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-rw-r--r--libs/ui/Android.mk50
1 files changed, 40 insertions, 10 deletions
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index c4a09d6..0d55f08 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -1,24 +1,55 @@
+# Copyright (C) 2010 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
LOCAL_PATH:= $(call my-dir)
+
+# libui is partially built for the host (used by build time keymap validation tool)
+# These files are common to host and target builds.
+commonSources:= \
+ Input.cpp \
+ Keyboard.cpp \
+ KeyLayoutMap.cpp \
+ KeyCharacterMap.cpp \
+ VirtualKeyMap.cpp
+
+# For the host
+# =====================================================
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= $(commonSources)
+
+LOCAL_MODULE:= libui
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+
+# For the device
+# =====================================================
+
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
+ $(commonSources) \
EGLUtils.cpp \
- EventHub.cpp \
EventRecurrence.cpp \
FramebufferNativeWindow.cpp \
GraphicBuffer.cpp \
GraphicBufferAllocator.cpp \
GraphicBufferMapper.cpp \
GraphicLog.cpp \
- KeyLayoutMap.cpp \
- KeyCharacterMap.cpp \
- Input.cpp \
- InputDispatcher.cpp \
- InputManager.cpp \
- InputReader.cpp \
InputTransport.cpp \
- IOverlay.cpp \
- Overlay.cpp \
PixelFormat.cpp \
Rect.cpp \
Region.cpp
@@ -27,7 +58,6 @@ LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
libEGL \
- libbinder \
libpixelflinger \
libhardware \
libhardware_legacy