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-rw-r--r--libs/audioflinger/AudioPolicyManagerBase.cpp46
-rw-r--r--libs/camera/CameraParameters.cpp9
-rw-r--r--libs/rs/rsContext.cpp2
-rw-r--r--libs/rs/rsContext.h4
-rw-r--r--libs/rs/rsProgramFragment.cpp4
-rw-r--r--libs/rs/rsSampler.cpp14
-rw-r--r--libs/rs/rsSampler.h2
-rw-r--r--libs/rs/rsType.cpp18
-rw-r--r--libs/rs/rsType.h2
-rw-r--r--libs/surfaceflinger/Android.mk1
-rw-r--r--libs/surfaceflinger/Layer.h2
-rw-r--r--libs/surfaceflinger/LayerBase.h1
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp49
-rw-r--r--libs/surfaceflinger/Transform.cpp390
-rw-r--r--libs/surfaceflinger/Transform.h94
-rw-r--r--libs/utils/ResourceTypes.cpp45
16 files changed, 476 insertions, 207 deletions
diff --git a/libs/audioflinger/AudioPolicyManagerBase.cpp b/libs/audioflinger/AudioPolicyManagerBase.cpp
index 096aa73..7b866c7 100644
--- a/libs/audioflinger/AudioPolicyManagerBase.cpp
+++ b/libs/audioflinger/AudioPolicyManagerBase.cpp
@@ -82,8 +82,8 @@ status_t AudioPolicyManagerBase::setDeviceConnectionState(AudioSystem::audio_dev
// keep track of SCO device address
mScoDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);
#ifdef WITH_A2DP
- if ((mA2dpDeviceAddress == mScoDeviceAddress) &&
- (mPhoneState != AudioSystem::MODE_NORMAL)) {
+ if (mA2dpOutput != 0 &&
+ mPhoneState != AudioSystem::MODE_NORMAL) {
mpClientInterface->suspendOutput(mA2dpOutput);
}
#endif
@@ -116,8 +116,8 @@ status_t AudioPolicyManagerBase::setDeviceConnectionState(AudioSystem::audio_dev
if (AudioSystem::isBluetoothScoDevice(device)) {
mScoDeviceAddress = "";
#ifdef WITH_A2DP
- if ((mA2dpDeviceAddress == mScoDeviceAddress) &&
- (mPhoneState != AudioSystem::MODE_NORMAL)) {
+ if (mA2dpOutput != 0 &&
+ mPhoneState != AudioSystem::MODE_NORMAL) {
mpClientInterface->restoreOutput(mA2dpOutput);
}
#endif
@@ -275,10 +275,8 @@ void AudioPolicyManagerBase::setPhoneState(int state)
newDevice = getNewDevice(mHardwareOutput, false);
#ifdef WITH_A2DP
checkOutputForAllStrategies(newDevice);
- // suspend A2DP output if SCO device address is the same as A2DP device address.
- // no need to check that a SCO device is actually connected as mScoDeviceAddress == ""
- // if none is connected and the test below will fail.
- if (mA2dpDeviceAddress == mScoDeviceAddress) {
+ // suspend A2DP output if a SCO device is present.
+ if (mA2dpOutput != 0 && mScoDeviceAddress != "") {
if (oldState == AudioSystem::MODE_NORMAL) {
mpClientInterface->suspendOutput(mA2dpOutput);
} else if (state == AudioSystem::MODE_NORMAL) {
@@ -295,13 +293,31 @@ void AudioPolicyManagerBase::setPhoneState(int state)
if (oldState == AudioSystem::MODE_IN_CALL && newDevice == 0) {
newDevice = hwOutputDesc->device();
}
+
+ // when changing from ring tone to in call mode, mute the ringing tone
+ // immediately and delay the route change to avoid sending the ring tone
+ // tail into the earpiece or headset.
+ int delayMs = 0;
+ if (state == AudioSystem::MODE_IN_CALL && oldState == AudioSystem::MODE_RINGTONE) {
+ // delay the device change command by twice the output latency to have some margin
+ // and be sure that audio buffers not yet affected by the mute are out when
+ // we actually apply the route change
+ delayMs = hwOutputDesc->mLatency*2;
+ setStreamMute(AudioSystem::RING, true, mHardwareOutput);
+ }
+
// change routing is necessary
- setOutputDevice(mHardwareOutput, newDevice, force);
+ setOutputDevice(mHardwareOutput, newDevice, force, delayMs);
// if entering in call state, handle special case of active streams
// pertaining to sonification strategy see handleIncallSonification()
if (state == AudioSystem::MODE_IN_CALL) {
LOGV("setPhoneState() in call state management: new state is %d", state);
+ // unmute the ringing tone after a sufficient delay if it was muted before
+ // setting output device above
+ if (oldState == AudioSystem::MODE_RINGTONE) {
+ setStreamMute(AudioSystem::RING, false, mHardwareOutput, MUTE_TIME_MS);
+ }
for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
handleIncallSonification(stream, true, true);
}
@@ -1173,7 +1189,7 @@ status_t AudioPolicyManagerBase::handleA2dpConnection(AudioSystem::audio_devices
}
AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
- if (mA2dpDeviceAddress == mScoDeviceAddress) {
+ if (mScoDeviceAddress != "") {
// It is normal to suspend twice if we are both in call,
// and have the hardware audio output routed to BT SCO
if (mPhoneState != AudioSystem::MODE_NORMAL) {
@@ -1207,10 +1223,10 @@ status_t AudioPolicyManagerBase::handleA2dpDisconnection(AudioSystem::audio_devi
return INVALID_OPERATION;
}
- // mute media during 2 seconds to avoid outputing sound on hardware output while music stream
+ // mute media strategy to avoid outputting sound on hardware output while music stream
// is switched from A2DP output and before music is paused by music application
setStrategyMute(STRATEGY_MEDIA, true, mHardwareOutput);
- setStrategyMute(STRATEGY_MEDIA, false, mHardwareOutput, 2000);
+ setStrategyMute(STRATEGY_MEDIA, false, mHardwareOutput, MUTE_TIME_MS);
if (!a2dpUsedForSonification()) {
// unmute music on A2DP output if a notification or ringtone is playing
@@ -1538,9 +1554,9 @@ void AudioPolicyManagerBase::setOutputDevice(audio_io_handle_t output, uint32_t
usleep(outputDesc->mLatency*2*1000);
}
#ifdef WITH_A2DP
- // suspend A2D output if SCO device is selected
+ // suspend A2DP output if SCO device is selected
if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)device)) {
- if (mA2dpOutput && mScoDeviceAddress == mA2dpDeviceAddress) {
+ if (mA2dpOutput != 0) {
mpClientInterface->suspendOutput(mA2dpOutput);
}
}
@@ -1555,7 +1571,7 @@ void AudioPolicyManagerBase::setOutputDevice(audio_io_handle_t output, uint32_t
#ifdef WITH_A2DP
// if disconnecting SCO device, restore A2DP output
if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)prevDevice)) {
- if (mA2dpOutput && mScoDeviceAddress == mA2dpDeviceAddress) {
+ if (mA2dpOutput != 0) {
LOGV("restore A2DP output");
mpClientInterface->restoreOutput(mA2dpOutput);
}
diff --git a/libs/camera/CameraParameters.cpp b/libs/camera/CameraParameters.cpp
index 1bf1759..cf4cbfa 100644
--- a/libs/camera/CameraParameters.cpp
+++ b/libs/camera/CameraParameters.cpp
@@ -60,7 +60,14 @@ const char CameraParameters::KEY_FOCAL_LENGTH[] = "focal-length";
const char CameraParameters::KEY_HORIZONTAL_VIEW_ANGLE[] = "horizontal-view-angle";
const char CameraParameters::KEY_VERTICAL_VIEW_ANGLE[] = "vertical-view-angle";
const char CameraParameters::KEY_EXPOSURE_COMPENSATION[] = "exposure-compensation";
-const char CameraParameters::KEY_SUPPORTED_EXPOSURE_COMPENSATION[] = "exposure-compensation-values";
+const char CameraParameters::KEY_MAX_EXPOSURE_COMPENSATION[] = "max-exposure-compensation";
+const char CameraParameters::KEY_MIN_EXPOSURE_COMPENSATION[] = "min-exposure-compensation";
+const char CameraParameters::KEY_EXPOSURE_COMPENSATION_STEP[] = "exposure-compensation-step";
+const char CameraParameters::KEY_ZOOM[] = "zoom";
+const char CameraParameters::KEY_MAX_ZOOM[] = "max-zoom";
+const char CameraParameters::KEY_ZOOM_RATIOS[] = "zoom-ratios";
+const char CameraParameters::KEY_ZOOM_SUPPORTED[] = "zoom-supported";
+const char CameraParameters::KEY_SMOOTH_ZOOM_SUPPORTED[] = "smooth-zoom-supported";
// Values for white balance settings.
const char CameraParameters::WHITE_BALANCE_AUTO[] = "auto";
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
index dec993a..cc3a74f 100644
--- a/libs/rs/rsContext.cpp
+++ b/libs/rs/rsContext.cpp
@@ -546,6 +546,8 @@ void Context::setSurface(uint32_t w, uint32_t h, android_native_window_t *sur)
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits);
glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors);
+
+ mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot");
}
}
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
index 03e65f1..04bd748 100644
--- a/libs/rs/rsContext.h
+++ b/libs/rs/rsContext.h
@@ -163,6 +163,8 @@ public:
mutable const ObjectBase * mObjHead;
+ bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;}
+
protected:
Device *mDev;
@@ -196,6 +198,8 @@ protected:
int32_t mMaxVertexAttribs;
int32_t mMaxVertexUniformVectors;
int32_t mMaxVertexTextureUnits;
+
+ bool OES_texture_npot;
} mGL;
uint32_t mWidth;
diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp
index 15f3269..c17b94c 100644
--- a/libs/rs/rsProgramFragment.cpp
+++ b/libs/rs/rsProgramFragment.cpp
@@ -109,7 +109,7 @@ void ProgramFragment::setupGL(const Context *rsc, ProgramFragmentState *state)
}
if (mSamplers[ct].get()) {
- mSamplers[ct]->setupGL(rsc);
+ mSamplers[ct]->setupGL(rsc, mTextures[ct]->getType()->getIsNp2());
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -159,7 +159,7 @@ void ProgramFragment::setupGL2(const Context *rsc, ProgramFragmentState *state,
glBindTexture(GL_TEXTURE_2D, mTextures[ct]->getTextureID());
rsc->checkError("ProgramFragment::setupGL2 tex bind");
if (mSamplers[ct].get()) {
- mSamplers[ct]->setupGL(rsc);
+ mSamplers[ct]->setupGL(rsc, mTextures[ct]->getType()->getIsNp2());
} else {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
diff --git a/libs/rs/rsSampler.cpp b/libs/rs/rsSampler.cpp
index 7552d54..71f508f 100644
--- a/libs/rs/rsSampler.cpp
+++ b/libs/rs/rsSampler.cpp
@@ -53,7 +53,7 @@ Sampler::~Sampler()
{
}
-void Sampler::setupGL(const Context *rsc)
+void Sampler::setupGL(const Context *rsc, bool npot)
{
GLenum trans[] = {
GL_NEAREST, //RS_SAMPLER_NEAREST,
@@ -64,11 +64,21 @@ void Sampler::setupGL(const Context *rsc)
};
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]);
+ bool forceNonMip = false;
+ if (!rsc->ext_OES_texture_npot() && npot) {
+ forceNonMip = true;
+ }
+
+ if ((mMinFilter == RS_SAMPLER_LINEAR_MIP_LINEAR) && forceNonMip) {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ } else {
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]);
+ }
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, trans[mMagFilter]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, trans[mWrapS]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, trans[mWrapT]);
+
rsc->checkError("ProgramFragment::setupGL2 tex env");
}
diff --git a/libs/rs/rsSampler.h b/libs/rs/rsSampler.h
index 9e20a2f..0506081 100644
--- a/libs/rs/rsSampler.h
+++ b/libs/rs/rsSampler.h
@@ -41,7 +41,7 @@ public:
virtual ~Sampler();
void bind(Allocation *);
- void setupGL(const Context *);
+ void setupGL(const Context *, bool npot);
void bindToContext(SamplerState *, uint32_t slot);
void unbindFromContext(SamplerState *);
diff --git a/libs/rs/rsType.cpp b/libs/rs/rsType.cpp
index 9d24c6c..c09e979 100644
--- a/libs/rs/rsType.cpp
+++ b/libs/rs/rsType.cpp
@@ -283,6 +283,24 @@ void Type::dumpLOGV(const char *prefix) const
mElement->dumpLOGV(buf);
}
+bool Type::getIsNp2() const
+{
+ uint32_t x = getDimX();
+ uint32_t y = getDimY();
+ uint32_t z = getDimZ();
+
+ if (x && (x & (x-1))) {
+ return true;
+ }
+ if (y && (y & (y-1))) {
+ return true;
+ }
+ if (z && (z & (z-1))) {
+ return true;
+ }
+ return false;
+}
+
//////////////////////////////////////////////////
//
diff --git a/libs/rs/rsType.h b/libs/rs/rsType.h
index 28e6274..c25577c 100644
--- a/libs/rs/rsType.h
+++ b/libs/rs/rsType.h
@@ -56,6 +56,7 @@ public:
uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const;
uint32_t getLODCount() const {return mLODCount;}
+ bool getIsNp2() const;
void setElement(const Element *e) {mElement.set(e);}
@@ -65,6 +66,7 @@ public:
void setDimFaces(bool v) {mFaces = v;}
void setDimLOD(bool v) {mDimLOD = v;}
+
void clear();
void compute();
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index 395a937..86eb78d 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -35,7 +35,6 @@ LOCAL_SHARED_LIBRARIES := \
libpixelflinger \
libhardware \
libutils \
- libskia \
libEGL \
libGLESv1_CM \
libbinder \
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index 1310ecc..743afb4 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -78,6 +78,8 @@ public:
inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
// only for debugging
inline PixelFormat pixelFormat() const { return mFormat; }
+ // only for debugging
+ inline int getFrontBufferIndex() const { return mFrontBufferIndex; }
private:
inline sp<GraphicBuffer> getFrontBufferLocked() {
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index d1bbd04..6aacd82 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -22,6 +22,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <GLES/gl.h>
#include <utils/RefBase.h>
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index 2d6152e..4555b3c 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -1496,8 +1496,8 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
layer->needsBlending(), layer->needsDithering(),
layer->contentDirty,
s.alpha, s.flags,
- s.transform[0], s.transform[1],
- s.transform[2], s.transform[3]);
+ s.transform[0][0], s.transform[0][1],
+ s.transform[1][0], s.transform[1][1]);
result.append(buffer);
buffer[0] = 0;
/*** LayerBaseClient ***/
@@ -1519,6 +1519,10 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
if (l != 0) {
SharedBufferStack::Statistics stats = l->lcblk->getStats();
result.append( l->lcblk->dump(" ") );
+ snprintf(buffer, SIZE,
+ " front-index=%u\n", l->getFrontBufferIndex());
+ result.append(buffer);
+
sp<const GraphicBuffer> buf0(l->getBuffer(0));
sp<const GraphicBuffer> buf1(l->getBuffer(1));
uint32_t w0=0, h0=0, s0=0;
@@ -1833,27 +1837,25 @@ void GraphicPlane::setDisplayHardware(DisplayHardware *hw)
status_t GraphicPlane::orientationToTransfrom(
int orientation, int w, int h, Transform* tr)
-{
- float a, b, c, d, x, y;
+{
+ uint32_t flags = 0;
switch (orientation) {
case ISurfaceComposer::eOrientationDefault:
- // make sure the default orientation is optimal
- tr->reset();
- return NO_ERROR;
+ flags = Transform::ROT_0;
+ break;
case ISurfaceComposer::eOrientation90:
- a=0; b=-1; c=1; d=0; x=w; y=0;
+ flags = Transform::ROT_90;
break;
case ISurfaceComposer::eOrientation180:
- a=-1; b=0; c=0; d=-1; x=w; y=h;
+ flags = Transform::ROT_180;
break;
case ISurfaceComposer::eOrientation270:
- a=0; b=1; c=-1; d=0; x=0; y=h;
+ flags = Transform::ROT_270;
break;
default:
return BAD_VALUE;
}
- tr->set(a, b, c, d);
- tr->set(x, y);
+ tr->set(flags, w, h);
return NO_ERROR;
}
@@ -1869,24 +1871,13 @@ status_t GraphicPlane::setOrientation(int orientation)
mHeight = int(h);
Transform orientationTransform;
- if (UNLIKELY(orientation == 42)) {
- float a, b, c, d, x, y;
- const float r = (3.14159265f / 180.0f) * 42.0f;
- const float si = sinf(r);
- const float co = cosf(r);
- a=co; b=-si; c=si; d=co;
- x = si*(h*0.5f) + (1-co)*(w*0.5f);
- y =-si*(w*0.5f) + (1-co)*(h*0.5f);
- orientationTransform.set(a, b, c, d);
- orientationTransform.set(x, y);
- } else {
- GraphicPlane::orientationToTransfrom(orientation, w, h,
- &orientationTransform);
- if (orientation & ISurfaceComposer::eOrientationSwapMask) {
- mWidth = int(h);
- mHeight = int(w);
- }
+ GraphicPlane::orientationToTransfrom(orientation, w, h,
+ &orientationTransform);
+ if (orientation & ISurfaceComposer::eOrientationSwapMask) {
+ mWidth = int(h);
+ mHeight = int(w);
}
+
mOrientation = orientation;
mGlobalTransform = mDisplayTransform * orientationTransform;
return NO_ERROR;
diff --git a/libs/surfaceflinger/Transform.cpp b/libs/surfaceflinger/Transform.cpp
index ab6f7ba..b2d5856 100644
--- a/libs/surfaceflinger/Transform.cpp
+++ b/libs/surfaceflinger/Transform.cpp
@@ -14,180 +14,257 @@
* limitations under the License.
*/
-#include <ui/Region.h>
+#include <math.h>
-#include <private/pixelflinger/ggl_fixed.h>
+#include <cutils/compiler.h>
+#include <utils/String8.h>
+#include <ui/Region.h>
#include "Transform.h"
// ---------------------------------------------------------------------------
-#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
-#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
+namespace android {
// ---------------------------------------------------------------------------
-namespace android {
+template <typename T> inline T min(T a, T b) {
+ return a<b ? a : b;
+}
+template <typename T> inline T min(T a, T b, T c) {
+ return min(a, min(b, c));
+}
+template <typename T> inline T min(T a, T b, T c, T d) {
+ return min(a, b, min(c, d));
+}
+
+template <typename T> inline T max(T a, T b) {
+ return a>b ? a : b;
+}
+template <typename T> inline T max(T a, T b, T c) {
+ return max(a, max(b, c));
+}
+template <typename T> inline T max(T a, T b, T c, T d) {
+ return max(a, b, max(c, d));
+}
// ---------------------------------------------------------------------------
-Transform::Transform()
- : mType(0)
-{
- mTransform.reset();
+Transform::Transform() {
+ reset();
}
Transform::Transform(const Transform& other)
- : mTransform(other.mTransform), mType(other.mType)
-{
+ : mMatrix(other.mMatrix), mType(other.mType) {
}
-Transform::Transform(int32_t flags) {
- mTransform.reset();
- int sx = (flags & FLIP_H) ? -1 : 1;
- int sy = (flags & FLIP_V) ? -1 : 1;
- if (flags & ROT_90) {
- this->set(0, -sy, sx, 0);
- } else {
- this->set(sx, 0, 0, sy);
- }
+Transform::Transform(uint32_t orientation) {
+ set(orientation, 0, 0);
}
Transform::~Transform() {
}
+
+bool Transform::absIsOne(float f) {
+ return fabs(f) == 1.0f;
+}
+
+bool Transform::isZero(float f) {
+ return fabs(f) == 0.0f;
+}
+
+bool Transform::absEqual(float a, float b) {
+ return fabs(a) == fabs(b);
+}
+
Transform Transform::operator * (const Transform& rhs) const
{
- if (LIKELY(mType == 0))
+ if (CC_LIKELY(mType == IDENTITY))
return rhs;
Transform r(*this);
- r.mTransform.preConcat(rhs.mTransform);
+ if (rhs.mType == IDENTITY)
+ return r;
+
+ // TODO: we could use mType to optimize the matrix multiply
+ const mat33& A(mMatrix);
+ const mat33& B(rhs.mMatrix);
+ mat33& D(r.mMatrix);
+ for (int i=0 ; i<3 ; i++) {
+ const float v0 = A[0][i];
+ const float v1 = A[1][i];
+ const float v2 = A[2][i];
+ D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2];
+ D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2];
+ D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
+ }
r.mType |= rhs.mType;
- return r;
-}
-float Transform::operator [] (int i) const
-{
- float r = 0;
- switch(i) {
- case 0: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleX] ); break;
- case 1: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewX] ); break;
- case 2: r = SkScalarToFloat( mTransform[SkMatrix::kMSkewY] ); break;
- case 3: r = SkScalarToFloat( mTransform[SkMatrix::kMScaleY] ); break;
- }
+ // TODO: we could recompute this value from r and rhs
+ r.mType &= 0xFF;
+ r.mType |= UNKNOWN_TYPE;
return r;
}
-uint8_t Transform::type() const
-{
- if (UNLIKELY(mType & 0x80000000)) {
- mType = mTransform.getType();
- }
- return uint8_t(mType & 0xFF);
+float const* Transform::operator [] (int i) const {
+ return mMatrix[i].v;
}
bool Transform::transformed() const {
- return type() > SkMatrix::kTranslate_Mask;
+ return type() > TRANSLATE;
}
int Transform::tx() const {
- return SkScalarRound( mTransform[SkMatrix::kMTransX] );
+ return floorf(mMatrix[2][0] + 0.5f);
}
int Transform::ty() const {
- return SkScalarRound( mTransform[SkMatrix::kMTransY] );
+ return floorf(mMatrix[2][1] + 0.5f);
}
void Transform::reset() {
- mTransform.reset();
- mType = 0;
+ mType = IDENTITY;
+ for(int i=0 ; i<3 ; i++) {
+ vec3& v(mMatrix[i]);
+ for (int j=0 ; j<3 ; j++)
+ v[j] = ((i==j) ? 1.0f : 0.0f);
+ }
}
-void Transform::set( float xx, float xy,
- float yx, float yy)
+void Transform::set(float tx, float ty)
{
- mTransform.set(SkMatrix::kMScaleX, SkFloatToScalar(xx));
- mTransform.set(SkMatrix::kMSkewX, SkFloatToScalar(xy));
- mTransform.set(SkMatrix::kMSkewY, SkFloatToScalar(yx));
- mTransform.set(SkMatrix::kMScaleY, SkFloatToScalar(yy));
- mType |= 0x80000000;
+ mMatrix[2][0] = tx;
+ mMatrix[2][1] = ty;
+ mMatrix[2][2] = 1.0f;
+
+ if (isZero(tx) && isZero(ty)) {
+ mType &= ~TRANSLATE;
+ } else {
+ mType |= TRANSLATE;
+ }
}
-void Transform::set(float radian, float x, float y)
-{
- float r00 = cosf(radian); float r01 = -sinf(radian);
- float r10 = sinf(radian); float r11 = cosf(radian);
- mTransform.set(SkMatrix::kMScaleX, SkFloatToScalar(r00));
- mTransform.set(SkMatrix::kMSkewX, SkFloatToScalar(r01));
- mTransform.set(SkMatrix::kMSkewY, SkFloatToScalar(r10));
- mTransform.set(SkMatrix::kMScaleY, SkFloatToScalar(r11));
- mTransform.set(SkMatrix::kMTransX, SkIntToScalar(x - r00*x - r01*y));
- mTransform.set(SkMatrix::kMTransY, SkIntToScalar(y - r10*x - r11*y));
- mType |= 0x80000000 | SkMatrix::kTranslate_Mask;
-}
-
-void Transform::scale(float s, float x, float y)
+void Transform::set(float a, float b, float c, float d)
{
- mTransform.postScale(s, s, x, y);
- mType |= 0x80000000;
+ mat33& M(mMatrix);
+ M[0][0] = a; M[1][0] = b;
+ M[0][1] = c; M[1][1] = d;
+ M[0][2] = 0; M[1][2] = 0;
+ mType = UNKNOWN_TYPE;
}
-void Transform::set(int tx, int ty)
+void Transform::set(uint32_t flags, float w, float h)
{
- if (tx | ty) {
- mTransform.set(SkMatrix::kMTransX, SkIntToScalar(tx));
- mTransform.set(SkMatrix::kMTransY, SkIntToScalar(ty));
- mType |= SkMatrix::kTranslate_Mask;
+ mType = flags << 8;
+ float sx = (flags & FLIP_H) ? -1 : 1;
+ float sy = (flags & FLIP_V) ? -1 : 1;
+ float a=0, b=0, c=0, d=0, x=0, y=0;
+ int xmask = 0;
+
+ // computation of x,y
+ // x y
+ // 0 0 0
+ // w 0 ROT90
+ // w h FLIPH|FLIPV
+ // 0 h FLIPH|FLIPV|ROT90
+
+ if (flags & ROT_90) {
+ mType |= ROTATE;
+ b = -sy;
+ c = sx;
+ xmask = 1;
} else {
- mTransform.set(SkMatrix::kMTransX, 0);
- mTransform.set(SkMatrix::kMTransY, 0);
- mType &= ~SkMatrix::kTranslate_Mask;
+ a = sx;
+ d = sy;
}
+
+ if (flags & FLIP_H) {
+ mType ^= SCALE;
+ xmask ^= 1;
+ }
+
+ if (flags & FLIP_V) {
+ mType ^= SCALE;
+ y = h;
+ }
+
+ if ((flags & ROT_180) == ROT_180) {
+ mType |= ROTATE;
+ }
+
+ if (xmask) {
+ x = w;
+ }
+
+ if (!isZero(x) || !isZero(y)) {
+ mType |= TRANSLATE;
+ }
+
+ mat33& M(mMatrix);
+ M[0][0] = a; M[1][0] = b; M[2][0] = x;
+ M[0][1] = c; M[1][1] = d; M[2][1] = y;
+ M[0][2] = 0; M[1][2] = 0; M[2][2] = 1;
+}
+
+Transform::vec2 Transform::transform(const vec2& v) const {
+ vec2 r;
+ const mat33& M(mMatrix);
+ r[0] = M[0][0]*v[0] + M[1][0]*v[1] + M[2][0];
+ r[1] = M[0][1]*v[0] + M[1][1]*v[1] + M[2][1];
+ return r;
}
-void Transform::transform(GLfixed* point, int x, int y) const
+Transform::vec3 Transform::transform(const vec3& v) const {
+ vec3 r;
+ const mat33& M(mMatrix);
+ r[0] = M[0][0]*v[0] + M[1][0]*v[1] + M[2][0]*v[2];
+ r[1] = M[0][1]*v[0] + M[1][1]*v[1] + M[2][1]*v[2];
+ r[2] = M[0][2]*v[0] + M[1][2]*v[1] + M[2][2]*v[2];
+ return r;
+}
+
+void Transform::transform(fixed1616* point, int x, int y) const
{
- SkPoint s;
- mTransform.mapXY(SkIntToScalar(x), SkIntToScalar(y), &s);
- point[0] = SkScalarToFixed(s.fX);
- point[1] = SkScalarToFixed(s.fY);
+ const float toFixed = 65536.0f;
+ const mat33& M(mMatrix);
+ vec2 v(x, y);
+ v = transform(v);
+ point[0] = v[0] * toFixed;
+ point[1] = v[1] * toFixed;
}
Rect Transform::makeBounds(int w, int h) const
{
- Rect r;
- SkRect d, s;
- s.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
- mTransform.mapRect(&d, s);
- r.left = SkScalarRound( d.fLeft );
- r.top = SkScalarRound( d.fTop );
- r.right = SkScalarRound( d.fRight );
- r.bottom = SkScalarRound( d.fBottom );
- return r;
+ return transform( Rect(w, h) );
}
Rect Transform::transform(const Rect& bounds) const
{
Rect r;
- SkRect d, s;
- s.set( SkIntToScalar( bounds.left ),
- SkIntToScalar( bounds.top ),
- SkIntToScalar( bounds.right ),
- SkIntToScalar( bounds.bottom ));
- mTransform.mapRect(&d, s);
- r.left = SkScalarRound( d.fLeft );
- r.top = SkScalarRound( d.fTop );
- r.right = SkScalarRound( d.fRight );
- r.bottom = SkScalarRound( d.fBottom );
+ vec2 lt( bounds.left, bounds.top );
+ vec2 rt( bounds.right, bounds.top );
+ vec2 lb( bounds.left, bounds.bottom );
+ vec2 rb( bounds.right, bounds.bottom );
+
+ lt = transform(lt);
+ rt = transform(rt);
+ lb = transform(lb);
+ rb = transform(rb);
+
+ r.left = floorf(min(lt[0], rt[0], lb[0], rb[0]) + 0.5f);
+ r.top = floorf(min(lt[1], rt[1], lb[1], rb[1]) + 0.5f);
+ r.right = floorf(max(lt[0], rt[0], lb[0], rb[0]) + 0.5f);
+ r.bottom = floorf(max(lt[1], rt[1], lb[1], rb[1]) + 0.5f);
+
return r;
}
Region Transform::transform(const Region& reg) const
{
Region out;
- if (UNLIKELY(transformed())) {
- if (LIKELY(preserveRects())) {
+ if (CC_UNLIKELY(transformed())) {
+ if (CC_LIKELY(preserveRects())) {
Region::const_iterator it = reg.begin();
Region::const_iterator const end = reg.end();
while (it != end) {
@@ -202,31 +279,108 @@ Region Transform::transform(const Region& reg) const
return out;
}
-int32_t Transform::getOrientation() const
+uint32_t Transform::type() const
{
- uint32_t flags = 0;
- if (UNLIKELY(transformed())) {
- SkScalar a = mTransform[SkMatrix::kMScaleX];
- SkScalar b = mTransform[SkMatrix::kMSkewX];
- SkScalar c = mTransform[SkMatrix::kMSkewY];
- SkScalar d = mTransform[SkMatrix::kMScaleY];
- if (b==0 && c==0 && a && d) {
- if (a<0) flags |= FLIP_H;
- if (d<0) flags |= FLIP_V;
- } else if (b && c && a==0 && d==0) {
- flags |= ROT_90;
- if (b>0) flags |= FLIP_H;
- if (c<0) flags |= FLIP_V;
+ if (mType & UNKNOWN_TYPE) {
+ // recompute what this transform is
+
+ const mat33& M(mMatrix);
+ const float a = M[0][0];
+ const float b = M[1][0];
+ const float c = M[0][1];
+ const float d = M[1][1];
+ const float x = M[2][0];
+ const float y = M[2][1];
+
+ bool scale = false;
+ uint32_t flags = ROT_0;
+ if (isZero(b) && isZero(c)) {
+ if (absEqual(a, d)) {
+ if (a<0) flags |= FLIP_H;
+ if (d<0) flags |= FLIP_V;
+ if (!absIsOne(a) || !absIsOne(d)) {
+ scale = true;
+ }
+ } else {
+ flags = ROT_INVALID;
+ }
+ } else if (isZero(a) && isZero(d)) {
+ if (absEqual(b, c)) {
+ flags |= ROT_90;
+ if (b>0) flags |= FLIP_H;
+ if (c<0) flags |= FLIP_V;
+ if (!absIsOne(b) || !absIsOne(c)) {
+ scale = true;
+ }
+ } else {
+ flags = ROT_INVALID;
+ }
+ } else {
+ flags = ROT_INVALID;
+ }
+
+ mType = flags << 8;
+ if (flags & ROT_INVALID) {
+ mType |= UNKNOWN;
} else {
- flags = 0x80000000;
+ if ((flags & ROT_90) || ((flags & ROT_180) == ROT_180))
+ mType |= ROTATE;
+ if (flags & FLIP_H)
+ mType ^= SCALE;
+ if (flags & FLIP_V)
+ mType ^= SCALE;
+ if (scale)
+ mType |= SCALE;
}
+
+ if (!isZero(x) || !isZero(y))
+ mType |= TRANSLATE;
}
- return flags;
+ return mType;
+}
+
+uint32_t Transform::getType() const {
+ return type() & 0xFF;
+}
+
+uint32_t Transform::getOrientation() const
+{
+ return (type() >> 8) & 0xFF;
}
bool Transform::preserveRects() const
{
- return mTransform.rectStaysRect();
+ return (type() & ROT_INVALID) ? false : true;
+}
+
+void Transform::dump(const char* name) const
+{
+ type(); // updates the type
+
+ String8 flags, type;
+ const mat33& m(mMatrix);
+ uint32_t orient = mType >> 8;
+
+ if (orient&ROT_INVALID)
+ flags.append("ROT_INVALID ");
+ if (orient&ROT_90)
+ flags.append("ROT_90 ");
+ if (orient&FLIP_V)
+ flags.append("FLIP_V ");
+ if (orient&FLIP_H)
+ flags.append("FLIP_H ");
+
+ if (mType&SCALE)
+ type.append("SCALE ");
+ if (mType&ROTATE)
+ type.append("ROTATE ");
+ if (mType&TRANSLATE)
+ type.append("TRANSLATE ");
+
+ LOGD("%s (%s, %s)", name, flags.string(), type.string());
+ LOGD("%.2f %.2f %.2f", m[0][0], m[1][0], m[2][0]);
+ LOGD("%.2f %.2f %.2f", m[0][1], m[1][1], m[2][1]);
+ LOGD("%.2f %.2f %.2f", m[0][2], m[1][2], m[2][2]);
}
// ---------------------------------------------------------------------------
diff --git a/libs/surfaceflinger/Transform.h b/libs/surfaceflinger/Transform.h
index ddab404..51d3e3f 100644
--- a/libs/surfaceflinger/Transform.h
+++ b/libs/surfaceflinger/Transform.h
@@ -23,10 +23,6 @@
#include <ui/Point.h>
#include <ui/Rect.h>
-#include <GLES/gl.h>
-
-#include <core/SkMatrix.h>
-
namespace android {
class Region;
@@ -38,9 +34,12 @@ class Transform
public:
Transform();
Transform(const Transform& other);
- Transform(int32_t flags);
+ explicit Transform(uint32_t orientation);
~Transform();
+ typedef int32_t fixed1616;
+
+ // FIXME: must match OVERLAY_TRANSFORM_*, pull from hardware.h
enum orientation_flags {
ROT_0 = 0x00000000,
FLIP_H = 0x00000001,
@@ -48,48 +47,79 @@ public:
ROT_90 = 0x00000004,
ROT_180 = FLIP_H|FLIP_V,
ROT_270 = ROT_180|ROT_90,
- ROT_INVALID = 0x80000000
+ ROT_INVALID = 0x80
};
enum type_mask {
IDENTITY = 0,
TRANSLATE = 0x1,
- SCALE = 0x2,
- AFFINE = 0x4,
- PERSPECTIVE = 0x8
+ ROTATE = 0x2,
+ SCALE = 0x4,
+ UNKNOWN = 0x8
};
- bool transformed() const;
- int32_t getOrientation() const;
- bool preserveRects() const;
-
+ // query the transform
+ bool transformed() const;
+ bool preserveRects() const;
+ uint32_t getType() const;
+ uint32_t getOrientation() const;
+
+ float const* operator [] (int i) const; // returns column i
int tx() const;
int ty() const;
-
+
+ // modify the transform
void reset();
- void set(float xx, float xy, float yx, float yy);
- void set(int tx, int ty);
- void set(float radian, float x, float y);
- void scale(float s, float x, float y);
-
+ void set(float tx, float ty);
+ void set(float a, float b, float c, float d);
+ void set(uint32_t flags, float w, float h);
+
+ // transform data
Rect makeBounds(int w, int h) const;
- void transform(GLfixed* point, int x, int y) const;
+ void transform(fixed1616* point, int x, int y) const;
Region transform(const Region& reg) const;
- Rect transform(const Rect& bounds) const;
-
Transform operator * (const Transform& rhs) const;
- float operator [] (int i) const;
-
- inline uint32_t getType() const { return type(); }
-
- inline Transform(bool) : mType(0xFF) { };
-
-private:
- uint8_t type() const;
private:
- SkMatrix mTransform;
- mutable uint32_t mType;
+ struct vec3 {
+ float v[3];
+ inline vec3() { }
+ inline vec3(float a, float b, float c) {
+ v[0] = a; v[1] = b; v[2] = c;
+ }
+ inline float operator [] (int i) const { return v[i]; }
+ inline float& operator [] (int i) { return v[i]; }
+ };
+ struct vec2 {
+ float v[2];
+ inline vec2() { }
+ inline vec2(float a, float b) {
+ v[0] = a; v[1] = b;
+ }
+ inline float operator [] (int i) const { return v[i]; }
+ inline float& operator [] (int i) { return v[i]; }
+ };
+ struct mat33 {
+ vec3 v[3];
+ inline const vec3& operator [] (int i) const { return v[i]; }
+ inline vec3& operator [] (int i) { return v[i]; }
+ };
+
+ enum { UNKNOWN_TYPE = 0x80000000 };
+
+ // assumes the last row is < 0 , 0 , 1 >
+ vec2 transform(const vec2& v) const;
+ vec3 transform(const vec3& v) const;
+ Rect transform(const Rect& bounds) const;
+ uint32_t type() const;
+ static bool absIsOne(float f);
+ static bool absEqual(float a, float b);
+ static bool isZero(float f);
+
+ void dump(const char* name) const;
+
+ mat33 mMatrix;
+ mutable uint32_t mType;
};
// ---------------------------------------------------------------------------
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index e8bd5cf..38600b9 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -497,6 +497,34 @@ const uint16_t* ResStringPool::stringAt(size_t idx, size_t* outLen) const
return NULL;
}
+const char* ResStringPool::string8At(size_t idx, size_t* outLen) const
+{
+ if (mError == NO_ERROR && idx < mHeader->stringCount) {
+ const bool isUTF8 = (mHeader->flags&ResStringPool_header::UTF8_FLAG) != 0;
+ const uint32_t off = mEntries[idx]/(isUTF8?sizeof(char):sizeof(char16_t));
+ if (off < (mStringPoolSize-1)) {
+ if (isUTF8) {
+ const uint8_t* strings = (uint8_t*)mStrings;
+ const uint8_t* str = strings+off;
+ DECODE_LENGTH(str, sizeof(uint8_t), *outLen)
+ size_t encLen;
+ DECODE_LENGTH(str, sizeof(uint8_t), encLen)
+ if ((uint32_t)(str+encLen-strings) < mStringPoolSize) {
+ return (const char*)str;
+ } else {
+ LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
+ (int)idx, (int)(str+encLen-strings), (int)mStringPoolSize);
+ }
+ }
+ } else {
+ LOGW("Bad string block: string #%d entry is at %d, past end at %d\n",
+ (int)idx, (int)(off*sizeof(uint16_t)),
+ (int)(mStringPoolSize*sizeof(uint16_t)));
+ }
+ }
+ return NULL;
+}
+
const ResStringPool_span* ResStringPool::styleAt(const ResStringPool_ref& ref) const
{
return styleAt(ref.index);
@@ -4018,14 +4046,19 @@ void ResTable::print_value(const Package* pkg, const Res_value& value) const
printf("(attribute) 0x%08x\n", value.data);
} else if (value.dataType == Res_value::TYPE_STRING) {
size_t len;
- const char16_t* str = pkg->header->values.stringAt(
+ const char* str8 = pkg->header->values.string8At(
value.data, &len);
- if (str == NULL) {
- printf("(string) null\n");
+ if (str8 != NULL) {
+ printf("(string8) \"%s\"\n", str8);
} else {
- printf("(string%d) \"%s\"\n",
- pkg->header->values.isUTF8()?8:16,
- String8(str, len).string());
+ const char16_t* str16 = pkg->header->values.stringAt(
+ value.data, &len);
+ if (str16 != NULL) {
+ printf("(string16) \"%s\"\n",
+ String8(str16, len).string());
+ } else {
+ printf("(string) null\n");
+ }
}
} else if (value.dataType == Res_value::TYPE_FLOAT) {
printf("(float) %g\n", *(const float*)&value.data);