactionFlags(uint32_t flags);
- uint32_t setTransactionFlags(uint32_t flags, nsecs_t delay = 0);
- void commitTransaction();
-
-
- friend class FreezeLock;
- sp<FreezeLock> getFreezeLock() const;
- inline void incFreezeCount() { mFreezeCount++; }
- inline void decFreezeCount() { if (mFreezeCount > 0) mFreezeCount--; }
- inline bool hasFreezeRequest() const { return mFreezeDisplay; }
- inline bool isFrozen() const {
- return mFreezeDisplay || mFreezeCount>0;
- }
-
-
- void debugFlashRegions();
- void debugShowFPS() const;
- void drawWormhole() const;
-
- // access must be protected by mStateLock
- mutable Mutex mStateLock;
- State mCurrentState;
- State mDrawingState;
- volatile int32_t mTransactionFlags;
- volatile int32_t mTransactionCount;
- Condition mTransactionCV;
-
- // protected by mStateLock (but we could use another lock)
- Tokenizer mTokens;
- DefaultKeyedVector<ClientID, Client*> mClientsMap;
- DefaultKeyedVector<SurfaceID, LayerBaseClient*> mLayerMap;
- GraphicPlane mGraphicPlanes[1];
- SortedVector<LayerBase*> mRemovedLayers;
- Vector<Client*> mDisconnectedClients;
-
- // constant members (no synchronization needed for access)
- sp<MemoryDealer> mServerHeap;
- sp<IMemory> mServerCblkMemory;
- surface_flinger_cblk_t* mServerCblk;
- sp<SurfaceHeapManager> mSurfaceHeapManager;
- sp<GPUHardwareInterface> mGPU;
- GLuint mWormholeTexName;
- sp<BootAnimation> mBootAnimation;
- nsecs_t mBootTime;
-
- // Can only accessed from the main thread, these members
- // don't need synchronization
- Region mDirtyRegion;
- Region mInvalidRegion;
- Region mWormholeRegion;
- Client* mLastScheduledBroadcast;
- SortedVector<Client*> mScheduledBroadcasts;
- bool mVisibleRegionsDirty;
- bool mDeferReleaseConsole;
- bool mFreezeDisplay;
- int32_t mFreezeCount;
- nsecs_t mFreezeDisplayTime;
- friend class OrientationAnimation;
- OrientationAnimation* mOrientationAnimation;
-
- // access protected by mDebugLock
- mutable Mutex mDebugLock;
- sp<CPUGauge> mCpuGauge;
-
- // don't use a lock for these, we don't care
- int mDebugRegion;
- int mDebugCpu;
- int mDebugFps;
- int mDebugBackground;
- int mDebugNoBootAnimation;
-
- // these are thread safe
- mutable Barrier mReadyToRunBarrier;
- mutable SurfaceFlingerSynchro mSyncObject;
- volatile int32_t mDeplayedTransactionPending;
-
- // atomic variables
- enum {
- eConsoleReleased = 1,
- eConsoleAcquired = 2
- };
- volatile int32_t mConsoleSignals;
-
- // only written in the main thread, only read in other threads
- volatile int32_t mSecureFrameBuffer;
-};
-
-// ---------------------------------------------------------------------------
-
-class FreezeLock : public LightRefBase<FreezeLock> {
- SurfaceFlinger* mFlinger;
-public:
- FreezeLock(SurfaceFlinger* flinger)
- : mFlinger(flinger) {
- mFlinger->incFreezeCount();
- }
- ~FreezeLock() {
- mFlinger->decFreezeCount();
- }
-};
-
-// ---------------------------------------------------------------------------
-
-class BClient : public BnSurfaceFlingerClient
-{
-public:
- BClient(SurfaceFlinger *flinger, ClientID cid,
- const sp<IMemory>& cblk);
- ~BClient();
-
- // ISurfaceFlingerClient interface
- virtual void getControlBlocks(sp<IMemory>* ctrl) const;
-
- virtual sp<ISurface> createSurface(
- surface_data_t* params, int pid,
- DisplayID display, uint32_t w, uint32_t h,PixelFormat format,
- uint32_t flags);
-
- virtual status_t destroySurface(SurfaceID surfaceId);
- virtual status_t setState(int32_t count, const layer_state_t* states);
-
-private:
- ClientID mId;
- SurfaceFlinger* mFlinger;
- sp<IMemory> mCblk;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SURFACE_FLINGER_H
diff --git a/libs/surfaceflinger/Tokenizer.cpp b/libs/surfaceflinger/Tokenizer.cpp
deleted file mode 100644
index ef51d6a..0000000
--- a/libs/surfaceflinger/Tokenizer.cpp
+++ /dev/null
@@ -1,172 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdio.h>
-
-#include "Tokenizer.h"
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-ANDROID_BASIC_TYPES_TRAITS(Tokenizer::run_t)
-
-Tokenizer::Tokenizer()
-{
-}
-
-Tokenizer::Tokenizer(const Tokenizer& other)
- : mRanges(other.mRanges)
-{
-}
-
-Tokenizer::~Tokenizer()
-{
-}
-
-uint32_t Tokenizer::acquire()
-{
- if (!mRanges.size() || mRanges[0].first) {
- _insertTokenAt(0,0);
- return 0;
- }
-
- // just extend the first run
- const run_t& run = mRanges[0];
- uint32_t token = run.first + run.length;
- _insertTokenAt(token, 1);
- return token;
-}
-
-bool Tokenizer::isAcquired(uint32_t token) const
-{
- return (_indexOrderOf(token) >= 0);
-}
-
-status_t Tokenizer::reserve(uint32_t token)
-{
- size_t o;
- const ssize_t i = _indexOrderOf(token, &o);
- if (i >= 0) {
- return BAD_VALUE; // this token is already taken
- }
- ssize_t err = _insertTokenAt(token, o);
- return (err<0) ? err : status_t(NO_ERROR);
-}
-
-status_t Tokenizer::release(uint32_t token)
-{
- const ssize_t i = _indexOrderOf(token);
- if (i >= 0) {
- const run_t& run = mRanges[i];
- if ((token >= run.first) && (token < run.first+run.length)) {
- // token in this range, we need to split
- run_t& run = mRanges.editItemAt(i);
- if ((token == run.first) || (token == run.first+run.length-1)) {
- if (token == run.first) {
- run.first += 1;
- }
- run.length -= 1;
- if (run.length == 0) {
- // XXX: should we systematically remove a run that's empty?
- mRanges.removeItemsAt(i);
- }
- } else {
- // split the run
- run_t new_run;
- new_run.first = token+1;
- new_run.length = run.first+run.length - new_run.first;
- run.length = token - run.first;
- mRanges.insertAt(new_run, i+1);
- }
- return NO_ERROR;
- }
- }
- return NAME_NOT_FOUND;
-}
-
-ssize_t Tokenizer::_indexOrderOf(uint32_t token, size_t* order) const
-{
- // binary search
- ssize_t err = NAME_NOT_FOUND;
- ssize_t l = 0;
- ssize_t h = mRanges.size()-1;
- ssize_t mid;
- const run_t* a = mRanges.array();
- while (l <= h) {
- mid = l + (h - l)/2;
- const run_t* const curr = a + mid;
- int c = 0;
- if (token < curr->first) c = 1;
- else if (token >= curr->first+curr->length) c = -1;
- if (c == 0) {
- err = l = mid;
- break;
- } else if (c < 0) {
- l = mid + 1;
- } else {
- h = mid - 1;
- }
- }
- if (order) *order = l;
- return err;
-}
-
-ssize_t Tokenizer::_insertTokenAt(uint32_t token, size_t index)
-{
- const size_t c = mRanges.size();
-
- if (index >= 1) {
- // do we need to merge with the previous run?
- run_t& p = mRanges.editItemAt(index-1);
- if (p.first+p.length == token) {
- p.length += 1;
- if (index < c) {
- const run_t& n = mRanges[index];
- if (token+1 == n.first) {
- p.length += n.length;
- mRanges.removeItemsAt(index);
- }
- }
- return index;
- }
- }
-
- if (index < c) {
- // do we need to merge with the next run?
- run_t& n = mRanges.editItemAt(index);
- if (token+1 == n.first) {
- n.first -= 1;
- n.length += 1;
- return index;
- }
- }
-
- return mRanges.insertAt(run_t(token,1), index);
-}
-
-void Tokenizer::dump() const
-{
- const run_t* ranges = mRanges.array();
- const size_t c = mRanges.size();
- printf("Tokenizer (%p, size = %lu)\n", this, c);
- for (size_t i=0 ; i<c ; i++) {
- printf("%lu: (%u, %u)\n", i, ranges[i].first, ranges[i].length);
- }
-}
-
-}; // namespace android
-
diff --git a/libs/surfaceflinger/Tokenizer.h b/libs/surfaceflinger/Tokenizer.h
deleted file mode 100644
index 6b3057d..0000000
--- a/libs/surfaceflinger/Tokenizer.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_TOKENIZER_H
-#define ANDROID_TOKENIZER_H
-
-#include <utils/Vector.h>
-#include <utils/Errors.h>
-
-// ----------------------------------------------------------------------------
-
-namespace android {
-
-class Tokenizer
-{
-public:
- Tokenizer();
- Tokenizer(const Tokenizer& other);
- ~Tokenizer();
-
- uint32_t acquire();
- status_t reserve(uint32_t token);
- status_t release(uint32_t token);
- bool isAcquired(uint32_t token) const;
-
- void dump() const;
-
- struct run_t {
- run_t() {};
- run_t(uint32_t f, uint32_t l) : first(f), length(l) {}
- uint32_t first;
- uint32_t length;
- };
-private:
- ssize_t _indexOrderOf(uint32_t token, size_t* order=0) const;
- ssize_t _insertTokenAt(uint32_t token, size_t index);
- Vector<run_t> mRanges;
-};
-
-}; // namespace android
-
-// ----------------------------------------------------------------------------
-
-#endif // ANDROID_TOKENIZER_H
diff --git a/libs/surfaceflinger/Transform.cpp b/libs/surfaceflinger/Transform.cpp
deleted file mode 100644
index bec7a64..0000000
--- a/libs/surfaceflinger/Transform.cpp
+++ /dev/null
@@ -1,204 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <ui/Region.h>
-
-#include <private/pixelflinger/ggl_fixed.h>
-
-#include "Transform.h"
-
-// ---------------------------------------------------------------------------
-
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-Transform::Transform()
- : mType(0)
-{
- mTransform.reset();
-}
-
-Transform::Transform(const Transform& other)
- : mTransform(other.mTransform), mType(other.mType)
-{
-}
-
-Transform::~Transform() {
-}
-
-Transform Transform::operator * (const Transform& rhs) const
-{
- if (LIKELY(mType == 0))
- return rhs;
-
- Transform r(*this);
- r.mTransform.preConcat(rhs.mTransform);
- r.mType |= rhs.mType;
- return r;
-}
-
-float Transform::operator [] (int i) const
-{
- float r = 0;
- switch(i) {
- case 0: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleX] ); break;
- case 1: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewX] ); break;
- case 2: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewY] ); break;
- case 3: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleY] ); break;
- }
- return r;
-}
-
-uint8_t Transform::type() const
-{
- if (UNLIKELY(mType & 0x80000000)) {
- mType = mTransform.getType();
- }
- return uint8_t(mType & 0xFF);
-}
-
-bool Transform::transformed() const {
- return type() > SkMatrix::kTranslate_Mask;
-}
-
-int Transform::tx() const {
- return SkScalarRound( mTransform[SkMatrix::kMTransX] );
-}
-
-int Transform::ty() const {
- return SkScalarRound( mTransform[SkMatrix::kMTransY] );
-}
-
-void Transform::reset() {
- mTransform.reset();
- mType = 0;
-}
-
-void Transform::set( float xx, float xy,
- float yx, float yy)
-{
- mTransform.set(SkMatrix::kMScaleX, SkFloatToScalar(xx));
- mTransform.set(SkMatrix::kMSkewX, SkFloatToScalar(xy));
- mTransform.set(SkMatrix::kMSkewY, SkFloatToScalar(yx));
- mTransform.set(SkMatrix::kMScaleY, SkFloatToScalar(yy));
- mType |= 0x80000000;
-}
-
-void Transform::set(int tx, int ty)
-{
- if (tx | ty) {
- mTransform.set(SkMatrix::kMTransX, SkIntToScalar(tx));
- mTransform.set(SkMatrix::kMTransY, SkIntToScalar(ty));
- mType |= SkMatrix::kTranslate_Mask;
- } else {
- mTransform.set(SkMatrix::kMTransX, 0);
- mTransform.set(SkMatrix::kMTransY, 0);
- mType &= ~SkMatrix::kTranslate_Mask;
- }
-}
-
-void Transform::transform(GLfixed* point, int x, int y) const
-{
- SkPoint s;
- mTransform.mapXY(SkIntToScalar(x), SkIntToScalar(y), &s);
- point[0] = SkScalarToFixed(s.fX);
- point[1] = SkScalarToFixed(s.fY);
-}
-
-Rect Transform::makeBounds(int w, int h) const
-{
- Rect r;
- SkRect d, s;
- s.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
- mTransform.mapRect(&d, s);
- r.left = SkScalarRound( d.fLeft );
- r.top = SkScalarRound( d.fTop );
- r.right = SkScalarRound( d.fRight );
- r.bottom = SkScalarRound( d.fBottom );
- return r;
-}
-
-Rect Transform::transform(const Rect& bounds) const
-{
- Rect r;
- SkRect d, s;
- s.set( SkIntToScalar( bounds.left ),
- SkIntToScalar( bounds.top ),
- SkIntToScalar( bounds.right ),
- SkIntToScalar( bounds.bottom ));
- mTransform.mapRect(&d, s);
- r.left = SkScalarRound( d.fLeft );
- r.top = SkScalarRound( d.fTop );
- r.right = SkScalarRound( d.fRight );
- r.bottom = SkScalarRound( d.fBottom );
- return r;
-}
-
-Region Transform::transform(const Region& reg) const
-{
- Region out;
- if (UNLIKELY(transformed())) {
- if (LIKELY(preserveRects())) {
- Rect r;
- Region::iterator iterator(reg);
- while (iterator.iterate(&r)) {
- out.orSelf(transform(r));
- }
- } else {
- out.set(transform(reg.bounds()));
- }
- } else {
- out = reg.translate(tx(), ty());
- }
- return out;
-}
-
-int32_t Transform::getOrientation() const
-{
- uint32_t flags = 0;
- if (UNLIKELY(transformed())) {
- SkScalar a = mTransform[SkMatrix::kMScaleX];
- SkScalar b = mTransform[SkMatrix::kMSkewX];
- SkScalar c = mTransform[SkMatrix::kMSkewY];
- SkScalar d = mTransform[SkMatrix::kMScaleY];
- if (b==0 && c==0 && a && d) {
- if (a<0) flags |= FLIP_H;
- if (d<0) flags |= FLIP_V;
- } else if (b && c && a==0 && d==0) {
- flags |= ROT_90;
- if (b>0) flags |= FLIP_H;
- if (c<0) flags |= FLIP_V;
- } else {
- flags = 0x80000000;
- }
- }
- return flags;
-}
-
-bool Transform::preserveRects() const
-{
- return mTransform.rectStaysRect();
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/Transform.h b/libs/surfaceflinger/Transform.h
deleted file mode 100644
index 0b4835e..0000000
--- a/libs/surfaceflinger/Transform.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_TRANSFORM_H
-#define ANDROID_TRANSFORM_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <ui/Point.h>
-#include <ui/Rect.h>
-
-#include <GLES/gl.h>
-
-#include <core/SkMatrix.h>
-
-namespace android {
-
-class Region;
-
-// ---------------------------------------------------------------------------
-
-class Transform
-{
-public:
- Transform();
- Transform(const Transform& other);
- ~Transform();
-
- enum orientation_flags {
- ROT_0 = 0x00000000,
- FLIP_H = 0x00000001,
- FLIP_V = 0x00000002,
- ROT_90 = 0x00000004,
- ROT_180 = FLIP_H|FLIP_V,
- ROT_270 = ROT_180|ROT_90,
- ROT_INVALID = 0x80000000
- };
-
- bool transformed() const;
- int32_t getOrientation() const;
- bool preserveRects() const;
-
- int tx() const;
- int ty() const;
-
- void reset();
- void set(float xx, float xy, float yx, float yy);
- void set(int tx, int ty);
-
- Rect makeBounds(int w, int h) const;
- void transform(GLfixed* point, int x, int y) const;
- Region transform(const Region& reg) const;
- Rect transform(const Rect& bounds) const;
-
- Transform operator * (const Transform& rhs) const;
- float operator [] (int i) const;
-
- inline uint32_t getType() const { return type(); }
-
- inline Transform(bool) : mType(0xFF) { };
-
-private:
- uint8_t type() const;
-
-private:
- SkMatrix mTransform;
- mutable uint32_t mType;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif /* ANDROID_TRANSFORM_H */
diff --git a/libs/surfaceflinger/VRamHeap.cpp b/libs/surfaceflinger/VRamHeap.cpp
deleted file mode 100644
index 0ccd71f..0000000
--- a/libs/surfaceflinger/VRamHeap.cpp
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceFlinger"
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <stdint.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <math.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <sys/ioctl.h>
-
-#include <cutils/log.h>
-#include <cutils/properties.h>
-
-#include <utils/MemoryDealer.h>
-#include <utils/MemoryBase.h>
-#include <utils/MemoryHeapPmem.h>
-#include <utils/MemoryHeapBase.h>
-
-#include "GPUHardware/GPUHardware.h"
-#include "SurfaceFlinger.h"
-#include "VRamHeap.h"
-
-#if HAVE_ANDROID_OS
-#include <linux/android_pmem.h>
-#endif
-
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-/*
- * Amount of memory we reserve for surface, per client in PMEM
- * (PMEM is used for 2D acceleration)
- * 8 MB of address space per client should be enough.
- */
-static const int PMEM_SIZE = int(8 * 1024 * 1024);
-
-int SurfaceHeapManager::global_pmem_heap = 0;
-
-// ---------------------------------------------------------------------------
-
-SurfaceHeapManager::SurfaceHeapManager(const sp<SurfaceFlinger>& flinger,
- size_t clientHeapSize)
- : mFlinger(flinger), mClientHeapSize(clientHeapSize)
-{
- SurfaceHeapManager::global_pmem_heap = 1;
-}
-
-SurfaceHeapManager::~SurfaceHeapManager()
-{
-}
-
-void SurfaceHeapManager::onFirstRef()
-{
- if (global_pmem_heap) {
- const char* device = "/dev/pmem";
- mPMemHeap = new PMemHeap(device, PMEM_SIZE);
- if (mPMemHeap->base() == MAP_FAILED) {
- mPMemHeap.clear();
- global_pmem_heap = 0;
- }
- }
-}
-
-sp<MemoryDealer> SurfaceHeapManager::createHeap(
- uint32_t flags,
- pid_t client_pid,
- const sp<MemoryDealer>& defaultAllocator)
-{
- sp<MemoryDealer> dealer;
-
- if (flags & ISurfaceComposer::eGPU) {
- // don't grant GPU memory if GPU is disabled
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.egl.hw", value, "1");
- if (atoi(value) == 0) {
- flags &= ~ISurfaceComposer::eGPU;
- }
- }
-
- if (flags & ISurfaceComposer::eGPU) {
- // FIXME: this is msm7201A specific, where gpu surfaces may not be secure
- if (!(flags & ISurfaceComposer::eSecure)) {
- // if GPU doesn't work, we try eHardware
- flags |= ISurfaceComposer::eHardware;
- // asked for GPU memory, try that first
- dealer = mFlinger->getGPU()->request(client_pid);
- }
- }
-
- if (dealer == NULL) {
- if (defaultAllocator != NULL)
- // if a default allocator is given, use that
- dealer = defaultAllocator;
- }
-
- if (dealer == NULL) {
- // always try h/w accelerated memory first
- if (global_pmem_heap) {
- const sp<PMemHeap>& heap(mPMemHeap);
- if (dealer == NULL && heap != NULL) {
- dealer = new MemoryDealer(
- heap->createClientHeap(),
- heap->getAllocator());
- }
- }
- }
-
- if (dealer == NULL) {
- // return the ashmem allocator (software rendering)
- dealer = new MemoryDealer(mClientHeapSize, 0, "SFNativeHeap");
- }
- return dealer;
-}
-
-sp<SimpleBestFitAllocator> SurfaceHeapManager::getAllocator(int type) const
-{
- Mutex::Autolock _l(mLock);
- sp<SimpleBestFitAllocator> allocator;
-
- // this is only used for debugging
- switch (type) {
- case NATIVE_MEMORY_TYPE_PMEM:
- if (mPMemHeap != 0) {
- allocator = mPMemHeap->getAllocator();
- }
- break;
- }
- return allocator;
-}
-
-// ---------------------------------------------------------------------------
-
-PMemHeap::PMemHeap(const char* const device, size_t size, size_t reserved)
- : MemoryHeapBase(device, size)
-{
- //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
- if (base() != MAP_FAILED) {
- //LOGD("%s, %u bytes", device, virtualSize());
- if (reserved == 0)
- reserved = virtualSize();
- mAllocator = new SimpleBestFitAllocator(reserved);
- }
-}
-
-PMemHeap::~PMemHeap() {
- //LOGD("%s, %p, mFD=%d", __PRETTY_FUNCTION__, this, heapID());
-}
-
-sp<MemoryHeapPmem> PMemHeap::createClientHeap() {
- sp<MemoryHeapBase> parentHeap(this);
- return new MemoryHeapPmem(parentHeap);
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/surfaceflinger/VRamHeap.h b/libs/surfaceflinger/VRamHeap.h
deleted file mode 100644
index 9140167..0000000
--- a/libs/surfaceflinger/VRamHeap.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_VRAM_HEAP_H
-#define ANDROID_VRAM_HEAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <utils/MemoryDealer.h>
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class PMemHeap;
-class MemoryHeapPmem;
-class SurfaceFlinger;
-
-// ---------------------------------------------------------------------------
-
-class SurfaceHeapManager : public RefBase
-{
-public:
- SurfaceHeapManager(const sp<SurfaceFlinger>& flinger, size_t clientHeapSize);
- virtual ~SurfaceHeapManager();
- virtual void onFirstRef();
- /* use ISurfaceComposer flags eGPU|eHArdware|eSecure */
- sp<MemoryDealer> createHeap(uint32_t flags=0, pid_t client_pid = 0,
- const sp<MemoryDealer>& defaultAllocator = 0);
-
- // used for debugging only...
- sp<SimpleBestFitAllocator> getAllocator(int type) const;
-
-private:
- sp<PMemHeap> getHeap(int type) const;
-
- sp<SurfaceFlinger> mFlinger;
- mutable Mutex mLock;
- size_t mClientHeapSize;
- sp<PMemHeap> mPMemHeap;
- static int global_pmem_heap;
-};
-
-// ---------------------------------------------------------------------------
-
-class PMemHeap : public MemoryHeapBase
-{
-public:
- PMemHeap(const char* const vram,
- size_t size=0, size_t reserved=0);
- virtual ~PMemHeap();
-
- virtual const sp<SimpleBestFitAllocator>& getAllocator() const {
- return mAllocator;
- }
- virtual sp<MemoryHeapPmem> createClientHeap();
-
-private:
- sp<SimpleBestFitAllocator> mAllocator;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_VRAM_HEAP_H
diff --git a/libs/surfaceflinger/clz.cpp b/libs/surfaceflinger/clz.cpp
deleted file mode 100644
index 2456b86..0000000
--- a/libs/surfaceflinger/clz.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "clz.h"
-
-namespace android {
-
-int clz_impl(int32_t x)
-{
-#if defined(__arm__) && !defined(__thumb__)
- return __builtin_clz(x);
-#else
- if (!x) return 32;
- int e = 31;
- if (x&0xFFFF0000) { e -=16; x >>=16; }
- if (x&0x0000FF00) { e -= 8; x >>= 8; }
- if (x&0x000000F0) { e -= 4; x >>= 4; }
- if (x&0x0000000C) { e -= 2; x >>= 2; }
- if (x&0x00000002) { e -= 1; }
- return e;
-#endif
-}
-
-}; // namespace android
diff --git a/libs/surfaceflinger/clz.h b/libs/surfaceflinger/clz.h
deleted file mode 100644
index 0ddf986..0000000
--- a/libs/surfaceflinger/clz.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_CLZ_H
-
-#include <stdint.h>
-
-namespace android {
-
-int clz_impl(int32_t x);
-
-int inline clz(int32_t x)
-{
-#if defined(__arm__) && !defined(__thumb__)
- return __builtin_clz(x);
-#else
- return clz_impl(x);
-#endif
-}
-
-
-}; // namespace android
-
-#endif /* ANDROID_SURFACE_FLINGER_CLZ_H */
diff --git a/libs/surfaceflinger/tests/Android.mk b/libs/surfaceflinger/tests/Android.mk
deleted file mode 100644
index 5053e7d..0000000
--- a/libs/surfaceflinger/tests/Android.mk
+++ /dev/null
@@ -1 +0,0 @@
-include $(call all-subdir-makefiles)
diff --git a/libs/surfaceflinger/tests/overlays/Android.mk b/libs/surfaceflinger/tests/overlays/Android.mk
deleted file mode 100644
index dc47e45..0000000
--- a/libs/surfaceflinger/tests/overlays/Android.mk
+++ /dev/null
@@ -1,16 +0,0 @@
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
- overlays.cpp
-
-LOCAL_SHARED_LIBRARIES := \
- libcutils \
- libutils \
- libui
-
-LOCAL_MODULE:= test-overlays
-
-LOCAL_MODULE_TAGS := tests
-
-include $(BUILD_EXECUTABLE)
diff --git a/libs/surfaceflinger/tests/overlays/overlays.cpp b/libs/surfaceflinger/tests/overlays/overlays.cpp
deleted file mode 100644
index f3c046f..0000000
--- a/libs/surfaceflinger/tests/overlays/overlays.cpp
+++ /dev/null
@@ -1,58 +0,0 @@
-#include <utils/IPCThreadState.h>
-#include <utils/ProcessState.h>
-#include <utils/IServiceManager.h>
-#include <utils/Log.h>
-
-#include <ui/Surface.h>
-#include <ui/ISurface.h>
-#include <ui/Overlay.h>
-#include <ui/SurfaceComposerClient.h>
-
-using namespace android;
-
-namespace android {
-class Test {
-public:
- static const sp<ISurface>& getISurface(const sp<Surface>& s) {
- return s->getISurface();
- }
-};
-};
-
-int main(int argc, char** argv)
-{
- // set up the thread-pool
- sp<ProcessState> proc(ProcessState::self());
- ProcessState::self()->startThreadPool();
-
- // create a client to surfaceflinger
- sp<SurfaceComposerClient> client = new SurfaceComposerClient();
-
- // create pushbuffer surface
- sp<Surface> surface = client->createSurface(getpid(), 0, 320, 240,
- PIXEL_FORMAT_UNKNOWN, ISurfaceComposer::ePushBuffers);
-
- // get to the isurface
- sp<ISurface> isurface = Test::getISurface(surface);
- printf("isurface = %p\n", isurface.get());
-
- // now request an overlay
- sp<OverlayRef> ref = isurface->createOverlay(320, 240, PIXEL_FORMAT_RGB_565);
- sp<Overlay> overlay = new Overlay(ref);
-
-
- /*
- * here we can use the overlay API
- */
-
- overlay_buffer_t buffer;
- overlay->dequeueBuffer(&buffer);
- printf("buffer = %p\n", buffer);
-
- void* address = overlay->getBufferAddress(buffer);
- printf("address = %p\n", address);
-
- overlay->queueBuffer(buffer);
-
- return 0;
-}