diff options
Diffstat (limited to 'libs')
-rw-r--r-- | libs/gui/Android.mk | 4 | ||||
-rw-r--r-- | libs/gui/SurfaceTexture.cpp | 32 | ||||
-rw-r--r-- | libs/ui/KeyCharacterMap.cpp | 11 | ||||
-rw-r--r-- | libs/ui/Keyboard.cpp | 44 |
4 files changed, 20 insertions, 71 deletions
diff --git a/libs/gui/Android.mk b/libs/gui/Android.mk index 9767568..ed319f5 100644 --- a/libs/gui/Android.mk +++ b/libs/gui/Android.mk @@ -32,10 +32,6 @@ LOCAL_SHARED_LIBRARIES := \ LOCAL_MODULE:= libgui -ifeq ($(TARGET_BOARD_PLATFORM), tegra) - LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER -endif - include $(BUILD_SHARED_LIBRARY) ifeq (,$(ONE_SHOT_MAKEFILE)) diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index ab154ed..0561909 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -36,12 +36,8 @@ #include <utils/Log.h> #include <utils/String8.h> -#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER -#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true -#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled" -#else -#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false -#endif + +#define ALLOW_DEQUEUE_CURRENT_BUFFER false // Macros for including the SurfaceTexture name in log messages #define ST_LOGV(x, ...) LOGV("[%s] "x, mName.string(), ##__VA_ARGS__) @@ -116,7 +112,8 @@ SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode, mAllowSynchronousMode(allowSynchronousMode), mConnectedApi(NO_CONNECTED_API), mAbandoned(false), - mTexTarget(texTarget) { + mTexTarget(texTarget), + mFrameCounter(0) { // Choose a name using the PID and a process-unique ID. mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId()); @@ -264,7 +261,8 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, status_t returnFlags(OK); - int found, foundSync; + int found = -1; + int foundSync = -1; int dequeuedCount = 0; bool tryAgain = true; while (tryAgain) { @@ -327,7 +325,7 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i), "dequeueBuffer: buffer %d is both FREE and current!", i); - if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER) { + if (ALLOW_DEQUEUE_CURRENT_BUFFER) { if (state == BufferSlot::FREE || i == mCurrentTexture) { foundSync = i; if (i != mCurrentTexture) { @@ -337,9 +335,14 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, } } else { if (state == BufferSlot::FREE) { - foundSync = i; - found = i; - break; + /** For Asynchronous mode, we need to return the oldest of free buffers + * There is only one instance when the Framecounter overflows, this logic + * might return the earlier buffer to client. Which is a negligible impact + **/ + if (found < 0 || mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) { + foundSync = i; + found = i; + } } } } @@ -536,6 +539,9 @@ status_t SurfaceTexture::queueBuffer(int buf, int64_t timestamp, mSlots[buf].mTransform = mNextTransform; mSlots[buf].mScalingMode = mNextScalingMode; mSlots[buf].mTimestamp = timestamp; + mFrameCounter++; + mSlots[buf].mFrameNumber = mFrameCounter; + mDequeueCondition.signal(); *outWidth = mDefaultWidth; @@ -569,6 +575,7 @@ void SurfaceTexture::cancelBuffer(int buf) { return; } mSlots[buf].mBufferState = BufferSlot::FREE; + mSlots[buf].mFrameNumber = 0; mDequeueCondition.signal(); } @@ -902,6 +909,7 @@ void SurfaceTexture::setFrameAvailableListener( void SurfaceTexture::freeBufferLocked(int i) { mSlots[i].mGraphicBuffer = 0; mSlots[i].mBufferState = BufferSlot::FREE; + mSlots[i].mFrameNumber = 0; if (mSlots[i].mEglImage != EGL_NO_IMAGE_KHR) { eglDestroyImageKHR(mSlots[i].mEglDisplay, mSlots[i].mEglImage); mSlots[i].mEglImage = EGL_NO_IMAGE_KHR; diff --git a/libs/ui/KeyCharacterMap.cpp b/libs/ui/KeyCharacterMap.cpp index 2decfe9..77f18de 100644 --- a/libs/ui/KeyCharacterMap.cpp +++ b/libs/ui/KeyCharacterMap.cpp @@ -124,17 +124,6 @@ status_t KeyCharacterMap::load(const String8& filename, KeyCharacterMap** outMap return status; } -status_t KeyCharacterMap::loadByDeviceId(int32_t deviceId, KeyCharacterMap** outMap) { - *outMap = NULL; - - String8 filename; - status_t result = getKeyCharacterMapFile(deviceId, filename); - if (!result) { - result = load(filename, outMap); - } - return result; -} - int32_t KeyCharacterMap::getKeyboardType() const { return mType; } diff --git a/libs/ui/Keyboard.cpp b/libs/ui/Keyboard.cpp index 600a951..10bb39c 100644 --- a/libs/ui/Keyboard.cpp +++ b/libs/ui/Keyboard.cpp @@ -173,50 +173,6 @@ bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier, return strstr(deviceIdentifier.name.string(), "-keypad"); } -void setKeyboardProperties(int32_t deviceId, - const InputDeviceIdentifier& deviceIdentifier, - const String8& keyLayoutFile, const String8& keyCharacterMapFile) { - char propName[PROPERTY_KEY_MAX]; - snprintf(propName, sizeof(propName), "hw.keyboards.%u.devname", deviceId); - property_set(propName, deviceIdentifier.name.string()); - snprintf(propName, sizeof(propName), "hw.keyboards.%u.klfile", deviceId); - property_set(propName, keyLayoutFile.string()); - snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId); - property_set(propName, keyCharacterMapFile.string()); -} - -void clearKeyboardProperties(int32_t deviceId) { - char propName[PROPERTY_KEY_MAX]; - snprintf(propName, sizeof(propName), "hw.keyboards.%u.devname", deviceId); - property_set(propName, ""); - snprintf(propName, sizeof(propName), "hw.keyboards.%u.klfile", deviceId); - property_set(propName, ""); - snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId); - property_set(propName, ""); -} - -status_t getKeyCharacterMapFile(int32_t deviceId, String8& outKeyCharacterMapFile) { - if (deviceId != DEVICE_ID_VIRTUAL_KEYBOARD) { - char propName[PROPERTY_KEY_MAX]; - char fn[PROPERTY_VALUE_MAX]; - snprintf(propName, sizeof(propName), "hw.keyboards.%u.kcmfile", deviceId); - if (property_get(propName, fn, "") > 0) { - outKeyCharacterMapFile.setTo(fn); - return OK; - } - } - - // Default to Virtual since the keyboard does not appear to be installed. - outKeyCharacterMapFile.setTo(getInputDeviceConfigurationFilePathByName(String8("Virtual"), - INPUT_DEVICE_CONFIGURATION_FILE_TYPE_KEY_CHARACTER_MAP)); - if (!outKeyCharacterMapFile.isEmpty()) { - return OK; - } - - LOGE("Can't find any key character map files including the Virtual key map!"); - return NAME_NOT_FOUND; -} - static int lookupValueByLabel(const char* literal, const KeycodeLabel *list) { while (list->literal) { if (strcmp(literal, list->literal) == 0) { |