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-rw-r--r--libs/hwui/Caches.cpp8
-rw-r--r--libs/hwui/Caches.h1
-rw-r--r--libs/hwui/Layer.cpp16
-rw-r--r--libs/hwui/Layer.h18
-rw-r--r--libs/hwui/LayerCache.cpp2
-rw-r--r--libs/hwui/LayerRenderer.cpp3
-rw-r--r--libs/hwui/PathTessellator.cpp17
-rw-r--r--libs/hwui/RenderNode.cpp4
8 files changed, 43 insertions, 26 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index 9855f71..f853d1f 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -551,9 +551,13 @@ void Caches::bindTexture(GLuint texture) {
}
void Caches::bindTexture(GLenum target, GLuint texture) {
- if (mBoundTextures[mTextureUnit] != texture) {
+ if (target == GL_TEXTURE_2D) {
+ bindTexture(texture);
+ } else {
+ // GLConsumer directly calls glBindTexture() with
+ // target=GL_TEXTURE_EXTERNAL_OES, don't cache this target
+ // since the cached state could be stale
glBindTexture(target, texture);
- mBoundTextures[mTextureUnit] = texture;
}
}
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index 726b74d..7aa628c 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -431,6 +431,7 @@ private:
uint32_t mFunctorsCount;
+ // Caches texture bindings for the GL_TEXTURE_2D target
GLuint mBoundTextures[REQUIRED_TEXTURE_UNITS_COUNT];
OverdrawColorSet mOverdrawDebugColorSet;
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
index 25caae3..91c4aee 100644
--- a/libs/hwui/Layer.cpp
+++ b/libs/hwui/Layer.cpp
@@ -29,15 +29,15 @@
namespace android {
namespace uirenderer {
-Layer::Layer(RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight)
+Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight)
: caches(Caches::getInstance())
, renderState(renderState)
- , texture(caches) {
+ , texture(caches)
+ , type(layerType) {
mesh = NULL;
meshElementCount = 0;
cacheable = true;
dirty = false;
- textureLayer = false;
renderTarget = GL_TEXTURE_2D;
texture.width = layerWidth;
texture.height = layerHeight;
@@ -55,11 +55,17 @@ Layer::Layer(RenderState& renderState, const uint32_t layerWidth, const uint32_t
caches.resourceCache.incrementRefcount(this);
rendererLightPosDirty = true;
wasBuildLayered = false;
- renderState.registerLayer(this);
+ if (!isTextureLayer()) {
+ // track only non-texture layer lifecycles in renderstate,
+ // because texture layers are destroyed via finalizer
+ renderState.registerLayer(this);
+ }
}
Layer::~Layer() {
- renderState.unregisterLayer(this);
+ if (!isTextureLayer()) {
+ renderState.unregisterLayer(this);
+ }
SkSafeUnref(colorFilter);
removeFbo();
deleteTexture();
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index 911b99880..36a4ed1 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -54,7 +54,12 @@ class DeferStateStruct;
*/
class Layer {
public:
- Layer(RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight);
+ enum Type {
+ kType_Texture,
+ kType_DisplayList,
+ };
+
+ Layer(Type type, RenderState& renderState, const uint32_t layerWidth, const uint32_t layerHeight);
~Layer();
static uint32_t computeIdealWidth(uint32_t layerWidth);
@@ -219,11 +224,7 @@ public:
}
inline bool isTextureLayer() const {
- return textureLayer;
- }
-
- inline void setTextureLayer(bool textureLayer) {
- this->textureLayer = textureLayer;
+ return type == kType_Texture;
}
inline SkColorFilter* getColorFilter() const {
@@ -343,10 +344,9 @@ private:
bool cacheable;
/**
- * When set to true, this layer must be treated as a texture
- * layer.
+ * Denotes whether the layer is a DisplayList, or Texture layer.
*/
- bool textureLayer;
+ const Type type;
/**
* When set to true, this layer is dirty and should be cleared
diff --git a/libs/hwui/LayerCache.cpp b/libs/hwui/LayerCache.cpp
index efa30ac..d49daf6 100644
--- a/libs/hwui/LayerCache.cpp
+++ b/libs/hwui/LayerCache.cpp
@@ -112,7 +112,7 @@ Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uin
} else {
LAYER_LOGD("Creating new layer %dx%d", entry.mWidth, entry.mHeight);
- layer = new Layer(renderState, entry.mWidth, entry.mHeight);
+ layer = new Layer(Layer::kType_DisplayList, renderState, entry.mWidth, entry.mHeight);
layer->setBlend(true);
layer->setEmpty(true);
layer->setFbo(0);
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp
index e3b0daf..103c843 100644
--- a/libs/hwui/LayerRenderer.cpp
+++ b/libs/hwui/LayerRenderer.cpp
@@ -272,9 +272,8 @@ bool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
Layer* LayerRenderer::createTextureLayer(RenderState& renderState) {
LAYER_RENDERER_LOGD("Creating new texture layer");
- Layer* layer = new Layer(renderState, 0, 0);
+ Layer* layer = new Layer(Layer::kType_Texture, renderState, 0, 0);
layer->setCacheable(false);
- layer->setTextureLayer(true);
layer->setEmpty(true);
layer->setFbo(0);
layer->setAlpha(255, SkXfermode::kSrcOver_Mode);
diff --git a/libs/hwui/PathTessellator.cpp b/libs/hwui/PathTessellator.cpp
index e30ac19..281ca02 100644
--- a/libs/hwui/PathTessellator.cpp
+++ b/libs/hwui/PathTessellator.cpp
@@ -162,14 +162,21 @@ public:
}
/**
- * Outset the bounds of point data (for line endpoints or points) to account for AA stroke
+ * Outset the bounds of point data (for line endpoints or points) to account for stroke
* geometry.
+ *
+ * bounds are in pre-scaled space.
*/
void expandBoundsForStroke(Rect* bounds) const {
- float outset = halfStrokeWidth;
- if (outset == 0) outset = 0.5f;
- bounds->outset(outset * inverseScaleX + Vertex::GeometryFudgeFactor(),
- outset * inverseScaleY + Vertex::GeometryFudgeFactor());
+ if (halfStrokeWidth == 0) {
+ // hairline, outset by (0.5f + fudge factor) in post-scaling space
+ bounds->outset(fabs(inverseScaleX) * (0.5f + Vertex::GeometryFudgeFactor()),
+ fabs(inverseScaleY) * (0.5f + Vertex::GeometryFudgeFactor()));
+ } else {
+ // non hairline, outset by half stroke width pre-scaled, and fudge factor post scaled
+ bounds->outset(halfStrokeWidth + fabs(inverseScaleX) * Vertex::GeometryFudgeFactor(),
+ halfStrokeWidth + fabs(inverseScaleY) * Vertex::GeometryFudgeFactor());
+ }
}
};
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index a10e70f..254492f 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -872,6 +872,8 @@ void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
handler(new (alloc) DrawLayerOp(mLayer, 0, 0),
renderer.getSaveCount() - 1, properties().getClipToBounds());
} else {
+ const int saveCountOffset = renderer.getSaveCount() - 1;
+ const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
for (size_t chunkIndex = 0; chunkIndex < mDisplayListData->getChunks().size(); chunkIndex++) {
const DisplayListData::Chunk& chunk = mDisplayListData->getChunks()[chunkIndex];
@@ -882,8 +884,6 @@ void RenderNode::issueOperations(OpenGLRenderer& renderer, T& handler) {
issueOperationsOf3dChildren(kNegativeZChildren,
initialTransform, zTranslatedNodes, renderer, handler);
- const int saveCountOffset = renderer.getSaveCount() - 1;
- const int projectionReceiveIndex = mDisplayListData->projectionReceiveIndex;
for (int opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) {
DisplayListOp *op = mDisplayListData->displayListOps[opIndex];