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-rw-r--r--libs/androidfw/Android.mk96
-rw-r--r--libs/androidfw/Asset.cpp897
-rw-r--r--libs/androidfw/AssetDir.cpp66
-rw-r--r--libs/androidfw/AssetManager.cpp2036
-rw-r--r--libs/androidfw/BackupData.cpp382
-rw-r--r--libs/androidfw/BackupHelpers.cpp1591
-rw-r--r--libs/androidfw/CursorWindow.cpp352
-rw-r--r--libs/androidfw/MODULE_LICENSE_APACHE20
-rw-r--r--libs/androidfw/NOTICE190
-rw-r--r--libs/androidfw/ObbFile.cpp345
-rw-r--r--libs/androidfw/ResourceTypes.cpp5796
-rw-r--r--libs/androidfw/StreamingZipInflater.cpp242
-rw-r--r--libs/androidfw/ZipFileRO.cpp249
-rw-r--r--libs/androidfw/ZipUtils.cpp330
-rw-r--r--libs/androidfw/misc.cpp83
-rw-r--r--libs/androidfw/tests/Android.mk31
-rw-r--r--libs/androidfw/tests/ObbFile_test.cpp102
-rw-r--r--libs/androidfw/tests/ZipUtils_test.cpp64
-rw-r--r--libs/hwui/AmbientShadow.cpp308
-rw-r--r--libs/hwui/AmbientShadow.h57
-rw-r--r--libs/hwui/Android.mk13
-rw-r--r--libs/hwui/AssetAtlas.cpp4
-rw-r--r--libs/hwui/AssetAtlas.h6
-rw-r--r--libs/hwui/Caches.cpp36
-rw-r--r--libs/hwui/Caches.h18
-rw-r--r--libs/hwui/Debug.h3
-rw-r--r--libs/hwui/DeferredDisplayList.h4
-rw-r--r--libs/hwui/DisplayList.cpp341
-rw-r--r--libs/hwui/DisplayList.h176
-rw-r--r--libs/hwui/DisplayListOp.h186
-rw-r--r--libs/hwui/DisplayListRenderer.cpp116
-rw-r--r--libs/hwui/DisplayListRenderer.h192
-rw-r--r--libs/hwui/FontRenderer.cpp20
-rw-r--r--libs/hwui/FontRenderer.h24
-rw-r--r--libs/hwui/GradientCache.cpp7
-rw-r--r--libs/hwui/GradientCache.h2
-rw-r--r--libs/hwui/Layer.cpp9
-rw-r--r--libs/hwui/Layer.h3
-rw-r--r--libs/hwui/LayerRenderer.cpp4
-rw-r--r--libs/hwui/LayerRenderer.h2
-rw-r--r--libs/hwui/Matrix.cpp95
-rw-r--r--libs/hwui/Matrix.h14
-rw-r--r--libs/hwui/OpenGLRenderer.cpp928
-rw-r--r--libs/hwui/OpenGLRenderer.h398
-rw-r--r--libs/hwui/Patch.h3
-rw-r--r--libs/hwui/PathCache.cpp20
-rw-r--r--libs/hwui/PathCache.h28
-rw-r--r--libs/hwui/PathTessellator.cpp262
-rw-r--r--libs/hwui/PathTessellator.h87
-rw-r--r--libs/hwui/Program.cpp2
-rw-r--r--libs/hwui/Program.h4
-rw-r--r--libs/hwui/Rect.h23
-rw-r--r--libs/hwui/Renderer.h257
-rw-r--r--libs/hwui/ResourceCache.cpp32
-rw-r--r--libs/hwui/ResourceCache.h32
-rw-r--r--libs/hwui/ShadowTessellator.cpp119
-rw-r--r--libs/hwui/ShadowTessellator.h45
-rw-r--r--libs/hwui/SkiaColorFilter.h12
-rw-r--r--libs/hwui/SkiaShader.cpp9
-rw-r--r--libs/hwui/SkiaShader.h5
-rw-r--r--libs/hwui/Snapshot.cpp4
-rw-r--r--libs/hwui/Snapshot.h8
-rw-r--r--libs/hwui/SpotShadow.cpp839
-rw-r--r--libs/hwui/SpotShadow.h77
-rw-r--r--libs/hwui/StatefulBaseRenderer.cpp249
-rw-r--r--libs/hwui/StatefulBaseRenderer.h150
-rw-r--r--libs/hwui/Stencil.cpp2
-rw-r--r--libs/hwui/Stencil.h2
-rw-r--r--libs/hwui/TextDropShadowCache.cpp4
-rw-r--r--libs/hwui/TextDropShadowCache.h4
-rw-r--r--libs/hwui/TextureCache.cpp25
-rw-r--r--libs/hwui/TextureCache.h20
-rw-r--r--libs/hwui/Vector.h19
-rw-r--r--libs/hwui/Vertex.h39
-rw-r--r--libs/hwui/VertexBuffer.h102
-rw-r--r--libs/hwui/font/CacheTexture.cpp4
-rw-r--r--libs/hwui/font/CacheTexture.h2
-rw-r--r--libs/hwui/font/Font.cpp34
-rw-r--r--libs/hwui/font/Font.h22
-rw-r--r--libs/hwui/font/FontUtil.h4
-rw-r--r--libs/hwui/renderthread/CanvasContext.cpp326
-rw-r--r--libs/hwui/renderthread/CanvasContext.h52
-rw-r--r--libs/hwui/renderthread/RenderTask.cpp35
-rw-r--r--libs/hwui/renderthread/RenderTask.h39
-rw-r--r--libs/hwui/renderthread/RenderThread.cpp86
-rw-r--r--libs/hwui/renderthread/RenderThread.h58
-rw-r--r--libs/input/Android.mk2
-rw-r--r--libs/input/EventHub.cpp160
-rw-r--r--libs/input/EventHub.h10
-rw-r--r--libs/input/InputReader.cpp16
-rw-r--r--libs/input/InputReader.h5
-rw-r--r--libs/input/SpriteController.cpp4
-rw-r--r--libs/input/tests/InputReader_test.cpp2
93 files changed, 4732 insertions, 14431 deletions
diff --git a/libs/androidfw/Android.mk b/libs/androidfw/Android.mk
deleted file mode 100644
index d21197e..0000000
--- a/libs/androidfw/Android.mk
+++ /dev/null
@@ -1,96 +0,0 @@
-# Copyright (C) 2010 The Android Open Source Project
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-LOCAL_PATH:= $(call my-dir)
-
-# libandroidfw is partially built for the host (used by obbtool and others)
-# These files are common to host and target builds.
-
-commonSources := \
- Asset.cpp \
- AssetDir.cpp \
- AssetManager.cpp \
- misc.cpp \
- ObbFile.cpp \
- ResourceTypes.cpp \
- StreamingZipInflater.cpp \
- ZipFileRO.cpp \
- ZipUtils.cpp
-
-deviceSources := \
- $(commonSources) \
- BackupData.cpp \
- BackupHelpers.cpp \
- CursorWindow.cpp
-
-hostSources := \
- $(commonSources)
-
-# For the host
-# =====================================================
-
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= $(hostSources)
-
-LOCAL_MODULE:= libandroidfw
-
-LOCAL_MODULE_TAGS := optional
-
-LOCAL_CFLAGS += -DSTATIC_ANDROIDFW_FOR_TOOLS
-
-LOCAL_C_INCLUDES := \
- external/zlib
-
-LOCAL_STATIC_LIBRARIES := liblog libziparchive-host libutils
-
-include $(BUILD_HOST_STATIC_LIBRARY)
-
-
-# For the device
-# =====================================================
-
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= $(deviceSources)
-
-LOCAL_SHARED_LIBRARIES := \
- libbinder \
- liblog \
- libcutils \
- libutils \
- libz
-
-LOCAL_STATIC_LIBRARIES := libziparchive
-
-LOCAL_C_INCLUDES := \
- external/icu4c/common \
- external/zlib \
- system/core/include
-
-LOCAL_MODULE:= libandroidfw
-
-LOCAL_MODULE_TAGS := optional
-
-include $(BUILD_SHARED_LIBRARY)
-
-
-# Include subdirectory makefiles
-# ============================================================
-
-# If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework
-# team really wants is to build the stuff defined by this makefile.
-ifeq (,$(ONE_SHOT_MAKEFILE))
-include $(call first-makefiles-under,$(LOCAL_PATH))
-endif
diff --git a/libs/androidfw/Asset.cpp b/libs/androidfw/Asset.cpp
deleted file mode 100644
index ce6cc38..0000000
--- a/libs/androidfw/Asset.cpp
+++ /dev/null
@@ -1,897 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Provide access to a read-only asset.
-//
-
-#define LOG_TAG "asset"
-//#define NDEBUG 0
-
-#include <androidfw/Asset.h>
-#include <androidfw/StreamingZipInflater.h>
-#include <androidfw/ZipFileRO.h>
-#include <androidfw/ZipUtils.h>
-#include <utils/Atomic.h>
-#include <utils/FileMap.h>
-#include <utils/Log.h>
-#include <utils/threads.h>
-
-#include <assert.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <memory.h>
-#include <string.h>
-#include <sys/stat.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-using namespace android;
-
-#ifndef O_BINARY
-# define O_BINARY 0
-#endif
-
-static Mutex gAssetLock;
-static int32_t gCount = 0;
-static Asset* gHead = NULL;
-static Asset* gTail = NULL;
-
-int32_t Asset::getGlobalCount()
-{
- AutoMutex _l(gAssetLock);
- return gCount;
-}
-
-String8 Asset::getAssetAllocations()
-{
- AutoMutex _l(gAssetLock);
- String8 res;
- Asset* cur = gHead;
- while (cur != NULL) {
- if (cur->isAllocated()) {
- res.append(" ");
- res.append(cur->getAssetSource());
- off64_t size = (cur->getLength()+512)/1024;
- char buf[64];
- sprintf(buf, ": %dK\n", (int)size);
- res.append(buf);
- }
- cur = cur->mNext;
- }
-
- return res;
-}
-
-Asset::Asset(void)
- : mAccessMode(ACCESS_UNKNOWN)
-{
- AutoMutex _l(gAssetLock);
- gCount++;
- mNext = mPrev = NULL;
- if (gTail == NULL) {
- gHead = gTail = this;
- } else {
- mPrev = gTail;
- gTail->mNext = this;
- gTail = this;
- }
- //ALOGI("Creating Asset %p #%d\n", this, gCount);
-}
-
-Asset::~Asset(void)
-{
- AutoMutex _l(gAssetLock);
- gCount--;
- if (gHead == this) {
- gHead = mNext;
- }
- if (gTail == this) {
- gTail = mPrev;
- }
- if (mNext != NULL) {
- mNext->mPrev = mPrev;
- }
- if (mPrev != NULL) {
- mPrev->mNext = mNext;
- }
- mNext = mPrev = NULL;
- //ALOGI("Destroying Asset in %p #%d\n", this, gCount);
-}
-
-/*
- * Create a new Asset from a file on disk. There is a fair chance that
- * the file doesn't actually exist.
- *
- * We can use "mode" to decide how we want to go about it.
- */
-/*static*/ Asset* Asset::createFromFile(const char* fileName, AccessMode mode)
-{
- _FileAsset* pAsset;
- status_t result;
- off64_t length;
- int fd;
-
- fd = open(fileName, O_RDONLY | O_BINARY);
- if (fd < 0)
- return NULL;
-
- /*
- * Under Linux, the lseek fails if we actually opened a directory. To
- * be correct we should test the file type explicitly, but since we
- * always open things read-only it doesn't really matter, so there's
- * no value in incurring the extra overhead of an fstat() call.
- */
- // TODO(kroot): replace this with fstat despite the plea above.
-#if 1
- length = lseek64(fd, 0, SEEK_END);
- if (length < 0) {
- ::close(fd);
- return NULL;
- }
- (void) lseek64(fd, 0, SEEK_SET);
-#else
- struct stat st;
- if (fstat(fd, &st) < 0) {
- ::close(fd);
- return NULL;
- }
-
- if (!S_ISREG(st.st_mode)) {
- ::close(fd);
- return NULL;
- }
-#endif
-
- pAsset = new _FileAsset;
- result = pAsset->openChunk(fileName, fd, 0, length);
- if (result != NO_ERROR) {
- delete pAsset;
- return NULL;
- }
-
- pAsset->mAccessMode = mode;
- return pAsset;
-}
-
-
-/*
- * Create a new Asset from a compressed file on disk. There is a fair chance
- * that the file doesn't actually exist.
- *
- * We currently support gzip files. We might want to handle .bz2 someday.
- */
-/*static*/ Asset* Asset::createFromCompressedFile(const char* fileName,
- AccessMode mode)
-{
- _CompressedAsset* pAsset;
- status_t result;
- off64_t fileLen;
- bool scanResult;
- long offset;
- int method;
- long uncompressedLen, compressedLen;
- int fd;
-
- fd = open(fileName, O_RDONLY | O_BINARY);
- if (fd < 0)
- return NULL;
-
- fileLen = lseek(fd, 0, SEEK_END);
- if (fileLen < 0) {
- ::close(fd);
- return NULL;
- }
- (void) lseek(fd, 0, SEEK_SET);
-
- /* want buffered I/O for the file scan; must dup so fclose() is safe */
- FILE* fp = fdopen(dup(fd), "rb");
- if (fp == NULL) {
- ::close(fd);
- return NULL;
- }
-
- unsigned long crc32;
- scanResult = ZipUtils::examineGzip(fp, &method, &uncompressedLen,
- &compressedLen, &crc32);
- offset = ftell(fp);
- fclose(fp);
- if (!scanResult) {
- ALOGD("File '%s' is not in gzip format\n", fileName);
- ::close(fd);
- return NULL;
- }
-
- pAsset = new _CompressedAsset;
- result = pAsset->openChunk(fd, offset, method, uncompressedLen,
- compressedLen);
- if (result != NO_ERROR) {
- delete pAsset;
- return NULL;
- }
-
- pAsset->mAccessMode = mode;
- return pAsset;
-}
-
-
-#if 0
-/*
- * Create a new Asset from part of an open file.
- */
-/*static*/ Asset* Asset::createFromFileSegment(int fd, off64_t offset,
- size_t length, AccessMode mode)
-{
- _FileAsset* pAsset;
- status_t result;
-
- pAsset = new _FileAsset;
- result = pAsset->openChunk(NULL, fd, offset, length);
- if (result != NO_ERROR)
- return NULL;
-
- pAsset->mAccessMode = mode;
- return pAsset;
-}
-
-/*
- * Create a new Asset from compressed data in an open file.
- */
-/*static*/ Asset* Asset::createFromCompressedData(int fd, off64_t offset,
- int compressionMethod, size_t uncompressedLen, size_t compressedLen,
- AccessMode mode)
-{
- _CompressedAsset* pAsset;
- status_t result;
-
- pAsset = new _CompressedAsset;
- result = pAsset->openChunk(fd, offset, compressionMethod,
- uncompressedLen, compressedLen);
- if (result != NO_ERROR)
- return NULL;
-
- pAsset->mAccessMode = mode;
- return pAsset;
-}
-#endif
-
-/*
- * Create a new Asset from a memory mapping.
- */
-/*static*/ Asset* Asset::createFromUncompressedMap(FileMap* dataMap,
- AccessMode mode)
-{
- _FileAsset* pAsset;
- status_t result;
-
- pAsset = new _FileAsset;
- result = pAsset->openChunk(dataMap);
- if (result != NO_ERROR)
- return NULL;
-
- pAsset->mAccessMode = mode;
- return pAsset;
-}
-
-/*
- * Create a new Asset from compressed data in a memory mapping.
- */
-/*static*/ Asset* Asset::createFromCompressedMap(FileMap* dataMap,
- int method, size_t uncompressedLen, AccessMode mode)
-{
- _CompressedAsset* pAsset;
- status_t result;
-
- pAsset = new _CompressedAsset;
- result = pAsset->openChunk(dataMap, method, uncompressedLen);
- if (result != NO_ERROR)
- return NULL;
-
- pAsset->mAccessMode = mode;
- return pAsset;
-}
-
-
-/*
- * Do generic seek() housekeeping. Pass in the offset/whence values from
- * the seek request, along with the current chunk offset and the chunk
- * length.
- *
- * Returns the new chunk offset, or -1 if the seek is illegal.
- */
-off64_t Asset::handleSeek(off64_t offset, int whence, off64_t curPosn, off64_t maxPosn)
-{
- off64_t newOffset;
-
- switch (whence) {
- case SEEK_SET:
- newOffset = offset;
- break;
- case SEEK_CUR:
- newOffset = curPosn + offset;
- break;
- case SEEK_END:
- newOffset = maxPosn + offset;
- break;
- default:
- ALOGW("unexpected whence %d\n", whence);
- // this was happening due to an off64_t size mismatch
- assert(false);
- return (off64_t) -1;
- }
-
- if (newOffset < 0 || newOffset > maxPosn) {
- ALOGW("seek out of range: want %ld, end=%ld\n",
- (long) newOffset, (long) maxPosn);
- return (off64_t) -1;
- }
-
- return newOffset;
-}
-
-
-/*
- * ===========================================================================
- * _FileAsset
- * ===========================================================================
- */
-
-/*
- * Constructor.
- */
-_FileAsset::_FileAsset(void)
- : mStart(0), mLength(0), mOffset(0), mFp(NULL), mFileName(NULL), mMap(NULL), mBuf(NULL)
-{
-}
-
-/*
- * Destructor. Release resources.
- */
-_FileAsset::~_FileAsset(void)
-{
- close();
-}
-
-/*
- * Operate on a chunk of an uncompressed file.
- *
- * Zero-length chunks are allowed.
- */
-status_t _FileAsset::openChunk(const char* fileName, int fd, off64_t offset, size_t length)
-{
- assert(mFp == NULL); // no reopen
- assert(mMap == NULL);
- assert(fd >= 0);
- assert(offset >= 0);
-
- /*
- * Seek to end to get file length.
- */
- off64_t fileLength;
- fileLength = lseek64(fd, 0, SEEK_END);
- if (fileLength == (off64_t) -1) {
- // probably a bad file descriptor
- ALOGD("failed lseek (errno=%d)\n", errno);
- return UNKNOWN_ERROR;
- }
-
- if ((off64_t) (offset + length) > fileLength) {
- ALOGD("start (%ld) + len (%ld) > end (%ld)\n",
- (long) offset, (long) length, (long) fileLength);
- return BAD_INDEX;
- }
-
- /* after fdopen, the fd will be closed on fclose() */
- mFp = fdopen(fd, "rb");
- if (mFp == NULL)
- return UNKNOWN_ERROR;
-
- mStart = offset;
- mLength = length;
- assert(mOffset == 0);
-
- /* seek the FILE* to the start of chunk */
- if (fseek(mFp, mStart, SEEK_SET) != 0) {
- assert(false);
- }
-
- mFileName = fileName != NULL ? strdup(fileName) : NULL;
-
- return NO_ERROR;
-}
-
-/*
- * Create the chunk from the map.
- */
-status_t _FileAsset::openChunk(FileMap* dataMap)
-{
- assert(mFp == NULL); // no reopen
- assert(mMap == NULL);
- assert(dataMap != NULL);
-
- mMap = dataMap;
- mStart = -1; // not used
- mLength = dataMap->getDataLength();
- assert(mOffset == 0);
-
- return NO_ERROR;
-}
-
-/*
- * Read a chunk of data.
- */
-ssize_t _FileAsset::read(void* buf, size_t count)
-{
- size_t maxLen;
- size_t actual;
-
- assert(mOffset >= 0 && mOffset <= mLength);
-
- if (getAccessMode() == ACCESS_BUFFER) {
- /*
- * On first access, read or map the entire file. The caller has
- * requested buffer access, either because they're going to be
- * using the buffer or because what they're doing has appropriate
- * performance needs and access patterns.
- */
- if (mBuf == NULL)
- getBuffer(false);
- }
-
- /* adjust count if we're near EOF */
- maxLen = mLength - mOffset;
- if (count > maxLen)
- count = maxLen;
-
- if (!count)
- return 0;
-
- if (mMap != NULL) {
- /* copy from mapped area */
- //printf("map read\n");
- memcpy(buf, (char*)mMap->getDataPtr() + mOffset, count);
- actual = count;
- } else if (mBuf != NULL) {
- /* copy from buffer */
- //printf("buf read\n");
- memcpy(buf, (char*)mBuf + mOffset, count);
- actual = count;
- } else {
- /* read from the file */
- //printf("file read\n");
- if (ftell(mFp) != mStart + mOffset) {
- ALOGE("Hosed: %ld != %ld+%ld\n",
- ftell(mFp), (long) mStart, (long) mOffset);
- assert(false);
- }
-
- /*
- * This returns 0 on error or eof. We need to use ferror() or feof()
- * to tell the difference, but we don't currently have those on the
- * device. However, we know how much data is *supposed* to be in the
- * file, so if we don't read the full amount we know something is
- * hosed.
- */
- actual = fread(buf, 1, count, mFp);
- if (actual == 0) // something failed -- I/O error?
- return -1;
-
- assert(actual == count);
- }
-
- mOffset += actual;
- return actual;
-}
-
-/*
- * Seek to a new position.
- */
-off64_t _FileAsset::seek(off64_t offset, int whence)
-{
- off64_t newPosn;
- off64_t actualOffset;
-
- // compute new position within chunk
- newPosn = handleSeek(offset, whence, mOffset, mLength);
- if (newPosn == (off64_t) -1)
- return newPosn;
-
- actualOffset = mStart + newPosn;
-
- if (mFp != NULL) {
- if (fseek(mFp, (long) actualOffset, SEEK_SET) != 0)
- return (off64_t) -1;
- }
-
- mOffset = actualOffset - mStart;
- return mOffset;
-}
-
-/*
- * Close the asset.
- */
-void _FileAsset::close(void)
-{
- if (mMap != NULL) {
- mMap->release();
- mMap = NULL;
- }
- if (mBuf != NULL) {
- delete[] mBuf;
- mBuf = NULL;
- }
-
- if (mFileName != NULL) {
- free(mFileName);
- mFileName = NULL;
- }
-
- if (mFp != NULL) {
- // can only be NULL when called from destructor
- // (otherwise we would never return this object)
- fclose(mFp);
- mFp = NULL;
- }
-}
-
-/*
- * Return a read-only pointer to a buffer.
- *
- * We can either read the whole thing in or map the relevant piece of
- * the source file. Ideally a map would be established at a higher
- * level and we'd be using a different object, but we didn't, so we
- * deal with it here.
- */
-const void* _FileAsset::getBuffer(bool wordAligned)
-{
- /* subsequent requests just use what we did previously */
- if (mBuf != NULL)
- return mBuf;
- if (mMap != NULL) {
- if (!wordAligned) {
- return mMap->getDataPtr();
- }
- return ensureAlignment(mMap);
- }
-
- assert(mFp != NULL);
-
- if (mLength < kReadVsMapThreshold) {
- unsigned char* buf;
- long allocLen;
-
- /* zero-length files are allowed; not sure about zero-len allocs */
- /* (works fine with gcc + x86linux) */
- allocLen = mLength;
- if (mLength == 0)
- allocLen = 1;
-
- buf = new unsigned char[allocLen];
- if (buf == NULL) {
- ALOGE("alloc of %ld bytes failed\n", (long) allocLen);
- return NULL;
- }
-
- ALOGV("Asset %p allocating buffer size %d (smaller than threshold)", this, (int)allocLen);
- if (mLength > 0) {
- long oldPosn = ftell(mFp);
- fseek(mFp, mStart, SEEK_SET);
- if (fread(buf, 1, mLength, mFp) != (size_t) mLength) {
- ALOGE("failed reading %ld bytes\n", (long) mLength);
- delete[] buf;
- return NULL;
- }
- fseek(mFp, oldPosn, SEEK_SET);
- }
-
- ALOGV(" getBuffer: loaded into buffer\n");
-
- mBuf = buf;
- return mBuf;
- } else {
- FileMap* map;
-
- map = new FileMap;
- if (!map->create(NULL, fileno(mFp), mStart, mLength, true)) {
- map->release();
- return NULL;
- }
-
- ALOGV(" getBuffer: mapped\n");
-
- mMap = map;
- if (!wordAligned) {
- return mMap->getDataPtr();
- }
- return ensureAlignment(mMap);
- }
-}
-
-int _FileAsset::openFileDescriptor(off64_t* outStart, off64_t* outLength) const
-{
- if (mMap != NULL) {
- const char* fname = mMap->getFileName();
- if (fname == NULL) {
- fname = mFileName;
- }
- if (fname == NULL) {
- return -1;
- }
- *outStart = mMap->getDataOffset();
- *outLength = mMap->getDataLength();
- return open(fname, O_RDONLY | O_BINARY);
- }
- if (mFileName == NULL) {
- return -1;
- }
- *outStart = mStart;
- *outLength = mLength;
- return open(mFileName, O_RDONLY | O_BINARY);
-}
-
-const void* _FileAsset::ensureAlignment(FileMap* map)
-{
- void* data = map->getDataPtr();
- if ((((size_t)data)&0x3) == 0) {
- // We can return this directly if it is aligned on a word
- // boundary.
- ALOGV("Returning aligned FileAsset %p (%s).", this,
- getAssetSource());
- return data;
- }
- // If not aligned on a word boundary, then we need to copy it into
- // our own buffer.
- ALOGV("Copying FileAsset %p (%s) to buffer size %d to make it aligned.", this,
- getAssetSource(), (int)mLength);
- unsigned char* buf = new unsigned char[mLength];
- if (buf == NULL) {
- ALOGE("alloc of %ld bytes failed\n", (long) mLength);
- return NULL;
- }
- memcpy(buf, data, mLength);
- mBuf = buf;
- return buf;
-}
-
-/*
- * ===========================================================================
- * _CompressedAsset
- * ===========================================================================
- */
-
-/*
- * Constructor.
- */
-_CompressedAsset::_CompressedAsset(void)
- : mStart(0), mCompressedLen(0), mUncompressedLen(0), mOffset(0),
- mMap(NULL), mFd(-1), mZipInflater(NULL), mBuf(NULL)
-{
-}
-
-/*
- * Destructor. Release resources.
- */
-_CompressedAsset::~_CompressedAsset(void)
-{
- close();
-}
-
-/*
- * Open a chunk of compressed data inside a file.
- *
- * This currently just sets up some values and returns. On the first
- * read, we expand the entire file into a buffer and return data from it.
- */
-status_t _CompressedAsset::openChunk(int fd, off64_t offset,
- int compressionMethod, size_t uncompressedLen, size_t compressedLen)
-{
- assert(mFd < 0); // no re-open
- assert(mMap == NULL);
- assert(fd >= 0);
- assert(offset >= 0);
- assert(compressedLen > 0);
-
- if (compressionMethod != ZipFileRO::kCompressDeflated) {
- assert(false);
- return UNKNOWN_ERROR;
- }
-
- mStart = offset;
- mCompressedLen = compressedLen;
- mUncompressedLen = uncompressedLen;
- assert(mOffset == 0);
- mFd = fd;
- assert(mBuf == NULL);
-
- if (uncompressedLen > StreamingZipInflater::OUTPUT_CHUNK_SIZE) {
- mZipInflater = new StreamingZipInflater(mFd, offset, uncompressedLen, compressedLen);
- }
-
- return NO_ERROR;
-}
-
-/*
- * Open a chunk of compressed data in a mapped region.
- *
- * Nothing is expanded until the first read call.
- */
-status_t _CompressedAsset::openChunk(FileMap* dataMap, int compressionMethod,
- size_t uncompressedLen)
-{
- assert(mFd < 0); // no re-open
- assert(mMap == NULL);
- assert(dataMap != NULL);
-
- if (compressionMethod != ZipFileRO::kCompressDeflated) {
- assert(false);
- return UNKNOWN_ERROR;
- }
-
- mMap = dataMap;
- mStart = -1; // not used
- mCompressedLen = dataMap->getDataLength();
- mUncompressedLen = uncompressedLen;
- assert(mOffset == 0);
-
- if (uncompressedLen > StreamingZipInflater::OUTPUT_CHUNK_SIZE) {
- mZipInflater = new StreamingZipInflater(dataMap, uncompressedLen);
- }
- return NO_ERROR;
-}
-
-/*
- * Read data from a chunk of compressed data.
- *
- * [For now, that's just copying data out of a buffer.]
- */
-ssize_t _CompressedAsset::read(void* buf, size_t count)
-{
- size_t maxLen;
- size_t actual;
-
- assert(mOffset >= 0 && mOffset <= mUncompressedLen);
-
- /* If we're relying on a streaming inflater, go through that */
- if (mZipInflater) {
- actual = mZipInflater->read(buf, count);
- } else {
- if (mBuf == NULL) {
- if (getBuffer(false) == NULL)
- return -1;
- }
- assert(mBuf != NULL);
-
- /* adjust count if we're near EOF */
- maxLen = mUncompressedLen - mOffset;
- if (count > maxLen)
- count = maxLen;
-
- if (!count)
- return 0;
-
- /* copy from buffer */
- //printf("comp buf read\n");
- memcpy(buf, (char*)mBuf + mOffset, count);
- actual = count;
- }
-
- mOffset += actual;
- return actual;
-}
-
-/*
- * Handle a seek request.
- *
- * If we're working in a streaming mode, this is going to be fairly
- * expensive, because it requires plowing through a bunch of compressed
- * data.
- */
-off64_t _CompressedAsset::seek(off64_t offset, int whence)
-{
- off64_t newPosn;
-
- // compute new position within chunk
- newPosn = handleSeek(offset, whence, mOffset, mUncompressedLen);
- if (newPosn == (off64_t) -1)
- return newPosn;
-
- if (mZipInflater) {
- mZipInflater->seekAbsolute(newPosn);
- }
- mOffset = newPosn;
- return mOffset;
-}
-
-/*
- * Close the asset.
- */
-void _CompressedAsset::close(void)
-{
- if (mMap != NULL) {
- mMap->release();
- mMap = NULL;
- }
-
- delete[] mBuf;
- mBuf = NULL;
-
- delete mZipInflater;
- mZipInflater = NULL;
-
- if (mFd > 0) {
- ::close(mFd);
- mFd = -1;
- }
-}
-
-/*
- * Get a pointer to a read-only buffer of data.
- *
- * The first time this is called, we expand the compressed data into a
- * buffer.
- */
-const void* _CompressedAsset::getBuffer(bool)
-{
- unsigned char* buf = NULL;
-
- if (mBuf != NULL)
- return mBuf;
-
- /*
- * Allocate a buffer and read the file into it.
- */
- buf = new unsigned char[mUncompressedLen];
- if (buf == NULL) {
- ALOGW("alloc %ld bytes failed\n", (long) mUncompressedLen);
- goto bail;
- }
-
- if (mMap != NULL) {
- if (!ZipUtils::inflateToBuffer(mMap->getDataPtr(), buf,
- mUncompressedLen, mCompressedLen))
- goto bail;
- } else {
- assert(mFd >= 0);
-
- /*
- * Seek to the start of the compressed data.
- */
- if (lseek(mFd, mStart, SEEK_SET) != mStart)
- goto bail;
-
- /*
- * Expand the data into it.
- */
- if (!ZipUtils::inflateToBuffer(mFd, buf, mUncompressedLen,
- mCompressedLen))
- goto bail;
- }
-
- /*
- * Success - now that we have the full asset in RAM we
- * no longer need the streaming inflater
- */
- delete mZipInflater;
- mZipInflater = NULL;
-
- mBuf = buf;
- buf = NULL;
-
-bail:
- delete[] buf;
- return mBuf;
-}
-
diff --git a/libs/androidfw/AssetDir.cpp b/libs/androidfw/AssetDir.cpp
deleted file mode 100644
index 475f521..0000000
--- a/libs/androidfw/AssetDir.cpp
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Provide access to a virtual directory in "asset space". Most of the
-// implementation is in the header file or in friend functions in
-// AssetManager.
-//
-#include <androidfw/AssetDir.h>
-
-using namespace android;
-
-
-/*
- * Find a matching entry in a vector of FileInfo. Because it's sorted, we
- * can use a binary search.
- *
- * Assumes the vector is sorted in ascending order.
- */
-/*static*/ int AssetDir::FileInfo::findEntry(const SortedVector<FileInfo>* pVector,
- const String8& fileName)
-{
- FileInfo tmpInfo;
-
- tmpInfo.setFileName(fileName);
- return pVector->indexOf(tmpInfo);
-
-#if 0 // don't need this after all (uses 1/2 compares of SortedVector though)
- int lo, hi, cur;
-
- lo = 0;
- hi = pVector->size() -1;
- while (lo <= hi) {
- int cmp;
-
- cur = (hi + lo) / 2;
- cmp = strcmp(pVector->itemAt(cur).getFileName(), fileName);
- if (cmp == 0) {
- /* match, bail */
- return cur;
- } else if (cmp < 0) {
- /* too low */
- lo = cur + 1;
- } else {
- /* too high */
- hi = cur -1;
- }
- }
-
- return -1;
-#endif
-}
-
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp
deleted file mode 100644
index 503c030..0000000
--- a/libs/androidfw/AssetManager.cpp
+++ /dev/null
@@ -1,2036 +0,0 @@
-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Provide access to read-only assets.
-//
-
-#define LOG_TAG "asset"
-#define ATRACE_TAG ATRACE_TAG_RESOURCES
-//#define LOG_NDEBUG 0
-
-#include <androidfw/Asset.h>
-#include <androidfw/AssetDir.h>
-#include <androidfw/AssetManager.h>
-#include <androidfw/misc.h>
-#include <androidfw/ResourceTypes.h>
-#include <androidfw/ZipFileRO.h>
-#include <utils/Atomic.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-#include <utils/String8.h>
-#include <utils/threads.h>
-#include <utils/Timers.h>
-#ifdef HAVE_ANDROID_OS
-#include <cutils/trace.h>
-#endif
-
-#include <assert.h>
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <strings.h>
-#include <sys/stat.h>
-#include <unistd.h>
-
-#ifndef TEMP_FAILURE_RETRY
-/* Used to retry syscalls that can return EINTR. */
-#define TEMP_FAILURE_RETRY(exp) ({ \
- typeof (exp) _rc; \
- do { \
- _rc = (exp); \
- } while (_rc == -1 && errno == EINTR); \
- _rc; })
-#endif
-
-#ifdef HAVE_ANDROID_OS
-#define MY_TRACE_BEGIN(x) ATRACE_BEGIN(x)
-#define MY_TRACE_END() ATRACE_END()
-#else
-#define MY_TRACE_BEGIN(x)
-#define MY_TRACE_END()
-#endif
-
-using namespace android;
-
-/*
- * Names for default app, locale, and vendor. We might want to change
- * these to be an actual locale, e.g. always use en-US as the default.
- */
-static const char* kDefaultLocale = "default";
-static const char* kDefaultVendor = "default";
-static const char* kAssetsRoot = "assets";
-static const char* kAppZipName = NULL; //"classes.jar";
-static const char* kSystemAssets = "framework/framework-res.apk";
-static const char* kIdmapCacheDir = "resource-cache";
-
-static const char* kExcludeExtension = ".EXCLUDE";
-
-static Asset* const kExcludedAsset = (Asset*) 0xd000000d;
-
-static volatile int32_t gCount = 0;
-
-namespace {
- // Transform string /a/b/c.apk to /data/resource-cache/a@b@c.apk@idmap
- String8 idmapPathForPackagePath(const String8& pkgPath)
- {
- const char* root = getenv("ANDROID_DATA");
- LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set");
- String8 path(root);
- path.appendPath(kIdmapCacheDir);
-
- char buf[256]; // 256 chars should be enough for anyone...
- strncpy(buf, pkgPath.string(), 255);
- buf[255] = '\0';
- char* filename = buf;
- while (*filename && *filename == '/') {
- ++filename;
- }
- char* p = filename;
- while (*p) {
- if (*p == '/') {
- *p = '@';
- }
- ++p;
- }
- path.appendPath(filename);
- path.append("@idmap");
-
- return path;
- }
-
- /*
- * Like strdup(), but uses C++ "new" operator instead of malloc.
- */
- static char* strdupNew(const char* str)
- {
- char* newStr;
- int len;
-
- if (str == NULL)
- return NULL;
-
- len = strlen(str);
- newStr = new char[len+1];
- memcpy(newStr, str, len+1);
-
- return newStr;
- }
-}
-
-/*
- * ===========================================================================
- * AssetManager
- * ===========================================================================
- */
-
-int32_t AssetManager::getGlobalCount()
-{
- return gCount;
-}
-
-AssetManager::AssetManager(CacheMode cacheMode)
- : mLocale(NULL), mVendor(NULL),
- mResources(NULL), mConfig(new ResTable_config),
- mCacheMode(cacheMode), mCacheValid(false)
-{
- int count = android_atomic_inc(&gCount)+1;
- //ALOGI("Creating AssetManager %p #%d\n", this, count);
- memset(mConfig, 0, sizeof(ResTable_config));
-}
-
-AssetManager::~AssetManager(void)
-{
- int count = android_atomic_dec(&gCount);
- //ALOGI("Destroying AssetManager in %p #%d\n", this, count);
-
- delete mConfig;
- delete mResources;
-
- // don't have a String class yet, so make sure we clean up
- delete[] mLocale;
- delete[] mVendor;
-}
-
-bool AssetManager::addAssetPath(const String8& path, void** cookie)
-{
- AutoMutex _l(mLock);
-
- asset_path ap;
-
- String8 realPath(path);
- if (kAppZipName) {
- realPath.appendPath(kAppZipName);
- }
- ap.type = ::getFileType(realPath.string());
- if (ap.type == kFileTypeRegular) {
- ap.path = realPath;
- } else {
- ap.path = path;
- ap.type = ::getFileType(path.string());
- if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) {
- ALOGW("Asset path %s is neither a directory nor file (type=%d).",
- path.string(), (int)ap.type);
- return false;
- }
- }
-
- // Skip if we have it already.
- for (size_t i=0; i<mAssetPaths.size(); i++) {
- if (mAssetPaths[i].path == ap.path) {
- if (cookie) {
- *cookie = (void*)(i+1);
- }
- return true;
- }
- }
-
- ALOGV("In %p Asset %s path: %s", this,
- ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string());
-
- mAssetPaths.add(ap);
-
- // new paths are always added at the end
- if (cookie) {
- *cookie = (void*)mAssetPaths.size();
- }
-
- // add overlay packages for /system/framework; apps are handled by the
- // (Java) package manager
- if (strncmp(path.string(), "/system/framework/", 18) == 0) {
- // When there is an environment variable for /vendor, this
- // should be changed to something similar to how ANDROID_ROOT
- // and ANDROID_DATA are used in this file.
- String8 overlayPath("/vendor/overlay/framework/");
- overlayPath.append(path.getPathLeaf());
- if (TEMP_FAILURE_RETRY(access(overlayPath.string(), R_OK)) == 0) {
- asset_path oap;
- oap.path = overlayPath;
- oap.type = ::getFileType(overlayPath.string());
- bool addOverlay = (oap.type == kFileTypeRegular); // only .apks supported as overlay
- if (addOverlay) {
- oap.idmap = idmapPathForPackagePath(overlayPath);
-
- if (isIdmapStaleLocked(ap.path, oap.path, oap.idmap)) {
- addOverlay = createIdmapFileLocked(ap.path, oap.path, oap.idmap);
- }
- }
- if (addOverlay) {
- mAssetPaths.add(oap);
- } else {
- ALOGW("failed to add overlay package %s\n", overlayPath.string());
- }
- }
- }
-
- return true;
-}
-
-bool AssetManager::isIdmapStaleLocked(const String8& originalPath, const String8& overlayPath,
- const String8& idmapPath)
-{
- struct stat st;
- if (TEMP_FAILURE_RETRY(stat(idmapPath.string(), &st)) == -1) {
- if (errno == ENOENT) {
- return true; // non-existing idmap is always stale
- } else {
- ALOGW("failed to stat file %s: %s\n", idmapPath.string(), strerror(errno));
- return false;
- }
- }
- if (st.st_size < ResTable::IDMAP_HEADER_SIZE_BYTES) {
- ALOGW("file %s has unexpectedly small size=%zd\n", idmapPath.string(), (size_t)st.st_size);
- return false;
- }
- int fd = TEMP_FAILURE_RETRY(::open(idmapPath.string(), O_RDONLY));
- if (fd == -1) {
- ALOGW("failed to open file %s: %s\n", idmapPath.string(), strerror(errno));
- return false;
- }
- char buf[ResTable::IDMAP_HEADER_SIZE_BYTES];
- ssize_t bytesLeft = ResTable::IDMAP_HEADER_SIZE_BYTES;
- for (;;) {
- ssize_t r = TEMP_FAILURE_RETRY(read(fd, buf + ResTable::IDMAP_HEADER_SIZE_BYTES - bytesLeft,
- bytesLeft));
- if (r < 0) {
- TEMP_FAILURE_RETRY(close(fd));
- return false;
- }
- bytesLeft -= r;
- if (bytesLeft == 0) {
- break;
- }
- }
- TEMP_FAILURE_RETRY(close(fd));
-
- uint32_t cachedOriginalCrc, cachedOverlayCrc;
- if (!ResTable::getIdmapInfo(buf, ResTable::IDMAP_HEADER_SIZE_BYTES,
- &cachedOriginalCrc, &cachedOverlayCrc)) {
- return false;
- }
-
- uint32_t actualOriginalCrc, actualOverlayCrc;
- if (!getZipEntryCrcLocked(originalPath, "resources.arsc", &actualOriginalCrc)) {
- return false;
- }
- if (!getZipEntryCrcLocked(overlayPath, "resources.arsc", &actualOverlayCrc)) {
- return false;
- }
- return cachedOriginalCrc != actualOriginalCrc || cachedOverlayCrc != actualOverlayCrc;
-}
-
-bool AssetManager::getZipEntryCrcLocked(const String8& zipPath, const char* entryFilename,
- uint32_t* pCrc)
-{
- asset_path ap;
- ap.path = zipPath;
- const ZipFileRO* zip = getZipFileLocked(ap);
- if (zip == NULL) {
- return false;
- }
- const ZipEntryRO entry = zip->findEntryByName(entryFilename);
- if (entry == NULL) {
- return false;
- }
-
- const bool gotInfo = zip->getEntryInfo(entry, NULL, NULL, NULL, NULL, NULL, (long*)pCrc);
- zip->releaseEntry(entry);
-
- return gotInfo;
-}
-
-bool AssetManager::createIdmapFileLocked(const String8& originalPath, const String8& overlayPath,
- const String8& idmapPath)
-{
- ALOGD("%s: originalPath=%s overlayPath=%s idmapPath=%s\n",
- __FUNCTION__, originalPath.string(), overlayPath.string(), idmapPath.string());
- ResTable tables[2];
- const String8* paths[2] = { &originalPath, &overlayPath };
- uint32_t originalCrc, overlayCrc;
- bool retval = false;
- ssize_t offset = 0;
- int fd = 0;
- uint32_t* data = NULL;
- size_t size;
-
- for (int i = 0; i < 2; ++i) {
- asset_path ap;
- ap.type = kFileTypeRegular;
- ap.path = *paths[i];
- Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap);
- if (ass == NULL) {
- ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
- goto error;
- }
- tables[i].add(ass, (void*)1, false);
- }
-
- if (!getZipEntryCrcLocked(originalPath, "resources.arsc", &originalCrc)) {
- ALOGW("failed to retrieve crc for resources.arsc in %s\n", originalPath.string());
- goto error;
- }
- if (!getZipEntryCrcLocked(overlayPath, "resources.arsc", &overlayCrc)) {
- ALOGW("failed to retrieve crc for resources.arsc in %s\n", overlayPath.string());
- goto error;
- }
-
- if (tables[0].createIdmap(tables[1], originalCrc, overlayCrc,
- (void**)&data, &size) != NO_ERROR) {
- ALOGW("failed to generate idmap data for file %s\n", idmapPath.string());
- goto error;
- }
-
- // This should be abstracted (eg replaced by a stand-alone
- // application like dexopt, triggered by something equivalent to
- // installd).
- fd = TEMP_FAILURE_RETRY(::open(idmapPath.string(), O_WRONLY | O_CREAT | O_TRUNC, 0644));
- if (fd == -1) {
- ALOGW("failed to write idmap file %s (open: %s)\n", idmapPath.string(), strerror(errno));
- goto error_free;
- }
- for (;;) {
- ssize_t written = TEMP_FAILURE_RETRY(write(fd, data + offset, size));
- if (written < 0) {
- ALOGW("failed to write idmap file %s (write: %s)\n", idmapPath.string(),
- strerror(errno));
- goto error_close;
- }
- size -= (size_t)written;
- offset += written;
- if (size == 0) {
- break;
- }
- }
-
- retval = true;
-error_close:
- TEMP_FAILURE_RETRY(close(fd));
-error_free:
- free(data);
-error:
- return retval;
-}
-
-bool AssetManager::addDefaultAssets()
-{
- const char* root = getenv("ANDROID_ROOT");
- LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set");
-
- String8 path(root);
- path.appendPath(kSystemAssets);
-
- return addAssetPath(path, NULL);
-}
-
-void* AssetManager::nextAssetPath(void* cookie) const
-{
- AutoMutex _l(mLock);
- size_t next = ((size_t)cookie)+1;
- return next > mAssetPaths.size() ? NULL : (void*)next;
-}
-
-String8 AssetManager::getAssetPath(void* cookie) const
-{
- AutoMutex _l(mLock);
- const size_t which = ((size_t)cookie)-1;
- if (which < mAssetPaths.size()) {
- return mAssetPaths[which].path;
- }
- return String8();
-}
-
-/*
- * Set the current locale. Use NULL to indicate no locale.
- *
- * Close and reopen Zip archives as appropriate, and reset cached
- * information in the locale-specific sections of the tree.
- */
-void AssetManager::setLocale(const char* locale)
-{
- AutoMutex _l(mLock);
- setLocaleLocked(locale);
-}
-
-void AssetManager::setLocaleLocked(const char* locale)
-{
- if (mLocale != NULL) {
- /* previously set, purge cached data */
- purgeFileNameCacheLocked();
- //mZipSet.purgeLocale();
- delete[] mLocale;
- }
- mLocale = strdupNew(locale);
-
- updateResourceParamsLocked();
-}
-
-/*
- * Set the current vendor. Use NULL to indicate no vendor.
- *
- * Close and reopen Zip archives as appropriate, and reset cached
- * information in the vendor-specific sections of the tree.
- */
-void AssetManager::setVendor(const char* vendor)
-{
- AutoMutex _l(mLock);
-
- if (mVendor != NULL) {
- /* previously set, purge cached data */
- purgeFileNameCacheLocked();
- //mZipSet.purgeVendor();
- delete[] mVendor;
- }
- mVendor = strdupNew(vendor);
-}
-
-void AssetManager::setConfiguration(const ResTable_config& config, const char* locale)
-{
- AutoMutex _l(mLock);
- *mConfig = config;
- if (locale) {
- setLocaleLocked(locale);
- } else if (config.language[0] != 0) {
- char spec[9];
- spec[0] = config.language[0];
- spec[1] = config.language[1];
- if (config.country[0] != 0) {
- spec[2] = '_';
- spec[3] = config.country[0];
- spec[4] = config.country[1];
- spec[5] = 0;
- } else {
- spec[3] = 0;
- }
- setLocaleLocked(spec);
- } else {
- updateResourceParamsLocked();
- }
-}
-
-void AssetManager::getConfiguration(ResTable_config* outConfig) const
-{
- AutoMutex _l(mLock);
- *outConfig = *mConfig;
-}
-
-/*
- * Open an asset.
- *
- * The data could be;
- * - In a file on disk (assetBase + fileName).
- * - In a compressed file on disk (assetBase + fileName.gz).
- * - In a Zip archive, uncompressed or compressed.
- *
- * It can be in a number of different directories and Zip archives.
- * The search order is:
- * - [appname]
- * - locale + vendor
- * - "default" + vendor
- * - locale + "default"
- * - "default + "default"
- * - "common"
- * - (same as above)
- *
- * To find a particular file, we have to try up to eight paths with
- * all three forms of data.
- *
- * We should probably reject requests for "illegal" filenames, e.g. those
- * with illegal characters or "../" backward relative paths.
- */
-Asset* AssetManager::open(const char* fileName, AccessMode mode)
-{
- AutoMutex _l(mLock);
-
- LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
-
-
- if (mCacheMode != CACHE_OFF && !mCacheValid)
- loadFileNameCacheLocked();
-
- String8 assetName(kAssetsRoot);
- assetName.appendPath(fileName);
-
- /*
- * For each top-level asset path, search for the asset.
- */
-
- size_t i = mAssetPaths.size();
- while (i > 0) {
- i--;
- ALOGV("Looking for asset '%s' in '%s'\n",
- assetName.string(), mAssetPaths.itemAt(i).path.string());
- Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
- if (pAsset != NULL) {
- return pAsset != kExcludedAsset ? pAsset : NULL;
- }
- }
-
- return NULL;
-}
-
-/*
- * Open a non-asset file as if it were an asset.
- *
- * The "fileName" is the partial path starting from the application
- * name.
- */
-Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode)
-{
- AutoMutex _l(mLock);
-
- LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
-
-
- if (mCacheMode != CACHE_OFF && !mCacheValid)
- loadFileNameCacheLocked();
-
- /*
- * For each top-level asset path, search for the asset.
- */
-
- size_t i = mAssetPaths.size();
- while (i > 0) {
- i--;
- ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string());
- Asset* pAsset = openNonAssetInPathLocked(
- fileName, mode, mAssetPaths.itemAt(i));
- if (pAsset != NULL) {
- return pAsset != kExcludedAsset ? pAsset : NULL;
- }
- }
-
- return NULL;
-}
-
-Asset* AssetManager::openNonAsset(void* cookie, const char* fileName, AccessMode mode)
-{
- const size_t which = ((size_t)cookie)-1;
-
- AutoMutex _l(mLock);
-
- LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
-
-
- if (mCacheMode != CACHE_OFF && !mCacheValid)
- loadFileNameCacheLocked();
-
- if (which < mAssetPaths.size()) {
- ALOGV("Looking for non-asset '%s' in '%s'\n", fileName,
- mAssetPaths.itemAt(which).path.string());
- Asset* pAsset = openNonAssetInPathLocked(
- fileName, mode, mAssetPaths.itemAt(which));
- if (pAsset != NULL) {
- return pAsset != kExcludedAsset ? pAsset : NULL;
- }
- }
-
- return NULL;
-}
-
-/*
- * Get the type of a file in the asset namespace.
- *
- * This currently only works for regular files. All others (including
- * directories) will return kFileTypeNonexistent.
- */
-FileType AssetManager::getFileType(const char* fileName)
-{
- Asset* pAsset = NULL;
-
- /*
- * Open the asset. This is less efficient than simply finding the
- * file, but it's not too bad (we don't uncompress or mmap data until
- * the first read() call).
- */
- pAsset = open(fileName, Asset::ACCESS_STREAMING);
- delete pAsset;
-
- if (pAsset == NULL)
- return kFileTypeNonexistent;
- else
- return kFileTypeRegular;
-}
-
-const ResTable* AssetManager::getResTable(bool required) const
-{
- ResTable* rt = mResources;
- if (rt) {
- return rt;
- }
-
- // Iterate through all asset packages, collecting resources from each.
-
- AutoMutex _l(mLock);
-
- if (mResources != NULL) {
- return mResources;
- }
-
- if (required) {
- LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
- }
-
- if (mCacheMode != CACHE_OFF && !mCacheValid)
- const_cast<AssetManager*>(this)->loadFileNameCacheLocked();
-
- const size_t N = mAssetPaths.size();
- for (size_t i=0; i<N; i++) {
- Asset* ass = NULL;
- ResTable* sharedRes = NULL;
- bool shared = true;
- const asset_path& ap = mAssetPaths.itemAt(i);
- MY_TRACE_BEGIN(ap.path.string());
- Asset* idmap = openIdmapLocked(ap);
- ALOGV("Looking for resource asset in '%s'\n", ap.path.string());
- if (ap.type != kFileTypeDirectory) {
- if (i == 0) {
- // The first item is typically the framework resources,
- // which we want to avoid parsing every time.
- sharedRes = const_cast<AssetManager*>(this)->
- mZipSet.getZipResourceTable(ap.path);
- }
- if (sharedRes == NULL) {
- ass = const_cast<AssetManager*>(this)->
- mZipSet.getZipResourceTableAsset(ap.path);
- if (ass == NULL) {
- ALOGV("loading resource table %s\n", ap.path.string());
- ass = const_cast<AssetManager*>(this)->
- openNonAssetInPathLocked("resources.arsc",
- Asset::ACCESS_BUFFER,
- ap);
- if (ass != NULL && ass != kExcludedAsset) {
- ass = const_cast<AssetManager*>(this)->
- mZipSet.setZipResourceTableAsset(ap.path, ass);
- }
- }
-
- if (i == 0 && ass != NULL) {
- // If this is the first resource table in the asset
- // manager, then we are going to cache it so that we
- // can quickly copy it out for others.
- ALOGV("Creating shared resources for %s", ap.path.string());
- sharedRes = new ResTable();
- sharedRes->add(ass, (void*)(i+1), false, idmap);
- sharedRes = const_cast<AssetManager*>(this)->
- mZipSet.setZipResourceTable(ap.path, sharedRes);
- }
- }
- } else {
- ALOGV("loading resource table %s\n", ap.path.string());
- ass = const_cast<AssetManager*>(this)->
- openNonAssetInPathLocked("resources.arsc",
- Asset::ACCESS_BUFFER,
- ap);
- shared = false;
- }
- if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) {
- if (rt == NULL) {
- mResources = rt = new ResTable();
- updateResourceParamsLocked();
- }
- ALOGV("Installing resource asset %p in to table %p\n", ass, mResources);
- if (sharedRes != NULL) {
- ALOGV("Copying existing resources for %s", ap.path.string());
- rt->add(sharedRes);
- } else {
- ALOGV("Parsing resources for %s", ap.path.string());
- rt->add(ass, (void*)(i+1), !shared, idmap);
- }
-
- if (!shared) {
- delete ass;
- }
- }
- if (idmap != NULL) {
- delete idmap;
- }
- MY_TRACE_END();
- }
-
- if (required && !rt) ALOGW("Unable to find resources file resources.arsc");
- if (!rt) {
- mResources = rt = new ResTable();
- }
- return rt;
-}
-
-void AssetManager::updateResourceParamsLocked() const
-{
- ResTable* res = mResources;
- if (!res) {
- return;
- }
-
- size_t llen = mLocale ? strlen(mLocale) : 0;
- mConfig->language[0] = 0;
- mConfig->language[1] = 0;
- mConfig->country[0] = 0;
- mConfig->country[1] = 0;
- if (llen >= 2) {
- mConfig->language[0] = mLocale[0];
- mConfig->language[1] = mLocale[1];
- }
- if (llen >= 5) {
- mConfig->country[0] = mLocale[3];
- mConfig->country[1] = mLocale[4];
- }
- mConfig->size = sizeof(*mConfig);
-
- res->setParameters(mConfig);
-}
-
-Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const
-{
- Asset* ass = NULL;
- if (ap.idmap.size() != 0) {
- ass = const_cast<AssetManager*>(this)->
- openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER);
- if (ass) {
- ALOGV("loading idmap %s\n", ap.idmap.string());
- } else {
- ALOGW("failed to load idmap %s\n", ap.idmap.string());
- }
- }
- return ass;
-}
-
-const ResTable& AssetManager::getResources(bool required) const
-{
- const ResTable* rt = getResTable(required);
- return *rt;
-}
-
-bool AssetManager::isUpToDate()
-{
- AutoMutex _l(mLock);
- return mZipSet.isUpToDate();
-}
-
-void AssetManager::getLocales(Vector<String8>* locales) const
-{
- ResTable* res = mResources;
- if (res != NULL) {
- res->getLocales(locales);
- }
-}
-
-/*
- * Open a non-asset file as if it were an asset, searching for it in the
- * specified app.
- *
- * Pass in a NULL values for "appName" if the common app directory should
- * be used.
- */
-Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
- const asset_path& ap)
-{
- Asset* pAsset = NULL;
-
- /* look at the filesystem on disk */
- if (ap.type == kFileTypeDirectory) {
- String8 path(ap.path);
- path.appendPath(fileName);
-
- pAsset = openAssetFromFileLocked(path, mode);
-
- if (pAsset == NULL) {
- /* try again, this time with ".gz" */
- path.append(".gz");
- pAsset = openAssetFromFileLocked(path, mode);
- }
-
- if (pAsset != NULL) {
- //printf("FOUND NA '%s' on disk\n", fileName);
- pAsset->setAssetSource(path);
- }
-
- /* look inside the zip file */
- } else {
- String8 path(fileName);
-
- /* check the appropriate Zip file */
- ZipFileRO* pZip = getZipFileLocked(ap);
- if (pZip != NULL) {
- //printf("GOT zip, checking NA '%s'\n", (const char*) path);
- ZipEntryRO entry = pZip->findEntryByName(path.string());
- if (entry != NULL) {
- //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon);
- pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
- pZip->releaseEntry(entry);
- }
- }
-
- if (pAsset != NULL) {
- /* create a "source" name, for debug/display */
- pAsset->setAssetSource(
- createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""),
- String8(fileName)));
- }
- }
-
- return pAsset;
-}
-
-/*
- * Open an asset, searching for it in the directory hierarchy for the
- * specified app.
- *
- * Pass in a NULL values for "appName" if the common app directory should
- * be used.
- */
-Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode,
- const asset_path& ap)
-{
- Asset* pAsset = NULL;
-
- /*
- * Try various combinations of locale and vendor.
- */
- if (mLocale != NULL && mVendor != NULL)
- pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor);
- if (pAsset == NULL && mVendor != NULL)
- pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor);
- if (pAsset == NULL && mLocale != NULL)
- pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL);
- if (pAsset == NULL)
- pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL);
-
- return pAsset;
-}
-
-/*
- * Open an asset, searching for it in the directory hierarchy for the
- * specified locale and vendor.
- *
- * We also search in "app.jar".
- *
- * Pass in NULL values for "appName", "locale", and "vendor" if the
- * defaults should be used.
- */
-Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode,
- const asset_path& ap, const char* locale, const char* vendor)
-{
- Asset* pAsset = NULL;
-
- if (ap.type == kFileTypeDirectory) {
- if (mCacheMode == CACHE_OFF) {
- /* look at the filesystem on disk */
- String8 path(createPathNameLocked(ap, locale, vendor));
- path.appendPath(fileName);
-
- String8 excludeName(path);
- excludeName.append(kExcludeExtension);
- if (::getFileType(excludeName.string()) != kFileTypeNonexistent) {
- /* say no more */
- //printf("+++ excluding '%s'\n", (const char*) excludeName);
- return kExcludedAsset;
- }
-
- pAsset = openAssetFromFileLocked(path, mode);
-
- if (pAsset == NULL) {
- /* try again, this time with ".gz" */
- path.append(".gz");
- pAsset = openAssetFromFileLocked(path, mode);
- }
-
- if (pAsset != NULL)
- pAsset->setAssetSource(path);
- } else {
- /* find in cache */
- String8 path(createPathNameLocked(ap, locale, vendor));
- path.appendPath(fileName);
-
- AssetDir::FileInfo tmpInfo;
- bool found = false;
-
- String8 excludeName(path);
- excludeName.append(kExcludeExtension);
-
- if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) {
- /* go no farther */
- //printf("+++ Excluding '%s'\n", (const char*) excludeName);
- return kExcludedAsset;
- }
-
- /*
- * File compression extensions (".gz") don't get stored in the
- * name cache, so we have to try both here.
- */
- if (mCache.indexOf(path) != NAME_NOT_FOUND) {
- found = true;
- pAsset = openAssetFromFileLocked(path, mode);
- if (pAsset == NULL) {
- /* try again, this time with ".gz" */
- path.append(".gz");
- pAsset = openAssetFromFileLocked(path, mode);
- }
- }
-
- if (pAsset != NULL)
- pAsset->setAssetSource(path);
-
- /*
- * Don't continue the search into the Zip files. Our cached info
- * said it was a file on disk; to be consistent with openDir()
- * we want to return the loose asset. If the cached file gets
- * removed, we fail.
- *
- * The alternative is to update our cache when files get deleted,
- * or make some sort of "best effort" promise, but for now I'm
- * taking the hard line.
- */
- if (found) {
- if (pAsset == NULL)
- ALOGD("Expected file not found: '%s'\n", path.string());
- return pAsset;
- }
- }
- }
-
- /*
- * Either it wasn't found on disk or on the cached view of the disk.
- * Dig through the currently-opened set of Zip files. If caching
- * is disabled, the Zip file may get reopened.
- */
- if (pAsset == NULL && ap.type == kFileTypeRegular) {
- String8 path;
-
- path.appendPath((locale != NULL) ? locale : kDefaultLocale);
- path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
- path.appendPath(fileName);
-
- /* check the appropriate Zip file */
- ZipFileRO* pZip = getZipFileLocked(ap);
- if (pZip != NULL) {
- //printf("GOT zip, checking '%s'\n", (const char*) path);
- ZipEntryRO entry = pZip->findEntryByName(path.string());
- if (entry != NULL) {
- //printf("FOUND in Zip file for %s/%s-%s\n",
- // appName, locale, vendor);
- pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
- pZip->releaseEntry(entry);
- }
- }
-
- if (pAsset != NULL) {
- /* create a "source" name, for debug/display */
- pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()),
- String8(""), String8(fileName)));
- }
- }
-
- return pAsset;
-}
-
-/*
- * Create a "source name" for a file from a Zip archive.
- */
-String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName,
- const String8& dirName, const String8& fileName)
-{
- String8 sourceName("zip:");
- sourceName.append(zipFileName);
- sourceName.append(":");
- if (dirName.length() > 0) {
- sourceName.appendPath(dirName);
- }
- sourceName.appendPath(fileName);
- return sourceName;
-}
-
-/*
- * Create a path to a loose asset (asset-base/app/locale/vendor).
- */
-String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale,
- const char* vendor)
-{
- String8 path(ap.path);
- path.appendPath((locale != NULL) ? locale : kDefaultLocale);
- path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
- return path;
-}
-
-/*
- * Create a path to a loose asset (asset-base/app/rootDir).
- */
-String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir)
-{
- String8 path(ap.path);
- if (rootDir != NULL) path.appendPath(rootDir);
- return path;
-}
-
-/*
- * Return a pointer to one of our open Zip archives. Returns NULL if no
- * matching Zip file exists.
- *
- * Right now we have 2 possible Zip files (1 each in app/"common").
- *
- * If caching is set to CACHE_OFF, to get the expected behavior we
- * need to reopen the Zip file on every request. That would be silly
- * and expensive, so instead we just check the file modification date.
- *
- * Pass in NULL values for "appName", "locale", and "vendor" if the
- * generics should be used.
- */
-ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap)
-{
- ALOGV("getZipFileLocked() in %p\n", this);
-
- return mZipSet.getZip(ap.path);
-}
-
-/*
- * Try to open an asset from a file on disk.
- *
- * If the file is compressed with gzip, we seek to the start of the
- * deflated data and pass that in (just like we would for a Zip archive).
- *
- * For uncompressed data, we may already have an mmap()ed version sitting
- * around. If so, we want to hand that to the Asset instead.
- *
- * This returns NULL if the file doesn't exist, couldn't be opened, or
- * claims to be a ".gz" but isn't.
- */
-Asset* AssetManager::openAssetFromFileLocked(const String8& pathName,
- AccessMode mode)
-{
- Asset* pAsset = NULL;
-
- if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) {
- //printf("TRYING '%s'\n", (const char*) pathName);
- pAsset = Asset::createFromCompressedFile(pathName.string(), mode);
- } else {
- //printf("TRYING '%s'\n", (const char*) pathName);
- pAsset = Asset::createFromFile(pathName.string(), mode);
- }
-
- return pAsset;
-}
-
-/*
- * Given an entry in a Zip archive, create a new Asset object.
- *
- * If the entry is uncompressed, we may want to create or share a
- * slice of shared memory.
- */
-Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
- const ZipEntryRO entry, AccessMode mode, const String8& entryName)
-{
- Asset* pAsset = NULL;
-
- // TODO: look for previously-created shared memory slice?
- int method;
- size_t uncompressedLen;
-
- //printf("USING Zip '%s'\n", pEntry->getFileName());
-
- //pZipFile->getEntryInfo(entry, &method, &uncompressedLen, &compressedLen,
- // &offset);
- if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL,
- NULL, NULL))
- {
- ALOGW("getEntryInfo failed\n");
- return NULL;
- }
-
- FileMap* dataMap = pZipFile->createEntryFileMap(entry);
- if (dataMap == NULL) {
- ALOGW("create map from entry failed\n");
- return NULL;
- }
-
- if (method == ZipFileRO::kCompressStored) {
- pAsset = Asset::createFromUncompressedMap(dataMap, mode);
- ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(),
- dataMap->getFileName(), mode, pAsset);
- } else {
- pAsset = Asset::createFromCompressedMap(dataMap, method,
- uncompressedLen, mode);
- ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(),
- dataMap->getFileName(), mode, pAsset);
- }
- if (pAsset == NULL) {
- /* unexpected */
- ALOGW("create from segment failed\n");
- }
-
- return pAsset;
-}
-
-
-
-/*
- * Open a directory in the asset namespace.
- *
- * An "asset directory" is simply the combination of all files in all
- * locations, with ".gz" stripped for loose files. With app, locale, and
- * vendor defined, we have 8 directories and 2 Zip archives to scan.
- *
- * Pass in "" for the root dir.
- */
-AssetDir* AssetManager::openDir(const char* dirName)
-{
- AutoMutex _l(mLock);
-
- AssetDir* pDir = NULL;
- SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
-
- LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
- assert(dirName != NULL);
-
- //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
-
- if (mCacheMode != CACHE_OFF && !mCacheValid)
- loadFileNameCacheLocked();
-
- pDir = new AssetDir;
-
- /*
- * Scan the various directories, merging what we find into a single
- * vector. We want to scan them in reverse priority order so that
- * the ".EXCLUDE" processing works correctly. Also, if we decide we
- * want to remember where the file is coming from, we'll get the right
- * version.
- *
- * We start with Zip archives, then do loose files.
- */
- pMergedInfo = new SortedVector<AssetDir::FileInfo>;
-
- size_t i = mAssetPaths.size();
- while (i > 0) {
- i--;
- const asset_path& ap = mAssetPaths.itemAt(i);
- if (ap.type == kFileTypeRegular) {
- ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
- scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName);
- } else {
- ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
- scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName);
- }
- }
-
-#if 0
- printf("FILE LIST:\n");
- for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
- printf(" %d: (%d) '%s'\n", i,
- pMergedInfo->itemAt(i).getFileType(),
- (const char*) pMergedInfo->itemAt(i).getFileName());
- }
-#endif
-
- pDir->setFileList(pMergedInfo);
- return pDir;
-}
-
-/*
- * Open a directory in the non-asset namespace.
- *
- * An "asset directory" is simply the combination of all files in all
- * locations, with ".gz" stripped for loose files. With app, locale, and
- * vendor defined, we have 8 directories and 2 Zip archives to scan.
- *
- * Pass in "" for the root dir.
- */
-AssetDir* AssetManager::openNonAssetDir(void* cookie, const char* dirName)
-{
- AutoMutex _l(mLock);
-
- AssetDir* pDir = NULL;
- SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
-
- LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
- assert(dirName != NULL);
-
- //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
-
- if (mCacheMode != CACHE_OFF && !mCacheValid)
- loadFileNameCacheLocked();
-
- pDir = new AssetDir;
-
- pMergedInfo = new SortedVector<AssetDir::FileInfo>;
-
- const size_t which = ((size_t)cookie)-1;
-
- if (which < mAssetPaths.size()) {
- const asset_path& ap = mAssetPaths.itemAt(which);
- if (ap.type == kFileTypeRegular) {
- ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
- scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName);
- } else {
- ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
- scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName);
- }
- }
-
-#if 0
- printf("FILE LIST:\n");
- for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
- printf(" %d: (%d) '%s'\n", i,
- pMergedInfo->itemAt(i).getFileType(),
- (const char*) pMergedInfo->itemAt(i).getFileName());
- }
-#endif
-
- pDir->setFileList(pMergedInfo);
- return pDir;
-}
-
-/*
- * Scan the contents of the specified directory and merge them into the
- * "pMergedInfo" vector, removing previous entries if we find "exclude"
- * directives.
- *
- * Returns "false" if we found nothing to contribute.
- */
-bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
- const asset_path& ap, const char* rootDir, const char* dirName)
-{
- SortedVector<AssetDir::FileInfo>* pContents;
- String8 path;
-
- assert(pMergedInfo != NULL);
-
- //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName);
-
- if (mCacheValid) {
- int i, start, count;
-
- pContents = new SortedVector<AssetDir::FileInfo>;
-
- /*
- * Get the basic partial path and find it in the cache. That's
- * the start point for the search.
- */
- path = createPathNameLocked(ap, rootDir);
- if (dirName[0] != '\0')
- path.appendPath(dirName);
-
- start = mCache.indexOf(path);
- if (start == NAME_NOT_FOUND) {
- //printf("+++ not found in cache: dir '%s'\n", (const char*) path);
- delete pContents;
- return false;
- }
-
- /*
- * The match string looks like "common/default/default/foo/bar/".
- * The '/' on the end ensures that we don't match on the directory
- * itself or on ".../foo/barfy/".
- */
- path.append("/");
-
- count = mCache.size();
-
- /*
- * Pick out the stuff in the current dir by examining the pathname.
- * It needs to match the partial pathname prefix, and not have a '/'
- * (fssep) anywhere after the prefix.
- */
- for (i = start+1; i < count; i++) {
- if (mCache[i].getFileName().length() > path.length() &&
- strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0)
- {
- const char* name = mCache[i].getFileName().string();
- // XXX THIS IS BROKEN! Looks like we need to store the full
- // path prefix separately from the file path.
- if (strchr(name + path.length(), '/') == NULL) {
- /* grab it, reducing path to just the filename component */
- AssetDir::FileInfo tmp = mCache[i];
- tmp.setFileName(tmp.getFileName().getPathLeaf());
- pContents->add(tmp);
- }
- } else {
- /* no longer in the dir or its subdirs */
- break;
- }
-
- }
- } else {
- path = createPathNameLocked(ap, rootDir);
- if (dirName[0] != '\0')
- path.appendPath(dirName);
- pContents = scanDirLocked(path);
- if (pContents == NULL)
- return false;
- }
-
- // if we wanted to do an incremental cache fill, we would do it here
-
- /*
- * Process "exclude" directives. If we find a filename that ends with
- * ".EXCLUDE", we look for a matching entry in the "merged" set, and
- * remove it if we find it. We also delete the "exclude" entry.
- */
- int i, count, exclExtLen;
-
- count = pContents->size();
- exclExtLen = strlen(kExcludeExtension);
- for (i = 0; i < count; i++) {
- const char* name;
- int nameLen;
-
- name = pContents->itemAt(i).getFileName().string();
- nameLen = strlen(name);
- if (nameLen > exclExtLen &&
- strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0)
- {
- String8 match(name, nameLen - exclExtLen);
- int matchIdx;
-
- matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match);
- if (matchIdx > 0) {
- ALOGV("Excluding '%s' [%s]\n",
- pMergedInfo->itemAt(matchIdx).getFileName().string(),
- pMergedInfo->itemAt(matchIdx).getSourceName().string());
- pMergedInfo->removeAt(matchIdx);
- } else {
- //printf("+++ no match on '%s'\n", (const char*) match);
- }
-
- ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i);
- pContents->removeAt(i);
- i--; // adjust "for" loop
- count--; // and loop limit
- }
- }
-
- mergeInfoLocked(pMergedInfo, pContents);
-
- delete pContents;
-
- return true;
-}
-
-/*
- * Scan the contents of the specified directory, and stuff what we find
- * into a newly-allocated vector.
- *
- * Files ending in ".gz" will have their extensions removed.
- *
- * We should probably think about skipping files with "illegal" names,
- * e.g. illegal characters (/\:) or excessive length.
- *
- * Returns NULL if the specified directory doesn't exist.
- */
-SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path)
-{
- SortedVector<AssetDir::FileInfo>* pContents = NULL;
- DIR* dir;
- struct dirent* entry;
- FileType fileType;
-
- ALOGV("Scanning dir '%s'\n", path.string());
-
- dir = opendir(path.string());
- if (dir == NULL)
- return NULL;
-
- pContents = new SortedVector<AssetDir::FileInfo>;
-
- while (1) {
- entry = readdir(dir);
- if (entry == NULL)
- break;
-
- if (strcmp(entry->d_name, ".") == 0 ||
- strcmp(entry->d_name, "..") == 0)
- continue;
-
-#ifdef _DIRENT_HAVE_D_TYPE
- if (entry->d_type == DT_REG)
- fileType = kFileTypeRegular;
- else if (entry->d_type == DT_DIR)
- fileType = kFileTypeDirectory;
- else
- fileType = kFileTypeUnknown;
-#else
- // stat the file
- fileType = ::getFileType(path.appendPathCopy(entry->d_name).string());
-#endif
-
- if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory)
- continue;
-
- AssetDir::FileInfo info;
- info.set(String8(entry->d_name), fileType);
- if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0)
- info.setFileName(info.getFileName().getBasePath());
- info.setSourceName(path.appendPathCopy(info.getFileName()));
- pContents->add(info);
- }
-
- closedir(dir);
- return pContents;
-}
-
-/*
- * Scan the contents out of the specified Zip archive, and merge what we
- * find into "pMergedInfo". If the Zip archive in question doesn't exist,
- * we return immediately.
- *
- * Returns "false" if we found nothing to contribute.
- */
-bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
- const asset_path& ap, const char* rootDir, const char* baseDirName)
-{
- ZipFileRO* pZip;
- Vector<String8> dirs;
- AssetDir::FileInfo info;
- SortedVector<AssetDir::FileInfo> contents;
- String8 sourceName, zipName, dirName;
-
- pZip = mZipSet.getZip(ap.path);
- if (pZip == NULL) {
- ALOGW("Failure opening zip %s\n", ap.path.string());
- return false;
- }
-
- zipName = ZipSet::getPathName(ap.path.string());
-
- /* convert "sounds" to "rootDir/sounds" */
- if (rootDir != NULL) dirName = rootDir;
- dirName.appendPath(baseDirName);
-
- /*
- * Scan through the list of files, looking for a match. The files in
- * the Zip table of contents are not in sorted order, so we have to
- * process the entire list. We're looking for a string that begins
- * with the characters in "dirName", is followed by a '/', and has no
- * subsequent '/' in the stuff that follows.
- *
- * What makes this especially fun is that directories are not stored
- * explicitly in Zip archives, so we have to infer them from context.
- * When we see "sounds/foo.wav" we have to leave a note to ourselves
- * to insert a directory called "sounds" into the list. We store
- * these in temporary vector so that we only return each one once.
- *
- * Name comparisons are case-sensitive to match UNIX filesystem
- * semantics.
- */
- int dirNameLen = dirName.length();
- void *iterationCookie;
- if (!pZip->startIteration(&iterationCookie)) {
- ALOGW("ZipFileRO::startIteration returned false");
- return false;
- }
-
- ZipEntryRO entry;
- while ((entry = pZip->nextEntry(iterationCookie)) != NULL) {
- char nameBuf[256];
-
- if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) {
- // TODO: fix this if we expect to have long names
- ALOGE("ARGH: name too long?\n");
- continue;
- }
- //printf("Comparing %s in %s?\n", nameBuf, dirName.string());
- if (dirNameLen == 0 ||
- (strncmp(nameBuf, dirName.string(), dirNameLen) == 0 &&
- nameBuf[dirNameLen] == '/'))
- {
- const char* cp;
- const char* nextSlash;
-
- cp = nameBuf + dirNameLen;
- if (dirNameLen != 0)
- cp++; // advance past the '/'
-
- nextSlash = strchr(cp, '/');
-//xxx this may break if there are bare directory entries
- if (nextSlash == NULL) {
- /* this is a file in the requested directory */
-
- info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular);
-
- info.setSourceName(
- createZipSourceNameLocked(zipName, dirName, info.getFileName()));
-
- contents.add(info);
- //printf("FOUND: file '%s'\n", info.getFileName().string());
- } else {
- /* this is a subdir; add it if we don't already have it*/
- String8 subdirName(cp, nextSlash - cp);
- size_t j;
- size_t N = dirs.size();
-
- for (j = 0; j < N; j++) {
- if (subdirName == dirs[j]) {
- break;
- }
- }
- if (j == N) {
- dirs.add(subdirName);
- }
-
- //printf("FOUND: dir '%s'\n", subdirName.string());
- }
- }
- }
-
- pZip->endIteration(iterationCookie);
-
- /*
- * Add the set of unique directories.
- */
- for (int i = 0; i < (int) dirs.size(); i++) {
- info.set(dirs[i], kFileTypeDirectory);
- info.setSourceName(
- createZipSourceNameLocked(zipName, dirName, info.getFileName()));
- contents.add(info);
- }
-
- mergeInfoLocked(pMergedInfo, &contents);
-
- return true;
-}
-
-
-/*
- * Merge two vectors of FileInfo.
- *
- * The merged contents will be stuffed into *pMergedInfo.
- *
- * If an entry for a file exists in both "pMergedInfo" and "pContents",
- * we use the newer "pContents" entry.
- */
-void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
- const SortedVector<AssetDir::FileInfo>* pContents)
-{
- /*
- * Merge what we found in this directory with what we found in
- * other places.
- *
- * Two basic approaches:
- * (1) Create a new array that holds the unique values of the two
- * arrays.
- * (2) Take the elements from pContents and shove them into pMergedInfo.
- *
- * Because these are vectors of complex objects, moving elements around
- * inside the vector requires constructing new objects and allocating
- * storage for members. With approach #1, we're always adding to the
- * end, whereas with #2 we could be inserting multiple elements at the
- * front of the vector. Approach #1 requires a full copy of the
- * contents of pMergedInfo, but approach #2 requires the same copy for
- * every insertion at the front of pMergedInfo.
- *
- * (We should probably use a SortedVector interface that allows us to
- * just stuff items in, trusting us to maintain the sort order.)
- */
- SortedVector<AssetDir::FileInfo>* pNewSorted;
- int mergeMax, contMax;
- int mergeIdx, contIdx;
-
- pNewSorted = new SortedVector<AssetDir::FileInfo>;
- mergeMax = pMergedInfo->size();
- contMax = pContents->size();
- mergeIdx = contIdx = 0;
-
- while (mergeIdx < mergeMax || contIdx < contMax) {
- if (mergeIdx == mergeMax) {
- /* hit end of "merge" list, copy rest of "contents" */
- pNewSorted->add(pContents->itemAt(contIdx));
- contIdx++;
- } else if (contIdx == contMax) {
- /* hit end of "cont" list, copy rest of "merge" */
- pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
- mergeIdx++;
- } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx))
- {
- /* items are identical, add newer and advance both indices */
- pNewSorted->add(pContents->itemAt(contIdx));
- mergeIdx++;
- contIdx++;
- } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx))
- {
- /* "merge" is lower, add that one */
- pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
- mergeIdx++;
- } else {
- /* "cont" is lower, add that one */
- assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx));
- pNewSorted->add(pContents->itemAt(contIdx));
- contIdx++;
- }
- }
-
- /*
- * Overwrite the "merged" list with the new stuff.
- */
- *pMergedInfo = *pNewSorted;
- delete pNewSorted;
-
-#if 0 // for Vector, rather than SortedVector
- int i, j;
- for (i = pContents->size() -1; i >= 0; i--) {
- bool add = true;
-
- for (j = pMergedInfo->size() -1; j >= 0; j--) {
- /* case-sensitive comparisons, to behave like UNIX fs */
- if (strcmp(pContents->itemAt(i).mFileName,
- pMergedInfo->itemAt(j).mFileName) == 0)
- {
- /* match, don't add this entry */
- add = false;
- break;
- }
- }
-
- if (add)
- pMergedInfo->add(pContents->itemAt(i));
- }
-#endif
-}
-
-
-/*
- * Load all files into the file name cache. We want to do this across
- * all combinations of { appname, locale, vendor }, performing a recursive
- * directory traversal.
- *
- * This is not the most efficient data structure. Also, gathering the
- * information as we needed it (file-by-file or directory-by-directory)
- * would be faster. However, on the actual device, 99% of the files will
- * live in Zip archives, so this list will be very small. The trouble
- * is that we have to check the "loose" files first, so it's important
- * that we don't beat the filesystem silly looking for files that aren't
- * there.
- *
- * Note on thread safety: this is the only function that causes updates
- * to mCache, and anybody who tries to use it will call here if !mCacheValid,
- * so we need to employ a mutex here.
- */
-void AssetManager::loadFileNameCacheLocked(void)
-{
- assert(!mCacheValid);
- assert(mCache.size() == 0);
-
-#ifdef DO_TIMINGS // need to link against -lrt for this now
- DurationTimer timer;
- timer.start();
-#endif
-
- fncScanLocked(&mCache, "");
-
-#ifdef DO_TIMINGS
- timer.stop();
- ALOGD("Cache scan took %.3fms\n",
- timer.durationUsecs() / 1000.0);
-#endif
-
-#if 0
- int i;
- printf("CACHED FILE LIST (%d entries):\n", mCache.size());
- for (i = 0; i < (int) mCache.size(); i++) {
- printf(" %d: (%d) '%s'\n", i,
- mCache.itemAt(i).getFileType(),
- (const char*) mCache.itemAt(i).getFileName());
- }
-#endif
-
- mCacheValid = true;
-}
-
-/*
- * Scan up to 8 versions of the specified directory.
- */
-void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
- const char* dirName)
-{
- size_t i = mAssetPaths.size();
- while (i > 0) {
- i--;
- const asset_path& ap = mAssetPaths.itemAt(i);
- fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName);
- if (mLocale != NULL)
- fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName);
- if (mVendor != NULL)
- fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName);
- if (mLocale != NULL && mVendor != NULL)
- fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName);
- }
-}
-
-/*
- * Recursively scan this directory and all subdirs.
- *
- * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE
- * files, and we prepend the extended partial path to the filenames.
- */
-bool AssetManager::fncScanAndMergeDirLocked(
- SortedVector<AssetDir::FileInfo>* pMergedInfo,
- const asset_path& ap, const char* locale, const char* vendor,
- const char* dirName)
-{
- SortedVector<AssetDir::FileInfo>* pContents;
- String8 partialPath;
- String8 fullPath;
-
- // XXX This is broken -- the filename cache needs to hold the base
- // asset path separately from its filename.
-
- partialPath = createPathNameLocked(ap, locale, vendor);
- if (dirName[0] != '\0') {
- partialPath.appendPath(dirName);
- }
-
- fullPath = partialPath;
- pContents = scanDirLocked(fullPath);
- if (pContents == NULL) {
- return false; // directory did not exist
- }
-
- /*
- * Scan all subdirectories of the current dir, merging what we find
- * into "pMergedInfo".
- */
- for (int i = 0; i < (int) pContents->size(); i++) {
- if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) {
- String8 subdir(dirName);
- subdir.appendPath(pContents->itemAt(i).getFileName());
-
- fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string());
- }
- }
-
- /*
- * To be consistent, we want entries for the root directory. If
- * we're the root, add one now.
- */
- if (dirName[0] == '\0') {
- AssetDir::FileInfo tmpInfo;
-
- tmpInfo.set(String8(""), kFileTypeDirectory);
- tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor));
- pContents->add(tmpInfo);
- }
-
- /*
- * We want to prepend the extended partial path to every entry in
- * "pContents". It's the same value for each entry, so this will
- * not change the sorting order of the vector contents.
- */
- for (int i = 0; i < (int) pContents->size(); i++) {
- const AssetDir::FileInfo& info = pContents->itemAt(i);
- pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName()));
- }
-
- mergeInfoLocked(pMergedInfo, pContents);
- return true;
-}
-
-/*
- * Trash the cache.
- */
-void AssetManager::purgeFileNameCacheLocked(void)
-{
- mCacheValid = false;
- mCache.clear();
-}
-
-/*
- * ===========================================================================
- * AssetManager::SharedZip
- * ===========================================================================
- */
-
-
-Mutex AssetManager::SharedZip::gLock;
-DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen;
-
-AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen)
- : mPath(path), mZipFile(NULL), mModWhen(modWhen),
- mResourceTableAsset(NULL), mResourceTable(NULL)
-{
- //ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath);
- ALOGV("+++ opening zip '%s'\n", mPath.string());
- mZipFile = ZipFileRO::open(mPath.string());
- if (mZipFile == NULL) {
- ALOGD("failed to open Zip archive '%s'\n", mPath.string());
- }
-}
-
-sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path)
-{
- AutoMutex _l(gLock);
- time_t modWhen = getFileModDate(path);
- sp<SharedZip> zip = gOpen.valueFor(path).promote();
- if (zip != NULL && zip->mModWhen == modWhen) {
- return zip;
- }
- zip = new SharedZip(path, modWhen);
- gOpen.add(path, zip);
- return zip;
-
-}
-
-ZipFileRO* AssetManager::SharedZip::getZip()
-{
- return mZipFile;
-}
-
-Asset* AssetManager::SharedZip::getResourceTableAsset()
-{
- ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset);
- return mResourceTableAsset;
-}
-
-Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset)
-{
- {
- AutoMutex _l(gLock);
- if (mResourceTableAsset == NULL) {
- mResourceTableAsset = asset;
- // This is not thread safe the first time it is called, so
- // do it here with the global lock held.
- asset->getBuffer(true);
- return asset;
- }
- }
- delete asset;
- return mResourceTableAsset;
-}
-
-ResTable* AssetManager::SharedZip::getResourceTable()
-{
- ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable);
- return mResourceTable;
-}
-
-ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res)
-{
- {
- AutoMutex _l(gLock);
- if (mResourceTable == NULL) {
- mResourceTable = res;
- return res;
- }
- }
- delete res;
- return mResourceTable;
-}
-
-bool AssetManager::SharedZip::isUpToDate()
-{
- time_t modWhen = getFileModDate(mPath.string());
- return mModWhen == modWhen;
-}
-
-AssetManager::SharedZip::~SharedZip()
-{
- //ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath);
- if (mResourceTable != NULL) {
- delete mResourceTable;
- }
- if (mResourceTableAsset != NULL) {
- delete mResourceTableAsset;
- }
- if (mZipFile != NULL) {
- delete mZipFile;
- ALOGV("Closed '%s'\n", mPath.string());
- }
-}
-
-/*
- * ===========================================================================
- * AssetManager::ZipSet
- * ===========================================================================
- */
-
-/*
- * Constructor.
- */
-AssetManager::ZipSet::ZipSet(void)
-{
-}
-
-/*
- * Destructor. Close any open archives.
- */
-AssetManager::ZipSet::~ZipSet(void)
-{
- size_t N = mZipFile.size();
- for (size_t i = 0; i < N; i++)
- closeZip(i);
-}
-
-/*
- * Close a Zip file and reset the entry.
- */
-void AssetManager::ZipSet::closeZip(int idx)
-{
- mZipFile.editItemAt(idx) = NULL;
-}
-
-
-/*
- * Retrieve the appropriate Zip file from the set.
- */
-ZipFileRO* AssetManager::ZipSet::getZip(const String8& path)
-{
- int idx = getIndex(path);
- sp<SharedZip> zip = mZipFile[idx];
- if (zip == NULL) {
- zip = SharedZip::get(path);
- mZipFile.editItemAt(idx) = zip;
- }
- return zip->getZip();
-}
-
-Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path)
-{
- int idx = getIndex(path);
- sp<SharedZip> zip = mZipFile[idx];
- if (zip == NULL) {
- zip = SharedZip::get(path);
- mZipFile.editItemAt(idx) = zip;
- }
- return zip->getResourceTableAsset();
-}
-
-Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path,
- Asset* asset)
-{
- int idx = getIndex(path);
- sp<SharedZip> zip = mZipFile[idx];
- // doesn't make sense to call before previously accessing.
- return zip->setResourceTableAsset(asset);
-}
-
-ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path)
-{
- int idx = getIndex(path);
- sp<SharedZip> zip = mZipFile[idx];
- if (zip == NULL) {
- zip = SharedZip::get(path);
- mZipFile.editItemAt(idx) = zip;
- }
- return zip->getResourceTable();
-}
-
-ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path,
- ResTable* res)
-{
- int idx = getIndex(path);
- sp<SharedZip> zip = mZipFile[idx];
- // doesn't make sense to call before previously accessing.
- return zip->setResourceTable(res);
-}
-
-/*
- * Generate the partial pathname for the specified archive. The caller
- * gets to prepend the asset root directory.
- *
- * Returns something like "common/en-US-noogle.jar".
- */
-/*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath)
-{
- return String8(zipPath);
-}
-
-bool AssetManager::ZipSet::isUpToDate()
-{
- const size_t N = mZipFile.size();
- for (size_t i=0; i<N; i++) {
- if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) {
- return false;
- }
- }
- return true;
-}
-
-/*
- * Compute the zip file's index.
- *
- * "appName", "locale", and "vendor" should be set to NULL to indicate the
- * default directory.
- */
-int AssetManager::ZipSet::getIndex(const String8& zip) const
-{
- const size_t N = mZipPath.size();
- for (size_t i=0; i<N; i++) {
- if (mZipPath[i] == zip) {
- return i;
- }
- }
-
- mZipPath.add(zip);
- mZipFile.add(NULL);
-
- return mZipPath.size()-1;
-}
diff --git a/libs/androidfw/BackupData.cpp b/libs/androidfw/BackupData.cpp
deleted file mode 100644
index 4e3b522..0000000
--- a/libs/androidfw/BackupData.cpp
+++ /dev/null
@@ -1,382 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "backup_data"
-
-#include <androidfw/BackupHelpers.h>
-#include <utils/ByteOrder.h>
-
-#include <stdio.h>
-#include <string.h>
-#include <unistd.h>
-
-#include <cutils/log.h>
-
-namespace android {
-
-static const bool DEBUG = false;
-
-/*
- * File Format (v1):
- *
- * All ints are stored little-endian.
- *
- * - An app_header_v1 struct.
- * - The name of the package, utf-8, null terminated, padded to 4-byte boundary.
- * - A sequence of zero or more key/value paires (entities), each with
- * - A entity_header_v1 struct
- * - The key, utf-8, null terminated, padded to 4-byte boundary.
- * - The value, padded to 4 byte boundary
- */
-
-const static int ROUND_UP[4] = { 0, 3, 2, 1 };
-
-static inline size_t
-round_up(size_t n)
-{
- return n + ROUND_UP[n % 4];
-}
-
-static inline size_t
-padding_extra(size_t n)
-{
- return ROUND_UP[n % 4];
-}
-
-BackupDataWriter::BackupDataWriter(int fd)
- :m_fd(fd),
- m_status(NO_ERROR),
- m_pos(0),
- m_entityCount(0)
-{
-}
-
-BackupDataWriter::~BackupDataWriter()
-{
-}
-
-// Pad out anything they've previously written to the next 4 byte boundary.
-status_t
-BackupDataWriter::write_padding_for(int n)
-{
- ssize_t amt;
- ssize_t paddingSize;
-
- paddingSize = padding_extra(n);
- if (paddingSize > 0) {
- uint32_t padding = 0xbcbcbcbc;
- if (DEBUG) ALOGI("writing %d padding bytes for %d", paddingSize, n);
- amt = write(m_fd, &padding, paddingSize);
- if (amt != paddingSize) {
- m_status = errno;
- return m_status;
- }
- m_pos += amt;
- }
- return NO_ERROR;
-}
-
-status_t
-BackupDataWriter::WriteEntityHeader(const String8& key, size_t dataSize)
-{
- if (m_status != NO_ERROR) {
- return m_status;
- }
-
- ssize_t amt;
-
- amt = write_padding_for(m_pos);
- if (amt != 0) {
- return amt;
- }
-
- String8 k;
- if (m_keyPrefix.length() > 0) {
- k = m_keyPrefix;
- k += ":";
- k += key;
- } else {
- k = key;
- }
- if (DEBUG) {
- ALOGD("Writing header: prefix='%s' key='%s' dataSize=%d", m_keyPrefix.string(),
- key.string(), dataSize);
- }
-
- entity_header_v1 header;
- ssize_t keyLen;
-
- keyLen = k.length();
-
- header.type = tolel(BACKUP_HEADER_ENTITY_V1);
- header.keyLen = tolel(keyLen);
- header.dataSize = tolel(dataSize);
-
- if (DEBUG) ALOGI("writing entity header, %d bytes", sizeof(entity_header_v1));
- amt = write(m_fd, &header, sizeof(entity_header_v1));
- if (amt != sizeof(entity_header_v1)) {
- m_status = errno;
- return m_status;
- }
- m_pos += amt;
-
- if (DEBUG) ALOGI("writing entity header key, %d bytes", keyLen+1);
- amt = write(m_fd, k.string(), keyLen+1);
- if (amt != keyLen+1) {
- m_status = errno;
- return m_status;
- }
- m_pos += amt;
-
- amt = write_padding_for(keyLen+1);
-
- m_entityCount++;
-
- return amt;
-}
-
-status_t
-BackupDataWriter::WriteEntityData(const void* data, size_t size)
-{
- if (DEBUG) ALOGD("Writing data: size=%lu", (unsigned long) size);
-
- if (m_status != NO_ERROR) {
- if (DEBUG) {
- ALOGD("Not writing data - stream in error state %d (%s)", m_status, strerror(m_status));
- }
- return m_status;
- }
-
- // We don't write padding here, because they're allowed to call this several
- // times with smaller buffers. We write it at the end of WriteEntityHeader
- // instead.
- ssize_t amt = write(m_fd, data, size);
- if (amt != (ssize_t)size) {
- m_status = errno;
- if (DEBUG) ALOGD("write returned error %d (%s)", m_status, strerror(m_status));
- return m_status;
- }
- m_pos += amt;
- return NO_ERROR;
-}
-
-void
-BackupDataWriter::SetKeyPrefix(const String8& keyPrefix)
-{
- m_keyPrefix = keyPrefix;
-}
-
-
-BackupDataReader::BackupDataReader(int fd)
- :m_fd(fd),
- m_done(false),
- m_status(NO_ERROR),
- m_pos(0),
- m_entityCount(0)
-{
- memset(&m_header, 0, sizeof(m_header));
-}
-
-BackupDataReader::~BackupDataReader()
-{
-}
-
-status_t
-BackupDataReader::Status()
-{
- return m_status;
-}
-
-#define CHECK_SIZE(actual, expected) \
- do { \
- if ((actual) != (expected)) { \
- if ((actual) == 0) { \
- m_status = EIO; \
- m_done = true; \
- } else { \
- m_status = errno; \
- ALOGD("CHECK_SIZE(a=%ld e=%ld) failed at line %d m_status='%s'", \
- long(actual), long(expected), __LINE__, strerror(m_status)); \
- } \
- return m_status; \
- } \
- } while(0)
-#define SKIP_PADDING() \
- do { \
- status_t err = skip_padding(); \
- if (err != NO_ERROR) { \
- ALOGD("SKIP_PADDING FAILED at line %d", __LINE__); \
- m_status = err; \
- return err; \
- } \
- } while(0)
-
-status_t
-BackupDataReader::ReadNextHeader(bool* done, int* type)
-{
- *done = m_done;
- if (m_status != NO_ERROR) {
- return m_status;
- }
-
- int amt;
-
- amt = skip_padding();
- if (amt == EIO) {
- *done = m_done = true;
- return NO_ERROR;
- }
- else if (amt != NO_ERROR) {
- return amt;
- }
- amt = read(m_fd, &m_header, sizeof(m_header));
- *done = m_done = (amt == 0);
- if (*done) {
- return NO_ERROR;
- }
- CHECK_SIZE(amt, sizeof(m_header));
- m_pos += sizeof(m_header);
- if (type) {
- *type = m_header.type;
- }
-
- // validate and fix up the fields.
- m_header.type = fromlel(m_header.type);
- switch (m_header.type)
- {
- case BACKUP_HEADER_ENTITY_V1:
- {
- m_header.entity.keyLen = fromlel(m_header.entity.keyLen);
- if (m_header.entity.keyLen <= 0) {
- ALOGD("Entity header at %d has keyLen<=0: 0x%08x\n", (int)m_pos,
- (int)m_header.entity.keyLen);
- m_status = EINVAL;
- }
- m_header.entity.dataSize = fromlel(m_header.entity.dataSize);
- m_entityCount++;
-
- // read the rest of the header (filename)
- size_t size = m_header.entity.keyLen;
- char* buf = m_key.lockBuffer(size);
- if (buf == NULL) {
- m_status = ENOMEM;
- return m_status;
- }
- int amt = read(m_fd, buf, size+1);
- CHECK_SIZE(amt, (int)size+1);
- m_key.unlockBuffer(size);
- m_pos += size+1;
- SKIP_PADDING();
- m_dataEndPos = m_pos + m_header.entity.dataSize;
-
- break;
- }
- default:
- ALOGD("Chunk header at %d has invalid type: 0x%08x",
- (int)(m_pos - sizeof(m_header)), (int)m_header.type);
- m_status = EINVAL;
- }
-
- return m_status;
-}
-
-bool
-BackupDataReader::HasEntities()
-{
- return m_status == NO_ERROR && m_header.type == BACKUP_HEADER_ENTITY_V1;
-}
-
-status_t
-BackupDataReader::ReadEntityHeader(String8* key, size_t* dataSize)
-{
- if (m_status != NO_ERROR) {
- return m_status;
- }
- if (m_header.type != BACKUP_HEADER_ENTITY_V1) {
- return EINVAL;
- }
- *key = m_key;
- *dataSize = m_header.entity.dataSize;
- return NO_ERROR;
-}
-
-status_t
-BackupDataReader::SkipEntityData()
-{
- if (m_status != NO_ERROR) {
- return m_status;
- }
- if (m_header.type != BACKUP_HEADER_ENTITY_V1) {
- return EINVAL;
- }
- if (m_header.entity.dataSize > 0) {
- int pos = lseek(m_fd, m_dataEndPos, SEEK_SET);
- if (pos == -1) {
- return errno;
- }
- m_pos = pos;
- }
- SKIP_PADDING();
- return NO_ERROR;
-}
-
-ssize_t
-BackupDataReader::ReadEntityData(void* data, size_t size)
-{
- if (m_status != NO_ERROR) {
- return -1;
- }
- int remaining = m_dataEndPos - m_pos;
- //ALOGD("ReadEntityData size=%d m_pos=0x%x m_dataEndPos=0x%x remaining=%d\n",
- // size, m_pos, m_dataEndPos, remaining);
- if (remaining <= 0) {
- return 0;
- }
- if (((int)size) > remaining) {
- size = remaining;
- }
- //ALOGD(" reading %d bytes", size);
- int amt = read(m_fd, data, size);
- if (amt < 0) {
- m_status = errno;
- return -1;
- }
- if (amt == 0) {
- m_status = EIO;
- m_done = true;
- }
- m_pos += amt;
- return amt;
-}
-
-status_t
-BackupDataReader::skip_padding()
-{
- ssize_t amt;
- ssize_t paddingSize;
-
- paddingSize = padding_extra(m_pos);
- if (paddingSize > 0) {
- uint32_t padding;
- amt = read(m_fd, &padding, paddingSize);
- CHECK_SIZE(amt, paddingSize);
- m_pos += amt;
- }
- return NO_ERROR;
-}
-
-
-} // namespace android
diff --git a/libs/androidfw/BackupHelpers.cpp b/libs/androidfw/BackupHelpers.cpp
deleted file mode 100644
index b8d3f48..0000000
--- a/libs/androidfw/BackupHelpers.cpp
+++ /dev/null
@@ -1,1591 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "file_backup_helper"
-
-#include <androidfw/BackupHelpers.h>
-
-#include <utils/KeyedVector.h>
-#include <utils/ByteOrder.h>
-#include <utils/String8.h>
-
-#include <errno.h>
-#include <sys/types.h>
-#include <sys/uio.h>
-#include <sys/stat.h>
-#include <sys/time.h> // for utimes
-#include <stdio.h>
-#include <stdlib.h>
-#include <unistd.h>
-#include <utime.h>
-#include <fcntl.h>
-#include <zlib.h>
-
-#include <cutils/log.h>
-
-namespace android {
-
-#define MAGIC0 0x70616e53 // Snap
-#define MAGIC1 0x656c6946 // File
-
-/*
- * File entity data format (v1):
- *
- * - 4-byte version number of the metadata, little endian (0x00000001 for v1)
- * - 12 bytes of metadata
- * - the file data itself
- *
- * i.e. a 16-byte metadata header followed by the raw file data. If the
- * restore code does not recognize the metadata version, it can still
- * interpret the file data itself correctly.
- *
- * file_metadata_v1:
- *
- * - 4 byte version number === 0x00000001 (little endian)
- * - 4-byte access mode (little-endian)
- * - undefined (8 bytes)
- */
-
-struct file_metadata_v1 {
- int version;
- int mode;
- int undefined_1;
- int undefined_2;
-};
-
-const static int CURRENT_METADATA_VERSION = 1;
-
-#if 1
-#define LOGP(f, x...)
-#else
-#if TEST_BACKUP_HELPERS
-#define LOGP(f, x...) printf(f "\n", x)
-#else
-#define LOGP(x...) ALOGD(x)
-#endif
-#endif
-
-const static int ROUND_UP[4] = { 0, 3, 2, 1 };
-
-static inline int
-round_up(int n)
-{
- return n + ROUND_UP[n % 4];
-}
-
-static int
-read_snapshot_file(int fd, KeyedVector<String8,FileState>* snapshot)
-{
- int bytesRead = 0;
- int amt;
- SnapshotHeader header;
-
- amt = read(fd, &header, sizeof(header));
- if (amt != sizeof(header)) {
- return errno;
- }
- bytesRead += amt;
-
- if (header.magic0 != MAGIC0 || header.magic1 != MAGIC1) {
- ALOGW("read_snapshot_file header.magic0=0x%08x magic1=0x%08x", header.magic0, header.magic1);
- return 1;
- }
-
- for (int i=0; i<header.fileCount; i++) {
- FileState file;
- char filenameBuf[128];
-
- amt = read(fd, &file, sizeof(FileState));
- if (amt != sizeof(FileState)) {
- ALOGW("read_snapshot_file FileState truncated/error with read at %d bytes\n", bytesRead);
- return 1;
- }
- bytesRead += amt;
-
- // filename is not NULL terminated, but it is padded
- int nameBufSize = round_up(file.nameLen);
- char* filename = nameBufSize <= (int)sizeof(filenameBuf)
- ? filenameBuf
- : (char*)malloc(nameBufSize);
- amt = read(fd, filename, nameBufSize);
- if (amt == nameBufSize) {
- snapshot->add(String8(filename, file.nameLen), file);
- }
- bytesRead += amt;
- if (filename != filenameBuf) {
- free(filename);
- }
- if (amt != nameBufSize) {
- ALOGW("read_snapshot_file filename truncated/error with read at %d bytes\n", bytesRead);
- return 1;
- }
- }
-
- if (header.totalSize != bytesRead) {
- ALOGW("read_snapshot_file length mismatch: header.totalSize=%d bytesRead=%d\n",
- header.totalSize, bytesRead);
- return 1;
- }
-
- return 0;
-}
-
-static int
-write_snapshot_file(int fd, const KeyedVector<String8,FileRec>& snapshot)
-{
- int fileCount = 0;
- int bytesWritten = sizeof(SnapshotHeader);
- // preflight size
- const int N = snapshot.size();
- for (int i=0; i<N; i++) {
- const FileRec& g = snapshot.valueAt(i);
- if (!g.deleted) {
- const String8& name = snapshot.keyAt(i);
- bytesWritten += sizeof(FileState) + round_up(name.length());
- fileCount++;
- }
- }
-
- LOGP("write_snapshot_file fd=%d\n", fd);
-
- int amt;
- SnapshotHeader header = { MAGIC0, fileCount, MAGIC1, bytesWritten };
-
- amt = write(fd, &header, sizeof(header));
- if (amt != sizeof(header)) {
- ALOGW("write_snapshot_file error writing header %s", strerror(errno));
- return errno;
- }
-
- for (int i=0; i<N; i++) {
- FileRec r = snapshot.valueAt(i);
- if (!r.deleted) {
- const String8& name = snapshot.keyAt(i);
- int nameLen = r.s.nameLen = name.length();
-
- amt = write(fd, &r.s, sizeof(FileState));
- if (amt != sizeof(FileState)) {
- ALOGW("write_snapshot_file error writing header %s", strerror(errno));
- return 1;
- }
-
- // filename is not NULL terminated, but it is padded
- amt = write(fd, name.string(), nameLen);
- if (amt != nameLen) {
- ALOGW("write_snapshot_file error writing filename %s", strerror(errno));
- return 1;
- }
- int paddingLen = ROUND_UP[nameLen % 4];
- if (paddingLen != 0) {
- int padding = 0xabababab;
- amt = write(fd, &padding, paddingLen);
- if (amt != paddingLen) {
- ALOGW("write_snapshot_file error writing %d bytes of filename padding %s",
- paddingLen, strerror(errno));
- return 1;
- }
- }
- }
- }
-
- return 0;
-}
-
-static int
-write_delete_file(BackupDataWriter* dataStream, const String8& key)
-{
- LOGP("write_delete_file %s\n", key.string());
- return dataStream->WriteEntityHeader(key, -1);
-}
-
-static int
-write_update_file(BackupDataWriter* dataStream, int fd, int mode, const String8& key,
- char const* realFilename)
-{
- LOGP("write_update_file %s (%s) : mode 0%o\n", realFilename, key.string(), mode);
-
- const int bufsize = 4*1024;
- int err;
- int amt;
- int fileSize;
- int bytesLeft;
- file_metadata_v1 metadata;
-
- char* buf = (char*)malloc(bufsize);
- int crc = crc32(0L, Z_NULL, 0);
-
-
- fileSize = lseek(fd, 0, SEEK_END);
- lseek(fd, 0, SEEK_SET);
-
- if (sizeof(metadata) != 16) {
- ALOGE("ERROR: metadata block is the wrong size!");
- }
-
- bytesLeft = fileSize + sizeof(metadata);
- err = dataStream->WriteEntityHeader(key, bytesLeft);
- if (err != 0) {
- free(buf);
- return err;
- }
-
- // store the file metadata first
- metadata.version = tolel(CURRENT_METADATA_VERSION);
- metadata.mode = tolel(mode);
- metadata.undefined_1 = metadata.undefined_2 = 0;
- err = dataStream->WriteEntityData(&metadata, sizeof(metadata));
- if (err != 0) {
- free(buf);
- return err;
- }
- bytesLeft -= sizeof(metadata); // bytesLeft should == fileSize now
-
- // now store the file content
- while ((amt = read(fd, buf, bufsize)) != 0 && bytesLeft > 0) {
- bytesLeft -= amt;
- if (bytesLeft < 0) {
- amt += bytesLeft; // Plus a negative is minus. Don't write more than we promised.
- }
- err = dataStream->WriteEntityData(buf, amt);
- if (err != 0) {
- free(buf);
- return err;
- }
- }
- if (bytesLeft != 0) {
- if (bytesLeft > 0) {
- // Pad out the space we promised in the buffer. We can't corrupt the buffer,
- // even though the data we're sending is probably bad.
- memset(buf, 0, bufsize);
- while (bytesLeft > 0) {
- amt = bytesLeft < bufsize ? bytesLeft : bufsize;
- bytesLeft -= amt;
- err = dataStream->WriteEntityData(buf, amt);
- if (err != 0) {
- free(buf);
- return err;
- }
- }
- }
- ALOGE("write_update_file size mismatch for %s. expected=%d actual=%d."
- " You aren't doing proper locking!", realFilename, fileSize, fileSize-bytesLeft);
- }
-
- free(buf);
- return NO_ERROR;
-}
-
-static int
-write_update_file(BackupDataWriter* dataStream, const String8& key, char const* realFilename)
-{
- int err;
- struct stat st;
-
- err = stat(realFilename, &st);
- if (err < 0) {
- return errno;
- }
-
- int fd = open(realFilename, O_RDONLY);
- if (fd == -1) {
- return errno;
- }
-
- err = write_update_file(dataStream, fd, st.st_mode, key, realFilename);
- close(fd);
- return err;
-}
-
-static int
-compute_crc32(int fd)
-{
- const int bufsize = 4*1024;
- int amt;
-
- char* buf = (char*)malloc(bufsize);
- int crc = crc32(0L, Z_NULL, 0);
-
- lseek(fd, 0, SEEK_SET);
-
- while ((amt = read(fd, buf, bufsize)) != 0) {
- crc = crc32(crc, (Bytef*)buf, amt);
- }
-
- free(buf);
- return crc;
-}
-
-int
-back_up_files(int oldSnapshotFD, BackupDataWriter* dataStream, int newSnapshotFD,
- char const* const* files, char const* const* keys, int fileCount)
-{
- int err;
- KeyedVector<String8,FileState> oldSnapshot;
- KeyedVector<String8,FileRec> newSnapshot;
-
- if (oldSnapshotFD != -1) {
- err = read_snapshot_file(oldSnapshotFD, &oldSnapshot);
- if (err != 0) {
- // On an error, treat this as a full backup.
- oldSnapshot.clear();
- }
- }
-
- for (int i=0; i<fileCount; i++) {
- String8 key(keys[i]);
- FileRec r;
- char const* file = files[i];
- r.file = file;
- struct stat st;
-
- err = stat(file, &st);
- if (err != 0) {
- r.deleted = true;
- } else {
- r.deleted = false;
- r.s.modTime_sec = st.st_mtime;
- r.s.modTime_nsec = 0; // workaround sim breakage
- //r.s.modTime_nsec = st.st_mtime_nsec;
- r.s.mode = st.st_mode;
- r.s.size = st.st_size;
- // we compute the crc32 later down below, when we already have the file open.
-
- if (newSnapshot.indexOfKey(key) >= 0) {
- LOGP("back_up_files key already in use '%s'", key.string());
- return -1;
- }
- }
- newSnapshot.add(key, r);
- }
-
- int n = 0;
- int N = oldSnapshot.size();
- int m = 0;
-
- while (n<N && m<fileCount) {
- const String8& p = oldSnapshot.keyAt(n);
- const String8& q = newSnapshot.keyAt(m);
- FileRec& g = newSnapshot.editValueAt(m);
- int cmp = p.compare(q);
- if (g.deleted || cmp < 0) {
- // file removed
- LOGP("file removed: %s", p.string());
- g.deleted = true; // They didn't mention the file, but we noticed that it's gone.
- dataStream->WriteEntityHeader(p, -1);
- n++;
- }
- else if (cmp > 0) {
- // file added
- LOGP("file added: %s", g.file.string());
- write_update_file(dataStream, q, g.file.string());
- m++;
- }
- else {
- // both files exist, check them
- const FileState& f = oldSnapshot.valueAt(n);
-
- int fd = open(g.file.string(), O_RDONLY);
- if (fd < 0) {
- // We can't open the file. Don't report it as a delete either. Let the
- // server keep the old version. Maybe they'll be able to deal with it
- // on restore.
- LOGP("Unable to open file %s - skipping", g.file.string());
- } else {
- g.s.crc32 = compute_crc32(fd);
-
- LOGP("%s", q.string());
- LOGP(" new: modTime=%d,%d mode=%04o size=%-3d crc32=0x%08x",
- f.modTime_sec, f.modTime_nsec, f.mode, f.size, f.crc32);
- LOGP(" old: modTime=%d,%d mode=%04o size=%-3d crc32=0x%08x",
- g.s.modTime_sec, g.s.modTime_nsec, g.s.mode, g.s.size, g.s.crc32);
- if (f.modTime_sec != g.s.modTime_sec || f.modTime_nsec != g.s.modTime_nsec
- || f.mode != g.s.mode || f.size != g.s.size || f.crc32 != g.s.crc32) {
- write_update_file(dataStream, fd, g.s.mode, p, g.file.string());
- }
-
- close(fd);
- }
- n++;
- m++;
- }
- }
-
- // these were deleted
- while (n<N) {
- dataStream->WriteEntityHeader(oldSnapshot.keyAt(n), -1);
- n++;
- }
-
- // these were added
- while (m<fileCount) {
- const String8& q = newSnapshot.keyAt(m);
- FileRec& g = newSnapshot.editValueAt(m);
- write_update_file(dataStream, q, g.file.string());
- m++;
- }
-
- err = write_snapshot_file(newSnapshotFD, newSnapshot);
-
- return 0;
-}
-
-// Utility function, equivalent to stpcpy(): perform a strcpy, but instead of
-// returning the initial dest, return a pointer to the trailing NUL.
-static char* strcpy_ptr(char* dest, const char* str) {
- if (dest && str) {
- while ((*dest = *str) != 0) {
- dest++;
- str++;
- }
- }
- return dest;
-}
-
-static void calc_tar_checksum(char* buf) {
- // [ 148 : 8 ] checksum -- to be calculated with this field as space chars
- memset(buf + 148, ' ', 8);
-
- uint16_t sum = 0;
- for (uint8_t* p = (uint8_t*) buf; p < ((uint8_t*)buf) + 512; p++) {
- sum += *p;
- }
-
- // Now write the real checksum value:
- // [ 148 : 8 ] checksum: 6 octal digits [leading zeroes], NUL, SPC
- sprintf(buf + 148, "%06o", sum); // the trailing space is already in place
-}
-
-// Returns number of bytes written
-static int write_pax_header_entry(char* buf, const char* key, const char* value) {
- // start with the size of "1 key=value\n"
- int len = strlen(key) + strlen(value) + 4;
- if (len > 9) len++;
- if (len > 99) len++;
- if (len > 999) len++;
- // since PATH_MAX is 4096 we don't expect to have to generate any single
- // header entry longer than 9999 characters
-
- return sprintf(buf, "%d %s=%s\n", len, key, value);
-}
-
-// Wire format to the backup manager service is chunked: each chunk is prefixed by
-// a 4-byte count of its size. A chunk size of zero (four zero bytes) indicates EOD.
-void send_tarfile_chunk(BackupDataWriter* writer, const char* buffer, size_t size) {
- uint32_t chunk_size_no = htonl(size);
- writer->WriteEntityData(&chunk_size_no, 4);
- if (size != 0) writer->WriteEntityData(buffer, size);
-}
-
-int write_tarfile(const String8& packageName, const String8& domain,
- const String8& rootpath, const String8& filepath, BackupDataWriter* writer)
-{
- // In the output stream everything is stored relative to the root
- const char* relstart = filepath.string() + rootpath.length();
- if (*relstart == '/') relstart++; // won't be true when path == rootpath
- String8 relpath(relstart);
-
- // If relpath is empty, it means this is the top of one of the standard named
- // domain directories, so we should just skip it
- if (relpath.length() == 0) {
- return 0;
- }
-
- // Too long a name for the ustar format?
- // "apps/" + packagename + '/' + domainpath < 155 chars
- // relpath < 100 chars
- bool needExtended = false;
- if ((5 + packageName.length() + 1 + domain.length() >= 155) || (relpath.length() >= 100)) {
- needExtended = true;
- }
-
- // Non-7bit-clean path also means needing pax extended format
- if (!needExtended) {
- for (size_t i = 0; i < filepath.length(); i++) {
- if ((filepath[i] & 0x80) != 0) {
- needExtended = true;
- break;
- }
- }
- }
-
- int err = 0;
- struct stat64 s;
- if (lstat64(filepath.string(), &s) != 0) {
- err = errno;
- ALOGE("Error %d (%s) from lstat64(%s)", err, strerror(err), filepath.string());
- return err;
- }
-
- String8 fullname; // for pax later on
- String8 prefix;
-
- const int isdir = S_ISDIR(s.st_mode);
- if (isdir) s.st_size = 0; // directories get no actual data in the tar stream
-
- // !!! TODO: use mmap when possible to avoid churning the buffer cache
- // !!! TODO: this will break with symlinks; need to use readlink(2)
- int fd = open(filepath.string(), O_RDONLY);
- if (fd < 0) {
- err = errno;
- ALOGE("Error %d (%s) from open(%s)", err, strerror(err), filepath.string());
- return err;
- }
-
- // read/write up to this much at a time.
- const size_t BUFSIZE = 32 * 1024;
- char* buf = (char *)calloc(1,BUFSIZE);
- char* paxHeader = buf + 512; // use a different chunk of it as separate scratch
- char* paxData = buf + 1024;
-
- if (buf == NULL) {
- ALOGE("Out of mem allocating transfer buffer");
- err = ENOMEM;
- goto done;
- }
-
- // Magic fields for the ustar file format
- strcat(buf + 257, "ustar");
- strcat(buf + 263, "00");
-
- // [ 265 : 32 ] user name, ignored on restore
- // [ 297 : 32 ] group name, ignored on restore
-
- // [ 100 : 8 ] file mode
- snprintf(buf + 100, 8, "%06o ", s.st_mode & ~S_IFMT);
-
- // [ 108 : 8 ] uid -- ignored in Android format; uids are remapped at restore time
- // [ 116 : 8 ] gid -- ignored in Android format
- snprintf(buf + 108, 8, "0%lo", s.st_uid);
- snprintf(buf + 116, 8, "0%lo", s.st_gid);
-
- // [ 124 : 12 ] file size in bytes
- if (s.st_size > 077777777777LL) {
- // very large files need a pax extended size header
- needExtended = true;
- }
- snprintf(buf + 124, 12, "%011llo", (isdir) ? 0LL : s.st_size);
-
- // [ 136 : 12 ] last mod time as a UTC time_t
- snprintf(buf + 136, 12, "%0lo", s.st_mtime);
-
- // [ 156 : 1 ] link/file type
- uint8_t type;
- if (isdir) {
- type = '5'; // tar magic: '5' == directory
- } else if (S_ISREG(s.st_mode)) {
- type = '0'; // tar magic: '0' == normal file
- } else {
- ALOGW("Error: unknown file mode 0%o [%s]", s.st_mode, filepath.string());
- goto cleanup;
- }
- buf[156] = type;
-
- // [ 157 : 100 ] name of linked file [not implemented]
-
- {
- // Prefix and main relative path. Path lengths have been preflighted.
- if (packageName.length() > 0) {
- prefix = "apps/";
- prefix += packageName;
- }
- if (domain.length() > 0) {
- prefix.appendPath(domain);
- }
-
- // pax extended means we don't put in a prefix field, and put a different
- // string in the basic name field. We can also construct the full path name
- // out of the substrings we've now built.
- fullname = prefix;
- fullname.appendPath(relpath);
-
- // ustar:
- // [ 0 : 100 ]; file name/path
- // [ 345 : 155 ] filename path prefix
- // We only use the prefix area if fullname won't fit in the path
- if (fullname.length() > 100) {
- strncpy(buf, relpath.string(), 100);
- strncpy(buf + 345, prefix.string(), 155);
- } else {
- strncpy(buf, fullname.string(), 100);
- }
- }
-
- // [ 329 : 8 ] and [ 337 : 8 ] devmajor/devminor, not used
-
- ALOGI(" Name: %s", fullname.string());
-
- // If we're using a pax extended header, build & write that here; lengths are
- // already preflighted
- if (needExtended) {
- char sizeStr[32]; // big enough for a 64-bit unsigned value in decimal
- char* p = paxData;
-
- // construct the pax extended header data block
- memset(paxData, 0, BUFSIZE - (paxData - buf));
- int len;
-
- // size header -- calc len in digits by actually rendering the number
- // to a string - brute force but simple
- snprintf(sizeStr, sizeof(sizeStr), "%lld", s.st_size);
- p += write_pax_header_entry(p, "size", sizeStr);
-
- // fullname was generated above with the ustar paths
- p += write_pax_header_entry(p, "path", fullname.string());
-
- // Now we know how big the pax data is
- int paxLen = p - paxData;
-
- // Now build the pax *header* templated on the ustar header
- memcpy(paxHeader, buf, 512);
-
- String8 leaf = fullname.getPathLeaf();
- memset(paxHeader, 0, 100); // rewrite the name area
- snprintf(paxHeader, 100, "PaxHeader/%s", leaf.string());
- memset(paxHeader + 345, 0, 155); // rewrite the prefix area
- strncpy(paxHeader + 345, prefix.string(), 155);
-
- paxHeader[156] = 'x'; // mark it as a pax extended header
-
- // [ 124 : 12 ] size of pax extended header data
- memset(paxHeader + 124, 0, 12);
- snprintf(paxHeader + 124, 12, "%011o", p - paxData);
-
- // Checksum and write the pax block header
- calc_tar_checksum(paxHeader);
- send_tarfile_chunk(writer, paxHeader, 512);
-
- // Now write the pax data itself
- int paxblocks = (paxLen + 511) / 512;
- send_tarfile_chunk(writer, paxData, 512 * paxblocks);
- }
-
- // Checksum and write the 512-byte ustar file header block to the output
- calc_tar_checksum(buf);
- send_tarfile_chunk(writer, buf, 512);
-
- // Now write the file data itself, for real files. We honor tar's convention that
- // only full 512-byte blocks are sent to write().
- if (!isdir) {
- off64_t toWrite = s.st_size;
- while (toWrite > 0) {
- size_t toRead = (toWrite < BUFSIZE) ? toWrite : BUFSIZE;
- ssize_t nRead = read(fd, buf, toRead);
- if (nRead < 0) {
- err = errno;
- ALOGE("Unable to read file [%s], err=%d (%s)", filepath.string(),
- err, strerror(err));
- break;
- } else if (nRead == 0) {
- ALOGE("EOF but expect %lld more bytes in [%s]", (long long) toWrite,
- filepath.string());
- err = EIO;
- break;
- }
-
- // At EOF we might have a short block; NUL-pad that to a 512-byte multiple. This
- // depends on the OS guarantee that for ordinary files, read() will never return
- // less than the number of bytes requested.
- ssize_t partial = (nRead+512) % 512;
- if (partial > 0) {
- ssize_t remainder = 512 - partial;
- memset(buf + nRead, 0, remainder);
- nRead += remainder;
- }
- send_tarfile_chunk(writer, buf, nRead);
- toWrite -= nRead;
- }
- }
-
-cleanup:
- free(buf);
-done:
- close(fd);
- return err;
-}
-// end tarfile
-
-
-
-#define RESTORE_BUF_SIZE (8*1024)
-
-RestoreHelperBase::RestoreHelperBase()
-{
- m_buf = malloc(RESTORE_BUF_SIZE);
- m_loggedUnknownMetadata = false;
-}
-
-RestoreHelperBase::~RestoreHelperBase()
-{
- free(m_buf);
-}
-
-status_t
-RestoreHelperBase::WriteFile(const String8& filename, BackupDataReader* in)
-{
- ssize_t err;
- size_t dataSize;
- String8 key;
- int fd;
- void* buf = m_buf;
- ssize_t amt;
- int mode;
- int crc;
- struct stat st;
- FileRec r;
-
- err = in->ReadEntityHeader(&key, &dataSize);
- if (err != NO_ERROR) {
- return err;
- }
-
- // Get the metadata block off the head of the file entity and use that to
- // set up the output file
- file_metadata_v1 metadata;
- amt = in->ReadEntityData(&metadata, sizeof(metadata));
- if (amt != sizeof(metadata)) {
- ALOGW("Could not read metadata for %s -- %ld / %s", filename.string(),
- (long)amt, strerror(errno));
- return EIO;
- }
- metadata.version = fromlel(metadata.version);
- metadata.mode = fromlel(metadata.mode);
- if (metadata.version > CURRENT_METADATA_VERSION) {
- if (!m_loggedUnknownMetadata) {
- m_loggedUnknownMetadata = true;
- ALOGW("Restoring file with unsupported metadata version %d (currently %d)",
- metadata.version, CURRENT_METADATA_VERSION);
- }
- }
- mode = metadata.mode;
-
- // Write the file and compute the crc
- crc = crc32(0L, Z_NULL, 0);
- fd = open(filename.string(), O_CREAT|O_RDWR|O_TRUNC, mode);
- if (fd == -1) {
- ALOGW("Could not open file %s -- %s", filename.string(), strerror(errno));
- return errno;
- }
-
- while ((amt = in->ReadEntityData(buf, RESTORE_BUF_SIZE)) > 0) {
- err = write(fd, buf, amt);
- if (err != amt) {
- close(fd);
- ALOGW("Error '%s' writing '%s'", strerror(errno), filename.string());
- return errno;
- }
- crc = crc32(crc, (Bytef*)buf, amt);
- }
-
- close(fd);
-
- // Record for the snapshot
- err = stat(filename.string(), &st);
- if (err != 0) {
- ALOGW("Error stating file that we just created %s", filename.string());
- return errno;
- }
-
- r.file = filename;
- r.deleted = false;
- r.s.modTime_sec = st.st_mtime;
- r.s.modTime_nsec = 0; // workaround sim breakage
- //r.s.modTime_nsec = st.st_mtime_nsec;
- r.s.mode = st.st_mode;
- r.s.size = st.st_size;
- r.s.crc32 = crc;
-
- m_files.add(key, r);
-
- return NO_ERROR;
-}
-
-status_t
-RestoreHelperBase::WriteSnapshot(int fd)
-{
- return write_snapshot_file(fd, m_files);;
-}
-
-#if TEST_BACKUP_HELPERS
-
-#define SCRATCH_DIR "/data/backup_helper_test/"
-
-static int
-write_text_file(const char* path, const char* data)
-{
- int amt;
- int fd;
- int len;
-
- fd = creat(path, 0666);
- if (fd == -1) {
- fprintf(stderr, "creat %s failed\n", path);
- return errno;
- }
-
- len = strlen(data);
- amt = write(fd, data, len);
- if (amt != len) {
- fprintf(stderr, "error (%s) writing to file %s\n", strerror(errno), path);
- return errno;
- }
-
- close(fd);
-
- return 0;
-}
-
-static int
-compare_file(const char* path, const unsigned char* data, int len)
-{
- int fd;
- int amt;
-
- fd = open(path, O_RDONLY);
- if (fd == -1) {
- fprintf(stderr, "compare_file error (%s) opening %s\n", strerror(errno), path);
- return errno;
- }
-
- unsigned char* contents = (unsigned char*)malloc(len);
- if (contents == NULL) {
- fprintf(stderr, "malloc(%d) failed\n", len);
- return ENOMEM;
- }
-
- bool sizesMatch = true;
- amt = lseek(fd, 0, SEEK_END);
- if (amt != len) {
- fprintf(stderr, "compare_file file length should be %d, was %d\n", len, amt);
- sizesMatch = false;
- }
- lseek(fd, 0, SEEK_SET);
-
- int readLen = amt < len ? amt : len;
- amt = read(fd, contents, readLen);
- if (amt != readLen) {
- fprintf(stderr, "compare_file read expected %d bytes but got %d\n", len, amt);
- }
-
- bool contentsMatch = true;
- for (int i=0; i<readLen; i++) {
- if (data[i] != contents[i]) {
- if (contentsMatch) {
- fprintf(stderr, "compare_file contents are different: (index, expected, actual)\n");
- contentsMatch = false;
- }
- fprintf(stderr, " [%-2d] %02x %02x\n", i, data[i], contents[i]);
- }
- }
-
- free(contents);
- return contentsMatch && sizesMatch ? 0 : 1;
-}
-
-int
-backup_helper_test_empty()
-{
- int err;
- int fd;
- KeyedVector<String8,FileRec> snapshot;
- const char* filename = SCRATCH_DIR "backup_helper_test_empty.snap";
-
- system("rm -r " SCRATCH_DIR);
- mkdir(SCRATCH_DIR, 0777);
-
- // write
- fd = creat(filename, 0666);
- if (fd == -1) {
- fprintf(stderr, "error creating %s\n", filename);
- return 1;
- }
-
- err = write_snapshot_file(fd, snapshot);
-
- close(fd);
-
- if (err != 0) {
- fprintf(stderr, "write_snapshot_file reported error %d (%s)\n", err, strerror(err));
- return err;
- }
-
- static const unsigned char correct_data[] = {
- 0x53, 0x6e, 0x61, 0x70, 0x00, 0x00, 0x00, 0x00,
- 0x46, 0x69, 0x6c, 0x65, 0x10, 0x00, 0x00, 0x00
- };
-
- err = compare_file(filename, correct_data, sizeof(correct_data));
- if (err != 0) {
- return err;
- }
-
- // read
- fd = open(filename, O_RDONLY);
- if (fd == -1) {
- fprintf(stderr, "error opening for read %s\n", filename);
- return 1;
- }
-
- KeyedVector<String8,FileState> readSnapshot;
- err = read_snapshot_file(fd, &readSnapshot);
- if (err != 0) {
- fprintf(stderr, "read_snapshot_file failed %d\n", err);
- return err;
- }
-
- if (readSnapshot.size() != 0) {
- fprintf(stderr, "readSnapshot should be length 0\n");
- return 1;
- }
-
- return 0;
-}
-
-int
-backup_helper_test_four()
-{
- int err;
- int fd;
- KeyedVector<String8,FileRec> snapshot;
- const char* filename = SCRATCH_DIR "backup_helper_test_four.snap";
-
- system("rm -r " SCRATCH_DIR);
- mkdir(SCRATCH_DIR, 0777);
-
- // write
- fd = creat(filename, 0666);
- if (fd == -1) {
- fprintf(stderr, "error opening %s\n", filename);
- return 1;
- }
-
- String8 filenames[4];
- FileState states[4];
- FileRec r;
- r.deleted = false;
-
- states[0].modTime_sec = 0xfedcba98;
- states[0].modTime_nsec = 0xdeadbeef;
- states[0].mode = 0777; // decimal 511, hex 0x000001ff
- states[0].size = 0xababbcbc;
- states[0].crc32 = 0x12345678;
- states[0].nameLen = -12;
- r.s = states[0];
- filenames[0] = String8("bytes_of_padding");
- snapshot.add(filenames[0], r);
-
- states[1].modTime_sec = 0x93400031;
- states[1].modTime_nsec = 0xdeadbeef;
- states[1].mode = 0666; // decimal 438, hex 0x000001b6
- states[1].size = 0x88557766;
- states[1].crc32 = 0x22334422;
- states[1].nameLen = -1;
- r.s = states[1];
- filenames[1] = String8("bytes_of_padding3");
- snapshot.add(filenames[1], r);
-
- states[2].modTime_sec = 0x33221144;
- states[2].modTime_nsec = 0xdeadbeef;
- states[2].mode = 0744; // decimal 484, hex 0x000001e4
- states[2].size = 0x11223344;
- states[2].crc32 = 0x01122334;
- states[2].nameLen = 0;
- r.s = states[2];
- filenames[2] = String8("bytes_of_padding_2");
- snapshot.add(filenames[2], r);
-
- states[3].modTime_sec = 0x33221144;
- states[3].modTime_nsec = 0xdeadbeef;
- states[3].mode = 0755; // decimal 493, hex 0x000001ed
- states[3].size = 0x11223344;
- states[3].crc32 = 0x01122334;
- states[3].nameLen = 0;
- r.s = states[3];
- filenames[3] = String8("bytes_of_padding__1");
- snapshot.add(filenames[3], r);
-
- err = write_snapshot_file(fd, snapshot);
-
- close(fd);
-
- if (err != 0) {
- fprintf(stderr, "write_snapshot_file reported error %d (%s)\n", err, strerror(err));
- return err;
- }
-
- static const unsigned char correct_data[] = {
- // header
- 0x53, 0x6e, 0x61, 0x70, 0x04, 0x00, 0x00, 0x00,
- 0x46, 0x69, 0x6c, 0x65, 0xbc, 0x00, 0x00, 0x00,
-
- // bytes_of_padding
- 0x98, 0xba, 0xdc, 0xfe, 0xef, 0xbe, 0xad, 0xde,
- 0xff, 0x01, 0x00, 0x00, 0xbc, 0xbc, 0xab, 0xab,
- 0x78, 0x56, 0x34, 0x12, 0x10, 0x00, 0x00, 0x00,
- 0x62, 0x79, 0x74, 0x65, 0x73, 0x5f, 0x6f, 0x66,
- 0x5f, 0x70, 0x61, 0x64, 0x64, 0x69, 0x6e, 0x67,
-
- // bytes_of_padding3
- 0x31, 0x00, 0x40, 0x93, 0xef, 0xbe, 0xad, 0xde,
- 0xb6, 0x01, 0x00, 0x00, 0x66, 0x77, 0x55, 0x88,
- 0x22, 0x44, 0x33, 0x22, 0x11, 0x00, 0x00, 0x00,
- 0x62, 0x79, 0x74, 0x65, 0x73, 0x5f, 0x6f, 0x66,
- 0x5f, 0x70, 0x61, 0x64, 0x64, 0x69, 0x6e, 0x67,
- 0x33, 0xab, 0xab, 0xab,
-
- // bytes of padding2
- 0x44, 0x11, 0x22, 0x33, 0xef, 0xbe, 0xad, 0xde,
- 0xe4, 0x01, 0x00, 0x00, 0x44, 0x33, 0x22, 0x11,
- 0x34, 0x23, 0x12, 0x01, 0x12, 0x00, 0x00, 0x00,
- 0x62, 0x79, 0x74, 0x65, 0x73, 0x5f, 0x6f, 0x66,
- 0x5f, 0x70, 0x61, 0x64, 0x64, 0x69, 0x6e, 0x67,
- 0x5f, 0x32, 0xab, 0xab,
-
- // bytes of padding3
- 0x44, 0x11, 0x22, 0x33, 0xef, 0xbe, 0xad, 0xde,
- 0xed, 0x01, 0x00, 0x00, 0x44, 0x33, 0x22, 0x11,
- 0x34, 0x23, 0x12, 0x01, 0x13, 0x00, 0x00, 0x00,
- 0x62, 0x79, 0x74, 0x65, 0x73, 0x5f, 0x6f, 0x66,
- 0x5f, 0x70, 0x61, 0x64, 0x64, 0x69, 0x6e, 0x67,
- 0x5f, 0x5f, 0x31, 0xab
- };
-
- err = compare_file(filename, correct_data, sizeof(correct_data));
- if (err != 0) {
- return err;
- }
-
- // read
- fd = open(filename, O_RDONLY);
- if (fd == -1) {
- fprintf(stderr, "error opening for read %s\n", filename);
- return 1;
- }
-
-
- KeyedVector<String8,FileState> readSnapshot;
- err = read_snapshot_file(fd, &readSnapshot);
- if (err != 0) {
- fprintf(stderr, "read_snapshot_file failed %d\n", err);
- return err;
- }
-
- if (readSnapshot.size() != 4) {
- fprintf(stderr, "readSnapshot should be length 4 is %d\n", readSnapshot.size());
- return 1;
- }
-
- bool matched = true;
- for (size_t i=0; i<readSnapshot.size(); i++) {
- const String8& name = readSnapshot.keyAt(i);
- const FileState state = readSnapshot.valueAt(i);
-
- if (name != filenames[i] || states[i].modTime_sec != state.modTime_sec
- || states[i].modTime_nsec != state.modTime_nsec || states[i].mode != state.mode
- || states[i].size != state.size || states[i].crc32 != states[i].crc32) {
- fprintf(stderr, "state %d expected={%d/%d, 0x%08x, %04o, 0x%08x, %3d} '%s'\n"
- " actual={%d/%d, 0x%08x, %04o, 0x%08x, %3d} '%s'\n", i,
- states[i].modTime_sec, states[i].modTime_nsec, states[i].mode, states[i].size,
- states[i].crc32, name.length(), filenames[i].string(),
- state.modTime_sec, state.modTime_nsec, state.mode, state.size, state.crc32,
- state.nameLen, name.string());
- matched = false;
- }
- }
-
- return matched ? 0 : 1;
-}
-
-// hexdump -v -e '" " 8/1 " 0x%02x," "\n"' data_writer.data
-const unsigned char DATA_GOLDEN_FILE[] = {
- 0x44, 0x61, 0x74, 0x61, 0x0b, 0x00, 0x00, 0x00,
- 0x0c, 0x00, 0x00, 0x00, 0x6e, 0x6f, 0x5f, 0x70,
- 0x61, 0x64, 0x64, 0x69, 0x6e, 0x67, 0x5f, 0x00,
- 0x6e, 0x6f, 0x5f, 0x70, 0x61, 0x64, 0x64, 0x69,
- 0x6e, 0x67, 0x5f, 0x00, 0x44, 0x61, 0x74, 0x61,
- 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
- 0x70, 0x61, 0x64, 0x64, 0x65, 0x64, 0x5f, 0x74,
- 0x6f, 0x5f, 0x5f, 0x33, 0x00, 0xbc, 0xbc, 0xbc,
- 0x70, 0x61, 0x64, 0x64, 0x65, 0x64, 0x5f, 0x74,
- 0x6f, 0x5f, 0x5f, 0x33, 0x00, 0xbc, 0xbc, 0xbc,
- 0x44, 0x61, 0x74, 0x61, 0x0d, 0x00, 0x00, 0x00,
- 0x0e, 0x00, 0x00, 0x00, 0x70, 0x61, 0x64, 0x64,
- 0x65, 0x64, 0x5f, 0x74, 0x6f, 0x5f, 0x32, 0x5f,
- 0x5f, 0x00, 0xbc, 0xbc, 0x70, 0x61, 0x64, 0x64,
- 0x65, 0x64, 0x5f, 0x74, 0x6f, 0x5f, 0x32, 0x5f,
- 0x5f, 0x00, 0xbc, 0xbc, 0x44, 0x61, 0x74, 0x61,
- 0x0a, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
- 0x70, 0x61, 0x64, 0x64, 0x65, 0x64, 0x5f, 0x74,
- 0x6f, 0x31, 0x00, 0xbc, 0x70, 0x61, 0x64, 0x64,
- 0x65, 0x64, 0x5f, 0x74, 0x6f, 0x31, 0x00
-
-};
-const int DATA_GOLDEN_FILE_SIZE = sizeof(DATA_GOLDEN_FILE);
-
-static int
-test_write_header_and_entity(BackupDataWriter& writer, const char* str)
-{
- int err;
- String8 text(str);
-
- err = writer.WriteEntityHeader(text, text.length()+1);
- if (err != 0) {
- fprintf(stderr, "WriteEntityHeader failed with %s\n", strerror(err));
- return err;
- }
-
- err = writer.WriteEntityData(text.string(), text.length()+1);
- if (err != 0) {
- fprintf(stderr, "write failed for data '%s'\n", text.string());
- return errno;
- }
-
- return err;
-}
-
-int
-backup_helper_test_data_writer()
-{
- int err;
- int fd;
- const char* filename = SCRATCH_DIR "data_writer.data";
-
- system("rm -r " SCRATCH_DIR);
- mkdir(SCRATCH_DIR, 0777);
- mkdir(SCRATCH_DIR "data", 0777);
-
- fd = creat(filename, 0666);
- if (fd == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- BackupDataWriter writer(fd);
-
- err = 0;
- err |= test_write_header_and_entity(writer, "no_padding_");
- err |= test_write_header_and_entity(writer, "padded_to__3");
- err |= test_write_header_and_entity(writer, "padded_to_2__");
- err |= test_write_header_and_entity(writer, "padded_to1");
-
- close(fd);
-
- err = compare_file(filename, DATA_GOLDEN_FILE, DATA_GOLDEN_FILE_SIZE);
- if (err != 0) {
- return err;
- }
-
- return err;
-}
-
-int
-test_read_header_and_entity(BackupDataReader& reader, const char* str)
-{
- int err;
- int bufSize = strlen(str)+1;
- char* buf = (char*)malloc(bufSize);
- String8 string;
- int cookie = 0x11111111;
- size_t actualSize;
- bool done;
- int type;
- ssize_t nRead;
-
- // printf("\n\n---------- test_read_header_and_entity -- %s\n\n", str);
-
- err = reader.ReadNextHeader(&done, &type);
- if (done) {
- fprintf(stderr, "should not be done yet\n");
- goto finished;
- }
- if (err != 0) {
- fprintf(stderr, "ReadNextHeader (for app header) failed with %s\n", strerror(err));
- goto finished;
- }
- if (type != BACKUP_HEADER_ENTITY_V1) {
- err = EINVAL;
- fprintf(stderr, "type=0x%08x expected 0x%08x\n", type, BACKUP_HEADER_ENTITY_V1);
- }
-
- err = reader.ReadEntityHeader(&string, &actualSize);
- if (err != 0) {
- fprintf(stderr, "ReadEntityHeader failed with %s\n", strerror(err));
- goto finished;
- }
- if (string != str) {
- fprintf(stderr, "ReadEntityHeader expected key '%s' got '%s'\n", str, string.string());
- err = EINVAL;
- goto finished;
- }
- if ((int)actualSize != bufSize) {
- fprintf(stderr, "ReadEntityHeader expected dataSize 0x%08x got 0x%08x\n", bufSize,
- actualSize);
- err = EINVAL;
- goto finished;
- }
-
- nRead = reader.ReadEntityData(buf, bufSize);
- if (nRead < 0) {
- err = reader.Status();
- fprintf(stderr, "ReadEntityData failed with %s\n", strerror(err));
- goto finished;
- }
-
- if (0 != memcmp(buf, str, bufSize)) {
- fprintf(stderr, "ReadEntityData expected '%s' but got something starting with "
- "%02x %02x %02x %02x '%c%c%c%c'\n", str, buf[0], buf[1], buf[2], buf[3],
- buf[0], buf[1], buf[2], buf[3]);
- err = EINVAL;
- goto finished;
- }
-
- // The next read will confirm whether it got the right amount of data.
-
-finished:
- if (err != NO_ERROR) {
- fprintf(stderr, "test_read_header_and_entity failed with %s\n", strerror(err));
- }
- free(buf);
- return err;
-}
-
-int
-backup_helper_test_data_reader()
-{
- int err;
- int fd;
- const char* filename = SCRATCH_DIR "data_reader.data";
-
- system("rm -r " SCRATCH_DIR);
- mkdir(SCRATCH_DIR, 0777);
- mkdir(SCRATCH_DIR "data", 0777);
-
- fd = creat(filename, 0666);
- if (fd == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- err = write(fd, DATA_GOLDEN_FILE, DATA_GOLDEN_FILE_SIZE);
- if (err != DATA_GOLDEN_FILE_SIZE) {
- fprintf(stderr, "Error \"%s\" writing golden file %s\n", strerror(errno), filename);
- return errno;
- }
-
- close(fd);
-
- fd = open(filename, O_RDONLY);
- if (fd == -1) {
- fprintf(stderr, "Error \"%s\" opening golden file %s for read\n", strerror(errno),
- filename);
- return errno;
- }
-
- {
- BackupDataReader reader(fd);
-
- err = 0;
-
- if (err == NO_ERROR) {
- err = test_read_header_and_entity(reader, "no_padding_");
- }
-
- if (err == NO_ERROR) {
- err = test_read_header_and_entity(reader, "padded_to__3");
- }
-
- if (err == NO_ERROR) {
- err = test_read_header_and_entity(reader, "padded_to_2__");
- }
-
- if (err == NO_ERROR) {
- err = test_read_header_and_entity(reader, "padded_to1");
- }
- }
-
- close(fd);
-
- return err;
-}
-
-static int
-get_mod_time(const char* filename, struct timeval times[2])
-{
- int err;
- struct stat64 st;
- err = stat64(filename, &st);
- if (err != 0) {
- fprintf(stderr, "stat '%s' failed: %s\n", filename, strerror(errno));
- return errno;
- }
- times[0].tv_sec = st.st_atime;
- times[1].tv_sec = st.st_mtime;
-
- // If st_atime is a macro then struct stat64 uses struct timespec
- // to store the access and modif time values and typically
- // st_*time_nsec is not defined. In glibc, this is controlled by
- // __USE_MISC.
-#ifdef __USE_MISC
-#if !defined(st_atime) || defined(st_atime_nsec)
-#error "Check if this __USE_MISC conditional is still needed."
-#endif
- times[0].tv_usec = st.st_atim.tv_nsec / 1000;
- times[1].tv_usec = st.st_mtim.tv_nsec / 1000;
-#else
- times[0].tv_usec = st.st_atime_nsec / 1000;
- times[1].tv_usec = st.st_mtime_nsec / 1000;
-#endif
-
- return 0;
-}
-
-int
-backup_helper_test_files()
-{
- int err;
- int oldSnapshotFD;
- int dataStreamFD;
- int newSnapshotFD;
-
- system("rm -r " SCRATCH_DIR);
- mkdir(SCRATCH_DIR, 0777);
- mkdir(SCRATCH_DIR "data", 0777);
-
- write_text_file(SCRATCH_DIR "data/b", "b\nbb\n");
- write_text_file(SCRATCH_DIR "data/c", "c\ncc\n");
- write_text_file(SCRATCH_DIR "data/d", "d\ndd\n");
- write_text_file(SCRATCH_DIR "data/e", "e\nee\n");
- write_text_file(SCRATCH_DIR "data/f", "f\nff\n");
- write_text_file(SCRATCH_DIR "data/h", "h\nhh\n");
-
- char const* files_before[] = {
- SCRATCH_DIR "data/b",
- SCRATCH_DIR "data/c",
- SCRATCH_DIR "data/d",
- SCRATCH_DIR "data/e",
- SCRATCH_DIR "data/f"
- };
-
- char const* keys_before[] = {
- "data/b",
- "data/c",
- "data/d",
- "data/e",
- "data/f"
- };
-
- dataStreamFD = creat(SCRATCH_DIR "1.data", 0666);
- if (dataStreamFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- newSnapshotFD = creat(SCRATCH_DIR "before.snap", 0666);
- if (newSnapshotFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- {
- BackupDataWriter dataStream(dataStreamFD);
-
- err = back_up_files(-1, &dataStream, newSnapshotFD, files_before, keys_before, 5);
- if (err != 0) {
- return err;
- }
- }
-
- close(dataStreamFD);
- close(newSnapshotFD);
-
- sleep(3);
-
- struct timeval d_times[2];
- struct timeval e_times[2];
-
- err = get_mod_time(SCRATCH_DIR "data/d", d_times);
- err |= get_mod_time(SCRATCH_DIR "data/e", e_times);
- if (err != 0) {
- return err;
- }
-
- write_text_file(SCRATCH_DIR "data/a", "a\naa\n");
- unlink(SCRATCH_DIR "data/c");
- write_text_file(SCRATCH_DIR "data/c", "c\ncc\n");
- write_text_file(SCRATCH_DIR "data/d", "dd\ndd\n");
- utimes(SCRATCH_DIR "data/d", d_times);
- write_text_file(SCRATCH_DIR "data/e", "z\nzz\n");
- utimes(SCRATCH_DIR "data/e", e_times);
- write_text_file(SCRATCH_DIR "data/g", "g\ngg\n");
- unlink(SCRATCH_DIR "data/f");
-
- char const* files_after[] = {
- SCRATCH_DIR "data/a", // added
- SCRATCH_DIR "data/b", // same
- SCRATCH_DIR "data/c", // different mod time
- SCRATCH_DIR "data/d", // different size (same mod time)
- SCRATCH_DIR "data/e", // different contents (same mod time, same size)
- SCRATCH_DIR "data/g" // added
- };
-
- char const* keys_after[] = {
- "data/a", // added
- "data/b", // same
- "data/c", // different mod time
- "data/d", // different size (same mod time)
- "data/e", // different contents (same mod time, same size)
- "data/g" // added
- };
-
- oldSnapshotFD = open(SCRATCH_DIR "before.snap", O_RDONLY);
- if (oldSnapshotFD == -1) {
- fprintf(stderr, "error opening: %s\n", strerror(errno));
- return errno;
- }
-
- dataStreamFD = creat(SCRATCH_DIR "2.data", 0666);
- if (dataStreamFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- newSnapshotFD = creat(SCRATCH_DIR "after.snap", 0666);
- if (newSnapshotFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- {
- BackupDataWriter dataStream(dataStreamFD);
-
- err = back_up_files(oldSnapshotFD, &dataStream, newSnapshotFD, files_after, keys_after, 6);
- if (err != 0) {
- return err;
- }
-}
-
- close(oldSnapshotFD);
- close(dataStreamFD);
- close(newSnapshotFD);
-
- return 0;
-}
-
-int
-backup_helper_test_null_base()
-{
- int err;
- int oldSnapshotFD;
- int dataStreamFD;
- int newSnapshotFD;
-
- system("rm -r " SCRATCH_DIR);
- mkdir(SCRATCH_DIR, 0777);
- mkdir(SCRATCH_DIR "data", 0777);
-
- write_text_file(SCRATCH_DIR "data/a", "a\naa\n");
-
- char const* files[] = {
- SCRATCH_DIR "data/a",
- };
-
- char const* keys[] = {
- "a",
- };
-
- dataStreamFD = creat(SCRATCH_DIR "null_base.data", 0666);
- if (dataStreamFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- newSnapshotFD = creat(SCRATCH_DIR "null_base.snap", 0666);
- if (newSnapshotFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- {
- BackupDataWriter dataStream(dataStreamFD);
-
- err = back_up_files(-1, &dataStream, newSnapshotFD, files, keys, 1);
- if (err != 0) {
- return err;
- }
- }
-
- close(dataStreamFD);
- close(newSnapshotFD);
-
- return 0;
-}
-
-int
-backup_helper_test_missing_file()
-{
- int err;
- int oldSnapshotFD;
- int dataStreamFD;
- int newSnapshotFD;
-
- system("rm -r " SCRATCH_DIR);
- mkdir(SCRATCH_DIR, 0777);
- mkdir(SCRATCH_DIR "data", 0777);
-
- write_text_file(SCRATCH_DIR "data/b", "b\nbb\n");
-
- char const* files[] = {
- SCRATCH_DIR "data/a",
- SCRATCH_DIR "data/b",
- SCRATCH_DIR "data/c",
- };
-
- char const* keys[] = {
- "a",
- "b",
- "c",
- };
-
- dataStreamFD = creat(SCRATCH_DIR "null_base.data", 0666);
- if (dataStreamFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- newSnapshotFD = creat(SCRATCH_DIR "null_base.snap", 0666);
- if (newSnapshotFD == -1) {
- fprintf(stderr, "error creating: %s\n", strerror(errno));
- return errno;
- }
-
- {
- BackupDataWriter dataStream(dataStreamFD);
-
- err = back_up_files(-1, &dataStream, newSnapshotFD, files, keys, 1);
- if (err != 0) {
- return err;
- }
- }
-
- close(dataStreamFD);
- close(newSnapshotFD);
-
- return 0;
-}
-
-
-#endif // TEST_BACKUP_HELPERS
-
-}
diff --git a/libs/androidfw/CursorWindow.cpp b/libs/androidfw/CursorWindow.cpp
deleted file mode 100644
index 0f54edb..0000000
--- a/libs/androidfw/CursorWindow.cpp
+++ /dev/null
@@ -1,352 +0,0 @@
-/*
- * Copyright (C) 2006-2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "CursorWindow"
-
-#include <androidfw/CursorWindow.h>
-#include <binder/Parcel.h>
-#include <utils/Log.h>
-
-#include <cutils/ashmem.h>
-#include <sys/mman.h>
-
-#include <assert.h>
-#include <string.h>
-#include <stdlib.h>
-
-namespace android {
-
-CursorWindow::CursorWindow(const String8& name, int ashmemFd,
- void* data, size_t size, bool readOnly) :
- mName(name), mAshmemFd(ashmemFd), mData(data), mSize(size), mReadOnly(readOnly) {
- mHeader = static_cast<Header*>(mData);
-}
-
-CursorWindow::~CursorWindow() {
- ::munmap(mData, mSize);
- ::close(mAshmemFd);
-}
-
-status_t CursorWindow::create(const String8& name, size_t size, CursorWindow** outCursorWindow) {
- String8 ashmemName("CursorWindow: ");
- ashmemName.append(name);
-
- status_t result;
- int ashmemFd = ashmem_create_region(ashmemName.string(), size);
- if (ashmemFd < 0) {
- result = -errno;
- } else {
- result = ashmem_set_prot_region(ashmemFd, PROT_READ | PROT_WRITE);
- if (result >= 0) {
- void* data = ::mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, ashmemFd, 0);
- if (data == MAP_FAILED) {
- result = -errno;
- } else {
- result = ashmem_set_prot_region(ashmemFd, PROT_READ);
- if (result >= 0) {
- CursorWindow* window = new CursorWindow(name, ashmemFd,
- data, size, false /*readOnly*/);
- result = window->clear();
- if (!result) {
- LOG_WINDOW("Created new CursorWindow: freeOffset=%d, "
- "numRows=%d, numColumns=%d, mSize=%d, mData=%p",
- window->mHeader->freeOffset,
- window->mHeader->numRows,
- window->mHeader->numColumns,
- window->mSize, window->mData);
- *outCursorWindow = window;
- return OK;
- }
- delete window;
- }
- }
- ::munmap(data, size);
- }
- ::close(ashmemFd);
- }
- *outCursorWindow = NULL;
- return result;
-}
-
-status_t CursorWindow::createFromParcel(Parcel* parcel, CursorWindow** outCursorWindow) {
- String8 name = parcel->readString8();
-
- status_t result;
- int ashmemFd = parcel->readFileDescriptor();
- if (ashmemFd == int(BAD_TYPE)) {
- result = BAD_TYPE;
- } else {
- ssize_t size = ashmem_get_size_region(ashmemFd);
- if (size < 0) {
- result = UNKNOWN_ERROR;
- } else {
- int dupAshmemFd = ::dup(ashmemFd);
- if (dupAshmemFd < 0) {
- result = -errno;
- } else {
- void* data = ::mmap(NULL, size, PROT_READ, MAP_SHARED, dupAshmemFd, 0);
- if (data == MAP_FAILED) {
- result = -errno;
- } else {
- CursorWindow* window = new CursorWindow(name, dupAshmemFd,
- data, size, true /*readOnly*/);
- LOG_WINDOW("Created CursorWindow from parcel: freeOffset=%d, "
- "numRows=%d, numColumns=%d, mSize=%d, mData=%p",
- window->mHeader->freeOffset,
- window->mHeader->numRows,
- window->mHeader->numColumns,
- window->mSize, window->mData);
- *outCursorWindow = window;
- return OK;
- }
- ::close(dupAshmemFd);
- }
- }
- }
- *outCursorWindow = NULL;
- return result;
-}
-
-status_t CursorWindow::writeToParcel(Parcel* parcel) {
- status_t status = parcel->writeString8(mName);
- if (!status) {
- status = parcel->writeDupFileDescriptor(mAshmemFd);
- }
- return status;
-}
-
-status_t CursorWindow::clear() {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- mHeader->freeOffset = sizeof(Header) + sizeof(RowSlotChunk);
- mHeader->firstChunkOffset = sizeof(Header);
- mHeader->numRows = 0;
- mHeader->numColumns = 0;
-
- RowSlotChunk* firstChunk = static_cast<RowSlotChunk*>(offsetToPtr(mHeader->firstChunkOffset));
- firstChunk->nextChunkOffset = 0;
- return OK;
-}
-
-status_t CursorWindow::setNumColumns(uint32_t numColumns) {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- uint32_t cur = mHeader->numColumns;
- if ((cur > 0 || mHeader->numRows > 0) && cur != numColumns) {
- ALOGE("Trying to go from %d columns to %d", cur, numColumns);
- return INVALID_OPERATION;
- }
- mHeader->numColumns = numColumns;
- return OK;
-}
-
-status_t CursorWindow::allocRow() {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- // Fill in the row slot
- RowSlot* rowSlot = allocRowSlot();
- if (rowSlot == NULL) {
- return NO_MEMORY;
- }
-
- // Allocate the slots for the field directory
- size_t fieldDirSize = mHeader->numColumns * sizeof(FieldSlot);
- uint32_t fieldDirOffset = alloc(fieldDirSize, true /*aligned*/);
- if (!fieldDirOffset) {
- mHeader->numRows--;
- LOG_WINDOW("The row failed, so back out the new row accounting "
- "from allocRowSlot %d", mHeader->numRows);
- return NO_MEMORY;
- }
- FieldSlot* fieldDir = static_cast<FieldSlot*>(offsetToPtr(fieldDirOffset));
- memset(fieldDir, 0, fieldDirSize);
-
- LOG_WINDOW("Allocated row %u, rowSlot is at offset %u, fieldDir is %d bytes at offset %u\n",
- mHeader->numRows - 1, offsetFromPtr(rowSlot), fieldDirSize, fieldDirOffset);
- rowSlot->offset = fieldDirOffset;
- return OK;
-}
-
-status_t CursorWindow::freeLastRow() {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- if (mHeader->numRows > 0) {
- mHeader->numRows--;
- }
- return OK;
-}
-
-uint32_t CursorWindow::alloc(size_t size, bool aligned) {
- uint32_t padding;
- if (aligned) {
- // 4 byte alignment
- padding = (~mHeader->freeOffset + 1) & 3;
- } else {
- padding = 0;
- }
-
- uint32_t offset = mHeader->freeOffset + padding;
- uint32_t nextFreeOffset = offset + size;
- if (nextFreeOffset > mSize) {
- ALOGW("Window is full: requested allocation %d bytes, "
- "free space %d bytes, window size %d bytes",
- size, freeSpace(), mSize);
- return 0;
- }
-
- mHeader->freeOffset = nextFreeOffset;
- return offset;
-}
-
-CursorWindow::RowSlot* CursorWindow::getRowSlot(uint32_t row) {
- uint32_t chunkPos = row;
- RowSlotChunk* chunk = static_cast<RowSlotChunk*>(
- offsetToPtr(mHeader->firstChunkOffset));
- while (chunkPos >= ROW_SLOT_CHUNK_NUM_ROWS) {
- chunk = static_cast<RowSlotChunk*>(offsetToPtr(chunk->nextChunkOffset));
- chunkPos -= ROW_SLOT_CHUNK_NUM_ROWS;
- }
- return &chunk->slots[chunkPos];
-}
-
-CursorWindow::RowSlot* CursorWindow::allocRowSlot() {
- uint32_t chunkPos = mHeader->numRows;
- RowSlotChunk* chunk = static_cast<RowSlotChunk*>(
- offsetToPtr(mHeader->firstChunkOffset));
- while (chunkPos > ROW_SLOT_CHUNK_NUM_ROWS) {
- chunk = static_cast<RowSlotChunk*>(offsetToPtr(chunk->nextChunkOffset));
- chunkPos -= ROW_SLOT_CHUNK_NUM_ROWS;
- }
- if (chunkPos == ROW_SLOT_CHUNK_NUM_ROWS) {
- if (!chunk->nextChunkOffset) {
- chunk->nextChunkOffset = alloc(sizeof(RowSlotChunk), true /*aligned*/);
- if (!chunk->nextChunkOffset) {
- return NULL;
- }
- }
- chunk = static_cast<RowSlotChunk*>(offsetToPtr(chunk->nextChunkOffset));
- chunk->nextChunkOffset = 0;
- chunkPos = 0;
- }
- mHeader->numRows += 1;
- return &chunk->slots[chunkPos];
-}
-
-CursorWindow::FieldSlot* CursorWindow::getFieldSlot(uint32_t row, uint32_t column) {
- if (row >= mHeader->numRows || column >= mHeader->numColumns) {
- ALOGE("Failed to read row %d, column %d from a CursorWindow which "
- "has %d rows, %d columns.",
- row, column, mHeader->numRows, mHeader->numColumns);
- return NULL;
- }
- RowSlot* rowSlot = getRowSlot(row);
- if (!rowSlot) {
- ALOGE("Failed to find rowSlot for row %d.", row);
- return NULL;
- }
- FieldSlot* fieldDir = static_cast<FieldSlot*>(offsetToPtr(rowSlot->offset));
- return &fieldDir[column];
-}
-
-status_t CursorWindow::putBlob(uint32_t row, uint32_t column, const void* value, size_t size) {
- return putBlobOrString(row, column, value, size, FIELD_TYPE_BLOB);
-}
-
-status_t CursorWindow::putString(uint32_t row, uint32_t column, const char* value,
- size_t sizeIncludingNull) {
- return putBlobOrString(row, column, value, sizeIncludingNull, FIELD_TYPE_STRING);
-}
-
-status_t CursorWindow::putBlobOrString(uint32_t row, uint32_t column,
- const void* value, size_t size, int32_t type) {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- FieldSlot* fieldSlot = getFieldSlot(row, column);
- if (!fieldSlot) {
- return BAD_VALUE;
- }
-
- uint32_t offset = alloc(size);
- if (!offset) {
- return NO_MEMORY;
- }
-
- memcpy(offsetToPtr(offset), value, size);
-
- fieldSlot->type = type;
- fieldSlot->data.buffer.offset = offset;
- fieldSlot->data.buffer.size = size;
- return OK;
-}
-
-status_t CursorWindow::putLong(uint32_t row, uint32_t column, int64_t value) {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- FieldSlot* fieldSlot = getFieldSlot(row, column);
- if (!fieldSlot) {
- return BAD_VALUE;
- }
-
- fieldSlot->type = FIELD_TYPE_INTEGER;
- fieldSlot->data.l = value;
- return OK;
-}
-
-status_t CursorWindow::putDouble(uint32_t row, uint32_t column, double value) {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- FieldSlot* fieldSlot = getFieldSlot(row, column);
- if (!fieldSlot) {
- return BAD_VALUE;
- }
-
- fieldSlot->type = FIELD_TYPE_FLOAT;
- fieldSlot->data.d = value;
- return OK;
-}
-
-status_t CursorWindow::putNull(uint32_t row, uint32_t column) {
- if (mReadOnly) {
- return INVALID_OPERATION;
- }
-
- FieldSlot* fieldSlot = getFieldSlot(row, column);
- if (!fieldSlot) {
- return BAD_VALUE;
- }
-
- fieldSlot->type = FIELD_TYPE_NULL;
- fieldSlot->data.buffer.offset = 0;
- fieldSlot->data.buffer.size = 0;
- return OK;
-}
-
-}; // namespace android
diff --git a/libs/androidfw/MODULE_LICENSE_APACHE2 b/libs/androidfw/MODULE_LICENSE_APACHE2
deleted file mode 100644
index e69de29..0000000
--- a/libs/androidfw/MODULE_LICENSE_APACHE2
+++ /dev/null
diff --git a/libs/androidfw/NOTICE b/libs/androidfw/NOTICE
deleted file mode 100644
index c5b1efa..0000000
--- a/libs/androidfw/NOTICE
+++ /dev/null
@@ -1,190 +0,0 @@
-
- Copyright (c) 2005-2008, The Android Open Source Project
-
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
-
-
- Apache License
- Version 2.0, January 2004
- http://www.apache.org/licenses/
-
- TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
-
- 1. Definitions.
-
- "License" shall mean the terms and conditions for use, reproduction,
- and distribution as defined by Sections 1 through 9 of this document.
-
- "Licensor" shall mean the copyright owner or entity authorized by
- the copyright owner that is granting the License.
-
- "Legal Entity" shall mean the union of the acting entity and all
- other entities that control, are controlled by, or are under common
- control with that entity. For the purposes of this definition,
- "control" means (i) the power, direct or indirect, to cause the
- direction or management of such entity, whether by contract or
- otherwise, or (ii) ownership of fifty percent (50%) or more of the
- outstanding shares, or (iii) beneficial ownership of such entity.
-
- "You" (or "Your") shall mean an individual or Legal Entity
- exercising permissions granted by this License.
-
- "Source" form shall mean the preferred form for making modifications,
- including but not limited to software source code, documentation
- source, and configuration files.
-
- "Object" form shall mean any form resulting from mechanical
- transformation or translation of a Source form, including but
- not limited to compiled object code, generated documentation,
- and conversions to other media types.
-
- "Work" shall mean the work of authorship, whether in Source or
- Object form, made available under the License, as indicated by a
- copyright notice that is included in or attached to the work
- (an example is provided in the Appendix below).
-
- "Derivative Works" shall mean any work, whether in Source or Object
- form, that is based on (or derived from) the Work and for which the
- editorial revisions, annotations, elaborations, or other modifications
- represent, as a whole, an original work of authorship. For the purposes
- of this License, Derivative Works shall not include works that remain
- separable from, or merely link (or bind by name) to the interfaces of,
- the Work and Derivative Works thereof.
-
- "Contribution" shall mean any work of authorship, including
- the original version of the Work and any modifications or additions
- to that Work or Derivative Works thereof, that is intentionally
- submitted to Licensor for inclusion in the Work by the copyright owner
- or by an individual or Legal Entity authorized to submit on behalf of
- the copyright owner. For the purposes of this definition, "submitted"
- means any form of electronic, verbal, or written communication sent
- to the Licensor or its representatives, including but not limited to
- communication on electronic mailing lists, source code control systems,
- and issue tracking systems that are managed by, or on behalf of, the
- Licensor for the purpose of discussing and improving the Work, but
- excluding communication that is conspicuously marked or otherwise
- designated in writing by the copyright owner as "Not a Contribution."
-
- "Contributor" shall mean Licensor and any individual or Legal Entity
- on behalf of whom a Contribution has been received by Licensor and
- subsequently incorporated within the Work.
-
- 2. Grant of Copyright License. Subject to the terms and conditions of
- this License, each Contributor hereby grants to You a perpetual,
- worldwide, non-exclusive, no-charge, royalty-free, irrevocable
- copyright license to reproduce, prepare Derivative Works of,
- publicly display, publicly perform, sublicense, and distribute the
- Work and such Derivative Works in Source or Object form.
-
- 3. Grant of Patent License. Subject to the terms and conditions of
- this License, each Contributor hereby grants to You a perpetual,
- worldwide, non-exclusive, no-charge, royalty-free, irrevocable
- (except as stated in this section) patent license to make, have made,
- use, offer to sell, sell, import, and otherwise transfer the Work,
- where such license applies only to those patent claims licensable
- by such Contributor that are necessarily infringed by their
- Contribution(s) alone or by combination of their Contribution(s)
- with the Work to which such Contribution(s) was submitted. If You
- institute patent litigation against any entity (including a
- cross-claim or counterclaim in a lawsuit) alleging that the Work
- or a Contribution incorporated within the Work constitutes direct
- or contributory patent infringement, then any patent licenses
- granted to You under this License for that Work shall terminate
- as of the date such litigation is filed.
-
- 4. Redistribution. You may reproduce and distribute copies of the
- Work or Derivative Works thereof in any medium, with or without
- modifications, and in Source or Object form, provided that You
- meet the following conditions:
-
- (a) You must give any other recipients of the Work or
- Derivative Works a copy of this License; and
-
- (b) You must cause any modified files to carry prominent notices
- stating that You changed the files; and
-
- (c) You must retain, in the Source form of any Derivative Works
- that You distribute, all copyright, patent, trademark, and
- attribution notices from the Source form of the Work,
- excluding those notices that do not pertain to any part of
- the Derivative Works; and
-
- (d) If the Work includes a "NOTICE" text file as part of its
- distribution, then any Derivative Works that You distribute must
- include a readable copy of the attribution notices contained
- within such NOTICE file, excluding those notices that do not
- pertain to any part of the Derivative Works, in at least one
- of the following places: within a NOTICE text file distributed
- as part of the Derivative Works; within the Source form or
- documentation, if provided along with the Derivative Works; or,
- within a display generated by the Derivative Works, if and
- wherever such third-party notices normally appear. The contents
- of the NOTICE file are for informational purposes only and
- do not modify the License. You may add Your own attribution
- notices within Derivative Works that You distribute, alongside
- or as an addendum to the NOTICE text from the Work, provided
- that such additional attribution notices cannot be construed
- as modifying the License.
-
- You may add Your own copyright statement to Your modifications and
- may provide additional or different license terms and conditions
- for use, reproduction, or distribution of Your modifications, or
- for any such Derivative Works as a whole, provided Your use,
- reproduction, and distribution of the Work otherwise complies with
- the conditions stated in this License.
-
- 5. Submission of Contributions. Unless You explicitly state otherwise,
- any Contribution intentionally submitted for inclusion in the Work
- by You to the Licensor shall be under the terms and conditions of
- this License, without any additional terms or conditions.
- Notwithstanding the above, nothing herein shall supersede or modify
- the terms of any separate license agreement you may have executed
- with Licensor regarding such Contributions.
-
- 6. Trademarks. This License does not grant permission to use the trade
- names, trademarks, service marks, or product names of the Licensor,
- except as required for reasonable and customary use in describing the
- origin of the Work and reproducing the content of the NOTICE file.
-
- 7. Disclaimer of Warranty. Unless required by applicable law or
- agreed to in writing, Licensor provides the Work (and each
- Contributor provides its Contributions) on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
- implied, including, without limitation, any warranties or conditions
- of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
- PARTICULAR PURPOSE. You are solely responsible for determining the
- appropriateness of using or redistributing the Work and assume any
- risks associated with Your exercise of permissions under this License.
-
- 8. Limitation of Liability. In no event and under no legal theory,
- whether in tort (including negligence), contract, or otherwise,
- unless required by applicable law (such as deliberate and grossly
- negligent acts) or agreed to in writing, shall any Contributor be
- liable to You for damages, including any direct, indirect, special,
- incidental, or consequential damages of any character arising as a
- result of this License or out of the use or inability to use the
- Work (including but not limited to damages for loss of goodwill,
- work stoppage, computer failure or malfunction, or any and all
- other commercial damages or losses), even if such Contributor
- has been advised of the possibility of such damages.
-
- 9. Accepting Warranty or Additional Liability. While redistributing
- the Work or Derivative Works thereof, You may choose to offer,
- and charge a fee for, acceptance of support, warranty, indemnity,
- or other liability obligations and/or rights consistent with this
- License. However, in accepting such obligations, You may act only
- on Your own behalf and on Your sole responsibility, not on behalf
- of any other Contributor, and only if You agree to indemnify,
- defend, and hold each Contributor harmless for any liability
- incurred by, or claims asserted against, such Contributor by reason
- of your accepting any such warranty or additional liability.
-
- END OF TERMS AND CONDITIONS
-
diff --git a/libs/androidfw/ObbFile.cpp b/libs/androidfw/ObbFile.cpp
deleted file mode 100644
index ec59f06..0000000
--- a/libs/androidfw/ObbFile.cpp
+++ /dev/null
@@ -1,345 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <errno.h>
-#include <fcntl.h>
-#include <stdint.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-
-#define LOG_TAG "ObbFile"
-
-#include <androidfw/ObbFile.h>
-#include <utils/Compat.h>
-#include <utils/Log.h>
-
-//#define DEBUG 1
-
-#define kFooterTagSize 8 /* last two 32-bit integers */
-
-#define kFooterMinSize 33 /* 32-bit signature version (4 bytes)
- * 32-bit package version (4 bytes)
- * 32-bit flags (4 bytes)
- * 64-bit salt (8 bytes)
- * 32-bit package name size (4 bytes)
- * >=1-character package name (1 byte)
- * 32-bit footer size (4 bytes)
- * 32-bit footer marker (4 bytes)
- */
-
-#define kMaxBufSize 32768 /* Maximum file read buffer */
-
-#define kSignature 0x01059983U /* ObbFile signature */
-
-#define kSigVersion 1 /* We only know about signature version 1 */
-
-/* offsets in version 1 of the header */
-#define kPackageVersionOffset 4
-#define kFlagsOffset 8
-#define kSaltOffset 12
-#define kPackageNameLenOffset 20
-#define kPackageNameOffset 24
-
-/*
- * TEMP_FAILURE_RETRY is defined by some, but not all, versions of
- * <unistd.h>. (Alas, it is not as standard as we'd hoped!) So, if it's
- * not already defined, then define it here.
- */
-#ifndef TEMP_FAILURE_RETRY
-/* Used to retry syscalls that can return EINTR. */
-#define TEMP_FAILURE_RETRY(exp) ({ \
- typeof (exp) _rc; \
- do { \
- _rc = (exp); \
- } while (_rc == -1 && errno == EINTR); \
- _rc; })
-#endif
-
-
-namespace android {
-
-ObbFile::ObbFile()
- : mPackageName("")
- , mVersion(-1)
- , mFlags(0)
-{
- memset(mSalt, 0, sizeof(mSalt));
-}
-
-ObbFile::~ObbFile() {
-}
-
-bool ObbFile::readFrom(const char* filename)
-{
- int fd;
- bool success = false;
-
- fd = ::open(filename, O_RDONLY);
- if (fd < 0) {
- ALOGW("couldn't open file %s: %s", filename, strerror(errno));
- goto out;
- }
- success = readFrom(fd);
- close(fd);
-
- if (!success) {
- ALOGW("failed to read from %s (fd=%d)\n", filename, fd);
- }
-
-out:
- return success;
-}
-
-bool ObbFile::readFrom(int fd)
-{
- if (fd < 0) {
- ALOGW("attempt to read from invalid fd\n");
- return false;
- }
-
- return parseObbFile(fd);
-}
-
-bool ObbFile::parseObbFile(int fd)
-{
- off64_t fileLength = lseek64(fd, 0, SEEK_END);
-
- if (fileLength < kFooterMinSize) {
- if (fileLength < 0) {
- ALOGW("error seeking in ObbFile: %s\n", strerror(errno));
- } else {
- ALOGW("file is only %lld (less than %d minimum)\n", fileLength, kFooterMinSize);
- }
- return false;
- }
-
- ssize_t actual;
- size_t footerSize;
-
- {
- lseek64(fd, fileLength - kFooterTagSize, SEEK_SET);
-
- char footer[kFooterTagSize];
- actual = TEMP_FAILURE_RETRY(read(fd, footer, kFooterTagSize));
- if (actual != kFooterTagSize) {
- ALOGW("couldn't read footer signature: %s\n", strerror(errno));
- return false;
- }
-
- unsigned int fileSig = get4LE((unsigned char*)footer + sizeof(int32_t));
- if (fileSig != kSignature) {
- ALOGW("footer didn't match magic string (expected 0x%08x; got 0x%08x)\n",
- kSignature, fileSig);
- return false;
- }
-
- footerSize = get4LE((unsigned char*)footer);
- if (footerSize > (size_t)fileLength - kFooterTagSize
- || footerSize > kMaxBufSize) {
- ALOGW("claimed footer size is too large (0x%08zx; file size is 0x%08llx)\n",
- footerSize, fileLength);
- return false;
- }
-
- if (footerSize < (kFooterMinSize - kFooterTagSize)) {
- ALOGW("claimed footer size is too small (0x%zx; minimum size is 0x%x)\n",
- footerSize, kFooterMinSize - kFooterTagSize);
- return false;
- }
- }
-
- off64_t fileOffset = fileLength - footerSize - kFooterTagSize;
- if (lseek64(fd, fileOffset, SEEK_SET) != fileOffset) {
- ALOGW("seek %lld failed: %s\n", fileOffset, strerror(errno));
- return false;
- }
-
- mFooterStart = fileOffset;
-
- char* scanBuf = (char*)malloc(footerSize);
- if (scanBuf == NULL) {
- ALOGW("couldn't allocate scanBuf: %s\n", strerror(errno));
- return false;
- }
-
- actual = TEMP_FAILURE_RETRY(read(fd, scanBuf, footerSize));
- // readAmount is guaranteed to be less than kMaxBufSize
- if (actual != (ssize_t)footerSize) {
- ALOGI("couldn't read ObbFile footer: %s\n", strerror(errno));
- free(scanBuf);
- return false;
- }
-
-#ifdef DEBUG
- for (int i = 0; i < footerSize; ++i) {
- ALOGI("char: 0x%02x\n", scanBuf[i]);
- }
-#endif
-
- uint32_t sigVersion = get4LE((unsigned char*)scanBuf);
- if (sigVersion != kSigVersion) {
- ALOGW("Unsupported ObbFile version %d\n", sigVersion);
- free(scanBuf);
- return false;
- }
-
- mVersion = (int32_t) get4LE((unsigned char*)scanBuf + kPackageVersionOffset);
- mFlags = (int32_t) get4LE((unsigned char*)scanBuf + kFlagsOffset);
-
- memcpy(&mSalt, (unsigned char*)scanBuf + kSaltOffset, sizeof(mSalt));
-
- size_t packageNameLen = get4LE((unsigned char*)scanBuf + kPackageNameLenOffset);
- if (packageNameLen == 0
- || packageNameLen > (footerSize - kPackageNameOffset)) {
- ALOGW("bad ObbFile package name length (0x%04zx; 0x%04zx possible)\n",
- packageNameLen, footerSize - kPackageNameOffset);
- free(scanBuf);
- return false;
- }
-
- char* packageName = reinterpret_cast<char*>(scanBuf + kPackageNameOffset);
- mPackageName = String8(const_cast<char*>(packageName), packageNameLen);
-
- free(scanBuf);
-
-#ifdef DEBUG
- ALOGI("Obb scan succeeded: packageName=%s, version=%d\n", mPackageName.string(), mVersion);
-#endif
-
- return true;
-}
-
-bool ObbFile::writeTo(const char* filename)
-{
- int fd;
- bool success = false;
-
- fd = ::open(filename, O_WRONLY);
- if (fd < 0) {
- goto out;
- }
- success = writeTo(fd);
- close(fd);
-
-out:
- if (!success) {
- ALOGW("failed to write to %s: %s\n", filename, strerror(errno));
- }
- return success;
-}
-
-bool ObbFile::writeTo(int fd)
-{
- if (fd < 0) {
- return false;
- }
-
- lseek64(fd, 0, SEEK_END);
-
- if (mPackageName.size() == 0 || mVersion == -1) {
- ALOGW("tried to write uninitialized ObbFile data\n");
- return false;
- }
-
- unsigned char intBuf[sizeof(uint32_t)+1];
- memset(&intBuf, 0, sizeof(intBuf));
-
- put4LE(intBuf, kSigVersion);
- if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
- ALOGW("couldn't write signature version: %s\n", strerror(errno));
- return false;
- }
-
- put4LE(intBuf, mVersion);
- if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
- ALOGW("couldn't write package version\n");
- return false;
- }
-
- put4LE(intBuf, mFlags);
- if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
- ALOGW("couldn't write package version\n");
- return false;
- }
-
- if (write(fd, mSalt, sizeof(mSalt)) != (ssize_t)sizeof(mSalt)) {
- ALOGW("couldn't write salt: %s\n", strerror(errno));
- return false;
- }
-
- size_t packageNameLen = mPackageName.size();
- put4LE(intBuf, packageNameLen);
- if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
- ALOGW("couldn't write package name length: %s\n", strerror(errno));
- return false;
- }
-
- if (write(fd, mPackageName.string(), packageNameLen) != (ssize_t)packageNameLen) {
- ALOGW("couldn't write package name: %s\n", strerror(errno));
- return false;
- }
-
- put4LE(intBuf, kPackageNameOffset + packageNameLen);
- if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
- ALOGW("couldn't write footer size: %s\n", strerror(errno));
- return false;
- }
-
- put4LE(intBuf, kSignature);
- if (write(fd, &intBuf, sizeof(uint32_t)) != (ssize_t)sizeof(uint32_t)) {
- ALOGW("couldn't write footer magic signature: %s\n", strerror(errno));
- return false;
- }
-
- return true;
-}
-
-bool ObbFile::removeFrom(const char* filename)
-{
- int fd;
- bool success = false;
-
- fd = ::open(filename, O_RDWR);
- if (fd < 0) {
- goto out;
- }
- success = removeFrom(fd);
- close(fd);
-
-out:
- if (!success) {
- ALOGW("failed to remove signature from %s: %s\n", filename, strerror(errno));
- }
- return success;
-}
-
-bool ObbFile::removeFrom(int fd)
-{
- if (fd < 0) {
- return false;
- }
-
- if (!readFrom(fd)) {
- return false;
- }
-
- ftruncate(fd, mFooterStart);
-
- return true;
-}
-
-}
diff --git a/libs/androidfw/ResourceTypes.cpp b/libs/androidfw/ResourceTypes.cpp
deleted file mode 100644
index 1cc3563..0000000
--- a/libs/androidfw/ResourceTypes.cpp
+++ /dev/null
@@ -1,5796 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "ResourceType"
-//#define LOG_NDEBUG 0
-
-#include <androidfw/ResourceTypes.h>
-#include <utils/Atomic.h>
-#include <utils/ByteOrder.h>
-#include <utils/Debug.h>
-#include <utils/Log.h>
-#include <utils/String16.h>
-#include <utils/String8.h>
-
-#include <stdlib.h>
-#include <string.h>
-#include <memory.h>
-#include <ctype.h>
-#include <stdint.h>
-
-#ifndef INT32_MAX
-#define INT32_MAX ((int32_t)(2147483647))
-#endif
-
-#define STRING_POOL_NOISY(x) //x
-#define XML_NOISY(x) //x
-#define TABLE_NOISY(x) //x
-#define TABLE_GETENTRY(x) //x
-#define TABLE_SUPER_NOISY(x) //x
-#define LOAD_TABLE_NOISY(x) //x
-#define TABLE_THEME(x) //x
-
-namespace android {
-
-#ifdef HAVE_WINSOCK
-#undef nhtol
-#undef htonl
-
-#ifdef HAVE_LITTLE_ENDIAN
-#define ntohl(x) ( ((x) << 24) | (((x) >> 24) & 255) | (((x) << 8) & 0xff0000) | (((x) >> 8) & 0xff00) )
-#define htonl(x) ntohl(x)
-#define ntohs(x) ( (((x) << 8) & 0xff00) | (((x) >> 8) & 255) )
-#define htons(x) ntohs(x)
-#else
-#define ntohl(x) (x)
-#define htonl(x) (x)
-#define ntohs(x) (x)
-#define htons(x) (x)
-#endif
-#endif
-
-#define IDMAP_MAGIC 0x706d6469
-// size measured in sizeof(uint32_t)
-#define IDMAP_HEADER_SIZE (ResTable::IDMAP_HEADER_SIZE_BYTES / sizeof(uint32_t))
-
-static void printToLogFunc(void* cookie, const char* txt)
-{
- ALOGV("%s", txt);
-}
-
-// Standard C isspace() is only required to look at the low byte of its input, so
-// produces incorrect results for UTF-16 characters. For safety's sake, assume that
-// any high-byte UTF-16 code point is not whitespace.
-inline int isspace16(char16_t c) {
- return (c < 0x0080 && isspace(c));
-}
-
-// range checked; guaranteed to NUL-terminate within the stated number of available slots
-// NOTE: if this truncates the dst string due to running out of space, no attempt is
-// made to avoid splitting surrogate pairs.
-static void strcpy16_dtoh(uint16_t* dst, const uint16_t* src, size_t avail)
-{
- uint16_t* last = dst + avail - 1;
- while (*src && (dst < last)) {
- char16_t s = dtohs(*src);
- *dst++ = s;
- src++;
- }
- *dst = 0;
-}
-
-static status_t validate_chunk(const ResChunk_header* chunk,
- size_t minSize,
- const uint8_t* dataEnd,
- const char* name)
-{
- const uint16_t headerSize = dtohs(chunk->headerSize);
- const uint32_t size = dtohl(chunk->size);
-
- if (headerSize >= minSize) {
- if (headerSize <= size) {
- if (((headerSize|size)&0x3) == 0) {
- if ((ssize_t)size <= (dataEnd-((const uint8_t*)chunk))) {
- return NO_ERROR;
- }
- ALOGW("%s data size %p extends beyond resource end %p.",
- name, (void*)size,
- (void*)(dataEnd-((const uint8_t*)chunk)));
- return BAD_TYPE;
- }
- ALOGW("%s size 0x%x or headerSize 0x%x is not on an integer boundary.",
- name, (int)size, (int)headerSize);
- return BAD_TYPE;
- }
- ALOGW("%s size %p is smaller than header size %p.",
- name, (void*)size, (void*)(int)headerSize);
- return BAD_TYPE;
- }
- ALOGW("%s header size %p is too small.",
- name, (void*)(int)headerSize);
- return BAD_TYPE;
-}
-
-inline void Res_value::copyFrom_dtoh(const Res_value& src)
-{
- size = dtohs(src.size);
- res0 = src.res0;
- dataType = src.dataType;
- data = dtohl(src.data);
-}
-
-void Res_png_9patch::deviceToFile()
-{
- for (int i = 0; i < numXDivs; i++) {
- xDivs[i] = htonl(xDivs[i]);
- }
- for (int i = 0; i < numYDivs; i++) {
- yDivs[i] = htonl(yDivs[i]);
- }
- paddingLeft = htonl(paddingLeft);
- paddingRight = htonl(paddingRight);
- paddingTop = htonl(paddingTop);
- paddingBottom = htonl(paddingBottom);
- for (int i=0; i<numColors; i++) {
- colors[i] = htonl(colors[i]);
- }
-}
-
-void Res_png_9patch::fileToDevice()
-{
- for (int i = 0; i < numXDivs; i++) {
- xDivs[i] = ntohl(xDivs[i]);
- }
- for (int i = 0; i < numYDivs; i++) {
- yDivs[i] = ntohl(yDivs[i]);
- }
- paddingLeft = ntohl(paddingLeft);
- paddingRight = ntohl(paddingRight);
- paddingTop = ntohl(paddingTop);
- paddingBottom = ntohl(paddingBottom);
- for (int i=0; i<numColors; i++) {
- colors[i] = ntohl(colors[i]);
- }
-}
-
-size_t Res_png_9patch::serializedSize()
-{
- // The size of this struct is 32 bytes on the 32-bit target system
- // 4 * int8_t
- // 4 * int32_t
- // 3 * pointer
- return 32
- + numXDivs * sizeof(int32_t)
- + numYDivs * sizeof(int32_t)
- + numColors * sizeof(uint32_t);
-}
-
-void* Res_png_9patch::serialize()
-{
- // Use calloc since we're going to leave a few holes in the data
- // and want this to run cleanly under valgrind
- void* newData = calloc(1, serializedSize());
- serialize(newData);
- return newData;
-}
-
-void Res_png_9patch::serialize(void * outData)
-{
- char* data = (char*) outData;
- memmove(data, &wasDeserialized, 4); // copy wasDeserialized, numXDivs, numYDivs, numColors
- memmove(data + 12, &paddingLeft, 16); // copy paddingXXXX
- data += 32;
-
- memmove(data, this->xDivs, numXDivs * sizeof(int32_t));
- data += numXDivs * sizeof(int32_t);
- memmove(data, this->yDivs, numYDivs * sizeof(int32_t));
- data += numYDivs * sizeof(int32_t);
- memmove(data, this->colors, numColors * sizeof(uint32_t));
-}
-
-static void deserializeInternal(const void* inData, Res_png_9patch* outData) {
- char* patch = (char*) inData;
- if (inData != outData) {
- memmove(&outData->wasDeserialized, patch, 4); // copy wasDeserialized, numXDivs, numYDivs, numColors
- memmove(&outData->paddingLeft, patch + 12, 4); // copy wasDeserialized, numXDivs, numYDivs, numColors
- }
- outData->wasDeserialized = true;
- char* data = (char*)outData;
- data += sizeof(Res_png_9patch);
- outData->xDivs = (int32_t*) data;
- data += outData->numXDivs * sizeof(int32_t);
- outData->yDivs = (int32_t*) data;
- data += outData->numYDivs * sizeof(int32_t);
- outData->colors = (uint32_t*) data;
-}
-
-static bool assertIdmapHeader(const uint32_t* map, size_t sizeBytes)
-{
- if (sizeBytes < ResTable::IDMAP_HEADER_SIZE_BYTES) {
- ALOGW("idmap assertion failed: size=%d bytes\n", (int)sizeBytes);
- return false;
- }
- if (*map != htodl(IDMAP_MAGIC)) { // htodl: map data expected to be in correct endianess
- ALOGW("idmap assertion failed: invalid magic found (is 0x%08x, expected 0x%08x)\n",
- *map, htodl(IDMAP_MAGIC));
- return false;
- }
- return true;
-}
-
-static status_t idmapLookup(const uint32_t* map, size_t sizeBytes, uint32_t key, uint32_t* outValue)
-{
- // see README for details on the format of map
- if (!assertIdmapHeader(map, sizeBytes)) {
- return UNKNOWN_ERROR;
- }
- map = map + IDMAP_HEADER_SIZE; // skip ahead to data segment
- // size of data block, in uint32_t
- const size_t size = (sizeBytes - ResTable::IDMAP_HEADER_SIZE_BYTES) / sizeof(uint32_t);
- const uint32_t type = Res_GETTYPE(key) + 1; // add one, idmap stores "public" type id
- const uint32_t entry = Res_GETENTRY(key);
- const uint32_t typeCount = *map;
-
- if (type > typeCount) {
- ALOGW("Resource ID map: type=%d exceeds number of types=%d\n", type, typeCount);
- return UNKNOWN_ERROR;
- }
- if (typeCount > size) {
- ALOGW("Resource ID map: number of types=%d exceeds size of map=%d\n", typeCount, (int)size);
- return UNKNOWN_ERROR;
- }
- const uint32_t typeOffset = map[type];
- if (typeOffset == 0) {
- *outValue = 0;
- return NO_ERROR;
- }
- if (typeOffset + 1 > size) {
- ALOGW("Resource ID map: type offset=%d exceeds reasonable value, size of map=%d\n",
- typeOffset, (int)size);
- return UNKNOWN_ERROR;
- }
- const uint32_t entryCount = map[typeOffset];
- const uint32_t entryOffset = map[typeOffset + 1];
- if (entryCount == 0 || entry < entryOffset || entry - entryOffset > entryCount - 1) {
- *outValue = 0;
- return NO_ERROR;
- }
- const uint32_t index = typeOffset + 2 + entry - entryOffset;
- if (index > size) {
- ALOGW("Resource ID map: entry index=%d exceeds size of map=%d\n", index, (int)size);
- *outValue = 0;
- return NO_ERROR;
- }
- *outValue = map[index];
-
- return NO_ERROR;
-}
-
-static status_t getIdmapPackageId(const uint32_t* map, size_t mapSize, uint32_t *outId)
-{
- if (!assertIdmapHeader(map, mapSize)) {
- return UNKNOWN_ERROR;
- }
- const uint32_t* p = map + IDMAP_HEADER_SIZE + 1;
- while (*p == 0) {
- ++p;
- }
- *outId = (map[*p + IDMAP_HEADER_SIZE + 2] >> 24) & 0x000000ff;
- return NO_ERROR;
-}
-
-Res_png_9patch* Res_png_9patch::deserialize(const void* inData)
-{
- if (sizeof(void*) != sizeof(int32_t)) {
- ALOGE("Cannot deserialize on non 32-bit system\n");
- return NULL;
- }
- deserializeInternal(inData, (Res_png_9patch*) inData);
- return (Res_png_9patch*) inData;
-}
-
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-
-ResStringPool::ResStringPool()
- : mError(NO_INIT), mOwnedData(NULL), mHeader(NULL), mCache(NULL)
-{
-}
-
-ResStringPool::ResStringPool(const void* data, size_t size, bool copyData)
- : mError(NO_INIT), mOwnedData(NULL), mHeader(NULL), mCache(NULL)
-{
- setTo(data, size, copyData);
-}
-
-ResStringPool::~ResStringPool()
-{
- uninit();
-}
-
-status_t ResStringPool::setTo(const void* data, size_t size, bool copyData)
-{
- if (!data || !size) {
- return (mError=BAD_TYPE);
- }
-
- uninit();
-
- const bool notDeviceEndian = htods(0xf0) != 0xf0;
-
- if (copyData || notDeviceEndian) {
- mOwnedData = malloc(size);
- if (mOwnedData == NULL) {
- return (mError=NO_MEMORY);
- }
- memcpy(mOwnedData, data, size);
- data = mOwnedData;
- }
-
- mHeader = (const ResStringPool_header*)data;
-
- if (notDeviceEndian) {
- ResStringPool_header* h = const_cast<ResStringPool_header*>(mHeader);
- h->header.headerSize = dtohs(mHeader->header.headerSize);
- h->header.type = dtohs(mHeader->header.type);
- h->header.size = dtohl(mHeader->header.size);
- h->stringCount = dtohl(mHeader->stringCount);
- h->styleCount = dtohl(mHeader->styleCount);
- h->flags = dtohl(mHeader->flags);
- h->stringsStart = dtohl(mHeader->stringsStart);
- h->stylesStart = dtohl(mHeader->stylesStart);
- }
-
- if (mHeader->header.headerSize > mHeader->header.size
- || mHeader->header.size > size) {
- ALOGW("Bad string block: header size %d or total size %d is larger than data size %d\n",
- (int)mHeader->header.headerSize, (int)mHeader->header.size, (int)size);
- return (mError=BAD_TYPE);
- }
- mSize = mHeader->header.size;
- mEntries = (const uint32_t*)
- (((const uint8_t*)data)+mHeader->header.headerSize);
-
- if (mHeader->stringCount > 0) {
- if ((mHeader->stringCount*sizeof(uint32_t) < mHeader->stringCount) // uint32 overflow?
- || (mHeader->header.headerSize+(mHeader->stringCount*sizeof(uint32_t)))
- > size) {
- ALOGW("Bad string block: entry of %d items extends past data size %d\n",
- (int)(mHeader->header.headerSize+(mHeader->stringCount*sizeof(uint32_t))),
- (int)size);
- return (mError=BAD_TYPE);
- }
-
- size_t charSize;
- if (mHeader->flags&ResStringPool_header::UTF8_FLAG) {
- charSize = sizeof(uint8_t);
- } else {
- charSize = sizeof(char16_t);
- }
-
- mStrings = (const void*)
- (((const uint8_t*)data)+mHeader->stringsStart);
- if (mHeader->stringsStart >= (mHeader->header.size-sizeof(uint16_t))) {
- ALOGW("Bad string block: string pool starts at %d, after total size %d\n",
- (int)mHeader->stringsStart, (int)mHeader->header.size);
- return (mError=BAD_TYPE);
- }
- if (mHeader->styleCount == 0) {
- mStringPoolSize =
- (mHeader->header.size-mHeader->stringsStart)/charSize;
- } else {
- // check invariant: styles starts before end of data
- if (mHeader->stylesStart >= (mHeader->header.size-sizeof(uint16_t))) {
- ALOGW("Bad style block: style block starts at %d past data size of %d\n",
- (int)mHeader->stylesStart, (int)mHeader->header.size);
- return (mError=BAD_TYPE);
- }
- // check invariant: styles follow the strings
- if (mHeader->stylesStart <= mHeader->stringsStart) {
- ALOGW("Bad style block: style block starts at %d, before strings at %d\n",
- (int)mHeader->stylesStart, (int)mHeader->stringsStart);
- return (mError=BAD_TYPE);
- }
- mStringPoolSize =
- (mHeader->stylesStart-mHeader->stringsStart)/charSize;
- }
-
- // check invariant: stringCount > 0 requires a string pool to exist
- if (mStringPoolSize == 0) {
- ALOGW("Bad string block: stringCount is %d but pool size is 0\n", (int)mHeader->stringCount);
- return (mError=BAD_TYPE);
- }
-
- if (notDeviceEndian) {
- size_t i;
- uint32_t* e = const_cast<uint32_t*>(mEntries);
- for (i=0; i<mHeader->stringCount; i++) {
- e[i] = dtohl(mEntries[i]);
- }
- if (!(mHeader->flags&ResStringPool_header::UTF8_FLAG)) {
- const char16_t* strings = (const char16_t*)mStrings;
- char16_t* s = const_cast<char16_t*>(strings);
- for (i=0; i<mStringPoolSize; i++) {
- s[i] = dtohs(strings[i]);
- }
- }
- }
-
- if ((mHeader->flags&ResStringPool_header::UTF8_FLAG &&
- ((uint8_t*)mStrings)[mStringPoolSize-1] != 0) ||
- (!mHeader->flags&ResStringPool_header::UTF8_FLAG &&
- ((char16_t*)mStrings)[mStringPoolSize-1] != 0)) {
- ALOGW("Bad string block: last string is not 0-terminated\n");
- return (mError=BAD_TYPE);
- }
- } else {
- mStrings = NULL;
- mStringPoolSize = 0;
- }
-
- if (mHeader->styleCount > 0) {
- mEntryStyles = mEntries + mHeader->stringCount;
- // invariant: integer overflow in calculating mEntryStyles
- if (mEntryStyles < mEntries) {
- ALOGW("Bad string block: integer overflow finding styles\n");
- return (mError=BAD_TYPE);
- }
-
- if (((const uint8_t*)mEntryStyles-(const uint8_t*)mHeader) > (int)size) {
- ALOGW("Bad string block: entry of %d styles extends past data size %d\n",
- (int)((const uint8_t*)mEntryStyles-(const uint8_t*)mHeader),
- (int)size);
- return (mError=BAD_TYPE);
- }
- mStyles = (const uint32_t*)
- (((const uint8_t*)data)+mHeader->stylesStart);
- if (mHeader->stylesStart >= mHeader->header.size) {
- ALOGW("Bad string block: style pool starts %d, after total size %d\n",
- (int)mHeader->stylesStart, (int)mHeader->header.size);
- return (mError=BAD_TYPE);
- }
- mStylePoolSize =
- (mHeader->header.size-mHeader->stylesStart)/sizeof(uint32_t);
-
- if (notDeviceEndian) {
- size_t i;
- uint32_t* e = const_cast<uint32_t*>(mEntryStyles);
- for (i=0; i<mHeader->styleCount; i++) {
- e[i] = dtohl(mEntryStyles[i]);
- }
- uint32_t* s = const_cast<uint32_t*>(mStyles);
- for (i=0; i<mStylePoolSize; i++) {
- s[i] = dtohl(mStyles[i]);
- }
- }
-
- const ResStringPool_span endSpan = {
- { htodl(ResStringPool_span::END) },
- htodl(ResStringPool_span::END), htodl(ResStringPool_span::END)
- };
- if (memcmp(&mStyles[mStylePoolSize-(sizeof(endSpan)/sizeof(uint32_t))],
- &endSpan, sizeof(endSpan)) != 0) {
- ALOGW("Bad string block: last style is not 0xFFFFFFFF-terminated\n");
- return (mError=BAD_TYPE);
- }
- } else {
- mEntryStyles = NULL;
- mStyles = NULL;
- mStylePoolSize = 0;
- }
-
- return (mError=NO_ERROR);
-}
-
-status_t ResStringPool::getError() const
-{
- return mError;
-}
-
-void ResStringPool::uninit()
-{
- mError = NO_INIT;
- if (mHeader != NULL && mCache != NULL) {
- for (size_t x = 0; x < mHeader->stringCount; x++) {
- if (mCache[x] != NULL) {
- free(mCache[x]);
- mCache[x] = NULL;
- }
- }
- free(mCache);
- mCache = NULL;
- }
- if (mOwnedData) {
- free(mOwnedData);
- mOwnedData = NULL;
- }
-}
-
-/**
- * Strings in UTF-16 format have length indicated by a length encoded in the
- * stored data. It is either 1 or 2 characters of length data. This allows a
- * maximum length of 0x7FFFFFF (2147483647 bytes), but if you're storing that
- * much data in a string, you're abusing them.
- *
- * If the high bit is set, then there are two characters or 4 bytes of length
- * data encoded. In that case, drop the high bit of the first character and
- * add it together with the next character.
- */
-static inline size_t
-decodeLength(const char16_t** str)
-{
- size_t len = **str;
- if ((len & 0x8000) != 0) {
- (*str)++;
- len = ((len & 0x7FFF) << 16) | **str;
- }
- (*str)++;
- return len;
-}
-
-/**
- * Strings in UTF-8 format have length indicated by a length encoded in the
- * stored data. It is either 1 or 2 characters of length data. This allows a
- * maximum length of 0x7FFF (32767 bytes), but you should consider storing
- * text in another way if you're using that much data in a single string.
- *
- * If the high bit is set, then there are two characters or 2 bytes of length
- * data encoded. In that case, drop the high bit of the first character and
- * add it together with the next character.
- */
-static inline size_t
-decodeLength(const uint8_t** str)
-{
- size_t len = **str;
- if ((len & 0x80) != 0) {
- (*str)++;
- len = ((len & 0x7F) << 8) | **str;
- }
- (*str)++;
- return len;
-}
-
-const uint16_t* ResStringPool::stringAt(size_t idx, size_t* u16len) const
-{
- if (mError == NO_ERROR && idx < mHeader->stringCount) {
- const bool isUTF8 = (mHeader->flags&ResStringPool_header::UTF8_FLAG) != 0;
- const uint32_t off = mEntries[idx]/(isUTF8?sizeof(char):sizeof(char16_t));
- if (off < (mStringPoolSize-1)) {
- if (!isUTF8) {
- const char16_t* strings = (char16_t*)mStrings;
- const char16_t* str = strings+off;
-
- *u16len = decodeLength(&str);
- if ((uint32_t)(str+*u16len-strings) < mStringPoolSize) {
- return str;
- } else {
- ALOGW("Bad string block: string #%d extends to %d, past end at %d\n",
- (int)idx, (int)(str+*u16len-strings), (int)mStringPoolSize);
- }
- } else {
- const uint8_t* strings = (uint8_t*)mStrings;
- const uint8_t* u8str = strings+off;
-
- *u16len = decodeLength(&u8str);
- size_t u8len = decodeLength(&u8str);
-
- // encLen must be less than 0x7FFF due to encoding.
- if ((uint32_t)(u8str+u8len-strings) < mStringPoolSize) {
- AutoMutex lock(mDecodeLock);
-
- if (mCache == NULL) {
-#ifndef HAVE_ANDROID_OS
- STRING_POOL_NOISY(ALOGI("CREATING STRING CACHE OF %d bytes",
- mHeader->stringCount*sizeof(char16_t**)));
-#else
- // We do not want to be in this case when actually running Android.
- ALOGW("CREATING STRING CACHE OF %d bytes",
- mHeader->stringCount*sizeof(char16_t**));
-#endif
- mCache = (char16_t**)calloc(mHeader->stringCount, sizeof(char16_t**));
- if (mCache == NULL) {
- ALOGW("No memory trying to allocate decode cache table of %d bytes\n",
- (int)(mHeader->stringCount*sizeof(char16_t**)));
- return NULL;
- }
- }
-
- if (mCache[idx] != NULL) {
- return mCache[idx];
- }
-
- ssize_t actualLen = utf8_to_utf16_length(u8str, u8len);
- if (actualLen < 0 || (size_t)actualLen != *u16len) {
- ALOGW("Bad string block: string #%lld decoded length is not correct "
- "%lld vs %llu\n",
- (long long)idx, (long long)actualLen, (long long)*u16len);
- return NULL;
- }
-
- char16_t *u16str = (char16_t *)calloc(*u16len+1, sizeof(char16_t));
- if (!u16str) {
- ALOGW("No memory when trying to allocate decode cache for string #%d\n",
- (int)idx);
- return NULL;
- }
-
- STRING_POOL_NOISY(ALOGI("Caching UTF8 string: %s", u8str));
- utf8_to_utf16(u8str, u8len, u16str);
- mCache[idx] = u16str;
- return u16str;
- } else {
- ALOGW("Bad string block: string #%lld extends to %lld, past end at %lld\n",
- (long long)idx, (long long)(u8str+u8len-strings),
- (long long)mStringPoolSize);
- }
- }
- } else {
- ALOGW("Bad string block: string #%d entry is at %d, past end at %d\n",
- (int)idx, (int)(off*sizeof(uint16_t)),
- (int)(mStringPoolSize*sizeof(uint16_t)));
- }
- }
- return NULL;
-}
-
-const char* ResStringPool::string8At(size_t idx, size_t* outLen) const
-{
- if (mError == NO_ERROR && idx < mHeader->stringCount) {
- if ((mHeader->flags&ResStringPool_header::UTF8_FLAG) == 0) {
- return NULL;
- }
- const uint32_t off = mEntries[idx]/sizeof(char);
- if (off < (mStringPoolSize-1)) {
- const uint8_t* strings = (uint8_t*)mStrings;
- const uint8_t* str = strings+off;
- *outLen = decodeLength(&str);
- size_t encLen = decodeLength(&str);
- if ((uint32_t)(str+encLen-strings) < mStringPoolSize) {
- return (const char*)str;
- } else {
- ALOGW("Bad string block: string #%d extends to %d, past end at %d\n",
- (int)idx, (int)(str+encLen-strings), (int)mStringPoolSize);
- }
- } else {
- ALOGW("Bad string block: string #%d entry is at %d, past end at %d\n",
- (int)idx, (int)(off*sizeof(uint16_t)),
- (int)(mStringPoolSize*sizeof(uint16_t)));
- }
- }
- return NULL;
-}
-
-const String8 ResStringPool::string8ObjectAt(size_t idx) const
-{
- size_t len;
- const char *str = (const char*)string8At(idx, &len);
- if (str != NULL) {
- return String8(str);
- }
- return String8(stringAt(idx, &len));
-}
-
-const ResStringPool_span* ResStringPool::styleAt(const ResStringPool_ref& ref) const
-{
- return styleAt(ref.index);
-}
-
-const ResStringPool_span* ResStringPool::styleAt(size_t idx) const
-{
- if (mError == NO_ERROR && idx < mHeader->styleCount) {
- const uint32_t off = (mEntryStyles[idx]/sizeof(uint32_t));
- if (off < mStylePoolSize) {
- return (const ResStringPool_span*)(mStyles+off);
- } else {
- ALOGW("Bad string block: style #%d entry is at %d, past end at %d\n",
- (int)idx, (int)(off*sizeof(uint32_t)),
- (int)(mStylePoolSize*sizeof(uint32_t)));
- }
- }
- return NULL;
-}
-
-ssize_t ResStringPool::indexOfString(const char16_t* str, size_t strLen) const
-{
- if (mError != NO_ERROR) {
- return mError;
- }
-
- size_t len;
-
- if ((mHeader->flags&ResStringPool_header::UTF8_FLAG) != 0) {
- STRING_POOL_NOISY(ALOGI("indexOfString UTF-8: %s", String8(str, strLen).string()));
-
- // The string pool contains UTF 8 strings; we don't want to cause
- // temporary UTF-16 strings to be created as we search.
- if (mHeader->flags&ResStringPool_header::SORTED_FLAG) {
- // Do a binary search for the string... this is a little tricky,
- // because the strings are sorted with strzcmp16(). So to match
- // the ordering, we need to convert strings in the pool to UTF-16.
- // But we don't want to hit the cache, so instead we will have a
- // local temporary allocation for the conversions.
- char16_t* convBuffer = (char16_t*)malloc(strLen+4);
- ssize_t l = 0;
- ssize_t h = mHeader->stringCount-1;
-
- ssize_t mid;
- while (l <= h) {
- mid = l + (h - l)/2;
- const uint8_t* s = (const uint8_t*)string8At(mid, &len);
- int c;
- if (s != NULL) {
- char16_t* end = utf8_to_utf16_n(s, len, convBuffer, strLen+3);
- *end = 0;
- c = strzcmp16(convBuffer, end-convBuffer, str, strLen);
- } else {
- c = -1;
- }
- STRING_POOL_NOISY(ALOGI("Looking at %s, cmp=%d, l/mid/h=%d/%d/%d\n",
- (const char*)s, c, (int)l, (int)mid, (int)h));
- if (c == 0) {
- STRING_POOL_NOISY(ALOGI("MATCH!"));
- free(convBuffer);
- return mid;
- } else if (c < 0) {
- l = mid + 1;
- } else {
- h = mid - 1;
- }
- }
- free(convBuffer);
- } else {
- // It is unusual to get the ID from an unsorted string block...
- // most often this happens because we want to get IDs for style
- // span tags; since those always appear at the end of the string
- // block, start searching at the back.
- String8 str8(str, strLen);
- const size_t str8Len = str8.size();
- for (int i=mHeader->stringCount-1; i>=0; i--) {
- const char* s = string8At(i, &len);
- STRING_POOL_NOISY(ALOGI("Looking at %s, i=%d\n",
- String8(s).string(),
- i));
- if (s && str8Len == len && memcmp(s, str8.string(), str8Len) == 0) {
- STRING_POOL_NOISY(ALOGI("MATCH!"));
- return i;
- }
- }
- }
-
- } else {
- STRING_POOL_NOISY(ALOGI("indexOfString UTF-16: %s", String8(str, strLen).string()));
-
- if (mHeader->flags&ResStringPool_header::SORTED_FLAG) {
- // Do a binary search for the string...
- ssize_t l = 0;
- ssize_t h = mHeader->stringCount-1;
-
- ssize_t mid;
- while (l <= h) {
- mid = l + (h - l)/2;
- const char16_t* s = stringAt(mid, &len);
- int c = s ? strzcmp16(s, len, str, strLen) : -1;
- STRING_POOL_NOISY(ALOGI("Looking at %s, cmp=%d, l/mid/h=%d/%d/%d\n",
- String8(s).string(),
- c, (int)l, (int)mid, (int)h));
- if (c == 0) {
- STRING_POOL_NOISY(ALOGI("MATCH!"));
- return mid;
- } else if (c < 0) {
- l = mid + 1;
- } else {
- h = mid - 1;
- }
- }
- } else {
- // It is unusual to get the ID from an unsorted string block...
- // most often this happens because we want to get IDs for style
- // span tags; since those always appear at the end of the string
- // block, start searching at the back.
- for (int i=mHeader->stringCount-1; i>=0; i--) {
- const char16_t* s = stringAt(i, &len);
- STRING_POOL_NOISY(ALOGI("Looking at %s, i=%d\n",
- String8(s).string(),
- i));
- if (s && strLen == len && strzcmp16(s, len, str, strLen) == 0) {
- STRING_POOL_NOISY(ALOGI("MATCH!"));
- return i;
- }
- }
- }
- }
-
- return NAME_NOT_FOUND;
-}
-
-size_t ResStringPool::size() const
-{
- return (mError == NO_ERROR) ? mHeader->stringCount : 0;
-}
-
-size_t ResStringPool::styleCount() const
-{
- return (mError == NO_ERROR) ? mHeader->styleCount : 0;
-}
-
-size_t ResStringPool::bytes() const
-{
- return (mError == NO_ERROR) ? mHeader->header.size : 0;
-}
-
-bool ResStringPool::isSorted() const
-{
- return (mHeader->flags&ResStringPool_header::SORTED_FLAG)!=0;
-}
-
-bool ResStringPool::isUTF8() const
-{
- return (mHeader->flags&ResStringPool_header::UTF8_FLAG)!=0;
-}
-
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-
-ResXMLParser::ResXMLParser(const ResXMLTree& tree)
- : mTree(tree), mEventCode(BAD_DOCUMENT)
-{
-}
-
-void ResXMLParser::restart()
-{
- mCurNode = NULL;
- mEventCode = mTree.mError == NO_ERROR ? START_DOCUMENT : BAD_DOCUMENT;
-}
-const ResStringPool& ResXMLParser::getStrings() const
-{
- return mTree.mStrings;
-}
-
-ResXMLParser::event_code_t ResXMLParser::getEventType() const
-{
- return mEventCode;
-}
-
-ResXMLParser::event_code_t ResXMLParser::next()
-{
- if (mEventCode == START_DOCUMENT) {
- mCurNode = mTree.mRootNode;
- mCurExt = mTree.mRootExt;
- return (mEventCode=mTree.mRootCode);
- } else if (mEventCode >= FIRST_CHUNK_CODE) {
- return nextNode();
- }
- return mEventCode;
-}
-
-int32_t ResXMLParser::getCommentID() const
-{
- return mCurNode != NULL ? dtohl(mCurNode->comment.index) : -1;
-}
-
-const uint16_t* ResXMLParser::getComment(size_t* outLen) const
-{
- int32_t id = getCommentID();
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-uint32_t ResXMLParser::getLineNumber() const
-{
- return mCurNode != NULL ? dtohl(mCurNode->lineNumber) : -1;
-}
-
-int32_t ResXMLParser::getTextID() const
-{
- if (mEventCode == TEXT) {
- return dtohl(((const ResXMLTree_cdataExt*)mCurExt)->data.index);
- }
- return -1;
-}
-
-const uint16_t* ResXMLParser::getText(size_t* outLen) const
-{
- int32_t id = getTextID();
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-ssize_t ResXMLParser::getTextValue(Res_value* outValue) const
-{
- if (mEventCode == TEXT) {
- outValue->copyFrom_dtoh(((const ResXMLTree_cdataExt*)mCurExt)->typedData);
- return sizeof(Res_value);
- }
- return BAD_TYPE;
-}
-
-int32_t ResXMLParser::getNamespacePrefixID() const
-{
- if (mEventCode == START_NAMESPACE || mEventCode == END_NAMESPACE) {
- return dtohl(((const ResXMLTree_namespaceExt*)mCurExt)->prefix.index);
- }
- return -1;
-}
-
-const uint16_t* ResXMLParser::getNamespacePrefix(size_t* outLen) const
-{
- int32_t id = getNamespacePrefixID();
- //printf("prefix=%d event=%p\n", id, mEventCode);
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-int32_t ResXMLParser::getNamespaceUriID() const
-{
- if (mEventCode == START_NAMESPACE || mEventCode == END_NAMESPACE) {
- return dtohl(((const ResXMLTree_namespaceExt*)mCurExt)->uri.index);
- }
- return -1;
-}
-
-const uint16_t* ResXMLParser::getNamespaceUri(size_t* outLen) const
-{
- int32_t id = getNamespaceUriID();
- //printf("uri=%d event=%p\n", id, mEventCode);
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-int32_t ResXMLParser::getElementNamespaceID() const
-{
- if (mEventCode == START_TAG) {
- return dtohl(((const ResXMLTree_attrExt*)mCurExt)->ns.index);
- }
- if (mEventCode == END_TAG) {
- return dtohl(((const ResXMLTree_endElementExt*)mCurExt)->ns.index);
- }
- return -1;
-}
-
-const uint16_t* ResXMLParser::getElementNamespace(size_t* outLen) const
-{
- int32_t id = getElementNamespaceID();
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-int32_t ResXMLParser::getElementNameID() const
-{
- if (mEventCode == START_TAG) {
- return dtohl(((const ResXMLTree_attrExt*)mCurExt)->name.index);
- }
- if (mEventCode == END_TAG) {
- return dtohl(((const ResXMLTree_endElementExt*)mCurExt)->name.index);
- }
- return -1;
-}
-
-const uint16_t* ResXMLParser::getElementName(size_t* outLen) const
-{
- int32_t id = getElementNameID();
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-size_t ResXMLParser::getAttributeCount() const
-{
- if (mEventCode == START_TAG) {
- return dtohs(((const ResXMLTree_attrExt*)mCurExt)->attributeCount);
- }
- return 0;
-}
-
-int32_t ResXMLParser::getAttributeNamespaceID(size_t idx) const
-{
- if (mEventCode == START_TAG) {
- const ResXMLTree_attrExt* tag = (const ResXMLTree_attrExt*)mCurExt;
- if (idx < dtohs(tag->attributeCount)) {
- const ResXMLTree_attribute* attr = (const ResXMLTree_attribute*)
- (((const uint8_t*)tag)
- + dtohs(tag->attributeStart)
- + (dtohs(tag->attributeSize)*idx));
- return dtohl(attr->ns.index);
- }
- }
- return -2;
-}
-
-const uint16_t* ResXMLParser::getAttributeNamespace(size_t idx, size_t* outLen) const
-{
- int32_t id = getAttributeNamespaceID(idx);
- //printf("attribute namespace=%d idx=%d event=%p\n", id, idx, mEventCode);
- //XML_NOISY(printf("getAttributeNamespace 0x%x=0x%x\n", idx, id));
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-const char* ResXMLParser::getAttributeNamespace8(size_t idx, size_t* outLen) const
-{
- int32_t id = getAttributeNamespaceID(idx);
- //printf("attribute namespace=%d idx=%d event=%p\n", id, idx, mEventCode);
- //XML_NOISY(printf("getAttributeNamespace 0x%x=0x%x\n", idx, id));
- return id >= 0 ? mTree.mStrings.string8At(id, outLen) : NULL;
-}
-
-int32_t ResXMLParser::getAttributeNameID(size_t idx) const
-{
- if (mEventCode == START_TAG) {
- const ResXMLTree_attrExt* tag = (const ResXMLTree_attrExt*)mCurExt;
- if (idx < dtohs(tag->attributeCount)) {
- const ResXMLTree_attribute* attr = (const ResXMLTree_attribute*)
- (((const uint8_t*)tag)
- + dtohs(tag->attributeStart)
- + (dtohs(tag->attributeSize)*idx));
- return dtohl(attr->name.index);
- }
- }
- return -1;
-}
-
-const uint16_t* ResXMLParser::getAttributeName(size_t idx, size_t* outLen) const
-{
- int32_t id = getAttributeNameID(idx);
- //printf("attribute name=%d idx=%d event=%p\n", id, idx, mEventCode);
- //XML_NOISY(printf("getAttributeName 0x%x=0x%x\n", idx, id));
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-const char* ResXMLParser::getAttributeName8(size_t idx, size_t* outLen) const
-{
- int32_t id = getAttributeNameID(idx);
- //printf("attribute name=%d idx=%d event=%p\n", id, idx, mEventCode);
- //XML_NOISY(printf("getAttributeName 0x%x=0x%x\n", idx, id));
- return id >= 0 ? mTree.mStrings.string8At(id, outLen) : NULL;
-}
-
-uint32_t ResXMLParser::getAttributeNameResID(size_t idx) const
-{
- int32_t id = getAttributeNameID(idx);
- if (id >= 0 && (size_t)id < mTree.mNumResIds) {
- return dtohl(mTree.mResIds[id]);
- }
- return 0;
-}
-
-int32_t ResXMLParser::getAttributeValueStringID(size_t idx) const
-{
- if (mEventCode == START_TAG) {
- const ResXMLTree_attrExt* tag = (const ResXMLTree_attrExt*)mCurExt;
- if (idx < dtohs(tag->attributeCount)) {
- const ResXMLTree_attribute* attr = (const ResXMLTree_attribute*)
- (((const uint8_t*)tag)
- + dtohs(tag->attributeStart)
- + (dtohs(tag->attributeSize)*idx));
- return dtohl(attr->rawValue.index);
- }
- }
- return -1;
-}
-
-const uint16_t* ResXMLParser::getAttributeStringValue(size_t idx, size_t* outLen) const
-{
- int32_t id = getAttributeValueStringID(idx);
- //XML_NOISY(printf("getAttributeValue 0x%x=0x%x\n", idx, id));
- return id >= 0 ? mTree.mStrings.stringAt(id, outLen) : NULL;
-}
-
-int32_t ResXMLParser::getAttributeDataType(size_t idx) const
-{
- if (mEventCode == START_TAG) {
- const ResXMLTree_attrExt* tag = (const ResXMLTree_attrExt*)mCurExt;
- if (idx < dtohs(tag->attributeCount)) {
- const ResXMLTree_attribute* attr = (const ResXMLTree_attribute*)
- (((const uint8_t*)tag)
- + dtohs(tag->attributeStart)
- + (dtohs(tag->attributeSize)*idx));
- return attr->typedValue.dataType;
- }
- }
- return Res_value::TYPE_NULL;
-}
-
-int32_t ResXMLParser::getAttributeData(size_t idx) const
-{
- if (mEventCode == START_TAG) {
- const ResXMLTree_attrExt* tag = (const ResXMLTree_attrExt*)mCurExt;
- if (idx < dtohs(tag->attributeCount)) {
- const ResXMLTree_attribute* attr = (const ResXMLTree_attribute*)
- (((const uint8_t*)tag)
- + dtohs(tag->attributeStart)
- + (dtohs(tag->attributeSize)*idx));
- return dtohl(attr->typedValue.data);
- }
- }
- return 0;
-}
-
-ssize_t ResXMLParser::getAttributeValue(size_t idx, Res_value* outValue) const
-{
- if (mEventCode == START_TAG) {
- const ResXMLTree_attrExt* tag = (const ResXMLTree_attrExt*)mCurExt;
- if (idx < dtohs(tag->attributeCount)) {
- const ResXMLTree_attribute* attr = (const ResXMLTree_attribute*)
- (((const uint8_t*)tag)
- + dtohs(tag->attributeStart)
- + (dtohs(tag->attributeSize)*idx));
- outValue->copyFrom_dtoh(attr->typedValue);
- return sizeof(Res_value);
- }
- }
- return BAD_TYPE;
-}
-
-ssize_t ResXMLParser::indexOfAttribute(const char* ns, const char* attr) const
-{
- String16 nsStr(ns != NULL ? ns : "");
- String16 attrStr(attr);
- return indexOfAttribute(ns ? nsStr.string() : NULL, ns ? nsStr.size() : 0,
- attrStr.string(), attrStr.size());
-}
-
-ssize_t ResXMLParser::indexOfAttribute(const char16_t* ns, size_t nsLen,
- const char16_t* attr, size_t attrLen) const
-{
- if (mEventCode == START_TAG) {
- if (attr == NULL) {
- return NAME_NOT_FOUND;
- }
- const size_t N = getAttributeCount();
- if (mTree.mStrings.isUTF8()) {
- String8 ns8, attr8;
- if (ns != NULL) {
- ns8 = String8(ns, nsLen);
- }
- attr8 = String8(attr, attrLen);
- STRING_POOL_NOISY(ALOGI("indexOfAttribute UTF8 %s (%d) / %s (%d)", ns8.string(), nsLen,
- attr8.string(), attrLen));
- for (size_t i=0; i<N; i++) {
- size_t curNsLen = 0, curAttrLen = 0;
- const char* curNs = getAttributeNamespace8(i, &curNsLen);
- const char* curAttr = getAttributeName8(i, &curAttrLen);
- STRING_POOL_NOISY(ALOGI(" curNs=%s (%d), curAttr=%s (%d)", curNs, curNsLen,
- curAttr, curAttrLen));
- if (curAttr != NULL && curNsLen == nsLen && curAttrLen == attrLen
- && memcmp(attr8.string(), curAttr, attrLen) == 0) {
- if (ns == NULL) {
- if (curNs == NULL) {
- STRING_POOL_NOISY(ALOGI(" FOUND!"));
- return i;
- }
- } else if (curNs != NULL) {
- //printf(" --> ns=%s, curNs=%s\n",
- // String8(ns).string(), String8(curNs).string());
- if (memcmp(ns8.string(), curNs, nsLen) == 0) {
- STRING_POOL_NOISY(ALOGI(" FOUND!"));
- return i;
- }
- }
- }
- }
- } else {
- STRING_POOL_NOISY(ALOGI("indexOfAttribute UTF16 %s (%d) / %s (%d)",
- String8(ns, nsLen).string(), nsLen,
- String8(attr, attrLen).string(), attrLen));
- for (size_t i=0; i<N; i++) {
- size_t curNsLen = 0, curAttrLen = 0;
- const char16_t* curNs = getAttributeNamespace(i, &curNsLen);
- const char16_t* curAttr = getAttributeName(i, &curAttrLen);
- STRING_POOL_NOISY(ALOGI(" curNs=%s (%d), curAttr=%s (%d)",
- String8(curNs, curNsLen).string(), curNsLen,
- String8(curAttr, curAttrLen).string(), curAttrLen));
- if (curAttr != NULL && curNsLen == nsLen && curAttrLen == attrLen
- && (memcmp(attr, curAttr, attrLen*sizeof(char16_t)) == 0)) {
- if (ns == NULL) {
- if (curNs == NULL) {
- STRING_POOL_NOISY(ALOGI(" FOUND!"));
- return i;
- }
- } else if (curNs != NULL) {
- //printf(" --> ns=%s, curNs=%s\n",
- // String8(ns).string(), String8(curNs).string());
- if (memcmp(ns, curNs, nsLen*sizeof(char16_t)) == 0) {
- STRING_POOL_NOISY(ALOGI(" FOUND!"));
- return i;
- }
- }
- }
- }
- }
- }
-
- return NAME_NOT_FOUND;
-}
-
-ssize_t ResXMLParser::indexOfID() const
-{
- if (mEventCode == START_TAG) {
- const ssize_t idx = dtohs(((const ResXMLTree_attrExt*)mCurExt)->idIndex);
- if (idx > 0) return (idx-1);
- }
- return NAME_NOT_FOUND;
-}
-
-ssize_t ResXMLParser::indexOfClass() const
-{
- if (mEventCode == START_TAG) {
- const ssize_t idx = dtohs(((const ResXMLTree_attrExt*)mCurExt)->classIndex);
- if (idx > 0) return (idx-1);
- }
- return NAME_NOT_FOUND;
-}
-
-ssize_t ResXMLParser::indexOfStyle() const
-{
- if (mEventCode == START_TAG) {
- const ssize_t idx = dtohs(((const ResXMLTree_attrExt*)mCurExt)->styleIndex);
- if (idx > 0) return (idx-1);
- }
- return NAME_NOT_FOUND;
-}
-
-ResXMLParser::event_code_t ResXMLParser::nextNode()
-{
- if (mEventCode < 0) {
- return mEventCode;
- }
-
- do {
- const ResXMLTree_node* next = (const ResXMLTree_node*)
- (((const uint8_t*)mCurNode) + dtohl(mCurNode->header.size));
- //ALOGW("Next node: prev=%p, next=%p\n", mCurNode, next);
-
- if (((const uint8_t*)next) >= mTree.mDataEnd) {
- mCurNode = NULL;
- return (mEventCode=END_DOCUMENT);
- }
-
- if (mTree.validateNode(next) != NO_ERROR) {
- mCurNode = NULL;
- return (mEventCode=BAD_DOCUMENT);
- }
-
- mCurNode = next;
- const uint16_t headerSize = dtohs(next->header.headerSize);
- const uint32_t totalSize = dtohl(next->header.size);
- mCurExt = ((const uint8_t*)next) + headerSize;
- size_t minExtSize = 0;
- event_code_t eventCode = (event_code_t)dtohs(next->header.type);
- switch ((mEventCode=eventCode)) {
- case RES_XML_START_NAMESPACE_TYPE:
- case RES_XML_END_NAMESPACE_TYPE:
- minExtSize = sizeof(ResXMLTree_namespaceExt);
- break;
- case RES_XML_START_ELEMENT_TYPE:
- minExtSize = sizeof(ResXMLTree_attrExt);
- break;
- case RES_XML_END_ELEMENT_TYPE:
- minExtSize = sizeof(ResXMLTree_endElementExt);
- break;
- case RES_XML_CDATA_TYPE:
- minExtSize = sizeof(ResXMLTree_cdataExt);
- break;
- default:
- ALOGW("Unknown XML block: header type %d in node at %d\n",
- (int)dtohs(next->header.type),
- (int)(((const uint8_t*)next)-((const uint8_t*)mTree.mHeader)));
- continue;
- }
-
- if ((totalSize-headerSize) < minExtSize) {
- ALOGW("Bad XML block: header type 0x%x in node at 0x%x has size %d, need %d\n",
- (int)dtohs(next->header.type),
- (int)(((const uint8_t*)next)-((const uint8_t*)mTree.mHeader)),
- (int)(totalSize-headerSize), (int)minExtSize);
- return (mEventCode=BAD_DOCUMENT);
- }
-
- //printf("CurNode=%p, CurExt=%p, headerSize=%d, minExtSize=%d\n",
- // mCurNode, mCurExt, headerSize, minExtSize);
-
- return eventCode;
- } while (true);
-}
-
-void ResXMLParser::getPosition(ResXMLParser::ResXMLPosition* pos) const
-{
- pos->eventCode = mEventCode;
- pos->curNode = mCurNode;
- pos->curExt = mCurExt;
-}
-
-void ResXMLParser::setPosition(const ResXMLParser::ResXMLPosition& pos)
-{
- mEventCode = pos.eventCode;
- mCurNode = pos.curNode;
- mCurExt = pos.curExt;
-}
-
-
-// --------------------------------------------------------------------
-
-static volatile int32_t gCount = 0;
-
-ResXMLTree::ResXMLTree()
- : ResXMLParser(*this)
- , mError(NO_INIT), mOwnedData(NULL)
-{
- //ALOGI("Creating ResXMLTree %p #%d\n", this, android_atomic_inc(&gCount)+1);
- restart();
-}
-
-ResXMLTree::ResXMLTree(const void* data, size_t size, bool copyData)
- : ResXMLParser(*this)
- , mError(NO_INIT), mOwnedData(NULL)
-{
- //ALOGI("Creating ResXMLTree %p #%d\n", this, android_atomic_inc(&gCount)+1);
- setTo(data, size, copyData);
-}
-
-ResXMLTree::~ResXMLTree()
-{
- //ALOGI("Destroying ResXMLTree in %p #%d\n", this, android_atomic_dec(&gCount)-1);
- uninit();
-}
-
-status_t ResXMLTree::setTo(const void* data, size_t size, bool copyData)
-{
- uninit();
- mEventCode = START_DOCUMENT;
-
- if (!data || !size) {
- return (mError=BAD_TYPE);
- }
-
- if (copyData) {
- mOwnedData = malloc(size);
- if (mOwnedData == NULL) {
- return (mError=NO_MEMORY);
- }
- memcpy(mOwnedData, data, size);
- data = mOwnedData;
- }
-
- mHeader = (const ResXMLTree_header*)data;
- mSize = dtohl(mHeader->header.size);
- if (dtohs(mHeader->header.headerSize) > mSize || mSize > size) {
- ALOGW("Bad XML block: header size %d or total size %d is larger than data size %d\n",
- (int)dtohs(mHeader->header.headerSize),
- (int)dtohl(mHeader->header.size), (int)size);
- mError = BAD_TYPE;
- restart();
- return mError;
- }
- mDataEnd = ((const uint8_t*)mHeader) + mSize;
-
- mStrings.uninit();
- mRootNode = NULL;
- mResIds = NULL;
- mNumResIds = 0;
-
- // First look for a couple interesting chunks: the string block
- // and first XML node.
- const ResChunk_header* chunk =
- (const ResChunk_header*)(((const uint8_t*)mHeader) + dtohs(mHeader->header.headerSize));
- const ResChunk_header* lastChunk = chunk;
- while (((const uint8_t*)chunk) < (mDataEnd-sizeof(ResChunk_header)) &&
- ((const uint8_t*)chunk) < (mDataEnd-dtohl(chunk->size))) {
- status_t err = validate_chunk(chunk, sizeof(ResChunk_header), mDataEnd, "XML");
- if (err != NO_ERROR) {
- mError = err;
- goto done;
- }
- const uint16_t type = dtohs(chunk->type);
- const size_t size = dtohl(chunk->size);
- XML_NOISY(printf("Scanning @ %p: type=0x%x, size=0x%x\n",
- (void*)(((uint32_t)chunk)-((uint32_t)mHeader)), type, size));
- if (type == RES_STRING_POOL_TYPE) {
- mStrings.setTo(chunk, size);
- } else if (type == RES_XML_RESOURCE_MAP_TYPE) {
- mResIds = (const uint32_t*)
- (((const uint8_t*)chunk)+dtohs(chunk->headerSize));
- mNumResIds = (dtohl(chunk->size)-dtohs(chunk->headerSize))/sizeof(uint32_t);
- } else if (type >= RES_XML_FIRST_CHUNK_TYPE
- && type <= RES_XML_LAST_CHUNK_TYPE) {
- if (validateNode((const ResXMLTree_node*)chunk) != NO_ERROR) {
- mError = BAD_TYPE;
- goto done;
- }
- mCurNode = (const ResXMLTree_node*)lastChunk;
- if (nextNode() == BAD_DOCUMENT) {
- mError = BAD_TYPE;
- goto done;
- }
- mRootNode = mCurNode;
- mRootExt = mCurExt;
- mRootCode = mEventCode;
- break;
- } else {
- XML_NOISY(printf("Skipping unknown chunk!\n"));
- }
- lastChunk = chunk;
- chunk = (const ResChunk_header*)
- (((const uint8_t*)chunk) + size);
- }
-
- if (mRootNode == NULL) {
- ALOGW("Bad XML block: no root element node found\n");
- mError = BAD_TYPE;
- goto done;
- }
-
- mError = mStrings.getError();
-
-done:
- restart();
- return mError;
-}
-
-status_t ResXMLTree::getError() const
-{
- return mError;
-}
-
-void ResXMLTree::uninit()
-{
- mError = NO_INIT;
- mStrings.uninit();
- if (mOwnedData) {
- free(mOwnedData);
- mOwnedData = NULL;
- }
- restart();
-}
-
-status_t ResXMLTree::validateNode(const ResXMLTree_node* node) const
-{
- const uint16_t eventCode = dtohs(node->header.type);
-
- status_t err = validate_chunk(
- &node->header, sizeof(ResXMLTree_node),
- mDataEnd, "ResXMLTree_node");
-
- if (err >= NO_ERROR) {
- // Only perform additional validation on START nodes
- if (eventCode != RES_XML_START_ELEMENT_TYPE) {
- return NO_ERROR;
- }
-
- const uint16_t headerSize = dtohs(node->header.headerSize);
- const uint32_t size = dtohl(node->header.size);
- const ResXMLTree_attrExt* attrExt = (const ResXMLTree_attrExt*)
- (((const uint8_t*)node) + headerSize);
- // check for sensical values pulled out of the stream so far...
- if ((size >= headerSize + sizeof(ResXMLTree_attrExt))
- && ((void*)attrExt > (void*)node)) {
- const size_t attrSize = ((size_t)dtohs(attrExt->attributeSize))
- * dtohs(attrExt->attributeCount);
- if ((dtohs(attrExt->attributeStart)+attrSize) <= (size-headerSize)) {
- return NO_ERROR;
- }
- ALOGW("Bad XML block: node attributes use 0x%x bytes, only have 0x%x bytes\n",
- (unsigned int)(dtohs(attrExt->attributeStart)+attrSize),
- (unsigned int)(size-headerSize));
- }
- else {
- ALOGW("Bad XML start block: node header size 0x%x, size 0x%x\n",
- (unsigned int)headerSize, (unsigned int)size);
- }
- return BAD_TYPE;
- }
-
- return err;
-
-#if 0
- const bool isStart = dtohs(node->header.type) == RES_XML_START_ELEMENT_TYPE;
-
- const uint16_t headerSize = dtohs(node->header.headerSize);
- const uint32_t size = dtohl(node->header.size);
-
- if (headerSize >= (isStart ? sizeof(ResXMLTree_attrNode) : sizeof(ResXMLTree_node))) {
- if (size >= headerSize) {
- if (((const uint8_t*)node) <= (mDataEnd-size)) {
- if (!isStart) {
- return NO_ERROR;
- }
- if ((((size_t)dtohs(node->attributeSize))*dtohs(node->attributeCount))
- <= (size-headerSize)) {
- return NO_ERROR;
- }
- ALOGW("Bad XML block: node attributes use 0x%x bytes, only have 0x%x bytes\n",
- ((int)dtohs(node->attributeSize))*dtohs(node->attributeCount),
- (int)(size-headerSize));
- return BAD_TYPE;
- }
- ALOGW("Bad XML block: node at 0x%x extends beyond data end 0x%x\n",
- (int)(((const uint8_t*)node)-((const uint8_t*)mHeader)), (int)mSize);
- return BAD_TYPE;
- }
- ALOGW("Bad XML block: node at 0x%x header size 0x%x smaller than total size 0x%x\n",
- (int)(((const uint8_t*)node)-((const uint8_t*)mHeader)),
- (int)headerSize, (int)size);
- return BAD_TYPE;
- }
- ALOGW("Bad XML block: node at 0x%x header size 0x%x too small\n",
- (int)(((const uint8_t*)node)-((const uint8_t*)mHeader)),
- (int)headerSize);
- return BAD_TYPE;
-#endif
-}
-
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-
-void ResTable_config::copyFromDeviceNoSwap(const ResTable_config& o) {
- const size_t size = dtohl(o.size);
- if (size >= sizeof(ResTable_config)) {
- *this = o;
- } else {
- memcpy(this, &o, size);
- memset(((uint8_t*)this)+size, 0, sizeof(ResTable_config)-size);
- }
-}
-
-void ResTable_config::copyFromDtoH(const ResTable_config& o) {
- copyFromDeviceNoSwap(o);
- size = sizeof(ResTable_config);
- mcc = dtohs(mcc);
- mnc = dtohs(mnc);
- density = dtohs(density);
- screenWidth = dtohs(screenWidth);
- screenHeight = dtohs(screenHeight);
- sdkVersion = dtohs(sdkVersion);
- minorVersion = dtohs(minorVersion);
- smallestScreenWidthDp = dtohs(smallestScreenWidthDp);
- screenWidthDp = dtohs(screenWidthDp);
- screenHeightDp = dtohs(screenHeightDp);
-}
-
-void ResTable_config::swapHtoD() {
- size = htodl(size);
- mcc = htods(mcc);
- mnc = htods(mnc);
- density = htods(density);
- screenWidth = htods(screenWidth);
- screenHeight = htods(screenHeight);
- sdkVersion = htods(sdkVersion);
- minorVersion = htods(minorVersion);
- smallestScreenWidthDp = htods(smallestScreenWidthDp);
- screenWidthDp = htods(screenWidthDp);
- screenHeightDp = htods(screenHeightDp);
-}
-
-int ResTable_config::compare(const ResTable_config& o) const {
- int32_t diff = (int32_t)(imsi - o.imsi);
- if (diff != 0) return diff;
- diff = (int32_t)(locale - o.locale);
- if (diff != 0) return diff;
- diff = (int32_t)(screenType - o.screenType);
- if (diff != 0) return diff;
- diff = (int32_t)(input - o.input);
- if (diff != 0) return diff;
- diff = (int32_t)(screenSize - o.screenSize);
- if (diff != 0) return diff;
- diff = (int32_t)(version - o.version);
- if (diff != 0) return diff;
- diff = (int32_t)(screenLayout - o.screenLayout);
- if (diff != 0) return diff;
- diff = (int32_t)(uiMode - o.uiMode);
- if (diff != 0) return diff;
- diff = (int32_t)(smallestScreenWidthDp - o.smallestScreenWidthDp);
- if (diff != 0) return diff;
- diff = (int32_t)(screenSizeDp - o.screenSizeDp);
- return (int)diff;
-}
-
-int ResTable_config::compareLogical(const ResTable_config& o) const {
- if (mcc != o.mcc) {
- return mcc < o.mcc ? -1 : 1;
- }
- if (mnc != o.mnc) {
- return mnc < o.mnc ? -1 : 1;
- }
- if (language[0] != o.language[0]) {
- return language[0] < o.language[0] ? -1 : 1;
- }
- if (language[1] != o.language[1]) {
- return language[1] < o.language[1] ? -1 : 1;
- }
- if (country[0] != o.country[0]) {
- return country[0] < o.country[0] ? -1 : 1;
- }
- if (country[1] != o.country[1]) {
- return country[1] < o.country[1] ? -1 : 1;
- }
- if ((screenLayout & MASK_LAYOUTDIR) != (o.screenLayout & MASK_LAYOUTDIR)) {
- return (screenLayout & MASK_LAYOUTDIR) < (o.screenLayout & MASK_LAYOUTDIR) ? -1 : 1;
- }
- if (smallestScreenWidthDp != o.smallestScreenWidthDp) {
- return smallestScreenWidthDp < o.smallestScreenWidthDp ? -1 : 1;
- }
- if (screenWidthDp != o.screenWidthDp) {
- return screenWidthDp < o.screenWidthDp ? -1 : 1;
- }
- if (screenHeightDp != o.screenHeightDp) {
- return screenHeightDp < o.screenHeightDp ? -1 : 1;
- }
- if (screenWidth != o.screenWidth) {
- return screenWidth < o.screenWidth ? -1 : 1;
- }
- if (screenHeight != o.screenHeight) {
- return screenHeight < o.screenHeight ? -1 : 1;
- }
- if (density != o.density) {
- return density < o.density ? -1 : 1;
- }
- if (orientation != o.orientation) {
- return orientation < o.orientation ? -1 : 1;
- }
- if (touchscreen != o.touchscreen) {
- return touchscreen < o.touchscreen ? -1 : 1;
- }
- if (input != o.input) {
- return input < o.input ? -1 : 1;
- }
- if (screenLayout != o.screenLayout) {
- return screenLayout < o.screenLayout ? -1 : 1;
- }
- if (uiMode != o.uiMode) {
- return uiMode < o.uiMode ? -1 : 1;
- }
- if (version != o.version) {
- return version < o.version ? -1 : 1;
- }
- return 0;
-}
-
-int ResTable_config::diff(const ResTable_config& o) const {
- int diffs = 0;
- if (mcc != o.mcc) diffs |= CONFIG_MCC;
- if (mnc != o.mnc) diffs |= CONFIG_MNC;
- if (locale != o.locale) diffs |= CONFIG_LOCALE;
- if (orientation != o.orientation) diffs |= CONFIG_ORIENTATION;
- if (density != o.density) diffs |= CONFIG_DENSITY;
- if (touchscreen != o.touchscreen) diffs |= CONFIG_TOUCHSCREEN;
- if (((inputFlags^o.inputFlags)&(MASK_KEYSHIDDEN|MASK_NAVHIDDEN)) != 0)
- diffs |= CONFIG_KEYBOARD_HIDDEN;
- if (keyboard != o.keyboard) diffs |= CONFIG_KEYBOARD;
- if (navigation != o.navigation) diffs |= CONFIG_NAVIGATION;
- if (screenSize != o.screenSize) diffs |= CONFIG_SCREEN_SIZE;
- if (version != o.version) diffs |= CONFIG_VERSION;
- if ((screenLayout & MASK_LAYOUTDIR) != (o.screenLayout & MASK_LAYOUTDIR)) diffs |= CONFIG_LAYOUTDIR;
- if ((screenLayout & ~MASK_LAYOUTDIR) != (o.screenLayout & ~MASK_LAYOUTDIR)) diffs |= CONFIG_SCREEN_LAYOUT;
- if (uiMode != o.uiMode) diffs |= CONFIG_UI_MODE;
- if (smallestScreenWidthDp != o.smallestScreenWidthDp) diffs |= CONFIG_SMALLEST_SCREEN_SIZE;
- if (screenSizeDp != o.screenSizeDp) diffs |= CONFIG_SCREEN_SIZE;
- return diffs;
-}
-
-bool ResTable_config::isMoreSpecificThan(const ResTable_config& o) const {
- // The order of the following tests defines the importance of one
- // configuration parameter over another. Those tests first are more
- // important, trumping any values in those following them.
- if (imsi || o.imsi) {
- if (mcc != o.mcc) {
- if (!mcc) return false;
- if (!o.mcc) return true;
- }
-
- if (mnc != o.mnc) {
- if (!mnc) return false;
- if (!o.mnc) return true;
- }
- }
-
- if (locale || o.locale) {
- if (language[0] != o.language[0]) {
- if (!language[0]) return false;
- if (!o.language[0]) return true;
- }
-
- if (country[0] != o.country[0]) {
- if (!country[0]) return false;
- if (!o.country[0]) return true;
- }
- }
-
- if (screenLayout || o.screenLayout) {
- if (((screenLayout^o.screenLayout) & MASK_LAYOUTDIR) != 0) {
- if (!(screenLayout & MASK_LAYOUTDIR)) return false;
- if (!(o.screenLayout & MASK_LAYOUTDIR)) return true;
- }
- }
-
- if (smallestScreenWidthDp || o.smallestScreenWidthDp) {
- if (smallestScreenWidthDp != o.smallestScreenWidthDp) {
- if (!smallestScreenWidthDp) return false;
- if (!o.smallestScreenWidthDp) return true;
- }
- }
-
- if (screenSizeDp || o.screenSizeDp) {
- if (screenWidthDp != o.screenWidthDp) {
- if (!screenWidthDp) return false;
- if (!o.screenWidthDp) return true;
- }
-
- if (screenHeightDp != o.screenHeightDp) {
- if (!screenHeightDp) return false;
- if (!o.screenHeightDp) return true;
- }
- }
-
- if (screenLayout || o.screenLayout) {
- if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0) {
- if (!(screenLayout & MASK_SCREENSIZE)) return false;
- if (!(o.screenLayout & MASK_SCREENSIZE)) return true;
- }
- if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0) {
- if (!(screenLayout & MASK_SCREENLONG)) return false;
- if (!(o.screenLayout & MASK_SCREENLONG)) return true;
- }
- }
-
- if (orientation != o.orientation) {
- if (!orientation) return false;
- if (!o.orientation) return true;
- }
-
- if (uiMode || o.uiMode) {
- if (((uiMode^o.uiMode) & MASK_UI_MODE_TYPE) != 0) {
- if (!(uiMode & MASK_UI_MODE_TYPE)) return false;
- if (!(o.uiMode & MASK_UI_MODE_TYPE)) return true;
- }
- if (((uiMode^o.uiMode) & MASK_UI_MODE_NIGHT) != 0) {
- if (!(uiMode & MASK_UI_MODE_NIGHT)) return false;
- if (!(o.uiMode & MASK_UI_MODE_NIGHT)) return true;
- }
- }
-
- // density is never 'more specific'
- // as the default just equals 160
-
- if (touchscreen != o.touchscreen) {
- if (!touchscreen) return false;
- if (!o.touchscreen) return true;
- }
-
- if (input || o.input) {
- if (((inputFlags^o.inputFlags) & MASK_KEYSHIDDEN) != 0) {
- if (!(inputFlags & MASK_KEYSHIDDEN)) return false;
- if (!(o.inputFlags & MASK_KEYSHIDDEN)) return true;
- }
-
- if (((inputFlags^o.inputFlags) & MASK_NAVHIDDEN) != 0) {
- if (!(inputFlags & MASK_NAVHIDDEN)) return false;
- if (!(o.inputFlags & MASK_NAVHIDDEN)) return true;
- }
-
- if (keyboard != o.keyboard) {
- if (!keyboard) return false;
- if (!o.keyboard) return true;
- }
-
- if (navigation != o.navigation) {
- if (!navigation) return false;
- if (!o.navigation) return true;
- }
- }
-
- if (screenSize || o.screenSize) {
- if (screenWidth != o.screenWidth) {
- if (!screenWidth) return false;
- if (!o.screenWidth) return true;
- }
-
- if (screenHeight != o.screenHeight) {
- if (!screenHeight) return false;
- if (!o.screenHeight) return true;
- }
- }
-
- if (version || o.version) {
- if (sdkVersion != o.sdkVersion) {
- if (!sdkVersion) return false;
- if (!o.sdkVersion) return true;
- }
-
- if (minorVersion != o.minorVersion) {
- if (!minorVersion) return false;
- if (!o.minorVersion) return true;
- }
- }
- return false;
-}
-
-bool ResTable_config::isBetterThan(const ResTable_config& o,
- const ResTable_config* requested) const {
- if (requested) {
- if (imsi || o.imsi) {
- if ((mcc != o.mcc) && requested->mcc) {
- return (mcc);
- }
-
- if ((mnc != o.mnc) && requested->mnc) {
- return (mnc);
- }
- }
-
- if (locale || o.locale) {
- if ((language[0] != o.language[0]) && requested->language[0]) {
- return (language[0]);
- }
-
- if ((country[0] != o.country[0]) && requested->country[0]) {
- return (country[0]);
- }
- }
-
- if (screenLayout || o.screenLayout) {
- if (((screenLayout^o.screenLayout) & MASK_LAYOUTDIR) != 0
- && (requested->screenLayout & MASK_LAYOUTDIR)) {
- int myLayoutDir = screenLayout & MASK_LAYOUTDIR;
- int oLayoutDir = o.screenLayout & MASK_LAYOUTDIR;
- return (myLayoutDir > oLayoutDir);
- }
- }
-
- if (smallestScreenWidthDp || o.smallestScreenWidthDp) {
- // The configuration closest to the actual size is best.
- // We assume that larger configs have already been filtered
- // out at this point. That means we just want the largest one.
- if (smallestScreenWidthDp != o.smallestScreenWidthDp) {
- return smallestScreenWidthDp > o.smallestScreenWidthDp;
- }
- }
-
- if (screenSizeDp || o.screenSizeDp) {
- // "Better" is based on the sum of the difference between both
- // width and height from the requested dimensions. We are
- // assuming the invalid configs (with smaller dimens) have
- // already been filtered. Note that if a particular dimension
- // is unspecified, we will end up with a large value (the
- // difference between 0 and the requested dimension), which is
- // good since we will prefer a config that has specified a
- // dimension value.
- int myDelta = 0, otherDelta = 0;
- if (requested->screenWidthDp) {
- myDelta += requested->screenWidthDp - screenWidthDp;
- otherDelta += requested->screenWidthDp - o.screenWidthDp;
- }
- if (requested->screenHeightDp) {
- myDelta += requested->screenHeightDp - screenHeightDp;
- otherDelta += requested->screenHeightDp - o.screenHeightDp;
- }
- //ALOGI("Comparing this %dx%d to other %dx%d in %dx%d: myDelta=%d otherDelta=%d",
- // screenWidthDp, screenHeightDp, o.screenWidthDp, o.screenHeightDp,
- // requested->screenWidthDp, requested->screenHeightDp, myDelta, otherDelta);
- if (myDelta != otherDelta) {
- return myDelta < otherDelta;
- }
- }
-
- if (screenLayout || o.screenLayout) {
- if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0
- && (requested->screenLayout & MASK_SCREENSIZE)) {
- // A little backwards compatibility here: undefined is
- // considered equivalent to normal. But only if the
- // requested size is at least normal; otherwise, small
- // is better than the default.
- int mySL = (screenLayout & MASK_SCREENSIZE);
- int oSL = (o.screenLayout & MASK_SCREENSIZE);
- int fixedMySL = mySL;
- int fixedOSL = oSL;
- if ((requested->screenLayout & MASK_SCREENSIZE) >= SCREENSIZE_NORMAL) {
- if (fixedMySL == 0) fixedMySL = SCREENSIZE_NORMAL;
- if (fixedOSL == 0) fixedOSL = SCREENSIZE_NORMAL;
- }
- // For screen size, the best match is the one that is
- // closest to the requested screen size, but not over
- // (the not over part is dealt with in match() below).
- if (fixedMySL == fixedOSL) {
- // If the two are the same, but 'this' is actually
- // undefined, then the other is really a better match.
- if (mySL == 0) return false;
- return true;
- }
- if (fixedMySL != fixedOSL) {
- return fixedMySL > fixedOSL;
- }
- }
- if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0
- && (requested->screenLayout & MASK_SCREENLONG)) {
- return (screenLayout & MASK_SCREENLONG);
- }
- }
-
- if ((orientation != o.orientation) && requested->orientation) {
- return (orientation);
- }
-
- if (uiMode || o.uiMode) {
- if (((uiMode^o.uiMode) & MASK_UI_MODE_TYPE) != 0
- && (requested->uiMode & MASK_UI_MODE_TYPE)) {
- return (uiMode & MASK_UI_MODE_TYPE);
- }
- if (((uiMode^o.uiMode) & MASK_UI_MODE_NIGHT) != 0
- && (requested->uiMode & MASK_UI_MODE_NIGHT)) {
- return (uiMode & MASK_UI_MODE_NIGHT);
- }
- }
-
- if (screenType || o.screenType) {
- if (density != o.density) {
- // density is tough. Any density is potentially useful
- // because the system will scale it. Scaling down
- // is generally better than scaling up.
- // Default density counts as 160dpi (the system default)
- // TODO - remove 160 constants
- int h = (density?density:160);
- int l = (o.density?o.density:160);
- bool bImBigger = true;
- if (l > h) {
- int t = h;
- h = l;
- l = t;
- bImBigger = false;
- }
-
- int reqValue = (requested->density?requested->density:160);
- if (reqValue >= h) {
- // requested value higher than both l and h, give h
- return bImBigger;
- }
- if (l >= reqValue) {
- // requested value lower than both l and h, give l
- return !bImBigger;
- }
- // saying that scaling down is 2x better than up
- if (((2 * l) - reqValue) * h > reqValue * reqValue) {
- return !bImBigger;
- } else {
- return bImBigger;
- }
- }
-
- if ((touchscreen != o.touchscreen) && requested->touchscreen) {
- return (touchscreen);
- }
- }
-
- if (input || o.input) {
- const int keysHidden = inputFlags & MASK_KEYSHIDDEN;
- const int oKeysHidden = o.inputFlags & MASK_KEYSHIDDEN;
- if (keysHidden != oKeysHidden) {
- const int reqKeysHidden =
- requested->inputFlags & MASK_KEYSHIDDEN;
- if (reqKeysHidden) {
-
- if (!keysHidden) return false;
- if (!oKeysHidden) return true;
- // For compatibility, we count KEYSHIDDEN_NO as being
- // the same as KEYSHIDDEN_SOFT. Here we disambiguate
- // these by making an exact match more specific.
- if (reqKeysHidden == keysHidden) return true;
- if (reqKeysHidden == oKeysHidden) return false;
- }
- }
-
- const int navHidden = inputFlags & MASK_NAVHIDDEN;
- const int oNavHidden = o.inputFlags & MASK_NAVHIDDEN;
- if (navHidden != oNavHidden) {
- const int reqNavHidden =
- requested->inputFlags & MASK_NAVHIDDEN;
- if (reqNavHidden) {
-
- if (!navHidden) return false;
- if (!oNavHidden) return true;
- }
- }
-
- if ((keyboard != o.keyboard) && requested->keyboard) {
- return (keyboard);
- }
-
- if ((navigation != o.navigation) && requested->navigation) {
- return (navigation);
- }
- }
-
- if (screenSize || o.screenSize) {
- // "Better" is based on the sum of the difference between both
- // width and height from the requested dimensions. We are
- // assuming the invalid configs (with smaller sizes) have
- // already been filtered. Note that if a particular dimension
- // is unspecified, we will end up with a large value (the
- // difference between 0 and the requested dimension), which is
- // good since we will prefer a config that has specified a
- // size value.
- int myDelta = 0, otherDelta = 0;
- if (requested->screenWidth) {
- myDelta += requested->screenWidth - screenWidth;
- otherDelta += requested->screenWidth - o.screenWidth;
- }
- if (requested->screenHeight) {
- myDelta += requested->screenHeight - screenHeight;
- otherDelta += requested->screenHeight - o.screenHeight;
- }
- if (myDelta != otherDelta) {
- return myDelta < otherDelta;
- }
- }
-
- if (version || o.version) {
- if ((sdkVersion != o.sdkVersion) && requested->sdkVersion) {
- return (sdkVersion > o.sdkVersion);
- }
-
- if ((minorVersion != o.minorVersion) &&
- requested->minorVersion) {
- return (minorVersion);
- }
- }
-
- return false;
- }
- return isMoreSpecificThan(o);
-}
-
-bool ResTable_config::match(const ResTable_config& settings) const {
- if (imsi != 0) {
- if (mcc != 0 && mcc != settings.mcc) {
- return false;
- }
- if (mnc != 0 && mnc != settings.mnc) {
- return false;
- }
- }
- if (locale != 0) {
- if (language[0] != 0
- && (language[0] != settings.language[0]
- || language[1] != settings.language[1])) {
- return false;
- }
- if (country[0] != 0
- && (country[0] != settings.country[0]
- || country[1] != settings.country[1])) {
- return false;
- }
- }
- if (screenConfig != 0) {
- const int layoutDir = screenLayout&MASK_LAYOUTDIR;
- const int setLayoutDir = settings.screenLayout&MASK_LAYOUTDIR;
- if (layoutDir != 0 && layoutDir != setLayoutDir) {
- return false;
- }
-
- const int screenSize = screenLayout&MASK_SCREENSIZE;
- const int setScreenSize = settings.screenLayout&MASK_SCREENSIZE;
- // Any screen sizes for larger screens than the setting do not
- // match.
- if (screenSize != 0 && screenSize > setScreenSize) {
- return false;
- }
-
- const int screenLong = screenLayout&MASK_SCREENLONG;
- const int setScreenLong = settings.screenLayout&MASK_SCREENLONG;
- if (screenLong != 0 && screenLong != setScreenLong) {
- return false;
- }
-
- const int uiModeType = uiMode&MASK_UI_MODE_TYPE;
- const int setUiModeType = settings.uiMode&MASK_UI_MODE_TYPE;
- if (uiModeType != 0 && uiModeType != setUiModeType) {
- return false;
- }
-
- const int uiModeNight = uiMode&MASK_UI_MODE_NIGHT;
- const int setUiModeNight = settings.uiMode&MASK_UI_MODE_NIGHT;
- if (uiModeNight != 0 && uiModeNight != setUiModeNight) {
- return false;
- }
-
- if (smallestScreenWidthDp != 0
- && smallestScreenWidthDp > settings.smallestScreenWidthDp) {
- return false;
- }
- }
- if (screenSizeDp != 0) {
- if (screenWidthDp != 0 && screenWidthDp > settings.screenWidthDp) {
- //ALOGI("Filtering out width %d in requested %d", screenWidthDp, settings.screenWidthDp);
- return false;
- }
- if (screenHeightDp != 0 && screenHeightDp > settings.screenHeightDp) {
- //ALOGI("Filtering out height %d in requested %d", screenHeightDp, settings.screenHeightDp);
- return false;
- }
- }
- if (screenType != 0) {
- if (orientation != 0 && orientation != settings.orientation) {
- return false;
- }
- // density always matches - we can scale it. See isBetterThan
- if (touchscreen != 0 && touchscreen != settings.touchscreen) {
- return false;
- }
- }
- if (input != 0) {
- const int keysHidden = inputFlags&MASK_KEYSHIDDEN;
- const int setKeysHidden = settings.inputFlags&MASK_KEYSHIDDEN;
- if (keysHidden != 0 && keysHidden != setKeysHidden) {
- // For compatibility, we count a request for KEYSHIDDEN_NO as also
- // matching the more recent KEYSHIDDEN_SOFT. Basically
- // KEYSHIDDEN_NO means there is some kind of keyboard available.
- //ALOGI("Matching keysHidden: have=%d, config=%d\n", keysHidden, setKeysHidden);
- if (keysHidden != KEYSHIDDEN_NO || setKeysHidden != KEYSHIDDEN_SOFT) {
- //ALOGI("No match!");
- return false;
- }
- }
- const int navHidden = inputFlags&MASK_NAVHIDDEN;
- const int setNavHidden = settings.inputFlags&MASK_NAVHIDDEN;
- if (navHidden != 0 && navHidden != setNavHidden) {
- return false;
- }
- if (keyboard != 0 && keyboard != settings.keyboard) {
- return false;
- }
- if (navigation != 0 && navigation != settings.navigation) {
- return false;
- }
- }
- if (screenSize != 0) {
- if (screenWidth != 0 && screenWidth > settings.screenWidth) {
- return false;
- }
- if (screenHeight != 0 && screenHeight > settings.screenHeight) {
- return false;
- }
- }
- if (version != 0) {
- if (sdkVersion != 0 && sdkVersion > settings.sdkVersion) {
- return false;
- }
- if (minorVersion != 0 && minorVersion != settings.minorVersion) {
- return false;
- }
- }
- return true;
-}
-
-void ResTable_config::getLocale(char str[6]) const {
- memset(str, 0, 6);
- if (language[0]) {
- str[0] = language[0];
- str[1] = language[1];
- if (country[0]) {
- str[2] = '_';
- str[3] = country[0];
- str[4] = country[1];
- }
- }
-}
-
-String8 ResTable_config::toString() const {
- String8 res;
-
- if (mcc != 0) {
- if (res.size() > 0) res.append("-");
- res.appendFormat("%dmcc", dtohs(mcc));
- }
- if (mnc != 0) {
- if (res.size() > 0) res.append("-");
- res.appendFormat("%dmnc", dtohs(mnc));
- }
- if (language[0] != 0) {
- if (res.size() > 0) res.append("-");
- res.append(language, 2);
- }
- if (country[0] != 0) {
- if (res.size() > 0) res.append("-");
- res.append(country, 2);
- }
- if ((screenLayout&MASK_LAYOUTDIR) != 0) {
- if (res.size() > 0) res.append("-");
- switch (screenLayout&ResTable_config::MASK_LAYOUTDIR) {
- case ResTable_config::LAYOUTDIR_LTR:
- res.append("ldltr");
- break;
- case ResTable_config::LAYOUTDIR_RTL:
- res.append("ldrtl");
- break;
- default:
- res.appendFormat("layoutDir=%d",
- dtohs(screenLayout&ResTable_config::MASK_LAYOUTDIR));
- break;
- }
- }
- if (smallestScreenWidthDp != 0) {
- if (res.size() > 0) res.append("-");
- res.appendFormat("sw%ddp", dtohs(smallestScreenWidthDp));
- }
- if (screenWidthDp != 0) {
- if (res.size() > 0) res.append("-");
- res.appendFormat("w%ddp", dtohs(screenWidthDp));
- }
- if (screenHeightDp != 0) {
- if (res.size() > 0) res.append("-");
- res.appendFormat("h%ddp", dtohs(screenHeightDp));
- }
- if ((screenLayout&MASK_SCREENSIZE) != SCREENSIZE_ANY) {
- if (res.size() > 0) res.append("-");
- switch (screenLayout&ResTable_config::MASK_SCREENSIZE) {
- case ResTable_config::SCREENSIZE_SMALL:
- res.append("small");
- break;
- case ResTable_config::SCREENSIZE_NORMAL:
- res.append("normal");
- break;
- case ResTable_config::SCREENSIZE_LARGE:
- res.append("large");
- break;
- case ResTable_config::SCREENSIZE_XLARGE:
- res.append("xlarge");
- break;
- default:
- res.appendFormat("screenLayoutSize=%d",
- dtohs(screenLayout&ResTable_config::MASK_SCREENSIZE));
- break;
- }
- }
- if ((screenLayout&MASK_SCREENLONG) != 0) {
- if (res.size() > 0) res.append("-");
- switch (screenLayout&ResTable_config::MASK_SCREENLONG) {
- case ResTable_config::SCREENLONG_NO:
- res.append("notlong");
- break;
- case ResTable_config::SCREENLONG_YES:
- res.append("long");
- break;
- default:
- res.appendFormat("screenLayoutLong=%d",
- dtohs(screenLayout&ResTable_config::MASK_SCREENLONG));
- break;
- }
- }
- if (orientation != ORIENTATION_ANY) {
- if (res.size() > 0) res.append("-");
- switch (orientation) {
- case ResTable_config::ORIENTATION_PORT:
- res.append("port");
- break;
- case ResTable_config::ORIENTATION_LAND:
- res.append("land");
- break;
- case ResTable_config::ORIENTATION_SQUARE:
- res.append("square");
- break;
- default:
- res.appendFormat("orientation=%d", dtohs(orientation));
- break;
- }
- }
- if ((uiMode&MASK_UI_MODE_TYPE) != UI_MODE_TYPE_ANY) {
- if (res.size() > 0) res.append("-");
- switch (uiMode&ResTable_config::MASK_UI_MODE_TYPE) {
- case ResTable_config::UI_MODE_TYPE_DESK:
- res.append("desk");
- break;
- case ResTable_config::UI_MODE_TYPE_CAR:
- res.append("car");
- break;
- case ResTable_config::UI_MODE_TYPE_TELEVISION:
- res.append("television");
- break;
- case ResTable_config::UI_MODE_TYPE_APPLIANCE:
- res.append("appliance");
- break;
- default:
- res.appendFormat("uiModeType=%d",
- dtohs(screenLayout&ResTable_config::MASK_UI_MODE_TYPE));
- break;
- }
- }
- if ((uiMode&MASK_UI_MODE_NIGHT) != 0) {
- if (res.size() > 0) res.append("-");
- switch (uiMode&ResTable_config::MASK_UI_MODE_NIGHT) {
- case ResTable_config::UI_MODE_NIGHT_NO:
- res.append("notnight");
- break;
- case ResTable_config::UI_MODE_NIGHT_YES:
- res.append("night");
- break;
- default:
- res.appendFormat("uiModeNight=%d",
- dtohs(uiMode&MASK_UI_MODE_NIGHT));
- break;
- }
- }
- if (density != DENSITY_DEFAULT) {
- if (res.size() > 0) res.append("-");
- switch (density) {
- case ResTable_config::DENSITY_LOW:
- res.append("ldpi");
- break;
- case ResTable_config::DENSITY_MEDIUM:
- res.append("mdpi");
- break;
- case ResTable_config::DENSITY_TV:
- res.append("tvdpi");
- break;
- case ResTable_config::DENSITY_HIGH:
- res.append("hdpi");
- break;
- case ResTable_config::DENSITY_XHIGH:
- res.append("xhdpi");
- break;
- case ResTable_config::DENSITY_XXHIGH:
- res.append("xxhdpi");
- break;
- case ResTable_config::DENSITY_NONE:
- res.append("nodpi");
- break;
- default:
- res.appendFormat("%ddpi", dtohs(density));
- break;
- }
- }
- if (touchscreen != TOUCHSCREEN_ANY) {
- if (res.size() > 0) res.append("-");
- switch (touchscreen) {
- case ResTable_config::TOUCHSCREEN_NOTOUCH:
- res.append("notouch");
- break;
- case ResTable_config::TOUCHSCREEN_FINGER:
- res.append("finger");
- break;
- case ResTable_config::TOUCHSCREEN_STYLUS:
- res.append("stylus");
- break;
- default:
- res.appendFormat("touchscreen=%d", dtohs(touchscreen));
- break;
- }
- }
- if (keyboard != KEYBOARD_ANY) {
- if (res.size() > 0) res.append("-");
- switch (keyboard) {
- case ResTable_config::KEYBOARD_NOKEYS:
- res.append("nokeys");
- break;
- case ResTable_config::KEYBOARD_QWERTY:
- res.append("qwerty");
- break;
- case ResTable_config::KEYBOARD_12KEY:
- res.append("12key");
- break;
- default:
- res.appendFormat("keyboard=%d", dtohs(keyboard));
- break;
- }
- }
- if ((inputFlags&MASK_KEYSHIDDEN) != 0) {
- if (res.size() > 0) res.append("-");
- switch (inputFlags&MASK_KEYSHIDDEN) {
- case ResTable_config::KEYSHIDDEN_NO:
- res.append("keysexposed");
- break;
- case ResTable_config::KEYSHIDDEN_YES:
- res.append("keyshidden");
- break;
- case ResTable_config::KEYSHIDDEN_SOFT:
- res.append("keyssoft");
- break;
- }
- }
- if (navigation != NAVIGATION_ANY) {
- if (res.size() > 0) res.append("-");
- switch (navigation) {
- case ResTable_config::NAVIGATION_NONAV:
- res.append("nonav");
- break;
- case ResTable_config::NAVIGATION_DPAD:
- res.append("dpad");
- break;
- case ResTable_config::NAVIGATION_TRACKBALL:
- res.append("trackball");
- break;
- case ResTable_config::NAVIGATION_WHEEL:
- res.append("wheel");
- break;
- default:
- res.appendFormat("navigation=%d", dtohs(navigation));
- break;
- }
- }
- if ((inputFlags&MASK_NAVHIDDEN) != 0) {
- if (res.size() > 0) res.append("-");
- switch (inputFlags&MASK_NAVHIDDEN) {
- case ResTable_config::NAVHIDDEN_NO:
- res.append("navsexposed");
- break;
- case ResTable_config::NAVHIDDEN_YES:
- res.append("navhidden");
- break;
- default:
- res.appendFormat("inputFlagsNavHidden=%d",
- dtohs(inputFlags&MASK_NAVHIDDEN));
- break;
- }
- }
- if (screenSize != 0) {
- if (res.size() > 0) res.append("-");
- res.appendFormat("%dx%d", dtohs(screenWidth), dtohs(screenHeight));
- }
- if (version != 0) {
- if (res.size() > 0) res.append("-");
- res.appendFormat("v%d", dtohs(sdkVersion));
- if (minorVersion != 0) {
- res.appendFormat(".%d", dtohs(minorVersion));
- }
- }
-
- return res;
-}
-
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-// --------------------------------------------------------------------
-
-struct ResTable::Header
-{
- Header(ResTable* _owner) : owner(_owner), ownedData(NULL), header(NULL),
- resourceIDMap(NULL), resourceIDMapSize(0) { }
-
- ~Header()
- {
- free(resourceIDMap);
- }
-
- ResTable* const owner;
- void* ownedData;
- const ResTable_header* header;
- size_t size;
- const uint8_t* dataEnd;
- size_t index;
- void* cookie;
-
- ResStringPool values;
- uint32_t* resourceIDMap;
- size_t resourceIDMapSize;
-};
-
-struct ResTable::Type
-{
- Type(const Header* _header, const Package* _package, size_t count)
- : header(_header), package(_package), entryCount(count),
- typeSpec(NULL), typeSpecFlags(NULL) { }
- const Header* const header;
- const Package* const package;
- const size_t entryCount;
- const ResTable_typeSpec* typeSpec;
- const uint32_t* typeSpecFlags;
- Vector<const ResTable_type*> configs;
-};
-
-struct ResTable::Package
-{
- Package(ResTable* _owner, const Header* _header, const ResTable_package* _package)
- : owner(_owner), header(_header), package(_package) { }
- ~Package()
- {
- size_t i = types.size();
- while (i > 0) {
- i--;
- delete types[i];
- }
- }
-
- ResTable* const owner;
- const Header* const header;
- const ResTable_package* const package;
- Vector<Type*> types;
-
- ResStringPool typeStrings;
- ResStringPool keyStrings;
-
- const Type* getType(size_t idx) const {
- return idx < types.size() ? types[idx] : NULL;
- }
-};
-
-// A group of objects describing a particular resource package.
-// The first in 'package' is always the root object (from the resource
-// table that defined the package); the ones after are skins on top of it.
-struct ResTable::PackageGroup
-{
- PackageGroup(ResTable* _owner, const String16& _name, uint32_t _id)
- : owner(_owner), name(_name), id(_id), typeCount(0), bags(NULL) { }
- ~PackageGroup() {
- clearBagCache();
- const size_t N = packages.size();
- for (size_t i=0; i<N; i++) {
- Package* pkg = packages[i];
- if (pkg->owner == owner) {
- delete pkg;
- }
- }
- }
-
- void clearBagCache() {
- if (bags) {
- TABLE_NOISY(printf("bags=%p\n", bags));
- Package* pkg = packages[0];
- TABLE_NOISY(printf("typeCount=%x\n", typeCount));
- for (size_t i=0; i<typeCount; i++) {
- TABLE_NOISY(printf("type=%d\n", i));
- const Type* type = pkg->getType(i);
- if (type != NULL) {
- bag_set** typeBags = bags[i];
- TABLE_NOISY(printf("typeBags=%p\n", typeBags));
- if (typeBags) {
- TABLE_NOISY(printf("type->entryCount=%x\n", type->entryCount));
- const size_t N = type->entryCount;
- for (size_t j=0; j<N; j++) {
- if (typeBags[j] && typeBags[j] != (bag_set*)0xFFFFFFFF)
- free(typeBags[j]);
- }
- free(typeBags);
- }
- }
- }
- free(bags);
- bags = NULL;
- }
- }
-
- ResTable* const owner;
- String16 const name;
- uint32_t const id;
- Vector<Package*> packages;
-
- // This is for finding typeStrings and other common package stuff.
- Package* basePackage;
-
- // For quick access.
- size_t typeCount;
-
- // Computed attribute bags, first indexed by the type and second
- // by the entry in that type.
- bag_set*** bags;
-};
-
-struct ResTable::bag_set
-{
- size_t numAttrs; // number in array
- size_t availAttrs; // total space in array
- uint32_t typeSpecFlags;
- // Followed by 'numAttr' bag_entry structures.
-};
-
-ResTable::Theme::Theme(const ResTable& table)
- : mTable(table)
-{
- memset(mPackages, 0, sizeof(mPackages));
-}
-
-ResTable::Theme::~Theme()
-{
- for (size_t i=0; i<Res_MAXPACKAGE; i++) {
- package_info* pi = mPackages[i];
- if (pi != NULL) {
- free_package(pi);
- }
- }
-}
-
-void ResTable::Theme::free_package(package_info* pi)
-{
- for (size_t j=0; j<pi->numTypes; j++) {
- theme_entry* te = pi->types[j].entries;
- if (te != NULL) {
- free(te);
- }
- }
- free(pi);
-}
-
-ResTable::Theme::package_info* ResTable::Theme::copy_package(package_info* pi)
-{
- package_info* newpi = (package_info*)malloc(
- sizeof(package_info) + (pi->numTypes*sizeof(type_info)));
- newpi->numTypes = pi->numTypes;
- for (size_t j=0; j<newpi->numTypes; j++) {
- size_t cnt = pi->types[j].numEntries;
- newpi->types[j].numEntries = cnt;
- theme_entry* te = pi->types[j].entries;
- if (te != NULL) {
- theme_entry* newte = (theme_entry*)malloc(cnt*sizeof(theme_entry));
- newpi->types[j].entries = newte;
- memcpy(newte, te, cnt*sizeof(theme_entry));
- } else {
- newpi->types[j].entries = NULL;
- }
- }
- return newpi;
-}
-
-status_t ResTable::Theme::applyStyle(uint32_t resID, bool force)
-{
- const bag_entry* bag;
- uint32_t bagTypeSpecFlags = 0;
- mTable.lock();
- const ssize_t N = mTable.getBagLocked(resID, &bag, &bagTypeSpecFlags);
- TABLE_NOISY(ALOGV("Applying style 0x%08x to theme %p, count=%d", resID, this, N));
- if (N < 0) {
- mTable.unlock();
- return N;
- }
-
- uint32_t curPackage = 0xffffffff;
- ssize_t curPackageIndex = 0;
- package_info* curPI = NULL;
- uint32_t curType = 0xffffffff;
- size_t numEntries = 0;
- theme_entry* curEntries = NULL;
-
- const bag_entry* end = bag + N;
- while (bag < end) {
- const uint32_t attrRes = bag->map.name.ident;
- const uint32_t p = Res_GETPACKAGE(attrRes);
- const uint32_t t = Res_GETTYPE(attrRes);
- const uint32_t e = Res_GETENTRY(attrRes);
-
- if (curPackage != p) {
- const ssize_t pidx = mTable.getResourcePackageIndex(attrRes);
- if (pidx < 0) {
- ALOGE("Style contains key with bad package: 0x%08x\n", attrRes);
- bag++;
- continue;
- }
- curPackage = p;
- curPackageIndex = pidx;
- curPI = mPackages[pidx];
- if (curPI == NULL) {
- PackageGroup* const grp = mTable.mPackageGroups[pidx];
- int cnt = grp->typeCount;
- curPI = (package_info*)malloc(
- sizeof(package_info) + (cnt*sizeof(type_info)));
- curPI->numTypes = cnt;
- memset(curPI->types, 0, cnt*sizeof(type_info));
- mPackages[pidx] = curPI;
- }
- curType = 0xffffffff;
- }
- if (curType != t) {
- if (t >= curPI->numTypes) {
- ALOGE("Style contains key with bad type: 0x%08x\n", attrRes);
- bag++;
- continue;
- }
- curType = t;
- curEntries = curPI->types[t].entries;
- if (curEntries == NULL) {
- PackageGroup* const grp = mTable.mPackageGroups[curPackageIndex];
- const Type* type = grp->packages[0]->getType(t);
- int cnt = type != NULL ? type->entryCount : 0;
- curEntries = (theme_entry*)malloc(cnt*sizeof(theme_entry));
- memset(curEntries, Res_value::TYPE_NULL, cnt*sizeof(theme_entry));
- curPI->types[t].numEntries = cnt;
- curPI->types[t].entries = curEntries;
- }
- numEntries = curPI->types[t].numEntries;
- }
- if (e >= numEntries) {
- ALOGE("Style contains key with bad entry: 0x%08x\n", attrRes);
- bag++;
- continue;
- }
- theme_entry* curEntry = curEntries + e;
- TABLE_NOISY(ALOGV("Attr 0x%08x: type=0x%x, data=0x%08x; curType=0x%x",
- attrRes, bag->map.value.dataType, bag->map.value.data,
- curEntry->value.dataType));
- if (force || curEntry->value.dataType == Res_value::TYPE_NULL) {
- curEntry->stringBlock = bag->stringBlock;
- curEntry->typeSpecFlags |= bagTypeSpecFlags;
- curEntry->value = bag->map.value;
- }
-
- bag++;
- }
-
- mTable.unlock();
-
- //ALOGI("Applying style 0x%08x (force=%d) theme %p...\n", resID, force, this);
- //dumpToLog();
-
- return NO_ERROR;
-}
-
-status_t ResTable::Theme::setTo(const Theme& other)
-{
- //ALOGI("Setting theme %p from theme %p...\n", this, &other);
- //dumpToLog();
- //other.dumpToLog();
-
- if (&mTable == &other.mTable) {
- for (size_t i=0; i<Res_MAXPACKAGE; i++) {
- if (mPackages[i] != NULL) {
- free_package(mPackages[i]);
- }
- if (other.mPackages[i] != NULL) {
- mPackages[i] = copy_package(other.mPackages[i]);
- } else {
- mPackages[i] = NULL;
- }
- }
- } else {
- // @todo: need to really implement this, not just copy
- // the system package (which is still wrong because it isn't
- // fixing up resource references).
- for (size_t i=0; i<Res_MAXPACKAGE; i++) {
- if (mPackages[i] != NULL) {
- free_package(mPackages[i]);
- }
- if (i == 0 && other.mPackages[i] != NULL) {
- mPackages[i] = copy_package(other.mPackages[i]);
- } else {
- mPackages[i] = NULL;
- }
- }
- }
-
- //ALOGI("Final theme:");
- //dumpToLog();
-
- return NO_ERROR;
-}
-
-ssize_t ResTable::Theme::getAttribute(uint32_t resID, Res_value* outValue,
- uint32_t* outTypeSpecFlags) const
-{
- int cnt = 20;
-
- if (outTypeSpecFlags != NULL) *outTypeSpecFlags = 0;
-
- do {
- const ssize_t p = mTable.getResourcePackageIndex(resID);
- const uint32_t t = Res_GETTYPE(resID);
- const uint32_t e = Res_GETENTRY(resID);
-
- TABLE_THEME(ALOGI("Looking up attr 0x%08x in theme %p", resID, this));
-
- if (p >= 0) {
- const package_info* const pi = mPackages[p];
- TABLE_THEME(ALOGI("Found package: %p", pi));
- if (pi != NULL) {
- TABLE_THEME(ALOGI("Desired type index is %ld in avail %d", t, pi->numTypes));
- if (t < pi->numTypes) {
- const type_info& ti = pi->types[t];
- TABLE_THEME(ALOGI("Desired entry index is %ld in avail %d", e, ti.numEntries));
- if (e < ti.numEntries) {
- const theme_entry& te = ti.entries[e];
- if (outTypeSpecFlags != NULL) {
- *outTypeSpecFlags |= te.typeSpecFlags;
- }
- TABLE_THEME(ALOGI("Theme value: type=0x%x, data=0x%08x",
- te.value.dataType, te.value.data));
- const uint8_t type = te.value.dataType;
- if (type == Res_value::TYPE_ATTRIBUTE) {
- if (cnt > 0) {
- cnt--;
- resID = te.value.data;
- continue;
- }
- ALOGW("Too many attribute references, stopped at: 0x%08x\n", resID);
- return BAD_INDEX;
- } else if (type != Res_value::TYPE_NULL) {
- *outValue = te.value;
- return te.stringBlock;
- }
- return BAD_INDEX;
- }
- }
- }
- }
- break;
-
- } while (true);
-
- return BAD_INDEX;
-}
-
-ssize_t ResTable::Theme::resolveAttributeReference(Res_value* inOutValue,
- ssize_t blockIndex, uint32_t* outLastRef,
- uint32_t* inoutTypeSpecFlags, ResTable_config* inoutConfig) const
-{
- //printf("Resolving type=0x%x\n", inOutValue->dataType);
- if (inOutValue->dataType == Res_value::TYPE_ATTRIBUTE) {
- uint32_t newTypeSpecFlags;
- blockIndex = getAttribute(inOutValue->data, inOutValue, &newTypeSpecFlags);
- TABLE_THEME(ALOGI("Resolving attr reference: blockIndex=%d, type=0x%x, data=%p\n",
- (int)blockIndex, (int)inOutValue->dataType, (void*)inOutValue->data));
- if (inoutTypeSpecFlags != NULL) *inoutTypeSpecFlags |= newTypeSpecFlags;
- //printf("Retrieved attribute new type=0x%x\n", inOutValue->dataType);
- if (blockIndex < 0) {
- return blockIndex;
- }
- }
- return mTable.resolveReference(inOutValue, blockIndex, outLastRef,
- inoutTypeSpecFlags, inoutConfig);
-}
-
-void ResTable::Theme::dumpToLog() const
-{
- ALOGI("Theme %p:\n", this);
- for (size_t i=0; i<Res_MAXPACKAGE; i++) {
- package_info* pi = mPackages[i];
- if (pi == NULL) continue;
-
- ALOGI(" Package #0x%02x:\n", (int)(i+1));
- for (size_t j=0; j<pi->numTypes; j++) {
- type_info& ti = pi->types[j];
- if (ti.numEntries == 0) continue;
-
- ALOGI(" Type #0x%02x:\n", (int)(j+1));
- for (size_t k=0; k<ti.numEntries; k++) {
- theme_entry& te = ti.entries[k];
- if (te.value.dataType == Res_value::TYPE_NULL) continue;
- ALOGI(" 0x%08x: t=0x%x, d=0x%08x (block=%d)\n",
- (int)Res_MAKEID(i, j, k),
- te.value.dataType, (int)te.value.data, (int)te.stringBlock);
- }
- }
- }
-}
-
-ResTable::ResTable()
- : mError(NO_INIT)
-{
- memset(&mParams, 0, sizeof(mParams));
- memset(mPackageMap, 0, sizeof(mPackageMap));
- //ALOGI("Creating ResTable %p\n", this);
-}
-
-ResTable::ResTable(const void* data, size_t size, void* cookie, bool copyData)
- : mError(NO_INIT)
-{
- memset(&mParams, 0, sizeof(mParams));
- memset(mPackageMap, 0, sizeof(mPackageMap));
- add(data, size, cookie, copyData);
- LOG_FATAL_IF(mError != NO_ERROR, "Error parsing resource table");
- //ALOGI("Creating ResTable %p\n", this);
-}
-
-ResTable::~ResTable()
-{
- //ALOGI("Destroying ResTable in %p\n", this);
- uninit();
-}
-
-inline ssize_t ResTable::getResourcePackageIndex(uint32_t resID) const
-{
- return ((ssize_t)mPackageMap[Res_GETPACKAGE(resID)+1])-1;
-}
-
-status_t ResTable::add(const void* data, size_t size, void* cookie, bool copyData,
- const void* idmap)
-{
- return add(data, size, cookie, NULL, copyData, reinterpret_cast<const Asset*>(idmap));
-}
-
-status_t ResTable::add(Asset* asset, void* cookie, bool copyData, const void* idmap)
-{
- const void* data = asset->getBuffer(true);
- if (data == NULL) {
- ALOGW("Unable to get buffer of resource asset file");
- return UNKNOWN_ERROR;
- }
- size_t size = (size_t)asset->getLength();
- return add(data, size, cookie, asset, copyData, reinterpret_cast<const Asset*>(idmap));
-}
-
-status_t ResTable::add(ResTable* src)
-{
- mError = src->mError;
-
- for (size_t i=0; i<src->mHeaders.size(); i++) {
- mHeaders.add(src->mHeaders[i]);
- }
-
- for (size_t i=0; i<src->mPackageGroups.size(); i++) {
- PackageGroup* srcPg = src->mPackageGroups[i];
- PackageGroup* pg = new PackageGroup(this, srcPg->name, srcPg->id);
- for (size_t j=0; j<srcPg->packages.size(); j++) {
- pg->packages.add(srcPg->packages[j]);
- }
- pg->basePackage = srcPg->basePackage;
- pg->typeCount = srcPg->typeCount;
- mPackageGroups.add(pg);
- }
-
- memcpy(mPackageMap, src->mPackageMap, sizeof(mPackageMap));
-
- return mError;
-}
-
-status_t ResTable::add(const void* data, size_t size, void* cookie,
- Asset* asset, bool copyData, const Asset* idmap)
-{
- if (!data) return NO_ERROR;
- Header* header = new Header(this);
- header->index = mHeaders.size();
- header->cookie = cookie;
- if (idmap != NULL) {
- const size_t idmap_size = idmap->getLength();
- const void* idmap_data = const_cast<Asset*>(idmap)->getBuffer(true);
- header->resourceIDMap = (uint32_t*)malloc(idmap_size);
- if (header->resourceIDMap == NULL) {
- delete header;
- return (mError = NO_MEMORY);
- }
- memcpy((void*)header->resourceIDMap, idmap_data, idmap_size);
- header->resourceIDMapSize = idmap_size;
- }
- mHeaders.add(header);
-
- const bool notDeviceEndian = htods(0xf0) != 0xf0;
-
- LOAD_TABLE_NOISY(
- ALOGV("Adding resources to ResTable: data=%p, size=0x%x, cookie=%p, asset=%p, copy=%d "
- "idmap=%p\n", data, size, cookie, asset, copyData, idmap));
-
- if (copyData || notDeviceEndian) {
- header->ownedData = malloc(size);
- if (header->ownedData == NULL) {
- return (mError=NO_MEMORY);
- }
- memcpy(header->ownedData, data, size);
- data = header->ownedData;
- }
-
- header->header = (const ResTable_header*)data;
- header->size = dtohl(header->header->header.size);
- //ALOGI("Got size 0x%x, again size 0x%x, raw size 0x%x\n", header->size,
- // dtohl(header->header->header.size), header->header->header.size);
- LOAD_TABLE_NOISY(ALOGV("Loading ResTable @%p:\n", header->header));
- LOAD_TABLE_NOISY(printHexData(2, header->header, header->size < 256 ? header->size : 256,
- 16, 16, 0, false, printToLogFunc));
- if (dtohs(header->header->header.headerSize) > header->size
- || header->size > size) {
- ALOGW("Bad resource table: header size 0x%x or total size 0x%x is larger than data size 0x%x\n",
- (int)dtohs(header->header->header.headerSize),
- (int)header->size, (int)size);
- return (mError=BAD_TYPE);
- }
- if (((dtohs(header->header->header.headerSize)|header->size)&0x3) != 0) {
- ALOGW("Bad resource table: header size 0x%x or total size 0x%x is not on an integer boundary\n",
- (int)dtohs(header->header->header.headerSize),
- (int)header->size);
- return (mError=BAD_TYPE);
- }
- header->dataEnd = ((const uint8_t*)header->header) + header->size;
-
- // Iterate through all chunks.
- size_t curPackage = 0;
-
- const ResChunk_header* chunk =
- (const ResChunk_header*)(((const uint8_t*)header->header)
- + dtohs(header->header->header.headerSize));
- while (((const uint8_t*)chunk) <= (header->dataEnd-sizeof(ResChunk_header)) &&
- ((const uint8_t*)chunk) <= (header->dataEnd-dtohl(chunk->size))) {
- status_t err = validate_chunk(chunk, sizeof(ResChunk_header), header->dataEnd, "ResTable");
- if (err != NO_ERROR) {
- return (mError=err);
- }
- TABLE_NOISY(ALOGV("Chunk: type=0x%x, headerSize=0x%x, size=0x%x, pos=%p\n",
- dtohs(chunk->type), dtohs(chunk->headerSize), dtohl(chunk->size),
- (void*)(((const uint8_t*)chunk) - ((const uint8_t*)header->header))));
- const size_t csize = dtohl(chunk->size);
- const uint16_t ctype = dtohs(chunk->type);
- if (ctype == RES_STRING_POOL_TYPE) {
- if (header->values.getError() != NO_ERROR) {
- // Only use the first string chunk; ignore any others that
- // may appear.
- status_t err = header->values.setTo(chunk, csize);
- if (err != NO_ERROR) {
- return (mError=err);
- }
- } else {
- ALOGW("Multiple string chunks found in resource table.");
- }
- } else if (ctype == RES_TABLE_PACKAGE_TYPE) {
- if (curPackage >= dtohl(header->header->packageCount)) {
- ALOGW("More package chunks were found than the %d declared in the header.",
- dtohl(header->header->packageCount));
- return (mError=BAD_TYPE);
- }
- uint32_t idmap_id = 0;
- if (idmap != NULL) {
- uint32_t tmp;
- if (getIdmapPackageId(header->resourceIDMap,
- header->resourceIDMapSize,
- &tmp) == NO_ERROR) {
- idmap_id = tmp;
- }
- }
- if (parsePackage((ResTable_package*)chunk, header, idmap_id) != NO_ERROR) {
- return mError;
- }
- curPackage++;
- } else {
- ALOGW("Unknown chunk type %p in table at %p.\n",
- (void*)(int)(ctype),
- (void*)(((const uint8_t*)chunk) - ((const uint8_t*)header->header)));
- }
- chunk = (const ResChunk_header*)
- (((const uint8_t*)chunk) + csize);
- }
-
- if (curPackage < dtohl(header->header->packageCount)) {
- ALOGW("Fewer package chunks (%d) were found than the %d declared in the header.",
- (int)curPackage, dtohl(header->header->packageCount));
- return (mError=BAD_TYPE);
- }
- mError = header->values.getError();
- if (mError != NO_ERROR) {
- ALOGW("No string values found in resource table!");
- }
-
- TABLE_NOISY(ALOGV("Returning from add with mError=%d\n", mError));
- return mError;
-}
-
-status_t ResTable::getError() const
-{
- return mError;
-}
-
-void ResTable::uninit()
-{
- mError = NO_INIT;
- size_t N = mPackageGroups.size();
- for (size_t i=0; i<N; i++) {
- PackageGroup* g = mPackageGroups[i];
- delete g;
- }
- N = mHeaders.size();
- for (size_t i=0; i<N; i++) {
- Header* header = mHeaders[i];
- if (header->owner == this) {
- if (header->ownedData) {
- free(header->ownedData);
- }
- delete header;
- }
- }
-
- mPackageGroups.clear();
- mHeaders.clear();
-}
-
-bool ResTable::getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const
-{
- if (mError != NO_ERROR) {
- return false;
- }
-
- const ssize_t p = getResourcePackageIndex(resID);
- const int t = Res_GETTYPE(resID);
- const int e = Res_GETENTRY(resID);
-
- if (p < 0) {
- if (Res_GETPACKAGE(resID)+1 == 0) {
- ALOGW("No package identifier when getting name for resource number 0x%08x", resID);
- } else {
- ALOGW("No known package when getting name for resource number 0x%08x", resID);
- }
- return false;
- }
- if (t < 0) {
- ALOGW("No type identifier when getting name for resource number 0x%08x", resID);
- return false;
- }
-
- const PackageGroup* const grp = mPackageGroups[p];
- if (grp == NULL) {
- ALOGW("Bad identifier when getting name for resource number 0x%08x", resID);
- return false;
- }
- if (grp->packages.size() > 0) {
- const Package* const package = grp->packages[0];
-
- const ResTable_type* type;
- const ResTable_entry* entry;
- ssize_t offset = getEntry(package, t, e, NULL, &type, &entry, NULL);
- if (offset <= 0) {
- return false;
- }
-
- outName->package = grp->name.string();
- outName->packageLen = grp->name.size();
- if (allowUtf8) {
- outName->type8 = grp->basePackage->typeStrings.string8At(t, &outName->typeLen);
- outName->name8 = grp->basePackage->keyStrings.string8At(
- dtohl(entry->key.index), &outName->nameLen);
- } else {
- outName->type8 = NULL;
- outName->name8 = NULL;
- }
- if (outName->type8 == NULL) {
- outName->type = grp->basePackage->typeStrings.stringAt(t, &outName->typeLen);
- // If we have a bad index for some reason, we should abort.
- if (outName->type == NULL) {
- return false;
- }
- }
- if (outName->name8 == NULL) {
- outName->name = grp->basePackage->keyStrings.stringAt(
- dtohl(entry->key.index), &outName->nameLen);
- // If we have a bad index for some reason, we should abort.
- if (outName->name == NULL) {
- return false;
- }
- }
-
- return true;
- }
-
- return false;
-}
-
-ssize_t ResTable::getResource(uint32_t resID, Res_value* outValue, bool mayBeBag, uint16_t density,
- uint32_t* outSpecFlags, ResTable_config* outConfig) const
-{
- if (mError != NO_ERROR) {
- return mError;
- }
-
- const ssize_t p = getResourcePackageIndex(resID);
- const int t = Res_GETTYPE(resID);
- const int e = Res_GETENTRY(resID);
-
- if (p < 0) {
- if (Res_GETPACKAGE(resID)+1 == 0) {
- ALOGW("No package identifier when getting value for resource number 0x%08x", resID);
- } else {
- ALOGW("No known package when getting value for resource number 0x%08x", resID);
- }
- return BAD_INDEX;
- }
- if (t < 0) {
- ALOGW("No type identifier when getting value for resource number 0x%08x", resID);
- return BAD_INDEX;
- }
-
- const Res_value* bestValue = NULL;
- const Package* bestPackage = NULL;
- ResTable_config bestItem;
- memset(&bestItem, 0, sizeof(bestItem)); // make the compiler shut up
-
- if (outSpecFlags != NULL) *outSpecFlags = 0;
-
- // Look through all resource packages, starting with the most
- // recently added.
- const PackageGroup* const grp = mPackageGroups[p];
- if (grp == NULL) {
- ALOGW("Bad identifier when getting value for resource number 0x%08x", resID);
- return BAD_INDEX;
- }
-
- // Allow overriding density
- const ResTable_config* desiredConfig = &mParams;
- ResTable_config* overrideConfig = NULL;
- if (density > 0) {
- overrideConfig = (ResTable_config*) malloc(sizeof(ResTable_config));
- if (overrideConfig == NULL) {
- ALOGE("Couldn't malloc ResTable_config for overrides: %s", strerror(errno));
- return BAD_INDEX;
- }
- memcpy(overrideConfig, &mParams, sizeof(ResTable_config));
- overrideConfig->density = density;
- desiredConfig = overrideConfig;
- }
-
- ssize_t rc = BAD_VALUE;
- size_t ip = grp->packages.size();
- while (ip > 0) {
- ip--;
- int T = t;
- int E = e;
-
- const Package* const package = grp->packages[ip];
- if (package->header->resourceIDMap) {
- uint32_t overlayResID = 0x0;
- status_t retval = idmapLookup(package->header->resourceIDMap,
- package->header->resourceIDMapSize,
- resID, &overlayResID);
- if (retval == NO_ERROR && overlayResID != 0x0) {
- // for this loop iteration, this is the type and entry we really want
- ALOGV("resource map 0x%08x -> 0x%08x\n", resID, overlayResID);
- T = Res_GETTYPE(overlayResID);
- E = Res_GETENTRY(overlayResID);
- } else {
- // resource not present in overlay package, continue with the next package
- continue;
- }
- }
-
- const ResTable_type* type;
- const ResTable_entry* entry;
- const Type* typeClass;
- ssize_t offset = getEntry(package, T, E, desiredConfig, &type, &entry, &typeClass);
- if (offset <= 0) {
- // No {entry, appropriate config} pair found in package. If this
- // package is an overlay package (ip != 0), this simply means the
- // overlay package did not specify a default.
- // Non-overlay packages are still required to provide a default.
- if (offset < 0 && ip == 0) {
- ALOGW("Failure getting entry for 0x%08x (t=%d e=%d) in package %zd (error %d)\n",
- resID, T, E, ip, (int)offset);
- rc = offset;
- goto out;
- }
- continue;
- }
-
- if ((dtohs(entry->flags)&entry->FLAG_COMPLEX) != 0) {
- if (!mayBeBag) {
- ALOGW("Requesting resource %p failed because it is complex\n",
- (void*)resID);
- }
- continue;
- }
-
- TABLE_NOISY(aout << "Resource type data: "
- << HexDump(type, dtohl(type->header.size)) << endl);
-
- if ((size_t)offset > (dtohl(type->header.size)-sizeof(Res_value))) {
- ALOGW("ResTable_item at %d is beyond type chunk data %d",
- (int)offset, dtohl(type->header.size));
- rc = BAD_TYPE;
- goto out;
- }
-
- const Res_value* item =
- (const Res_value*)(((const uint8_t*)type) + offset);
- ResTable_config thisConfig;
- thisConfig.copyFromDtoH(type->config);
-
- if (outSpecFlags != NULL) {
- if (typeClass->typeSpecFlags != NULL) {
- *outSpecFlags |= dtohl(typeClass->typeSpecFlags[E]);
- } else {
- *outSpecFlags = -1;
- }
- }
-
- if (bestPackage != NULL &&
- (bestItem.isMoreSpecificThan(thisConfig) || bestItem.diff(thisConfig) == 0)) {
- // Discard thisConfig not only if bestItem is more specific, but also if the two configs
- // are identical (diff == 0), or overlay packages will not take effect.
- continue;
- }
-
- bestItem = thisConfig;
- bestValue = item;
- bestPackage = package;
- }
-
- TABLE_NOISY(printf("Found result: package %p\n", bestPackage));
-
- if (bestValue) {
- outValue->size = dtohs(bestValue->size);
- outValue->res0 = bestValue->res0;
- outValue->dataType = bestValue->dataType;
- outValue->data = dtohl(bestValue->data);
- if (outConfig != NULL) {
- *outConfig = bestItem;
- }
- TABLE_NOISY(size_t len;
- printf("Found value: pkg=%d, type=%d, str=%s, int=%d\n",
- bestPackage->header->index,
- outValue->dataType,
- outValue->dataType == bestValue->TYPE_STRING
- ? String8(bestPackage->header->values.stringAt(
- outValue->data, &len)).string()
- : "",
- outValue->data));
- rc = bestPackage->header->index;
- goto out;
- }
-
-out:
- if (overrideConfig != NULL) {
- free(overrideConfig);
- }
-
- return rc;
-}
-
-ssize_t ResTable::resolveReference(Res_value* value, ssize_t blockIndex,
- uint32_t* outLastRef, uint32_t* inoutTypeSpecFlags,
- ResTable_config* outConfig) const
-{
- int count=0;
- while (blockIndex >= 0 && value->dataType == value->TYPE_REFERENCE
- && value->data != 0 && count < 20) {
- if (outLastRef) *outLastRef = value->data;
- uint32_t lastRef = value->data;
- uint32_t newFlags = 0;
- const ssize_t newIndex = getResource(value->data, value, true, 0, &newFlags,
- outConfig);
- if (newIndex == BAD_INDEX) {
- return BAD_INDEX;
- }
- TABLE_THEME(ALOGI("Resolving reference %p: newIndex=%d, type=0x%x, data=%p\n",
- (void*)lastRef, (int)newIndex, (int)value->dataType, (void*)value->data));
- //printf("Getting reference 0x%08x: newIndex=%d\n", value->data, newIndex);
- if (inoutTypeSpecFlags != NULL) *inoutTypeSpecFlags |= newFlags;
- if (newIndex < 0) {
- // This can fail if the resource being referenced is a style...
- // in this case, just return the reference, and expect the
- // caller to deal with.
- return blockIndex;
- }
- blockIndex = newIndex;
- count++;
- }
- return blockIndex;
-}
-
-const char16_t* ResTable::valueToString(
- const Res_value* value, size_t stringBlock,
- char16_t tmpBuffer[TMP_BUFFER_SIZE], size_t* outLen)
-{
- if (!value) {
- return NULL;
- }
- if (value->dataType == value->TYPE_STRING) {
- return getTableStringBlock(stringBlock)->stringAt(value->data, outLen);
- }
- // XXX do int to string conversions.
- return NULL;
-}
-
-ssize_t ResTable::lockBag(uint32_t resID, const bag_entry** outBag) const
-{
- mLock.lock();
- ssize_t err = getBagLocked(resID, outBag);
- if (err < NO_ERROR) {
- //printf("*** get failed! unlocking\n");
- mLock.unlock();
- }
- return err;
-}
-
-void ResTable::unlockBag(const bag_entry* bag) const
-{
- //printf("<<< unlockBag %p\n", this);
- mLock.unlock();
-}
-
-void ResTable::lock() const
-{
- mLock.lock();
-}
-
-void ResTable::unlock() const
-{
- mLock.unlock();
-}
-
-ssize_t ResTable::getBagLocked(uint32_t resID, const bag_entry** outBag,
- uint32_t* outTypeSpecFlags) const
-{
- if (mError != NO_ERROR) {
- return mError;
- }
-
- const ssize_t p = getResourcePackageIndex(resID);
- const int t = Res_GETTYPE(resID);
- const int e = Res_GETENTRY(resID);
-
- if (p < 0) {
- ALOGW("Invalid package identifier when getting bag for resource number 0x%08x", resID);
- return BAD_INDEX;
- }
- if (t < 0) {
- ALOGW("No type identifier when getting bag for resource number 0x%08x", resID);
- return BAD_INDEX;
- }
-
- //printf("Get bag: id=0x%08x, p=%d, t=%d\n", resID, p, t);
- PackageGroup* const grp = mPackageGroups[p];
- if (grp == NULL) {
- ALOGW("Bad identifier when getting bag for resource number 0x%08x", resID);
- return false;
- }
-
- if (t >= (int)grp->typeCount) {
- ALOGW("Type identifier 0x%x is larger than type count 0x%x",
- t+1, (int)grp->typeCount);
- return BAD_INDEX;
- }
-
- const Package* const basePackage = grp->packages[0];
-
- const Type* const typeConfigs = basePackage->getType(t);
-
- const size_t NENTRY = typeConfigs->entryCount;
- if (e >= (int)NENTRY) {
- ALOGW("Entry identifier 0x%x is larger than entry count 0x%x",
- e, (int)typeConfigs->entryCount);
- return BAD_INDEX;
- }
-
- // First see if we've already computed this bag...
- if (grp->bags) {
- bag_set** typeSet = grp->bags[t];
- if (typeSet) {
- bag_set* set = typeSet[e];
- if (set) {
- if (set != (bag_set*)0xFFFFFFFF) {
- if (outTypeSpecFlags != NULL) {
- *outTypeSpecFlags = set->typeSpecFlags;
- }
- *outBag = (bag_entry*)(set+1);
- //ALOGI("Found existing bag for: %p\n", (void*)resID);
- return set->numAttrs;
- }
- ALOGW("Attempt to retrieve bag 0x%08x which is invalid or in a cycle.",
- resID);
- return BAD_INDEX;
- }
- }
- }
-
- // Bag not found, we need to compute it!
- if (!grp->bags) {
- grp->bags = (bag_set***)calloc(grp->typeCount, sizeof(bag_set*));
- if (!grp->bags) return NO_MEMORY;
- }
-
- bag_set** typeSet = grp->bags[t];
- if (!typeSet) {
- typeSet = (bag_set**)calloc(NENTRY, sizeof(bag_set*));
- if (!typeSet) return NO_MEMORY;
- grp->bags[t] = typeSet;
- }
-
- // Mark that we are currently working on this one.
- typeSet[e] = (bag_set*)0xFFFFFFFF;
-
- // This is what we are building.
- bag_set* set = NULL;
-
- TABLE_NOISY(ALOGI("Building bag: %p\n", (void*)resID));
-
- ResTable_config bestConfig;
- memset(&bestConfig, 0, sizeof(bestConfig));
-
- // Now collect all bag attributes from all packages.
- size_t ip = grp->packages.size();
- while (ip > 0) {
- ip--;
- int T = t;
- int E = e;
-
- const Package* const package = grp->packages[ip];
- if (package->header->resourceIDMap) {
- uint32_t overlayResID = 0x0;
- status_t retval = idmapLookup(package->header->resourceIDMap,
- package->header->resourceIDMapSize,
- resID, &overlayResID);
- if (retval == NO_ERROR && overlayResID != 0x0) {
- // for this loop iteration, this is the type and entry we really want
- ALOGV("resource map 0x%08x -> 0x%08x\n", resID, overlayResID);
- T = Res_GETTYPE(overlayResID);
- E = Res_GETENTRY(overlayResID);
- } else {
- // resource not present in overlay package, continue with the next package
- continue;
- }
- }
-
- const ResTable_type* type;
- const ResTable_entry* entry;
- const Type* typeClass;
- ALOGV("Getting entry pkg=%p, t=%d, e=%d\n", package, T, E);
- ssize_t offset = getEntry(package, T, E, &mParams, &type, &entry, &typeClass);
- ALOGV("Resulting offset=%d\n", offset);
- if (offset <= 0) {
- // No {entry, appropriate config} pair found in package. If this
- // package is an overlay package (ip != 0), this simply means the
- // overlay package did not specify a default.
- // Non-overlay packages are still required to provide a default.
- if (offset < 0 && ip == 0) {
- if (set) free(set);
- return offset;
- }
- continue;
- }
-
- if ((dtohs(entry->flags)&entry->FLAG_COMPLEX) == 0) {
- ALOGW("Skipping entry %p in package table %d because it is not complex!\n",
- (void*)resID, (int)ip);
- continue;
- }
-
- if (set != NULL && !type->config.isBetterThan(bestConfig, NULL)) {
- continue;
- }
- bestConfig = type->config;
- if (set) {
- free(set);
- set = NULL;
- }
-
- const uint16_t entrySize = dtohs(entry->size);
- const uint32_t parent = entrySize >= sizeof(ResTable_map_entry)
- ? dtohl(((const ResTable_map_entry*)entry)->parent.ident) : 0;
- const uint32_t count = entrySize >= sizeof(ResTable_map_entry)
- ? dtohl(((const ResTable_map_entry*)entry)->count) : 0;
-
- size_t N = count;
-
- TABLE_NOISY(ALOGI("Found map: size=%p parent=%p count=%d\n",
- entrySize, parent, count));
-
- // If this map inherits from another, we need to start
- // with its parent's values. Otherwise start out empty.
- TABLE_NOISY(printf("Creating new bag, entrySize=0x%08x, parent=0x%08x\n",
- entrySize, parent));
- if (parent) {
- const bag_entry* parentBag;
- uint32_t parentTypeSpecFlags = 0;
- const ssize_t NP = getBagLocked(parent, &parentBag, &parentTypeSpecFlags);
- const size_t NT = ((NP >= 0) ? NP : 0) + N;
- set = (bag_set*)malloc(sizeof(bag_set)+sizeof(bag_entry)*NT);
- if (set == NULL) {
- return NO_MEMORY;
- }
- if (NP > 0) {
- memcpy(set+1, parentBag, NP*sizeof(bag_entry));
- set->numAttrs = NP;
- TABLE_NOISY(ALOGI("Initialized new bag with %d inherited attributes.\n", NP));
- } else {
- TABLE_NOISY(ALOGI("Initialized new bag with no inherited attributes.\n"));
- set->numAttrs = 0;
- }
- set->availAttrs = NT;
- set->typeSpecFlags = parentTypeSpecFlags;
- } else {
- set = (bag_set*)malloc(sizeof(bag_set)+sizeof(bag_entry)*N);
- if (set == NULL) {
- return NO_MEMORY;
- }
- set->numAttrs = 0;
- set->availAttrs = N;
- set->typeSpecFlags = 0;
- }
-
- if (typeClass->typeSpecFlags != NULL) {
- set->typeSpecFlags |= dtohl(typeClass->typeSpecFlags[E]);
- } else {
- set->typeSpecFlags = -1;
- }
-
- // Now merge in the new attributes...
- ssize_t curOff = offset;
- const ResTable_map* map;
- bag_entry* entries = (bag_entry*)(set+1);
- size_t curEntry = 0;
- uint32_t pos = 0;
- TABLE_NOISY(ALOGI("Starting with set %p, entries=%p, avail=%d\n",
- set, entries, set->availAttrs));
- while (pos < count) {
- TABLE_NOISY(printf("Now at %p\n", (void*)curOff));
-
- if ((size_t)curOff > (dtohl(type->header.size)-sizeof(ResTable_map))) {
- ALOGW("ResTable_map at %d is beyond type chunk data %d",
- (int)curOff, dtohl(type->header.size));
- return BAD_TYPE;
- }
- map = (const ResTable_map*)(((const uint8_t*)type) + curOff);
- N++;
-
- const uint32_t newName = htodl(map->name.ident);
- bool isInside;
- uint32_t oldName = 0;
- while ((isInside=(curEntry < set->numAttrs))
- && (oldName=entries[curEntry].map.name.ident) < newName) {
- TABLE_NOISY(printf("#%d: Keeping existing attribute: 0x%08x\n",
- curEntry, entries[curEntry].map.name.ident));
- curEntry++;
- }
-
- if ((!isInside) || oldName != newName) {
- // This is a new attribute... figure out what to do with it.
- if (set->numAttrs >= set->availAttrs) {
- // Need to alloc more memory...
- const size_t newAvail = set->availAttrs+N;
- set = (bag_set*)realloc(set,
- sizeof(bag_set)
- + sizeof(bag_entry)*newAvail);
- if (set == NULL) {
- return NO_MEMORY;
- }
- set->availAttrs = newAvail;
- entries = (bag_entry*)(set+1);
- TABLE_NOISY(printf("Reallocated set %p, entries=%p, avail=%d\n",
- set, entries, set->availAttrs));
- }
- if (isInside) {
- // Going in the middle, need to make space.
- memmove(entries+curEntry+1, entries+curEntry,
- sizeof(bag_entry)*(set->numAttrs-curEntry));
- set->numAttrs++;
- }
- TABLE_NOISY(printf("#%d: Inserting new attribute: 0x%08x\n",
- curEntry, newName));
- } else {
- TABLE_NOISY(printf("#%d: Replacing existing attribute: 0x%08x\n",
- curEntry, oldName));
- }
-
- bag_entry* cur = entries+curEntry;
-
- cur->stringBlock = package->header->index;
- cur->map.name.ident = newName;
- cur->map.value.copyFrom_dtoh(map->value);
- TABLE_NOISY(printf("Setting entry #%d %p: block=%d, name=0x%08x, type=%d, data=0x%08x\n",
- curEntry, cur, cur->stringBlock, cur->map.name.ident,
- cur->map.value.dataType, cur->map.value.data));
-
- // On to the next!
- curEntry++;
- pos++;
- const size_t size = dtohs(map->value.size);
- curOff += size + sizeof(*map)-sizeof(map->value);
- };
- if (curEntry > set->numAttrs) {
- set->numAttrs = curEntry;
- }
- }
-
- // And this is it...
- typeSet[e] = set;
- if (set) {
- if (outTypeSpecFlags != NULL) {
- *outTypeSpecFlags = set->typeSpecFlags;
- }
- *outBag = (bag_entry*)(set+1);
- TABLE_NOISY(ALOGI("Returning %d attrs\n", set->numAttrs));
- return set->numAttrs;
- }
- return BAD_INDEX;
-}
-
-void ResTable::setParameters(const ResTable_config* params)
-{
- mLock.lock();
- TABLE_GETENTRY(ALOGI("Setting parameters: %s\n", params->toString().string()));
- mParams = *params;
- for (size_t i=0; i<mPackageGroups.size(); i++) {
- TABLE_NOISY(ALOGI("CLEARING BAGS FOR GROUP %d!", i));
- mPackageGroups[i]->clearBagCache();
- }
- mLock.unlock();
-}
-
-void ResTable::getParameters(ResTable_config* params) const
-{
- mLock.lock();
- *params = mParams;
- mLock.unlock();
-}
-
-struct id_name_map {
- uint32_t id;
- size_t len;
- char16_t name[6];
-};
-
-const static id_name_map ID_NAMES[] = {
- { ResTable_map::ATTR_TYPE, 5, { '^', 't', 'y', 'p', 'e' } },
- { ResTable_map::ATTR_L10N, 5, { '^', 'l', '1', '0', 'n' } },
- { ResTable_map::ATTR_MIN, 4, { '^', 'm', 'i', 'n' } },
- { ResTable_map::ATTR_MAX, 4, { '^', 'm', 'a', 'x' } },
- { ResTable_map::ATTR_OTHER, 6, { '^', 'o', 't', 'h', 'e', 'r' } },
- { ResTable_map::ATTR_ZERO, 5, { '^', 'z', 'e', 'r', 'o' } },
- { ResTable_map::ATTR_ONE, 4, { '^', 'o', 'n', 'e' } },
- { ResTable_map::ATTR_TWO, 4, { '^', 't', 'w', 'o' } },
- { ResTable_map::ATTR_FEW, 4, { '^', 'f', 'e', 'w' } },
- { ResTable_map::ATTR_MANY, 5, { '^', 'm', 'a', 'n', 'y' } },
-};
-
-uint32_t ResTable::identifierForName(const char16_t* name, size_t nameLen,
- const char16_t* type, size_t typeLen,
- const char16_t* package,
- size_t packageLen,
- uint32_t* outTypeSpecFlags) const
-{
- TABLE_SUPER_NOISY(printf("Identifier for name: error=%d\n", mError));
-
- // Check for internal resource identifier as the very first thing, so
- // that we will always find them even when there are no resources.
- if (name[0] == '^') {
- const int N = (sizeof(ID_NAMES)/sizeof(ID_NAMES[0]));
- size_t len;
- for (int i=0; i<N; i++) {
- const id_name_map* m = ID_NAMES + i;
- len = m->len;
- if (len != nameLen) {
- continue;
- }
- for (size_t j=1; j<len; j++) {
- if (m->name[j] != name[j]) {
- goto nope;
- }
- }
- if (outTypeSpecFlags) {
- *outTypeSpecFlags = ResTable_typeSpec::SPEC_PUBLIC;
- }
- return m->id;
-nope:
- ;
- }
- if (nameLen > 7) {
- if (name[1] == 'i' && name[2] == 'n'
- && name[3] == 'd' && name[4] == 'e' && name[5] == 'x'
- && name[6] == '_') {
- int index = atoi(String8(name + 7, nameLen - 7).string());
- if (Res_CHECKID(index)) {
- ALOGW("Array resource index: %d is too large.",
- index);
- return 0;
- }
- if (outTypeSpecFlags) {
- *outTypeSpecFlags = ResTable_typeSpec::SPEC_PUBLIC;
- }
- return Res_MAKEARRAY(index);
- }
- }
- return 0;
- }
-
- if (mError != NO_ERROR) {
- return 0;
- }
-
- bool fakePublic = false;
-
- // Figure out the package and type we are looking in...
-
- const char16_t* packageEnd = NULL;
- const char16_t* typeEnd = NULL;
- const char16_t* const nameEnd = name+nameLen;
- const char16_t* p = name;
- while (p < nameEnd) {
- if (*p == ':') packageEnd = p;
- else if (*p == '/') typeEnd = p;
- p++;
- }
- if (*name == '@') {
- name++;
- if (*name == '*') {
- fakePublic = true;
- name++;
- }
- }
- if (name >= nameEnd) {
- return 0;
- }
-
- if (packageEnd) {
- package = name;
- packageLen = packageEnd-name;
- name = packageEnd+1;
- } else if (!package) {
- return 0;
- }
-
- if (typeEnd) {
- type = name;
- typeLen = typeEnd-name;
- name = typeEnd+1;
- } else if (!type) {
- return 0;
- }
-
- if (name >= nameEnd) {
- return 0;
- }
- nameLen = nameEnd-name;
-
- TABLE_NOISY(printf("Looking for identifier: type=%s, name=%s, package=%s\n",
- String8(type, typeLen).string(),
- String8(name, nameLen).string(),
- String8(package, packageLen).string()));
-
- const size_t NG = mPackageGroups.size();
- for (size_t ig=0; ig<NG; ig++) {
- const PackageGroup* group = mPackageGroups[ig];
-
- if (strzcmp16(package, packageLen,
- group->name.string(), group->name.size())) {
- TABLE_NOISY(printf("Skipping package group: %s\n", String8(group->name).string()));
- continue;
- }
-
- const ssize_t ti = group->basePackage->typeStrings.indexOfString(type, typeLen);
- if (ti < 0) {
- TABLE_NOISY(printf("Type not found in package %s\n", String8(group->name).string()));
- continue;
- }
-
- const ssize_t ei = group->basePackage->keyStrings.indexOfString(name, nameLen);
- if (ei < 0) {
- TABLE_NOISY(printf("Name not found in package %s\n", String8(group->name).string()));
- continue;
- }
-
- TABLE_NOISY(printf("Search indices: type=%d, name=%d\n", ti, ei));
-
- const Type* const typeConfigs = group->packages[0]->getType(ti);
- if (typeConfigs == NULL || typeConfigs->configs.size() <= 0) {
- TABLE_NOISY(printf("Expected type structure not found in package %s for idnex %d\n",
- String8(group->name).string(), ti));
- }
-
- size_t NTC = typeConfigs->configs.size();
- for (size_t tci=0; tci<NTC; tci++) {
- const ResTable_type* const ty = typeConfigs->configs[tci];
- const uint32_t typeOffset = dtohl(ty->entriesStart);
-
- const uint8_t* const end = ((const uint8_t*)ty) + dtohl(ty->header.size);
- const uint32_t* const eindex = (const uint32_t*)
- (((const uint8_t*)ty) + dtohs(ty->header.headerSize));
-
- const size_t NE = dtohl(ty->entryCount);
- for (size_t i=0; i<NE; i++) {
- uint32_t offset = dtohl(eindex[i]);
- if (offset == ResTable_type::NO_ENTRY) {
- continue;
- }
-
- offset += typeOffset;
-
- if (offset > (dtohl(ty->header.size)-sizeof(ResTable_entry))) {
- ALOGW("ResTable_entry at %d is beyond type chunk data %d",
- offset, dtohl(ty->header.size));
- return 0;
- }
- if ((offset&0x3) != 0) {
- ALOGW("ResTable_entry at %d (pkg=%d type=%d ent=%d) is not on an integer boundary when looking for %s:%s/%s",
- (int)offset, (int)group->id, (int)ti+1, (int)i,
- String8(package, packageLen).string(),
- String8(type, typeLen).string(),
- String8(name, nameLen).string());
- return 0;
- }
-
- const ResTable_entry* const entry = (const ResTable_entry*)
- (((const uint8_t*)ty) + offset);
- if (dtohs(entry->size) < sizeof(*entry)) {
- ALOGW("ResTable_entry size %d is too small", dtohs(entry->size));
- return BAD_TYPE;
- }
-
- TABLE_SUPER_NOISY(printf("Looking at entry #%d: want str %d, have %d\n",
- i, ei, dtohl(entry->key.index)));
- if (dtohl(entry->key.index) == (size_t)ei) {
- if (outTypeSpecFlags) {
- *outTypeSpecFlags = typeConfigs->typeSpecFlags[i];
- if (fakePublic) {
- *outTypeSpecFlags |= ResTable_typeSpec::SPEC_PUBLIC;
- }
- }
- return Res_MAKEID(group->id-1, ti, i);
- }
- }
- }
- }
-
- return 0;
-}
-
-bool ResTable::expandResourceRef(const uint16_t* refStr, size_t refLen,
- String16* outPackage,
- String16* outType,
- String16* outName,
- const String16* defType,
- const String16* defPackage,
- const char** outErrorMsg,
- bool* outPublicOnly)
-{
- const char16_t* packageEnd = NULL;
- const char16_t* typeEnd = NULL;
- const char16_t* p = refStr;
- const char16_t* const end = p + refLen;
- while (p < end) {
- if (*p == ':') packageEnd = p;
- else if (*p == '/') {
- typeEnd = p;
- break;
- }
- p++;
- }
- p = refStr;
- if (*p == '@') p++;
-
- if (outPublicOnly != NULL) {
- *outPublicOnly = true;
- }
- if (*p == '*') {
- p++;
- if (outPublicOnly != NULL) {
- *outPublicOnly = false;
- }
- }
-
- if (packageEnd) {
- *outPackage = String16(p, packageEnd-p);
- p = packageEnd+1;
- } else {
- if (!defPackage) {
- if (outErrorMsg) {
- *outErrorMsg = "No resource package specified";
- }
- return false;
- }
- *outPackage = *defPackage;
- }
- if (typeEnd) {
- *outType = String16(p, typeEnd-p);
- p = typeEnd+1;
- } else {
- if (!defType) {
- if (outErrorMsg) {
- *outErrorMsg = "No resource type specified";
- }
- return false;
- }
- *outType = *defType;
- }
- *outName = String16(p, end-p);
- if(**outPackage == 0) {
- if(outErrorMsg) {
- *outErrorMsg = "Resource package cannot be an empty string";
- }
- return false;
- }
- if(**outType == 0) {
- if(outErrorMsg) {
- *outErrorMsg = "Resource type cannot be an empty string";
- }
- return false;
- }
- if(**outName == 0) {
- if(outErrorMsg) {
- *outErrorMsg = "Resource id cannot be an empty string";
- }
- return false;
- }
- return true;
-}
-
-static uint32_t get_hex(char c, bool* outError)
-{
- if (c >= '0' && c <= '9') {
- return c - '0';
- } else if (c >= 'a' && c <= 'f') {
- return c - 'a' + 0xa;
- } else if (c >= 'A' && c <= 'F') {
- return c - 'A' + 0xa;
- }
- *outError = true;
- return 0;
-}
-
-struct unit_entry
-{
- const char* name;
- size_t len;
- uint8_t type;
- uint32_t unit;
- float scale;
-};
-
-static const unit_entry unitNames[] = {
- { "px", strlen("px"), Res_value::TYPE_DIMENSION, Res_value::COMPLEX_UNIT_PX, 1.0f },
- { "dip", strlen("dip"), Res_value::TYPE_DIMENSION, Res_value::COMPLEX_UNIT_DIP, 1.0f },
- { "dp", strlen("dp"), Res_value::TYPE_DIMENSION, Res_value::COMPLEX_UNIT_DIP, 1.0f },
- { "sp", strlen("sp"), Res_value::TYPE_DIMENSION, Res_value::COMPLEX_UNIT_SP, 1.0f },
- { "pt", strlen("pt"), Res_value::TYPE_DIMENSION, Res_value::COMPLEX_UNIT_PT, 1.0f },
- { "in", strlen("in"), Res_value::TYPE_DIMENSION, Res_value::COMPLEX_UNIT_IN, 1.0f },
- { "mm", strlen("mm"), Res_value::TYPE_DIMENSION, Res_value::COMPLEX_UNIT_MM, 1.0f },
- { "%", strlen("%"), Res_value::TYPE_FRACTION, Res_value::COMPLEX_UNIT_FRACTION, 1.0f/100 },
- { "%p", strlen("%p"), Res_value::TYPE_FRACTION, Res_value::COMPLEX_UNIT_FRACTION_PARENT, 1.0f/100 },
- { NULL, 0, 0, 0, 0 }
-};
-
-static bool parse_unit(const char* str, Res_value* outValue,
- float* outScale, const char** outEnd)
-{
- const char* end = str;
- while (*end != 0 && !isspace((unsigned char)*end)) {
- end++;
- }
- const size_t len = end-str;
-
- const char* realEnd = end;
- while (*realEnd != 0 && isspace((unsigned char)*realEnd)) {
- realEnd++;
- }
- if (*realEnd != 0) {
- return false;
- }
-
- const unit_entry* cur = unitNames;
- while (cur->name) {
- if (len == cur->len && strncmp(cur->name, str, len) == 0) {
- outValue->dataType = cur->type;
- outValue->data = cur->unit << Res_value::COMPLEX_UNIT_SHIFT;
- *outScale = cur->scale;
- *outEnd = end;
- //printf("Found unit %s for %s\n", cur->name, str);
- return true;
- }
- cur++;
- }
-
- return false;
-}
-
-
-bool ResTable::stringToInt(const char16_t* s, size_t len, Res_value* outValue)
-{
- while (len > 0 && isspace16(*s)) {
- s++;
- len--;
- }
-
- if (len <= 0) {
- return false;
- }
-
- size_t i = 0;
- int32_t val = 0;
- bool neg = false;
-
- if (*s == '-') {
- neg = true;
- i++;
- }
-
- if (s[i] < '0' || s[i] > '9') {
- return false;
- }
-
- // Decimal or hex?
- if (s[i] == '0' && s[i+1] == 'x') {
- if (outValue)
- outValue->dataType = outValue->TYPE_INT_HEX;
- i += 2;
- bool error = false;
- while (i < len && !error) {
- val = (val*16) + get_hex(s[i], &error);
- i++;
- }
- if (error) {
- return false;
- }
- } else {
- if (outValue)
- outValue->dataType = outValue->TYPE_INT_DEC;
- while (i < len) {
- if (s[i] < '0' || s[i] > '9') {
- return false;
- }
- val = (val*10) + s[i]-'0';
- i++;
- }
- }
-
- if (neg) val = -val;
-
- while (i < len && isspace16(s[i])) {
- i++;
- }
-
- if (i == len) {
- if (outValue)
- outValue->data = val;
- return true;
- }
-
- return false;
-}
-
-bool ResTable::stringToFloat(const char16_t* s, size_t len, Res_value* outValue)
-{
- while (len > 0 && isspace16(*s)) {
- s++;
- len--;
- }
-
- if (len <= 0) {
- return false;
- }
-
- char buf[128];
- int i=0;
- while (len > 0 && *s != 0 && i < 126) {
- if (*s > 255) {
- return false;
- }
- buf[i++] = *s++;
- len--;
- }
-
- if (len > 0) {
- return false;
- }
- if (buf[0] < '0' && buf[0] > '9' && buf[0] != '.') {
- return false;
- }
-
- buf[i] = 0;
- const char* end;
- float f = strtof(buf, (char**)&end);
-
- if (*end != 0 && !isspace((unsigned char)*end)) {
- // Might be a unit...
- float scale;
- if (parse_unit(end, outValue, &scale, &end)) {
- f *= scale;
- const bool neg = f < 0;
- if (neg) f = -f;
- uint64_t bits = (uint64_t)(f*(1<<23)+.5f);
- uint32_t radix;
- uint32_t shift;
- if ((bits&0x7fffff) == 0) {
- // Always use 23p0 if there is no fraction, just to make
- // things easier to read.
- radix = Res_value::COMPLEX_RADIX_23p0;
- shift = 23;
- } else if ((bits&0xffffffffff800000LL) == 0) {
- // Magnitude is zero -- can fit in 0 bits of precision.
- radix = Res_value::COMPLEX_RADIX_0p23;
- shift = 0;
- } else if ((bits&0xffffffff80000000LL) == 0) {
- // Magnitude can fit in 8 bits of precision.
- radix = Res_value::COMPLEX_RADIX_8p15;
- shift = 8;
- } else if ((bits&0xffffff8000000000LL) == 0) {
- // Magnitude can fit in 16 bits of precision.
- radix = Res_value::COMPLEX_RADIX_16p7;
- shift = 16;
- } else {
- // Magnitude needs entire range, so no fractional part.
- radix = Res_value::COMPLEX_RADIX_23p0;
- shift = 23;
- }
- int32_t mantissa = (int32_t)(
- (bits>>shift) & Res_value::COMPLEX_MANTISSA_MASK);
- if (neg) {
- mantissa = (-mantissa) & Res_value::COMPLEX_MANTISSA_MASK;
- }
- outValue->data |=
- (radix<<Res_value::COMPLEX_RADIX_SHIFT)
- | (mantissa<<Res_value::COMPLEX_MANTISSA_SHIFT);
- //printf("Input value: %f 0x%016Lx, mult: %f, radix: %d, shift: %d, final: 0x%08x\n",
- // f * (neg ? -1 : 1), bits, f*(1<<23),
- // radix, shift, outValue->data);
- return true;
- }
- return false;
- }
-
- while (*end != 0 && isspace((unsigned char)*end)) {
- end++;
- }
-
- if (*end == 0) {
- if (outValue) {
- outValue->dataType = outValue->TYPE_FLOAT;
- *(float*)(&outValue->data) = f;
- return true;
- }
- }
-
- return false;
-}
-
-bool ResTable::stringToValue(Res_value* outValue, String16* outString,
- const char16_t* s, size_t len,
- bool preserveSpaces, bool coerceType,
- uint32_t attrID,
- const String16* defType,
- const String16* defPackage,
- Accessor* accessor,
- void* accessorCookie,
- uint32_t attrType,
- bool enforcePrivate) const
-{
- bool localizationSetting = accessor != NULL && accessor->getLocalizationSetting();
- const char* errorMsg = NULL;
-
- outValue->size = sizeof(Res_value);
- outValue->res0 = 0;
-
- // First strip leading/trailing whitespace. Do this before handling
- // escapes, so they can be used to force whitespace into the string.
- if (!preserveSpaces) {
- while (len > 0 && isspace16(*s)) {
- s++;
- len--;
- }
- while (len > 0 && isspace16(s[len-1])) {
- len--;
- }
- // If the string ends with '\', then we keep the space after it.
- if (len > 0 && s[len-1] == '\\' && s[len] != 0) {
- len++;
- }
- }
-
- //printf("Value for: %s\n", String8(s, len).string());
-
- uint32_t l10nReq = ResTable_map::L10N_NOT_REQUIRED;
- uint32_t attrMin = 0x80000000, attrMax = 0x7fffffff;
- bool fromAccessor = false;
- if (attrID != 0 && !Res_INTERNALID(attrID)) {
- const ssize_t p = getResourcePackageIndex(attrID);
- const bag_entry* bag;
- ssize_t cnt = p >= 0 ? lockBag(attrID, &bag) : -1;
- //printf("For attr 0x%08x got bag of %d\n", attrID, cnt);
- if (cnt >= 0) {
- while (cnt > 0) {
- //printf("Entry 0x%08x = 0x%08x\n", bag->map.name.ident, bag->map.value.data);
- switch (bag->map.name.ident) {
- case ResTable_map::ATTR_TYPE:
- attrType = bag->map.value.data;
- break;
- case ResTable_map::ATTR_MIN:
- attrMin = bag->map.value.data;
- break;
- case ResTable_map::ATTR_MAX:
- attrMax = bag->map.value.data;
- break;
- case ResTable_map::ATTR_L10N:
- l10nReq = bag->map.value.data;
- break;
- }
- bag++;
- cnt--;
- }
- unlockBag(bag);
- } else if (accessor && accessor->getAttributeType(attrID, &attrType)) {
- fromAccessor = true;
- if (attrType == ResTable_map::TYPE_ENUM
- || attrType == ResTable_map::TYPE_FLAGS
- || attrType == ResTable_map::TYPE_INTEGER) {
- accessor->getAttributeMin(attrID, &attrMin);
- accessor->getAttributeMax(attrID, &attrMax);
- }
- if (localizationSetting) {
- l10nReq = accessor->getAttributeL10N(attrID);
- }
- }
- }
-
- const bool canStringCoerce =
- coerceType && (attrType&ResTable_map::TYPE_STRING) != 0;
-
- if (*s == '@') {
- outValue->dataType = outValue->TYPE_REFERENCE;
-
- // Note: we don't check attrType here because the reference can
- // be to any other type; we just need to count on the client making
- // sure the referenced type is correct.
-
- //printf("Looking up ref: %s\n", String8(s, len).string());
-
- // It's a reference!
- if (len == 5 && s[1]=='n' && s[2]=='u' && s[3]=='l' && s[4]=='l') {
- outValue->data = 0;
- return true;
- } else {
- bool createIfNotFound = false;
- const char16_t* resourceRefName;
- int resourceNameLen;
- if (len > 2 && s[1] == '+') {
- createIfNotFound = true;
- resourceRefName = s + 2;
- resourceNameLen = len - 2;
- } else if (len > 2 && s[1] == '*') {
- enforcePrivate = false;
- resourceRefName = s + 2;
- resourceNameLen = len - 2;
- } else {
- createIfNotFound = false;
- resourceRefName = s + 1;
- resourceNameLen = len - 1;
- }
- String16 package, type, name;
- if (!expandResourceRef(resourceRefName,resourceNameLen, &package, &type, &name,
- defType, defPackage, &errorMsg)) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, errorMsg);
- }
- return false;
- }
-
- uint32_t specFlags = 0;
- uint32_t rid = identifierForName(name.string(), name.size(), type.string(),
- type.size(), package.string(), package.size(), &specFlags);
- if (rid != 0) {
- if (enforcePrivate) {
- if ((specFlags&ResTable_typeSpec::SPEC_PUBLIC) == 0) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Resource is not public.");
- }
- return false;
- }
- }
- if (!accessor) {
- outValue->data = rid;
- return true;
- }
- rid = Res_MAKEID(
- accessor->getRemappedPackage(Res_GETPACKAGE(rid)),
- Res_GETTYPE(rid), Res_GETENTRY(rid));
- TABLE_NOISY(printf("Incl %s:%s/%s: 0x%08x\n",
- String8(package).string(), String8(type).string(),
- String8(name).string(), rid));
- outValue->data = rid;
- return true;
- }
-
- if (accessor) {
- uint32_t rid = accessor->getCustomResourceWithCreation(package, type, name,
- createIfNotFound);
- if (rid != 0) {
- TABLE_NOISY(printf("Pckg %s:%s/%s: 0x%08x\n",
- String8(package).string(), String8(type).string(),
- String8(name).string(), rid));
- outValue->data = rid;
- return true;
- }
- }
- }
-
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "No resource found that matches the given name");
- }
- return false;
- }
-
- // if we got to here, and localization is required and it's not a reference,
- // complain and bail.
- if (l10nReq == ResTable_map::L10N_SUGGESTED) {
- if (localizationSetting) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "This attribute must be localized.");
- }
- }
- }
-
- if (*s == '#') {
- // It's a color! Convert to an integer of the form 0xaarrggbb.
- uint32_t color = 0;
- bool error = false;
- if (len == 4) {
- outValue->dataType = outValue->TYPE_INT_COLOR_RGB4;
- color |= 0xFF000000;
- color |= get_hex(s[1], &error) << 20;
- color |= get_hex(s[1], &error) << 16;
- color |= get_hex(s[2], &error) << 12;
- color |= get_hex(s[2], &error) << 8;
- color |= get_hex(s[3], &error) << 4;
- color |= get_hex(s[3], &error);
- } else if (len == 5) {
- outValue->dataType = outValue->TYPE_INT_COLOR_ARGB4;
- color |= get_hex(s[1], &error) << 28;
- color |= get_hex(s[1], &error) << 24;
- color |= get_hex(s[2], &error) << 20;
- color |= get_hex(s[2], &error) << 16;
- color |= get_hex(s[3], &error) << 12;
- color |= get_hex(s[3], &error) << 8;
- color |= get_hex(s[4], &error) << 4;
- color |= get_hex(s[4], &error);
- } else if (len == 7) {
- outValue->dataType = outValue->TYPE_INT_COLOR_RGB8;
- color |= 0xFF000000;
- color |= get_hex(s[1], &error) << 20;
- color |= get_hex(s[2], &error) << 16;
- color |= get_hex(s[3], &error) << 12;
- color |= get_hex(s[4], &error) << 8;
- color |= get_hex(s[5], &error) << 4;
- color |= get_hex(s[6], &error);
- } else if (len == 9) {
- outValue->dataType = outValue->TYPE_INT_COLOR_ARGB8;
- color |= get_hex(s[1], &error) << 28;
- color |= get_hex(s[2], &error) << 24;
- color |= get_hex(s[3], &error) << 20;
- color |= get_hex(s[4], &error) << 16;
- color |= get_hex(s[5], &error) << 12;
- color |= get_hex(s[6], &error) << 8;
- color |= get_hex(s[7], &error) << 4;
- color |= get_hex(s[8], &error);
- } else {
- error = true;
- }
- if (!error) {
- if ((attrType&ResTable_map::TYPE_COLOR) == 0) {
- if (!canStringCoerce) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie,
- "Color types not allowed");
- }
- return false;
- }
- } else {
- outValue->data = color;
- //printf("Color input=%s, output=0x%x\n", String8(s, len).string(), color);
- return true;
- }
- } else {
- if ((attrType&ResTable_map::TYPE_COLOR) != 0) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Color value not valid --"
- " must be #rgb, #argb, #rrggbb, or #aarrggbb");
- }
- #if 0
- fprintf(stderr, "%s: Color ID %s value %s is not valid\n",
- "Resource File", //(const char*)in->getPrintableSource(),
- String8(*curTag).string(),
- String8(s, len).string());
- #endif
- return false;
- }
- }
- }
-
- if (*s == '?') {
- outValue->dataType = outValue->TYPE_ATTRIBUTE;
-
- // Note: we don't check attrType here because the reference can
- // be to any other type; we just need to count on the client making
- // sure the referenced type is correct.
-
- //printf("Looking up attr: %s\n", String8(s, len).string());
-
- static const String16 attr16("attr");
- String16 package, type, name;
- if (!expandResourceRef(s+1, len-1, &package, &type, &name,
- &attr16, defPackage, &errorMsg)) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, errorMsg);
- }
- return false;
- }
-
- //printf("Pkg: %s, Type: %s, Name: %s\n",
- // String8(package).string(), String8(type).string(),
- // String8(name).string());
- uint32_t specFlags = 0;
- uint32_t rid =
- identifierForName(name.string(), name.size(),
- type.string(), type.size(),
- package.string(), package.size(), &specFlags);
- if (rid != 0) {
- if (enforcePrivate) {
- if ((specFlags&ResTable_typeSpec::SPEC_PUBLIC) == 0) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Attribute is not public.");
- }
- return false;
- }
- }
- if (!accessor) {
- outValue->data = rid;
- return true;
- }
- rid = Res_MAKEID(
- accessor->getRemappedPackage(Res_GETPACKAGE(rid)),
- Res_GETTYPE(rid), Res_GETENTRY(rid));
- //printf("Incl %s:%s/%s: 0x%08x\n",
- // String8(package).string(), String8(type).string(),
- // String8(name).string(), rid);
- outValue->data = rid;
- return true;
- }
-
- if (accessor) {
- uint32_t rid = accessor->getCustomResource(package, type, name);
- if (rid != 0) {
- //printf("Mine %s:%s/%s: 0x%08x\n",
- // String8(package).string(), String8(type).string(),
- // String8(name).string(), rid);
- outValue->data = rid;
- return true;
- }
- }
-
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "No resource found that matches the given name");
- }
- return false;
- }
-
- if (stringToInt(s, len, outValue)) {
- if ((attrType&ResTable_map::TYPE_INTEGER) == 0) {
- // If this type does not allow integers, but does allow floats,
- // fall through on this error case because the float type should
- // be able to accept any integer value.
- if (!canStringCoerce && (attrType&ResTable_map::TYPE_FLOAT) == 0) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Integer types not allowed");
- }
- return false;
- }
- } else {
- if (((int32_t)outValue->data) < ((int32_t)attrMin)
- || ((int32_t)outValue->data) > ((int32_t)attrMax)) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Integer value out of range");
- }
- return false;
- }
- return true;
- }
- }
-
- if (stringToFloat(s, len, outValue)) {
- if (outValue->dataType == Res_value::TYPE_DIMENSION) {
- if ((attrType&ResTable_map::TYPE_DIMENSION) != 0) {
- return true;
- }
- if (!canStringCoerce) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Dimension types not allowed");
- }
- return false;
- }
- } else if (outValue->dataType == Res_value::TYPE_FRACTION) {
- if ((attrType&ResTable_map::TYPE_FRACTION) != 0) {
- return true;
- }
- if (!canStringCoerce) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Fraction types not allowed");
- }
- return false;
- }
- } else if ((attrType&ResTable_map::TYPE_FLOAT) == 0) {
- if (!canStringCoerce) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Float types not allowed");
- }
- return false;
- }
- } else {
- return true;
- }
- }
-
- if (len == 4) {
- if ((s[0] == 't' || s[0] == 'T') &&
- (s[1] == 'r' || s[1] == 'R') &&
- (s[2] == 'u' || s[2] == 'U') &&
- (s[3] == 'e' || s[3] == 'E')) {
- if ((attrType&ResTable_map::TYPE_BOOLEAN) == 0) {
- if (!canStringCoerce) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Boolean types not allowed");
- }
- return false;
- }
- } else {
- outValue->dataType = outValue->TYPE_INT_BOOLEAN;
- outValue->data = (uint32_t)-1;
- return true;
- }
- }
- }
-
- if (len == 5) {
- if ((s[0] == 'f' || s[0] == 'F') &&
- (s[1] == 'a' || s[1] == 'A') &&
- (s[2] == 'l' || s[2] == 'L') &&
- (s[3] == 's' || s[3] == 'S') &&
- (s[4] == 'e' || s[4] == 'E')) {
- if ((attrType&ResTable_map::TYPE_BOOLEAN) == 0) {
- if (!canStringCoerce) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "Boolean types not allowed");
- }
- return false;
- }
- } else {
- outValue->dataType = outValue->TYPE_INT_BOOLEAN;
- outValue->data = 0;
- return true;
- }
- }
- }
-
- if ((attrType&ResTable_map::TYPE_ENUM) != 0) {
- const ssize_t p = getResourcePackageIndex(attrID);
- const bag_entry* bag;
- ssize_t cnt = p >= 0 ? lockBag(attrID, &bag) : -1;
- //printf("Got %d for enum\n", cnt);
- if (cnt >= 0) {
- resource_name rname;
- while (cnt > 0) {
- if (!Res_INTERNALID(bag->map.name.ident)) {
- //printf("Trying attr #%08x\n", bag->map.name.ident);
- if (getResourceName(bag->map.name.ident, false, &rname)) {
- #if 0
- printf("Matching %s against %s (0x%08x)\n",
- String8(s, len).string(),
- String8(rname.name, rname.nameLen).string(),
- bag->map.name.ident);
- #endif
- if (strzcmp16(s, len, rname.name, rname.nameLen) == 0) {
- outValue->dataType = bag->map.value.dataType;
- outValue->data = bag->map.value.data;
- unlockBag(bag);
- return true;
- }
- }
-
- }
- bag++;
- cnt--;
- }
- unlockBag(bag);
- }
-
- if (fromAccessor) {
- if (accessor->getAttributeEnum(attrID, s, len, outValue)) {
- return true;
- }
- }
- }
-
- if ((attrType&ResTable_map::TYPE_FLAGS) != 0) {
- const ssize_t p = getResourcePackageIndex(attrID);
- const bag_entry* bag;
- ssize_t cnt = p >= 0 ? lockBag(attrID, &bag) : -1;
- //printf("Got %d for flags\n", cnt);
- if (cnt >= 0) {
- bool failed = false;
- resource_name rname;
- outValue->dataType = Res_value::TYPE_INT_HEX;
- outValue->data = 0;
- const char16_t* end = s + len;
- const char16_t* pos = s;
- while (pos < end && !failed) {
- const char16_t* start = pos;
- pos++;
- while (pos < end && *pos != '|') {
- pos++;
- }
- //printf("Looking for: %s\n", String8(start, pos-start).string());
- const bag_entry* bagi = bag;
- ssize_t i;
- for (i=0; i<cnt; i++, bagi++) {
- if (!Res_INTERNALID(bagi->map.name.ident)) {
- //printf("Trying attr #%08x\n", bagi->map.name.ident);
- if (getResourceName(bagi->map.name.ident, false, &rname)) {
- #if 0
- printf("Matching %s against %s (0x%08x)\n",
- String8(start,pos-start).string(),
- String8(rname.name, rname.nameLen).string(),
- bagi->map.name.ident);
- #endif
- if (strzcmp16(start, pos-start, rname.name, rname.nameLen) == 0) {
- outValue->data |= bagi->map.value.data;
- break;
- }
- }
- }
- }
- if (i >= cnt) {
- // Didn't find this flag identifier.
- failed = true;
- }
- if (pos < end) {
- pos++;
- }
- }
- unlockBag(bag);
- if (!failed) {
- //printf("Final flag value: 0x%lx\n", outValue->data);
- return true;
- }
- }
-
-
- if (fromAccessor) {
- if (accessor->getAttributeFlags(attrID, s, len, outValue)) {
- //printf("Final flag value: 0x%lx\n", outValue->data);
- return true;
- }
- }
- }
-
- if ((attrType&ResTable_map::TYPE_STRING) == 0) {
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, "String types not allowed");
- }
- return false;
- }
-
- // Generic string handling...
- outValue->dataType = outValue->TYPE_STRING;
- if (outString) {
- bool failed = collectString(outString, s, len, preserveSpaces, &errorMsg);
- if (accessor != NULL) {
- accessor->reportError(accessorCookie, errorMsg);
- }
- return failed;
- }
-
- return true;
-}
-
-bool ResTable::collectString(String16* outString,
- const char16_t* s, size_t len,
- bool preserveSpaces,
- const char** outErrorMsg,
- bool append)
-{
- String16 tmp;
-
- char quoted = 0;
- const char16_t* p = s;
- while (p < (s+len)) {
- while (p < (s+len)) {
- const char16_t c = *p;
- if (c == '\\') {
- break;
- }
- if (!preserveSpaces) {
- if (quoted == 0 && isspace16(c)
- && (c != ' ' || isspace16(*(p+1)))) {
- break;
- }
- if (c == '"' && (quoted == 0 || quoted == '"')) {
- break;
- }
- if (c == '\'' && (quoted == 0 || quoted == '\'')) {
- /*
- * In practice, when people write ' instead of \'
- * in a string, they are doing it by accident
- * instead of really meaning to use ' as a quoting
- * character. Warn them so they don't lose it.
- */
- if (outErrorMsg) {
- *outErrorMsg = "Apostrophe not preceded by \\";
- }
- return false;
- }
- }
- p++;
- }
- if (p < (s+len)) {
- if (p > s) {
- tmp.append(String16(s, p-s));
- }
- if (!preserveSpaces && (*p == '"' || *p == '\'')) {
- if (quoted == 0) {
- quoted = *p;
- } else {
- quoted = 0;
- }
- p++;
- } else if (!preserveSpaces && isspace16(*p)) {
- // Space outside of a quote -- consume all spaces and
- // leave a single plain space char.
- tmp.append(String16(" "));
- p++;
- while (p < (s+len) && isspace16(*p)) {
- p++;
- }
- } else if (*p == '\\') {
- p++;
- if (p < (s+len)) {
- switch (*p) {
- case 't':
- tmp.append(String16("\t"));
- break;
- case 'n':
- tmp.append(String16("\n"));
- break;
- case '#':
- tmp.append(String16("#"));
- break;
- case '@':
- tmp.append(String16("@"));
- break;
- case '?':
- tmp.append(String16("?"));
- break;
- case '"':
- tmp.append(String16("\""));
- break;
- case '\'':
- tmp.append(String16("'"));
- break;
- case '\\':
- tmp.append(String16("\\"));
- break;
- case 'u':
- {
- char16_t chr = 0;
- int i = 0;
- while (i < 4 && p[1] != 0) {
- p++;
- i++;
- int c;
- if (*p >= '0' && *p <= '9') {
- c = *p - '0';
- } else if (*p >= 'a' && *p <= 'f') {
- c = *p - 'a' + 10;
- } else if (*p >= 'A' && *p <= 'F') {
- c = *p - 'A' + 10;
- } else {
- if (outErrorMsg) {
- *outErrorMsg = "Bad character in \\u unicode escape sequence";
- }
- return false;
- }
- chr = (chr<<4) | c;
- }
- tmp.append(String16(&chr, 1));
- } break;
- default:
- // ignore unknown escape chars.
- break;
- }
- p++;
- }
- }
- len -= (p-s);
- s = p;
- }
- }
-
- if (tmp.size() != 0) {
- if (len > 0) {
- tmp.append(String16(s, len));
- }
- if (append) {
- outString->append(tmp);
- } else {
- outString->setTo(tmp);
- }
- } else {
- if (append) {
- outString->append(String16(s, len));
- } else {
- outString->setTo(s, len);
- }
- }
-
- return true;
-}
-
-size_t ResTable::getBasePackageCount() const
-{
- if (mError != NO_ERROR) {
- return 0;
- }
- return mPackageGroups.size();
-}
-
-const char16_t* ResTable::getBasePackageName(size_t idx) const
-{
- if (mError != NO_ERROR) {
- return 0;
- }
- LOG_FATAL_IF(idx >= mPackageGroups.size(),
- "Requested package index %d past package count %d",
- (int)idx, (int)mPackageGroups.size());
- return mPackageGroups[idx]->name.string();
-}
-
-uint32_t ResTable::getBasePackageId(size_t idx) const
-{
- if (mError != NO_ERROR) {
- return 0;
- }
- LOG_FATAL_IF(idx >= mPackageGroups.size(),
- "Requested package index %d past package count %d",
- (int)idx, (int)mPackageGroups.size());
- return mPackageGroups[idx]->id;
-}
-
-size_t ResTable::getTableCount() const
-{
- return mHeaders.size();
-}
-
-const ResStringPool* ResTable::getTableStringBlock(size_t index) const
-{
- return &mHeaders[index]->values;
-}
-
-void* ResTable::getTableCookie(size_t index) const
-{
- return mHeaders[index]->cookie;
-}
-
-void ResTable::getConfigurations(Vector<ResTable_config>* configs) const
-{
- const size_t I = mPackageGroups.size();
- for (size_t i=0; i<I; i++) {
- const PackageGroup* packageGroup = mPackageGroups[i];
- const size_t J = packageGroup->packages.size();
- for (size_t j=0; j<J; j++) {
- const Package* package = packageGroup->packages[j];
- const size_t K = package->types.size();
- for (size_t k=0; k<K; k++) {
- const Type* type = package->types[k];
- if (type == NULL) continue;
- const size_t L = type->configs.size();
- for (size_t l=0; l<L; l++) {
- const ResTable_type* config = type->configs[l];
- const ResTable_config* cfg = &config->config;
- // only insert unique
- const size_t M = configs->size();
- size_t m;
- for (m=0; m<M; m++) {
- if (0 == (*configs)[m].compare(*cfg)) {
- break;
- }
- }
- // if we didn't find it
- if (m == M) {
- configs->add(*cfg);
- }
- }
- }
- }
- }
-}
-
-void ResTable::getLocales(Vector<String8>* locales) const
-{
- Vector<ResTable_config> configs;
- ALOGV("calling getConfigurations");
- getConfigurations(&configs);
- ALOGV("called getConfigurations size=%d", (int)configs.size());
- const size_t I = configs.size();
- for (size_t i=0; i<I; i++) {
- char locale[6];
- configs[i].getLocale(locale);
- const size_t J = locales->size();
- size_t j;
- for (j=0; j<J; j++) {
- if (0 == strcmp(locale, (*locales)[j].string())) {
- break;
- }
- }
- if (j == J) {
- locales->add(String8(locale));
- }
- }
-}
-
-ssize_t ResTable::getEntry(
- const Package* package, int typeIndex, int entryIndex,
- const ResTable_config* config,
- const ResTable_type** outType, const ResTable_entry** outEntry,
- const Type** outTypeClass) const
-{
- ALOGV("Getting entry from package %p\n", package);
- const ResTable_package* const pkg = package->package;
-
- const Type* allTypes = package->getType(typeIndex);
- ALOGV("allTypes=%p\n", allTypes);
- if (allTypes == NULL) {
- ALOGV("Skipping entry type index 0x%02x because type is NULL!\n", typeIndex);
- return 0;
- }
-
- if ((size_t)entryIndex >= allTypes->entryCount) {
- ALOGW("getEntry failing because entryIndex %d is beyond type entryCount %d",
- entryIndex, (int)allTypes->entryCount);
- return BAD_TYPE;
- }
-
- const ResTable_type* type = NULL;
- uint32_t offset = ResTable_type::NO_ENTRY;
- ResTable_config bestConfig;
- memset(&bestConfig, 0, sizeof(bestConfig)); // make the compiler shut up
-
- const size_t NT = allTypes->configs.size();
- for (size_t i=0; i<NT; i++) {
- const ResTable_type* const thisType = allTypes->configs[i];
- if (thisType == NULL) continue;
-
- ResTable_config thisConfig;
- thisConfig.copyFromDtoH(thisType->config);
-
- TABLE_GETENTRY(ALOGI("Match entry 0x%x in type 0x%x (sz 0x%x): %s\n",
- entryIndex, typeIndex+1, dtohl(thisType->config.size),
- thisConfig.toString().string()));
-
- // Check to make sure this one is valid for the current parameters.
- if (config && !thisConfig.match(*config)) {
- TABLE_GETENTRY(ALOGI("Does not match config!\n"));
- continue;
- }
-
- // Check if there is the desired entry in this type.
-
- const uint8_t* const end = ((const uint8_t*)thisType)
- + dtohl(thisType->header.size);
- const uint32_t* const eindex = (const uint32_t*)
- (((const uint8_t*)thisType) + dtohs(thisType->header.headerSize));
-
- uint32_t thisOffset = dtohl(eindex[entryIndex]);
- if (thisOffset == ResTable_type::NO_ENTRY) {
- TABLE_GETENTRY(ALOGI("Skipping because it is not defined!\n"));
- continue;
- }
-
- if (type != NULL) {
- // Check if this one is less specific than the last found. If so,
- // we will skip it. We check starting with things we most care
- // about to those we least care about.
- if (!thisConfig.isBetterThan(bestConfig, config)) {
- TABLE_GETENTRY(ALOGI("This config is worse than last!\n"));
- continue;
- }
- }
-
- type = thisType;
- offset = thisOffset;
- bestConfig = thisConfig;
- TABLE_GETENTRY(ALOGI("Best entry so far -- using it!\n"));
- if (!config) break;
- }
-
- if (type == NULL) {
- TABLE_GETENTRY(ALOGI("No value found for requested entry!\n"));
- return BAD_INDEX;
- }
-
- offset += dtohl(type->entriesStart);
- TABLE_NOISY(aout << "Looking in resource table " << package->header->header
- << ", typeOff="
- << (void*)(((const char*)type)-((const char*)package->header->header))
- << ", offset=" << (void*)offset << endl);
-
- if (offset > (dtohl(type->header.size)-sizeof(ResTable_entry))) {
- ALOGW("ResTable_entry at 0x%x is beyond type chunk data 0x%x",
- offset, dtohl(type->header.size));
- return BAD_TYPE;
- }
- if ((offset&0x3) != 0) {
- ALOGW("ResTable_entry at 0x%x is not on an integer boundary",
- offset);
- return BAD_TYPE;
- }
-
- const ResTable_entry* const entry = (const ResTable_entry*)
- (((const uint8_t*)type) + offset);
- if (dtohs(entry->size) < sizeof(*entry)) {
- ALOGW("ResTable_entry size 0x%x is too small", dtohs(entry->size));
- return BAD_TYPE;
- }
-
- *outType = type;
- *outEntry = entry;
- if (outTypeClass != NULL) {
- *outTypeClass = allTypes;
- }
- return offset + dtohs(entry->size);
-}
-
-status_t ResTable::parsePackage(const ResTable_package* const pkg,
- const Header* const header, uint32_t idmap_id)
-{
- const uint8_t* base = (const uint8_t*)pkg;
- status_t err = validate_chunk(&pkg->header, sizeof(*pkg),
- header->dataEnd, "ResTable_package");
- if (err != NO_ERROR) {
- return (mError=err);
- }
-
- const size_t pkgSize = dtohl(pkg->header.size);
-
- if (dtohl(pkg->typeStrings) >= pkgSize) {
- ALOGW("ResTable_package type strings at %p are past chunk size %p.",
- (void*)dtohl(pkg->typeStrings), (void*)pkgSize);
- return (mError=BAD_TYPE);
- }
- if ((dtohl(pkg->typeStrings)&0x3) != 0) {
- ALOGW("ResTable_package type strings at %p is not on an integer boundary.",
- (void*)dtohl(pkg->typeStrings));
- return (mError=BAD_TYPE);
- }
- if (dtohl(pkg->keyStrings) >= pkgSize) {
- ALOGW("ResTable_package key strings at %p are past chunk size %p.",
- (void*)dtohl(pkg->keyStrings), (void*)pkgSize);
- return (mError=BAD_TYPE);
- }
- if ((dtohl(pkg->keyStrings)&0x3) != 0) {
- ALOGW("ResTable_package key strings at %p is not on an integer boundary.",
- (void*)dtohl(pkg->keyStrings));
- return (mError=BAD_TYPE);
- }
-
- Package* package = NULL;
- PackageGroup* group = NULL;
- uint32_t id = idmap_id != 0 ? idmap_id : dtohl(pkg->id);
- // If at this point id == 0, pkg is an overlay package without a
- // corresponding idmap. During regular usage, overlay packages are
- // always loaded alongside their idmaps, but during idmap creation
- // the package is temporarily loaded by itself.
- if (id < 256) {
-
- package = new Package(this, header, pkg);
- if (package == NULL) {
- return (mError=NO_MEMORY);
- }
-
- size_t idx = mPackageMap[id];
- if (idx == 0) {
- idx = mPackageGroups.size()+1;
-
- char16_t tmpName[sizeof(pkg->name)/sizeof(char16_t)];
- strcpy16_dtoh(tmpName, pkg->name, sizeof(pkg->name)/sizeof(char16_t));
- group = new PackageGroup(this, String16(tmpName), id);
- if (group == NULL) {
- delete package;
- return (mError=NO_MEMORY);
- }
-
- err = package->typeStrings.setTo(base+dtohl(pkg->typeStrings),
- header->dataEnd-(base+dtohl(pkg->typeStrings)));
- if (err != NO_ERROR) {
- delete group;
- delete package;
- return (mError=err);
- }
- err = package->keyStrings.setTo(base+dtohl(pkg->keyStrings),
- header->dataEnd-(base+dtohl(pkg->keyStrings)));
- if (err != NO_ERROR) {
- delete group;
- delete package;
- return (mError=err);
- }
-
- //printf("Adding new package id %d at index %d\n", id, idx);
- err = mPackageGroups.add(group);
- if (err < NO_ERROR) {
- return (mError=err);
- }
- group->basePackage = package;
-
- mPackageMap[id] = (uint8_t)idx;
- } else {
- group = mPackageGroups.itemAt(idx-1);
- if (group == NULL) {
- return (mError=UNKNOWN_ERROR);
- }
- }
- err = group->packages.add(package);
- if (err < NO_ERROR) {
- return (mError=err);
- }
- } else {
- LOG_ALWAYS_FATAL("Package id out of range");
- return NO_ERROR;
- }
-
-
- // Iterate through all chunks.
- size_t curPackage = 0;
-
- const ResChunk_header* chunk =
- (const ResChunk_header*)(((const uint8_t*)pkg)
- + dtohs(pkg->header.headerSize));
- const uint8_t* endPos = ((const uint8_t*)pkg) + dtohs(pkg->header.size);
- while (((const uint8_t*)chunk) <= (endPos-sizeof(ResChunk_header)) &&
- ((const uint8_t*)chunk) <= (endPos-dtohl(chunk->size))) {
- TABLE_NOISY(ALOGV("PackageChunk: type=0x%x, headerSize=0x%x, size=0x%x, pos=%p\n",
- dtohs(chunk->type), dtohs(chunk->headerSize), dtohl(chunk->size),
- (void*)(((const uint8_t*)chunk) - ((const uint8_t*)header->header))));
- const size_t csize = dtohl(chunk->size);
- const uint16_t ctype = dtohs(chunk->type);
- if (ctype == RES_TABLE_TYPE_SPEC_TYPE) {
- const ResTable_typeSpec* typeSpec = (const ResTable_typeSpec*)(chunk);
- err = validate_chunk(&typeSpec->header, sizeof(*typeSpec),
- endPos, "ResTable_typeSpec");
- if (err != NO_ERROR) {
- return (mError=err);
- }
-
- const size_t typeSpecSize = dtohl(typeSpec->header.size);
-
- LOAD_TABLE_NOISY(printf("TypeSpec off %p: type=0x%x, headerSize=0x%x, size=%p\n",
- (void*)(base-(const uint8_t*)chunk),
- dtohs(typeSpec->header.type),
- dtohs(typeSpec->header.headerSize),
- (void*)typeSize));
- // look for block overrun or int overflow when multiplying by 4
- if ((dtohl(typeSpec->entryCount) > (INT32_MAX/sizeof(uint32_t))
- || dtohs(typeSpec->header.headerSize)+(sizeof(uint32_t)*dtohl(typeSpec->entryCount))
- > typeSpecSize)) {
- ALOGW("ResTable_typeSpec entry index to %p extends beyond chunk end %p.",
- (void*)(dtohs(typeSpec->header.headerSize)
- +(sizeof(uint32_t)*dtohl(typeSpec->entryCount))),
- (void*)typeSpecSize);
- return (mError=BAD_TYPE);
- }
-
- if (typeSpec->id == 0) {
- ALOGW("ResTable_type has an id of 0.");
- return (mError=BAD_TYPE);
- }
-
- while (package->types.size() < typeSpec->id) {
- package->types.add(NULL);
- }
- Type* t = package->types[typeSpec->id-1];
- if (t == NULL) {
- t = new Type(header, package, dtohl(typeSpec->entryCount));
- package->types.editItemAt(typeSpec->id-1) = t;
- } else if (dtohl(typeSpec->entryCount) != t->entryCount) {
- ALOGW("ResTable_typeSpec entry count inconsistent: given %d, previously %d",
- (int)dtohl(typeSpec->entryCount), (int)t->entryCount);
- return (mError=BAD_TYPE);
- }
- t->typeSpecFlags = (const uint32_t*)(
- ((const uint8_t*)typeSpec) + dtohs(typeSpec->header.headerSize));
- t->typeSpec = typeSpec;
-
- } else if (ctype == RES_TABLE_TYPE_TYPE) {
- const ResTable_type* type = (const ResTable_type*)(chunk);
- err = validate_chunk(&type->header, sizeof(*type)-sizeof(ResTable_config)+4,
- endPos, "ResTable_type");
- if (err != NO_ERROR) {
- return (mError=err);
- }
-
- const size_t typeSize = dtohl(type->header.size);
-
- LOAD_TABLE_NOISY(printf("Type off %p: type=0x%x, headerSize=0x%x, size=%p\n",
- (void*)(base-(const uint8_t*)chunk),
- dtohs(type->header.type),
- dtohs(type->header.headerSize),
- (void*)typeSize));
- if (dtohs(type->header.headerSize)+(sizeof(uint32_t)*dtohl(type->entryCount))
- > typeSize) {
- ALOGW("ResTable_type entry index to %p extends beyond chunk end %p.",
- (void*)(dtohs(type->header.headerSize)
- +(sizeof(uint32_t)*dtohl(type->entryCount))),
- (void*)typeSize);
- return (mError=BAD_TYPE);
- }
- if (dtohl(type->entryCount) != 0
- && dtohl(type->entriesStart) > (typeSize-sizeof(ResTable_entry))) {
- ALOGW("ResTable_type entriesStart at %p extends beyond chunk end %p.",
- (void*)dtohl(type->entriesStart), (void*)typeSize);
- return (mError=BAD_TYPE);
- }
- if (type->id == 0) {
- ALOGW("ResTable_type has an id of 0.");
- return (mError=BAD_TYPE);
- }
-
- while (package->types.size() < type->id) {
- package->types.add(NULL);
- }
- Type* t = package->types[type->id-1];
- if (t == NULL) {
- t = new Type(header, package, dtohl(type->entryCount));
- package->types.editItemAt(type->id-1) = t;
- } else if (dtohl(type->entryCount) != t->entryCount) {
- ALOGW("ResTable_type entry count inconsistent: given %d, previously %d",
- (int)dtohl(type->entryCount), (int)t->entryCount);
- return (mError=BAD_TYPE);
- }
-
- TABLE_GETENTRY(
- ResTable_config thisConfig;
- thisConfig.copyFromDtoH(type->config);
- ALOGI("Adding config to type %d: %s\n",
- type->id, thisConfig.toString().string()));
- t->configs.add(type);
- } else {
- status_t err = validate_chunk(chunk, sizeof(ResChunk_header),
- endPos, "ResTable_package:unknown");
- if (err != NO_ERROR) {
- return (mError=err);
- }
- }
- chunk = (const ResChunk_header*)
- (((const uint8_t*)chunk) + csize);
- }
-
- if (group->typeCount == 0) {
- group->typeCount = package->types.size();
- }
-
- return NO_ERROR;
-}
-
-status_t ResTable::createIdmap(const ResTable& overlay, uint32_t originalCrc, uint32_t overlayCrc,
- void** outData, size_t* outSize) const
-{
- // see README for details on the format of map
- if (mPackageGroups.size() == 0) {
- return UNKNOWN_ERROR;
- }
- if (mPackageGroups[0]->packages.size() == 0) {
- return UNKNOWN_ERROR;
- }
-
- Vector<Vector<uint32_t> > map;
- const PackageGroup* pg = mPackageGroups[0];
- const Package* pkg = pg->packages[0];
- size_t typeCount = pkg->types.size();
- // starting size is header + first item (number of types in map)
- *outSize = (IDMAP_HEADER_SIZE + 1) * sizeof(uint32_t);
- const String16 overlayPackage(overlay.mPackageGroups[0]->packages[0]->package->name);
- const uint32_t pkg_id = pkg->package->id << 24;
-
- for (size_t typeIndex = 0; typeIndex < typeCount; ++typeIndex) {
- ssize_t first = -1;
- ssize_t last = -1;
- const Type* typeConfigs = pkg->getType(typeIndex);
- ssize_t mapIndex = map.add();
- if (mapIndex < 0) {
- return NO_MEMORY;
- }
- Vector<uint32_t>& vector = map.editItemAt(mapIndex);
- for (size_t entryIndex = 0; entryIndex < typeConfigs->entryCount; ++entryIndex) {
- uint32_t resID = pkg_id
- | (0x00ff0000 & ((typeIndex+1)<<16))
- | (0x0000ffff & (entryIndex));
- resource_name resName;
- if (!this->getResourceName(resID, true, &resName)) {
- ALOGW("idmap: resource 0x%08x has spec but lacks values, skipping\n", resID);
- // add dummy value, or trimming leading/trailing zeroes later will fail
- vector.push(0);
- continue;
- }
-
- const String16 overlayType(resName.type, resName.typeLen);
- const String16 overlayName(resName.name, resName.nameLen);
- uint32_t overlayResID = overlay.identifierForName(overlayName.string(),
- overlayName.size(),
- overlayType.string(),
- overlayType.size(),
- overlayPackage.string(),
- overlayPackage.size());
- if (overlayResID != 0) {
- overlayResID = pkg_id | (0x00ffffff & overlayResID);
- last = Res_GETENTRY(resID);
- if (first == -1) {
- first = Res_GETENTRY(resID);
- }
- }
- vector.push(overlayResID);
-#if 0
- if (overlayResID != 0) {
- ALOGD("%s/%s 0x%08x -> 0x%08x\n",
- String8(String16(resName.type)).string(),
- String8(String16(resName.name)).string(),
- resID, overlayResID);
- }
-#endif
- }
-
- if (first != -1) {
- // shave off trailing entries which lack overlay values
- const size_t last_past_one = last + 1;
- if (last_past_one < vector.size()) {
- vector.removeItemsAt(last_past_one, vector.size() - last_past_one);
- }
- // shave off leading entries which lack overlay values
- vector.removeItemsAt(0, first);
- // store offset to first overlaid resource ID of this type
- vector.insertAt((uint32_t)first, 0, 1);
- // reserve space for number and offset of entries, and the actual entries
- *outSize += (2 + vector.size()) * sizeof(uint32_t);
- } else {
- // no entries of current type defined in overlay package
- vector.clear();
- // reserve space for type offset
- *outSize += 1 * sizeof(uint32_t);
- }
- }
-
- if ((*outData = malloc(*outSize)) == NULL) {
- return NO_MEMORY;
- }
- uint32_t* data = (uint32_t*)*outData;
- *data++ = htodl(IDMAP_MAGIC);
- *data++ = htodl(originalCrc);
- *data++ = htodl(overlayCrc);
- const size_t mapSize = map.size();
- *data++ = htodl(mapSize);
- size_t offset = mapSize;
- for (size_t i = 0; i < mapSize; ++i) {
- const Vector<uint32_t>& vector = map.itemAt(i);
- const size_t N = vector.size();
- if (N == 0) {
- *data++ = htodl(0);
- } else {
- offset++;
- *data++ = htodl(offset);
- offset += N;
- }
- }
- for (size_t i = 0; i < mapSize; ++i) {
- const Vector<uint32_t>& vector = map.itemAt(i);
- const size_t N = vector.size();
- if (N == 0) {
- continue;
- }
- if (N == 1) { // vector expected to hold (offset) + (N > 0 entries)
- ALOGW("idmap: type %d supposedly has entries, but no entries found\n", i);
- return UNKNOWN_ERROR;
- }
- *data++ = htodl(N - 1); // do not count the offset (which is vector's first element)
- for (size_t j = 0; j < N; ++j) {
- const uint32_t& overlayResID = vector.itemAt(j);
- *data++ = htodl(overlayResID);
- }
- }
-
- return NO_ERROR;
-}
-
-bool ResTable::getIdmapInfo(const void* idmap, size_t sizeBytes,
- uint32_t* pOriginalCrc, uint32_t* pOverlayCrc)
-{
- const uint32_t* map = (const uint32_t*)idmap;
- if (!assertIdmapHeader(map, sizeBytes)) {
- return false;
- }
- *pOriginalCrc = map[1];
- *pOverlayCrc = map[2];
- return true;
-}
-
-
-#define CHAR16_TO_CSTR(c16, len) (String8(String16(c16,len)).string())
-
-#define CHAR16_ARRAY_EQ(constant, var, len) \
- ((len == (sizeof(constant)/sizeof(constant[0]))) && (0 == memcmp((var), (constant), (len))))
-
-static void print_complex(uint32_t complex, bool isFraction)
-{
- const float MANTISSA_MULT =
- 1.0f / (1<<Res_value::COMPLEX_MANTISSA_SHIFT);
- const float RADIX_MULTS[] = {
- 1.0f*MANTISSA_MULT, 1.0f/(1<<7)*MANTISSA_MULT,
- 1.0f/(1<<15)*MANTISSA_MULT, 1.0f/(1<<23)*MANTISSA_MULT
- };
-
- float value = (complex&(Res_value::COMPLEX_MANTISSA_MASK
- <<Res_value::COMPLEX_MANTISSA_SHIFT))
- * RADIX_MULTS[(complex>>Res_value::COMPLEX_RADIX_SHIFT)
- & Res_value::COMPLEX_RADIX_MASK];
- printf("%f", value);
-
- if (!isFraction) {
- switch ((complex>>Res_value::COMPLEX_UNIT_SHIFT)&Res_value::COMPLEX_UNIT_MASK) {
- case Res_value::COMPLEX_UNIT_PX: printf("px"); break;
- case Res_value::COMPLEX_UNIT_DIP: printf("dp"); break;
- case Res_value::COMPLEX_UNIT_SP: printf("sp"); break;
- case Res_value::COMPLEX_UNIT_PT: printf("pt"); break;
- case Res_value::COMPLEX_UNIT_IN: printf("in"); break;
- case Res_value::COMPLEX_UNIT_MM: printf("mm"); break;
- default: printf(" (unknown unit)"); break;
- }
- } else {
- switch ((complex>>Res_value::COMPLEX_UNIT_SHIFT)&Res_value::COMPLEX_UNIT_MASK) {
- case Res_value::COMPLEX_UNIT_FRACTION: printf("%%"); break;
- case Res_value::COMPLEX_UNIT_FRACTION_PARENT: printf("%%p"); break;
- default: printf(" (unknown unit)"); break;
- }
- }
-}
-
-// Normalize a string for output
-String8 ResTable::normalizeForOutput( const char *input )
-{
- String8 ret;
- char buff[2];
- buff[1] = '\0';
-
- while (*input != '\0') {
- switch (*input) {
- // All interesting characters are in the ASCII zone, so we are making our own lives
- // easier by scanning the string one byte at a time.
- case '\\':
- ret += "\\\\";
- break;
- case '\n':
- ret += "\\n";
- break;
- case '"':
- ret += "\\\"";
- break;
- default:
- buff[0] = *input;
- ret += buff;
- break;
- }
-
- input++;
- }
-
- return ret;
-}
-
-void ResTable::print_value(const Package* pkg, const Res_value& value) const
-{
- if (value.dataType == Res_value::TYPE_NULL) {
- printf("(null)\n");
- } else if (value.dataType == Res_value::TYPE_REFERENCE) {
- printf("(reference) 0x%08x\n", value.data);
- } else if (value.dataType == Res_value::TYPE_ATTRIBUTE) {
- printf("(attribute) 0x%08x\n", value.data);
- } else if (value.dataType == Res_value::TYPE_STRING) {
- size_t len;
- const char* str8 = pkg->header->values.string8At(
- value.data, &len);
- if (str8 != NULL) {
- printf("(string8) \"%s\"\n", normalizeForOutput(str8).string());
- } else {
- const char16_t* str16 = pkg->header->values.stringAt(
- value.data, &len);
- if (str16 != NULL) {
- printf("(string16) \"%s\"\n",
- normalizeForOutput(String8(str16, len).string()).string());
- } else {
- printf("(string) null\n");
- }
- }
- } else if (value.dataType == Res_value::TYPE_FLOAT) {
- printf("(float) %g\n", *(const float*)&value.data);
- } else if (value.dataType == Res_value::TYPE_DIMENSION) {
- printf("(dimension) ");
- print_complex(value.data, false);
- printf("\n");
- } else if (value.dataType == Res_value::TYPE_FRACTION) {
- printf("(fraction) ");
- print_complex(value.data, true);
- printf("\n");
- } else if (value.dataType >= Res_value::TYPE_FIRST_COLOR_INT
- || value.dataType <= Res_value::TYPE_LAST_COLOR_INT) {
- printf("(color) #%08x\n", value.data);
- } else if (value.dataType == Res_value::TYPE_INT_BOOLEAN) {
- printf("(boolean) %s\n", value.data ? "true" : "false");
- } else if (value.dataType >= Res_value::TYPE_FIRST_INT
- || value.dataType <= Res_value::TYPE_LAST_INT) {
- printf("(int) 0x%08x or %d\n", value.data, value.data);
- } else {
- printf("(unknown type) t=0x%02x d=0x%08x (s=0x%04x r=0x%02x)\n",
- (int)value.dataType, (int)value.data,
- (int)value.size, (int)value.res0);
- }
-}
-
-void ResTable::print(bool inclValues) const
-{
- if (mError != 0) {
- printf("mError=0x%x (%s)\n", mError, strerror(mError));
- }
-#if 0
- printf("mParams=%c%c-%c%c,\n",
- mParams.language[0], mParams.language[1],
- mParams.country[0], mParams.country[1]);
-#endif
- size_t pgCount = mPackageGroups.size();
- printf("Package Groups (%d)\n", (int)pgCount);
- for (size_t pgIndex=0; pgIndex<pgCount; pgIndex++) {
- const PackageGroup* pg = mPackageGroups[pgIndex];
- printf("Package Group %d id=%d packageCount=%d name=%s\n",
- (int)pgIndex, pg->id, (int)pg->packages.size(),
- String8(pg->name).string());
-
- size_t pkgCount = pg->packages.size();
- for (size_t pkgIndex=0; pkgIndex<pkgCount; pkgIndex++) {
- const Package* pkg = pg->packages[pkgIndex];
- size_t typeCount = pkg->types.size();
- printf(" Package %d id=%d name=%s typeCount=%d\n", (int)pkgIndex,
- pkg->package->id, String8(String16(pkg->package->name)).string(),
- (int)typeCount);
- for (size_t typeIndex=0; typeIndex<typeCount; typeIndex++) {
- const Type* typeConfigs = pkg->getType(typeIndex);
- if (typeConfigs == NULL) {
- printf(" type %d NULL\n", (int)typeIndex);
- continue;
- }
- const size_t NTC = typeConfigs->configs.size();
- printf(" type %d configCount=%d entryCount=%d\n",
- (int)typeIndex, (int)NTC, (int)typeConfigs->entryCount);
- if (typeConfigs->typeSpecFlags != NULL) {
- for (size_t entryIndex=0; entryIndex<typeConfigs->entryCount; entryIndex++) {
- uint32_t resID = (0xff000000 & ((pkg->package->id)<<24))
- | (0x00ff0000 & ((typeIndex+1)<<16))
- | (0x0000ffff & (entryIndex));
- resource_name resName;
- if (this->getResourceName(resID, true, &resName)) {
- String8 type8;
- String8 name8;
- if (resName.type8 != NULL) {
- type8 = String8(resName.type8, resName.typeLen);
- } else {
- type8 = String8(resName.type, resName.typeLen);
- }
- if (resName.name8 != NULL) {
- name8 = String8(resName.name8, resName.nameLen);
- } else {
- name8 = String8(resName.name, resName.nameLen);
- }
- printf(" spec resource 0x%08x %s:%s/%s: flags=0x%08x\n",
- resID,
- CHAR16_TO_CSTR(resName.package, resName.packageLen),
- type8.string(), name8.string(),
- dtohl(typeConfigs->typeSpecFlags[entryIndex]));
- } else {
- printf(" INVALID TYPE CONFIG FOR RESOURCE 0x%08x\n", resID);
- }
- }
- }
- for (size_t configIndex=0; configIndex<NTC; configIndex++) {
- const ResTable_type* type = typeConfigs->configs[configIndex];
- if ((((uint64_t)type)&0x3) != 0) {
- printf(" NON-INTEGER ResTable_type ADDRESS: %p\n", type);
- continue;
- }
- String8 configStr = type->config.toString();
- printf(" config %s:\n", configStr.size() > 0
- ? configStr.string() : "(default)");
- size_t entryCount = dtohl(type->entryCount);
- uint32_t entriesStart = dtohl(type->entriesStart);
- if ((entriesStart&0x3) != 0) {
- printf(" NON-INTEGER ResTable_type entriesStart OFFSET: %p\n", (void*)entriesStart);
- continue;
- }
- uint32_t typeSize = dtohl(type->header.size);
- if ((typeSize&0x3) != 0) {
- printf(" NON-INTEGER ResTable_type header.size: %p\n", (void*)typeSize);
- continue;
- }
- for (size_t entryIndex=0; entryIndex<entryCount; entryIndex++) {
-
- const uint8_t* const end = ((const uint8_t*)type)
- + dtohl(type->header.size);
- const uint32_t* const eindex = (const uint32_t*)
- (((const uint8_t*)type) + dtohs(type->header.headerSize));
-
- uint32_t thisOffset = dtohl(eindex[entryIndex]);
- if (thisOffset == ResTable_type::NO_ENTRY) {
- continue;
- }
-
- uint32_t resID = (0xff000000 & ((pkg->package->id)<<24))
- | (0x00ff0000 & ((typeIndex+1)<<16))
- | (0x0000ffff & (entryIndex));
- resource_name resName;
- if (this->getResourceName(resID, true, &resName)) {
- String8 type8;
- String8 name8;
- if (resName.type8 != NULL) {
- type8 = String8(resName.type8, resName.typeLen);
- } else {
- type8 = String8(resName.type, resName.typeLen);
- }
- if (resName.name8 != NULL) {
- name8 = String8(resName.name8, resName.nameLen);
- } else {
- name8 = String8(resName.name, resName.nameLen);
- }
- printf(" resource 0x%08x %s:%s/%s: ", resID,
- CHAR16_TO_CSTR(resName.package, resName.packageLen),
- type8.string(), name8.string());
- } else {
- printf(" INVALID RESOURCE 0x%08x: ", resID);
- }
- if ((thisOffset&0x3) != 0) {
- printf("NON-INTEGER OFFSET: %p\n", (void*)thisOffset);
- continue;
- }
- if ((thisOffset+sizeof(ResTable_entry)) > typeSize) {
- printf("OFFSET OUT OF BOUNDS: %p+%p (size is %p)\n",
- (void*)entriesStart, (void*)thisOffset,
- (void*)typeSize);
- continue;
- }
-
- const ResTable_entry* ent = (const ResTable_entry*)
- (((const uint8_t*)type) + entriesStart + thisOffset);
- if (((entriesStart + thisOffset)&0x3) != 0) {
- printf("NON-INTEGER ResTable_entry OFFSET: %p\n",
- (void*)(entriesStart + thisOffset));
- continue;
- }
-
- uint16_t esize = dtohs(ent->size);
- if ((esize&0x3) != 0) {
- printf("NON-INTEGER ResTable_entry SIZE: %p\n", (void*)esize);
- continue;
- }
- if ((thisOffset+esize) > typeSize) {
- printf("ResTable_entry OUT OF BOUNDS: %p+%p+%p (size is %p)\n",
- (void*)entriesStart, (void*)thisOffset,
- (void*)esize, (void*)typeSize);
- continue;
- }
-
- const Res_value* valuePtr = NULL;
- const ResTable_map_entry* bagPtr = NULL;
- Res_value value;
- if ((dtohs(ent->flags)&ResTable_entry::FLAG_COMPLEX) != 0) {
- printf("<bag>");
- bagPtr = (const ResTable_map_entry*)ent;
- } else {
- valuePtr = (const Res_value*)
- (((const uint8_t*)ent) + esize);
- value.copyFrom_dtoh(*valuePtr);
- printf("t=0x%02x d=0x%08x (s=0x%04x r=0x%02x)",
- (int)value.dataType, (int)value.data,
- (int)value.size, (int)value.res0);
- }
-
- if ((dtohs(ent->flags)&ResTable_entry::FLAG_PUBLIC) != 0) {
- printf(" (PUBLIC)");
- }
- printf("\n");
-
- if (inclValues) {
- if (valuePtr != NULL) {
- printf(" ");
- print_value(pkg, value);
- } else if (bagPtr != NULL) {
- const int N = dtohl(bagPtr->count);
- const uint8_t* baseMapPtr = (const uint8_t*)ent;
- size_t mapOffset = esize;
- const ResTable_map* mapPtr = (ResTable_map*)(baseMapPtr+mapOffset);
- printf(" Parent=0x%08x, Count=%d\n",
- dtohl(bagPtr->parent.ident), N);
- for (int i=0; i<N && mapOffset < (typeSize-sizeof(ResTable_map)); i++) {
- printf(" #%i (Key=0x%08x): ",
- i, dtohl(mapPtr->name.ident));
- value.copyFrom_dtoh(mapPtr->value);
- print_value(pkg, value);
- const size_t size = dtohs(mapPtr->value.size);
- mapOffset += size + sizeof(*mapPtr)-sizeof(mapPtr->value);
- mapPtr = (ResTable_map*)(baseMapPtr+mapOffset);
- }
- }
- }
- }
- }
- }
- }
- }
-}
-
-} // namespace android
diff --git a/libs/androidfw/StreamingZipInflater.cpp b/libs/androidfw/StreamingZipInflater.cpp
deleted file mode 100644
index 1dfec23..0000000
--- a/libs/androidfw/StreamingZipInflater.cpp
+++ /dev/null
@@ -1,242 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//#define LOG_NDEBUG 0
-#define LOG_TAG "szipinf"
-#include <utils/Log.h>
-
-#include <androidfw/StreamingZipInflater.h>
-#include <utils/FileMap.h>
-#include <string.h>
-#include <stddef.h>
-#include <assert.h>
-#include <unistd.h>
-#include <errno.h>
-
-/*
- * TEMP_FAILURE_RETRY is defined by some, but not all, versions of
- * <unistd.h>. (Alas, it is not as standard as we'd hoped!) So, if it's
- * not already defined, then define it here.
- */
-#ifndef TEMP_FAILURE_RETRY
-/* Used to retry syscalls that can return EINTR. */
-#define TEMP_FAILURE_RETRY(exp) ({ \
- typeof (exp) _rc; \
- do { \
- _rc = (exp); \
- } while (_rc == -1 && errno == EINTR); \
- _rc; })
-#endif
-
-static inline size_t min_of(size_t a, size_t b) { return (a < b) ? a : b; }
-
-using namespace android;
-
-/*
- * Streaming access to compressed asset data in an open fd
- */
-StreamingZipInflater::StreamingZipInflater(int fd, off64_t compDataStart,
- size_t uncompSize, size_t compSize) {
- mFd = fd;
- mDataMap = NULL;
- mInFileStart = compDataStart;
- mOutTotalSize = uncompSize;
- mInTotalSize = compSize;
-
- mInBufSize = StreamingZipInflater::INPUT_CHUNK_SIZE;
- mInBuf = new uint8_t[mInBufSize];
-
- mOutBufSize = StreamingZipInflater::OUTPUT_CHUNK_SIZE;
- mOutBuf = new uint8_t[mOutBufSize];
-
- initInflateState();
-}
-
-/*
- * Streaming access to compressed data held in an mmapped region of memory
- */
-StreamingZipInflater::StreamingZipInflater(FileMap* dataMap, size_t uncompSize) {
- mFd = -1;
- mDataMap = dataMap;
- mOutTotalSize = uncompSize;
- mInTotalSize = dataMap->getDataLength();
-
- mInBuf = (uint8_t*) dataMap->getDataPtr();
- mInBufSize = mInTotalSize;
-
- mOutBufSize = StreamingZipInflater::OUTPUT_CHUNK_SIZE;
- mOutBuf = new uint8_t[mOutBufSize];
-
- initInflateState();
-}
-
-StreamingZipInflater::~StreamingZipInflater() {
- // tear down the in-flight zip state just in case
- ::inflateEnd(&mInflateState);
-
- if (mDataMap == NULL) {
- delete [] mInBuf;
- }
- delete [] mOutBuf;
-}
-
-void StreamingZipInflater::initInflateState() {
- ALOGV("Initializing inflate state");
-
- memset(&mInflateState, 0, sizeof(mInflateState));
- mInflateState.zalloc = Z_NULL;
- mInflateState.zfree = Z_NULL;
- mInflateState.opaque = Z_NULL;
- mInflateState.next_in = (Bytef*)mInBuf;
- mInflateState.next_out = (Bytef*) mOutBuf;
- mInflateState.avail_out = mOutBufSize;
- mInflateState.data_type = Z_UNKNOWN;
-
- mOutLastDecoded = mOutDeliverable = mOutCurPosition = 0;
- mInNextChunkOffset = 0;
- mStreamNeedsInit = true;
-
- if (mDataMap == NULL) {
- ::lseek(mFd, mInFileStart, SEEK_SET);
- mInflateState.avail_in = 0; // set when a chunk is read in
- } else {
- mInflateState.avail_in = mInBufSize;
- }
-}
-
-/*
- * Basic approach:
- *
- * 1. If we have undelivered uncompressed data, send it. At this point
- * either we've satisfied the request, or we've exhausted the available
- * output data in mOutBuf.
- *
- * 2. While we haven't sent enough data to satisfy the request:
- * 0. if the request is for more data than exists, bail.
- * a. if there is no input data to decode, read some into the input buffer
- * and readjust the z_stream input pointers
- * b. point the output to the start of the output buffer and decode what we can
- * c. deliver whatever output data we can
- */
-ssize_t StreamingZipInflater::read(void* outBuf, size_t count) {
- uint8_t* dest = (uint8_t*) outBuf;
- size_t bytesRead = 0;
- size_t toRead = min_of(count, size_t(mOutTotalSize - mOutCurPosition));
- while (toRead > 0) {
- // First, write from whatever we already have decoded and ready to go
- size_t deliverable = min_of(toRead, mOutLastDecoded - mOutDeliverable);
- if (deliverable > 0) {
- if (outBuf != NULL) memcpy(dest, mOutBuf + mOutDeliverable, deliverable);
- mOutDeliverable += deliverable;
- mOutCurPosition += deliverable;
- dest += deliverable;
- bytesRead += deliverable;
- toRead -= deliverable;
- }
-
- // need more data? time to decode some.
- if (toRead > 0) {
- // if we don't have any data to decode, read some in. If we're working
- // from mmapped data this won't happen, because the clipping to total size
- // will prevent reading off the end of the mapped input chunk.
- if ((mInflateState.avail_in == 0) && (mDataMap == NULL)) {
- int err = readNextChunk();
- if (err < 0) {
- ALOGE("Unable to access asset data: %d", err);
- if (!mStreamNeedsInit) {
- ::inflateEnd(&mInflateState);
- initInflateState();
- }
- return -1;
- }
- }
- // we know we've drained whatever is in the out buffer now, so just
- // start from scratch there, reading all the input we have at present.
- mInflateState.next_out = (Bytef*) mOutBuf;
- mInflateState.avail_out = mOutBufSize;
-
- /*
- ALOGV("Inflating to outbuf: avail_in=%u avail_out=%u next_in=%p next_out=%p",
- mInflateState.avail_in, mInflateState.avail_out,
- mInflateState.next_in, mInflateState.next_out);
- */
- int result = Z_OK;
- if (mStreamNeedsInit) {
- ALOGV("Initializing zlib to inflate");
- result = inflateInit2(&mInflateState, -MAX_WBITS);
- mStreamNeedsInit = false;
- }
- if (result == Z_OK) result = ::inflate(&mInflateState, Z_SYNC_FLUSH);
- if (result < 0) {
- // Whoops, inflation failed
- ALOGE("Error inflating asset: %d", result);
- ::inflateEnd(&mInflateState);
- initInflateState();
- return -1;
- } else {
- if (result == Z_STREAM_END) {
- // we know we have to have reached the target size here and will
- // not try to read any further, so just wind things up.
- ::inflateEnd(&mInflateState);
- }
-
- // Note how much data we got, and off we go
- mOutDeliverable = 0;
- mOutLastDecoded = mOutBufSize - mInflateState.avail_out;
- }
- }
- }
- return bytesRead;
-}
-
-int StreamingZipInflater::readNextChunk() {
- assert(mDataMap == NULL);
-
- if (mInNextChunkOffset < mInTotalSize) {
- size_t toRead = min_of(mInBufSize, mInTotalSize - mInNextChunkOffset);
- if (toRead > 0) {
- ssize_t didRead = TEMP_FAILURE_RETRY(::read(mFd, mInBuf, toRead));
- //ALOGV("Reading input chunk, size %08x didread %08x", toRead, didRead);
- if (didRead < 0) {
- ALOGE("Error reading asset data: %s", strerror(errno));
- return didRead;
- } else {
- mInNextChunkOffset += didRead;
- mInflateState.next_in = (Bytef*) mInBuf;
- mInflateState.avail_in = didRead;
- }
- }
- }
- return 0;
-}
-
-// seeking backwards requires uncompressing fom the beginning, so is very
-// expensive. seeking forwards only requires uncompressing from the current
-// position to the destination.
-off64_t StreamingZipInflater::seekAbsolute(off64_t absoluteInputPosition) {
- if (absoluteInputPosition < mOutCurPosition) {
- // rewind and reprocess the data from the beginning
- if (!mStreamNeedsInit) {
- ::inflateEnd(&mInflateState);
- }
- initInflateState();
- read(NULL, absoluteInputPosition);
- } else if (absoluteInputPosition > mOutCurPosition) {
- read(NULL, absoluteInputPosition - mOutCurPosition);
- }
- // else if the target position *is* our current position, do nothing
- return absoluteInputPosition;
-}
diff --git a/libs/androidfw/ZipFileRO.cpp b/libs/androidfw/ZipFileRO.cpp
deleted file mode 100644
index 1ab18ad..0000000
--- a/libs/androidfw/ZipFileRO.cpp
+++ /dev/null
@@ -1,249 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Read-only access to Zip archives, with minimal heap allocation.
-//
-#define LOG_TAG "zipro"
-//#define LOG_NDEBUG 0
-#include <androidfw/ZipFileRO.h>
-#include <utils/Log.h>
-#include <utils/Compat.h>
-#include <utils/misc.h>
-#include <utils/threads.h>
-#include <ziparchive/zip_archive.h>
-
-#include <zlib.h>
-
-#include <string.h>
-#include <fcntl.h>
-#include <errno.h>
-#include <assert.h>
-#include <unistd.h>
-
-/*
- * We must open binary files using open(path, ... | O_BINARY) under Windows.
- * Otherwise strange read errors will happen.
- */
-#ifndef O_BINARY
-# define O_BINARY 0
-#endif
-
-using namespace android;
-
-class _ZipEntryRO {
-public:
- ZipEntry entry;
- ZipEntryName name;
- void *cookie;
-
- _ZipEntryRO() : cookie(NULL) {
- }
-
-private:
- _ZipEntryRO(const _ZipEntryRO& other);
- _ZipEntryRO& operator=(const _ZipEntryRO& other);
-};
-
-ZipFileRO::~ZipFileRO() {
- CloseArchive(mHandle);
- free(mFileName);
-}
-
-/*
- * Open the specified file read-only. We memory-map the entire thing and
- * close the file before returning.
- */
-/* static */ ZipFileRO* ZipFileRO::open(const char* zipFileName)
-{
- ZipArchiveHandle handle;
- const int32_t error = OpenArchive(zipFileName, &handle);
- if (error) {
- ALOGW("Error opening archive %s: %s", zipFileName, ErrorCodeString(error));
- return NULL;
- }
-
- return new ZipFileRO(handle, strdup(zipFileName));
-}
-
-
-ZipEntryRO ZipFileRO::findEntryByName(const char* entryName) const
-{
- _ZipEntryRO* data = new _ZipEntryRO;
- const int32_t error = FindEntry(mHandle, entryName, &(data->entry));
- if (error) {
- delete data;
- return NULL;
- }
-
- data->name.name = entryName;
- data->name.name_length = strlen(entryName);
-
- return (ZipEntryRO) data;
-}
-
-/*
- * Get the useful fields from the zip entry.
- *
- * Returns "false" if the offsets to the fields or the contents of the fields
- * appear to be bogus.
- */
-bool ZipFileRO::getEntryInfo(ZipEntryRO entry, int* pMethod, size_t* pUncompLen,
- size_t* pCompLen, off64_t* pOffset, long* pModWhen, long* pCrc32) const
-{
- const _ZipEntryRO* zipEntry = reinterpret_cast<_ZipEntryRO*>(entry);
- const ZipEntry& ze = zipEntry->entry;
-
- if (pMethod != NULL) {
- *pMethod = ze.method;
- }
- if (pUncompLen != NULL) {
- *pUncompLen = ze.uncompressed_length;
- }
- if (pCompLen != NULL) {
- *pCompLen = ze.compressed_length;
- }
- if (pOffset != NULL) {
- *pOffset = ze.offset;
- }
- if (pModWhen != NULL) {
- *pModWhen = ze.mod_time;
- }
- if (pCrc32 != NULL) {
- *pCrc32 = ze.crc32;
- }
-
- return true;
-}
-
-bool ZipFileRO::startIteration(void** cookie)
-{
- _ZipEntryRO* ze = new _ZipEntryRO;
- int32_t error = StartIteration(mHandle, &(ze->cookie), NULL /* prefix */);
- if (error) {
- ALOGW("Could not start iteration over %s: %s", mFileName, ErrorCodeString(error));
- delete ze;
- return false;
- }
-
- *cookie = ze;
- return true;
-}
-
-ZipEntryRO ZipFileRO::nextEntry(void* cookie)
-{
- _ZipEntryRO* ze = reinterpret_cast<_ZipEntryRO*>(cookie);
- int32_t error = Next(ze->cookie, &(ze->entry), &(ze->name));
- if (error) {
- if (error != -1) {
- ALOGW("Error iteration over %s: %s", mFileName, ErrorCodeString(error));
- }
- return NULL;
- }
-
- return &(ze->entry);
-}
-
-void ZipFileRO::endIteration(void* cookie)
-{
- delete reinterpret_cast<_ZipEntryRO*>(cookie);
-}
-
-void ZipFileRO::releaseEntry(ZipEntryRO entry) const
-{
- delete reinterpret_cast<_ZipEntryRO*>(entry);
-}
-
-/*
- * Copy the entry's filename to the buffer.
- */
-int ZipFileRO::getEntryFileName(ZipEntryRO entry, char* buffer, int bufLen)
- const
-{
- const _ZipEntryRO* zipEntry = reinterpret_cast<_ZipEntryRO*>(entry);
- const uint16_t requiredSize = zipEntry->name.name_length + 1;
-
- if (bufLen < requiredSize) {
- ALOGW("Buffer too short, requires %d bytes for entry name", requiredSize);
- return requiredSize;
- }
-
- memcpy(buffer, zipEntry->name.name, requiredSize - 1);
- buffer[requiredSize - 1] = '\0';
-
- return 0;
-}
-
-/*
- * Create a new FileMap object that spans the data in "entry".
- */
-FileMap* ZipFileRO::createEntryFileMap(ZipEntryRO entry) const
-{
- const _ZipEntryRO *zipEntry = reinterpret_cast<_ZipEntryRO*>(entry);
- const ZipEntry& ze = zipEntry->entry;
- int fd = GetFileDescriptor(mHandle);
- size_t actualLen = 0;
-
- if (ze.method == kCompressStored) {
- actualLen = ze.uncompressed_length;
- } else {
- actualLen = ze.compressed_length;
- }
-
- FileMap* newMap = new FileMap();
- if (!newMap->create(mFileName, fd, ze.offset, actualLen, true)) {
- newMap->release();
- return NULL;
- }
-
- return newMap;
-}
-
-/*
- * Uncompress an entry, in its entirety, into the provided output buffer.
- *
- * This doesn't verify the data's CRC, which might be useful for
- * uncompressed data. The caller should be able to manage it.
- */
-bool ZipFileRO::uncompressEntry(ZipEntryRO entry, void* buffer, size_t size) const
-{
- _ZipEntryRO *zipEntry = reinterpret_cast<_ZipEntryRO*>(entry);
- const int32_t error = ExtractToMemory(mHandle, &(zipEntry->entry),
- (uint8_t*) buffer, size);
- if (error) {
- ALOGW("ExtractToMemory failed with %s", ErrorCodeString(error));
- return false;
- }
-
- return true;
-}
-
-/*
- * Uncompress an entry, in its entirety, to an open file descriptor.
- *
- * This doesn't verify the data's CRC, but probably should.
- */
-bool ZipFileRO::uncompressEntry(ZipEntryRO entry, int fd) const
-{
- _ZipEntryRO *zipEntry = reinterpret_cast<_ZipEntryRO*>(entry);
- const int32_t error = ExtractEntryToFile(mHandle, &(zipEntry->entry), fd);
- if (error) {
- ALOGW("ExtractToMemory failed with %s", ErrorCodeString(error));
- return false;
- }
-
- return true;
-}
diff --git a/libs/androidfw/ZipUtils.cpp b/libs/androidfw/ZipUtils.cpp
deleted file mode 100644
index e9ac2fe..0000000
--- a/libs/androidfw/ZipUtils.cpp
+++ /dev/null
@@ -1,330 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-//
-// Misc zip/gzip utility functions.
-//
-
-#define LOG_TAG "ziputil"
-
-#include <androidfw/ZipUtils.h>
-#include <androidfw/ZipFileRO.h>
-#include <utils/Log.h>
-#include <utils/Compat.h>
-
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-
-#include <zlib.h>
-
-using namespace android;
-
-static inline unsigned long get4LE(const unsigned char* buf) {
- return buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
-}
-
-
-static const unsigned long kReadBufSize = 32768;
-
-/*
- * Utility function that expands zip/gzip "deflate" compressed data
- * into a buffer.
- *
- * (This is a clone of the previous function, but it takes a FILE* instead
- * of an fd. We could pass fileno(fd) to the above, but we can run into
- * trouble when "fp" has a different notion of what fd's file position is.)
- *
- * "fp" is an open file positioned at the start of the "deflate" data
- * "buf" must hold at least "uncompressedLen" bytes.
- */
-/*static*/ template<typename T> bool inflateToBuffer(T& reader, void* buf,
- long uncompressedLen, long compressedLen)
-{
- bool result = false;
-
- z_stream zstream;
- int zerr;
- unsigned long compRemaining;
-
- assert(uncompressedLen >= 0);
- assert(compressedLen >= 0);
-
- compRemaining = compressedLen;
-
- /*
- * Initialize the zlib stream.
- */
- memset(&zstream, 0, sizeof(zstream));
- zstream.zalloc = Z_NULL;
- zstream.zfree = Z_NULL;
- zstream.opaque = Z_NULL;
- zstream.next_in = NULL;
- zstream.avail_in = 0;
- zstream.next_out = (Bytef*) buf;
- zstream.avail_out = uncompressedLen;
- zstream.data_type = Z_UNKNOWN;
-
- /*
- * Use the undocumented "negative window bits" feature to tell zlib
- * that there's no zlib header waiting for it.
- */
- zerr = inflateInit2(&zstream, -MAX_WBITS);
- if (zerr != Z_OK) {
- if (zerr == Z_VERSION_ERROR) {
- ALOGE("Installed zlib is not compatible with linked version (%s)\n",
- ZLIB_VERSION);
- } else {
- ALOGE("Call to inflateInit2 failed (zerr=%d)\n", zerr);
- }
- goto bail;
- }
-
- /*
- * Loop while we have data.
- */
- do {
- unsigned long getSize;
-
- /* read as much as we can */
- if (zstream.avail_in == 0) {
- getSize = (compRemaining > kReadBufSize) ?
- kReadBufSize : compRemaining;
- ALOGV("+++ reading %ld bytes (%ld left)\n",
- getSize, compRemaining);
-
- unsigned char* nextBuffer = NULL;
- const unsigned long nextSize = reader.read(&nextBuffer, getSize);
-
- if (nextSize < getSize || nextBuffer == NULL) {
- ALOGD("inflate read failed (%ld vs %ld)\n", nextSize, getSize);
- goto z_bail;
- }
-
- compRemaining -= nextSize;
-
- zstream.next_in = nextBuffer;
- zstream.avail_in = nextSize;
- }
-
- /* uncompress the data */
- zerr = inflate(&zstream, Z_NO_FLUSH);
- if (zerr != Z_OK && zerr != Z_STREAM_END) {
- ALOGD("zlib inflate call failed (zerr=%d)\n", zerr);
- goto z_bail;
- }
-
- /* output buffer holds all, so no need to write the output */
- } while (zerr == Z_OK);
-
- assert(zerr == Z_STREAM_END); /* other errors should've been caught */
-
- if ((long) zstream.total_out != uncompressedLen) {
- ALOGW("Size mismatch on inflated file (%ld vs %ld)\n",
- zstream.total_out, uncompressedLen);
- goto z_bail;
- }
-
- // success!
- result = true;
-
-z_bail:
- inflateEnd(&zstream); /* free up any allocated structures */
-
-bail:
- return result;
-}
-
-class FileReader {
-public:
- FileReader(FILE* fp) :
- mFp(fp), mReadBuf(new unsigned char[kReadBufSize])
- {
- }
-
- ~FileReader() {
- delete[] mReadBuf;
- }
-
- long read(unsigned char** nextBuffer, long readSize) const {
- *nextBuffer = mReadBuf;
- return fread(mReadBuf, 1, readSize, mFp);
- }
-
- FILE* mFp;
- unsigned char* mReadBuf;
-};
-
-class FdReader {
-public:
- FdReader(int fd) :
- mFd(fd), mReadBuf(new unsigned char[kReadBufSize])
- {
- }
-
- ~FdReader() {
- delete[] mReadBuf;
- }
-
- long read(unsigned char** nextBuffer, long readSize) const {
- *nextBuffer = mReadBuf;
- return TEMP_FAILURE_RETRY(::read(mFd, mReadBuf, readSize));
- }
-
- int mFd;
- unsigned char* mReadBuf;
-};
-
-class BufferReader {
-public:
- BufferReader(void* input, size_t inputSize) :
- mInput(reinterpret_cast<unsigned char*>(input)),
- mInputSize(inputSize),
- mBufferReturned(false)
- {
- }
-
- long read(unsigned char** nextBuffer, long readSize) {
- if (!mBufferReturned) {
- mBufferReturned = true;
- *nextBuffer = mInput;
- return mInputSize;
- }
-
- *nextBuffer = NULL;
- return 0;
- }
-
- unsigned char* mInput;
- const size_t mInputSize;
- bool mBufferReturned;
-};
-
-/*static*/ bool ZipUtils::inflateToBuffer(FILE* fp, void* buf,
- long uncompressedLen, long compressedLen)
-{
- FileReader reader(fp);
- return ::inflateToBuffer<FileReader>(reader, buf,
- uncompressedLen, compressedLen);
-}
-
-/*static*/ bool ZipUtils::inflateToBuffer(int fd, void* buf,
- long uncompressedLen, long compressedLen)
-{
- FdReader reader(fd);
- return ::inflateToBuffer<FdReader>(reader, buf,
- uncompressedLen, compressedLen);
-}
-
-/*static*/ bool ZipUtils::inflateToBuffer(void* in, void* buf,
- long uncompressedLen, long compressedLen)
-{
- BufferReader reader(in, compressedLen);
- return ::inflateToBuffer<BufferReader>(reader, buf,
- uncompressedLen, compressedLen);
-}
-
-
-
-/*
- * Look at the contents of a gzip archive. We want to know where the
- * data starts, and how long it will be after it is uncompressed.
- *
- * We expect to find the CRC and length as the last 8 bytes on the file.
- * This is a pretty reasonable thing to expect for locally-compressed
- * files, but there's a small chance that some extra padding got thrown
- * on (the man page talks about compressed data written to tape). We
- * don't currently deal with that here. If "gzip -l" whines, we're going
- * to fail too.
- *
- * On exit, "fp" is pointing at the start of the compressed data.
- */
-/*static*/ bool ZipUtils::examineGzip(FILE* fp, int* pCompressionMethod,
- long* pUncompressedLen, long* pCompressedLen, unsigned long* pCRC32)
-{
- enum { // flags
- FTEXT = 0x01,
- FHCRC = 0x02,
- FEXTRA = 0x04,
- FNAME = 0x08,
- FCOMMENT = 0x10,
- };
- int ic;
- int method, flags;
- int i;
-
- ic = getc(fp);
- if (ic != 0x1f || getc(fp) != 0x8b)
- return false; // not gzip
- method = getc(fp);
- flags = getc(fp);
-
- /* quick sanity checks */
- if (method == EOF || flags == EOF)
- return false;
- if (method != ZipFileRO::kCompressDeflated)
- return false;
-
- /* skip over 4 bytes of mod time, 1 byte XFL, 1 byte OS */
- for (i = 0; i < 6; i++)
- (void) getc(fp);
- /* consume "extra" field, if present */
- if ((flags & FEXTRA) != 0) {
- int len;
-
- len = getc(fp);
- len |= getc(fp) << 8;
- while (len-- && getc(fp) != EOF)
- ;
- }
- /* consume filename, if present */
- if ((flags & FNAME) != 0) {
- do {
- ic = getc(fp);
- } while (ic != 0 && ic != EOF);
- }
- /* consume comment, if present */
- if ((flags & FCOMMENT) != 0) {
- do {
- ic = getc(fp);
- } while (ic != 0 && ic != EOF);
- }
- /* consume 16-bit header CRC, if present */
- if ((flags & FHCRC) != 0) {
- (void) getc(fp);
- (void) getc(fp);
- }
-
- if (feof(fp) || ferror(fp))
- return false;
-
- /* seek to the end; CRC and length are in the last 8 bytes */
- long curPosn = ftell(fp);
- unsigned char buf[8];
- fseek(fp, -8, SEEK_END);
- *pCompressedLen = ftell(fp) - curPosn;
-
- if (fread(buf, 1, 8, fp) != 8)
- return false;
- /* seek back to start of compressed data */
- fseek(fp, curPosn, SEEK_SET);
-
- *pCompressionMethod = method;
- *pCRC32 = get4LE(&buf[0]);
- *pUncompressedLen = get4LE(&buf[4]);
-
- return true;
-}
diff --git a/libs/androidfw/misc.cpp b/libs/androidfw/misc.cpp
deleted file mode 100644
index 29686ef..0000000
--- a/libs/androidfw/misc.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2005 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "misc"
-
-//
-// Miscellaneous utility functions.
-//
-#include <androidfw/misc.h>
-
-#include <sys/stat.h>
-#include <string.h>
-#include <errno.h>
-#include <stdio.h>
-
-using namespace android;
-
-namespace android {
-
-/*
- * Get a file's type.
- */
-FileType getFileType(const char* fileName)
-{
- struct stat sb;
-
- if (stat(fileName, &sb) < 0) {
- if (errno == ENOENT || errno == ENOTDIR)
- return kFileTypeNonexistent;
- else {
- fprintf(stderr, "getFileType got errno=%d on '%s'\n",
- errno, fileName);
- return kFileTypeUnknown;
- }
- } else {
- if (S_ISREG(sb.st_mode))
- return kFileTypeRegular;
- else if (S_ISDIR(sb.st_mode))
- return kFileTypeDirectory;
- else if (S_ISCHR(sb.st_mode))
- return kFileTypeCharDev;
- else if (S_ISBLK(sb.st_mode))
- return kFileTypeBlockDev;
- else if (S_ISFIFO(sb.st_mode))
- return kFileTypeFifo;
-#ifdef HAVE_SYMLINKS
- else if (S_ISLNK(sb.st_mode))
- return kFileTypeSymlink;
- else if (S_ISSOCK(sb.st_mode))
- return kFileTypeSocket;
-#endif
- else
- return kFileTypeUnknown;
- }
-}
-
-/*
- * Get a file's modification date.
- */
-time_t getFileModDate(const char* fileName)
-{
- struct stat sb;
-
- if (stat(fileName, &sb) < 0)
- return (time_t) -1;
-
- return sb.st_mtime;
-}
-
-}; // namespace android
diff --git a/libs/androidfw/tests/Android.mk b/libs/androidfw/tests/Android.mk
deleted file mode 100644
index 3c55375..0000000
--- a/libs/androidfw/tests/Android.mk
+++ /dev/null
@@ -1,31 +0,0 @@
-# Build the unit tests.
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-# Build the unit tests.
-test_src_files := \
- ObbFile_test.cpp \
- ZipUtils_test.cpp
-
-shared_libraries := \
- libandroidfw \
- libcutils \
- libutils \
- libui \
- libstlport
-
-static_libraries := \
- libgtest \
- libgtest_main
-
-$(foreach file,$(test_src_files), \
- $(eval include $(CLEAR_VARS)) \
- $(eval LOCAL_SHARED_LIBRARIES := $(shared_libraries)) \
- $(eval LOCAL_STATIC_LIBRARIES := $(static_libraries)) \
- $(eval LOCAL_SRC_FILES := $(file)) \
- $(eval LOCAL_MODULE := $(notdir $(file:%.cpp=%))) \
- $(eval include $(BUILD_NATIVE_TEST)) \
-)
-
-# Build the manual test programs.
-include $(call all-makefiles-under, $(LOCAL_PATH))
diff --git a/libs/androidfw/tests/ObbFile_test.cpp b/libs/androidfw/tests/ObbFile_test.cpp
deleted file mode 100644
index 2c9f650..0000000
--- a/libs/androidfw/tests/ObbFile_test.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "ObbFile_test"
-#include <androidfw/ObbFile.h>
-#include <utils/Log.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-
-#include <gtest/gtest.h>
-
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <string.h>
-
-namespace android {
-
-#define TEST_FILENAME "/test.obb"
-
-class ObbFileTest : public testing::Test {
-protected:
- sp<ObbFile> mObbFile;
- char* mExternalStorage;
- char* mFileName;
-
- virtual void SetUp() {
- mObbFile = new ObbFile();
- mExternalStorage = getenv("EXTERNAL_STORAGE");
-
- const int totalLen = strlen(mExternalStorage) + strlen(TEST_FILENAME) + 1;
- mFileName = new char[totalLen];
- snprintf(mFileName, totalLen, "%s%s", mExternalStorage, TEST_FILENAME);
-
- int fd = ::open(mFileName, O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR);
- if (fd < 0) {
- FAIL() << "Couldn't create " << mFileName << " for tests";
- }
- }
-
- virtual void TearDown() {
- }
-};
-
-TEST_F(ObbFileTest, ReadFailure) {
- EXPECT_FALSE(mObbFile->readFrom(-1))
- << "No failure on invalid file descriptor";
-}
-
-TEST_F(ObbFileTest, WriteThenRead) {
- const char* packageName = "com.example.obbfile";
- const int32_t versionNum = 1;
-
- mObbFile->setPackageName(String8(packageName));
- mObbFile->setVersion(versionNum);
-#define SALT_SIZE 8
- unsigned char salt[SALT_SIZE] = {0x01, 0x10, 0x55, 0xAA, 0xFF, 0x00, 0x5A, 0xA5};
- EXPECT_TRUE(mObbFile->setSalt(salt, SALT_SIZE))
- << "Salt should be successfully set";
-
- EXPECT_TRUE(mObbFile->writeTo(mFileName))
- << "couldn't write to fake .obb file";
-
- mObbFile = new ObbFile();
-
- EXPECT_TRUE(mObbFile->readFrom(mFileName))
- << "couldn't read from fake .obb file";
-
- EXPECT_EQ(versionNum, mObbFile->getVersion())
- << "version didn't come out the same as it went in";
- const char* currentPackageName = mObbFile->getPackageName().string();
- EXPECT_STREQ(packageName, currentPackageName)
- << "package name didn't come out the same as it went in";
-
- size_t saltLen;
- const unsigned char* newSalt = mObbFile->getSalt(&saltLen);
-
- EXPECT_EQ(sizeof(salt), saltLen)
- << "salt sizes were not the same";
-
- for (int i = 0; i < sizeof(salt); i++) {
- EXPECT_EQ(salt[i], newSalt[i])
- << "salt character " << i << " should be equal";
- }
- EXPECT_TRUE(memcmp(newSalt, salt, sizeof(salt)) == 0)
- << "salts should be the same";
-}
-
-}
diff --git a/libs/androidfw/tests/ZipUtils_test.cpp b/libs/androidfw/tests/ZipUtils_test.cpp
deleted file mode 100644
index c6038b5..0000000
--- a/libs/androidfw/tests/ZipUtils_test.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "ZipUtils_test"
-#include <utils/Log.h>
-#include <androidfw/ZipUtils.h>
-
-#include <gtest/gtest.h>
-
-#include <fcntl.h>
-#include <string.h>
-
-namespace android {
-
-class ZipUtilsTest : public testing::Test {
-protected:
- virtual void SetUp() {
- }
-
- virtual void TearDown() {
- }
-};
-
-TEST_F(ZipUtilsTest, ZipTimeConvertSuccess) {
- struct tm t;
-
- // 2011-06-29 14:40:40
- long when = 0x3EDD7514;
-
- ZipUtils::zipTimeToTimespec(when, &t);
-
- EXPECT_EQ(2011, t.tm_year + 1900)
- << "Year was improperly converted.";
-
- EXPECT_EQ(6, t.tm_mon)
- << "Month was improperly converted.";
-
- EXPECT_EQ(29, t.tm_mday)
- << "Day was improperly converted.";
-
- EXPECT_EQ(14, t.tm_hour)
- << "Hour was improperly converted.";
-
- EXPECT_EQ(40, t.tm_min)
- << "Minute was improperly converted.";
-
- EXPECT_EQ(40, t.tm_sec)
- << "Second was improperly converted.";
-}
-
-}
diff --git a/libs/hwui/AmbientShadow.cpp b/libs/hwui/AmbientShadow.cpp
new file mode 100644
index 0000000..1f5d26c
--- /dev/null
+++ b/libs/hwui/AmbientShadow.cpp
@@ -0,0 +1,308 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <math.h>
+#include <utils/Log.h>
+#include <utils/Vector.h>
+
+#include "AmbientShadow.h"
+#include "Vertex.h"
+
+namespace android {
+namespace uirenderer {
+
+/**
+ * Calculate the shadows as a triangle strips while alpha value as the
+ * shadow values.
+ *
+ * @param vertices The shadow caster's polygon, which is represented in a Vector3
+ * array.
+ * @param vertexCount The length of caster's polygon in terms of number of
+ * vertices.
+ * @param rays The number of rays shooting out from the centroid.
+ * @param layers The number of rings outside the polygon.
+ * @param strength The darkness of the shadow, the higher, the darker.
+ * @param heightFactor The factor showing the higher the object, the lighter the
+ * shadow.
+ * @param geomFactor The factor scaling the geometry expansion along the normal.
+ *
+ * @param shadowVertexBuffer Return an floating point array of (x, y, a)
+ * triangle strips mode.
+ */
+void AmbientShadow::createAmbientShadow(const Vector3* vertices, int vertexCount,
+ int rays, int layers, float strength, float heightFactor, float geomFactor,
+ VertexBuffer& shadowVertexBuffer) {
+
+ // Validate the inputs.
+ if (strength <= 0 || heightFactor <= 0 || layers <= 0 || rays <= 0
+ || geomFactor <= 0) {
+#if DEBUG_SHADOW
+ ALOGE("Invalid input for createAmbientShadow(), early return!");
+#endif
+ return;
+ }
+ int rings = layers + 1;
+ int size = rays * rings;
+ Vector2 centroid;
+ calculatePolygonCentroid(vertices, vertexCount, centroid);
+
+ Vector<Vector2> dir; // TODO: use C++11 unique_ptr
+ dir.setCapacity(rays);
+ float rayDist[rays];
+ float rayHeight[rays];
+ calculateRayDirections(rays, dir.editArray());
+
+ // Calculate the length and height of the points along the edge.
+ //
+ // The math here is:
+ // Intersect each ray (starting from the centroid) with the polygon.
+ for (int i = 0; i < rays; i++) {
+ int edgeIndex;
+ float edgeFraction;
+ float rayDistance;
+ calculateIntersection(vertices, vertexCount, centroid, dir[i], edgeIndex,
+ edgeFraction, rayDistance);
+ rayDist[i] = rayDistance;
+ if (edgeIndex < 0 || edgeIndex >= vertexCount) {
+#if DEBUG_SHADOW
+ ALOGE("Invalid edgeIndex!");
+#endif
+ edgeIndex = 0;
+ }
+ float h1 = vertices[edgeIndex].z;
+ float h2 = vertices[((edgeIndex + 1) % vertexCount)].z;
+ rayHeight[i] = h1 + edgeFraction * (h2 - h1);
+ }
+
+ // The output buffer length basically is roughly rays * layers, but since we
+ // need triangle strips, so we need to duplicate vertices to accomplish that.
+ const int shadowVertexCount = (2 + rays + ((layers) * 2 * (rays + 1)));
+ AlphaVertex* shadowVertices = shadowVertexBuffer.alloc<AlphaVertex>(shadowVertexCount);
+
+ // Calculate the vertex of the shadows.
+ //
+ // The math here is:
+ // Along the edges of the polygon, for each intersection point P (generated above),
+ // calculate the normal N, which should be perpendicular to the edge of the
+ // polygon (represented by the neighbor intersection points) .
+ // Shadow's vertices will be generated as : P + N * scale.
+ int currentIndex = 0;
+ for (int r = 0; r < layers; r++) {
+ int firstInLayer = currentIndex;
+ for (int i = 0; i < rays; i++) {
+
+ Vector2 normal(1.0f, 0.0f);
+ calculateNormal(rays, i, dir.array(), rayDist, normal);
+
+ float opacity = strength * (0.5f) / (1 + rayHeight[i] / heightFactor);
+
+ // The vertex should be start from rayDist[i] then scale the
+ // normalizeNormal!
+ Vector2 intersection = dir[i] * rayDist[i] + centroid;
+
+ // Use 2 rings' vertices to complete one layer's strip
+ for (int j = r; j < (r + 2); j++) {
+ float jf = j / (float)(rings - 1);
+
+ float expansionDist = rayHeight[i] / heightFactor * geomFactor * jf;
+ AlphaVertex::set(&shadowVertices[currentIndex],
+ intersection.x + normal.x * expansionDist,
+ intersection.y + normal.y * expansionDist,
+ (1 - jf) * opacity);
+ currentIndex++;
+ }
+ }
+
+ // From one layer to the next, we need to duplicate the vertex to
+ // continue as a single strip.
+ shadowVertices[currentIndex] = shadowVertices[firstInLayer];
+ currentIndex++;
+ shadowVertices[currentIndex] = shadowVertices[firstInLayer + 1];
+ currentIndex++;
+ }
+
+ // After all rings are done, we need to jump into the polygon.
+ // In order to keep everything in a strip, we need to duplicate the last one
+ // of the rings and the first one inside the polygon.
+ int lastInRings = currentIndex - 1;
+ shadowVertices[currentIndex] = shadowVertices[lastInRings];
+ currentIndex++;
+
+ // We skip one and fill it back after we finish the internal triangles.
+ currentIndex++;
+ int firstInternal = currentIndex;
+
+ // Combine the internal area of the polygon into a triangle strip, too.
+ // The basic idea is zig zag between the intersection points.
+ // 0 -> (n - 1) -> 1 -> (n - 2) ...
+ for (int k = 0; k < rays; k++) {
+ int i = k / 2;
+ if ((k & 1) == 1) { // traverse the inside in a zig zag pattern for strips
+ i = rays - i - 1;
+ }
+ float cast = rayDist[i] * (1 + rayHeight[i] / heightFactor);
+ float opacity = strength * (0.5f) / (1 + rayHeight[i] / heightFactor);
+ float t = rayDist[i];
+
+ AlphaVertex::set(&shadowVertices[currentIndex], dir[i].x * t + centroid.x,
+ dir[i].y * t + centroid.y, opacity);
+ currentIndex++;
+ }
+
+ currentIndex = firstInternal - 1;
+ shadowVertices[currentIndex] = shadowVertices[firstInternal];
+}
+
+/**
+ * Calculate the centroid of a given polygon.
+ *
+ * @param vertices The shadow caster's polygon, which is represented in a
+ * straight Vector3 array.
+ * @param vertexCount The length of caster's polygon in terms of number of vertices.
+ *
+ * @param centroid Return the centroid of the polygon.
+ */
+void AmbientShadow::calculatePolygonCentroid(const Vector3* vertices, int vertexCount,
+ Vector2& centroid) {
+ float sumx = 0;
+ float sumy = 0;
+ int p1 = vertexCount - 1;
+ float area = 0;
+ for (int p2 = 0; p2 < vertexCount; p2++) {
+ float x1 = vertices[p1].x;
+ float y1 = vertices[p1].y;
+ float x2 = vertices[p2].x;
+ float y2 = vertices[p2].y;
+ float a = (x1 * y2 - x2 * y1);
+ sumx += (x1 + x2) * a;
+ sumy += (y1 + y2) * a;
+ area += a;
+ p1 = p2;
+ }
+
+ if (area == 0) {
+#if DEBUG_SHADOW
+ ALOGE("Area is 0!");
+#endif
+ centroid.x = vertices[0].x;
+ centroid.y = vertices[0].y;
+ } else {
+ centroid.x = sumx / (3 * area);
+ centroid.y = sumy / (3 * area);
+ }
+}
+
+/**
+ * Generate an array of rays' direction vectors.
+ *
+ * @param rays The number of rays shooting out from the centroid.
+ * @param dir Return the array of ray vectors.
+ */
+void AmbientShadow::calculateRayDirections(int rays, Vector2* dir) {
+ float deltaAngle = 2 * M_PI / rays;
+
+ for (int i = 0; i < rays; i++) {
+ dir[i].x = sinf(deltaAngle * i);
+ dir[i].y = cosf(deltaAngle * i);
+ }
+}
+
+/**
+ * Calculate the intersection of a ray hitting the polygon.
+ *
+ * @param vertices The shadow caster's polygon, which is represented in a
+ * Vector3 array.
+ * @param vertexCount The length of caster's polygon in terms of number of vertices.
+ * @param start The starting point of the ray.
+ * @param dir The direction vector of the ray.
+ *
+ * @param outEdgeIndex Return the index of the segment (or index of the starting
+ * vertex) that ray intersect with.
+ * @param outEdgeFraction Return the fraction offset from the segment starting
+ * index.
+ * @param outRayDist Return the ray distance from centroid to the intersection.
+ */
+void AmbientShadow::calculateIntersection(const Vector3* vertices, int vertexCount,
+ const Vector2& start, const Vector2& dir, int& outEdgeIndex,
+ float& outEdgeFraction, float& outRayDist) {
+ float startX = start.x;
+ float startY = start.y;
+ float dirX = dir.x;
+ float dirY = dir.y;
+ // Start the search from the last edge from poly[len-1] to poly[0].
+ int p1 = vertexCount - 1;
+
+ for (int p2 = 0; p2 < vertexCount; p2++) {
+ float p1x = vertices[p1].x;
+ float p1y = vertices[p1].y;
+ float p2x = vertices[p2].x;
+ float p2y = vertices[p2].y;
+
+ // The math here is derived from:
+ // f(t, v) = p1x * (1 - t) + p2x * t - (startX + dirX * v) = 0;
+ // g(t, v) = p1y * (1 - t) + p2y * t - (startY + dirY * v) = 0;
+ float div = (dirX * (p1y - p2y) + dirY * p2x - dirY * p1x);
+ if (div != 0) {
+ float t = (dirX * (p1y - startY) + dirY * startX - dirY * p1x) / (div);
+ if (t > 0 && t <= 1) {
+ float t2 = (p1x * (startY - p2y)
+ + p2x * (p1y - startY)
+ + startX * (p2y - p1y)) / div;
+ if (t2 > 0) {
+ outEdgeIndex = p1;
+ outRayDist = t2;
+ outEdgeFraction = t;
+ return;
+ }
+ }
+ }
+ p1 = p2;
+ }
+ return;
+};
+
+/**
+ * Calculate the normal at the intersection point between a ray and the polygon.
+ *
+ * @param rays The total number of rays.
+ * @param currentRayIndex The index of the ray which the normal is based on.
+ * @param dir The array of the all the rays directions.
+ * @param rayDist The pre-computed ray distances array.
+ *
+ * @param normal Return the normal.
+ */
+void AmbientShadow::calculateNormal(int rays, int currentRayIndex,
+ const Vector2* dir, const float* rayDist, Vector2& normal) {
+ int preIndex = (currentRayIndex - 1 + rays) % rays;
+ int postIndex = (currentRayIndex + 1) % rays;
+ Vector2 p1 = dir[preIndex] * rayDist[preIndex];
+ Vector2 p2 = dir[postIndex] * rayDist[postIndex];
+
+ // Now the V (deltaX, deltaY) is the vector going CW around the poly.
+ Vector2 delta = p2 - p1;
+ if (delta.length() != 0) {
+ delta.normalize();
+ // Calculate the normal , which is CCW 90 rotate to the V.
+ // 90 degrees CCW about z-axis: (x, y, z) -> (-y, x, z)
+ normal.x = -delta.y;
+ normal.y = delta.x;
+ }
+}
+
+}; // namespace uirenderer
+}; // namespace android
diff --git a/libs/hwui/AmbientShadow.h b/libs/hwui/AmbientShadow.h
new file mode 100644
index 0000000..079bdb7
--- /dev/null
+++ b/libs/hwui/AmbientShadow.h
@@ -0,0 +1,57 @@
+
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_AMBIENT_SHADOW_H
+#define ANDROID_HWUI_AMBIENT_SHADOW_H
+
+#include "Debug.h"
+#include "Vector.h"
+#include "VertexBuffer.h"
+
+namespace android {
+namespace uirenderer {
+
+/**
+ * AmbientShadow is used to calculate the ambient shadow value around a polygon.
+ *
+ * TODO: calculateIntersection() now is O(N*M), where N is the number of
+ * polygon's vertics and M is the number of rays. In fact, by staring tracing
+ * the vertex from the previous intersection, the algorithm can be O(N + M);
+ */
+class AmbientShadow {
+public:
+ static void createAmbientShadow(const Vector3* poly, int polyLength, int rays,
+ int layers, float strength, float heightFactor, float geomFactor,
+ VertexBuffer& shadowVertexBuffer);
+
+private:
+ static void calculatePolygonCentroid(const Vector3* poly, int len, Vector2& centroid);
+
+ static void calculateRayDirections(int rays, Vector2* dir);
+
+ static void calculateIntersection(const Vector3* poly, int nbVertices,
+ const Vector2& start, const Vector2& dir, int& outEdgeIndex,
+ float& outEdgeFraction, float& outRayDist);
+
+ static void calculateNormal(int rays, int currentRayIndex, const Vector2* dir,
+ const float* rayDist, Vector2& normal);
+}; // AmbientShadow
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_HWUI_AMBIENT_SHADOW_H
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 411c133..88f11db 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -4,12 +4,13 @@ include $(CLEAR_VARS)
# Only build libhwui when USE_OPENGL_RENDERER is
# defined in the current device/board configuration
ifeq ($(USE_OPENGL_RENDERER),true)
- LOCAL_SRC_FILES:= \
+ LOCAL_SRC_FILES := \
utils/Blur.cpp \
utils/SortedListImpl.cpp \
thread/TaskManager.cpp \
font/CacheTexture.cpp \
font/Font.cpp \
+ AmbientShadow.cpp \
AssetAtlas.cpp \
FontRenderer.cpp \
GammaFontRenderer.cpp \
@@ -37,14 +38,23 @@ ifeq ($(USE_OPENGL_RENDERER),true)
ProgramCache.cpp \
RenderBufferCache.cpp \
ResourceCache.cpp \
+ ShadowTessellator.cpp \
SkiaColorFilter.cpp \
SkiaShader.cpp \
Snapshot.cpp \
+ SpotShadow.cpp \
+ StatefulBaseRenderer.cpp \
Stencil.cpp \
Texture.cpp \
TextureCache.cpp \
TextDropShadowCache.cpp
+ # RenderThread stuff
+ LOCAL_SRC_FILES += \
+ renderthread/CanvasContext.cpp \
+ renderthread/RenderTask.cpp \
+ renderthread/RenderThread.cpp
+
intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,libRS,TARGET,)
LOCAL_C_INCLUDES += \
@@ -58,6 +68,7 @@ ifeq ($(USE_OPENGL_RENDERER),true)
external/skia/include/utils
LOCAL_CFLAGS += -DUSE_OPENGL_RENDERER -DEGL_EGLEXT_PROTOTYPES -DGL_GLEXT_PROTOTYPES
+ LOCAL_CFLAGS += -Wno-unused-parameter
LOCAL_MODULE_CLASS := SHARED_LIBRARIES
LOCAL_SHARED_LIBRARIES := liblog libcutils libutils libEGL libGLESv2 libskia libui
LOCAL_MODULE := libhwui
diff --git a/libs/hwui/AssetAtlas.cpp b/libs/hwui/AssetAtlas.cpp
index eb8bb9f..fddfe90 100644
--- a/libs/hwui/AssetAtlas.cpp
+++ b/libs/hwui/AssetAtlas.cpp
@@ -74,12 +74,12 @@ void AssetAtlas::terminate() {
// Entries
///////////////////////////////////////////////////////////////////////////////
-AssetAtlas::Entry* AssetAtlas::getEntry(SkBitmap* const bitmap) const {
+AssetAtlas::Entry* AssetAtlas::getEntry(const SkBitmap* bitmap) const {
ssize_t index = mEntries.indexOfKey(bitmap);
return index >= 0 ? mEntries.valueAt(index) : NULL;
}
-Texture* AssetAtlas::getEntryTexture(SkBitmap* const bitmap) const {
+Texture* AssetAtlas::getEntryTexture(const SkBitmap* bitmap) const {
ssize_t index = mEntries.indexOfKey(bitmap);
return index >= 0 ? mEntries.valueAt(index)->texture : NULL;
}
diff --git a/libs/hwui/AssetAtlas.h b/libs/hwui/AssetAtlas.h
index a28efc6..57c8a60 100644
--- a/libs/hwui/AssetAtlas.h
+++ b/libs/hwui/AssetAtlas.h
@@ -160,13 +160,13 @@ public:
* Returns the entry in the atlas associated with the specified
* bitmap. If the bitmap is not in the atlas, return NULL.
*/
- Entry* getEntry(SkBitmap* const bitmap) const;
+ Entry* getEntry(const SkBitmap* bitmap) const;
/**
* Returns the texture for the atlas entry associated with the
* specified bitmap. If the bitmap is not in the atlas, return NULL.
*/
- Texture* getEntryTexture(SkBitmap* const bitmap) const;
+ Texture* getEntryTexture(const SkBitmap* bitmap) const;
/**
* Returns the current generation id of the atlas.
@@ -186,7 +186,7 @@ private:
const bool mBlendKey;
const bool mOpaqueKey;
- KeyedVector<SkBitmap*, Entry*> mEntries;
+ KeyedVector<const SkBitmap*, Entry*> mEntries;
}; // class AssetAtlas
}; // namespace uirenderer
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index f8d3589..2e7990e 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -55,6 +55,7 @@ Caches::Caches(): Singleton<Caches>(),
initProperties();
initStaticProperties();
initExtensions();
+ initTempProperties();
mDebugLevel = readDebugLevel();
ALOGD("Enabling debug mode %d", mDebugLevel);
@@ -473,7 +474,7 @@ bool Caches::unbindPixelBuffer() {
// Meshes and textures
///////////////////////////////////////////////////////////////////////////////
-void Caches::bindPositionVertexPointer(bool force, GLvoid* vertices, GLsizei stride) {
+void Caches::bindPositionVertexPointer(bool force, const GLvoid* vertices, GLsizei stride) {
if (force || vertices != mCurrentPositionPointer || stride != mCurrentPositionStride) {
GLuint slot = currentProgram->position;
glVertexAttribPointer(slot, 2, GL_FLOAT, GL_FALSE, stride, vertices);
@@ -482,7 +483,7 @@ void Caches::bindPositionVertexPointer(bool force, GLvoid* vertices, GLsizei str
}
}
-void Caches::bindTexCoordsVertexPointer(bool force, GLvoid* vertices, GLsizei stride) {
+void Caches::bindTexCoordsVertexPointer(bool force, const GLvoid* vertices, GLsizei stride) {
if (force || vertices != mCurrentTexCoordsPointer || stride != mCurrentTexCoordsStride) {
GLuint slot = currentProgram->texCoords;
glVertexAttribPointer(slot, 2, GL_FLOAT, GL_FALSE, stride, vertices);
@@ -676,5 +677,36 @@ TextureVertex* Caches::getRegionMesh() {
return mRegionMesh;
}
+///////////////////////////////////////////////////////////////////////////////
+// Temporary Properties
+///////////////////////////////////////////////////////////////////////////////
+
+void Caches::initTempProperties() {
+ propertyDirtyViewport = false;
+ propertyEnable3d = false;
+ propertyCameraDistance = 1.0f;
+ propertyShadowStrength = 0x3f;
+}
+
+void Caches::setTempProperty(const char* name, const char* value) {
+ ALOGD("setting property %s to %s", name, value);
+ if (!strcmp(name, "enable3d")) {
+ propertyEnable3d = !strcmp(value, "true");
+ propertyDirtyViewport = true;
+ ALOGD("enable3d = %d", propertyEnable3d);
+ return;
+ } else if (!strcmp(name, "cameraDistance")) {
+ propertyCameraDistance = fmin(fmax(atof(value), 0.001), 10);
+ propertyDirtyViewport = true;
+ ALOGD("camera dist multiplier = %.2f", propertyCameraDistance);
+ return;
+ } else if (!strcmp(name, "shadowStrength")) {
+ propertyShadowStrength = atoi(value);
+ ALOGD("shadow strength = 0x%x out of 0xff", propertyShadowStrength);
+ return;
+ }
+ ALOGD(" failed");
+}
+
}; // namespace uirenderer
}; // namespace android
diff --git a/libs/hwui/Caches.h b/libs/hwui/Caches.h
index 282aee9..01e8d84 100644
--- a/libs/hwui/Caches.h
+++ b/libs/hwui/Caches.h
@@ -62,7 +62,7 @@ namespace uirenderer {
static const uint32_t gMaxNumberOfQuads = 2048;
// Generates simple and textured vertices
-#define FV(x, y, u, v) { { x, y }, { u, v } }
+#define FV(x, y, u, v) { x, y, u, v }
// This array is never used directly but used as a memcpy source in the
// OpenGLRenderer constructor
@@ -208,13 +208,13 @@ public:
* Binds an attrib to the specified float vertex pointer.
* Assumes a stride of gMeshStride and a size of 2.
*/
- void bindPositionVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);
+ void bindPositionVertexPointer(bool force, const GLvoid* vertices, GLsizei stride = gMeshStride);
/**
* Binds an attrib to the specified float vertex pointer.
* Assumes a stride of gMeshStride and a size of 2.
*/
- void bindTexCoordsVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);
+ void bindTexCoordsVertexPointer(bool force, const GLvoid* vertices, GLsizei stride = gMeshStride);
/**
* Resets the vertex pointers.
@@ -353,6 +353,14 @@ public:
PFNGLLABELOBJECTEXTPROC setLabel;
PFNGLGETOBJECTLABELEXTPROC getLabel;
+ // TEMPORARY properties
+ void initTempProperties();
+ void setTempProperty(const char* name, const char* value);
+ bool propertyEnable3d;
+ bool propertyDirtyViewport; // flag set when dirtying the viewport
+ float propertyCameraDistance;
+ int propertyShadowStrength;
+
private:
enum OverdrawColorSet {
kColorSet_Default = 0,
@@ -379,9 +387,9 @@ private:
GLuint mCurrentBuffer;
GLuint mCurrentIndicesBuffer;
GLuint mCurrentPixelBuffer;
- void* mCurrentPositionPointer;
+ const void* mCurrentPositionPointer;
GLsizei mCurrentPositionStride;
- void* mCurrentTexCoordsPointer;
+ const void* mCurrentTexCoordsPointer;
GLsizei mCurrentTexCoordsStride;
bool mTexCoordsArrayEnabled;
diff --git a/libs/hwui/Debug.h b/libs/hwui/Debug.h
index 786f12a..d6dc6ad 100644
--- a/libs/hwui/Debug.h
+++ b/libs/hwui/Debug.h
@@ -85,6 +85,9 @@
// Turn on to highlight drawing batches and merged batches with different colors
#define DEBUG_MERGE_BEHAVIOR 0
+// Turn on to enable debugging shadow
+#define DEBUG_SHADOW 0
+
#if DEBUG_INIT
#define INIT_LOGD(...) ALOGD(__VA_ARGS__)
#else
diff --git a/libs/hwui/DeferredDisplayList.h b/libs/hwui/DeferredDisplayList.h
index 3dcbd0b..fca3588 100644
--- a/libs/hwui/DeferredDisplayList.h
+++ b/libs/hwui/DeferredDisplayList.h
@@ -79,13 +79,13 @@ public:
};
class DeferredDisplayList {
+ friend class DeferStateStruct; // used to give access to allocator
public:
DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) :
mBounds(bounds), mAvoidOverdraw(avoidOverdraw) {
clear();
}
~DeferredDisplayList() { clear(); }
- void reset(const Rect& bounds) { mBounds.set(bounds); }
enum OpBatchId {
kOpBatch_None = 0, // Don't batch
@@ -120,6 +120,8 @@ public:
void addDrawOp(OpenGLRenderer& renderer, DrawOp* op);
private:
+ DeferredDisplayList(const DeferredDisplayList& other); // disallow copy
+
DeferredDisplayState* createState() {
return new (mAllocator) DeferredDisplayState();
}
diff --git a/libs/hwui/DisplayList.cpp b/libs/hwui/DisplayList.cpp
index bb6526e..a156341 100644
--- a/libs/hwui/DisplayList.cpp
+++ b/libs/hwui/DisplayList.cpp
@@ -14,7 +14,12 @@
* limitations under the License.
*/
+#define ATRACE_TAG ATRACE_TAG_VIEW
+
#include <SkCanvas.h>
+#include <algorithm>
+
+#include <utils/Trace.h>
#include "Debug.h"
#include "DisplayList.h"
@@ -65,11 +70,6 @@ void DisplayList::destroyDisplayListDeferred(DisplayList* displayList) {
void DisplayList::clearResources() {
mDisplayListData = NULL;
- mClipRectOp = NULL;
- mSaveLayerOp = NULL;
- mSaveOp = NULL;
- mRestoreToCountOp = NULL;
-
delete mTransformMatrix;
delete mTransformCamera;
delete mTransformMatrix3D;
@@ -91,7 +91,7 @@ void DisplayList::clearResources() {
}
for (size_t i = 0; i < mOwnedBitmapResources.size(); i++) {
- SkBitmap* bitmap = mOwnedBitmapResources.itemAt(i);
+ const SkBitmap* bitmap = mOwnedBitmapResources.itemAt(i);
caches.resourceCache.decrementRefcountLocked(bitmap);
caches.resourceCache.destructorLocked(bitmap);
}
@@ -168,33 +168,22 @@ void DisplayList::initFromDisplayListRenderer(const DisplayListRenderer& recorde
return;
}
- // allocate reusable ops for state-deferral
- LinearAllocator& alloc = mDisplayListData->allocator;
- mClipRectOp = new (alloc) ClipRectOp();
- mSaveLayerOp = new (alloc) SaveLayerOp();
- mSaveOp = new (alloc) SaveOp();
- mRestoreToCountOp = new (alloc) RestoreToCountOp();
- if (CC_UNLIKELY(!mSaveOp)) { // temporary debug logging
- ALOGW("Error: %s's SaveOp not allocated, size %d", getName(), mSize);
- CRASH();
- }
-
mFunctorCount = recorder.getFunctorCount();
Caches& caches = Caches::getInstance();
caches.registerFunctors(mFunctorCount);
caches.resourceCache.lock();
- const Vector<SkBitmap*>& bitmapResources = recorder.getBitmapResources();
+ const Vector<const SkBitmap*>& bitmapResources = recorder.getBitmapResources();
for (size_t i = 0; i < bitmapResources.size(); i++) {
- SkBitmap* resource = bitmapResources.itemAt(i);
+ const SkBitmap* resource = bitmapResources.itemAt(i);
mBitmapResources.add(resource);
caches.resourceCache.incrementRefcountLocked(resource);
}
- const Vector<SkBitmap*> &ownedBitmapResources = recorder.getOwnedBitmapResources();
+ const Vector<const SkBitmap*>& ownedBitmapResources = recorder.getOwnedBitmapResources();
for (size_t i = 0; i < ownedBitmapResources.size(); i++) {
- SkBitmap* resource = ownedBitmapResources.itemAt(i);
+ const SkBitmap* resource = ownedBitmapResources.itemAt(i);
mOwnedBitmapResources.add(resource);
caches.resourceCache.incrementRefcountLocked(resource);
}
@@ -206,9 +195,9 @@ void DisplayList::initFromDisplayListRenderer(const DisplayListRenderer& recorde
caches.resourceCache.incrementRefcountLocked(resource);
}
- const Vector<Res_png_9patch*>& patchResources = recorder.getPatchResources();
+ const Vector<const Res_png_9patch*>& patchResources = recorder.getPatchResources();
for (size_t i = 0; i < patchResources.size(); i++) {
- Res_png_9patch* resource = patchResources.itemAt(i);
+ const Res_png_9patch* resource = patchResources.itemAt(i);
mPatchResources.add(resource);
caches.resourceCache.incrementRefcountLocked(resource);
}
@@ -220,7 +209,7 @@ void DisplayList::initFromDisplayListRenderer(const DisplayListRenderer& recorde
caches.resourceCache.incrementRefcountLocked(resource);
}
- const SortedVector<SkPath*>& sourcePaths = recorder.getSourcePaths();
+ const SortedVector<const SkPath*>& sourcePaths = recorder.getSourcePaths();
for (size_t i = 0; i < sourcePaths.size(); i++) {
mSourcePaths.add(sourcePaths.itemAt(i));
caches.resourceCache.incrementRefcountLocked(sourcePaths.itemAt(i));
@@ -249,10 +238,13 @@ void DisplayList::init() {
mRight = 0;
mBottom = 0;
mClipToBounds = true;
+ mIsContainedVolume = true;
+ mProjectToContainedVolume = false;
mAlpha = 1;
mHasOverlappingRendering = true;
mTranslationX = 0;
mTranslationY = 0;
+ mTranslationZ = 0;
mRotation = 0;
mRotationX = 0;
mRotationY= 0;
@@ -320,27 +312,38 @@ void DisplayList::updateMatrix() {
mPivotY = mPrevHeight / 2.0f;
}
}
- if ((mMatrixFlags & ROTATION_3D) == 0) {
+ if (!Caches::getInstance().propertyEnable3d && (mMatrixFlags & ROTATION_3D) == 0) {
mTransformMatrix->setTranslate(mTranslationX, mTranslationY);
mTransformMatrix->preRotate(mRotation, mPivotX, mPivotY);
mTransformMatrix->preScale(mScaleX, mScaleY, mPivotX, mPivotY);
} else {
- if (!mTransformCamera) {
- mTransformCamera = new Sk3DView();
- mTransformMatrix3D = new SkMatrix();
+ if (Caches::getInstance().propertyEnable3d) {
+ mTransform.loadTranslate(mPivotX + mTranslationX, mPivotY + mTranslationY,
+ mTranslationZ);
+ mTransform.rotate(mRotationX, 1, 0, 0);
+ mTransform.rotate(mRotationY, 0, 1, 0);
+ mTransform.rotate(mRotation, 0, 0, 1);
+ mTransform.scale(mScaleX, mScaleY, 1);
+ mTransform.translate(-mPivotX, -mPivotY);
+ } else {
+ /* TODO: support this old transform approach, based on API level */
+ if (!mTransformCamera) {
+ mTransformCamera = new Sk3DView();
+ mTransformMatrix3D = new SkMatrix();
+ }
+ mTransformMatrix->reset();
+ mTransformCamera->save();
+ mTransformMatrix->preScale(mScaleX, mScaleY, mPivotX, mPivotY);
+ mTransformCamera->rotateX(mRotationX);
+ mTransformCamera->rotateY(mRotationY);
+ mTransformCamera->rotateZ(-mRotation);
+ mTransformCamera->getMatrix(mTransformMatrix3D);
+ mTransformMatrix3D->preTranslate(-mPivotX, -mPivotY);
+ mTransformMatrix3D->postTranslate(mPivotX + mTranslationX,
+ mPivotY + mTranslationY);
+ mTransformMatrix->postConcat(*mTransformMatrix3D);
+ mTransformCamera->restore();
}
- mTransformMatrix->reset();
- mTransformCamera->save();
- mTransformMatrix->preScale(mScaleX, mScaleY, mPivotX, mPivotY);
- mTransformCamera->rotateX(mRotationX);
- mTransformCamera->rotateY(mRotationY);
- mTransformCamera->rotateZ(-mRotation);
- mTransformCamera->getMatrix(mTransformMatrix3D);
- mTransformMatrix3D->preTranslate(-mPivotX, -mPivotY);
- mTransformMatrix3D->postTranslate(mPivotX + mTranslationX,
- mPivotY + mTranslationY);
- mTransformMatrix->postConcat(*mTransformMatrix3D);
- mTransformCamera->restore();
}
}
mMatrixDirty = false;
@@ -415,10 +418,19 @@ void DisplayList::setViewProperties(OpenGLRenderer& renderer, T& handler,
renderer.concatMatrix(mAnimationMatrix);
}
if (mMatrixFlags != 0) {
- if (mMatrixFlags == TRANSLATION) {
- renderer.translate(mTranslationX, mTranslationY);
+ if (Caches::getInstance().propertyEnable3d) {
+ if (mMatrixFlags == TRANSLATION) {
+ renderer.translate(mTranslationX, mTranslationY, mTranslationZ);
+ } else {
+ renderer.concatMatrix(mTransform);
+ }
} else {
- renderer.concatMatrix(mTransformMatrix);
+ // avoid setting translationZ, use SkMatrix
+ if (mMatrixFlags == TRANSLATION) {
+ renderer.translate(mTranslationX, mTranslationY, 0);
+ } else {
+ renderer.concatMatrix(mTransformMatrix);
+ }
}
}
bool clipToBoundsNeeded = mCaching ? false : mClipToBounds;
@@ -436,14 +448,131 @@ void DisplayList::setViewProperties(OpenGLRenderer& renderer, T& handler,
saveFlags |= SkCanvas::kClipToLayer_SaveFlag;
clipToBoundsNeeded = false; // clipping done by saveLayer
}
- handler(mSaveLayerOp->reinit(0, 0, mRight - mLeft, mBottom - mTop,
- mAlpha * 255, SkXfermode::kSrcOver_Mode, saveFlags), PROPERTY_SAVECOUNT,
- mClipToBounds);
+
+ SaveLayerOp* op = new (handler.allocator()) SaveLayerOp(
+ 0, 0, mRight - mLeft, mBottom - mTop,
+ mAlpha * 255, SkXfermode::kSrcOver_Mode, saveFlags);
+ handler(op, PROPERTY_SAVECOUNT, mClipToBounds);
}
}
if (clipToBoundsNeeded) {
- handler(mClipRectOp->reinit(0, 0, mRight - mLeft, mBottom - mTop, SkRegion::kIntersect_Op),
- PROPERTY_SAVECOUNT, mClipToBounds);
+ ClipRectOp* op = new (handler.allocator()) ClipRectOp(0, 0,
+ mRight - mLeft, mBottom - mTop, SkRegion::kIntersect_Op);
+ handler(op, PROPERTY_SAVECOUNT, mClipToBounds);
+ }
+}
+
+/**
+ * Apply property-based transformations to input matrix
+ */
+void DisplayList::applyViewPropertyTransforms(mat4& matrix) {
+ if (mLeft != 0 || mTop != 0) {
+ matrix.translate(mLeft, mTop);
+ }
+ if (mStaticMatrix) {
+ mat4 stat(*mStaticMatrix);
+ matrix.multiply(stat);
+ } else if (mAnimationMatrix) {
+ mat4 anim(*mAnimationMatrix);
+ matrix.multiply(anim);
+ }
+ if (mMatrixFlags != 0) {
+ updateMatrix();
+ if (mMatrixFlags == TRANSLATION) {
+ matrix.translate(mTranslationX, mTranslationY, mTranslationZ);
+ } else {
+ if (Caches::getInstance().propertyEnable3d) {
+ matrix.multiply(mTransform);
+ } else {
+ mat4 temp(*mTransformMatrix);
+ matrix.multiply(temp);
+ }
+ }
+ }
+}
+
+/**
+ * Organizes the DisplayList hierarchy to prepare for Z-based draw order.
+ *
+ * This should be called before a call to defer() or drawDisplayList()
+ *
+ * Each DisplayList that serves as a 3d root builds its list of composited children,
+ * which are flagged to not draw in the standard draw loop.
+ */
+void DisplayList::computeOrdering() {
+ ATRACE_CALL();
+ if (mDisplayListData == NULL) return;
+
+ for (unsigned int i = 0; i < mDisplayListData->children.size(); i++) {
+ DrawDisplayListOp* childOp = mDisplayListData->children[i];
+ childOp->mDisplayList->computeOrderingImpl(childOp,
+ &m3dNodes, &mat4::identity(),
+ &mProjectedNodes, &mat4::identity());
+ }
+}
+
+void DisplayList::computeOrderingImpl(
+ DrawDisplayListOp* opState,
+ Vector<ZDrawDisplayListOpPair>* compositedChildrenOf3dRoot,
+ const mat4* transformFrom3dRoot,
+ Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
+ const mat4* transformFromProjectionSurface) {
+
+ // TODO: should avoid this calculation in most cases
+ // TODO: just calculate single matrix, down to all leaf composited elements
+ Matrix4 localTransformFrom3dRoot(*transformFrom3dRoot);
+ localTransformFrom3dRoot.multiply(opState->mTransformFromParent);
+ Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
+ localTransformFromProjectionSurface.multiply(opState->mTransformFromParent);
+
+ if (mTranslationZ != 0.0f) { // TODO: other signals for 3d compositing, such as custom matrix4
+ // composited 3d layer, flag for out of order draw and save matrix...
+ opState->mSkipInOrderDraw = true;
+ opState->mTransformFromCompositingAncestor.load(localTransformFrom3dRoot);
+
+ // ... and insert into current 3d root, keyed with pivot z for later sorting
+ Vector3 pivot(mPivotX, mPivotY, 0.0f);
+ mat4 totalTransform(localTransformFrom3dRoot);
+ applyViewPropertyTransforms(totalTransform);
+ totalTransform.mapPoint3d(pivot);
+ compositedChildrenOf3dRoot->add(ZDrawDisplayListOpPair(pivot.z, opState));
+ } else if (mProjectToContainedVolume) {
+ // composited projectee, flag for out of order draw, save matrix, and store in proj surface
+ opState->mSkipInOrderDraw = true;
+ opState->mTransformFromCompositingAncestor.load(localTransformFromProjectionSurface);
+ compositedChildrenOfProjectionSurface->add(opState);
+ } else {
+ // standard in order draw
+ opState->mSkipInOrderDraw = false;
+ }
+
+ m3dNodes.clear();
+ if (mIsContainedVolume) {
+ // create a new 3d space for descendents by collecting them
+ compositedChildrenOf3dRoot = &m3dNodes;
+ transformFrom3dRoot = &mat4::identity();
+ } else {
+ applyViewPropertyTransforms(localTransformFrom3dRoot);
+ transformFrom3dRoot = &localTransformFrom3dRoot;
+ }
+
+ mProjectedNodes.clear();
+ if (mDisplayListData != NULL && mDisplayListData->projectionIndex >= 0) {
+ // create a new projection surface for descendents by collecting them
+ compositedChildrenOfProjectionSurface = &mProjectedNodes;
+ transformFromProjectionSurface = &mat4::identity();
+ } else {
+ applyViewPropertyTransforms(localTransformFromProjectionSurface);
+ transformFromProjectionSurface = &localTransformFromProjectionSurface;
+ }
+
+ if (mDisplayListData != NULL && mDisplayListData->children.size() > 0) {
+ for (unsigned int i = 0; i < mDisplayListData->children.size(); i++) {
+ DrawDisplayListOp* childOp = mDisplayListData->children[i];
+ childOp->mDisplayList->computeOrderingImpl(childOp,
+ compositedChildrenOf3dRoot, transformFrom3dRoot,
+ compositedChildrenOfProjectionSurface, transformFromProjectionSurface);
+ }
}
}
@@ -454,6 +583,8 @@ public:
inline void operator()(DisplayListOp* operation, int saveCount, bool clipToBounds) {
operation->defer(mDeferStruct, saveCount, mLevel, clipToBounds);
}
+ inline LinearAllocator& allocator() { return *(mDeferStruct.mAllocator); }
+
private:
DeferStateStruct& mDeferStruct;
const int mLevel;
@@ -474,6 +605,8 @@ public:
#endif
operation->replay(mReplayStruct, saveCount, mLevel, clipToBounds);
}
+ inline LinearAllocator& allocator() { return *(mReplayStruct.mAllocator); }
+
private:
ReplayStateStruct& mReplayStruct;
const int mLevel;
@@ -490,11 +623,77 @@ void DisplayList::replay(ReplayStateStruct& replayStruct, const int level) {
replayStruct.mDrawGlStatus);
}
+template <class T>
+void DisplayList::iterate3dChildren(ChildrenSelectMode mode, OpenGLRenderer& renderer,
+ T& handler, const int level) {
+ if (m3dNodes.size() == 0 ||
+ (mode == kNegativeZChildren && m3dNodes[0].key > 0.0f) ||
+ (mode == kPositiveZChildren && m3dNodes[m3dNodes.size() - 1].key < 0.0f)) {
+ // no 3d children to draw
+ return;
+ }
+
+ LinearAllocator& alloc = handler.allocator();
+ ClipRectOp* clipOp = new (alloc) ClipRectOp(0, 0, mWidth, mHeight,
+ SkRegion::kIntersect_Op); // clip to 3d root bounds for now
+ handler(clipOp, PROPERTY_SAVECOUNT, mClipToBounds);
+ int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
+
+ for (size_t i = 0; i < m3dNodes.size(); i++) {
+ const float zValue = m3dNodes[i].key;
+ DrawDisplayListOp* childOp = m3dNodes[i].value;
+
+ if (mode == kPositiveZChildren && zValue < 0.0f) continue;
+ if (mode == kNegativeZChildren && zValue > 0.0f) break;
+
+ if (mode == kPositiveZChildren && zValue > 0.0f) {
+ /* draw shadow with parent matrix applied, passing in the child's total matrix
+ *
+ * TODO:
+ * -determine and pass background shape (and possibly drawable alpha)
+ * -view must opt-in to shadows
+ * -consider shadows for other content
+ * -inform shadow system of ancestor transform (for use in lighting)
+ */
+ mat4 shadowMatrix(childOp->mTransformFromCompositingAncestor);
+ childOp->mDisplayList->applyViewPropertyTransforms(shadowMatrix);
+ DisplayListOp* shadowOp = new (alloc) DrawShadowOp(shadowMatrix,
+ childOp->mDisplayList->mAlpha,
+ childOp->mDisplayList->getWidth(), childOp->mDisplayList->getHeight());
+ handler(shadowOp, PROPERTY_SAVECOUNT, mClipToBounds);
+ }
+
+ renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
+ childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
+ handler(childOp, renderer.getSaveCount() - 1, mClipToBounds);
+ childOp->mSkipInOrderDraw = true;
+ }
+ handler(new (alloc) RestoreToCountOp(rootRestoreTo), PROPERTY_SAVECOUNT, mClipToBounds);
+}
+
+template <class T>
+void DisplayList::iterateProjectedChildren(OpenGLRenderer& renderer, T& handler, const int level) {
+ LinearAllocator& alloc = handler.allocator();
+ ClipRectOp* clipOp = new (alloc) ClipRectOp(0, 0, mWidth, mHeight,
+ SkRegion::kReplace_Op); // clip to projection surface root bounds
+ handler(clipOp, PROPERTY_SAVECOUNT, mClipToBounds);
+ int rootRestoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
+
+ for (size_t i = 0; i < mProjectedNodes.size(); i++) {
+ DrawDisplayListOp* childOp = mProjectedNodes[i];
+ renderer.concatMatrix(childOp->mTransformFromCompositingAncestor);
+ childOp->mSkipInOrderDraw = false; // this is horrible, I'm so sorry everyone
+ handler(childOp, renderer.getSaveCount() - 1, mClipToBounds);
+ childOp->mSkipInOrderDraw = true;
+ }
+ handler(new (alloc) RestoreToCountOp(rootRestoreTo), PROPERTY_SAVECOUNT, mClipToBounds);
+}
+
/**
* This function serves both defer and replay modes, and will organize the displayList's component
* operations for a single frame:
*
- * Every 'simple' operation that affects just the matrix and alpha (or other factors of
+ * Every 'simple' state operation that affects just the matrix and alpha (or other factors of
* DeferredDisplayState) may be issued directly to the renderer, but complex operations (with custom
* defer logic) and operations in displayListOps are issued through the 'handler' which handles the
* defer vs replay logic, per operation
@@ -517,8 +716,9 @@ void DisplayList::iterate(OpenGLRenderer& renderer, T& handler, const int level)
clipRect->right, clipRect->bottom);
#endif
+ LinearAllocator& alloc = handler.allocator();
int restoreTo = renderer.getSaveCount();
- handler(mSaveOp->reinit(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
+ handler(new (alloc) SaveOp(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag),
PROPERTY_SAVECOUNT, mClipToBounds);
DISPLAY_LIST_LOGD("%*sSave %d %d", (level + 1) * 2, "",
@@ -526,30 +726,39 @@ void DisplayList::iterate(OpenGLRenderer& renderer, T& handler, const int level)
setViewProperties<T>(renderer, handler, level + 1);
- if (mClipToBounds && renderer.quickRejectNoScissor(0, 0, mWidth, mHeight)) {
- DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
- handler(mRestoreToCountOp->reinit(restoreTo), PROPERTY_SAVECOUNT, mClipToBounds);
- renderer.restoreToCount(restoreTo);
- renderer.setOverrideLayerAlpha(1.0f);
- return;
- }
+ bool quickRejected = mClipToBounds && renderer.quickRejectConservative(0, 0, mWidth, mHeight);
+ if (!quickRejected) {
+ // Z sort 3d children (stable-ness makes z compare fall back to standard drawing order)
+ std::stable_sort(m3dNodes.begin(), m3dNodes.end());
- DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
- int saveCount = renderer.getSaveCount() - 1;
- for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
- DisplayListOp *op = mDisplayListData->displayListOps[i];
+ // for 3d root, draw children with negative z values
+ iterate3dChildren(kNegativeZChildren, renderer, handler, level);
+
+ DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
+ const int saveCountOffset = renderer.getSaveCount() - 1;
+ const int projectionIndex = mDisplayListData->projectionIndex;
+ for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) {
+ DisplayListOp *op = mDisplayListData->displayListOps[i];
#if DEBUG_DISPLAY_LIST
- op->output(level + 1);
+ op->output(level + 1);
#endif
- logBuffer.writeCommand(level, op->name());
- handler(op, saveCount, mClipToBounds);
+ logBuffer.writeCommand(level, op->name());
+ handler(op, saveCountOffset, mClipToBounds);
+
+ if (CC_UNLIKELY(i == projectionIndex && mProjectedNodes.size() > 0)) {
+ iterateProjectedChildren(renderer, handler, level);
+ }
+ }
+
+ // for 3d root, draw children with positive z values
+ iterate3dChildren(kPositiveZChildren, renderer, handler, level);
}
DISPLAY_LIST_LOGD("%*sRestoreToCount %d", (level + 1) * 2, "", restoreTo);
- handler(mRestoreToCountOp->reinit(restoreTo), PROPERTY_SAVECOUNT, mClipToBounds);
- renderer.restoreToCount(restoreTo);
+ handler(new (alloc) RestoreToCountOp(restoreTo),
+ PROPERTY_SAVECOUNT, mClipToBounds);
renderer.setOverrideLayerAlpha(1.0f);
}
diff --git a/libs/hwui/DisplayList.h b/libs/hwui/DisplayList.h
index 1cd5f1c..5399185 100644
--- a/libs/hwui/DisplayList.h
+++ b/libs/hwui/DisplayList.h
@@ -26,6 +26,7 @@
#include <private/hwui/DrawGlInfo.h>
+#include <utils/KeyedVector.h>
#include <utils/LinearAllocator.h>
#include <utils/RefBase.h>
#include <utils/SortedVector.h>
@@ -37,6 +38,8 @@
#include <androidfw/ResourceTypes.h>
#include "Debug.h"
+#include "Matrix.h"
+#include "DeferredDisplayList.h"
#define TRANSLATION 0x0001
#define ROTATION 0x0002
@@ -65,36 +68,76 @@ class ClipRectOp;
class SaveLayerOp;
class SaveOp;
class RestoreToCountOp;
+class DrawDisplayListOp;
-struct DeferStateStruct {
- DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags)
- : mDeferredList(deferredList), mRenderer(renderer), mReplayFlags(replayFlags) {}
- DeferredDisplayList& mDeferredList;
+/**
+ * Holds data used in the playback a tree of DisplayLists.
+ */
+class PlaybackStateStruct {
+protected:
+ PlaybackStateStruct(OpenGLRenderer& renderer, int replayFlags, LinearAllocator* allocator)
+ : mRenderer(renderer), mReplayFlags(replayFlags), mAllocator(allocator){}
+
+public:
OpenGLRenderer& mRenderer;
const int mReplayFlags;
+
+ // Allocator with the lifetime of a single frame.
+ // replay uses an Allocator owned by the struct, while defer shares the DeferredDisplayList's Allocator
+ LinearAllocator * const mAllocator;
};
-struct ReplayStateStruct {
+class DeferStateStruct : public PlaybackStateStruct {
+public:
+ DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags)
+ : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)),
+ mDeferredList(deferredList) {}
+
+ DeferredDisplayList& mDeferredList;
+};
+
+class ReplayStateStruct : public PlaybackStateStruct {
+public:
ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags)
- : mRenderer(renderer), mDirty(dirty), mReplayFlags(replayFlags),
- mDrawGlStatus(DrawGlInfo::kStatusDone) {}
- OpenGLRenderer& mRenderer;
+ : PlaybackStateStruct(renderer, replayFlags, &mReplayAllocator),
+ mDirty(dirty), mDrawGlStatus(DrawGlInfo::kStatusDone) {}
+
Rect& mDirty;
- const int mReplayFlags;
status_t mDrawGlStatus;
+ LinearAllocator mReplayAllocator;
};
/**
- * Refcounted structure that holds data used in display list stream
+ * Refcounted structure that holds the list of commands used in display list stream.
*/
class DisplayListData : public LightRefBase<DisplayListData> {
public:
+ DisplayListData() : projectionIndex(-1) {}
+ // allocator into which all ops were allocated
LinearAllocator allocator;
+
+ // pointers to all ops within display list, pointing into allocator data
Vector<DisplayListOp*> displayListOps;
+
+ // list of children display lists for quick, non-drawing traversal
+ Vector<DrawDisplayListOp*> children;
+
+ // index of DisplayListOp restore, after which projected descendents should be drawn
+ int projectionIndex;
+ Matrix4 projectionTransform;
};
/**
- * Replays recorded drawing commands.
+ * Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
+ *
+ * Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
+ * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
+ * (which holds the actual data), and DisplayList (which holds properties and performs playback onto
+ * a renderer).
+ *
+ * Note that DisplayListData is swapped out from beneath an individual DisplayList when a view's
+ * recorded stream of canvas operations is refreshed. The DisplayList (and its properties) stay
+ * attached.
*/
class DisplayList {
public:
@@ -106,17 +149,17 @@ public:
kReplayFlag_ClipChildren = 0x1
};
-
ANDROID_API size_t getSize();
ANDROID_API static void destroyDisplayListDeferred(DisplayList* displayList);
ANDROID_API static void outputLogBuffer(int fd);
void initFromDisplayListRenderer(const DisplayListRenderer& recorder, bool reusing = false);
+ void computeOrdering();
void defer(DeferStateStruct& deferStruct, const int level);
void replay(ReplayStateStruct& replayStruct, const int level);
- void output(uint32_t level = 0);
+ ANDROID_API void output(uint32_t level = 1);
ANDROID_API void reset();
@@ -147,6 +190,14 @@ public:
mClipToBounds = clipToBounds;
}
+ void setIsContainedVolume(bool isContainedVolume) {
+ mIsContainedVolume = isContainedVolume;
+ }
+
+ void setProjectToContainedVolume(bool shouldProject) {
+ mProjectToContainedVolume = shouldProject;
+ }
+
void setStaticMatrix(SkMatrix* matrix) {
delete mStaticMatrix;
mStaticMatrix = new SkMatrix(*matrix);
@@ -188,12 +239,7 @@ public:
void setTranslationX(float translationX) {
if (translationX != mTranslationX) {
mTranslationX = translationX;
- mMatrixDirty = true;
- if (mTranslationX == 0.0f && mTranslationY == 0.0f) {
- mMatrixFlags &= ~TRANSLATION;
- } else {
- mMatrixFlags |= TRANSLATION;
- }
+ onTranslationUpdate();
}
}
@@ -204,12 +250,7 @@ public:
void setTranslationY(float translationY) {
if (translationY != mTranslationY) {
mTranslationY = translationY;
- mMatrixDirty = true;
- if (mTranslationX == 0.0f && mTranslationY == 0.0f) {
- mMatrixFlags &= ~TRANSLATION;
- } else {
- mMatrixFlags |= TRANSLATION;
- }
+ onTranslationUpdate();
}
}
@@ -217,6 +258,17 @@ public:
return mTranslationY;
}
+ void setTranslationZ(float translationZ) {
+ if (translationZ != mTranslationZ) {
+ mTranslationZ = translationZ;
+ onTranslationUpdate();
+ }
+ }
+
+ float getTranslationZ() const {
+ return mTranslationZ;
+ }
+
void setRotation(float rotation) {
if (rotation != mRotation) {
mRotation = rotation;
@@ -454,12 +506,43 @@ public:
}
private:
+ typedef key_value_pair_t<float, DrawDisplayListOp*> ZDrawDisplayListOpPair;
+
+ enum ChildrenSelectMode {
+ kNegativeZChildren,
+ kPositiveZChildren
+ };
+
+ void onTranslationUpdate() {
+ mMatrixDirty = true;
+ if (mTranslationX == 0.0f && mTranslationY == 0.0f && mTranslationZ == 0.0f) {
+ mMatrixFlags &= ~TRANSLATION;
+ } else {
+ mMatrixFlags |= TRANSLATION;
+ }
+ }
+
void outputViewProperties(const int level);
+ void applyViewPropertyTransforms(mat4& matrix);
+
+ void computeOrderingImpl(DrawDisplayListOp* opState,
+ Vector<ZDrawDisplayListOpPair>* compositedChildrenOf3dRoot,
+ const mat4* transformFrom3dRoot,
+ Vector<DrawDisplayListOp*>* compositedChildrenOfProjectionSurface,
+ const mat4* transformFromProjectionSurface);
+
template <class T>
inline void setViewProperties(OpenGLRenderer& renderer, T& handler, const int level);
template <class T>
+ inline void iterate3dChildren(ChildrenSelectMode mode, OpenGLRenderer& renderer,
+ T& handler, const int level);
+
+ template <class T>
+ inline void iterateProjectedChildren(OpenGLRenderer& renderer, T& handler, const int level);
+
+ template <class T>
inline void iterate(OpenGLRenderer& renderer, T& handler, const int level);
void init();
@@ -482,16 +565,16 @@ private:
const char* mText;
};
- Vector<SkBitmap*> mBitmapResources;
- Vector<SkBitmap*> mOwnedBitmapResources;
+ Vector<const SkBitmap*> mBitmapResources;
+ Vector<const SkBitmap*> mOwnedBitmapResources;
Vector<SkiaColorFilter*> mFilterResources;
- Vector<Res_png_9patch*> mPatchResources;
+ Vector<const Res_png_9patch*> mPatchResources;
- Vector<SkPaint*> mPaints;
- Vector<SkPath*> mPaths;
- SortedVector<SkPath*> mSourcePaths;
- Vector<SkRegion*> mRegions;
- Vector<SkMatrix*> mMatrices;
+ Vector<const SkPaint*> mPaints;
+ Vector<const SkPath*> mPaths;
+ SortedVector<const SkPath*> mSourcePaths;
+ Vector<const SkRegion*> mRegions;
+ Vector<const SkMatrix*> mMatrices;
Vector<SkiaShader*> mShaders;
Vector<Layer*> mLayers;
@@ -505,11 +588,13 @@ private:
String8 mName;
bool mDestroyed; // used for debugging crash, TODO: remove once invalid state crash fixed
- // View properties
+ // Rendering properties
bool mClipToBounds;
+ bool mIsContainedVolume;
+ bool mProjectToContainedVolume;
float mAlpha;
bool mHasOverlappingRendering;
- float mTranslationX, mTranslationY;
+ float mTranslationX, mTranslationY, mTranslationZ;
float mRotation, mRotationX, mRotationY;
float mScaleX, mScaleY;
float mPivotX, mPivotY;
@@ -526,23 +611,18 @@ private:
SkMatrix* mTransformMatrix3D;
SkMatrix* mStaticMatrix;
SkMatrix* mAnimationMatrix;
+ Matrix4 mTransform;
bool mCaching;
/**
- * State operations - needed to defer displayList property operations (for example, when setting
- * an alpha causes a SaveLayerAlpha to occur). These operations point into mDisplayListData's
- * allocation, or null if uninitialized.
- *
- * These are initialized (via friend re-constructors) when a displayList is issued in either
- * replay or deferred mode. If replaying, the ops are not used until the next frame. If
- * deferring, the ops may be stored in the DeferredDisplayList to be played back a second time.
- *
- * They should be used at most once per frame (one call to 'iterate') to avoid overwriting data
+ * Draw time state - these properties are only set and used during rendering
*/
- ClipRectOp* mClipRectOp;
- SaveLayerOp* mSaveLayerOp;
- SaveOp* mSaveOp;
- RestoreToCountOp* mRestoreToCountOp;
+
+ // for 3d roots, contains a z sorted list of all children items
+ Vector<ZDrawDisplayListOpPair> m3dNodes;
+
+ // for projection surfaces, contains a list of all children items
+ Vector<DrawDisplayListOp*> mProjectedNodes;
}; // class DisplayList
}; // namespace uirenderer
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h
index 326805a..e3d4e2d 100644
--- a/libs/hwui/DisplayListOp.h
+++ b/libs/hwui/DisplayListOp.h
@@ -111,7 +111,7 @@ public:
class DrawOp : public DisplayListOp {
friend class MergingDrawBatch;
public:
- DrawOp(SkPaint* paint)
+ DrawOp(const SkPaint* paint)
: mPaint(paint), mQuickRejected(false) {}
virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
@@ -182,13 +182,16 @@ public:
}
inline float strokeWidthOutset() {
- float width = mPaint->getStrokeWidth();
- if (width == 0) return 0.5f; // account for hairline
- return width * 0.5f;
+ // since anything AA stroke with less than 1.0 pixel width is drawn with an alpha-reduced
+ // 1.0 stroke, treat 1.0 as minimum.
+
+ // TODO: it would be nice if this could take scale into account, but scale isn't stable
+ // since higher levels of the view hierarchy can change scale out from underneath it.
+ return fmaxf(mPaint->getStrokeWidth(), 1) * 0.5f;
}
protected:
- SkPaint* getPaint(OpenGLRenderer& renderer) {
+ const SkPaint* getPaint(OpenGLRenderer& renderer) {
return renderer.filterPaint(mPaint);
}
@@ -209,22 +212,22 @@ protected:
}
- SkPaint* mPaint; // should be accessed via getPaint() when applying
+ const SkPaint* mPaint; // should be accessed via getPaint() when applying
bool mQuickRejected;
};
class DrawBoundedOp : public DrawOp {
public:
- DrawBoundedOp(float left, float top, float right, float bottom, SkPaint* paint)
+ DrawBoundedOp(float left, float top, float right, float bottom, const SkPaint* paint)
: DrawOp(paint), mLocalBounds(left, top, right, bottom) {}
- DrawBoundedOp(const Rect& localBounds, SkPaint* paint)
+ DrawBoundedOp(const Rect& localBounds, const SkPaint* paint)
: DrawOp(paint), mLocalBounds(localBounds) {}
// Calculates bounds as smallest rect encompassing all points
// NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in
// subclass' constructor)
- DrawBoundedOp(const float* points, int count, SkPaint* paint)
+ DrawBoundedOp(const float* points, int count, const SkPaint* paint)
: DrawOp(paint), mLocalBounds(points[0], points[1], points[0], points[1]) {
for (int i = 2; i < count; i += 2) {
mLocalBounds.left = fminf(mLocalBounds.left, points[i]);
@@ -235,7 +238,7 @@ public:
}
// default empty constructor for bounds, to be overridden in child constructor body
- DrawBoundedOp(SkPaint* paint): DrawOp(paint) { }
+ DrawBoundedOp(const SkPaint* paint): DrawOp(paint) { }
bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
localBounds.set(mLocalBounds);
@@ -259,7 +262,6 @@ protected:
///////////////////////////////////////////////////////////////////////////////
class SaveOp : public StateOp {
- friend class DisplayList; // give DisplayList private constructor/reinit access
public:
SaveOp(int flags)
: mFlags(flags) {}
@@ -292,7 +294,6 @@ private:
};
class RestoreToCountOp : public StateOp {
- friend class DisplayList; // give DisplayList private constructor/reinit access
public:
RestoreToCountOp(int count)
: mCount(count) {}
@@ -325,7 +326,6 @@ private:
};
class SaveLayerOp : public StateOp {
- friend class DisplayList; // give DisplayList private constructor/reinit access
public:
SaveLayerOp(float left, float top, float right, float bottom,
int alpha, SkXfermode::Mode mode, int flags)
@@ -456,7 +456,7 @@ private:
class SetMatrixOp : public StateOp {
public:
- SetMatrixOp(SkMatrix* matrix)
+ SetMatrixOp(const SkMatrix* matrix)
: mMatrix(matrix) {}
virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
@@ -474,12 +474,12 @@ public:
virtual const char* name() { return "SetMatrix"; }
private:
- SkMatrix* mMatrix;
+ const SkMatrix* mMatrix;
};
class ConcatMatrixOp : public StateOp {
public:
- ConcatMatrixOp(SkMatrix* matrix)
+ ConcatMatrixOp(const SkMatrix* matrix)
: mMatrix(matrix) {}
virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
@@ -493,7 +493,7 @@ public:
virtual const char* name() { return "ConcatMatrix"; }
private:
- SkMatrix* mMatrix;
+ const SkMatrix* mMatrix;
};
class ClipOp : public StateOp {
@@ -521,7 +521,6 @@ protected:
};
class ClipRectOp : public ClipOp {
- friend class DisplayList; // give DisplayList private constructor/reinit access
public:
ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op)
: ClipOp(op), mArea(left, top, right, bottom) {}
@@ -552,7 +551,7 @@ private:
class ClipPathOp : public ClipOp {
public:
- ClipPathOp(SkPath* path, SkRegion::Op op)
+ ClipPathOp(const SkPath* path, SkRegion::Op op)
: ClipOp(op), mPath(path) {}
virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
@@ -568,12 +567,12 @@ public:
virtual const char* name() { return "ClipPath"; }
private:
- SkPath* mPath;
+ const SkPath* mPath;
};
class ClipRegionOp : public ClipOp {
public:
- ClipRegionOp(SkRegion* region, SkRegion::Op op)
+ ClipRegionOp(const SkRegion* region, SkRegion::Op op)
: ClipOp(op), mRegion(region) {}
virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
@@ -589,7 +588,7 @@ public:
virtual const char* name() { return "ClipRegion"; }
private:
- SkRegion* mRegion;
+ const SkRegion* mRegion;
};
class ResetShaderOp : public StateOp {
@@ -729,7 +728,7 @@ private:
class DrawBitmapOp : public DrawBoundedOp {
public:
- DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
+ DrawBitmapOp(const SkBitmap* bitmap, float left, float top, const SkPaint* paint)
: DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint),
mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) {
mEntry = mAtlas.getEntry(bitmap);
@@ -828,7 +827,7 @@ public:
const SkBitmap* bitmap() { return mBitmap; }
protected:
- SkBitmap* mBitmap;
+ const SkBitmap* mBitmap;
const AssetAtlas& mAtlas;
uint32_t mEntryGenerationId;
AssetAtlas::Entry* mEntry;
@@ -837,7 +836,7 @@ protected:
class DrawBitmapMatrixOp : public DrawBoundedOp {
public:
- DrawBitmapMatrixOp(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint)
+ DrawBitmapMatrixOp(const SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint)
: DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) {
mLocalBounds.set(0, 0, bitmap->width(), bitmap->height());
const mat4 transform(*matrix);
@@ -860,14 +859,15 @@ public:
}
private:
- SkBitmap* mBitmap;
- SkMatrix* mMatrix;
+ const SkBitmap* mBitmap;
+ const SkMatrix* mMatrix;
};
class DrawBitmapRectOp : public DrawBoundedOp {
public:
- DrawBitmapRectOp(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom,
- float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint)
+ DrawBitmapRectOp(const SkBitmap* bitmap,
+ float srcLeft, float srcTop, float srcRight, float srcBottom,
+ float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint)
: DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint),
mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {}
@@ -890,13 +890,13 @@ public:
}
private:
- SkBitmap* mBitmap;
+ const SkBitmap* mBitmap;
Rect mSrc;
};
class DrawBitmapDataOp : public DrawBitmapOp {
public:
- DrawBitmapDataOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
+ DrawBitmapDataOp(const SkBitmap* bitmap, float left, float top, const SkPaint* paint)
: DrawBitmapOp(bitmap, left, top, paint) {}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
@@ -918,8 +918,8 @@ public:
class DrawBitmapMeshOp : public DrawBoundedOp {
public:
- DrawBitmapMeshOp(SkBitmap* bitmap, int meshWidth, int meshHeight,
- float* vertices, int* colors, SkPaint* paint)
+ DrawBitmapMeshOp(const SkBitmap* bitmap, int meshWidth, int meshHeight,
+ const float* vertices, const int* colors, const SkPaint* paint)
: DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint),
mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
mVertices(vertices), mColors(colors) {}
@@ -941,17 +941,17 @@ public:
}
private:
- SkBitmap* mBitmap;
+ const SkBitmap* mBitmap;
int mMeshWidth;
int mMeshHeight;
- float* mVertices;
- int* mColors;
+ const float* mVertices;
+ const int* mColors;
};
class DrawPatchOp : public DrawBoundedOp {
public:
- DrawPatchOp(SkBitmap* bitmap, Res_png_9patch* patch,
- float left, float top, float right, float bottom, SkPaint* paint)
+ DrawPatchOp(const SkBitmap* bitmap, const Res_png_9patch* patch,
+ float left, float top, float right, float bottom, const SkPaint* paint)
: DrawBoundedOp(left, top, right, bottom, paint),
mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL),
mAtlas(Caches::getInstance().assetAtlas) {
@@ -1028,8 +1028,8 @@ public:
TextureVertex* opVertices = opMesh->vertices;
for (uint32_t j = 0; j < vertexCount; j++, opVertices++) {
TextureVertex::set(vertex++,
- opVertices->position[0] + tx, opVertices->position[1] + ty,
- opVertices->texture[0], opVertices->texture[1]);
+ opVertices->x + tx, opVertices->y + ty,
+ opVertices->u, opVertices->v);
}
// Dirty the current layer if possible. When the 9-patch does not
@@ -1083,8 +1083,8 @@ public:
}
private:
- SkBitmap* mBitmap;
- Res_png_9patch* mPatch;
+ const SkBitmap* mBitmap;
+ const Res_png_9patch* mPatch;
uint32_t mGenerationId;
const Patch* mMesh;
@@ -1097,7 +1097,7 @@ private:
class DrawColorOp : public DrawOp {
public:
DrawColorOp(int color, SkXfermode::Mode mode)
- : DrawOp(0), mColor(color), mMode(mode) {};
+ : DrawOp(NULL), mColor(color), mMode(mode) {};
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawColor(mColor, mMode);
@@ -1116,7 +1116,7 @@ private:
class DrawStrokableOp : public DrawBoundedOp {
public:
- DrawStrokableOp(float left, float top, float right, float bottom, SkPaint* paint)
+ DrawStrokableOp(float left, float top, float right, float bottom, const SkPaint* paint)
: DrawBoundedOp(left, top, right, bottom, paint) {};
bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
@@ -1141,7 +1141,7 @@ public:
class DrawRectOp : public DrawStrokableOp {
public:
- DrawRectOp(float left, float top, float right, float bottom, SkPaint* paint)
+ DrawRectOp(float left, float top, float right, float bottom, const SkPaint* paint)
: DrawStrokableOp(left, top, right, bottom, paint) {}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
@@ -1165,7 +1165,7 @@ public:
class DrawRectsOp : public DrawBoundedOp {
public:
- DrawRectsOp(const float* rects, int count, SkPaint* paint)
+ DrawRectsOp(const float* rects, int count, const SkPaint* paint)
: DrawBoundedOp(rects, count, paint),
mRects(rects), mCount(count) {}
@@ -1192,7 +1192,7 @@ private:
class DrawRoundRectOp : public DrawStrokableOp {
public:
DrawRoundRectOp(float left, float top, float right, float bottom,
- float rx, float ry, SkPaint* paint)
+ float rx, float ry, const SkPaint* paint)
: DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
@@ -1213,7 +1213,7 @@ private:
class DrawCircleOp : public DrawStrokableOp {
public:
- DrawCircleOp(float x, float y, float radius, SkPaint* paint)
+ DrawCircleOp(float x, float y, float radius, const SkPaint* paint)
: DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint),
mX(x), mY(y), mRadius(radius) {}
@@ -1235,7 +1235,7 @@ private:
class DrawOvalOp : public DrawStrokableOp {
public:
- DrawOvalOp(float left, float top, float right, float bottom, SkPaint* paint)
+ DrawOvalOp(float left, float top, float right, float bottom, const SkPaint* paint)
: DrawStrokableOp(left, top, right, bottom, paint) {}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
@@ -1253,7 +1253,7 @@ public:
class DrawArcOp : public DrawStrokableOp {
public:
DrawArcOp(float left, float top, float right, float bottom,
- float startAngle, float sweepAngle, bool useCenter, SkPaint* paint)
+ float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint)
: DrawStrokableOp(left, top, right, bottom, paint),
mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {}
@@ -1278,7 +1278,7 @@ private:
class DrawPathOp : public DrawBoundedOp {
public:
- DrawPathOp(SkPath* path, SkPaint* paint)
+ DrawPathOp(const SkPath* path, const SkPaint* paint)
: DrawBoundedOp(paint), mPath(path) {
float left, top, offset;
uint32_t width, height;
@@ -1294,7 +1294,7 @@ public:
virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
- SkPaint* paint = getPaint(renderer);
+ const SkPaint* paint = getPaint(renderer);
renderer.getCaches().pathCache.precache(mPath, paint);
deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
@@ -1307,12 +1307,12 @@ public:
virtual const char* name() { return "DrawPath"; }
private:
- SkPath* mPath;
+ const SkPath* mPath;
};
class DrawLinesOp : public DrawBoundedOp {
public:
- DrawLinesOp(float* points, int count, SkPaint* paint)
+ DrawLinesOp(const float* points, int count, const SkPaint* paint)
: DrawBoundedOp(points, count, paint),
mPoints(points), mCount(count) {
mLocalBounds.outset(strokeWidthOutset());
@@ -1336,13 +1336,13 @@ public:
}
protected:
- float* mPoints;
+ const float* mPoints;
int mCount;
};
class DrawPointsOp : public DrawLinesOp {
public:
- DrawPointsOp(float* points, int count, SkPaint* paint)
+ DrawPointsOp(const float* points, int count, const SkPaint* paint)
: DrawLinesOp(points, count, paint) {}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
@@ -1358,7 +1358,7 @@ public:
class DrawSomeTextOp : public DrawOp {
public:
- DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint)
+ DrawSomeTextOp(const char* text, int bytesCount, int count, const SkPaint* paint)
: DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {};
virtual void output(int level, uint32_t logFlags) const {
@@ -1367,7 +1367,7 @@ public:
virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
- SkPaint* paint = getPaint(renderer);
+ const SkPaint* paint = getPaint(renderer);
FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
fontRenderer.precache(paint, mText, mCount, mat4::identity());
@@ -1385,7 +1385,7 @@ protected:
class DrawTextOnPathOp : public DrawSomeTextOp {
public:
DrawTextOnPathOp(const char* text, int bytesCount, int count,
- SkPath* path, float hOffset, float vOffset, SkPaint* paint)
+ const SkPath* path, float hOffset, float vOffset, const SkPaint* paint)
: DrawSomeTextOp(text, bytesCount, count, paint),
mPath(path), mHOffset(hOffset), mVOffset(vOffset) {
/* TODO: inherit from DrawBounded and init mLocalBounds */
@@ -1399,7 +1399,7 @@ public:
virtual const char* name() { return "DrawTextOnPath"; }
private:
- SkPath* mPath;
+ const SkPath* mPath;
float mHOffset;
float mVOffset;
};
@@ -1407,7 +1407,7 @@ private:
class DrawPosTextOp : public DrawSomeTextOp {
public:
DrawPosTextOp(const char* text, int bytesCount, int count,
- const float* positions, SkPaint* paint)
+ const float* positions, const SkPaint* paint)
: DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) {
/* TODO: inherit from DrawBounded and init mLocalBounds */
}
@@ -1425,7 +1425,7 @@ private:
class DrawTextOp : public DrawBoundedOp {
public:
DrawTextOp(const char* text, int bytesCount, int count, float x, float y,
- const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds)
+ const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds)
: DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count),
mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) {
memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float));
@@ -1433,7 +1433,7 @@ public:
virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
const DeferredDisplayState& state) {
- SkPaint* paint = getPaint(renderer);
+ const SkPaint* paint = getPaint(renderer);
FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
const mat4& transform = renderer.findBestFontTransform(state.mMatrix);
if (mPrecacheTransform != transform) {
@@ -1502,7 +1502,7 @@ private:
class DrawFunctorOp : public DrawOp {
public:
DrawFunctorOp(Functor* functor)
- : DrawOp(0), mFunctor(functor) {}
+ : DrawOp(NULL), mFunctor(functor) {}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
renderer.startMark("GL functor");
@@ -1522,20 +1522,21 @@ private:
};
class DrawDisplayListOp : public DrawBoundedOp {
+ friend class DisplayList; // grant DisplayList access to info of child
public:
- DrawDisplayListOp(DisplayList* displayList, int flags)
+ DrawDisplayListOp(DisplayList* displayList, int flags, const mat4& transformFromParent)
: DrawBoundedOp(0, 0, displayList->getWidth(), displayList->getHeight(), 0),
- mDisplayList(displayList), mFlags(flags) {}
+ mDisplayList(displayList), mFlags(flags), mTransformFromParent(transformFromParent) {}
virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
bool useQuickReject) {
- if (mDisplayList && mDisplayList->isRenderable()) {
+ if (mDisplayList && mDisplayList->isRenderable() && !mSkipInOrderDraw) {
mDisplayList->defer(deferStruct, level + 1);
}
}
virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
bool useQuickReject) {
- if (mDisplayList && mDisplayList->isRenderable()) {
+ if (mDisplayList && mDisplayList->isRenderable() && !mSkipInOrderDraw) {
mDisplayList->replay(replayStruct, level + 1);
}
}
@@ -1556,13 +1557,58 @@ public:
private:
DisplayList* mDisplayList;
- int mFlags;
+ const int mFlags;
+
+ ///////////////////////////
+ // Properties below are used by DisplayList::computeOrderingImpl() and iterate()
+ ///////////////////////////
+ /**
+ * Records transform vs parent, used for computing total transform without rerunning DL contents
+ */
+ const mat4 mTransformFromParent;
+
+ /**
+ * Holds the transformation between the 3d root OR projection surface ViewGroup and this
+ * DisplayList drawing instance. Represents any translations / transformations done within the
+ * drawing of the compositing ancestor ViewGroup's draw, before the draw of the View represented
+ * by this DisplayList draw instance.
+ *
+ * Note: doesn't include any transformation recorded within the DisplayList and its properties.
+ */
+ mat4 mTransformFromCompositingAncestor;
+ bool mSkipInOrderDraw;
+};
+
+/**
+ * Not a canvas operation, used only by 3d / z ordering logic in DisplayList::iterate()
+ */
+class DrawShadowOp : public DrawOp {
+public:
+ DrawShadowOp(const mat4& casterTransform, float casterAlpha, float width, float height)
+ : DrawOp(NULL), mCasterTransform(casterTransform), mCasterAlpha(casterAlpha),
+ mWidth(width), mHeight(height) {}
+
+ virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
+ return renderer.drawShadow(mCasterTransform, mCasterAlpha, mWidth, mHeight);
+ }
+
+ virtual void output(int level, uint32_t logFlags) const {
+ OP_LOG("DrawShadow of width %.2f, height %.2f", mWidth, mHeight);
+ }
+
+ virtual const char* name() { return "DrawShadow"; }
+
+private:
+ const mat4 mCasterTransform;
+ const float mCasterAlpha;
+ const float mWidth;
+ const float mHeight;
};
class DrawLayerOp : public DrawOp {
public:
DrawLayerOp(Layer* layer, float x, float y)
- : DrawOp(0), mLayer(layer), mX(x), mY(y) {}
+ : DrawOp(NULL), mLayer(layer), mX(x), mY(y) {}
virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
return renderer.drawLayer(mLayer, mX, mY);
diff --git a/libs/hwui/DisplayListRenderer.cpp b/libs/hwui/DisplayListRenderer.cpp
index 8866029..c8a6c2d 100644
--- a/libs/hwui/DisplayListRenderer.cpp
+++ b/libs/hwui/DisplayListRenderer.cpp
@@ -111,30 +111,23 @@ DisplayList* DisplayListRenderer::getDisplayList(DisplayList* displayList) {
} else {
displayList->initFromDisplayListRenderer(*this, true);
}
+ // TODO: should just avoid setting the DisplayList's DisplayListData
displayList->setRenderable(mHasDrawOps);
return displayList;
}
-bool DisplayListRenderer::isDeferred() {
- return true;
-}
-
void DisplayListRenderer::setViewport(int width, int height) {
- mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
+ // TODO: DisplayListRenderer shouldn't have a projection matrix, as it should never be used
+ mViewProjMatrix.loadOrtho(0, width, height, 0, -1, 1);
- mWidth = width;
- mHeight = height;
+ initializeViewport(width, height);
}
status_t DisplayListRenderer::prepareDirty(float left, float top,
float right, float bottom, bool opaque) {
- mSnapshot = new Snapshot(mFirstSnapshot,
- SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
- mSaveCount = 1;
+ initializeSaveStack(0, 0, getWidth(), getHeight());
- mSnapshot->setClip(0.0f, 0.0f, mWidth, mHeight);
mDirtyClip = opaque;
-
mRestoreSaveCount = -1;
return DrawGlInfo::kStatusDone; // No invalidate needed at record-time
@@ -160,7 +153,7 @@ status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty)
int DisplayListRenderer::save(int flags) {
addStateOp(new (alloc()) SaveOp(flags));
- return OpenGLRenderer::save(flags);
+ return StatefulBaseRenderer::save(flags);
}
void DisplayListRenderer::restore() {
@@ -171,72 +164,81 @@ void DisplayListRenderer::restore() {
mRestoreSaveCount--;
insertTranslate();
- OpenGLRenderer::restore();
+ StatefulBaseRenderer::restore();
}
void DisplayListRenderer::restoreToCount(int saveCount) {
mRestoreSaveCount = saveCount;
insertTranslate();
- OpenGLRenderer::restoreToCount(saveCount);
+ StatefulBaseRenderer::restoreToCount(saveCount);
+}
+
+void DisplayListRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
+ bool restoreProjection = removed.flags & Snapshot::kFlagProjectionTarget;
+ if (restoreProjection) {
+ mDisplayListData->projectionIndex = mDisplayListData->displayListOps.size() - 1;
+ mDisplayListData->projectionTransform.load(*currentTransform());
+ }
}
int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
int alpha, SkXfermode::Mode mode, int flags) {
addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, alpha, mode, flags));
- return OpenGLRenderer::save(flags);
+ return StatefulBaseRenderer::save(flags);
}
-void DisplayListRenderer::translate(float dx, float dy) {
+void DisplayListRenderer::translate(float dx, float dy, float dz) {
+ // ignore dz, not used at defer time
mHasTranslate = true;
mTranslateX += dx;
mTranslateY += dy;
insertRestoreToCount();
- OpenGLRenderer::translate(dx, dy);
+ StatefulBaseRenderer::translate(dx, dy, dz);
}
void DisplayListRenderer::rotate(float degrees) {
addStateOp(new (alloc()) RotateOp(degrees));
- OpenGLRenderer::rotate(degrees);
+ StatefulBaseRenderer::rotate(degrees);
}
void DisplayListRenderer::scale(float sx, float sy) {
addStateOp(new (alloc()) ScaleOp(sx, sy));
- OpenGLRenderer::scale(sx, sy);
+ StatefulBaseRenderer::scale(sx, sy);
}
void DisplayListRenderer::skew(float sx, float sy) {
addStateOp(new (alloc()) SkewOp(sx, sy));
- OpenGLRenderer::skew(sx, sy);
+ StatefulBaseRenderer::skew(sx, sy);
}
-void DisplayListRenderer::setMatrix(SkMatrix* matrix) {
+void DisplayListRenderer::setMatrix(const SkMatrix* matrix) {
matrix = refMatrix(matrix);
addStateOp(new (alloc()) SetMatrixOp(matrix));
- OpenGLRenderer::setMatrix(matrix);
+ StatefulBaseRenderer::setMatrix(matrix);
}
-void DisplayListRenderer::concatMatrix(SkMatrix* matrix) {
+void DisplayListRenderer::concatMatrix(const SkMatrix* matrix) {
matrix = refMatrix(matrix);
addStateOp(new (alloc()) ConcatMatrixOp(matrix));
- OpenGLRenderer::concatMatrix(matrix);
+ StatefulBaseRenderer::concatMatrix(matrix);
}
bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
SkRegion::Op op) {
addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
- return OpenGLRenderer::clipRect(left, top, right, bottom, op);
+ return StatefulBaseRenderer::clipRect(left, top, right, bottom, op);
}
-bool DisplayListRenderer::clipPath(SkPath* path, SkRegion::Op op) {
+bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
path = refPath(path);
addStateOp(new (alloc()) ClipPathOp(path, op));
- return OpenGLRenderer::clipPath(path, op);
+ return StatefulBaseRenderer::clipPath(path, op);
}
-bool DisplayListRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
+bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
region = refRegion(region);
addStateOp(new (alloc()) ClipRegionOp(region, op));
- return OpenGLRenderer::clipRegion(region, op);
+ return StatefulBaseRenderer::clipRegion(region, op);
}
status_t DisplayListRenderer::drawDisplayList(DisplayList* displayList,
@@ -248,7 +250,11 @@ status_t DisplayListRenderer::drawDisplayList(DisplayList* displayList,
// resources cache, but we rely on the caller (UI toolkit) to
// do the right thing for now
- addDrawOp(new (alloc()) DrawDisplayListOp(displayList, flags));
+ DrawDisplayListOp* op = new (alloc()) DrawDisplayListOp(displayList,
+ flags, *currentTransform());
+ addDrawOp(op);
+ mDisplayListData->children.push(op);
+
return DrawGlInfo::kStatusDone;
}
@@ -258,7 +264,8 @@ status_t DisplayListRenderer::drawLayer(Layer* layer, float x, float y) {
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
+status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint) {
bitmap = refBitmap(bitmap);
paint = refPaint(paint);
@@ -266,7 +273,8 @@ status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float left, float top
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
+status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ const SkPaint* paint) {
bitmap = refBitmap(bitmap);
matrix = refMatrix(matrix);
paint = refPaint(paint);
@@ -275,9 +283,9 @@ status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkP
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
+status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
- float dstRight, float dstBottom, SkPaint* paint) {
+ float dstRight, float dstBottom, const SkPaint* paint) {
bitmap = refBitmap(bitmap);
paint = refPaint(paint);
@@ -296,8 +304,8 @@ status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float srcLeft, float
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top,
- SkPaint* paint) {
+status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint) {
bitmap = refBitmapData(bitmap);
paint = refPaint(paint);
@@ -305,8 +313,8 @@ status_t DisplayListRenderer::drawBitmapData(SkBitmap* bitmap, float left, float
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
- float* vertices, int* colors, SkPaint* paint) {
+status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
+ const float* vertices, const int* colors, const SkPaint* paint) {
int count = (meshWidth + 1) * (meshHeight + 1) * 2;
bitmap = refBitmap(bitmap);
vertices = refBuffer<float>(vertices, count);
@@ -318,8 +326,8 @@ status_t DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, in
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
- float left, float top, float right, float bottom, SkPaint* paint) {
+status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
+ float left, float top, float right, float bottom, const SkPaint* paint) {
bitmap = refBitmap(bitmap);
patch = refPatch(patch);
paint = refPaint(paint);
@@ -334,41 +342,41 @@ status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) {
}
status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
- SkPaint* paint) {
+ const SkPaint* paint) {
paint = refPaint(paint);
addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint));
return DrawGlInfo::kStatusDone;
}
status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
- float rx, float ry, SkPaint* paint) {
+ float rx, float ry, const SkPaint* paint) {
paint = refPaint(paint);
addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint));
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawCircle(float x, float y, float radius, SkPaint* paint) {
+status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) {
paint = refPaint(paint);
addDrawOp(new (alloc()) DrawCircleOp(x, y, radius, paint));
return DrawGlInfo::kStatusDone;
}
status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
- SkPaint* paint) {
+ const SkPaint* paint) {
paint = refPaint(paint);
addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint));
return DrawGlInfo::kStatusDone;
}
status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
- float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
+ float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
paint = refPaint(paint);
addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
startAngle, sweepAngle, useCenter, paint));
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawPath(SkPath* path, SkPaint* paint) {
+status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
path = refPath(path);
paint = refPaint(paint);
@@ -376,7 +384,7 @@ status_t DisplayListRenderer::drawPath(SkPath* path, SkPaint* paint) {
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawLines(float* points, int count, SkPaint* paint) {
+status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
points = refBuffer<float>(points, count);
paint = refPaint(paint);
@@ -384,7 +392,7 @@ status_t DisplayListRenderer::drawLines(float* points, int count, SkPaint* paint
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawPoints(float* points, int count, SkPaint* paint) {
+status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
points = refBuffer<float>(points, count);
paint = refPaint(paint);
@@ -393,7 +401,7 @@ status_t DisplayListRenderer::drawPoints(float* points, int count, SkPaint* pain
}
status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
- SkPath* path, float hOffset, float vOffset, SkPaint* paint) {
+ const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
if (!text || count <= 0) return DrawGlInfo::kStatusDone;
text = refText(text, bytesCount);
@@ -407,7 +415,7 @@ status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, i
}
status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count,
- const float* positions, SkPaint* paint) {
+ const float* positions, const SkPaint* paint) {
if (!text || count <= 0) return DrawGlInfo::kStatusDone;
text = refText(text, bytesCount);
@@ -420,7 +428,7 @@ status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int
}
status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count,
- float x, float y, const float* positions, SkPaint* paint,
+ float x, float y, const float* positions, const SkPaint* paint,
float totalAdvance, const Rect& bounds, DrawOpMode drawOpMode) {
if (!text || count <= 0) return DrawGlInfo::kStatusDone;
@@ -435,7 +443,7 @@ status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int cou
return DrawGlInfo::kStatusDone;
}
-status_t DisplayListRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
+status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
if (count <= 0) return DrawGlInfo::kStatusDone;
rects = refBuffer<float>(rects, count);
@@ -506,7 +514,7 @@ void DisplayListRenderer::addStateOp(StateOp* op) {
void DisplayListRenderer::addDrawOp(DrawOp* op) {
Rect localBounds;
if (op->getLocalBounds(mDrawModifiers, localBounds)) {
- bool rejected = quickRejectNoScissor(localBounds.left, localBounds.top,
+ bool rejected = quickRejectConservative(localBounds.left, localBounds.top,
localBounds.right, localBounds.bottom);
op->setQuickRejected(rejected);
}
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index d233150..1360808 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -54,7 +54,7 @@ class DrawOp;
class StateOp;
/**
- * Records drawing commands in a display list for latter playback.
+ * Records drawing commands in a display list for later playback into an OpenGLRenderer.
*/
class DisplayListRenderer: public OpenGLRenderer {
public:
@@ -63,69 +63,42 @@ public:
ANDROID_API DisplayList* getDisplayList(DisplayList* displayList);
- virtual bool isDeferred();
+ virtual bool isRecording() const { return true; }
+// ----------------------------------------------------------------------------
+// Frame state operations
+// ----------------------------------------------------------------------------
virtual void setViewport(int width, int height);
virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
virtual void finish();
-
- virtual status_t callDrawGLFunction(Functor *functor, Rect& dirty);
-
virtual void interrupt();
virtual void resume();
+// ----------------------------------------------------------------------------
+// Canvas state operations
+// ----------------------------------------------------------------------------
+ // Save (layer)
virtual int save(int flags);
virtual void restore();
virtual void restoreToCount(int saveCount);
-
virtual int saveLayer(float left, float top, float right, float bottom,
int alpha, SkXfermode::Mode mode, int flags);
- virtual void translate(float dx, float dy);
+ // Matrix
+ virtual void translate(float dx, float dy, float dz);
virtual void rotate(float degrees);
virtual void scale(float sx, float sy);
virtual void skew(float sx, float sy);
- virtual void setMatrix(SkMatrix* matrix);
- virtual void concatMatrix(SkMatrix* matrix);
+ virtual void setMatrix(const SkMatrix* matrix);
+ virtual void concatMatrix(const SkMatrix* matrix);
+ // Clip
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
- virtual bool clipPath(SkPath* path, SkRegion::Op op);
- virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
-
- virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t flags);
- virtual status_t drawLayer(Layer* layer, float x, float y);
- virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
- virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
- virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
- float srcRight, float srcBottom, float dstLeft, float dstTop,
- float dstRight, float dstBottom, SkPaint* paint);
- virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
- virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
- float* vertices, int* colors, SkPaint* paint);
- virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
- float left, float top, float right, float bottom, SkPaint* paint);
- virtual status_t drawColor(int color, SkXfermode::Mode mode);
- virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
- virtual status_t drawRoundRect(float left, float top, float right, float bottom,
- float rx, float ry, SkPaint* paint);
- virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
- virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
- virtual status_t drawArc(float left, float top, float right, float bottom,
- float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
- virtual status_t drawPath(SkPath* path, SkPaint* paint);
- virtual status_t drawLines(float* points, int count, SkPaint* paint);
- virtual status_t drawPoints(float* points, int count, SkPaint* paint);
- virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
- float hOffset, float vOffset, SkPaint* paint);
- virtual status_t drawPosText(const char* text, int bytesCount, int count,
- const float* positions, SkPaint* paint);
- virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
- const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
- DrawOpMode drawOpMode);
-
- virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
+ virtual bool clipPath(const SkPath* path, SkRegion::Op op);
+ virtual bool clipRegion(const SkRegion* region, SkRegion::Op op);
+ // Misc - should be implemented with SkPaint inspection
virtual void resetShader();
virtual void setupShader(SkiaShader* shader);
@@ -138,17 +111,74 @@ public:
virtual void resetPaintFilter();
virtual void setupPaintFilter(int clearBits, int setBits);
+// ----------------------------------------------------------------------------
+// Canvas draw operations
+// ----------------------------------------------------------------------------
+ virtual status_t drawColor(int color, SkXfermode::Mode mode);
+
+ // Bitmap-based
+ virtual status_t drawBitmap(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint);
+ virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ const SkPaint* paint);
+ virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
+ float srcRight, float srcBottom, float dstLeft, float dstTop,
+ float dstRight, float dstBottom, const SkPaint* paint);
+ virtual status_t drawBitmapData(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint);
+ virtual status_t drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
+ const float* vertices, const int* colors, const SkPaint* paint);
+ virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
+ float left, float top, float right, float bottom, const SkPaint* paint);
+
+ // Shapes
+ virtual status_t drawRect(float left, float top, float right, float bottom,
+ const SkPaint* paint);
+ virtual status_t drawRects(const float* rects, int count, const SkPaint* paint);
+ virtual status_t drawRoundRect(float left, float top, float right, float bottom,
+ float rx, float ry, const SkPaint* paint);
+ virtual status_t drawCircle(float x, float y, float radius, const SkPaint* paint);
+ virtual status_t drawOval(float left, float top, float right, float bottom,
+ const SkPaint* paint);
+ virtual status_t drawArc(float left, float top, float right, float bottom,
+ float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint);
+ virtual status_t drawPath(const SkPath* path, const SkPaint* paint);
+ virtual status_t drawLines(const float* points, int count, const SkPaint* paint);
+ virtual status_t drawPoints(const float* points, int count, const SkPaint* paint);
+
+ // Text
+ virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
+ const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
+ DrawOpMode drawOpMode = kDrawOpMode_Immediate);
+ virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path,
+ float hOffset, float vOffset, const SkPaint* paint);
+ virtual status_t drawPosText(const char* text, int bytesCount, int count,
+ const float* positions, const SkPaint* paint);
+
+// ----------------------------------------------------------------------------
+// Canvas draw operations - special
+// ----------------------------------------------------------------------------
+ virtual status_t drawLayer(Layer* layer, float x, float y);
+ virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty,
+ int32_t replayFlags);
+
+ // TODO: rename for consistency
+ virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty);
+
+// ----------------------------------------------------------------------------
+// DisplayList / resource management
+// ----------------------------------------------------------------------------
ANDROID_API void reset();
sp<DisplayListData> getDisplayListData() const {
return mDisplayListData;
}
- const Vector<SkBitmap*>& getBitmapResources() const {
+ const Vector<const SkBitmap*>& getBitmapResources() const {
return mBitmapResources;
}
- const Vector<SkBitmap*>& getOwnedBitmapResources() const {
+ const Vector<const SkBitmap*>& getOwnedBitmapResources() const {
return mOwnedBitmapResources;
}
@@ -156,7 +186,7 @@ public:
return mFilterResources;
}
- const Vector<Res_png_9patch*>& getPatchResources() const {
+ const Vector<const Res_png_9patch*>& getPatchResources() const {
return mPatchResources;
}
@@ -164,19 +194,19 @@ public:
return mShaders;
}
- const Vector<SkPaint*>& getPaints() const {
+ const Vector<const SkPaint*>& getPaints() const {
return mPaints;
}
- const Vector<SkPath*>& getPaths() const {
+ const Vector<const SkPath*>& getPaths() const {
return mPaths;
}
- const SortedVector<SkPath*>& getSourcePaths() const {
+ const SortedVector<const SkPath*>& getSourcePaths() const {
return mSourcePaths;
}
- const Vector<SkRegion*>& getRegions() const {
+ const Vector<const SkRegion*>& getRegions() const {
return mRegions;
}
@@ -184,13 +214,15 @@ public:
return mLayers;
}
- const Vector<SkMatrix*>& getMatrices() const {
+ const Vector<const SkMatrix*>& getMatrices() const {
return mMatrices;
}
uint32_t getFunctorCount() const {
return mFunctorCount;
}
+protected:
+ virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored);
private:
void insertRestoreToCount();
@@ -206,8 +238,9 @@ private:
}
template<class T>
- inline T* refBuffer(const T* srcBuffer, int32_t count) {
- if (srcBuffer == NULL) return NULL;
+ inline const T* refBuffer(const T* srcBuffer, int32_t count) {
+ if (!srcBuffer) return NULL;
+
T* dstBuffer = (T*) mDisplayListData->allocator.alloc(count * sizeof(T));
memcpy(dstBuffer, srcBuffer, count * sizeof(T));
return dstBuffer;
@@ -217,13 +250,15 @@ private:
return (char*) refBuffer<uint8_t>((uint8_t*)text, byteLength);
}
- inline SkPath* refPath(SkPath* path) {
+ inline const SkPath* refPath(const SkPath* path) {
if (!path) return NULL;
- SkPath* pathCopy = mPathMap.valueFor(path);
+ const SkPath* pathCopy = mPathMap.valueFor(path);
if (pathCopy == NULL || pathCopy->getGenerationID() != path->getGenerationID()) {
- pathCopy = new SkPath(*path);
- pathCopy->setSourcePath(path);
+ SkPath* newPathCopy = new SkPath(*path);
+ newPathCopy->setSourcePath(path);
+
+ pathCopy = newPathCopy;
// replaceValueFor() performs an add if the entry doesn't exist
mPathMap.replaceValueFor(path, pathCopy);
mPaths.add(pathCopy);
@@ -235,12 +270,12 @@ private:
return pathCopy;
}
- inline SkPaint* refPaint(SkPaint* paint) {
+ inline const SkPaint* refPaint(const SkPaint* paint) {
if (!paint) {
return paint;
}
- SkPaint* paintCopy = mPaintMap.valueFor(paint);
+ const SkPaint* paintCopy = mPaintMap.valueFor(paint);
if (paintCopy == NULL || paintCopy->getGenerationID() != paint->getGenerationID()) {
paintCopy = new SkPaint(*paint);
// replaceValueFor() performs an add if the entry doesn't exist
@@ -251,12 +286,12 @@ private:
return paintCopy;
}
- inline SkRegion* refRegion(SkRegion* region) {
+ inline const SkRegion* refRegion(const SkRegion* region) {
if (!region) {
return region;
}
- SkRegion* regionCopy = mRegionMap.valueFor(region);
+ const SkRegion* regionCopy = mRegionMap.valueFor(region);
// TODO: Add generation ID to SkRegion
if (regionCopy == NULL) {
regionCopy = new SkRegion(*region);
@@ -268,11 +303,11 @@ private:
return regionCopy;
}
- inline SkMatrix* refMatrix(SkMatrix* matrix) {
+ inline const SkMatrix* refMatrix(const SkMatrix* matrix) {
if (matrix) {
// Copying the matrix is cheap and prevents against the user changing
// the original matrix before the operation that uses it
- SkMatrix* copy = new SkMatrix(*matrix);
+ const SkMatrix* copy = new SkMatrix(*matrix);
mMatrices.add(copy);
return copy;
}
@@ -285,7 +320,7 @@ private:
return layer;
}
- inline SkBitmap* refBitmap(SkBitmap* bitmap) {
+ inline const SkBitmap* refBitmap(const SkBitmap* bitmap) {
// Note that this assumes the bitmap is immutable. There are cases this won't handle
// correctly, such as creating the bitmap from scratch, drawing with it, changing its
// contents, and drawing again. The only fix would be to always copy it the first time,
@@ -295,7 +330,7 @@ private:
return bitmap;
}
- inline SkBitmap* refBitmapData(SkBitmap* bitmap) {
+ inline const SkBitmap* refBitmapData(const SkBitmap* bitmap) {
mOwnedBitmapResources.add(bitmap);
mCaches.resourceCache.incrementRefcount(bitmap);
return bitmap;
@@ -322,32 +357,33 @@ private:
return colorFilter;
}
- inline Res_png_9patch* refPatch(Res_png_9patch* patch) {
+ inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
mPatchResources.add(patch);
mCaches.resourceCache.incrementRefcount(patch);
return patch;
}
- Vector<SkBitmap*> mBitmapResources;
- Vector<SkBitmap*> mOwnedBitmapResources;
+ // TODO: move these to DisplayListData
+ Vector<const SkBitmap*> mBitmapResources;
+ Vector<const SkBitmap*> mOwnedBitmapResources;
Vector<SkiaColorFilter*> mFilterResources;
- Vector<Res_png_9patch*> mPatchResources;
+ Vector<const Res_png_9patch*> mPatchResources;
- Vector<SkPaint*> mPaints;
- DefaultKeyedVector<SkPaint*, SkPaint*> mPaintMap;
+ Vector<const SkPaint*> mPaints;
+ DefaultKeyedVector<const SkPaint*, const SkPaint*> mPaintMap;
- Vector<SkPath*> mPaths;
- DefaultKeyedVector<SkPath*, SkPath*> mPathMap;
+ Vector<const SkPath*> mPaths;
+ DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
- SortedVector<SkPath*> mSourcePaths;
+ SortedVector<const SkPath*> mSourcePaths;
- Vector<SkRegion*> mRegions;
- DefaultKeyedVector<SkRegion*, SkRegion*> mRegionMap;
+ Vector<const SkRegion*> mRegions;
+ DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
Vector<SkiaShader*> mShaders;
DefaultKeyedVector<SkiaShader*, SkiaShader*> mShaderMap;
- Vector<SkMatrix*> mMatrices;
+ Vector<const SkMatrix*> mMatrices;
Vector<Layer*> mLayers;
diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp
index 0be17ff..f907d64 100644
--- a/libs/hwui/FontRenderer.cpp
+++ b/libs/hwui/FontRenderer.cpp
@@ -76,7 +76,8 @@ status_t TextSetupFunctor::operator ()(int what, void* data) {
renderer->setupDrawShader();
renderer->setupDrawBlending(true, mode);
renderer->setupDrawProgram();
- renderer->setupDrawModelView(x, y, x, y, pureTranslate, true);
+ renderer->setupDrawModelView(kModelViewMode_Translate, false,
+ 0.0f, 0.0f, 0.0f, 0.0f, pureTranslate);
// Calling setupDrawTexture with the name 0 will enable the
// uv attributes and increase the texture unit count
// texture binding will be performed by the font renderer as
@@ -514,8 +515,8 @@ void FontRenderer::issueDrawCommand(Vector<CacheTexture*>& cacheTextures) {
texture->setLinearFiltering(mLinearFiltering, false);
TextureVertex* mesh = texture->mesh();
- caches.bindPositionVertexPointer(force, &mesh[0].position[0]);
- caches.bindTexCoordsVertexPointer(force, &mesh[0].texture[0]);
+ caches.bindPositionVertexPointer(force, &mesh[0].x);
+ caches.bindTexCoordsVertexPointer(force, &mesh[0].u);
force = false;
glDrawElements(GL_TRIANGLES, texture->meshElementCount(),
@@ -586,11 +587,11 @@ void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
}
}
-void FontRenderer::setFont(SkPaint* paint, const mat4& matrix) {
+void FontRenderer::setFont(const SkPaint* paint, const mat4& matrix) {
mCurrentFont = Font::create(this, paint, matrix);
}
-FontRenderer::DropShadow FontRenderer::renderDropShadow(SkPaint* paint, const char *text,
+FontRenderer::DropShadow FontRenderer::renderDropShadow(const SkPaint* paint, const char *text,
uint32_t startIndex, uint32_t len, int numGlyphs, uint32_t radius, const float* positions) {
checkInit();
@@ -675,7 +676,8 @@ void FontRenderer::finishRender() {
issueDrawCommand();
}
-void FontRenderer::precache(SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix) {
+void FontRenderer::precache(const SkPaint* paint, const char* text, int numGlyphs,
+ const mat4& matrix) {
Font* font = Font::create(this, paint, matrix);
font->precache(paint, text, numGlyphs);
}
@@ -684,7 +686,7 @@ void FontRenderer::endPrecaching() {
checkTextureUpdate();
}
-bool FontRenderer::renderPosText(SkPaint* paint, const Rect* clip, const char *text,
+bool FontRenderer::renderPosText(const SkPaint* paint, const Rect* clip, const char *text,
uint32_t startIndex, uint32_t len, int numGlyphs, int x, int y,
const float* positions, Rect* bounds, Functor* functor, bool forceFinish) {
if (!mCurrentFont) {
@@ -702,8 +704,8 @@ bool FontRenderer::renderPosText(SkPaint* paint, const Rect* clip, const char *t
return mDrawn;
}
-bool FontRenderer::renderTextOnPath(SkPaint* paint, const Rect* clip, const char *text,
- uint32_t startIndex, uint32_t len, int numGlyphs, SkPath* path,
+bool FontRenderer::renderTextOnPath(const SkPaint* paint, const Rect* clip, const char *text,
+ uint32_t startIndex, uint32_t len, int numGlyphs, const SkPath* path,
float hOffset, float vOffset, Rect* bounds, Functor* functor) {
if (!mCurrentFont) {
ALOGE("No font set");
diff --git a/libs/hwui/FontRenderer.h b/libs/hwui/FontRenderer.h
index aa7e776..9259028 100644
--- a/libs/hwui/FontRenderer.h
+++ b/libs/hwui/FontRenderer.h
@@ -44,8 +44,6 @@ namespace RSC {
}
#endif
-class Functor;
-
namespace android {
namespace uirenderer {
@@ -64,7 +62,7 @@ public:
};
TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate,
- int alpha, SkXfermode::Mode mode, SkPaint* paint): Functor(),
+ int alpha, SkXfermode::Mode mode, const SkPaint* paint): Functor(),
renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
alpha(alpha), mode(mode), paint(paint) {
}
@@ -78,7 +76,7 @@ public:
bool pureTranslate;
int alpha;
SkXfermode::Mode mode;
- SkPaint* paint;
+ const SkPaint* paint;
};
///////////////////////////////////////////////////////////////////////////////
@@ -97,20 +95,20 @@ public:
mGammaTable = gammaTable;
}
- void setFont(SkPaint* paint, const mat4& matrix);
+ void setFont(const SkPaint* paint, const mat4& matrix);
- void precache(SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix);
+ void precache(const SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix);
void endPrecaching();
// bounds is an out parameter
- bool renderPosText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
- uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds,
- Functor* functor, bool forceFinish = true);
+ bool renderPosText(const SkPaint* paint, const Rect* clip, const char *text,
+ uint32_t startIndex, uint32_t len, int numGlyphs, int x, int y, const float* positions,
+ Rect* bounds, Functor* functor, bool forceFinish = true);
// bounds is an out parameter
- bool renderTextOnPath(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
- uint32_t len, int numGlyphs, SkPath* path, float hOffset, float vOffset, Rect* bounds,
- Functor* functor);
+ bool renderTextOnPath(const SkPaint* paint, const Rect* clip, const char *text,
+ uint32_t startIndex, uint32_t len, int numGlyphs, const SkPath* path,
+ float hOffset, float vOffset, Rect* bounds, Functor* functor);
struct DropShadow {
DropShadow() { };
@@ -130,7 +128,7 @@ public:
// After renderDropShadow returns, the called owns the memory in DropShadow.image
// and is responsible for releasing it when it's done with it
- DropShadow renderDropShadow(SkPaint* paint, const char *text, uint32_t startIndex,
+ DropShadow renderDropShadow(const SkPaint* paint, const char *text, uint32_t startIndex,
uint32_t len, int numGlyphs, uint32_t radius, const float* positions);
void setTextureFiltering(bool linearFiltering) {
diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp
index 0916942..ffd1e8c 100644
--- a/libs/hwui/GradientCache.cpp
+++ b/libs/hwui/GradientCache.cpp
@@ -115,7 +115,7 @@ void GradientCache::setMaxSize(uint32_t maxSize) {
// Callbacks
///////////////////////////////////////////////////////////////////////////////
-void GradientCache::operator()(GradientCacheEntry& shader, Texture*& texture) {
+void GradientCache::operator()(GradientCacheEntry&, Texture*& texture) {
if (texture) {
const uint32_t size = texture->width * texture->height * bytesPerPixel();
mSize -= size;
@@ -185,7 +185,7 @@ Texture* GradientCache::addLinearGradient(GradientCacheEntry& gradient,
mCache.removeOldest();
}
- generateTexture(colors, positions, count, texture);
+ generateTexture(colors, positions, texture);
mSize += size;
mCache.put(gradient, texture);
@@ -238,8 +238,7 @@ void GradientCache::mixFloats(GradientColor& start, GradientColor& end, float am
dst += 4 * sizeof(float);
}
-void GradientCache::generateTexture(uint32_t* colors, float* positions,
- int count, Texture* texture) {
+void GradientCache::generateTexture(uint32_t* colors, float* positions, Texture* texture) {
const uint32_t width = texture->width;
const GLsizei rowBytes = width * bytesPerPixel();
uint8_t pixels[rowBytes * texture->height];
diff --git a/libs/hwui/GradientCache.h b/libs/hwui/GradientCache.h
index 43934d9..6a783b1 100644
--- a/libs/hwui/GradientCache.h
+++ b/libs/hwui/GradientCache.h
@@ -151,7 +151,7 @@ private:
Texture* addLinearGradient(GradientCacheEntry& gradient,
uint32_t* colors, float* positions, int count);
- void generateTexture(uint32_t* colors, float* positions, int count, Texture* texture);
+ void generateTexture(uint32_t* colors, float* positions, Texture* texture);
struct GradientInfo {
uint32_t width;
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp
index bd371a3..742ffd4 100644
--- a/libs/hwui/Layer.cpp
+++ b/libs/hwui/Layer.cpp
@@ -194,11 +194,9 @@ void Layer::defer() {
dirtyRect.set(0, 0, width, height);
}
- if (deferredList) {
- deferredList->reset(dirtyRect);
- } else {
- deferredList = new DeferredDisplayList(dirtyRect);
- }
+ delete deferredList;
+ deferredList = new DeferredDisplayList(dirtyRect);
+
DeferStateStruct deferredState(*deferredList, *renderer,
DisplayList::kReplayFlag_ClipChildren);
@@ -206,6 +204,7 @@ void Layer::defer() {
renderer->setupFrameState(dirtyRect.left, dirtyRect.top,
dirtyRect.right, dirtyRect.bottom, !isBlend());
+ displayList->computeOrdering();
displayList->defer(deferredState, 0);
deferredUpdateScheduled = false;
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h
index b70042f..471a4a6 100644
--- a/libs/hwui/Layer.h
+++ b/libs/hwui/Layer.h
@@ -49,7 +49,8 @@ class DeferStateStruct;
/**
* A layer has dimensions and is backed by an OpenGL texture or FBO.
*/
-struct Layer {
+class Layer {
+public:
Layer(const uint32_t layerWidth, const uint32_t layerHeight);
~Layer();
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp
index f8076cc..0b38c4d 100644
--- a/libs/hwui/LayerRenderer.cpp
+++ b/libs/hwui/LayerRenderer.cpp
@@ -92,7 +92,7 @@ void LayerRenderer::finish() {
// who will invoke OpenGLRenderer::resume()
}
-GLint LayerRenderer::getTargetFbo() const {
+GLuint LayerRenderer::getTargetFbo() const {
return mLayer->getFbo();
}
@@ -117,7 +117,7 @@ void LayerRenderer::ensureStencilBuffer() {
///////////////////////////////////////////////////////////////////////////////
Region* LayerRenderer::getRegion() const {
- if (getSnapshot()->flags & Snapshot::kFlagFboTarget) {
+ if (currentSnapshot()->flags & Snapshot::kFlagFboTarget) {
return OpenGLRenderer::getRegion();
}
return &mLayer->region;
diff --git a/libs/hwui/LayerRenderer.h b/libs/hwui/LayerRenderer.h
index 5f86731..f24c8d4 100644
--- a/libs/hwui/LayerRenderer.h
+++ b/libs/hwui/LayerRenderer.h
@@ -67,7 +67,7 @@ protected:
virtual void ensureStencilBuffer();
virtual bool hasLayer() const;
virtual Region* getRegion() const;
- virtual GLint getTargetFbo() const;
+ virtual GLuint getTargetFbo() const;
virtual bool suppressErrorChecks() const;
private:
diff --git a/libs/hwui/Matrix.cpp b/libs/hwui/Matrix.cpp
index ba22071..4f5cd26 100644
--- a/libs/hwui/Matrix.cpp
+++ b/libs/hwui/Matrix.cpp
@@ -89,8 +89,9 @@ uint8_t Matrix4::getType() const {
float m01 = data[kSkewX];
float m10 = data[kSkewY];
float m11 = data[kScaleY];
+ float m32 = data[kTranslateZ];
- if (m01 != 0.0f || m10 != 0.0f) {
+ if (m01 != 0.0f || m10 != 0.0f || m32 != 0.0f) {
mType |= kTypeAffine;
}
@@ -131,11 +132,13 @@ bool Matrix4::changesBounds() const {
}
bool Matrix4::isPureTranslate() const {
- return getGeometryType() <= kTypeTranslate;
+ // NOTE: temporary hack to workaround ignoreTransform behavior with Z values
+ // TODO: separate this into isPure2dTranslate vs isPure3dTranslate
+ return getGeometryType() <= kTypeTranslate && (data[kTranslateZ] == 0.0f);
}
bool Matrix4::isSimple() const {
- return getGeometryType() <= (kTypeScale | kTypeTranslate);
+ return getGeometryType() <= (kTypeScale | kTypeTranslate) && (data[kTranslateZ] == 0.0f);
}
bool Matrix4::isIdentity() const {
@@ -369,6 +372,84 @@ void Matrix4::loadMultiply(const Matrix4& u, const Matrix4& v) {
mType = kTypeUnknown;
}
+// translated from android.opengl.Matrix#frustumM()
+void Matrix4::loadFrustum(float left, float top, float right, float bottom, float near, float far) {
+ float r_width = 1.0f / (right - left);
+ float r_height = 1.0f / (top - bottom);
+ float r_depth = 1.0f / (near - far);
+ float x = 2.0f * (near * r_width);
+ float y = 2.0f * (near * r_height);
+ float A = (right + left) * r_width;
+ float B = (top + bottom) * r_height;
+ float C = (far + near) * r_depth;
+ float D = 2.0f * (far * near * r_depth);
+
+ memset(&data, 0, sizeof(data));
+ mType = kTypeUnknown;
+
+ data[kScaleX] = x;
+ data[kScaleY] = y;
+ data[8] = A;
+ data[9] = B;
+ data[kScaleZ] = C;
+ data[kTranslateZ] = D;
+ data[11] = -1.0f;
+}
+
+// translated from android.opengl.Matrix#setLookAtM()
+void Matrix4::loadLookAt(float eyeX, float eyeY, float eyeZ,
+ float centerX, float centerY, float centerZ,
+ float upX, float upY, float upZ) {
+ float fx = centerX - eyeX;
+ float fy = centerY - eyeY;
+ float fz = centerZ - eyeZ;
+
+ // Normalize f
+ float rlf = 1.0f / sqrt(fx*fx + fy*fy + fz*fz);
+ fx *= rlf;
+ fy *= rlf;
+ fz *= rlf;
+
+ // compute s = f x up (x means "cross product")
+ float sx = fy * upZ - fz * upY;
+ float sy = fz * upX - fx * upZ;
+ float sz = fx * upY - fy * upX;
+
+ // and normalize s
+ float rls = 1.0f / sqrt(sx*sx + sy*sy + sz*sz);
+ sx *= rls;
+ sy *= rls;
+ sz *= rls;
+
+ // compute u = s x f
+ float ux = sy * fz - sz * fy;
+ float uy = sz * fx - sx * fz;
+ float uz = sx * fy - sy * fx;
+
+ mType = kTypeUnknown;
+ data[0] = sx;
+ data[1] = ux;
+ data[2] = -fx;
+ data[3] = 0.0f;
+
+ data[4] = sy;
+ data[5] = uy;
+ data[6] = -fy;
+ data[7] = 0.0f;
+
+ data[8] = sz;
+ data[9] = uz;
+ data[10] = -fz;
+ data[11] = 0.0f;
+
+ data[12] = 0.0f;
+ data[13] = 0.0f;
+ data[14] = 0.0f;
+ data[15] = 1.0f;
+
+ translate(-eyeX, -eyeY, -eyeZ);
+}
+
void Matrix4::loadOrtho(float left, float right, float bottom, float top, float near, float far) {
loadIdentity();
@@ -382,6 +463,14 @@ void Matrix4::loadOrtho(float left, float right, float bottom, float top, float
mType = kTypeTranslate | kTypeScale | kTypeRectToRect;
}
+void Matrix4::mapPoint3d(Vector3& vec) const {
+ //TODO: optimize simple case
+ Vector3 orig(vec);
+ vec.x = orig.x * data[kScaleX] + orig.y * data[kSkewX] + orig.z * data[8] + data[kTranslateX];
+ vec.y = orig.x * data[kSkewY] + orig.y * data[kScaleY] + orig.z * data[9] + data[kTranslateY];
+ vec.z = orig.x * data[2] + orig.y * data[6] + orig.z * data[kScaleZ] + data[kTranslateZ];
+}
+
#define MUL_ADD_STORE(a, b, c) a = (a) * (b) + (c)
void Matrix4::mapPoint(float& x, float& y) const {
diff --git a/libs/hwui/Matrix.h b/libs/hwui/Matrix.h
index b861ba4..00ca050 100644
--- a/libs/hwui/Matrix.h
+++ b/libs/hwui/Matrix.h
@@ -121,6 +121,10 @@ public:
void loadRotate(float angle);
void loadRotate(float angle, float x, float y, float z);
void loadMultiply(const Matrix4& u, const Matrix4& v);
+ void loadFrustum(float left, float top, float right, float bottom, float near, float far);
+ void loadLookAt(float eyeX, float eyeY, float eyeZ,
+ float centerX, float centerY, float centerZ,
+ float upX, float upY, float upZ);
void loadOrtho(float left, float right, float bottom, float top, float near, float far);
@@ -134,17 +138,18 @@ public:
void multiply(float v);
- void translate(float x, float y) {
+ void translate(float x, float y, float z = 0) {
if ((getType() & sGeometryMask) <= kTypeTranslate) {
data[kTranslateX] += x;
data[kTranslateY] += y;
+ data[kTranslateZ] += z;
} else {
// Doing a translation will only affect the translate bit of the type
// Save the type
uint8_t type = mType;
Matrix4 u;
- u.loadTranslate(x, y, 0.0f);
+ u.loadTranslate(x, y, z);
multiply(u);
// Restore the type and fix the translate bit
@@ -190,8 +195,9 @@ public:
void copyTo(float* v) const;
void copyTo(SkMatrix& v) const;
- void mapRect(Rect& r) const;
- void mapPoint(float& x, float& y) const;
+ void mapPoint3d(Vector3& vec) const;
+ void mapPoint(float& x, float& y) const; // 2d only
+ void mapRect(Rect& r) const; // 2d only
float getTranslateX() const;
float getTranslateY() const;
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 4d76bed..8fb6e38 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -36,7 +36,9 @@
#include "Fence.h"
#include "PathTessellator.h"
#include "Properties.h"
+#include "ShadowTessellator.h"
#include "Vector.h"
+#include "VertexBuffer.h"
namespace android {
namespace uirenderer {
@@ -127,7 +129,6 @@ OpenGLRenderer::OpenGLRenderer():
memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices));
- mFirstSnapshot = new Snapshot;
mFrameStarted = false;
mCountOverdraw = false;
@@ -154,22 +155,6 @@ void OpenGLRenderer::initProperties() {
// Setup
///////////////////////////////////////////////////////////////////////////////
-void OpenGLRenderer::setName(const char* name) {
- if (name) {
- mName.setTo(name);
- } else {
- mName.clear();
- }
-}
-
-const char* OpenGLRenderer::getName() const {
- return mName.string();
-}
-
-bool OpenGLRenderer::isDeferred() {
- return false;
-}
-
void OpenGLRenderer::setViewport(int width, int height) {
initViewport(width, height);
@@ -180,26 +165,31 @@ void OpenGLRenderer::setViewport(int width, int height) {
}
void OpenGLRenderer::initViewport(int width, int height) {
- mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
-
- mWidth = width;
- mHeight = height;
+ if (mCaches.propertyEnable3d) {
+ // TODO: make view proj app configurable
+ float dist = std::max(width, height) * 1.5;
+ dist *= mCaches.propertyCameraDistance;
+ Matrix4 projection;
+ projection.loadFrustum(-width / 2, -height / 2, width / 2, height / 2, dist, 0);
+ Matrix4 view;
+ view.loadLookAt(0, 0, dist,
+ 0, 0, 0,
+ 0, 1, 0);
+ mViewProjMatrix.loadMultiply(projection, view);
+ mViewProjMatrix.translate(-width/2, -height/2);
+ } else {
+ mViewProjMatrix.loadOrtho(0, width, height, 0, -1, 1);
+ }
- mFirstSnapshot->height = height;
- mFirstSnapshot->viewport.set(0, 0, width, height);
+ initializeViewport(width, height);
}
void OpenGLRenderer::setupFrameState(float left, float top,
float right, float bottom, bool opaque) {
mCaches.clearGarbage();
+ initializeSaveStack(left, top, right, bottom);
mOpaque = opaque;
- mSnapshot = new Snapshot(mFirstSnapshot,
- SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
- mSnapshot->fbo = getTargetFbo();
- mSaveCount = 1;
-
- mSnapshot->setClip(left, top, right, bottom);
mTilingClip.set(left, top, right, bottom);
}
@@ -211,14 +201,14 @@ status_t OpenGLRenderer::startFrame() {
discardFramebuffer(mTilingClip.left, mTilingClip.top, mTilingClip.right, mTilingClip.bottom);
- glViewport(0, 0, mWidth, mHeight);
+ glViewport(0, 0, getWidth(), getHeight());
// Functors break the tiling extension in pretty spectacular ways
// This ensures we don't use tiling when a functor is going to be
// invoked during the frame
mSuppressTiling = mCaches.hasRegisteredFunctors();
- startTiling(mSnapshot, true);
+ startTilingCurrentClip(true);
debugOverdraw(true, true);
@@ -226,10 +216,6 @@ status_t OpenGLRenderer::startFrame() {
mTilingClip.right, mTilingClip.bottom, mOpaque);
}
-status_t OpenGLRenderer::prepare(bool opaque) {
- return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
-}
-
status_t OpenGLRenderer::prepareDirty(float left, float top,
float right, float bottom, bool opaque) {
@@ -239,7 +225,7 @@ status_t OpenGLRenderer::prepareDirty(float left, float top,
// The framebuffer renderer will first defer the display list
// for each layer and wait until the first drawing command
// to start the frame
- if (mSnapshot->fbo == 0) {
+ if (currentSnapshot()->fbo == 0) {
syncState();
updateLayers();
} else {
@@ -254,7 +240,7 @@ void OpenGLRenderer::discardFramebuffer(float left, float top, float right, floa
// perform a discard to let the driver know we don't need to preserve
// the back buffer for this frame.
if (mExtensions.hasDiscardFramebuffer() &&
- left <= 0.0f && top <= 0.0f && right >= mWidth && bottom >= mHeight) {
+ left <= 0.0f && top <= 0.0f && right >= getWidth() && bottom >= getHeight()) {
const bool isFbo = getTargetFbo() == 0;
const GLenum attachments[] = {
isFbo ? (const GLenum) GL_COLOR_EXT : (const GLenum) GL_COLOR_ATTACHMENT0,
@@ -266,7 +252,7 @@ void OpenGLRenderer::discardFramebuffer(float left, float top, float right, floa
status_t OpenGLRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
if (!opaque || mCountOverdraw) {
mCaches.enableScissor();
- mCaches.setScissor(left, mSnapshot->height - bottom, right - left, bottom - top);
+ mCaches.setScissor(left, currentSnapshot()->height - bottom, right - left, bottom - top);
glClear(GL_COLOR_BUFFER_BIT);
return DrawGlInfo::kStatusDrew;
}
@@ -283,14 +269,16 @@ void OpenGLRenderer::syncState() {
}
}
-void OpenGLRenderer::startTiling(const sp<Snapshot>& s, bool opaque) {
+void OpenGLRenderer::startTilingCurrentClip(bool opaque) {
if (!mSuppressTiling) {
- Rect* clip = &mTilingClip;
- if (s->flags & Snapshot::kFlagFboTarget) {
- clip = &(s->layer->clipRect);
+ const Snapshot* snapshot = currentSnapshot();
+
+ const Rect* clip = &mTilingClip;
+ if (snapshot->flags & Snapshot::kFlagFboTarget) {
+ clip = &(snapshot->layer->clipRect);
}
- startTiling(*clip, s->height, opaque);
+ startTiling(*clip, snapshot->height, opaque);
}
}
@@ -369,7 +357,7 @@ void OpenGLRenderer::interrupt() {
}
void OpenGLRenderer::resume() {
- sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
+ const Snapshot* snapshot = currentSnapshot();
glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
debugOverdraw(true, false);
@@ -391,7 +379,7 @@ void OpenGLRenderer::resume() {
}
void OpenGLRenderer::resumeAfterLayer() {
- sp<Snapshot> snapshot = (mSnapshot != NULL) ? mSnapshot : mFirstSnapshot;
+ const Snapshot* snapshot = currentSnapshot();
glViewport(0, 0, snapshot->viewport.getWidth(), snapshot->viewport.getHeight());
glBindFramebuffer(GL_FRAMEBUFFER, snapshot->fbo);
debugOverdraw(true, false);
@@ -447,16 +435,16 @@ status_t OpenGLRenderer::invokeFunctors(Rect& dirty) {
}
status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
- if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
+ if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
detachFunctor(functor);
- Rect clip(*mSnapshot->clipRect);
+ Rect clip(*currentClipRect());
clip.snapToPixelBoundaries();
// Since we don't know what the functor will draw, let's dirty
- // tne entire clip region
+ // the entire clip region
if (hasLayer()) {
dirtyLayerUnchecked(clip, getRegion());
}
@@ -467,9 +455,9 @@ status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) {
info.clipRight = clip.right;
info.clipBottom = clip.bottom;
info.isLayer = hasLayer();
- info.width = getSnapshot()->viewport.getWidth();
- info.height = getSnapshot()->height;
- getSnapshot()->transform->copyTo(&info.transform[0]);
+ info.width = currentSnapshot()->viewport.getWidth();
+ info.height = currentSnapshot()->height;
+ currentTransform()->copyTo(&info.transform[0]);
bool dirtyClip = mDirtyClip;
// setup GL state for functor
@@ -532,7 +520,7 @@ void OpenGLRenderer::renderOverdraw() {
const Rect* clip = &mTilingClip;
mCaches.enableScissor();
- mCaches.setScissor(clip->left, mFirstSnapshot->height - clip->bottom,
+ mCaches.setScissor(clip->left, firstSnapshot()->height - clip->bottom,
clip->right - clip->left, clip->bottom - clip->top);
// 1x overdraw
@@ -556,9 +544,9 @@ void OpenGLRenderer::renderOverdraw() {
}
void OpenGLRenderer::countOverdraw() {
- size_t count = mWidth * mHeight;
+ size_t count = getWidth() * getHeight();
uint32_t* buffer = new uint32_t[count];
- glReadPixels(0, 0, mWidth, mHeight, GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
+ glReadPixels(0, 0, getWidth(), getHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &buffer[0]);
size_t total = 0;
for (size_t i = 0; i < count; i++) {
@@ -594,7 +582,7 @@ bool OpenGLRenderer::updateLayer(Layer* layer, bool inFrame) {
if (inFrame) {
resumeAfterLayer();
- startTiling(mSnapshot);
+ startTilingCurrentClip();
}
layer->debugDrawUpdate = mCaches.debugLayersUpdates;
@@ -715,50 +703,17 @@ void OpenGLRenderer::flushLayerUpdates() {
// State management
///////////////////////////////////////////////////////////////////////////////
-int OpenGLRenderer::getSaveCount() const {
- return mSaveCount;
-}
-
-int OpenGLRenderer::save(int flags) {
- return saveSnapshot(flags);
-}
-
-void OpenGLRenderer::restore() {
- if (mSaveCount > 1) {
- restoreSnapshot();
- }
-}
-
-void OpenGLRenderer::restoreToCount(int saveCount) {
- if (saveCount < 1) saveCount = 1;
-
- while (mSaveCount > saveCount) {
- restoreSnapshot();
- }
-}
-
-int OpenGLRenderer::saveSnapshot(int flags) {
- mSnapshot = new Snapshot(mSnapshot, flags);
- return mSaveCount++;
-}
-
-bool OpenGLRenderer::restoreSnapshot() {
- bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet;
- bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer;
- bool restoreOrtho = mSnapshot->flags & Snapshot::kFlagDirtyOrtho;
-
- sp<Snapshot> current = mSnapshot;
- sp<Snapshot> previous = mSnapshot->previous;
+void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {
+ bool restoreOrtho = removed.flags & Snapshot::kFlagDirtyOrtho;
+ bool restoreClip = removed.flags & Snapshot::kFlagClipSet;
+ bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer;
if (restoreOrtho) {
- Rect& r = previous->viewport;
+ const Rect& r = restored.viewport;
glViewport(r.left, r.top, r.right, r.bottom);
- mOrthoMatrix.load(current->orthoMatrix);
+ mViewProjMatrix.load(removed.orthoMatrix); // TODO: should ortho be stored in 'restored'?
}
- mSaveCount--;
- mSnapshot = previous;
-
if (restoreClip) {
dirtyClip();
}
@@ -766,11 +721,9 @@ bool OpenGLRenderer::restoreSnapshot() {
if (restoreLayer) {
endMark(); // Savelayer
startMark("ComposeLayer");
- composeLayer(current, previous);
+ composeLayer(removed, restored);
endMark();
}
-
- return restoreClip;
}
///////////////////////////////////////////////////////////////////////////////
@@ -779,11 +732,10 @@ bool OpenGLRenderer::restoreSnapshot() {
int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
int alpha, SkXfermode::Mode mode, int flags) {
- const GLuint previousFbo = mSnapshot->fbo;
const int count = saveSnapshot(flags);
- if (!mSnapshot->isIgnored()) {
- createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
+ if (!currentSnapshot()->isIgnored()) {
+ createLayer(left, top, right, bottom, alpha, mode, flags);
}
return count;
@@ -792,22 +744,22 @@ int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom,
void OpenGLRenderer::calculateLayerBoundsAndClip(Rect& bounds, Rect& clip, bool fboLayer) {
const Rect untransformedBounds(bounds);
- currentTransform().mapRect(bounds);
+ currentTransform()->mapRect(bounds);
// Layers only make sense if they are in the framebuffer's bounds
- if (bounds.intersect(*mSnapshot->clipRect)) {
+ if (bounds.intersect(*currentClipRect())) {
// We cannot work with sub-pixels in this case
bounds.snapToPixelBoundaries();
// When the layer is not an FBO, we may use glCopyTexImage so we
// need to make sure the layer does not extend outside the bounds
// of the framebuffer
- if (!bounds.intersect(mSnapshot->previous->viewport)) {
+ if (!bounds.intersect(currentSnapshot()->previous->viewport)) {
bounds.setEmpty();
} else if (fboLayer) {
clip.set(bounds);
mat4 inverse;
- inverse.loadInverse(currentTransform());
+ inverse.loadInverse(*currentTransform());
inverse.mapRect(clip);
clip.snapToPixelBoundaries();
if (clip.intersect(untransformedBounds)) {
@@ -835,10 +787,9 @@ void OpenGLRenderer::updateSnapshotIgnoreForLayer(const Rect& bounds, const Rect
int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float bottom,
int alpha, SkXfermode::Mode mode, int flags) {
- const GLuint previousFbo = mSnapshot->fbo;
const int count = saveSnapshot(flags);
- if (!mSnapshot->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
+ if (!currentSnapshot()->isIgnored() && (flags & SkCanvas::kClipToLayer_SaveFlag)) {
// initialize the snapshot as though it almost represents an FBO layer so deferred draw
// operations will be able to store and restore the current clip and transform info, and
// quick rejection will be correct (for display lists)
@@ -848,7 +799,7 @@ int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float
calculateLayerBoundsAndClip(bounds, clip, true);
updateSnapshotIgnoreForLayer(bounds, clip, true, alpha);
- if (!mSnapshot->isIgnored()) {
+ if (!currentSnapshot()->isIgnored()) {
mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f);
mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
@@ -911,7 +862,7 @@ int OpenGLRenderer::saveLayerDeferred(float left, float top, float right, float
* something actually gets drawn are the layers regions cleared.
*/
bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom,
- int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
+ int alpha, SkXfermode::Mode mode, int flags) {
LAYER_LOGD("Requesting layer %.2fx%.2f", right - left, bottom - top);
LAYER_LOGD("Layer cache size = %d", mCaches.layerCache.getSize());
@@ -924,7 +875,7 @@ bool OpenGLRenderer::createLayer(float left, float top, float right, float botto
updateSnapshotIgnoreForLayer(bounds, clip, fboLayer, alpha);
// Bail out if we won't draw in this snapshot
- if (mSnapshot->isIgnored()) {
+ if (currentSnapshot()->isIgnored()) {
return false;
}
@@ -948,7 +899,7 @@ bool OpenGLRenderer::createLayer(float left, float top, float right, float botto
startMark("SaveLayer");
if (fboLayer) {
- return createFboLayer(layer, bounds, clip, previousFbo);
+ return createFboLayer(layer, bounds, clip);
} else {
// Copy the framebuffer into the layer
layer->bindTexture();
@@ -974,7 +925,7 @@ bool OpenGLRenderer::createLayer(float left, float top, float right, float botto
return true;
}
-bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
+bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) {
layer->clipRect.set(clip);
layer->setFbo(mCaches.fboCache.get());
@@ -986,7 +937,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLui
mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom);
mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight());
mSnapshot->height = bounds.getHeight();
- mSnapshot->orthoMatrix.load(mOrthoMatrix);
+ mSnapshot->orthoMatrix.load(mViewProjMatrix);
endTiling();
debugOverdraw(false, false);
@@ -1003,7 +954,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLui
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
layer->getTexture(), 0);
- startTiling(mSnapshot, true);
+ startTilingCurrentClip(true);
// Clear the FBO, expand the clear region by 1 to get nice bilinear filtering
mCaches.enableScissor();
@@ -1015,7 +966,9 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLui
// Change the ortho projection
glViewport(0, 0, bounds.getWidth(), bounds.getHeight());
- mOrthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
+
+ // TODO: determine best way to support 3d drawing within HW layers
+ mViewProjMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f);
return true;
}
@@ -1023,18 +976,19 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLui
/**
* Read the documentation of createLayer() before doing anything in this method.
*/
-void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
- if (!current->layer) {
+void OpenGLRenderer::composeLayer(const Snapshot& removed, const Snapshot& restored) {
+ if (!removed.layer) {
ALOGE("Attempting to compose a layer that does not exist");
return;
}
- Layer* layer = current->layer;
+ Layer* layer = removed.layer;
const Rect& rect = layer->layer;
- const bool fboLayer = current->flags & Snapshot::kFlagIsFboLayer;
+ const bool fboLayer = removed.flags & Snapshot::kFlagIsFboLayer;
bool clipRequired = false;
- quickRejectNoScissor(rect, &clipRequired); // safely ignore return, should never be rejected
+ calculateQuickRejectForScissor(rect.left, rect.top, rect.right, rect.bottom,
+ &clipRequired, false); // safely ignore return, should never be rejected
mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
if (fboLayer) {
@@ -1046,10 +1000,10 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
layer->removeFbo(false);
// Unbind current FBO and restore previous one
- glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo);
+ glBindFramebuffer(GL_FRAMEBUFFER, restored.fbo);
debugOverdraw(true, false);
- startTiling(previous);
+ startTilingCurrentClip();
}
if (!fboLayer && layer->getAlpha() < 255) {
@@ -1066,7 +1020,7 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
// When the layer is stored in an FBO, we can save a bit of fillrate by
// drawing only the dirty region
if (fboLayer) {
- dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
+ dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *restored.transform);
if (layer->getColorFilter()) {
setupColorFilter(layer->getColorFilter());
}
@@ -1115,20 +1069,22 @@ void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) {
} else {
setupDrawExternalTexture(layer->getTexture());
}
- if (currentTransform().isPureTranslate() &&
+ if (currentTransform()->isPureTranslate() &&
layer->getWidth() == (uint32_t) rect.getWidth() &&
layer->getHeight() == (uint32_t) rect.getHeight()) {
- const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
- const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
+ const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
+ const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
layer->setFilter(GL_NEAREST);
- setupDrawModelView(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
+ setupDrawModelView(kModelViewMode_TranslateAndScale, false,
+ x, y, x + rect.getWidth(), y + rect.getHeight(), true);
} else {
layer->setFilter(GL_LINEAR);
- setupDrawModelView(rect.left, rect.top, rect.right, rect.bottom);
+ setupDrawModelView(kModelViewMode_TranslateAndScale, false,
+ rect.left, rect.top, rect.right, rect.bottom);
}
setupDrawTextureTransformUniforms(layer->getTexTransform());
- setupDrawMesh(&mMeshVertices[0].position[0], &mMeshVertices[0].texture[0]);
+ setupDrawMesh(&mMeshVertices[0].x, &mMeshVertices[0].u);
glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
}
@@ -1141,15 +1097,15 @@ void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap)
float x = rect.left;
float y = rect.top;
- bool simpleTransform = currentTransform().isPureTranslate() &&
+ bool simpleTransform = currentTransform()->isPureTranslate() &&
layer->getWidth() == (uint32_t) rect.getWidth() &&
layer->getHeight() == (uint32_t) rect.getHeight();
if (simpleTransform) {
// When we're swapping, the layer is already in screen coordinates
if (!swap) {
- x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
- y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
+ x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
+ y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
}
layer->setFilter(GL_NEAREST, true);
@@ -1161,7 +1117,7 @@ void OpenGLRenderer::composeLayerRect(Layer* layer, const Rect& rect, bool swap)
bool blend = layer->isBlend() || alpha < 1.0f;
drawTextureMesh(x, y, x + rect.getWidth(), y + rect.getHeight(),
layer->getTexture(), alpha, layer->getMode(), blend,
- &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
+ &mMeshVertices[0].x, &mMeshVertices[0].u,
GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f);
@@ -1232,17 +1188,19 @@ void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
setupDrawTexture(layer->getTexture());
- if (currentTransform().isPureTranslate()) {
- const float x = (int) floorf(rect.left + currentTransform().getTranslateX() + 0.5f);
- const float y = (int) floorf(rect.top + currentTransform().getTranslateY() + 0.5f);
+ if (currentTransform()->isPureTranslate()) {
+ const float x = (int) floorf(rect.left + currentTransform()->getTranslateX() + 0.5f);
+ const float y = (int) floorf(rect.top + currentTransform()->getTranslateY() + 0.5f);
layer->setFilter(GL_NEAREST);
- setupDrawModelViewTranslate(x, y, x + rect.getWidth(), y + rect.getHeight(), true);
+ setupDrawModelView(kModelViewMode_Translate, false,
+ x, y, x + rect.getWidth(), y + rect.getHeight(), true);
} else {
layer->setFilter(GL_LINEAR);
- setupDrawModelViewTranslate(rect.left, rect.top, rect.right, rect.bottom);
+ setupDrawModelView(kModelViewMode_Translate, false,
+ rect.left, rect.top, rect.right, rect.bottom);
}
- setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
+ setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
for (size_t i = 0; i < count; i++) {
const android::Rect* r = &rects[i];
@@ -1274,15 +1232,15 @@ void OpenGLRenderer::composeLayerRegion(Layer* layer, const Rect& rect) {
}
#if DEBUG_LAYERS_AS_REGIONS
- drawRegionRects(layer->region);
+ drawRegionRectsDebug(layer->region);
#endif
layer->region.clear();
}
}
-void OpenGLRenderer::drawRegionRects(const Region& region) {
#if DEBUG_LAYERS_AS_REGIONS
+void OpenGLRenderer::drawRegionRectsDebug(const Region& region) {
size_t count;
const android::Rect* rects = region.getArray(&count);
@@ -1304,8 +1262,8 @@ void OpenGLRenderer::drawRegionRects(const Region& region) {
drawColorRect(r.left, r.top, r.right, r.bottom, colors[offset + (i & 0x1)],
SkXfermode::kSrcOver_Mode);
}
-#endif
}
+#endif
void OpenGLRenderer::drawRegionRects(const SkRegion& region, int color,
SkXfermode::Mode mode, bool dirty) {
@@ -1342,7 +1300,7 @@ void OpenGLRenderer::dirtyLayer(const float left, const float top,
}
void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
- if (bounds.intersect(*mSnapshot->clipRect)) {
+ if (bounds.intersect(*currentClipRect())) {
bounds.snapToPixelBoundaries();
android::Rect dirty(bounds.left, bounds.top, bounds.right, bounds.bottom);
if (!dirty.isEmpty()) {
@@ -1351,12 +1309,12 @@ void OpenGLRenderer::dirtyLayerUnchecked(Rect& bounds, Region* region) {
}
}
-void OpenGLRenderer::drawIndexedQuads(Vertex* mesh, GLsizei quadsCount) {
+void OpenGLRenderer::issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount) {
GLsizei elementsCount = quadsCount * 6;
while (elementsCount > 0) {
GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
- setupDrawIndexedVertices(&mesh[0].position[0]);
+ setupDrawIndexedVertices(&mesh[0].x);
glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL);
elementsCount -= drawCount;
@@ -1370,7 +1328,7 @@ void OpenGLRenderer::clearLayerRegions() {
const size_t count = mLayers.size();
if (count == 0) return;
- if (!mSnapshot->isIgnored()) {
+ if (!currentSnapshot()->isIgnored()) {
// Doing several glScissor/glClear here can negatively impact
// GPUs with a tiler architecture, instead we draw quads with
// the Clear blending mode
@@ -1403,9 +1361,10 @@ void OpenGLRenderer::clearLayerRegions() {
setupDrawBlending(true, SkXfermode::kClear_Mode);
setupDrawProgram();
setupDrawPureColorUniforms();
- setupDrawModelViewTranslate(0.0f, 0.0f, 0.0f, 0.0f, true);
+ setupDrawModelView(kModelViewMode_Translate, false,
+ 0.0f, 0.0f, 0.0f, 0.0f, true);
- drawIndexedQuads(&mesh[0], count);
+ issueIndexedQuadDraw(&mesh[0], count);
if (scissorChanged) mCaches.enableScissor();
} else {
@@ -1421,58 +1380,58 @@ void OpenGLRenderer::clearLayerRegions() {
///////////////////////////////////////////////////////////////////////////////
bool OpenGLRenderer::storeDisplayState(DeferredDisplayState& state, int stateDeferFlags) {
- const Rect& currentClip = *(mSnapshot->clipRect);
- const mat4& currentMatrix = *(mSnapshot->transform);
+ const Rect* currentClip = currentClipRect();
+ const mat4* currentMatrix = currentTransform();
if (stateDeferFlags & kStateDeferFlag_Draw) {
// state has bounds initialized in local coordinates
if (!state.mBounds.isEmpty()) {
- currentMatrix.mapRect(state.mBounds);
+ currentMatrix->mapRect(state.mBounds);
Rect clippedBounds(state.mBounds);
// NOTE: if we ever want to use this clipping info to drive whether the scissor
// is used, it should more closely duplicate the quickReject logic (in how it uses
// snapToPixelBoundaries)
- if(!clippedBounds.intersect(currentClip)) {
+ if(!clippedBounds.intersect(*currentClip)) {
// quick rejected
return true;
}
state.mClipSideFlags = kClipSide_None;
- if (!currentClip.contains(state.mBounds)) {
+ if (!currentClip->contains(state.mBounds)) {
int& flags = state.mClipSideFlags;
// op partially clipped, so record which sides are clipped for clip-aware merging
- if (currentClip.left > state.mBounds.left) flags |= kClipSide_Left;
- if (currentClip.top > state.mBounds.top) flags |= kClipSide_Top;
- if (currentClip.right < state.mBounds.right) flags |= kClipSide_Right;
- if (currentClip.bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
+ if (currentClip->left > state.mBounds.left) flags |= kClipSide_Left;
+ if (currentClip->top > state.mBounds.top) flags |= kClipSide_Top;
+ if (currentClip->right < state.mBounds.right) flags |= kClipSide_Right;
+ if (currentClip->bottom < state.mBounds.bottom) flags |= kClipSide_Bottom;
}
state.mBounds.set(clippedBounds);
} else {
// Empty bounds implies size unknown. Label op as conservatively clipped to disable
// overdraw avoidance (since we don't know what it overlaps)
state.mClipSideFlags = kClipSide_ConservativeFull;
- state.mBounds.set(currentClip);
+ state.mBounds.set(*currentClip);
}
}
state.mClipValid = (stateDeferFlags & kStateDeferFlag_Clip);
if (state.mClipValid) {
- state.mClip.set(currentClip);
+ state.mClip.set(*currentClip);
}
// Transform, drawModifiers, and alpha always deferred, since they are used by state operations
// (Note: saveLayer/restore use colorFilter and alpha, so we just save restore everything)
- state.mMatrix.load(currentMatrix);
+ state.mMatrix.load(*currentMatrix);
state.mDrawModifiers = mDrawModifiers;
- state.mAlpha = mSnapshot->alpha;
+ state.mAlpha = currentSnapshot()->alpha;
return false;
}
void OpenGLRenderer::restoreDisplayState(const DeferredDisplayState& state, bool skipClipRestore) {
- currentTransform().load(state.mMatrix);
- mDrawModifiers = state.mDrawModifiers;
+ setMatrix(state.mMatrix);
mSnapshot->alpha = state.mAlpha;
+ mDrawModifiers = state.mDrawModifiers;
if (state.mClipValid && !skipClipRestore) {
mSnapshot->setClip(state.mClip.left, state.mClip.top,
@@ -1492,64 +1451,21 @@ void OpenGLRenderer::setupMergedMultiDraw(const Rect* clipRect) {
if (clipRect != NULL) {
mSnapshot->setClip(clipRect->left, clipRect->top, clipRect->right, clipRect->bottom);
} else {
- mSnapshot->setClip(0, 0, mWidth, mHeight);
+ mSnapshot->setClip(0, 0, getWidth(), getHeight());
}
dirtyClip();
mCaches.setScissorEnabled(clipRect != NULL || mScissorOptimizationDisabled);
}
///////////////////////////////////////////////////////////////////////////////
-// Transforms
-///////////////////////////////////////////////////////////////////////////////
-
-void OpenGLRenderer::translate(float dx, float dy) {
- currentTransform().translate(dx, dy);
-}
-
-void OpenGLRenderer::rotate(float degrees) {
- currentTransform().rotate(degrees, 0.0f, 0.0f, 1.0f);
-}
-
-void OpenGLRenderer::scale(float sx, float sy) {
- currentTransform().scale(sx, sy, 1.0f);
-}
-
-void OpenGLRenderer::skew(float sx, float sy) {
- currentTransform().skew(sx, sy);
-}
-
-void OpenGLRenderer::setMatrix(SkMatrix* matrix) {
- if (matrix) {
- currentTransform().load(*matrix);
- } else {
- currentTransform().loadIdentity();
- }
-}
-
-bool OpenGLRenderer::hasRectToRectTransform() {
- return CC_LIKELY(currentTransform().rectToRect());
-}
-
-void OpenGLRenderer::getMatrix(SkMatrix* matrix) {
- currentTransform().copyTo(*matrix);
-}
-
-void OpenGLRenderer::concatMatrix(SkMatrix* matrix) {
- SkMatrix transform;
- currentTransform().copyTo(transform);
- transform.preConcat(*matrix);
- currentTransform().load(transform);
-}
-
-///////////////////////////////////////////////////////////////////////////////
// Clipping
///////////////////////////////////////////////////////////////////////////////
void OpenGLRenderer::setScissorFromClip() {
- Rect clip(*mSnapshot->clipRect);
+ Rect clip(*currentClipRect());
clip.snapToPixelBoundaries();
- if (mCaches.setScissor(clip.left, mSnapshot->height - clip.bottom,
+ if (mCaches.setScissor(clip.left, currentSnapshot()->height - clip.bottom,
clip.getWidth(), clip.getHeight())) {
mDirtyClip = false;
}
@@ -1560,7 +1476,7 @@ void OpenGLRenderer::ensureStencilBuffer() {
// cannot attach a stencil buffer to fbo0 dynamically. Let's
// just hope we have one when hasLayer() returns false.
if (hasLayer()) {
- attachStencilBufferToLayer(mSnapshot->layer);
+ attachStencilBufferToLayer(currentSnapshot()->layer);
}
}
@@ -1582,7 +1498,7 @@ void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
void OpenGLRenderer::setStencilFromClip() {
if (!mCaches.debugOverdraw) {
- if (!mSnapshot->clipRegion->isEmpty()) {
+ if (!currentSnapshot()->clipRegion->isEmpty()) {
// NOTE: The order here is important, we must set dirtyClip to false
// before any draw call to avoid calling back into this method
mDirtyClip = false;
@@ -1607,14 +1523,16 @@ void OpenGLRenderer::setStencilFromClip() {
// The last parameter is important: we are not drawing in the color buffer
// so we don't want to dirty the current layer, if any
- drawRegionRects(*mSnapshot->clipRegion, 0xff000000, SkXfermode::kSrc_Mode, false);
+ drawRegionRects(*(currentSnapshot()->clipRegion),
+ 0xff000000, SkXfermode::kSrc_Mode, false);
mCaches.stencil.enableTest();
// Draw the region used to generate the stencil if the appropriate debug
// mode is enabled
if (mCaches.debugStencilClip == Caches::kStencilShowRegion) {
- drawRegionRects(*mSnapshot->clipRegion, 0x7f0000ff, SkXfermode::kSrcOver_Mode);
+ drawRegionRects(*(currentSnapshot()->clipRegion),
+ 0x7f0000ff, SkXfermode::kSrcOver_Mode);
}
} else {
mCaches.stencil.disable();
@@ -1622,50 +1540,31 @@ void OpenGLRenderer::setStencilFromClip() {
}
}
-const Rect& OpenGLRenderer::getClipBounds() {
- return mSnapshot->getLocalClip();
-}
-
-bool OpenGLRenderer::quickRejectNoScissor(float left, float top, float right, float bottom,
- bool snapOut, bool* clipRequired) {
- if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
- return true;
- }
-
- Rect r(left, top, right, bottom);
- currentTransform().mapRect(r);
- r.snapGeometryToPixelBoundaries(snapOut);
-
- Rect clipRect(*mSnapshot->clipRect);
- clipRect.snapToPixelBoundaries();
-
- if (!clipRect.intersects(r)) return true;
-
- if (clipRequired) *clipRequired = !clipRect.contains(r);
- return false;
-}
-
-bool OpenGLRenderer::quickRejectPreStroke(float left, float top, float right, float bottom,
- SkPaint* paint) {
- // AA geometry will likely have a ramp around it (not accounted for in local bounds). Snap out
- // the final mapped rect to ensure correct clipping behavior for the ramp.
- bool snapOut = paint->isAntiAlias();
+/**
+ * Returns false and sets scissor enable based upon bounds if drawing won't be clipped out.
+ *
+ * @param paint if not null, the bounds will be expanded to account for stroke depending on paint
+ * style, and tessellated AA ramp
+ */
+bool OpenGLRenderer::quickRejectSetupScissor(float left, float top, float right, float bottom,
+ const SkPaint* paint) {
+ bool clipRequired = false;
+ bool snapOut = paint && paint->isAntiAlias();
- if (paint->getStyle() != SkPaint::kFill_Style) {
+ if (paint && paint->getStyle() != SkPaint::kFill_Style) {
float outset = paint->getStrokeWidth() * 0.5f;
- return quickReject(left - outset, top - outset, right + outset, bottom + outset, snapOut);
- } else {
- return quickReject(left, top, right, bottom, snapOut);
+ left -= outset;
+ top -= outset;
+ right += outset;
+ bottom += outset;
}
-}
-bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom, bool snapOut) {
- bool clipRequired = false;
- if (quickRejectNoScissor(left, top, right, bottom, snapOut, &clipRequired)) {
+ if (calculateQuickRejectForScissor(left, top, right, bottom, &clipRequired, snapOut)) {
return true;
}
- if (!isDeferred()) {
+ if (!isRecording()) {
+ // not quick rejected, so enable the scissor if clipRequired
mCaches.setScissorEnabled(mScissorOptimizationDisabled || clipRequired);
}
return false;
@@ -1673,74 +1572,18 @@ bool OpenGLRenderer::quickReject(float left, float top, float right, float botto
void OpenGLRenderer::debugClip() {
#if DEBUG_CLIP_REGIONS
- if (!isDeferred() && !mSnapshot->clipRegion->isEmpty()) {
- drawRegionRects(*mSnapshot->clipRegion, 0x7f00ff00, SkXfermode::kSrcOver_Mode);
+ if (!isRecording() && !currentSnapshot()->clipRegion->isEmpty()) {
+ drawRegionRects(*(currentSnapshot()->clipRegion), 0x7f00ff00, SkXfermode::kSrcOver_Mode);
}
#endif
}
-bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
- if (CC_LIKELY(currentTransform().rectToRect())) {
- bool clipped = mSnapshot->clip(left, top, right, bottom, op);
- if (clipped) {
- dirtyClip();
- }
- return !mSnapshot->clipRect->isEmpty();
- }
-
- SkPath path;
- path.addRect(left, top, right, bottom);
-
- return OpenGLRenderer::clipPath(&path, op);
-}
-
-bool OpenGLRenderer::clipPath(SkPath* path, SkRegion::Op op) {
- SkMatrix transform;
- currentTransform().copyTo(transform);
-
- SkPath transformed;
- path->transform(transform, &transformed);
-
- SkRegion clip;
- if (!mSnapshot->previous->clipRegion->isEmpty()) {
- clip.setRegion(*mSnapshot->previous->clipRegion);
- } else {
- if (mSnapshot->previous == mFirstSnapshot) {
- clip.setRect(0, 0, mWidth, mHeight);
- } else {
- Rect* bounds = mSnapshot->previous->clipRect;
- clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
- }
- }
-
- SkRegion region;
- region.setPath(transformed, clip);
-
- bool clipped = mSnapshot->clipRegionTransformed(region, op);
- if (clipped) {
- dirtyClip();
- }
- return !mSnapshot->clipRect->isEmpty();
-}
-
-bool OpenGLRenderer::clipRegion(SkRegion* region, SkRegion::Op op) {
- bool clipped = mSnapshot->clipRegionTransformed(*region, op);
- if (clipped) {
- dirtyClip();
- }
- return !mSnapshot->clipRect->isEmpty();
-}
-
-Rect* OpenGLRenderer::getClipRect() {
- return mSnapshot->clipRect;
-}
-
///////////////////////////////////////////////////////////////////////////////
// Drawing commands
///////////////////////////////////////////////////////////////////////////////
void OpenGLRenderer::setupDraw(bool clear) {
- // TODO: It would be best if we could do this before quickReject()
+ // TODO: It would be best if we could do this before quickRejectSetupScissor()
// changes the scissor test state
if (clear) clearLayerRegions();
// Make sure setScissor & setStencil happen at the beginning of
@@ -1798,7 +1641,7 @@ void OpenGLRenderer::setupDrawColor(int color, int alpha) {
mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
mColorSet = true;
- mSetShaderColor = mDescription.setColor(mColorR, mColorG, mColorB, mColorA);
+ mSetShaderColor = mDescription.setColorModulate(mColorA);
}
void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
@@ -1807,7 +1650,7 @@ void OpenGLRenderer::setupDrawAlpha8Color(int color, int alpha) {
mColorG = mColorA * ((color >> 8) & 0xFF) / 255.0f;
mColorB = mColorA * ((color ) & 0xFF) / 255.0f;
mColorSet = true;
- mSetShaderColor = mDescription.setAlpha8Color(mColorR, mColorG, mColorB, mColorA);
+ mSetShaderColor = mDescription.setAlpha8ColorModulate(mColorR, mColorG, mColorB, mColorA);
}
void OpenGLRenderer::setupDrawTextGamma(const SkPaint* paint) {
@@ -1820,7 +1663,7 @@ void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) {
mColorG = g;
mColorB = b;
mColorSet = true;
- mSetShaderColor = mDescription.setColor(r, g, b, a);
+ mSetShaderColor = mDescription.setColorModulate(a);
}
void OpenGLRenderer::setupDrawShader() {
@@ -1870,39 +1713,20 @@ void OpenGLRenderer::setupDrawDirtyRegionsDisabled() {
mTrackDirtyRegions = false;
}
-void OpenGLRenderer::setupDrawModelViewTranslate(float left, float top, float right, float bottom,
- bool ignoreTransform) {
+void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset,
+ float left, float top, float right, float bottom, bool ignoreTransform) {
mModelView.loadTranslate(left, top, 0.0f);
- if (!ignoreTransform) {
- mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
- if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, currentTransform());
- } else {
- mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
- if (mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
- }
-}
-
-void OpenGLRenderer::setupDrawModelViewIdentity(bool offset) {
- mCaches.currentProgram->set(mOrthoMatrix, mat4::identity(), currentTransform(), offset);
-}
-
-void OpenGLRenderer::setupDrawModelView(float left, float top, float right, float bottom,
- bool ignoreTransform, bool ignoreModelView) {
- if (!ignoreModelView) {
- mModelView.loadTranslate(left, top, 0.0f);
+ if (mode == kModelViewMode_TranslateAndScale) {
mModelView.scale(right - left, bottom - top, 1.0f);
- } else {
- mModelView.loadIdentity();
}
+
bool dirty = right - left > 0.0f && bottom - top > 0.0f;
if (!ignoreTransform) {
- mCaches.currentProgram->set(mOrthoMatrix, mModelView, currentTransform());
- if (mTrackDirtyRegions && dirty) {
- dirtyLayer(left, top, right, bottom, currentTransform());
- }
+ mCaches.currentProgram->set(mViewProjMatrix, mModelView, *currentTransform(), offset);
+ if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *currentTransform());
} else {
- mCaches.currentProgram->set(mOrthoMatrix, mModelView, mat4::identity());
- if (mTrackDirtyRegions && dirty) dirtyLayer(left, top, right, bottom);
+ mCaches.currentProgram->set(mViewProjMatrix, mModelView, mat4::identity(), offset);
+ if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom);
}
}
@@ -1921,20 +1745,19 @@ void OpenGLRenderer::setupDrawPureColorUniforms() {
void OpenGLRenderer::setupDrawShaderUniforms(bool ignoreTransform) {
if (mDrawModifiers.mShader) {
if (ignoreTransform) {
- mModelView.loadInverse(currentTransform());
+ // if ignoreTransform=true was passed to setupDrawModelView, undo currentTransform()
+ // because it was built into modelView / the geometry, and the SkiaShader needs to
+ // compensate.
+ mat4 modelViewWithoutTransform;
+ modelViewWithoutTransform.loadInverse(*currentTransform());
+ modelViewWithoutTransform.multiply(mModelView);
+ mModelView.load(modelViewWithoutTransform);
}
mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
mModelView, *mSnapshot, &mTextureUnit);
}
}
-void OpenGLRenderer::setupDrawShaderIdentityUniforms() {
- if (mDrawModifiers.mShader) {
- mDrawModifiers.mShader->setupProgram(mCaches.currentProgram,
- mat4::identity(), *mSnapshot, &mTextureUnit);
- }
-}
-
void OpenGLRenderer::setupDrawColorFilterUniforms() {
if (mDrawModifiers.mColorFilter) {
mDrawModifiers.mColorFilter->setupProgram(mCaches.currentProgram);
@@ -1972,7 +1795,8 @@ void OpenGLRenderer::setupDrawTextureTransformUniforms(mat4& transform) {
GL_FALSE, &transform.data[0]);
}
-void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
+void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
+ const GLvoid* texCoords, GLuint vbo) {
bool force = false;
if (!vertices || vbo) {
force = mCaches.bindMeshBuffer(vbo == 0 ? mCaches.meshBuffer : vbo);
@@ -1988,7 +1812,8 @@ void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLuint v
mCaches.unbindIndicesBuffer();
}
-void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors) {
+void OpenGLRenderer::setupDrawMesh(const GLvoid* vertices,
+ const GLvoid* texCoords, const GLvoid* colors) {
bool force = mCaches.unbindMeshBuffer();
GLsizei stride = sizeof(ColorTextureVertex);
@@ -2005,7 +1830,8 @@ void OpenGLRenderer::setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid*
mCaches.unbindIndicesBuffer();
}
-void OpenGLRenderer::setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo) {
+void OpenGLRenderer::setupDrawMeshIndices(const GLvoid* vertices,
+ const GLvoid* texCoords, GLuint vbo) {
bool force = false;
// If vbo is != 0 we want to treat the vertices parameter as an offset inside
// a VBO. However, if vertices is set to NULL and vbo == 0 then we want to
@@ -2036,9 +1862,18 @@ void OpenGLRenderer::setupDrawIndexedVertices(GLvoid* vertices) {
status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
int32_t replayFlags) {
status_t status;
+
+ if (mCaches.propertyDirtyViewport) {
+ // force recalc of view/proj matrices
+ setViewport(getWidth(), getHeight());
+ mCaches.propertyDirtyViewport = false;
+ }
+
// All the usual checks and setup operations (quickReject, setupDraw, etc.)
// will be performed by the display list itself
if (displayList && displayList->isRenderable()) {
+ // compute 3d ordering
+ displayList->computeOrdering();
if (CC_UNLIKELY(mCaches.drawDeferDisabled)) {
status = startFrame();
ReplayStateStruct replayStruct(*this, dirty, replayFlags);
@@ -2047,26 +1882,20 @@ status_t OpenGLRenderer::drawDisplayList(DisplayList* displayList, Rect& dirty,
}
bool avoidOverdraw = !mCaches.debugOverdraw && !mCountOverdraw; // shh, don't tell devs!
- DeferredDisplayList deferredList(*(mSnapshot->clipRect), avoidOverdraw);
+ DeferredDisplayList deferredList(*currentClipRect(), avoidOverdraw);
DeferStateStruct deferStruct(deferredList, *this, replayFlags);
displayList->defer(deferStruct, 0);
flushLayers();
status = startFrame();
- return status | deferredList.flush(*this, dirty);
+ return deferredList.flush(*this, dirty) | status;
}
return DrawGlInfo::kStatusDone;
}
-void OpenGLRenderer::outputDisplayList(DisplayList* displayList) {
- if (displayList) {
- displayList->output(1);
- }
-}
-
-void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) {
+void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint) {
int alpha;
SkXfermode::Mode mode;
getAlphaAndMode(paint, &alpha, &mode);
@@ -2079,9 +1908,9 @@ void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, Sk
texture->setWrap(GL_CLAMP_TO_EDGE, true);
bool ignoreTransform = false;
- if (currentTransform().isPureTranslate()) {
- x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
- y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
+ if (currentTransform()->isPureTranslate()) {
+ x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
+ y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
ignoreTransform = true;
texture->setFilter(GL_NEAREST, true);
@@ -2101,8 +1930,9 @@ void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, Sk
* will not set the scissor enable or dirty the current layer, if any.
* The caller is responsible for properly dirtying the current layer.
*/
-status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
- TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint) {
+status_t OpenGLRenderer::drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
+ int bitmapCount, TextureVertex* vertices, bool pureTranslate,
+ const Rect& bounds, const SkPaint* paint) {
mCaches.activeTexture(0);
Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
if (!texture) return DrawGlInfo::kStatusDone;
@@ -2118,27 +1948,30 @@ status_t OpenGLRenderer::drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry,
const float x = (int) floorf(bounds.left + 0.5f);
const float y = (int) floorf(bounds.top + 0.5f);
- if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
+ if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
int color = paint != NULL ? paint->getColor() : 0;
drawAlpha8TextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
texture->id, paint != NULL, color, alpha, mode,
- &vertices[0].position[0], &vertices[0].texture[0],
- GL_TRIANGLES, bitmapCount * 6, true, true, false);
+ &vertices[0].x, &vertices[0].u,
+ GL_TRIANGLES, bitmapCount * 6, true,
+ kModelViewMode_Translate, false);
} else {
drawTextureMesh(x, y, x + bounds.getWidth(), y + bounds.getHeight(),
texture->id, alpha / 255.0f, mode, texture->blend,
- &vertices[0].position[0], &vertices[0].texture[0],
- GL_TRIANGLES, bitmapCount * 6, false, true, 0, true, false);
+ &vertices[0].x, &vertices[0].u,
+ GL_TRIANGLES, bitmapCount * 6, false, true, 0,
+ kModelViewMode_Translate, false);
}
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
+status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint) {
const float right = left + bitmap->width();
const float bottom = top + bitmap->height();
- if (quickReject(left, top, right, bottom)) {
+ if (quickRejectSetupScissor(left, top, right, bottom)) {
return DrawGlInfo::kStatusDone;
}
@@ -2147,7 +1980,7 @@ status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkP
if (!texture) return DrawGlInfo::kStatusDone;
const AutoTexture autoCleanup(texture);
- if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
+ if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
drawAlphaBitmap(texture, left, top, paint);
} else {
drawTextureRect(left, top, right, bottom, texture, paint);
@@ -2156,12 +1989,13 @@ status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkP
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) {
+status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ const SkPaint* paint) {
Rect r(0.0f, 0.0f, bitmap->width(), bitmap->height());
const mat4 transform(*matrix);
transform.mapRect(r);
- if (quickReject(r.left, r.top, r.right, r.bottom)) {
+ if (quickRejectSetupScissor(r.left, r.top, r.right, r.bottom)) {
return DrawGlInfo::kStatusDone;
}
@@ -2174,7 +2008,7 @@ status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint*
// to the vertex shader. The save/restore is a bit overkill.
save(SkCanvas::kMatrix_SaveFlag);
concatMatrix(matrix);
- if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
+ if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
drawAlphaBitmap(texture, 0.0f, 0.0f, paint);
} else {
drawTextureRect(0.0f, 0.0f, bitmap->width(), bitmap->height(), texture, paint);
@@ -2184,11 +2018,12 @@ status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint*
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
+status_t OpenGLRenderer::drawBitmapData(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint) {
const float right = left + bitmap->width();
const float bottom = top + bitmap->height();
- if (quickReject(left, top, right, bottom)) {
+ if (quickRejectSetupScissor(left, top, right, bottom)) {
return DrawGlInfo::kStatusDone;
}
@@ -2196,7 +2031,7 @@ status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top,
Texture* texture = mCaches.textureCache.getTransient(bitmap);
const AutoTexture autoCleanup(texture);
- if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
+ if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
drawAlphaBitmap(texture, left, top, paint);
} else {
drawTextureRect(left, top, right, bottom, texture, paint);
@@ -2205,9 +2040,9 @@ status_t OpenGLRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top,
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
- float* vertices, int* colors, SkPaint* paint) {
- if (!vertices || mSnapshot->isIgnored()) {
+status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
+ const float* vertices, const int* colors, const SkPaint* paint) {
+ if (!vertices || currentSnapshot()->isIgnored()) {
return DrawGlInfo::kStatusDone;
}
@@ -2221,14 +2056,16 @@ status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int mes
const uint32_t count = meshWidth * meshHeight * 6;
- ColorTextureVertex mesh[count];
- ColorTextureVertex* vertex = mesh;
+ Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
+ mesh.setCapacity(count);
+ ColorTextureVertex* vertex = mesh.editArray();
bool cleanupColors = false;
if (!colors) {
uint32_t colorsCount = (meshWidth + 1) * (meshHeight + 1);
- colors = new int[colorsCount];
- memset(colors, 0xff, colorsCount * sizeof(int));
+ int* newColors = new int[colorsCount];
+ memset(newColors, 0xff, colorsCount * sizeof(int));
+ colors = newColors;
cleanupColors = true;
}
@@ -2271,7 +2108,7 @@ status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int mes
}
}
- if (quickReject(left, top, right, bottom)) {
+ if (quickRejectSetupScissor(left, top, right, bottom)) {
if (cleanupColors) delete[] colors;
return DrawGlInfo::kStatusDone;
}
@@ -2295,7 +2132,7 @@ status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int mes
float a = alpha / 255.0f;
if (hasLayer()) {
- dirtyLayer(left, top, right, bottom, currentTransform());
+ dirtyLayer(left, top, right, bottom, *currentTransform());
}
setupDraw();
@@ -2305,11 +2142,11 @@ status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int mes
setupDrawBlending(true, mode, false);
setupDrawProgram();
setupDrawDirtyRegionsDisabled();
- setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, false);
+ setupDrawModelView(kModelViewMode_TranslateAndScale, false, 0.0f, 0.0f, 1.0f, 1.0f);
setupDrawTexture(texture->id);
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
- setupDrawMesh(&mesh[0].position[0], &mesh[0].texture[0], &mesh[0].color[0]);
+ setupDrawMesh(&mesh[0].x, &mesh[0].u, &mesh[0].r);
glDrawArrays(GL_TRIANGLES, 0, count);
@@ -2323,11 +2160,11 @@ status_t OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int mes
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
+status_t OpenGLRenderer::drawBitmap(const SkBitmap* bitmap,
float srcLeft, float srcTop, float srcRight, float srcBottom,
float dstLeft, float dstTop, float dstRight, float dstBottom,
- SkPaint* paint) {
- if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
+ const SkPaint* paint) {
+ if (quickRejectSetupScissor(dstLeft, dstTop, dstRight, dstBottom)) {
return DrawGlInfo::kStatusDone;
}
@@ -2365,9 +2202,9 @@ status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
bool useScaleTransform = mDrawModifiers.mShader && scaled;
bool ignoreTransform = false;
- if (CC_LIKELY(currentTransform().isPureTranslate() && !useScaleTransform)) {
- float x = (int) floorf(dstLeft + currentTransform().getTranslateX() + 0.5f);
- float y = (int) floorf(dstTop + currentTransform().getTranslateY() + 0.5f);
+ if (CC_LIKELY(currentTransform()->isPureTranslate() && !useScaleTransform)) {
+ float x = (int) floorf(dstLeft + currentTransform()->getTranslateX() + 0.5f);
+ float y = (int) floorf(dstTop + currentTransform()->getTranslateY() + 0.5f);
dstRight = x + (dstRight - dstLeft);
dstBottom = y + (dstBottom - dstTop);
@@ -2393,16 +2230,16 @@ status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
dstBottom = srcBottom - srcTop;
}
- if (CC_UNLIKELY(bitmap->getConfig() == SkBitmap::kA8_Config)) {
+ if (CC_UNLIKELY(bitmap->config() == SkBitmap::kA8_Config)) {
int color = paint ? paint->getColor() : 0;
drawAlpha8TextureMesh(dstLeft, dstTop, dstRight, dstBottom,
texture->id, paint != NULL, color, alpha, mode,
- &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
+ &mMeshVertices[0].x, &mMeshVertices[0].u,
GL_TRIANGLE_STRIP, gMeshCount, ignoreTransform);
} else {
drawTextureMesh(dstLeft, dstTop, dstRight, dstBottom,
texture->id, alpha / 255.0f, mode, texture->blend,
- &mMeshVertices[0].position[0], &mMeshVertices[0].texture[0],
+ &mMeshVertices[0].x, &mMeshVertices[0].u,
GL_TRIANGLE_STRIP, gMeshCount, false, ignoreTransform);
}
@@ -2415,9 +2252,9 @@ status_t OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
- float left, float top, float right, float bottom, SkPaint* paint) {
- if (quickReject(left, top, right, bottom)) {
+status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
+ float left, float top, float right, float bottom, const SkPaint* paint) {
+ if (quickRejectSetupScissor(left, top, right, bottom)) {
return DrawGlInfo::kStatusDone;
}
@@ -2428,9 +2265,10 @@ status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
return drawPatch(bitmap, mesh, entry, left, top, right, bottom, paint);
}
-status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
- float left, float top, float right, float bottom, SkPaint* paint) {
- if (quickReject(left, top, right, bottom)) {
+status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Patch* mesh,
+ AssetAtlas::Entry* entry, float left, float top, float right, float bottom,
+ const SkPaint* paint) {
+ if (quickRejectSetupScissor(left, top, right, bottom)) {
return DrawGlInfo::kStatusDone;
}
@@ -2447,11 +2285,11 @@ status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtl
SkXfermode::Mode mode;
getAlphaAndMode(paint, &alpha, &mode);
- const bool pureTranslate = currentTransform().isPureTranslate();
+ const bool pureTranslate = currentTransform()->isPureTranslate();
// Mark the current layer dirty where we are going to draw the patch
if (hasLayer() && mesh->hasEmptyQuads) {
- const float offsetX = left + currentTransform().getTranslateX();
- const float offsetY = top + currentTransform().getTranslateY();
+ const float offsetX = left + currentTransform()->getTranslateX();
+ const float offsetY = top + currentTransform()->getTranslateY();
const size_t count = mesh->quads.size();
for (size_t i = 0; i < count; i++) {
const Rect& bounds = mesh->quads.itemAt(i);
@@ -2461,27 +2299,26 @@ status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtl
dirtyLayer(x, y, x + bounds.getWidth(), y + bounds.getHeight());
} else {
dirtyLayer(left + bounds.left, top + bounds.top,
- left + bounds.right, top + bounds.bottom, currentTransform());
+ left + bounds.right, top + bounds.bottom, *currentTransform());
}
}
}
+ bool ignoreTransform = false;
if (CC_LIKELY(pureTranslate)) {
- const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
- const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
+ const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
+ const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
right = x + right - left;
bottom = y + bottom - top;
- drawIndexedTextureMesh(x, y, right, bottom, texture->id, alpha / 255.0f,
- mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
- GL_TRIANGLES, mesh->indexCount, false, true,
- mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
- } else {
- drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
- mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
- GL_TRIANGLES, mesh->indexCount, false, false,
- mCaches.patchCache.getMeshBuffer(), true, !mesh->hasEmptyQuads);
+ left = x;
+ top = y;
+ ignoreTransform = true;
}
+ drawIndexedTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f,
+ mode, texture->blend, (GLvoid*) mesh->offset, (GLvoid*) mesh->textureOffset,
+ GL_TRIANGLES, mesh->indexCount, false, ignoreTransform,
+ mCaches.patchCache.getMeshBuffer(), kModelViewMode_Translate, !mesh->hasEmptyQuads);
}
return DrawGlInfo::kStatusDrew;
@@ -2492,8 +2329,8 @@ status_t OpenGLRenderer::drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtl
* will not set the scissor enable or dirty the current layer, if any.
* The caller is responsible for properly dirtying the current layer.
*/
-status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
- TextureVertex* vertices, uint32_t indexCount, SkPaint* paint) {
+status_t OpenGLRenderer::drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
+ TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint) {
mCaches.activeTexture(0);
Texture* texture = entry ? entry->texture : mCaches.textureCache.get(bitmap);
if (!texture) return DrawGlInfo::kStatusDone;
@@ -2507,14 +2344,16 @@ status_t OpenGLRenderer::drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
getAlphaAndMode(paint, &alpha, &mode);
drawIndexedTextureMesh(0.0f, 0.0f, 1.0f, 1.0f, texture->id, alpha / 255.0f,
- mode, texture->blend, &vertices[0].position[0], &vertices[0].texture[0],
- GL_TRIANGLES, indexCount, false, true, 0, true, false);
+ mode, texture->blend, &vertices[0].x, &vertices[0].u,
+ GL_TRIANGLES, indexCount, false, true, 0, kModelViewMode_Translate, false);
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
+status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, const SkPaint* paint,
bool useOffset) {
+ // not missing call to quickReject/dirtyLayer, always done at a higher level
+
if (!vertexBuffer.getVertexCount()) {
// no vertices to draw
return DrawGlInfo::kStatusDone;
@@ -2532,12 +2371,12 @@ status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPa
setupDrawShader();
setupDrawBlending(isAA, mode);
setupDrawProgram();
- setupDrawModelViewIdentity(useOffset);
+ setupDrawModelView(kModelViewMode_Translate, useOffset, 0, 0, 0, 0);
setupDrawColorUniforms();
setupDrawColorFilterUniforms();
- setupDrawShaderIdentityUniforms();
+ setupDrawShaderUniforms();
- void* vertices = vertexBuffer.getBuffer();
+ const void* vertices = vertexBuffer.getBuffer();
bool force = mCaches.unbindMeshBuffer();
mCaches.bindPositionVertexPointer(true, vertices, isAA ? gAlphaVertexStride : gVertexStride);
mCaches.resetTexCoordsVertexPointer();
@@ -2571,15 +2410,15 @@ status_t OpenGLRenderer::drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPa
*
* Doesn't yet support joins, caps, or path effects.
*/
-status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
+status_t OpenGLRenderer::drawConvexPath(const SkPath& path, const SkPaint* paint) {
VertexBuffer vertexBuffer;
// TODO: try clipping large paths to viewport
- PathTessellator::tessellatePath(path, paint, mSnapshot->transform, vertexBuffer);
+ PathTessellator::tessellatePath(path, paint, *currentTransform(), vertexBuffer);
if (hasLayer()) {
SkRect bounds = path.getBounds();
- PathTessellator::expandBoundsForStroke(bounds, paint, false);
- dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
+ PathTessellator::expandBoundsForStroke(bounds, paint);
+ dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
}
return drawVertexBuffer(vertexBuffer, paint);
@@ -2596,39 +2435,41 @@ status_t OpenGLRenderer::drawConvexPath(const SkPath& path, SkPaint* paint) {
* TODO: try using a fixed input buffer for non-capped lines as in text rendering. this may reduce
* memory transfer by removing need for degenerate vertices.
*/
-status_t OpenGLRenderer::drawLines(float* points, int count, SkPaint* paint) {
- if (mSnapshot->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
+status_t OpenGLRenderer::drawLines(const float* points, int count, const SkPaint* paint) {
+ if (currentSnapshot()->isIgnored() || count < 4) return DrawGlInfo::kStatusDone;
count &= ~0x3; // round down to nearest four
VertexBuffer buffer;
SkRect bounds;
- PathTessellator::tessellateLines(points, count, paint, mSnapshot->transform, bounds, buffer);
+ PathTessellator::tessellateLines(points, count, paint, *currentTransform(), bounds, buffer);
- if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
+ // can't pass paint, since style would be checked for outset. outset done by tessellation.
+ if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
return DrawGlInfo::kStatusDone;
}
- dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
+ dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
bool useOffset = !paint->isAntiAlias();
return drawVertexBuffer(buffer, paint, useOffset);
}
-status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
- if (mSnapshot->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
+status_t OpenGLRenderer::drawPoints(const float* points, int count, const SkPaint* paint) {
+ if (currentSnapshot()->isIgnored() || count < 2) return DrawGlInfo::kStatusDone;
count &= ~0x1; // round down to nearest two
VertexBuffer buffer;
SkRect bounds;
- PathTessellator::tessellatePoints(points, count, paint, mSnapshot->transform, bounds, buffer);
+ PathTessellator::tessellatePoints(points, count, paint, *currentTransform(), bounds, buffer);
- if (quickReject(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
+ // can't pass paint, since style would be checked for outset. outset done by tessellation.
+ if (quickRejectSetupScissor(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom)) {
return DrawGlInfo::kStatusDone;
}
- dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, currentTransform());
+ dirtyLayer(bounds.fLeft, bounds.fTop, bounds.fRight, bounds.fBottom, *currentTransform());
bool useOffset = !paint->isAntiAlias();
return drawVertexBuffer(buffer, paint, useOffset);
@@ -2636,9 +2477,9 @@ status_t OpenGLRenderer::drawPoints(float* points, int count, SkPaint* paint) {
status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
// No need to check against the clip, we fill the clip region
- if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
+ if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
- Rect& clip(*mSnapshot->clipRect);
+ Rect clip(*currentClipRect());
clip.snapToPixelBoundaries();
drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color, mode, true);
@@ -2647,7 +2488,7 @@ status_t OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
}
status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture,
- SkPaint* paint) {
+ const SkPaint* paint) {
if (!texture) return DrawGlInfo::kStatusDone;
const AutoTexture autoCleanup(texture);
@@ -2660,8 +2501,8 @@ status_t OpenGLRenderer::drawShape(float left, float top, const PathTexture* tex
}
status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float bottom,
- float rx, float ry, SkPaint* p) {
- if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
+ float rx, float ry, const SkPaint* p) {
+ if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
(p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
return DrawGlInfo::kStatusDone;
}
@@ -2685,8 +2526,8 @@ status_t OpenGLRenderer::drawRoundRect(float left, float top, float right, float
return drawConvexPath(path, p);
}
-status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p) {
- if (mSnapshot->isIgnored() || quickRejectPreStroke(x - radius, y - radius,
+status_t OpenGLRenderer::drawCircle(float x, float y, float radius, const SkPaint* p) {
+ if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(x - radius, y - radius,
x + radius, y + radius, p) ||
(p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
return DrawGlInfo::kStatusDone;
@@ -2707,8 +2548,8 @@ status_t OpenGLRenderer::drawCircle(float x, float y, float radius, SkPaint* p)
}
status_t OpenGLRenderer::drawOval(float left, float top, float right, float bottom,
- SkPaint* p) {
- if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
+ const SkPaint* p) {
+ if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
(p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
return DrawGlInfo::kStatusDone;
}
@@ -2729,8 +2570,8 @@ status_t OpenGLRenderer::drawOval(float left, float top, float right, float bott
}
status_t OpenGLRenderer::drawArc(float left, float top, float right, float bottom,
- float startAngle, float sweepAngle, bool useCenter, SkPaint* p) {
- if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
+ float startAngle, float sweepAngle, bool useCenter, const SkPaint* p) {
+ if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
(p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
return DrawGlInfo::kStatusDone;
}
@@ -2766,8 +2607,9 @@ status_t OpenGLRenderer::drawArc(float left, float top, float right, float botto
// See SkPaintDefaults.h
#define SkPaintDefaults_MiterLimit SkIntToScalar(4)
-status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom, SkPaint* p) {
- if (mSnapshot->isIgnored() || quickRejectPreStroke(left, top, right, bottom, p) ||
+status_t OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
+ const SkPaint* p) {
+ if (currentSnapshot()->isIgnored() || quickRejectSetupScissor(left, top, right, bottom, p) ||
(p->getAlpha() == 0 && getXfermode(p->getXfermode()) != SkXfermode::kClear_Mode)) {
return DrawGlInfo::kStatusDone;
}
@@ -2791,7 +2633,7 @@ status_t OpenGLRenderer::drawRect(float left, float top, float right, float bott
return drawConvexPath(path, p);
}
- if (p->isAntiAlias() && !currentTransform().isSimple()) {
+ if (p->isAntiAlias() && !currentTransform()->isSimple()) {
SkPath path;
path.addRect(left, top, right, bottom);
return drawConvexPath(path, p);
@@ -2801,9 +2643,9 @@ status_t OpenGLRenderer::drawRect(float left, float top, float right, float bott
}
}
-void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
- const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
- float x, float y) {
+void OpenGLRenderer::drawTextShadow(const SkPaint* paint, const char* text,
+ int bytesCount, int count, const float* positions,
+ FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode, float x, float y) {
mCaches.activeTexture(0);
// NOTE: The drop shadow will not perform gamma correction
@@ -2832,7 +2674,8 @@ void OpenGLRenderer::drawTextShadow(SkPaint* paint, const char* text, int bytesC
setupDrawShader();
setupDrawBlending(true, mode);
setupDrawProgram();
- setupDrawModelView(sx, sy, sx + shadow->width, sy + shadow->height);
+ setupDrawModelView(kModelViewMode_TranslateAndScale, false,
+ sx, sy, sx + shadow->width, sy + shadow->height);
setupDrawTexture(shadow->id);
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
@@ -2848,13 +2691,13 @@ bool OpenGLRenderer::canSkipText(const SkPaint* paint) const {
}
status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
- const float* positions, SkPaint* paint) {
- if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
+ const float* positions, const SkPaint* paint) {
+ if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
return DrawGlInfo::kStatusDone;
}
// NOTE: Skia does not support perspective transform on drawPosText yet
- if (!currentTransform().isSimple()) {
+ if (!currentTransform()->isSimple()) {
return DrawGlInfo::kStatusDone;
}
@@ -2862,10 +2705,10 @@ status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count
float x = 0.0f;
float y = 0.0f;
- const bool pureTranslate = currentTransform().isPureTranslate();
+ const bool pureTranslate = currentTransform()->isPureTranslate();
if (pureTranslate) {
- x = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
- y = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
+ x = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
+ y = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
}
FontRenderer& fontRenderer = mCaches.fontRenderer->getFontRenderer(paint);
@@ -2881,7 +2724,7 @@ status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count
}
// Pick the appropriate texture filtering
- bool linearFilter = currentTransform().changesBounds();
+ bool linearFilter = currentTransform()->changesBounds();
if (pureTranslate && !linearFilter) {
linearFilter = fabs(y - (int) y) > 0.0f || fabs(x - (int) x) > 0.0f;
}
@@ -2897,7 +2740,7 @@ status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count
positions, hasActiveLayer ? &bounds : NULL, &functor)) {
if (hasActiveLayer) {
if (!pureTranslate) {
- currentTransform().mapRect(bounds);
+ currentTransform()->mapRect(bounds);
}
dirtyLayerUnchecked(bounds, getRegion());
}
@@ -2915,7 +2758,7 @@ mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
fontTransform = mat4::identity();
} else {
float sx, sy;
- currentTransform().decomposeScale(sx, sy);
+ currentTransform()->decomposeScale(sx, sy);
fontTransform.loadScale(sx, sy, 1.0f);
}
}
@@ -2923,14 +2766,14 @@ mat4 OpenGLRenderer::findBestFontTransform(const mat4& transform) const {
}
status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
- const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
+ const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
DrawOpMode drawOpMode) {
if (drawOpMode == kDrawOpMode_Immediate) {
// The checks for corner-case ignorable text and quick rejection is only done for immediate
// drawing as ops from DeferredDisplayList are already filtered for these
- if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint) ||
- quickReject(bounds)) {
+ if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint) ||
+ quickRejectSetupScissor(bounds)) {
return DrawGlInfo::kStatusDone;
}
}
@@ -2938,7 +2781,7 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, f
const float oldX = x;
const float oldY = y;
- const mat4& transform = currentTransform();
+ const mat4& transform = *currentTransform();
const bool pureTranslate = transform.isPureTranslate();
if (CC_LIKELY(pureTranslate)) {
@@ -2979,7 +2822,7 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, f
fontRenderer.setTextureFiltering(linearFilter);
// TODO: Implement better clipping for scaled/rotated text
- const Rect* clip = !pureTranslate ? NULL : mSnapshot->clipRect;
+ const Rect* clip = !pureTranslate ? NULL : currentClipRect();
Rect layerBounds(FLT_MAX / 2.0f, FLT_MAX / 2.0f, FLT_MIN / 2.0f, FLT_MIN / 2.0f);
bool status;
@@ -3004,14 +2847,14 @@ status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, f
dirtyLayerUnchecked(layerBounds, getRegion());
}
- drawTextDecorations(text, bytesCount, totalAdvance, oldX, oldY, paint);
+ drawTextDecorations(totalAdvance, oldX, oldY, paint);
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
- float hOffset, float vOffset, SkPaint* paint) {
- if (text == NULL || count == 0 || mSnapshot->isIgnored() || canSkipText(paint)) {
+status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
+ const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) {
+ if (text == NULL || count == 0 || currentSnapshot()->isIgnored() || canSkipText(paint)) {
return DrawGlInfo::kStatusDone;
}
@@ -3035,7 +2878,7 @@ status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int co
if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,
hOffset, vOffset, hasActiveLayer ? &bounds : NULL, &functor)) {
if (hasActiveLayer) {
- currentTransform().mapRect(bounds);
+ currentTransform()->mapRect(bounds);
dirtyLayerUnchecked(bounds, getRegion());
}
}
@@ -3043,8 +2886,8 @@ status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int co
return DrawGlInfo::kStatusDrew;
}
-status_t OpenGLRenderer::drawPath(SkPath* path, SkPaint* paint) {
- if (mSnapshot->isIgnored()) return DrawGlInfo::kStatusDone;
+status_t OpenGLRenderer::drawPath(const SkPath* path, const SkPaint* paint) {
+ if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
mCaches.activeTexture(0);
@@ -3070,13 +2913,13 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
transform = &layer->getTransform();
if (!transform->isIdentity()) {
save(0);
- currentTransform().multiply(*transform);
+ concatMatrix(*transform);
}
}
bool clipRequired = false;
- const bool rejected = quickRejectNoScissor(x, y,
- x + layer->layer.getWidth(), y + layer->layer.getHeight(), false, &clipRequired);
+ const bool rejected = calculateQuickRejectForScissor(x, y,
+ x + layer->layer.getWidth(), y + layer->layer.getHeight(), &clipRequired, false);
if (rejected) {
if (transform && !transform->isIdentity()) {
@@ -3108,16 +2951,16 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
setupDrawTexture(layer->getTexture());
- if (CC_LIKELY(currentTransform().isPureTranslate())) {
- int tx = (int) floorf(x + currentTransform().getTranslateX() + 0.5f);
- int ty = (int) floorf(y + currentTransform().getTranslateY() + 0.5f);
+ if (CC_LIKELY(currentTransform()->isPureTranslate())) {
+ int tx = (int) floorf(x + currentTransform()->getTranslateX() + 0.5f);
+ int ty = (int) floorf(y + currentTransform()->getTranslateY() + 0.5f);
layer->setFilter(GL_NEAREST);
- setupDrawModelViewTranslate(tx, ty,
+ setupDrawModelView(kModelViewMode_Translate, false, tx, ty,
tx + layer->layer.getWidth(), ty + layer->layer.getHeight(), true);
} else {
layer->setFilter(GL_LINEAR);
- setupDrawModelViewTranslate(x, y,
+ setupDrawModelView(kModelViewMode_Translate, false, x, y,
x + layer->layer.getWidth(), y + layer->layer.getHeight());
}
@@ -3127,7 +2970,7 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
while (elementsCount > 0) {
GLsizei drawCount = min(elementsCount, (GLsizei) gMaxNumberOfQuads * 6);
- setupDrawMeshIndices(&mesh[0].position[0], &mesh[0].texture[0]);
+ setupDrawMeshIndices(&mesh[0].x, &mesh[0].u);
DRAW_DOUBLE_STENCIL_IF(!layer->hasDrawnSinceUpdate,
glDrawElements(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, NULL));
@@ -3138,7 +2981,7 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y) {
}
#if DEBUG_LAYERS_AS_REGIONS
- drawRegionRects(layer->region);
+ drawRegionRectsDebug(layer->region);
#endif
}
@@ -3220,7 +3063,7 @@ void OpenGLRenderer::setupPaintFilter(int clearBits, int setBits) {
mDrawModifiers.mPaintFilterSetBits = setBits & SkPaint::kAllFlags;
}
-SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
+const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
if (CC_LIKELY(!mDrawModifiers.mHasDrawFilter || !paint)) {
return paint;
}
@@ -3238,7 +3081,7 @@ SkPaint* OpenGLRenderer::filterPaint(SkPaint* paint) {
// Drawing implementation
///////////////////////////////////////////////////////////////////////////////
-Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
+Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
if (!texture) {
return mCaches.textureCache.get(bitmap);
@@ -3247,8 +3090,8 @@ Texture* OpenGLRenderer::getTexture(SkBitmap* bitmap) {
}
void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
- float x, float y, SkPaint* paint) {
- if (quickReject(x, y, x + texture->width, y + texture->height)) {
+ float x, float y, const SkPaint* paint) {
+ if (quickRejectSetupScissor(x, y, x + texture->width, y + texture->height)) {
return;
}
@@ -3263,7 +3106,8 @@ void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
setupDrawShader();
setupDrawBlending(true, mode);
setupDrawProgram();
- setupDrawModelView(x, y, x + texture->width, y + texture->height);
+ setupDrawModelView(kModelViewMode_TranslateAndScale, false,
+ x, y, x + texture->width, y + texture->height);
setupDrawTexture(texture->id);
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
@@ -3278,8 +3122,8 @@ void OpenGLRenderer::drawPathTexture(const PathTexture* texture,
#define kStdUnderline_Offset (1.0f / 9.0f)
#define kStdUnderline_Thickness (1.0f / 18.0f)
-void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float underlineWidth,
- float x, float y, SkPaint* paint) {
+void OpenGLRenderer::drawTextDecorations(float underlineWidth, float x, float y,
+ const SkPaint* paint) {
// Handle underline and strike-through
uint32_t flags = paint->getFlags();
if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) {
@@ -3323,8 +3167,8 @@ void OpenGLRenderer::drawTextDecorations(const char* text, int bytesCount, float
}
}
-status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint) {
- if (mSnapshot->isIgnored()) {
+status_t OpenGLRenderer::drawRects(const float* rects, int count, const SkPaint* paint) {
+ if (currentSnapshot()->isIgnored()) {
return DrawGlInfo::kStatusDone;
}
@@ -3338,6 +3182,32 @@ status_t OpenGLRenderer::drawRects(const float* rects, int count, SkPaint* paint
return drawColorRects(rects, count, color, mode);
}
+status_t OpenGLRenderer::drawShadow(const mat4& casterTransform, float casterAlpha,
+ float width, float height) {
+ if (currentSnapshot()->isIgnored()) return DrawGlInfo::kStatusDone;
+
+ // For now, always and scissor
+ // TODO: use quickReject
+ mCaches.enableScissor();
+
+ SkPaint paint;
+ paint.setColor(mCaches.propertyShadowStrength << 24);
+ paint.setAntiAlias(true); // want to use AlphaVertex
+
+ VertexBuffer ambientShadowVertexBuffer;
+ ShadowTessellator::tessellateAmbientShadow(width, height, casterTransform,
+ ambientShadowVertexBuffer);
+ drawVertexBuffer(ambientShadowVertexBuffer, &paint);
+
+ VertexBuffer spotShadowVertexBuffer;
+ ShadowTessellator::tessellateSpotShadow(width, height,
+ *currentTransform(), getWidth(), getHeight(),
+ casterTransform, spotShadowVertexBuffer);
+ drawVertexBuffer(spotShadowVertexBuffer, &paint);
+
+ return DrawGlInfo::kStatusDrew;
+}
+
status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color,
SkXfermode::Mode mode, bool ignoreTransform, bool dirty, bool clip) {
if (count == 0) {
@@ -3369,28 +3239,29 @@ status_t OpenGLRenderer::drawColorRects(const float* rects, int count, int color
bottom = fmaxf(bottom, b);
}
- if (clip && quickReject(left, top, right, bottom)) {
+ if (clip && quickRejectSetupScissor(left, top, right, bottom)) {
return DrawGlInfo::kStatusDone;
}
setupDraw();
setupDrawNoTexture();
- setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
+ setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
setupDrawShader();
setupDrawColorFilter();
setupDrawBlending(mode);
setupDrawProgram();
setupDrawDirtyRegionsDisabled();
- setupDrawModelView(0.0f, 0.0f, 1.0f, 1.0f, ignoreTransform, true);
+ setupDrawModelView(kModelViewMode_Translate, false,
+ 0.0f, 0.0f, 0.0f, 0.0f, ignoreTransform);
setupDrawColorUniforms();
setupDrawShaderUniforms();
setupDrawColorFilterUniforms();
if (dirty && hasLayer()) {
- dirtyLayer(left, top, right, bottom, currentTransform());
+ dirtyLayer(left, top, right, bottom, *currentTransform());
}
- drawIndexedQuads(&mesh[0], count / 4);
+ issueIndexedQuadDraw(&mesh[0], count / 4);
return DrawGlInfo::kStatusDrew;
}
@@ -3404,12 +3275,13 @@ void OpenGLRenderer::drawColorRect(float left, float top, float right, float bot
setupDraw();
setupDrawNoTexture();
- setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha);
+ setupDrawColor(color, ((color >> 24) & 0xFF) * currentSnapshot()->alpha);
setupDrawShader();
setupDrawColorFilter();
setupDrawBlending(mode);
setupDrawProgram();
- setupDrawModelView(left, top, right, bottom, ignoreTransform);
+ setupDrawModelView(kModelViewMode_TranslateAndScale, false,
+ left, top, right, bottom, ignoreTransform);
setupDrawColorUniforms();
setupDrawShaderUniforms(ignoreTransform);
setupDrawColorFilterUniforms();
@@ -3419,7 +3291,7 @@ void OpenGLRenderer::drawColorRect(float left, float top, float right, float bot
}
void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
- Texture* texture, SkPaint* paint) {
+ Texture* texture, const SkPaint* paint) {
int alpha;
SkXfermode::Mode mode;
getAlphaAndMode(paint, &alpha, &mode);
@@ -3430,8 +3302,8 @@ void OpenGLRenderer::drawTextureRect(float left, float top, float right, float b
GLvoid* texCoords = (GLvoid*) gMeshTextureOffset;
if (texture->uvMapper) {
- vertices = &mMeshVertices[0].position[0];
- texCoords = &mMeshVertices[0].texture[0];
+ vertices = &mMeshVertices[0].x;
+ texCoords = &mMeshVertices[0].u;
Rect uvs(0.0f, 0.0f, 1.0f, 1.0f);
texture->uvMapper->map(uvs);
@@ -3439,9 +3311,9 @@ void OpenGLRenderer::drawTextureRect(float left, float top, float right, float b
resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom);
}
- if (CC_LIKELY(currentTransform().isPureTranslate())) {
- const float x = (int) floorf(left + currentTransform().getTranslateX() + 0.5f);
- const float y = (int) floorf(top + currentTransform().getTranslateY() + 0.5f);
+ if (CC_LIKELY(currentTransform()->isPureTranslate())) {
+ const float x = (int) floorf(left + currentTransform()->getTranslateX() + 0.5f);
+ const float y = (int) floorf(top + currentTransform()->getTranslateY() + 0.5f);
texture->setFilter(GL_NEAREST, true);
drawTextureMesh(x, y, x + texture->width, y + texture->height, texture->id,
@@ -3467,7 +3339,8 @@ void OpenGLRenderer::drawTextureRect(float left, float top, float right, float b
void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float bottom,
GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
- bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
+ bool swapSrcDst, bool ignoreTransform, GLuint vbo,
+ ModelViewMode modelViewMode, bool dirty) {
setupDraw();
setupDrawWithTexture();
@@ -3476,11 +3349,7 @@ void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float b
setupDrawBlending(blend, mode, swapSrcDst);
setupDrawProgram();
if (!dirty) setupDrawDirtyRegionsDisabled();
- if (!ignoreScale) {
- setupDrawModelView(left, top, right, bottom, ignoreTransform);
- } else {
- setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
- }
+ setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
setupDrawTexture(texture);
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
@@ -3492,7 +3361,8 @@ void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float b
void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right, float bottom,
GLuint texture, float alpha, SkXfermode::Mode mode, bool blend,
GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
- bool swapSrcDst, bool ignoreTransform, GLuint vbo, bool ignoreScale, bool dirty) {
+ bool swapSrcDst, bool ignoreTransform, GLuint vbo,
+ ModelViewMode modelViewMode, bool dirty) {
setupDraw();
setupDrawWithTexture();
@@ -3501,11 +3371,7 @@ void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right,
setupDrawBlending(blend, mode, swapSrcDst);
setupDrawProgram();
if (!dirty) setupDrawDirtyRegionsDisabled();
- if (!ignoreScale) {
- setupDrawModelView(left, top, right, bottom, ignoreTransform);
- } else {
- setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
- }
+ setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
setupDrawTexture(texture);
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
@@ -3517,7 +3383,7 @@ void OpenGLRenderer::drawIndexedTextureMesh(float left, float top, float right,
void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, float bottom,
GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
- bool ignoreTransform, bool ignoreScale, bool dirty) {
+ bool ignoreTransform, ModelViewMode modelViewMode, bool dirty) {
setupDraw();
setupDrawWithTexture(true);
@@ -3529,15 +3395,11 @@ void OpenGLRenderer::drawAlpha8TextureMesh(float left, float top, float right, f
setupDrawBlending(true, mode);
setupDrawProgram();
if (!dirty) setupDrawDirtyRegionsDisabled();
- if (!ignoreScale) {
- setupDrawModelView(left, top, right, bottom, ignoreTransform);
- } else {
- setupDrawModelViewTranslate(left, top, right, bottom, ignoreTransform);
- }
+ setupDrawModelView(modelViewMode, false, left, top, right, bottom, ignoreTransform);
setupDrawTexture(texture);
setupDrawPureColorUniforms();
setupDrawColorFilterUniforms();
- setupDrawShaderUniforms();
+ setupDrawShaderUniforms(ignoreTransform);
setupDrawMesh(vertices, texCoords);
glDrawArrays(drawMode, 0, elementsCount);
@@ -3618,13 +3480,13 @@ void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, flo
TextureVertex::setUV(v++, u2, v2);
}
-void OpenGLRenderer::getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
+void OpenGLRenderer::getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const {
getAlphaAndModeDirect(paint, alpha, mode);
if (mDrawModifiers.mOverrideLayerAlpha < 1.0f) {
// if drawing a layer, ignore the paint's alpha
*alpha = mDrawModifiers.mOverrideLayerAlpha * 255;
}
- *alpha *= mSnapshot->alpha;
+ *alpha *= currentSnapshot()->alpha;
}
float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
@@ -3634,7 +3496,7 @@ float OpenGLRenderer::getLayerAlpha(Layer* layer) const {
} else {
alpha = layer->getAlpha() / 255.0f;
}
- return alpha * mSnapshot->alpha;
+ return alpha * currentSnapshot()->alpha;
}
}; // namespace uirenderer
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 9afb7ad..fb780ce 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -41,16 +41,23 @@
#include "Matrix.h"
#include "Program.h"
#include "Rect.h"
-#include "Snapshot.h"
-#include "Vertex.h"
-#include "SkiaShader.h"
+#include "Renderer.h"
+#include "StatefulBaseRenderer.h"
#include "SkiaColorFilter.h"
+#include "Snapshot.h"
#include "UvMapper.h"
+#include "Vertex.h"
#include "Caches.h"
namespace android {
namespace uirenderer {
+class DeferredDisplayState;
+class DisplayList;
+class TextSetupFunctor;
+class VertexBuffer;
+class SkiaShader;
+
struct DrawModifiers {
DrawModifiers() {
reset();
@@ -82,12 +89,6 @@ enum StateDeferFlags {
kStateDeferFlag_Clip = 0x2
};
-enum DrawOpMode {
- kDrawOpMode_Immediate,
- kDrawOpMode_Defer,
- kDrawOpMode_Flush
-};
-
enum ClipSideFlags {
kClipSide_None = 0x0,
kClipSide_Left = 0x1,
@@ -98,105 +99,41 @@ enum ClipSideFlags {
kClipSide_ConservativeFull = 0x1F
};
+/**
+ * Defines additional transformation that should be applied by the model view matrix, beyond that of
+ * the currentTransform()
+ */
+enum ModelViewMode {
+ /**
+ * Used when the model view should simply translate geometry passed to the shader. The resulting
+ * matrix will be a simple translation.
+ */
+ kModelViewMode_Translate = 0,
+
+ /**
+ * Used when the model view should translate and scale geometry. The resulting matrix will be a
+ * translation + scale. This is frequently used together with VBO 0, the (0,0,1,1) rect.
+ */
+ kModelViewMode_TranslateAndScale = 1,
+};
+
///////////////////////////////////////////////////////////////////////////////
// Renderer
///////////////////////////////////////////////////////////////////////////////
-
-class DeferredDisplayState;
-class DisplayList;
-class TextSetupFunctor;
-class VertexBuffer;
-
/**
- * OpenGL renderer used to draw accelerated 2D graphics. The API is a
- * simplified version of Skia's Canvas API.
+ * OpenGL Renderer implementation.
*/
-class OpenGLRenderer {
+class OpenGLRenderer : public StatefulBaseRenderer {
public:
ANDROID_API OpenGLRenderer();
virtual ~OpenGLRenderer();
- /**
- * Sets the name of this renderer. The name is optional and
- * empty by default. If the pointer is null the name is set
- * to the empty string.
- */
- ANDROID_API void setName(const char* name);
-
- /**
- * Returns the name of this renderer as UTF8 string.
- * The returned pointer is never null.
- */
- ANDROID_API const char* getName() const;
-
- /**
- * Read externally defined properties to control the behavior
- * of the renderer.
- */
ANDROID_API void initProperties();
- /**
- * Indicates whether this renderer executes drawing commands immediately.
- * If this method returns true, the drawing commands will be executed
- * later.
- */
- virtual bool isDeferred();
-
- /**
- * Sets the dimension of the underlying drawing surface. This method must
- * be called at least once every time the drawing surface changes size.
- *
- * @param width The width in pixels of the underlysing surface
- * @param height The height in pixels of the underlysing surface
- */
virtual void setViewport(int width, int height);
-
- /**
- * Prepares the renderer to draw a frame. This method must be invoked
- * at the beginning of each frame. When this method is invoked, the
- * entire drawing surface is assumed to be redrawn.
- *
- * @param opaque If true, the target surface is considered opaque
- * and will not be cleared. If false, the target surface
- * will be cleared
- */
- ANDROID_API status_t prepare(bool opaque);
-
- /**
- * Prepares the renderer to draw a frame. This method must be invoked
- * at the beginning of each frame. Only the specified rectangle of the
- * frame is assumed to be dirty. A clip will automatically be set to
- * the specified rectangle.
- *
- * @param left The left coordinate of the dirty rectangle
- * @param top The top coordinate of the dirty rectangle
- * @param right The right coordinate of the dirty rectangle
- * @param bottom The bottom coordinate of the dirty rectangle
- * @param opaque If true, the target surface is considered opaque
- * and will not be cleared. If false, the target surface
- * will be cleared in the specified dirty rectangle
- */
virtual status_t prepareDirty(float left, float top, float right, float bottom, bool opaque);
-
- /**
- * Indicates the end of a frame. This method must be invoked whenever
- * the caller is done rendering a frame.
- */
virtual void finish();
-
- /**
- * This method must be invoked before handing control over to a draw functor.
- * See callDrawGLFunction() for instance.
- *
- * This command must not be recorded inside display lists.
- */
virtual void interrupt();
-
- /**
- * This method must be invoked after getting control back from a draw functor.
- *
- * This command must not be recorded inside display lists.
- */
virtual void resume();
ANDROID_API void setCountOverdrawEnabled(bool enabled) {
@@ -217,11 +154,6 @@ public:
ANDROID_API void clearLayerUpdates();
ANDROID_API void flushLayerUpdates();
- ANDROID_API int getSaveCount() const;
- virtual int save(int flags);
- virtual void restore();
- virtual void restoreToCount(int saveCount);
-
ANDROID_API int saveLayer(float left, float top, float right, float bottom,
SkPaint* paint, int flags) {
SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
@@ -238,86 +170,51 @@ public:
int saveLayerDeferred(float left, float top, float right, float bottom,
int alpha, SkXfermode::Mode mode, int flags);
- virtual void translate(float dx, float dy);
- virtual void rotate(float degrees);
- virtual void scale(float sx, float sy);
- virtual void skew(float sx, float sy);
-
- bool hasRectToRectTransform();
- ANDROID_API void getMatrix(SkMatrix* matrix);
- virtual void setMatrix(SkMatrix* matrix);
- virtual void concatMatrix(SkMatrix* matrix);
-
- ANDROID_API const Rect& getClipBounds();
-
- /**
- * Performs a quick reject but adjust the bounds to account for stroke width if necessary,
- * and handling snapOut for AA geometry.
- */
- bool quickRejectPreStroke(float left, float top, float right, float bottom, SkPaint* paint);
-
- /**
- * Returns false and sets scissor based upon bounds if drawing won't be clipped out
- */
- bool quickReject(float left, float top, float right, float bottom, bool snapOut = false);
- bool quickReject(const Rect& bounds) {
- return quickReject(bounds.left, bounds.top, bounds.right, bounds.bottom);
- }
-
- /**
- * Same as quickReject, without the scissor, instead returning clipRequired through pointer.
- * clipRequired will be only set if not rejected
- */
- ANDROID_API bool quickRejectNoScissor(float left, float top, float right, float bottom,
- bool snapOut = false, bool* clipRequired = NULL);
- bool quickRejectNoScissor(const Rect& bounds, bool* clipRequired = NULL) {
- return quickRejectNoScissor(bounds.left, bounds.top, bounds.right, bounds.bottom,
- clipRequired);
- }
-
- virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
- virtual bool clipPath(SkPath* path, SkRegion::Op op);
- virtual bool clipRegion(SkRegion* region, SkRegion::Op op);
- virtual Rect* getClipRect();
-
virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty, int32_t replayFlags);
- virtual void outputDisplayList(DisplayList* displayList);
virtual status_t drawLayer(Layer* layer, float x, float y);
- virtual status_t drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
- status_t drawBitmaps(SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
- TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint);
- virtual status_t drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
- virtual status_t drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
+ virtual status_t drawBitmap(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint);
+ status_t drawBitmaps(const SkBitmap* bitmap, AssetAtlas::Entry* entry, int bitmapCount,
+ TextureVertex* vertices, bool pureTranslate, const Rect& bounds, const SkPaint* paint);
+ virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ const SkPaint* paint);
+ virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
float srcRight, float srcBottom, float dstLeft, float dstTop,
- float dstRight, float dstBottom, SkPaint* paint);
- virtual status_t drawBitmapData(SkBitmap* bitmap, float left, float top, SkPaint* paint);
- virtual status_t drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
- float* vertices, int* colors, SkPaint* paint);
- status_t drawPatches(SkBitmap* bitmap, AssetAtlas::Entry* entry,
- TextureVertex* vertices, uint32_t indexCount, SkPaint* paint);
- virtual status_t drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
- float left, float top, float right, float bottom, SkPaint* paint);
- status_t drawPatch(SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
- float left, float top, float right, float bottom, SkPaint* paint);
+ float dstRight, float dstBottom, const SkPaint* paint);
+ virtual status_t drawBitmapData(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint);
+ virtual status_t drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
+ const float* vertices, const int* colors, const SkPaint* paint);
+ status_t drawPatches(const SkBitmap* bitmap, AssetAtlas::Entry* entry,
+ TextureVertex* vertices, uint32_t indexCount, const SkPaint* paint);
+ virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
+ float left, float top, float right, float bottom, const SkPaint* paint);
+ status_t drawPatch(const SkBitmap* bitmap, const Patch* mesh, AssetAtlas::Entry* entry,
+ float left, float top, float right, float bottom, const SkPaint* paint);
virtual status_t drawColor(int color, SkXfermode::Mode mode);
- virtual status_t drawRect(float left, float top, float right, float bottom, SkPaint* paint);
+ virtual status_t drawRect(float left, float top, float right, float bottom,
+ const SkPaint* paint);
virtual status_t drawRoundRect(float left, float top, float right, float bottom,
- float rx, float ry, SkPaint* paint);
- virtual status_t drawCircle(float x, float y, float radius, SkPaint* paint);
- virtual status_t drawOval(float left, float top, float right, float bottom, SkPaint* paint);
+ float rx, float ry, const SkPaint* paint);
+ virtual status_t drawCircle(float x, float y, float radius, const SkPaint* paint);
+ virtual status_t drawOval(float left, float top, float right, float bottom,
+ const SkPaint* paint);
virtual status_t drawArc(float left, float top, float right, float bottom,
- float startAngle, float sweepAngle, bool useCenter, SkPaint* paint);
- virtual status_t drawPath(SkPath* path, SkPaint* paint);
- virtual status_t drawLines(float* points, int count, SkPaint* paint);
- virtual status_t drawPoints(float* points, int count, SkPaint* paint);
- virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, SkPath* path,
- float hOffset, float vOffset, SkPaint* paint);
+ float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint);
+ virtual status_t drawPath(const SkPath* path, const SkPaint* paint);
+ virtual status_t drawLines(const float* points, int count, const SkPaint* paint);
+ virtual status_t drawPoints(const float* points, int count, const SkPaint* paint);
+ virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path,
+ float hOffset, float vOffset, const SkPaint* paint);
virtual status_t drawPosText(const char* text, int bytesCount, int count,
- const float* positions, SkPaint* paint);
+ const float* positions, const SkPaint* paint);
virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
- const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds,
+ const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
DrawOpMode drawOpMode = kDrawOpMode_Immediate);
- virtual status_t drawRects(const float* rects, int count, SkPaint* paint);
+ virtual status_t drawRects(const float* rects, int count, const SkPaint* paint);
+
+ status_t drawShadow(const mat4& casterTransform, float casterAlpha,
+ float width, float height);
virtual void resetShader();
virtual void setupShader(SkiaShader* shader);
@@ -334,7 +231,7 @@ public:
// If this value is set to < 1.0, it overrides alpha set on layer (see drawBitmap, drawLayer)
void setOverrideLayerAlpha(float alpha) { mDrawModifiers.mOverrideLayerAlpha = alpha; }
- SkPaint* filterPaint(SkPaint* paint);
+ const SkPaint* filterPaint(const SkPaint* paint);
/**
* Store the current display state (most importantly, the current clip and transform), and
@@ -350,7 +247,7 @@ public:
void setDrawModifiers(const DrawModifiers& drawModifiers) { mDrawModifiers = drawModifiers; }
ANDROID_API bool isCurrentTransformSimple() {
- return mSnapshot->transform->isSimple();
+ return currentTransform()->isSimple();
}
Caches& getCaches() {
@@ -362,8 +259,8 @@ public:
return mSnapshot->clipRegion->isEmpty();
}
- int getViewportWidth() { return getSnapshot()->viewport.getWidth(); }
- int getViewportHeight() { return getSnapshot()->viewport.getHeight(); }
+ int getViewportWidth() { return currentSnapshot()->viewport.getWidth(); }
+ int getViewportHeight() { return currentSnapshot()->viewport.getHeight(); }
/**
* Scales the alpha on the current snapshot. This alpha value will be modulated
@@ -400,12 +297,12 @@ public:
* @param alpha Where to store the resulting alpha
* @param mode Where to store the resulting xfermode
*/
- static inline void getAlphaAndModeDirect(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
+ static inline void getAlphaAndModeDirect(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) {
*mode = getXfermodeDirect(paint);
*alpha = getAlphaDirect(paint);
}
- static inline SkXfermode::Mode getXfermodeDirect(SkPaint* paint) {
+ static inline SkXfermode::Mode getXfermodeDirect(const SkPaint* paint) {
if (!paint) return SkXfermode::kSrcOver_Mode;
return getXfermode(paint->getXfermode());
}
@@ -477,6 +374,13 @@ protected:
*/
void attachStencilBufferToLayer(Layer* layer);
+ bool quickRejectSetupScissor(float left, float top, float right, float bottom,
+ const SkPaint* paint = NULL);
+ bool quickRejectSetupScissor(const Rect& bounds, const SkPaint* paint = NULL) {
+ return quickRejectSetupScissor(bounds.left, bounds.top,
+ bounds.right, bounds.bottom, paint);
+ }
+
/**
* Compose the layer defined in the current snapshot with the layer
* defined by the previous snapshot.
@@ -486,7 +390,7 @@ protected:
* @param curent The current snapshot containing the layer to compose
* @param previous The previous snapshot to compose the current layer with
*/
- virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
+ virtual void composeLayer(const Snapshot& current, const Snapshot& previous);
/**
* Marks the specified region as dirty at the specified bounds.
@@ -494,13 +398,6 @@ protected:
void dirtyLayerUnchecked(Rect& bounds, Region* region);
/**
- * Returns the current snapshot.
- */
- sp<Snapshot> getSnapshot() const {
- return mSnapshot;
- }
-
- /**
* Returns the region of the current layer.
*/
virtual Region* getRegion() const {
@@ -517,7 +414,7 @@ protected:
/**
* Returns the name of the FBO this renderer is rendering into.
*/
- virtual GLint getTargetFbo() const {
+ virtual GLuint getTargetFbo() const {
return 0;
}
@@ -538,7 +435,7 @@ protected:
* @param alpha Where to store the resulting alpha
* @param mode Where to store the resulting xfermode
*/
- inline void getAlphaAndMode(SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
+ inline void getAlphaAndMode(const SkPaint* paint, int* alpha, SkXfermode::Mode* mode) const;
/**
* Gets the alpha from a layer, accounting for snapshot alpha and overrideLayerAlpha
@@ -582,12 +479,11 @@ private:
/**
* Tells the GPU what part of the screen is about to be redrawn.
- * This method will use the clip rect that we started drawing the
- * frame with.
+ * This method will use the current layer space clip rect.
* This method needs to be invoked every time getTargetFbo() is
* bound again.
*/
- void startTiling(const sp<Snapshot>& snapshot, bool opaque = false);
+ void startTilingCurrentClip(bool opaque = false);
/**
* Tells the GPU what part of the screen is about to be redrawn.
@@ -602,23 +498,7 @@ private:
*/
void endTiling();
- /**
- * Saves the current state of the renderer as a new snapshot.
- * The new snapshot is saved in mSnapshot and the previous snapshot
- * is linked from mSnapshot->previous.
- *
- * @param flags The save flags; see SkCanvas for more information
- *
- * @return The new save count. This value can be passed to #restoreToCount()
- */
- int saveSnapshot(int flags);
-
- /**
- * Restores the current snapshot; mSnapshot becomes mSnapshot->previous.
- *
- * @return True if the clip was modified.
- */
- bool restoreSnapshot();
+ void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored);
/**
* Sets the clipping rectangle using glScissor. The clip is defined by
@@ -654,12 +534,11 @@ private:
* @param alpha The translucency of the layer
* @param mode The blending mode of the layer
* @param flags The layer save flags
- * @param previousFbo The name of the current framebuffer
*
* @return True if the layer was successfully created, false otherwise
*/
bool createLayer(float left, float top, float right, float bottom,
- int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
+ int alpha, SkXfermode::Mode mode, int flags);
/**
* Creates a new layer stored in the specified snapshot as an FBO.
@@ -667,9 +546,8 @@ private:
* @param layer The layer to store as an FBO
* @param snapshot The snapshot associated with the new layer
* @param bounds The bounds of the layer
- * @param previousFbo The name of the current framebuffer
*/
- bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
+ bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip);
/**
* Compose the specified layer as a region.
@@ -751,7 +629,7 @@ private:
* @param texture The texture reprsenting the shape
* @param paint The paint to draw the shape with
*/
- status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
+ status_t drawShape(float left, float top, const PathTexture* texture, const SkPaint* paint);
/**
* Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
@@ -762,7 +640,7 @@ private:
* @param top The y coordinate of the bitmap
* @param paint The paint to render with
*/
- void drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint);
+ void drawAlphaBitmap(Texture* texture, float left, float top, const SkPaint* paint);
/**
* Renders a strip of polygons with the specified paint, used for tessellated geometry.
@@ -771,7 +649,7 @@ private:
* @param paint The paint to render with
* @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
*/
- status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
+ status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, const SkPaint* paint,
bool useOffset = false);
/**
@@ -780,7 +658,7 @@ private:
* @param path The hull of the path to draw
* @param paint The paint to render with
*/
- status_t drawConvexPath(const SkPath& path, SkPaint* paint);
+ status_t drawConvexPath(const SkPath& path, const SkPaint* paint);
/**
* Draws a textured rectangle with the specified texture. The specified coordinates
@@ -810,7 +688,7 @@ private:
* @param paint The paint containing the alpha, blending mode, etc.
*/
void drawTextureRect(float left, float top, float right, float bottom,
- Texture* texture, SkPaint* paint);
+ Texture* texture, const SkPaint* paint);
/**
* Draws a textured mesh with the specified texture. If the indices are omitted,
@@ -831,32 +709,33 @@ private:
* @param swapSrcDst Whether or not the src and dst blending operations should be swapped
* @param ignoreTransform True if the current transform should be ignored
* @param vbo The VBO used to draw the mesh
- * @param ignoreScale True if the model view matrix should not be scaled
+ * @param modelViewMode Defines whether the model view matrix should be scaled
* @param dirty True if calling this method should dirty the current layer
*/
void drawTextureMesh(float left, float top, float right, float bottom, GLuint texture,
float alpha, SkXfermode::Mode mode, bool blend,
GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
- bool ignoreScale = false, bool dirty = true);
+ ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
void drawIndexedTextureMesh(float left, float top, float right, float bottom, GLuint texture,
float alpha, SkXfermode::Mode mode, bool blend,
GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
bool swapSrcDst = false, bool ignoreTransform = false, GLuint vbo = 0,
- bool ignoreScale = false, bool dirty = true);
+ ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale, bool dirty = true);
void drawAlpha8TextureMesh(float left, float top, float right, float bottom,
GLuint texture, bool hasColor, int color, int alpha, SkXfermode::Mode mode,
GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount,
- bool ignoreTransform, bool ignoreScale = false, bool dirty = true);
+ bool ignoreTransform, ModelViewMode modelViewMode = kModelViewMode_TranslateAndScale,
+ bool dirty = true);
/**
* Draws the specified list of vertices as quads using indexed GL_TRIANGLES.
* If the number of vertices to draw exceeds the number of indices we have
* pre-allocated, this method will generate several glDrawElements() calls.
*/
- void drawIndexedQuads(Vertex* mesh, GLsizei quadsCount);
+ void issueIndexedQuadDraw(Vertex* mesh, GLsizei quadsCount);
/**
* Draws text underline and strike-through if needed.
@@ -868,8 +747,7 @@ private:
* @param y The y coordinate where the text will be drawn
* @param paint The paint to draw the text with
*/
- void drawTextDecorations(const char* text, int bytesCount, float totalAdvance,
- float x, float y, SkPaint* paint);
+ void drawTextDecorations(float totalAdvance, float x, float y, const SkPaint* paint);
/**
* Draws shadow layer on text (with optional positions).
@@ -885,7 +763,7 @@ private:
* @param x The x coordinate where the shadow will be drawn
* @param y The y coordinate where the shadow will be drawn
*/
- void drawTextShadow(SkPaint* paint, const char* text, int bytesCount, int count,
+ void drawTextShadow(const SkPaint* paint, const char* text, int bytesCount, int count,
const float* positions, FontRenderer& fontRenderer, int alpha, SkXfermode::Mode mode,
float x, float y);
@@ -898,7 +776,7 @@ private:
* @param y The y coordinate where the texture will be drawn
* @param paint The paint to draw the texture with
*/
- void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
+ void drawPathTexture(const PathTexture* texture, float x, float y, const SkPaint* paint);
/**
* Resets the texture coordinates stored in mMeshVertices. Setting the values
@@ -978,14 +856,26 @@ private:
bool swapSrcDst = false);
void setupDrawProgram();
void setupDrawDirtyRegionsDisabled();
- void setupDrawModelViewIdentity(bool offset = false);
- void setupDrawModelView(float left, float top, float right, float bottom,
- bool ignoreTransform = false, bool ignoreModelView = false);
- void setupDrawModelViewTranslate(float left, float top, float right, float bottom,
- bool ignoreTransform = false);
+
+ /**
+ * Setup the current program matrices based upon the nature of the geometry.
+ *
+ * @param mode If kModelViewMode_Translate, the geometry must be translated by the left and top
+ * parameters. If kModelViewMode_TranslateAndScale, the geometry that exists in the (0,0, 1,1)
+ * space must be scaled up and translated to fill the quad provided in (l,t,r,b). These
+ * transformations are stored in the modelView matrix and uploaded to the shader.
+ *
+ * @param offset Set to true if the the matrix should be fudged (translated) slightly to disambiguate
+ * geometry pixel positioning. See Vertex::GeometryFudgeFactor().
+ *
+ * @param ignoreTransform Set to true if l,t,r,b coordinates already in layer space,
+ * currentTransform() will be ignored. (e.g. when drawing clip in layer coordinates to stencil,
+ * or when simple translation has been extracted)
+ */
+ void setupDrawModelView(ModelViewMode mode, bool offset,
+ float left, float top, float right, float bottom, bool ignoreTransform = false);
void setupDrawColorUniforms();
void setupDrawPureColorUniforms();
- void setupDrawShaderIdentityUniforms();
void setupDrawShaderUniforms(bool ignoreTransform = false);
void setupDrawColorFilterUniforms();
void setupDrawSimpleMesh();
@@ -994,9 +884,9 @@ private:
void setupDrawTextureTransform();
void setupDrawTextureTransformUniforms(mat4& transform);
void setupDrawTextGammaUniforms();
- void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0);
- void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords, GLvoid* colors);
- void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords, GLuint vbo = 0);
+ void setupDrawMesh(const GLvoid* vertices, const GLvoid* texCoords = NULL, GLuint vbo = 0);
+ void setupDrawMesh(const GLvoid* vertices, const GLvoid* texCoords, const GLvoid* colors);
+ void setupDrawMeshIndices(const GLvoid* vertices, const GLvoid* texCoords, GLuint vbo = 0);
void setupDrawIndexedVertices(GLvoid* vertices);
void accountForClear(SkXfermode::Mode mode);
@@ -1004,11 +894,13 @@ private:
void updateLayers();
void flushLayers();
+#if DEBUG_LAYERS_AS_REGIONS
/**
* Renders the specified region as a series of rectangles. This method
* is used for debugging only.
*/
- void drawRegionRects(const Region& region);
+ void drawRegionRectsDebug(const Region& region);
+#endif
/**
* Renders the specified region as a series of rectangles. The region
@@ -1034,10 +926,6 @@ private:
mDirtyClip = true;
}
- inline mat4& currentTransform() const {
- return *mSnapshot->transform;
- }
-
inline const UvMapper& getMapper(const Texture* texture) {
return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper;
}
@@ -1047,23 +935,27 @@ private:
* come from the texture cache or an atlas. If this method returns
* NULL, the texture could not be found and/or allocated.
*/
- Texture* getTexture(SkBitmap* bitmap);
-
- // Dimensions of the drawing surface
- int mWidth, mHeight;
+ Texture* getTexture(const SkBitmap* bitmap);
- // Matrix used for ortho projection in shaders
- mat4 mOrthoMatrix;
+ // Matrix used for view/projection in shaders
+ mat4 mViewProjMatrix;
- // Model-view matrix used to position/size objects
+ /**
+ * Model-view matrix used to position/size objects
+ *
+ * Stores operation-local modifications to the draw matrix that aren't incorporated into the
+ * currentTransform().
+ *
+ * If generated with kModelViewMode_Translate, the mModelView will reflect an x/y offset,
+ * e.g. the offset in drawLayer(). If generated with kModelViewMode_TranslateAndScale,
+ * mModelView will reflect a translation and scale, e.g. the translation and scale required to
+ * make VBO 0 (a rect of (0,0,1,1)) scaled to match the x,y offset, and width/height of a
+ * bitmap.
+ *
+ * Used as input to SkiaShader transformation.
+ */
mat4 mModelView;
- // Number of saved states
- int mSaveCount;
- // Base state
- sp<Snapshot> mFirstSnapshot;
- // Current state
- sp<Snapshot> mSnapshot;
// State used to define the clipping region
Rect mTilingClip;
// Is the target render surface opaque
@@ -1092,9 +984,6 @@ private:
// List of layers to update at the beginning of a frame
Vector<Layer*> mLayerUpdates;
- // Indicates whether the clip must be restored
- bool mDirtyClip;
-
// The following fields are used to setup drawing
// Used to describe the shaders to generate
ProgramDescription mDescription;
@@ -1122,9 +1011,6 @@ private:
bool mCountOverdraw;
float mOverdraw;
- // Optional name of the renderer
- String8 mName;
-
friend class DisplayListRenderer;
friend class Layer;
friend class TextSetupFunctor;
diff --git a/libs/hwui/Patch.h b/libs/hwui/Patch.h
index 763a785..489064b 100644
--- a/libs/hwui/Patch.h
+++ b/libs/hwui/Patch.h
@@ -36,7 +36,8 @@ namespace uirenderer {
// 9-patch structures
///////////////////////////////////////////////////////////////////////////////
-struct Patch {
+class Patch {
+public:
Patch();
~Patch();
diff --git a/libs/hwui/PathCache.cpp b/libs/hwui/PathCache.cpp
index 5df6408..9459885 100644
--- a/libs/hwui/PathCache.cpp
+++ b/libs/hwui/PathCache.cpp
@@ -51,7 +51,7 @@ PathDescription::PathDescription():
memset(&shape, 0, sizeof(Shape));
}
-PathDescription::PathDescription(ShapeType type, SkPaint* paint):
+PathDescription::PathDescription(ShapeType type, const SkPaint* paint):
type(type),
join(paint->getStrokeJoin()),
cap(paint->getStrokeCap()),
@@ -82,7 +82,7 @@ int PathDescription::compare(const PathDescription& rhs) const {
// Utilities
///////////////////////////////////////////////////////////////////////////////
-bool PathCache::canDrawAsConvexPath(SkPath* path, SkPaint* paint) {
+bool PathCache::canDrawAsConvexPath(SkPath* path, const SkPaint* paint) {
// NOTE: This should only be used after PathTessellator handles joins properly
return paint->getPathEffect() == NULL && path->getConvexity() == SkPath::kConvex_Convexity;
}
@@ -413,7 +413,7 @@ void PathCache::clearGarbage() {
* in the cache. The source path is also used to reclaim garbage when a
* Dalvik Path object is collected.
*/
-static SkPath* getSourcePath(SkPath* path) {
+static const SkPath* getSourcePath(const SkPath* path) {
const SkPath* sourcePath = path->getSourcePath();
if (sourcePath && sourcePath->getGenerationID() == path->getGenerationID()) {
return const_cast<SkPath*>(sourcePath);
@@ -421,7 +421,7 @@ static SkPath* getSourcePath(SkPath* path) {
return path;
}
-PathTexture* PathCache::get(SkPath* path, SkPaint* paint) {
+PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) {
path = getSourcePath(path);
PathDescription entry(kShapePath, paint);
@@ -459,7 +459,7 @@ PathTexture* PathCache::get(SkPath* path, SkPaint* paint) {
return texture;
}
-void PathCache::precache(SkPath* path, SkPaint* paint) {
+void PathCache::precache(const SkPath* path, const SkPaint* paint) {
if (!Caches::getInstance().tasks.canRunTasks()) {
return;
}
@@ -507,7 +507,7 @@ void PathCache::precache(SkPath* path, SkPaint* paint) {
///////////////////////////////////////////////////////////////////////////////
PathTexture* PathCache::getRoundRect(float width, float height,
- float rx, float ry, SkPaint* paint) {
+ float rx, float ry, const SkPaint* paint) {
PathDescription entry(kShapeRoundRect, paint);
entry.shape.roundRect.mWidth = width;
entry.shape.roundRect.mHeight = height;
@@ -532,7 +532,7 @@ PathTexture* PathCache::getRoundRect(float width, float height,
// Circles
///////////////////////////////////////////////////////////////////////////////
-PathTexture* PathCache::getCircle(float radius, SkPaint* paint) {
+PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) {
PathDescription entry(kShapeCircle, paint);
entry.shape.circle.mRadius = radius;
@@ -552,7 +552,7 @@ PathTexture* PathCache::getCircle(float radius, SkPaint* paint) {
// Ovals
///////////////////////////////////////////////////////////////////////////////
-PathTexture* PathCache::getOval(float width, float height, SkPaint* paint) {
+PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) {
PathDescription entry(kShapeOval, paint);
entry.shape.oval.mWidth = width;
entry.shape.oval.mHeight = height;
@@ -575,7 +575,7 @@ PathTexture* PathCache::getOval(float width, float height, SkPaint* paint) {
// Rects
///////////////////////////////////////////////////////////////////////////////
-PathTexture* PathCache::getRect(float width, float height, SkPaint* paint) {
+PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) {
PathDescription entry(kShapeRect, paint);
entry.shape.rect.mWidth = width;
entry.shape.rect.mHeight = height;
@@ -599,7 +599,7 @@ PathTexture* PathCache::getRect(float width, float height, SkPaint* paint) {
///////////////////////////////////////////////////////////////////////////////
PathTexture* PathCache::getArc(float width, float height,
- float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
+ float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) {
PathDescription entry(kShapeArc, paint);
entry.shape.arc.mWidth = width;
entry.shape.arc.mHeight = height;
diff --git a/libs/hwui/PathCache.h b/libs/hwui/PathCache.h
index 16d20a8..847853a 100644
--- a/libs/hwui/PathCache.h
+++ b/libs/hwui/PathCache.h
@@ -32,7 +32,7 @@ class SkBitmap;
class SkCanvas;
class SkPaint;
class SkPath;
-class SkRect;
+struct SkRect;
namespace android {
namespace uirenderer {
@@ -116,7 +116,7 @@ struct PathDescription {
SkPathEffect* pathEffect;
union Shape {
struct Path {
- SkPath* mPath;
+ const SkPath* mPath;
} path;
struct RoundRect {
float mWidth;
@@ -145,7 +145,7 @@ struct PathDescription {
} shape;
PathDescription();
- PathDescription(ShapeType shapeType, SkPaint* paint);
+ PathDescription(ShapeType shapeType, const SkPaint* paint);
hash_t hash() const;
@@ -207,13 +207,13 @@ public:
*/
uint32_t getSize();
- PathTexture* getRoundRect(float width, float height, float rx, float ry, SkPaint* paint);
- PathTexture* getCircle(float radius, SkPaint* paint);
- PathTexture* getOval(float width, float height, SkPaint* paint);
- PathTexture* getRect(float width, float height, SkPaint* paint);
+ PathTexture* getRoundRect(float width, float height, float rx, float ry, const SkPaint* paint);
+ PathTexture* getCircle(float radius, const SkPaint* paint);
+ PathTexture* getOval(float width, float height, const SkPaint* paint);
+ PathTexture* getRect(float width, float height, const SkPaint* paint);
PathTexture* getArc(float width, float height, float startAngle, float sweepAngle,
- bool useCenter, SkPaint* paint);
- PathTexture* get(SkPath* path, SkPaint* paint);
+ bool useCenter, const SkPaint* paint);
+ PathTexture* get(const SkPath* path, const SkPaint* paint);
/**
* Removes the specified path. This is meant to be called from threads
@@ -239,9 +239,9 @@ public:
/**
* Precaches the specified path using background threads.
*/
- void precache(SkPath* path, SkPaint* paint);
+ void precache(const SkPath* path, const SkPaint* paint);
- static bool canDrawAsConvexPath(SkPath* path, SkPaint* paint);
+ static bool canDrawAsConvexPath(SkPath* path, const SkPaint* paint);
static void computePathBounds(const SkPath* path, const SkPaint* paint,
float& left, float& top, float& offset, uint32_t& width, uint32_t& height);
static void computeBounds(const SkRect& bounds, const SkPaint* paint,
@@ -292,7 +292,7 @@ private:
class PathTask: public Task<SkBitmap*> {
public:
- PathTask(SkPath* path, SkPaint* paint, PathTexture* texture):
+ PathTask(const SkPath* path, const SkPaint* paint, PathTexture* texture):
path(path), paint(paint), texture(texture) {
}
@@ -300,8 +300,8 @@ private:
delete future()->get();
}
- SkPath* path;
- SkPaint* paint;
+ const SkPath* path;
+ const SkPaint* paint;
PathTexture* texture;
};
diff --git a/libs/hwui/PathTessellator.cpp b/libs/hwui/PathTessellator.cpp
index 3970913..c6ce67c 100644
--- a/libs/hwui/PathTessellator.cpp
+++ b/libs/hwui/PathTessellator.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#define LOG_TAG "PathTessellator"
+#define LOG_TAG "OpenGLRenderer"
#define LOG_NDEBUG 1
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -24,11 +24,11 @@
#define DEBUG_DUMP_ALPHA_BUFFER() \
for (unsigned int i = 0; i < vertexBuffer.getSize(); i++) { \
ALOGD("point %d at %f %f, alpha %f", \
- i, buffer[i].position[0], buffer[i].position[1], buffer[i].alpha); \
+ i, buffer[i].x, buffer[i].y, buffer[i].alpha); \
}
#define DEBUG_DUMP_BUFFER() \
for (unsigned int i = 0; i < vertexBuffer.getSize(); i++) { \
- ALOGD("point %d at %f %f", i, buffer[i].position[0], buffer[i].position[1]); \
+ ALOGD("point %d at %f %f", i, buffer[i].x, buffer[i].y); \
}
#else
#define DEBUG_DUMP_ALPHA_BUFFER()
@@ -57,23 +57,18 @@ namespace uirenderer {
#define ROUND_CAP_THRESH 0.25f
#define PI 3.1415926535897932f
-void PathTessellator::expandBoundsForStroke(SkRect& bounds, const SkPaint* paint,
- bool forceExpand) {
- if (forceExpand || paint->getStyle() != SkPaint::kFill_Style) {
+/**
+ * Note: this function doesn't account for the AA case with sub-pixel line thickness (not just 0 <
+ * width < 1.0, canvas scale factors in as well) so this can't be used for points/lines
+ */
+void PathTessellator::expandBoundsForStroke(SkRect& bounds, const SkPaint* paint) {
+ if (paint->getStyle() != SkPaint::kFill_Style) {
float outset = paint->getStrokeWidth() * 0.5f;
if (outset == 0) outset = 0.5f; // account for hairline
bounds.outset(outset, outset);
}
}
-inline static void copyVertex(Vertex* destPtr, const Vertex* srcPtr) {
- Vertex::set(destPtr, srcPtr->position[0], srcPtr->position[1]);
-}
-
-inline static void copyAlphaVertex(AlphaVertex* destPtr, const AlphaVertex* srcPtr) {
- AlphaVertex::set(destPtr, srcPtr->position[0], srcPtr->position[1], srcPtr->alpha);
-}
-
/**
* Produces a pseudo-normal for a vertex, given the normals of the two incoming lines. If the offset
* from each vertex in a perimeter is calculated, the resultant lines connecting the offset vertices
@@ -93,16 +88,16 @@ inline static vec2 totalOffsetFromNormals(const vec2& normalA, const vec2& norma
*/
struct PaintInfo {
public:
- PaintInfo(const SkPaint* paint, const mat4 *transform) :
+ PaintInfo(const SkPaint* paint, const mat4& transform) :
style(paint->getStyle()), cap(paint->getStrokeCap()), isAA(paint->isAntiAlias()),
inverseScaleX(1.0f), inverseScaleY(1.0f),
halfStrokeWidth(paint->getStrokeWidth() * 0.5f), maxAlpha(1.0f) {
// compute inverse scales
- if (CC_UNLIKELY(!transform->isPureTranslate())) {
- float m00 = transform->data[Matrix4::kScaleX];
- float m01 = transform->data[Matrix4::kSkewY];
- float m10 = transform->data[Matrix4::kSkewX];
- float m11 = transform->data[Matrix4::kScaleY];
+ if (CC_UNLIKELY(!transform.isPureTranslate())) {
+ float m00 = transform.data[Matrix4::kScaleX];
+ float m01 = transform.data[Matrix4::kSkewY];
+ float m10 = transform.data[Matrix4::kSkewX];
+ float m11 = transform.data[Matrix4::kScaleY];
float scaleX = sqrt(m00 * m00 + m01 * m01);
float scaleY = sqrt(m10 * m10 + m11 * m11);
inverseScaleX = (scaleX != 0) ? (1.0f / scaleX) : 1.0f;
@@ -159,6 +154,17 @@ public:
}
return 0;
}
+
+ /**
+ * Outset the bounds of point data (for line endpoints or points) to account for AA stroke
+ * geometry.
+ */
+ void expandBoundsForStrokeAA(SkRect& bounds) const {
+ float outset = halfStrokeWidth;
+ if (outset == 0) outset = 0.5f;
+ bounds.outset(outset * inverseScaleX + Vertex::GeometryFudgeFactor(),
+ outset * inverseScaleY + Vertex::GeometryFudgeFactor());
+ }
};
void getFillVerticesFromPerimeter(const Vector<Vertex>& perimeter, VertexBuffer& vertexBuffer) {
@@ -170,9 +176,9 @@ void getFillVerticesFromPerimeter(const Vector<Vertex>& perimeter, VertexBuffer&
int srcAindex = 0;
int srcBindex = perimeter.size() - 1;
while (srcAindex <= srcBindex) {
- copyVertex(&buffer[currentIndex++], &perimeter[srcAindex]);
+ buffer[currentIndex++] = perimeter[srcAindex];
if (srcAindex == srcBindex) break;
- copyVertex(&buffer[currentIndex++], &perimeter[srcBindex]);
+ buffer[currentIndex++] = perimeter[srcBindex];
srcAindex++;
srcBindex--;
}
@@ -192,25 +198,25 @@ void getStrokeVerticesFromPerimeter(const PaintInfo& paintInfo, const Vector<Ver
int currentIndex = 0;
const Vertex* last = &(perimeter[perimeter.size() - 1]);
const Vertex* current = &(perimeter[0]);
- vec2 lastNormal(current->position[1] - last->position[1],
- last->position[0] - current->position[0]);
+ vec2 lastNormal(current->y - last->y,
+ last->x - current->x);
lastNormal.normalize();
for (unsigned int i = 0; i < perimeter.size(); i++) {
const Vertex* next = &(perimeter[i + 1 >= perimeter.size() ? 0 : i + 1]);
- vec2 nextNormal(next->position[1] - current->position[1],
- current->position[0] - next->position[0]);
+ vec2 nextNormal(next->y - current->y,
+ current->x - next->x);
nextNormal.normalize();
vec2 totalOffset = totalOffsetFromNormals(lastNormal, nextNormal);
paintInfo.scaleOffsetForStrokeWidth(totalOffset);
Vertex::set(&buffer[currentIndex++],
- current->position[0] + totalOffset.x,
- current->position[1] + totalOffset.y);
+ current->x + totalOffset.x,
+ current->y + totalOffset.y);
Vertex::set(&buffer[currentIndex++],
- current->position[0] - totalOffset.x,
- current->position[1] - totalOffset.y);
+ current->x - totalOffset.x,
+ current->y - totalOffset.y);
last = current;
current = next;
@@ -218,8 +224,8 @@ void getStrokeVerticesFromPerimeter(const PaintInfo& paintInfo, const Vector<Ver
}
// wrap around to beginning
- copyVertex(&buffer[currentIndex++], &buffer[0]);
- copyVertex(&buffer[currentIndex++], &buffer[1]);
+ buffer[currentIndex++] = buffer[0];
+ buffer[currentIndex++] = buffer[1];
DEBUG_DUMP_BUFFER();
}
@@ -229,7 +235,7 @@ static inline void storeBeginEnd(const PaintInfo& paintInfo, const Vertex& cente
vec2 strokeOffset = normal;
paintInfo.scaleOffsetForStrokeWidth(strokeOffset);
- vec2 referencePoint(center.position[0], center.position[1]);
+ vec2 referencePoint(center.x, center.y);
if (paintInfo.cap == SkPaint::kSquare_Cap) {
referencePoint += vec2(-strokeOffset.y, strokeOffset.x) * (begin ? -1 : 1);
}
@@ -255,11 +261,11 @@ void getStrokeVerticesFromUnclosedVertices(const PaintInfo& paintInfo,
if (extra > 0) {
// tessellate both round caps
float beginTheta = atan2(
- - (vertices[0].position[0] - vertices[1].position[0]),
- vertices[0].position[1] - vertices[1].position[1]);
+ - (vertices[0].x - vertices[1].x),
+ vertices[0].y - vertices[1].y);
float endTheta = atan2(
- - (vertices[lastIndex].position[0] - vertices[lastIndex - 1].position[0]),
- vertices[lastIndex].position[1] - vertices[lastIndex - 1].position[1]);
+ - (vertices[lastIndex].x - vertices[lastIndex - 1].x),
+ vertices[lastIndex].y - vertices[lastIndex - 1].y);
const float dTheta = PI / (extra + 1);
const float radialScale = 2.0f / (1 + cos(dTheta));
@@ -275,37 +281,37 @@ void getStrokeVerticesFromUnclosedVertices(const PaintInfo& paintInfo,
vec2 beginRadialOffset(cos(beginTheta), sin(beginTheta));
paintInfo.scaleOffsetForStrokeWidth(beginRadialOffset);
Vertex::set(&buffer[capOffset],
- vertices[0].position[0] + beginRadialOffset.x,
- vertices[0].position[1] + beginRadialOffset.y);
+ vertices[0].x + beginRadialOffset.x,
+ vertices[0].y + beginRadialOffset.y);
endTheta += dTheta;
vec2 endRadialOffset(cos(endTheta), sin(endTheta));
paintInfo.scaleOffsetForStrokeWidth(endRadialOffset);
Vertex::set(&buffer[allocSize - 1 - capOffset],
- vertices[lastIndex].position[0] + endRadialOffset.x,
- vertices[lastIndex].position[1] + endRadialOffset.y);
+ vertices[lastIndex].x + endRadialOffset.x,
+ vertices[lastIndex].y + endRadialOffset.y);
}
}
int currentIndex = extra;
const Vertex* last = &(vertices[0]);
const Vertex* current = &(vertices[1]);
- vec2 lastNormal(current->position[1] - last->position[1],
- last->position[0] - current->position[0]);
+ vec2 lastNormal(current->y - last->y,
+ last->x - current->x);
lastNormal.normalize();
storeBeginEnd(paintInfo, vertices[0], lastNormal, buffer, currentIndex, true);
for (unsigned int i = 1; i < vertices.size() - 1; i++) {
const Vertex* next = &(vertices[i + 1]);
- vec2 nextNormal(next->position[1] - current->position[1],
- current->position[0] - next->position[0]);
+ vec2 nextNormal(next->y - current->y,
+ current->x - next->x);
nextNormal.normalize();
vec2 strokeOffset = totalOffsetFromNormals(lastNormal, nextNormal);
paintInfo.scaleOffsetForStrokeWidth(strokeOffset);
- vec2 center(current->position[0], current->position[1]);
+ vec2 center(current->x, current->y);
Vertex::set(&buffer[currentIndex++], center + strokeOffset);
Vertex::set(&buffer[currentIndex++], center - strokeOffset);
@@ -329,7 +335,7 @@ void getStrokeVerticesFromUnclosedVertices(const PaintInfo& paintInfo,
* 3 - zig zag back and forth inside the shape to fill it (using perimeter.size() vertices)
*/
void getFillVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<Vertex>& perimeter,
- VertexBuffer& vertexBuffer) {
+ VertexBuffer& vertexBuffer, float maxAlpha = 1.0f) {
AlphaVertex* buffer = vertexBuffer.alloc<AlphaVertex>(perimeter.size() * 3 + 2);
// generate alpha points - fill Alpha vertex gaps in between each point with
@@ -337,13 +343,13 @@ void getFillVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<Ver
int currentIndex = 0;
const Vertex* last = &(perimeter[perimeter.size() - 1]);
const Vertex* current = &(perimeter[0]);
- vec2 lastNormal(current->position[1] - last->position[1],
- last->position[0] - current->position[0]);
+ vec2 lastNormal(current->y - last->y,
+ last->x - current->x);
lastNormal.normalize();
for (unsigned int i = 0; i < perimeter.size(); i++) {
const Vertex* next = &(perimeter[i + 1 >= perimeter.size() ? 0 : i + 1]);
- vec2 nextNormal(next->position[1] - current->position[1],
- current->position[0] - next->position[0]);
+ vec2 nextNormal(next->y - current->y,
+ current->x - next->x);
nextNormal.normalize();
// AA point offset from original point is that point's normal, such that each side is offset
@@ -351,13 +357,13 @@ void getFillVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<Ver
vec2 totalOffset = paintInfo.deriveAAOffset(totalOffsetFromNormals(lastNormal, nextNormal));
AlphaVertex::set(&buffer[currentIndex++],
- current->position[0] + totalOffset.x,
- current->position[1] + totalOffset.y,
+ current->x + totalOffset.x,
+ current->y + totalOffset.y,
0.0f);
AlphaVertex::set(&buffer[currentIndex++],
- current->position[0] - totalOffset.x,
- current->position[1] - totalOffset.y,
- 1.0f);
+ current->x - totalOffset.x,
+ current->y - totalOffset.y,
+ maxAlpha);
last = current;
current = next;
@@ -365,8 +371,8 @@ void getFillVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<Ver
}
// wrap around to beginning
- copyAlphaVertex(&buffer[currentIndex++], &buffer[0]);
- copyAlphaVertex(&buffer[currentIndex++], &buffer[1]);
+ buffer[currentIndex++] = buffer[0];
+ buffer[currentIndex++] = buffer[1];
// zig zag between all previous points on the inside of the hull to create a
// triangle strip that fills the hull, repeating the first inner point to
@@ -374,9 +380,9 @@ void getFillVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<Ver
int srcAindex = 0;
int srcBindex = perimeter.size() - 1;
while (srcAindex <= srcBindex) {
- copyAlphaVertex(&buffer[currentIndex++], &buffer[srcAindex * 2 + 1]);
+ buffer[currentIndex++] = buffer[srcAindex * 2 + 1];
if (srcAindex == srcBindex) break;
- copyAlphaVertex(&buffer[currentIndex++], &buffer[srcBindex * 2 + 1]);
+ buffer[currentIndex++] = buffer[srcBindex * 2 + 1];
srcAindex++;
srcBindex--;
}
@@ -416,7 +422,7 @@ inline static void storeCapAA(const PaintInfo& paintInfo, const Vector<Vertex>&
// determine referencePoint, the center point for the 4 primary cap vertices
const Vertex* point = isFirst ? vertices.begin() : (vertices.end() - 1);
- vec2 referencePoint(point->position[0], point->position[1]);
+ vec2 referencePoint(point->x, point->y);
if (paintInfo.cap == SkPaint::kSquare_Cap) {
// To account for square cap, move the primary cap vertices (that create the AA edge) by the
// stroke offset vector (rotated to be parallel to the stroke)
@@ -471,8 +477,8 @@ inline static void storeCapAA(const PaintInfo& paintInfo, const Vector<Vertex>&
if (isFirst && i == extra - extraOffset) {
//copy most recent two points to first two points
- copyAlphaVertex(&buffer[0], &buffer[capPerimIndex - 2]);
- copyAlphaVertex(&buffer[1], &buffer[capPerimIndex - 1]);
+ buffer[0] = buffer[capPerimIndex - 2];
+ buffer[1] = buffer[capPerimIndex - 1];
capPerimIndex = 2; // start writing the rest of the round cap at index 2
}
@@ -482,28 +488,28 @@ inline static void storeCapAA(const PaintInfo& paintInfo, const Vector<Vertex>&
const int startCapFillIndex = capIndex + 2 * (extra - extraOffset) + 4;
int capFillIndex = startCapFillIndex;
for (int i = 0; i < extra + 2; i += 2) {
- copyAlphaVertex(&buffer[capFillIndex++], &buffer[1 + i]);
+ buffer[capFillIndex++] = buffer[1 + i];
// TODO: to support odd numbers of divisions, break here on the last iteration
- copyAlphaVertex(&buffer[capFillIndex++], &buffer[startCapFillIndex - 3 - i]);
+ buffer[capFillIndex++] = buffer[startCapFillIndex - 3 - i];
}
} else {
int capFillIndex = 6 * vertices.size() + 2 + 6 * extra - (extra + 2);
for (int i = 0; i < extra + 2; i += 2) {
- copyAlphaVertex(&buffer[capFillIndex++], &buffer[capIndex + 1 + i]);
+ buffer[capFillIndex++] = buffer[capIndex + 1 + i];
// TODO: to support odd numbers of divisions, break here on the last iteration
- copyAlphaVertex(&buffer[capFillIndex++], &buffer[capIndex + 3 + 2 * extra - i]);
+ buffer[capFillIndex++] = buffer[capIndex + 3 + 2 * extra - i];
}
}
return;
}
if (isFirst) {
- copyAlphaVertex(&buffer[0], &buffer[postCapIndex + 2]);
- copyAlphaVertex(&buffer[1], &buffer[postCapIndex + 3]);
- copyAlphaVertex(&buffer[postCapIndex + 4], &buffer[1]); // degenerate tris (the only two!)
- copyAlphaVertex(&buffer[postCapIndex + 5], &buffer[postCapIndex + 1]);
+ buffer[0] = buffer[postCapIndex + 2];
+ buffer[1] = buffer[postCapIndex + 3];
+ buffer[postCapIndex + 4] = buffer[1]; // degenerate tris (the only two!)
+ buffer[postCapIndex + 5] = buffer[postCapIndex + 1];
} else {
- copyAlphaVertex(&buffer[6 * vertices.size()], &buffer[postCapIndex + 1]);
- copyAlphaVertex(&buffer[6 * vertices.size() + 1], &buffer[postCapIndex + 3]);
+ buffer[6 * vertices.size()] = buffer[postCapIndex + 1];
+ buffer[6 * vertices.size() + 1] = buffer[postCapIndex + 3];
}
}
@@ -576,8 +582,8 @@ void getStrokeVerticesFromUnclosedVerticesAA(const PaintInfo& paintInfo,
const Vertex* last = &(vertices[0]);
const Vertex* current = &(vertices[1]);
- vec2 lastNormal(current->position[1] - last->position[1],
- last->position[0] - current->position[0]);
+ vec2 lastNormal(current->y - last->y,
+ last->x - current->x);
lastNormal.normalize();
// TODO: use normal from bezier traversal for cap, instead of from vertices
@@ -585,8 +591,8 @@ void getStrokeVerticesFromUnclosedVerticesAA(const PaintInfo& paintInfo,
for (unsigned int i = 1; i < vertices.size() - 1; i++) {
const Vertex* next = &(vertices[i + 1]);
- vec2 nextNormal(next->position[1] - current->position[1],
- current->position[0] - next->position[0]);
+ vec2 nextNormal(next->y - current->y,
+ current->x - next->x);
nextNormal.normalize();
vec2 totalOffset = totalOffsetFromNormals(lastNormal, nextNormal);
@@ -598,30 +604,30 @@ void getStrokeVerticesFromUnclosedVerticesAA(const PaintInfo& paintInfo,
innerOffset -= AAOffset;
AlphaVertex::set(&buffer[currentAAOuterIndex++],
- current->position[0] + outerOffset.x,
- current->position[1] + outerOffset.y,
+ current->x + outerOffset.x,
+ current->y + outerOffset.y,
0.0f);
AlphaVertex::set(&buffer[currentAAOuterIndex++],
- current->position[0] + innerOffset.x,
- current->position[1] + innerOffset.y,
+ current->x + innerOffset.x,
+ current->y + innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentStrokeIndex++],
- current->position[0] + innerOffset.x,
- current->position[1] + innerOffset.y,
+ current->x + innerOffset.x,
+ current->y + innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentStrokeIndex++],
- current->position[0] - innerOffset.x,
- current->position[1] - innerOffset.y,
+ current->x - innerOffset.x,
+ current->y - innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentAAInnerIndex--],
- current->position[0] - innerOffset.x,
- current->position[1] - innerOffset.y,
+ current->x - innerOffset.x,
+ current->y - innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentAAInnerIndex--],
- current->position[0] - outerOffset.x,
- current->position[1] - outerOffset.y,
+ current->x - outerOffset.x,
+ current->y - outerOffset.y,
0.0f);
current = next;
@@ -646,13 +652,13 @@ void getStrokeVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<V
const Vertex* last = &(perimeter[perimeter.size() - 1]);
const Vertex* current = &(perimeter[0]);
- vec2 lastNormal(current->position[1] - last->position[1],
- last->position[0] - current->position[0]);
+ vec2 lastNormal(current->y - last->y,
+ last->x - current->x);
lastNormal.normalize();
for (unsigned int i = 0; i < perimeter.size(); i++) {
const Vertex* next = &(perimeter[i + 1 >= perimeter.size() ? 0 : i + 1]);
- vec2 nextNormal(next->position[1] - current->position[1],
- current->position[0] - next->position[0]);
+ vec2 nextNormal(next->y - current->y,
+ current->x - next->x);
nextNormal.normalize();
vec2 totalOffset = totalOffsetFromNormals(lastNormal, nextNormal);
@@ -664,30 +670,30 @@ void getStrokeVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<V
innerOffset -= AAOffset;
AlphaVertex::set(&buffer[currentAAOuterIndex++],
- current->position[0] + outerOffset.x,
- current->position[1] + outerOffset.y,
+ current->x + outerOffset.x,
+ current->y + outerOffset.y,
0.0f);
AlphaVertex::set(&buffer[currentAAOuterIndex++],
- current->position[0] + innerOffset.x,
- current->position[1] + innerOffset.y,
+ current->x + innerOffset.x,
+ current->y + innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentStrokeIndex++],
- current->position[0] + innerOffset.x,
- current->position[1] + innerOffset.y,
+ current->x + innerOffset.x,
+ current->y + innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentStrokeIndex++],
- current->position[0] - innerOffset.x,
- current->position[1] - innerOffset.y,
+ current->x - innerOffset.x,
+ current->y - innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentAAInnerIndex++],
- current->position[0] - innerOffset.x,
- current->position[1] - innerOffset.y,
+ current->x - innerOffset.x,
+ current->y - innerOffset.y,
paintInfo.maxAlpha);
AlphaVertex::set(&buffer[currentAAInnerIndex++],
- current->position[0] - outerOffset.x,
- current->position[1] - outerOffset.y,
+ current->x - outerOffset.x,
+ current->y - outerOffset.y,
0.0f);
last = current;
@@ -696,23 +702,23 @@ void getStrokeVerticesFromPerimeterAA(const PaintInfo& paintInfo, const Vector<V
}
// wrap each strip around to beginning, creating degenerate tris to bridge strips
- copyAlphaVertex(&buffer[currentAAOuterIndex++], &buffer[0]);
- copyAlphaVertex(&buffer[currentAAOuterIndex++], &buffer[1]);
- copyAlphaVertex(&buffer[currentAAOuterIndex++], &buffer[1]);
+ buffer[currentAAOuterIndex++] = buffer[0];
+ buffer[currentAAOuterIndex++] = buffer[1];
+ buffer[currentAAOuterIndex++] = buffer[1];
- copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset]);
- copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset + 1]);
- copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset + 1]);
+ buffer[currentStrokeIndex++] = buffer[offset];
+ buffer[currentStrokeIndex++] = buffer[offset + 1];
+ buffer[currentStrokeIndex++] = buffer[offset + 1];
- copyAlphaVertex(&buffer[currentAAInnerIndex++], &buffer[2 * offset]);
- copyAlphaVertex(&buffer[currentAAInnerIndex++], &buffer[2 * offset + 1]);
+ buffer[currentAAInnerIndex++] = buffer[2 * offset];
+ buffer[currentAAInnerIndex++] = buffer[2 * offset + 1];
// don't need to create last degenerate tri
DEBUG_DUMP_ALPHA_BUFFER();
}
void PathTessellator::tessellatePath(const SkPath &path, const SkPaint* paint,
- const mat4 *transform, VertexBuffer& vertexBuffer) {
+ const mat4& transform, VertexBuffer& vertexBuffer) {
ATRACE_CALL();
const PaintInfo paintInfo(paint, transform);
@@ -743,7 +749,7 @@ void PathTessellator::tessellatePath(const SkPath &path, const SkPaint* paint,
#if VERTEX_DEBUG
for (unsigned int i = 0; i < tempVertices.size(); i++) {
ALOGD("orig path: point at %f %f",
- tempVertices[i].position[0], tempVertices[i].position[1]);
+ tempVertices[i].x, tempVertices[i].y);
}
#endif
@@ -780,7 +786,7 @@ static void expandRectToCoverVertex(SkRect& rect, float x, float y) {
rect.fBottom = fmaxf(rect.fBottom, y);
}
static void expandRectToCoverVertex(SkRect& rect, const Vertex& vertex) {
- expandRectToCoverVertex(rect, vertex.position[0], vertex.position[1]);
+ expandRectToCoverVertex(rect, vertex.x, vertex.y);
}
template <class TYPE>
@@ -799,8 +805,8 @@ static void instanceVertices(VertexBuffer& srcBuffer, VertexBuffer& dstBuffer,
dstBuffer.createDegenerateSeparators<TYPE>(verticesPerPoint);
}
-void PathTessellator::tessellatePoints(const float* points, int count, SkPaint* paint,
- const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer) {
+void PathTessellator::tessellatePoints(const float* points, int count, const SkPaint* paint,
+ const mat4& transform, SkRect& bounds, VertexBuffer& vertexBuffer) {
const PaintInfo paintInfo(paint, transform);
// determine point shape
@@ -829,15 +835,18 @@ void PathTessellator::tessellatePoints(const float* points, int count, SkPaint*
getFillVerticesFromPerimeter(outlineVertices, tempBuffer);
instanceVertices<Vertex>(tempBuffer, vertexBuffer, points, count, bounds);
} else {
- getFillVerticesFromPerimeterAA(paintInfo, outlineVertices, tempBuffer);
+ // note: pass maxAlpha directly, since we want fill to be alpha modulated
+ getFillVerticesFromPerimeterAA(paintInfo, outlineVertices, tempBuffer, paintInfo.maxAlpha);
instanceVertices<AlphaVertex>(tempBuffer, vertexBuffer, points, count, bounds);
}
- expandBoundsForStroke(bounds, paint, true); // force-expand bounds to incorporate stroke
+ // expand bounds from vertex coords to pixel data
+ paintInfo.expandBoundsForStrokeAA(bounds);
+
}
-void PathTessellator::tessellateLines(const float* points, int count, SkPaint* paint,
- const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer) {
+void PathTessellator::tessellateLines(const float* points, int count, const SkPaint* paint,
+ const mat4& transform, SkRect& bounds, VertexBuffer& vertexBuffer) {
ATRACE_CALL();
const PaintInfo paintInfo(paint, transform);
@@ -873,14 +882,15 @@ void PathTessellator::tessellateLines(const float* points, int count, SkPaint* p
expandRectToCoverVertex(bounds, tempVerticesData[1]);
}
- expandBoundsForStroke(bounds, paint, true); // force-expand bounds to incorporate stroke
-
// since multiple objects tessellated into buffer, separate them with degen tris
if (paintInfo.isAA) {
vertexBuffer.createDegenerateSeparators<AlphaVertex>(lineAllocSize);
} else {
vertexBuffer.createDegenerateSeparators<Vertex>(lineAllocSize);
}
+
+ // expand bounds from vertex coords to pixel data
+ paintInfo.expandBoundsForStrokeAA(bounds);
}
///////////////////////////////////////////////////////////////////////////////
@@ -939,8 +949,8 @@ bool PathTessellator::approximatePathOutlineVertices(const SkPath& path, bool fo
}
int size = outputVertices.size();
- if (size >= 2 && outputVertices[0].position[0] == outputVertices[size - 1].position[0] &&
- outputVertices[0].position[1] == outputVertices[size - 1].position[1]) {
+ if (size >= 2 && outputVertices[0].x == outputVertices[size - 1].x &&
+ outputVertices[0].y == outputVertices[size - 1].y) {
outputVertices.pop();
return true;
}
diff --git a/libs/hwui/PathTessellator.h b/libs/hwui/PathTessellator.h
index 85797fc..e43b101 100644
--- a/libs/hwui/PathTessellator.h
+++ b/libs/hwui/PathTessellator.h
@@ -22,96 +22,23 @@
#include "Matrix.h"
#include "Rect.h"
#include "Vertex.h"
+#include "VertexBuffer.h"
namespace android {
namespace uirenderer {
-class VertexBuffer {
-public:
- VertexBuffer():
- mBuffer(0),
- mVertexCount(0),
- mCleanupMethod(NULL)
- {}
-
- ~VertexBuffer() {
- if (mCleanupMethod) mCleanupMethod(mBuffer);
- }
-
- /**
- This should be the only method used by the PathTessellator. Subsequent calls to alloc will
- allocate space within the first allocation (useful if you want to eventually allocate
- multiple regions within a single VertexBuffer, such as with PathTessellator::tesselateLines()
- */
- template <class TYPE>
- TYPE* alloc(int vertexCount) {
- if (mVertexCount) {
- TYPE* reallocBuffer = (TYPE*)mReallocBuffer;
- // already have allocated the buffer, re-allocate space within
- if (mReallocBuffer != mBuffer) {
- // not first re-allocation, leave space for degenerate triangles to separate strips
- reallocBuffer += 2;
- }
- mReallocBuffer = reallocBuffer + vertexCount;
- return reallocBuffer;
- }
- mVertexCount = vertexCount;
- mReallocBuffer = mBuffer = (void*)new TYPE[vertexCount];
- mCleanupMethod = &(cleanup<TYPE>);
-
- return (TYPE*)mBuffer;
- }
-
- template <class TYPE>
- void copyInto(const VertexBuffer& srcBuffer, float xOffset, float yOffset) {
- int verticesToCopy = srcBuffer.getVertexCount();
-
- TYPE* dst = alloc<TYPE>(verticesToCopy);
- TYPE* src = (TYPE*)srcBuffer.getBuffer();
-
- for (int i = 0; i < verticesToCopy; i++) {
- TYPE::copyWithOffset(&dst[i], src[i], xOffset, yOffset);
- }
- }
-
- void* getBuffer() const { return mBuffer; } // shouldn't be const, since not a const ptr?
- unsigned int getVertexCount() const { return mVertexCount; }
-
- template <class TYPE>
- void createDegenerateSeparators(int allocSize) {
- TYPE* end = (TYPE*)mBuffer + mVertexCount;
- for (TYPE* degen = (TYPE*)mBuffer + allocSize; degen < end; degen += 2 + allocSize) {
- memcpy(degen, degen - 1, sizeof(TYPE));
- memcpy(degen + 1, degen + 2, sizeof(TYPE));
- }
- }
-
-private:
- template <class TYPE>
- static void cleanup(void* buffer) {
- delete[] (TYPE*)buffer;
- }
-
- void* mBuffer;
- unsigned int mVertexCount;
-
- void* mReallocBuffer; // used for multi-allocation
-
- void (*mCleanupMethod)(void*);
-};
-
class PathTessellator {
public:
- static void expandBoundsForStroke(SkRect& bounds, const SkPaint* paint, bool forceExpand);
+ static void expandBoundsForStroke(SkRect& bounds, const SkPaint* paint);
static void tessellatePath(const SkPath& path, const SkPaint* paint,
- const mat4 *transform, VertexBuffer& vertexBuffer);
+ const mat4& transform, VertexBuffer& vertexBuffer);
- static void tessellatePoints(const float* points, int count, SkPaint* paint,
- const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer);
+ static void tessellatePoints(const float* points, int count, const SkPaint* paint,
+ const mat4& transform, SkRect& bounds, VertexBuffer& vertexBuffer);
- static void tessellateLines(const float* points, int count, SkPaint* paint,
- const mat4* transform, SkRect& bounds, VertexBuffer& vertexBuffer);
+ static void tessellateLines(const float* points, int count, const SkPaint* paint,
+ const mat4& transform, SkRect& bounds, VertexBuffer& vertexBuffer);
private:
static bool approximatePathOutlineVertices(const SkPath &path, bool forceClose,
diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp
index 7814a01..a679552 100644
--- a/libs/hwui/Program.cpp
+++ b/libs/hwui/Program.cpp
@@ -173,7 +173,7 @@ void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
// up and to the left.
// This offset value is based on an assumption that some hardware may use as
// little as 12.4 precision, so we offset by slightly more than 1/16.
- p.translate(Vertex::gGeometryFudgeFactor, Vertex::gGeometryFudgeFactor);
+ p.translate(Vertex::GeometryFudgeFactor(), Vertex::GeometryFudgeFactor());
glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]);
}
mProjection = projectionMatrix;
diff --git a/libs/hwui/Program.h b/libs/hwui/Program.h
index 4f94afc..bc0f211 100644
--- a/libs/hwui/Program.h
+++ b/libs/hwui/Program.h
@@ -207,7 +207,7 @@ struct ProgramDescription {
* the fragment shader. When this method returns true, the program should
* be provided with a modulation color.
*/
- bool setColor(const float r, const float g, const float b, const float a) {
+ bool setColorModulate(const float a) {
modulate = a < COLOR_COMPONENT_THRESHOLD;
return modulate;
}
@@ -217,7 +217,7 @@ struct ProgramDescription {
* the fragment shader. When this method returns true, the program should
* be provided with a modulation color.
*/
- bool setAlpha8Color(const float r, const float g, const float b, const float a) {
+ bool setAlpha8ColorModulate(const float r, const float g, const float b, const float a) {
modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
return modulate;
diff --git a/libs/hwui/Rect.h b/libs/hwui/Rect.h
index dabd8d4..c230149 100644
--- a/libs/hwui/Rect.h
+++ b/libs/hwui/Rect.h
@@ -190,19 +190,19 @@ public:
* from this inset will only incur similarly small errors in output, due to transparency
* in extreme outside of the geometry.
*/
- left = floorf(left + Vertex::gGeometryFudgeFactor);
- top = floorf(top + Vertex::gGeometryFudgeFactor);
- right = ceilf(right - Vertex::gGeometryFudgeFactor);
- bottom = ceilf(bottom - Vertex::gGeometryFudgeFactor);
+ left = floorf(left + Vertex::GeometryFudgeFactor());
+ top = floorf(top + Vertex::GeometryFudgeFactor());
+ right = ceilf(right - Vertex::GeometryFudgeFactor());
+ bottom = ceilf(bottom - Vertex::GeometryFudgeFactor());
} else {
/* For other geometry, we do the regular rounding in order to snap, but also outset the
* bounds by a fudge factor. This ensures that ambiguous geometry (e.g. a non-AA Rect
* with top left at (0.5, 0.5)) will err on the side of a larger damage rect.
*/
- left = floorf(left + 0.5f - Vertex::gGeometryFudgeFactor);
- top = floorf(top + 0.5f - Vertex::gGeometryFudgeFactor);
- right = floorf(right + 0.5f + Vertex::gGeometryFudgeFactor);
- bottom = floorf(bottom + 0.5f + Vertex::gGeometryFudgeFactor);
+ left = floorf(left + 0.5f - Vertex::GeometryFudgeFactor());
+ top = floorf(top + 0.5f - Vertex::GeometryFudgeFactor());
+ right = floorf(right + 0.5f + Vertex::GeometryFudgeFactor());
+ bottom = floorf(bottom + 0.5f + Vertex::GeometryFudgeFactor());
}
}
@@ -213,6 +213,13 @@ public:
bottom = floorf(bottom + 0.5f);
}
+ void roundOut() {
+ left = floorf(left);
+ top = floorf(top);
+ right = ceilf(right);
+ bottom = ceilf(bottom);
+ }
+
void dump() const {
ALOGD("Rect[l=%f t=%f r=%f b=%f]", left, top, right, bottom);
}
diff --git a/libs/hwui/Renderer.h b/libs/hwui/Renderer.h
new file mode 100644
index 0000000..9d4e83e
--- /dev/null
+++ b/libs/hwui/Renderer.h
@@ -0,0 +1,257 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_RENDERER_H
+#define ANDROID_HWUI_RENDERER_H
+
+#include <SkRegion.h>
+
+#include <utils/String8.h>
+
+#include "AssetAtlas.h"
+#include "SkPaint.h"
+
+namespace android {
+
+class Functor;
+struct Res_png_9patch;
+
+namespace uirenderer {
+
+class DisplayList;
+class Layer;
+class Matrix4;
+class SkiaColorFilter;
+class SkiaShader;
+class Patch;
+
+enum DrawOpMode {
+ kDrawOpMode_Immediate,
+ kDrawOpMode_Defer,
+ kDrawOpMode_Flush
+};
+
+/**
+ * Hwui's abstract version of Canvas.
+ *
+ * Provides methods for frame state operations, as well as the SkCanvas style transform/clip state,
+ * and varied drawing operations.
+ *
+ * Should at some point interact with native SkCanvas.
+ */
+class ANDROID_API Renderer {
+public:
+ virtual ~Renderer() {}
+
+ /**
+ * Indicates whether this renderer is recording drawing commands for later playback.
+ * If this method returns true, the drawing commands are deferred.
+ */
+ virtual bool isRecording() const {
+ return false;
+ }
+
+ /**
+ * Safely retrieves the mode from the specified xfermode. If the specified
+ * xfermode is null, the mode is assumed to be SkXfermode::kSrcOver_Mode.
+ */
+ static inline SkXfermode::Mode getXfermode(SkXfermode* mode) {
+ SkXfermode::Mode resultMode;
+ if (!SkXfermode::AsMode(mode, &resultMode)) {
+ resultMode = SkXfermode::kSrcOver_Mode;
+ }
+ return resultMode;
+ }
+
+// ----------------------------------------------------------------------------
+// Frame state operations
+// ----------------------------------------------------------------------------
+ /**
+ * Sets the dimension of the underlying drawing surface. This method must
+ * be called at least once every time the drawing surface changes size.
+ *
+ * @param width The width in pixels of the underlysing surface
+ * @param height The height in pixels of the underlysing surface
+ */
+ virtual void setViewport(int width, int height) = 0;
+
+ /**
+ * Prepares the renderer to draw a frame. This method must be invoked
+ * at the beginning of each frame. When this method is invoked, the
+ * entire drawing surface is assumed to be redrawn.
+ *
+ * @param opaque If true, the target surface is considered opaque
+ * and will not be cleared. If false, the target surface
+ * will be cleared
+ */
+ virtual status_t prepare(bool opaque) = 0;
+
+ /**
+ * Prepares the renderer to draw a frame. This method must be invoked
+ * at the beginning of each frame. Only the specified rectangle of the
+ * frame is assumed to be dirty. A clip will automatically be set to
+ * the specified rectangle.
+ *
+ * @param left The left coordinate of the dirty rectangle
+ * @param top The top coordinate of the dirty rectangle
+ * @param right The right coordinate of the dirty rectangle
+ * @param bottom The bottom coordinate of the dirty rectangle
+ * @param opaque If true, the target surface is considered opaque
+ * and will not be cleared. If false, the target surface
+ * will be cleared in the specified dirty rectangle
+ */
+ virtual status_t prepareDirty(float left, float top, float right, float bottom,
+ bool opaque) = 0;
+
+ /**
+ * Indicates the end of a frame. This method must be invoked whenever
+ * the caller is done rendering a frame.
+ */
+ virtual void finish() = 0;
+
+ /**
+ * This method must be invoked before handing control over to a draw functor.
+ * See callDrawGLFunction() for instance.
+ *
+ * This command must not be recorded inside display lists.
+ */
+ virtual void interrupt() = 0;
+
+ /**
+ * This method must be invoked after getting control back from a draw functor.
+ *
+ * This command must not be recorded inside display lists.
+ */
+ virtual void resume() = 0;
+
+// ----------------------------------------------------------------------------
+// Canvas state operations
+// ----------------------------------------------------------------------------
+ // Save (layer)
+ virtual int getSaveCount() const = 0;
+ virtual int save(int flags) = 0;
+ virtual void restore() = 0;
+ virtual void restoreToCount(int saveCount) = 0;
+
+ int saveLayer(float left, float top, float right, float bottom,
+ const SkPaint* paint, int flags) {
+ SkXfermode::Mode mode = SkXfermode::kSrcOver_Mode;
+ int alpha = 255;
+ if (paint) {
+ mode = getXfermode(paint->getXfermode());
+ alpha = paint->getAlpha();
+ }
+ return saveLayer(left, top, right, bottom, alpha, mode, flags);
+ }
+ int saveLayerAlpha(float left, float top, float right, float bottom,
+ int alpha, int flags) {
+ return saveLayer(left, top, right, bottom, alpha, SkXfermode::kSrcOver_Mode, flags);
+ }
+ virtual int saveLayer(float left, float top, float right, float bottom,
+ int alpha, SkXfermode::Mode mode, int flags) = 0;
+
+ // Matrix
+ virtual void getMatrix(SkMatrix* outMatrix) const = 0;
+ virtual void translate(float dx, float dy, float dz = 0.0f) = 0;
+ virtual void rotate(float degrees) = 0;
+ virtual void scale(float sx, float sy) = 0;
+ virtual void skew(float sx, float sy) = 0;
+
+ virtual void setMatrix(const SkMatrix* matrix) = 0;
+ virtual void concatMatrix(const SkMatrix* matrix) = 0;
+
+ // clip
+ virtual const Rect& getClipBounds() const = 0;
+ virtual bool quickRejectConservative(float left, float top,
+ float right, float bottom) const = 0;
+ virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) = 0;
+ virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
+ virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
+
+ // Misc - should be implemented with SkPaint inspection
+ virtual void resetShader() = 0;
+ virtual void setupShader(SkiaShader* shader) = 0;
+
+ virtual void resetColorFilter() = 0;
+ virtual void setupColorFilter(SkiaColorFilter* filter) = 0;
+
+ virtual void resetShadow() = 0;
+ virtual void setupShadow(float radius, float dx, float dy, int color) = 0;
+
+ virtual void resetPaintFilter() = 0;
+ virtual void setupPaintFilter(int clearBits, int setBits) = 0;
+
+// ----------------------------------------------------------------------------
+// Canvas draw operations
+// ----------------------------------------------------------------------------
+ virtual status_t drawColor(int color, SkXfermode::Mode mode) = 0;
+
+ // Bitmap-based
+ virtual status_t drawBitmap(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint) = 0;
+ virtual status_t drawBitmap(const SkBitmap* bitmap, const SkMatrix* matrix,
+ const SkPaint* paint) = 0;
+ virtual status_t drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop,
+ float srcRight, float srcBottom, float dstLeft, float dstTop,
+ float dstRight, float dstBottom, const SkPaint* paint) = 0;
+ virtual status_t drawBitmapData(const SkBitmap* bitmap, float left, float top,
+ const SkPaint* paint) = 0;
+ virtual status_t drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight,
+ const float* vertices, const int* colors, const SkPaint* paint) = 0;
+ virtual status_t drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
+ float left, float top, float right, float bottom, const SkPaint* paint) = 0;
+
+ // Shapes
+ virtual status_t drawRect(float left, float top, float right, float bottom,
+ const SkPaint* paint) = 0;
+ virtual status_t drawRects(const float* rects, int count, const SkPaint* paint) = 0;
+ virtual status_t drawRoundRect(float left, float top, float right, float bottom,
+ float rx, float ry, const SkPaint* paint) = 0;
+ virtual status_t drawCircle(float x, float y, float radius, const SkPaint* paint) = 0;
+ virtual status_t drawOval(float left, float top, float right, float bottom,
+ const SkPaint* paint) = 0;
+ virtual status_t drawArc(float left, float top, float right, float bottom,
+ float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) = 0;
+ virtual status_t drawPath(const SkPath* path, const SkPaint* paint) = 0;
+ virtual status_t drawLines(const float* points, int count, const SkPaint* paint) = 0;
+ virtual status_t drawPoints(const float* points, int count, const SkPaint* paint) = 0;
+
+ // Text
+ virtual status_t drawText(const char* text, int bytesCount, int count, float x, float y,
+ const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds,
+ DrawOpMode drawOpMode = kDrawOpMode_Immediate) = 0;
+ virtual status_t drawTextOnPath(const char* text, int bytesCount, int count, const SkPath* path,
+ float hOffset, float vOffset, const SkPaint* paint) = 0;
+ virtual status_t drawPosText(const char* text, int bytesCount, int count,
+ const float* positions, const SkPaint* paint) = 0;
+
+// ----------------------------------------------------------------------------
+// Canvas draw operations - special
+// ----------------------------------------------------------------------------
+ virtual status_t drawLayer(Layer* layer, float x, float y) = 0;
+ virtual status_t drawDisplayList(DisplayList* displayList, Rect& dirty,
+ int32_t replayFlags) = 0;
+
+ // TODO: rename for consistency
+ virtual status_t callDrawGLFunction(Functor* functor, Rect& dirty) = 0;
+
+private:
+}; // class Renderer
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_HWUI_RENDERER_H
diff --git a/libs/hwui/ResourceCache.cpp b/libs/hwui/ResourceCache.cpp
index 3f77021..e58857c 100644
--- a/libs/hwui/ResourceCache.cpp
+++ b/libs/hwui/ResourceCache.cpp
@@ -40,7 +40,7 @@ void ResourceCache::logCache() {
ResourceCache::ResourceCache() {
Mutex::Autolock _l(mLock);
- mCache = new KeyedVector<void*, ResourceReference*>();
+ mCache = new KeyedVector<const void*, ResourceReference*>();
}
ResourceCache::~ResourceCache() {
@@ -61,13 +61,13 @@ void ResourceCache::incrementRefcount(void* resource, ResourceType resourceType)
incrementRefcountLocked(resource, resourceType);
}
-void ResourceCache::incrementRefcount(SkBitmap* bitmapResource) {
+void ResourceCache::incrementRefcount(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalRef();
SkSafeRef(bitmapResource->getColorTable());
incrementRefcount((void*) bitmapResource, kBitmap);
}
-void ResourceCache::incrementRefcount(SkPath* pathResource) {
+void ResourceCache::incrementRefcount(const SkPath* pathResource) {
incrementRefcount((void*) pathResource, kPath);
}
@@ -81,7 +81,7 @@ void ResourceCache::incrementRefcount(SkiaColorFilter* filterResource) {
incrementRefcount((void*) filterResource, kColorFilter);
}
-void ResourceCache::incrementRefcount(Res_png_9patch* patchResource) {
+void ResourceCache::incrementRefcount(const Res_png_9patch* patchResource) {
incrementRefcount((void*) patchResource, kNinePatch);
}
@@ -99,13 +99,13 @@ void ResourceCache::incrementRefcountLocked(void* resource, ResourceType resourc
ref->refCount++;
}
-void ResourceCache::incrementRefcountLocked(SkBitmap* bitmapResource) {
+void ResourceCache::incrementRefcountLocked(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalRef();
SkSafeRef(bitmapResource->getColorTable());
incrementRefcountLocked((void*) bitmapResource, kBitmap);
}
-void ResourceCache::incrementRefcountLocked(SkPath* pathResource) {
+void ResourceCache::incrementRefcountLocked(const SkPath* pathResource) {
incrementRefcountLocked((void*) pathResource, kPath);
}
@@ -119,7 +119,7 @@ void ResourceCache::incrementRefcountLocked(SkiaColorFilter* filterResource) {
incrementRefcountLocked((void*) filterResource, kColorFilter);
}
-void ResourceCache::incrementRefcountLocked(Res_png_9patch* patchResource) {
+void ResourceCache::incrementRefcountLocked(const Res_png_9patch* patchResource) {
incrementRefcountLocked((void*) patchResource, kNinePatch);
}
@@ -132,13 +132,13 @@ void ResourceCache::decrementRefcount(void* resource) {
decrementRefcountLocked(resource);
}
-void ResourceCache::decrementRefcount(SkBitmap* bitmapResource) {
+void ResourceCache::decrementRefcount(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalUnref();
SkSafeUnref(bitmapResource->getColorTable());
decrementRefcount((void*) bitmapResource);
}
-void ResourceCache::decrementRefcount(SkPath* pathResource) {
+void ResourceCache::decrementRefcount(const SkPath* pathResource) {
decrementRefcount((void*) pathResource);
}
@@ -152,7 +152,7 @@ void ResourceCache::decrementRefcount(SkiaColorFilter* filterResource) {
decrementRefcount((void*) filterResource);
}
-void ResourceCache::decrementRefcount(Res_png_9patch* patchResource) {
+void ResourceCache::decrementRefcount(const Res_png_9patch* patchResource) {
decrementRefcount((void*) patchResource);
}
@@ -173,13 +173,13 @@ void ResourceCache::decrementRefcountLocked(void* resource) {
}
}
-void ResourceCache::decrementRefcountLocked(SkBitmap* bitmapResource) {
+void ResourceCache::decrementRefcountLocked(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalUnref();
SkSafeUnref(bitmapResource->getColorTable());
decrementRefcountLocked((void*) bitmapResource);
}
-void ResourceCache::decrementRefcountLocked(SkPath* pathResource) {
+void ResourceCache::decrementRefcountLocked(const SkPath* pathResource) {
decrementRefcountLocked((void*) pathResource);
}
@@ -193,7 +193,7 @@ void ResourceCache::decrementRefcountLocked(SkiaColorFilter* filterResource) {
decrementRefcountLocked((void*) filterResource);
}
-void ResourceCache::decrementRefcountLocked(Res_png_9patch* patchResource) {
+void ResourceCache::decrementRefcountLocked(const Res_png_9patch* patchResource) {
decrementRefcountLocked((void*) patchResource);
}
@@ -223,12 +223,12 @@ void ResourceCache::destructorLocked(SkPath* resource) {
}
}
-void ResourceCache::destructor(SkBitmap* resource) {
+void ResourceCache::destructor(const SkBitmap* resource) {
Mutex::Autolock _l(mLock);
destructorLocked(resource);
}
-void ResourceCache::destructorLocked(SkBitmap* resource) {
+void ResourceCache::destructorLocked(const SkBitmap* resource) {
ssize_t index = mCache->indexOfKey(resource);
ResourceReference* ref = index >= 0 ? mCache->valueAt(index) : NULL;
if (ref == NULL) {
@@ -345,7 +345,7 @@ bool ResourceCache::recycleLocked(SkBitmap* resource) {
* This method should only be called while the mLock mutex is held (that mutex is grabbed
* by the various destructor() and recycle() methods which call this method).
*/
-void ResourceCache::deleteResourceReferenceLocked(void* resource, ResourceReference* ref) {
+void ResourceCache::deleteResourceReferenceLocked(const void* resource, ResourceReference* ref) {
if (ref->recycled && ref->resourceType == kBitmap) {
((SkBitmap*) resource)->setPixels(NULL, NULL);
}
diff --git a/libs/hwui/ResourceCache.h b/libs/hwui/ResourceCache.h
index ea0c1b5..c06b09b 100644
--- a/libs/hwui/ResourceCache.h
+++ b/libs/hwui/ResourceCache.h
@@ -70,42 +70,42 @@ public:
void lock();
void unlock();
- void incrementRefcount(SkPath* resource);
- void incrementRefcount(SkBitmap* resource);
+ void incrementRefcount(const SkPath* resource);
+ void incrementRefcount(const SkBitmap* resource);
void incrementRefcount(SkiaShader* resource);
void incrementRefcount(SkiaColorFilter* resource);
- void incrementRefcount(Res_png_9patch* resource);
+ void incrementRefcount(const Res_png_9patch* resource);
void incrementRefcount(Layer* resource);
- void incrementRefcountLocked(SkPath* resource);
- void incrementRefcountLocked(SkBitmap* resource);
+ void incrementRefcountLocked(const SkPath* resource);
+ void incrementRefcountLocked(const SkBitmap* resource);
void incrementRefcountLocked(SkiaShader* resource);
void incrementRefcountLocked(SkiaColorFilter* resource);
- void incrementRefcountLocked(Res_png_9patch* resource);
+ void incrementRefcountLocked(const Res_png_9patch* resource);
void incrementRefcountLocked(Layer* resource);
- void decrementRefcount(SkBitmap* resource);
- void decrementRefcount(SkPath* resource);
+ void decrementRefcount(const SkBitmap* resource);
+ void decrementRefcount(const SkPath* resource);
void decrementRefcount(SkiaShader* resource);
void decrementRefcount(SkiaColorFilter* resource);
- void decrementRefcount(Res_png_9patch* resource);
+ void decrementRefcount(const Res_png_9patch* resource);
void decrementRefcount(Layer* resource);
- void decrementRefcountLocked(SkBitmap* resource);
- void decrementRefcountLocked(SkPath* resource);
+ void decrementRefcountLocked(const SkBitmap* resource);
+ void decrementRefcountLocked(const SkPath* resource);
void decrementRefcountLocked(SkiaShader* resource);
void decrementRefcountLocked(SkiaColorFilter* resource);
- void decrementRefcountLocked(Res_png_9patch* resource);
+ void decrementRefcountLocked(const Res_png_9patch* resource);
void decrementRefcountLocked(Layer* resource);
void destructor(SkPath* resource);
- void destructor(SkBitmap* resource);
+ void destructor(const SkBitmap* resource);
void destructor(SkiaShader* resource);
void destructor(SkiaColorFilter* resource);
void destructor(Res_png_9patch* resource);
void destructorLocked(SkPath* resource);
- void destructorLocked(SkBitmap* resource);
+ void destructorLocked(const SkBitmap* resource);
void destructorLocked(SkiaShader* resource);
void destructorLocked(SkiaColorFilter* resource);
void destructorLocked(Res_png_9patch* resource);
@@ -114,7 +114,7 @@ public:
bool recycleLocked(SkBitmap* resource);
private:
- void deleteResourceReferenceLocked(void* resource, ResourceReference* ref);
+ void deleteResourceReferenceLocked(const void* resource, ResourceReference* ref);
void incrementRefcount(void* resource, ResourceType resourceType);
void incrementRefcountLocked(void* resource, ResourceType resourceType);
@@ -131,7 +131,7 @@ private:
*/
mutable Mutex mLock;
- KeyedVector<void*, ResourceReference*>* mCache;
+ KeyedVector<const void*, ResourceReference*>* mCache;
};
}; // namespace uirenderer
diff --git a/libs/hwui/ShadowTessellator.cpp b/libs/hwui/ShadowTessellator.cpp
new file mode 100644
index 0000000..b9ce872
--- /dev/null
+++ b/libs/hwui/ShadowTessellator.cpp
@@ -0,0 +1,119 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <math.h>
+#include <utils/Log.h>
+
+#include "AmbientShadow.h"
+#include "ShadowTessellator.h"
+#include "SpotShadow.h"
+
+namespace android {
+namespace uirenderer {
+
+template<typename T>
+static inline T max(T a, T b) {
+ return a > b ? a : b;
+}
+
+// TODO: Support path as the input of the polygon instead of the rect's width
+// and height. And the z values need to be computed according to the
+// transformation for each vertex.
+/**
+ * Generate the polygon for the caster.
+ *
+ * @param width the width of the caster
+ * @param height the height of the caster
+ * @param casterTransform transformation info of the caster
+ * @param polygon return the caster's polygon
+ *
+ */
+void ShadowTessellator::generateCasterPolygon(float width, float height,
+ const mat4& casterTransform, int vertexCount, Vector3* polygon) {
+ Rect blockRect(0, 0, width, height);
+ polygon[0].x = blockRect.left;
+ polygon[0].y = blockRect.top;
+ polygon[0].z = 0;
+ polygon[1].x = blockRect.right;
+ polygon[1].y = blockRect.top;
+ polygon[1].z = 0;
+ polygon[2].x = blockRect.right;
+ polygon[2].y = blockRect.bottom;
+ polygon[2].z = 0;
+ polygon[3].x = blockRect.left;
+ polygon[3].y = blockRect.bottom;
+ polygon[3].z = 0;
+ casterTransform.mapPoint3d(polygon[0]);
+ casterTransform.mapPoint3d(polygon[1]);
+ casterTransform.mapPoint3d(polygon[2]);
+ casterTransform.mapPoint3d(polygon[3]);
+}
+
+void ShadowTessellator::tessellateAmbientShadow(float width, float height,
+ const mat4& casterTransform, VertexBuffer& shadowVertexBuffer) {
+
+ const int vertexCount = 4;
+ Vector3 polygon[vertexCount];
+ generateCasterPolygon(width, height, casterTransform, vertexCount, polygon);
+
+ // A bunch of parameters to tweak the shadow.
+ // TODO: Allow some of these changable by debug settings or APIs.
+ const int rays = 128;
+ const int layers = 2;
+ const float strength = 0.5;
+ const float heightFactor = 128;
+ const float geomFactor = 64;
+
+ AmbientShadow::createAmbientShadow(polygon, vertexCount, rays, layers, strength,
+ heightFactor, geomFactor, shadowVertexBuffer);
+
+}
+
+void ShadowTessellator::tessellateSpotShadow(float width, float height,
+ const mat4& receiverTransform, int screenWidth, int screenHeight,
+ const mat4& casterTransform, VertexBuffer& shadowVertexBuffer) {
+ const int vertexCount = 4;
+ Vector3 polygon[vertexCount];
+ generateCasterPolygon(width, height, casterTransform, vertexCount, polygon);
+
+ // A bunch of parameters to tweak the shadow.
+ // TODO: Allow some of these changable by debug settings or APIs.
+ const int rays = 256;
+ const int layers = 2;
+ const float strength = 0.5;
+ int maximal = max(screenWidth, screenHeight);
+ Vector3 lightCenter(screenWidth / 2, 0, maximal);
+#if DEBUG_SHADOW
+ ALOGD("light center %f %f %f", lightCenter.x, lightCenter.y, lightCenter.z);
+#endif
+
+ // light position (because it's in local space) needs to compensate for receiver transform
+ // TODO: should apply to light orientation, not just position
+ Matrix4 reverseReceiverTransform;
+ reverseReceiverTransform.loadInverse(receiverTransform);
+ reverseReceiverTransform.mapPoint3d(lightCenter);
+
+ const float lightSize = maximal / 8;
+ const int lightVertexCount = 16;
+
+ SpotShadow::createSpotShadow(polygon, vertexCount, lightCenter, lightSize,
+ lightVertexCount, rays, layers, strength, shadowVertexBuffer);
+
+}
+}; // namespace uirenderer
+}; // namespace android
diff --git a/libs/hwui/ShadowTessellator.h b/libs/hwui/ShadowTessellator.h
new file mode 100644
index 0000000..44ac8c0
--- /dev/null
+++ b/libs/hwui/ShadowTessellator.h
@@ -0,0 +1,45 @@
+
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_SHADOW_TESSELLATOR_H
+#define ANDROID_HWUI_SHADOW_TESSELLATOR_H
+
+#include "Debug.h"
+#include "Matrix.h"
+
+namespace android {
+namespace uirenderer {
+
+class ShadowTessellator {
+public:
+ static void tessellateAmbientShadow(float width, float height,
+ const mat4& casterTransform, VertexBuffer& shadowVertexBuffer);
+
+ static void tessellateSpotShadow(float width, float height,
+ const mat4& receiverTransform, int screenWidth, int screenHeight,
+ const mat4& casterTransform, VertexBuffer& shadowVertexBuffer);
+
+private:
+ static void generateCasterPolygon(float width, float height,
+ const mat4& casterTransform, int vertexCount, Vector3* polygon);
+
+}; // ShadowTessellator
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_HWUI_SHADOW_TESSELLATOR_H
diff --git a/libs/hwui/SkiaColorFilter.h b/libs/hwui/SkiaColorFilter.h
index 2feb834..c222a2d 100644
--- a/libs/hwui/SkiaColorFilter.h
+++ b/libs/hwui/SkiaColorFilter.h
@@ -36,7 +36,8 @@ namespace uirenderer {
* Represents a Skia color filter. A color filter modifies a ProgramDescription
* and sets uniforms on the resulting shaders.
*/
-struct SkiaColorFilter {
+class SkiaColorFilter {
+public:
/**
* Type of Skia color filter in use.
*/
@@ -80,7 +81,8 @@ private:
/**
* A color filter that multiplies the source color with a matrix and adds a vector.
*/
-struct SkiaColorMatrixFilter: public SkiaColorFilter {
+class SkiaColorMatrixFilter: public SkiaColorFilter {
+public:
ANDROID_API SkiaColorMatrixFilter(SkColorFilter *skFilter, float* matrix, float* vector);
~SkiaColorMatrixFilter();
@@ -96,7 +98,8 @@ private:
* A color filters that multiplies the source color with a fixed value and adds
* another fixed value. Ignores the alpha channel of both arguments.
*/
-struct SkiaLightingFilter: public SkiaColorFilter {
+class SkiaLightingFilter: public SkiaColorFilter {
+public:
ANDROID_API SkiaLightingFilter(SkColorFilter *skFilter, int multiply, int add);
void describe(ProgramDescription& description, const Extensions& extensions);
@@ -111,7 +114,8 @@ private:
* A color filters that blends the source color with a specified destination color
* and PorterDuff blending mode.
*/
-struct SkiaBlendFilter: public SkiaColorFilter {
+class SkiaBlendFilter: public SkiaColorFilter {
+public:
ANDROID_API SkiaBlendFilter(SkColorFilter *skFilter, int color, SkXfermode::Mode mode);
void describe(ProgramDescription& description, const Extensions& extensions);
diff --git a/libs/hwui/SkiaShader.cpp b/libs/hwui/SkiaShader.cpp
index 797ed10..4f2a432 100644
--- a/libs/hwui/SkiaShader.cpp
+++ b/libs/hwui/SkiaShader.cpp
@@ -142,7 +142,7 @@ void SkiaBitmapShader::describe(ProgramDescription& description, const Extension
}
void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView,
- const Snapshot& snapshot, GLuint* textureUnit) {
+ const Snapshot&, GLuint* textureUnit) {
GLuint textureSlot = (*textureUnit)++;
Caches::getInstance().activeTexture(textureSlot);
@@ -228,7 +228,7 @@ void SkiaLinearGradientShader::describe(ProgramDescription& description,
}
void SkiaLinearGradientShader::setupProgram(Program* program, const mat4& modelView,
- const Snapshot& snapshot, GLuint* textureUnit) {
+ const Snapshot&, GLuint* textureUnit) {
if (CC_UNLIKELY(!mIsSimple)) {
GLuint textureSlot = (*textureUnit)++;
Caches::getInstance().activeTexture(textureSlot);
@@ -264,7 +264,7 @@ static void toCircularUnitMatrix(const float x, const float y, const float radiu
SkiaCircularGradientShader::SkiaCircularGradientShader(float x, float y, float radius,
uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
SkMatrix* matrix, bool blend):
- SkiaSweepGradientShader(kCircularGradient, x, y, colors, positions, count, key,
+ SkiaSweepGradientShader(kCircularGradient, colors, positions, count, key,
tileMode, matrix, blend) {
SkMatrix unitMatrix;
toCircularUnitMatrix(x, y, radius, &unitMatrix);
@@ -314,11 +314,12 @@ SkiaSweepGradientShader::SkiaSweepGradientShader(float x, float y, uint32_t* col
mIsSimple = count == 2;
}
-SkiaSweepGradientShader::SkiaSweepGradientShader(Type type, float x, float y, uint32_t* colors,
+SkiaSweepGradientShader::SkiaSweepGradientShader(Type type, uint32_t* colors,
float* positions, int count, SkShader* key, SkShader::TileMode tileMode,
SkMatrix* matrix, bool blend):
SkiaShader(type, key, tileMode, tileMode, matrix, blend),
mColors(colors), mPositions(positions), mCount(count) {
+ // protected method, that doesn't setup mUnitMatrix - should be handled by subclass
mIsSimple = count == 2 && tileMode == SkShader::kClamp_TileMode;
}
diff --git a/libs/hwui/SkiaShader.h b/libs/hwui/SkiaShader.h
index cc56c50..6015761 100644
--- a/libs/hwui/SkiaShader.h
+++ b/libs/hwui/SkiaShader.h
@@ -43,7 +43,8 @@ class Caches;
* Represents a Skia shader. A shader will modify the GL context and active
* program to recreate the original effect.
*/
-struct SkiaShader {
+class SkiaShader {
+public:
/**
* Type of Skia shader in use.
*/
@@ -192,7 +193,7 @@ struct SkiaSweepGradientShader: public SkiaShader {
GLuint* textureUnit);
protected:
- SkiaSweepGradientShader(Type type, float x, float y, uint32_t* colors, float* positions,
+ SkiaSweepGradientShader(Type type, uint32_t* colors, float* positions,
int count, SkShader* key, SkShader::TileMode tileMode, SkMatrix* matrix, bool blend);
SkiaSweepGradientShader() {
}
diff --git a/libs/hwui/Snapshot.cpp b/libs/hwui/Snapshot.cpp
index d26ee38..a6ec183 100644
--- a/libs/hwui/Snapshot.cpp
+++ b/libs/hwui/Snapshot.cpp
@@ -70,6 +70,10 @@ Snapshot::Snapshot(const sp<Snapshot>& s, int saveFlags):
} else {
region = NULL;
}
+
+ if (saveFlags & Snapshot::kFlagProjectionTarget) {
+ flags |= Snapshot::kFlagProjectionTarget;
+ }
}
///////////////////////////////////////////////////////////////////////////////
diff --git a/libs/hwui/Snapshot.h b/libs/hwui/Snapshot.h
index cc6d0cd..d61d972 100644
--- a/libs/hwui/Snapshot.h
+++ b/libs/hwui/Snapshot.h
@@ -75,7 +75,13 @@ public:
* Indicates that this snapshot or an ancestor snapshot is
* an FBO layer.
*/
- kFlagFboTarget = 0x10
+ kFlagFboTarget = 0x10,
+ /**
+ * Indicates that the save/restore pair encapsulates a
+ * projection target, and that after the restore any projected
+ * descendents should be drawn.
+ */
+ kFlagProjectionTarget = 0x20
};
/**
diff --git a/libs/hwui/SpotShadow.cpp b/libs/hwui/SpotShadow.cpp
new file mode 100644
index 0000000..5d489a7
--- /dev/null
+++ b/libs/hwui/SpotShadow.cpp
@@ -0,0 +1,839 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#define SHADOW_SHRINK_SCALE 0.1f
+
+#include <math.h>
+#include <utils/Log.h>
+
+#include "SpotShadow.h"
+#include "Vertex.h"
+
+namespace android {
+namespace uirenderer {
+
+/**
+ * Calculate the intersection of a ray with a polygon.
+ * It assumes the ray originates inside the polygon.
+ *
+ * @param poly The polygon, which is represented in a Vector2 array.
+ * @param polyLength The length of caster's polygon in terms of number of
+ * vertices.
+ * @param point the start of the ray
+ * @param dx the x vector of the ray
+ * @param dy the y vector of the ray
+ * @return the distance along the ray if it intersects with the polygon FP_NAN if otherwise
+ */
+float SpotShadow::rayIntersectPoly(const Vector2* poly, int polyLength,
+ const Vector2& point, float dx, float dy) {
+ double px = point.x;
+ double py = point.y;
+ int p1 = polyLength - 1;
+ for (int p2 = 0; p2 < polyLength; p2++) {
+ double p1x = poly[p1].x;
+ double p1y = poly[p1].y;
+ double p2x = poly[p2].x;
+ double p2y = poly[p2].y;
+ // The math below is derived from solving this formula, basically the
+ // intersection point should stay on both the ray and the edge of (p1, p2).
+ // solve([p1x+t*(p2x-p1x)=dx*t2+px,p1y+t*(p2y-p1y)=dy*t2+py],[t,t2]);
+ double div = (dx * (p1y - p2y) + dy * p2x - dy * p1x);
+ if (div != 0) {
+ double t = (dx * (p1y - py) + dy * px - dy * p1x) / (div);
+ if (t >= 0 && t <= 1) {
+ double t2 = (p1x * (py - p2y) + p2x * (p1y - py) +
+ px * (p2y - p1y)) / div;
+ if (t2 > 0) {
+ return (float)t2;
+ }
+ }
+ }
+ p1 = p2;
+ }
+ return FP_NAN;
+}
+
+/**
+ * Calculate the centroid of a 2d polygon.
+ *
+ * @param poly The polygon, which is represented in a Vector2 array.
+ * @param polyLength The length of the polygon in terms of number of vertices.
+ * @return the centroid of the polygon.
+ */
+Vector2 SpotShadow::centroid2d(const Vector2* poly, int polyLength) {
+ double sumx = 0;
+ double sumy = 0;
+ int p1 = polyLength - 1;
+ double area = 0;
+ for (int p2 = 0; p2 < polyLength; p2++) {
+ double x1 = poly[p1].x;
+ double y1 = poly[p1].y;
+ double x2 = poly[p2].x;
+ double y2 = poly[p2].y;
+ double a = (x1 * y2 - x2 * y1);
+ sumx += (x1 + x2) * a;
+ sumy += (y1 + y2) * a;
+ area += a;
+ p1 = p2;
+ }
+
+ double centroidx = sumx / (3 * area);
+ double centroidy = sumy / (3 * area);
+ return Vector2((float)centroidx, (float)centroidy);
+}
+
+/**
+ * Sort points by their X coordinates
+ *
+ * @param points the points as a Vector2 array.
+ * @param pointsLength the number of vertices of the polygon.
+ */
+void SpotShadow::xsort(Vector2* points, int pointsLength) {
+ quicksortX(points, 0, pointsLength - 1);
+}
+
+/**
+ * compute the convex hull of a collection of Points
+ *
+ * @param points the points as a Vector2 array.
+ * @param pointsLength the number of vertices of the polygon.
+ * @param retPoly pre allocated array of floats to put the vertices
+ * @return the number of points in the polygon 0 if no intersection
+ */
+int SpotShadow::hull(Vector2* points, int pointsLength, Vector2* retPoly) {
+ xsort(points, pointsLength);
+ int n = pointsLength;
+ Vector2 lUpper[n];
+ lUpper[0] = points[0];
+ lUpper[1] = points[1];
+
+ int lUpperSize = 2;
+
+ for (int i = 2; i < n; i++) {
+ lUpper[lUpperSize] = points[i];
+ lUpperSize++;
+
+ while (lUpperSize > 2 && !rightTurn(
+ (double)lUpper[lUpperSize - 3].x, (double)lUpper[lUpperSize - 3].y,
+ (double)lUpper[lUpperSize - 2].x, (double)lUpper[lUpperSize - 2].y,
+ (double)lUpper[lUpperSize - 1].x, (double)lUpper[lUpperSize - 1].y)) {
+ // Remove the middle point of the three last
+ lUpper[lUpperSize - 2].x = lUpper[lUpperSize - 1].x;
+ lUpper[lUpperSize - 2].y = lUpper[lUpperSize - 1].y;
+ lUpperSize--;
+ }
+ }
+
+ Vector2 lLower[n];
+ lLower[0] = points[n - 1];
+ lLower[1] = points[n - 2];
+
+ int lLowerSize = 2;
+
+ for (int i = n - 3; i >= 0; i--) {
+ lLower[lLowerSize] = points[i];
+ lLowerSize++;
+
+ while (lLowerSize > 2 && !rightTurn(
+ (double)lLower[lLowerSize - 3].x, (double)lLower[lLowerSize - 3].y,
+ (double)lLower[lLowerSize - 2].x, (double)lLower[lLowerSize - 2].y,
+ (double)lLower[lLowerSize - 1].x, (double)lLower[lLowerSize - 1].y)) {
+ // Remove the middle point of the three last
+ lLower[lLowerSize - 2] = lLower[lLowerSize - 1];
+ lLowerSize--;
+ }
+ }
+ int count = 0;
+
+ for (int i = 0; i < lUpperSize; i++) {
+ retPoly[count] = lUpper[i];
+ count++;
+ }
+
+ for (int i = 1; i < lLowerSize - 1; i++) {
+ retPoly[count] = lLower[i];
+ count++;
+ }
+ // TODO: Add test harness which verify that all the points are inside the hull.
+ return count;
+}
+
+/**
+ * Test whether the 3 points form a right hand turn
+ *
+ * @param ax the x coordinate of point a
+ * @param ay the y coordinate of point a
+ * @param bx the x coordinate of point b
+ * @param by the y coordinate of point b
+ * @param cx the x coordinate of point c
+ * @param cy the y coordinate of point c
+ * @return true if a right hand turn
+ */
+bool SpotShadow::rightTurn(double ax, double ay, double bx, double by,
+ double cx, double cy) {
+ return (bx - ax) * (cy - ay) - (by - ay) * (cx - ax) > EPSILON;
+}
+
+/**
+ * Calculates the intersection of poly1 with poly2 and put in poly2.
+ *
+ *
+ * @param poly1 The 1st polygon, as a Vector2 array.
+ * @param poly1Length The number of vertices of 1st polygon.
+ * @param poly2 The 2nd and output polygon, as a Vector2 array.
+ * @param poly2Length The number of vertices of 2nd polygon.
+ * @return number of vertices in output polygon as poly2.
+ */
+int SpotShadow::intersection(Vector2* poly1, int poly1Length,
+ Vector2* poly2, int poly2Length) {
+ makeClockwise(poly1, poly1Length);
+ makeClockwise(poly2, poly2Length);
+ Vector2 poly[poly1Length * poly2Length + 2];
+ int count = 0;
+ int pcount = 0;
+
+ // If one vertex from one polygon sits inside another polygon, add it and
+ // count them.
+ for (int i = 0; i < poly1Length; i++) {
+ if (testPointInsidePolygon(poly1[i], poly2, poly2Length)) {
+ poly[count] = poly1[i];
+ count++;
+ pcount++;
+
+ }
+ }
+
+ int insidePoly2 = pcount;
+ for (int i = 0; i < poly2Length; i++) {
+ if (testPointInsidePolygon(poly2[i], poly1, poly1Length)) {
+ poly[count] = poly2[i];
+ count++;
+ }
+ }
+
+ int insidePoly1 = count - insidePoly2;
+ // If all vertices from poly1 are inside poly2, then just return poly1.
+ if (insidePoly2 == poly1Length) {
+ memcpy(poly2, poly1, poly1Length * sizeof(Vector2));
+ return poly1Length;
+ }
+
+ // If all vertices from poly2 are inside poly1, then just return poly2.
+ if (insidePoly1 == poly2Length) {
+ return poly2Length;
+ }
+
+ // Since neither polygon fully contain the other one, we need to add all the
+ // intersection points.
+ Vector2 intersection;
+ for (int i = 0; i < poly2Length; i++) {
+ for (int j = 0; j < poly1Length; j++) {
+ int poly2LineStart = i;
+ int poly2LineEnd = ((i + 1) % poly2Length);
+ int poly1LineStart = j;
+ int poly1LineEnd = ((j + 1) % poly1Length);
+ bool found = lineIntersection(
+ poly2[poly2LineStart].x, poly2[poly2LineStart].y,
+ poly2[poly2LineEnd].x, poly2[poly2LineEnd].y,
+ poly1[poly1LineStart].x, poly1[poly1LineStart].y,
+ poly1[poly1LineEnd].x, poly1[poly1LineEnd].y,
+ intersection);
+ if (found) {
+ poly[count].x = intersection.x;
+ poly[count].y = intersection.y;
+ count++;
+ } else {
+ Vector2 delta = poly2[i] - poly1[j];
+ if (delta.lengthSquared() < 0.01) {
+ poly[count] = poly2[i];
+ count++;
+ }
+ }
+ }
+ }
+
+ if (count == 0) {
+ return 0;
+ }
+
+ // Sort the result polygon around the center.
+ Vector2 center(0.0f, 0.0f);
+ for (int i = 0; i < count; i++) {
+ center += poly[i];
+ }
+ center /= count;
+ sort(poly, count, center);
+
+ // TODO: Verify the intersection works correctly, like any random point
+ // inside both poly1 and poly2 should be inside the intersection, and the
+ // result intersection polygon is convex.
+
+ // Merge the vertices if they are too close.
+ poly2[0] = poly[0];
+ int resultLength = 1;
+ for (int i = 1; i < count; i++) {
+ Vector2 delta = poly[i] - poly[i - 1];
+ if (delta.lengthSquared() >= 0.01) {
+ poly2[resultLength] = poly[i];
+ resultLength++;
+ }
+ }
+
+ return resultLength;
+}
+
+/**
+ * Sort points about a center point
+ *
+ * @param poly The in and out polyogon as a Vector2 array.
+ * @param polyLength The number of vertices of the polygon.
+ * @param center the center ctr[0] = x , ctr[1] = y to sort around.
+ */
+void SpotShadow::sort(Vector2* poly, int polyLength, const Vector2& center) {
+ quicksortCirc(poly, 0, polyLength - 1, center);
+}
+
+/**
+ * Calculate the angle between and x and a y coordinate
+ */
+float SpotShadow::angle(const Vector2& point, const Vector2& center) {
+ return -(float)atan2(point.x - center.x, point.y - center.y);
+}
+
+/**
+ * Swap points pointed to by i and j
+ */
+void SpotShadow::swap(Vector2* points, int i, int j) {
+ Vector2 temp = points[i];
+ points[i] = points[j];
+ points[j] = temp;
+}
+
+/**
+ * quick sort implementation about the center.
+ */
+void SpotShadow::quicksortCirc(Vector2* points, int low, int high,
+ const Vector2& center) {
+ int i = low, j = high;
+ int p = low + (high - low) / 2;
+ float pivot = angle(points[p], center);
+ while (i <= j) {
+ while (angle(points[i], center) < pivot) {
+ i++;
+ }
+ while (angle(points[j], center) > pivot) {
+ j--;
+ }
+
+ if (i <= j) {
+ swap(points, i, j);
+ i++;
+ j--;
+ }
+ }
+ if (low < j) quicksortCirc(points, low, j, center);
+ if (i < high) quicksortCirc(points, i, high, center);
+}
+
+/**
+ * Sort points by x axis
+ *
+ * @param points points to sort
+ * @param low start index
+ * @param high end index
+ */
+void SpotShadow::quicksortX(Vector2* points, int low, int high) {
+ int i = low, j = high;
+ int p = low + (high - low) / 2;
+ float pivot = points[p].x;
+ while (i <= j) {
+ while (points[i].x < pivot) {
+ i++;
+ }
+ while (points[j].x > pivot) {
+ j--;
+ }
+
+ if (i <= j) {
+ swap(points, i, j);
+ i++;
+ j--;
+ }
+ }
+ if (low < j) quicksortX(points, low, j);
+ if (i < high) quicksortX(points, i, high);
+}
+
+/**
+ * Test whether a point is inside the polygon.
+ *
+ * @param testPoint the point to test
+ * @param poly the polygon
+ * @return true if the testPoint is inside the poly.
+ */
+bool SpotShadow::testPointInsidePolygon(const Vector2 testPoint,
+ const Vector2* poly, int len) {
+ bool c = false;
+ double testx = testPoint.x;
+ double testy = testPoint.y;
+ for (int i = 0, j = len - 1; i < len; j = i++) {
+ double startX = poly[j].x;
+ double startY = poly[j].y;
+ double endX = poly[i].x;
+ double endY = poly[i].y;
+
+ if (((endY > testy) != (startY > testy)) &&
+ (testx < (startX - endX) * (testy - endY)
+ / (startY - endY) + endX)) {
+ c = !c;
+ }
+ }
+ return c;
+}
+
+/**
+ * Make the polygon turn clockwise.
+ *
+ * @param polygon the polygon as a Vector2 array.
+ * @param len the number of points of the polygon
+ */
+void SpotShadow::makeClockwise(Vector2* polygon, int len) {
+ if (polygon == 0 || len == 0) {
+ return;
+ }
+ if (!isClockwise(polygon, len)) {
+ reverse(polygon, len);
+ }
+}
+
+/**
+ * Test whether the polygon is order in clockwise.
+ *
+ * @param polygon the polygon as a Vector2 array
+ * @param len the number of points of the polygon
+ */
+bool SpotShadow::isClockwise(Vector2* polygon, int len) {
+ double sum = 0;
+ double p1x = polygon[len - 1].x;
+ double p1y = polygon[len - 1].y;
+ for (int i = 0; i < len; i++) {
+
+ double p2x = polygon[i].x;
+ double p2y = polygon[i].y;
+ sum += p1x * p2y - p2x * p1y;
+ p1x = p2x;
+ p1y = p2y;
+ }
+ return sum < 0;
+}
+
+/**
+ * Reverse the polygon
+ *
+ * @param polygon the polygon as a Vector2 array
+ * @param len the number of points of the polygon
+ */
+void SpotShadow::reverse(Vector2* polygon, int len) {
+ int n = len / 2;
+ for (int i = 0; i < n; i++) {
+ Vector2 tmp = polygon[i];
+ int k = len - 1 - i;
+ polygon[i] = polygon[k];
+ polygon[k] = tmp;
+ }
+}
+
+/**
+ * Intersects two lines in parametric form. This function is called in a tight
+ * loop, and we need double precision to get things right.
+ *
+ * @param x1 the x coordinate point 1 of line 1
+ * @param y1 the y coordinate point 1 of line 1
+ * @param x2 the x coordinate point 2 of line 1
+ * @param y2 the y coordinate point 2 of line 1
+ * @param x3 the x coordinate point 1 of line 2
+ * @param y3 the y coordinate point 1 of line 2
+ * @param x4 the x coordinate point 2 of line 2
+ * @param y4 the y coordinate point 2 of line 2
+ * @param ret the x,y location of the intersection
+ * @return true if it found an intersection
+ */
+inline bool SpotShadow::lineIntersection(double x1, double y1, double x2, double y2,
+ double x3, double y3, double x4, double y4, Vector2& ret) {
+ double d = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
+ if (d == 0.0) return false;
+
+ double dx = (x1 * y2 - y1 * x2);
+ double dy = (x3 * y4 - y3 * x4);
+ double x = (dx * (x3 - x4) - (x1 - x2) * dy) / d;
+ double y = (dx * (y3 - y4) - (y1 - y2) * dy) / d;
+
+ // The intersection should be in the middle of the point 1 and point 2,
+ // likewise point 3 and point 4.
+ if (((x - x1) * (x - x2) > EPSILON)
+ || ((x - x3) * (x - x4) > EPSILON)
+ || ((y - y1) * (y - y2) > EPSILON)
+ || ((y - y3) * (y - y4) > EPSILON)) {
+ // Not interesected
+ return false;
+ }
+ ret.x = x;
+ ret.y = y;
+ return true;
+
+}
+
+/**
+ * Compute a horizontal circular polygon about point (x , y , height) of radius
+ * (size)
+ *
+ * @param points number of the points of the output polygon.
+ * @param lightCenter the center of the light.
+ * @param size the light size.
+ * @param ret result polygon.
+ */
+void SpotShadow::computeLightPolygon(int points, const Vector3& lightCenter,
+ float size, Vector3* ret) {
+ // TODO: Caching all the sin / cos values and store them in a look up table.
+ for (int i = 0; i < points; i++) {
+ double angle = 2 * i * M_PI / points;
+ ret[i].x = sinf(angle) * size + lightCenter.x;
+ ret[i].y = cosf(angle) * size + lightCenter.y;
+ ret[i].z = lightCenter.z;
+ }
+}
+
+/**
+* Generate the shadow from a spot light.
+*
+* @param poly x,y,z vertexes of a convex polygon that occludes the light source
+* @param polyLength number of vertexes of the occluding polygon
+* @param lightCenter the center of the light
+* @param lightSize the radius of the light source
+* @param lightVertexCount the vertex counter for the light polygon
+* @param rays the number of vertexes to create along the edges of the shadow
+* @param layers the number of layers of triangles strips to create
+* @param strength the "darkness" of the shadow
+* @param shadowTriangleStrip return an (x,y,alpha) triangle strip representing the shadow. Return
+* empty strip if error.
+*
+*/
+void SpotShadow::createSpotShadow(const Vector3* poly, int polyLength,
+ const Vector3& lightCenter, float lightSize, int lightVertexCount,
+ int rays, int layers, float strength, VertexBuffer& retStrips) {
+ Vector3 light[lightVertexCount * 3];
+ computeLightPolygon(lightVertexCount, lightCenter, lightSize, light);
+ computeSpotShadow(light, lightVertexCount, lightCenter,
+ poly, polyLength, rays, layers, strength, retStrips);
+}
+
+/**
+ * Generate the shadow spot light of shape lightPoly and a object poly
+ *
+ * @param lightPoly x,y,z vertex of a convex polygon that is the light source
+ * @param lightPolyLength number of vertexes of the light source polygon
+ * @param poly x,y,z vertexes of a convex polygon that occludes the light source
+ * @param polyLength number of vertexes of the occluding polygon
+ * @param rays the number of vertexes to create along the edges of the shadow
+ * @param layers the number of layers of triangles strips to create
+ * @param strength the "darkness" of the shadow
+ * @param shadowTriangleStrip return an (x,y,alpha) triangle strip representing the shadow. Return
+ * empty strip if error.
+ */
+void SpotShadow::computeSpotShadow(const Vector3* lightPoly, int lightPolyLength,
+ const Vector3& lightCenter, const Vector3* poly, int polyLength,
+ int rays, int layers, float strength, VertexBuffer& shadowTriangleStrip) {
+ // Point clouds for all the shadowed vertices
+ Vector2 shadowRegion[lightPolyLength * polyLength];
+ // Shadow polygon from one point light.
+ Vector2 outline[polyLength];
+ Vector2 umbraMem[polyLength * lightPolyLength];
+ Vector2* umbra = umbraMem;
+
+ int umbraLength = 0;
+
+ // Validate input, receiver is always at z = 0 plane.
+ bool inputPolyPositionValid = true;
+ for (int i = 0; i < polyLength; i++) {
+ if (poly[i].z <= 0.00001) {
+ inputPolyPositionValid = false;
+ ALOGE("polygon below the surface");
+ break;
+ }
+ if (poly[i].z >= lightPoly[0].z) {
+ inputPolyPositionValid = false;
+ ALOGE("polygon above the light");
+ break;
+ }
+ }
+
+ // If the caster's position is invalid, don't draw anything.
+ if (!inputPolyPositionValid) {
+ return;
+ }
+
+ // Calculate the umbra polygon based on intersections of all outlines
+ int k = 0;
+ for (int j = 0; j < lightPolyLength; j++) {
+ int m = 0;
+ for (int i = 0; i < polyLength; i++) {
+ float t = lightPoly[j].z - poly[i].z;
+ if (t == 0) {
+ return;
+ }
+ t = lightPoly[j].z / t;
+ float x = lightPoly[j].x - t * (lightPoly[j].x - poly[i].x);
+ float y = lightPoly[j].y - t * (lightPoly[j].y - poly[i].y);
+
+ Vector2 newPoint = Vector2(x, y);
+ shadowRegion[k] = newPoint;
+ outline[m] = newPoint;
+
+ k++;
+ m++;
+ }
+
+ // For the first light polygon's vertex, use the outline as the umbra.
+ // Later on, use the intersection of the outline and existing umbra.
+ if (umbraLength == 0) {
+ for (int i = 0; i < polyLength; i++) {
+ umbra[i] = outline[i];
+ }
+ umbraLength = polyLength;
+ } else {
+ int col = ((j * 255) / lightPolyLength);
+ umbraLength = intersection(outline, polyLength, umbra, umbraLength);
+ if (umbraLength == 0) {
+ break;
+ }
+ }
+ }
+
+ // Generate the penumbra area using the hull of all shadow regions.
+ int shadowRegionLength = k;
+ Vector2 penumbra[k];
+ int penumbraLength = hull(shadowRegion, shadowRegionLength, penumbra);
+
+ // no real umbra make a fake one
+ if (umbraLength < 3) {
+ // The shadow from the centroid of the light polygon.
+ Vector2 centShadow[polyLength];
+
+ for (int i = 0; i < polyLength; i++) {
+ float t = lightCenter.z - poly[i].z;
+ if (t == 0) {
+ return;
+ }
+ t = lightCenter.z / t;
+ float x = lightCenter.x - t * (lightCenter.x - poly[i].x);
+ float y = lightCenter.y - t * (lightCenter.y - poly[i].y);
+
+ centShadow[i].x = x;
+ centShadow[i].y = y;
+ }
+
+ // Shrink the centroid's shadow by 10%.
+ // TODO: Study the magic number of 10%.
+ Vector2 shadowCentroid = centroid2d(centShadow, polyLength);
+ for (int i = 0; i < polyLength; i++) {
+ centShadow[i] = shadowCentroid * (1.0f - SHADOW_SHRINK_SCALE) +
+ centShadow[i] * SHADOW_SHRINK_SCALE;
+ }
+#if DEBUG_SHADOW
+ ALOGD("No real umbra make a fake one, centroid2d = %f , %f",
+ shadowCentroid.x, shadowCentroid.y);
+#endif
+ // Set the fake umbra, whose size is the same as the original polygon.
+ umbra = centShadow;
+ umbraLength = polyLength;
+ }
+
+ generateTriangleStrip(penumbra, penumbraLength, umbra, umbraLength,
+ rays, layers, strength, shadowTriangleStrip);
+}
+
+/**
+ * Generate a triangle strip given two convex polygons
+ *
+ * @param penumbra The outer polygon x,y vertexes
+ * @param penumbraLength The number of vertexes in the outer polygon
+ * @param umbra The inner outer polygon x,y vertexes
+ * @param umbraLength The number of vertexes in the inner polygon
+ * @param rays The number of points along the polygons to create
+ * @param layers The number of layers of triangle strips between the umbra and penumbra
+ * @param strength The max alpha of the umbra
+ * @param shadowTriangleStrip return an (x,y,alpha) triangle strip representing the shadow. Return
+ * empty strip if error.
+**/
+void SpotShadow::generateTriangleStrip(const Vector2* penumbra, int penumbraLength,
+ const Vector2* umbra, int umbraLength, int rays, int layers,
+ float strength, VertexBuffer& shadowTriangleStrip) {
+
+ int rings = layers + 1;
+ int size = rays * rings;
+
+ float step = M_PI * 2 / rays;
+ // Centroid of the umbra.
+ Vector2 centroid = centroid2d(umbra, umbraLength);
+#if DEBUG_SHADOW
+ ALOGD("centroid2d = %f , %f", centroid.x, centroid.y);
+#endif
+ // Intersection to the penumbra.
+ float penumbraDistPerRay[rays];
+ // Intersection to the umbra.
+ float umbraDistPerRay[rays];
+
+ for (int i = 0; i < rays; i++) {
+ // TODO: Setup a lookup table for all the sin/cos.
+ float dx = sinf(step * i);
+ float dy = cosf(step * i);
+ umbraDistPerRay[i] = rayIntersectPoly(umbra, umbraLength, centroid,
+ dx, dy);
+ if (isnan(umbraDistPerRay[i])) {
+ ALOGE("rayIntersectPoly returns NAN");
+ return;
+ }
+ penumbraDistPerRay[i] = rayIntersectPoly(penumbra, penumbraLength,
+ centroid, dx, dy);
+ if (isnan(umbraDistPerRay[i])) {
+ ALOGE("rayIntersectPoly returns NAN");
+ return;
+ }
+ }
+
+ int stripSize = getStripSize(rays, layers);
+ AlphaVertex* shadowVertices = shadowTriangleStrip.alloc<AlphaVertex>(stripSize);
+ int currentIndex = 0;
+ // Calculate the vertex values in the penumbra area.
+ for (int r = 0; r < layers; r++) {
+ int firstInEachLayer = currentIndex;
+ for (int i = 0; i < rays; i++) {
+ float dx = sinf(step * i);
+ float dy = cosf(step * i);
+
+ for (int j = r; j < (r + 2); j++) {
+ float layerRatio = j / (float)(rings - 1);
+ float deltaDist = layerRatio * (umbraDistPerRay[i] - penumbraDistPerRay[i]);
+ float currentDist = penumbraDistPerRay[i] + deltaDist;
+ float op = calculateOpacity(layerRatio, deltaDist);
+ AlphaVertex::set(&shadowVertices[currentIndex],
+ dx * currentDist + centroid.x,
+ dy * currentDist + centroid.y,
+ layerRatio * op * strength);
+ currentIndex++;
+ }
+ }
+
+ // Duplicate the vertices from one layer to another one to make triangle
+ // strip.
+ shadowVertices[currentIndex++] = shadowVertices[firstInEachLayer];
+ firstInEachLayer++;
+ shadowVertices[currentIndex++] = shadowVertices[firstInEachLayer];
+ }
+
+ int lastInPenumbra = currentIndex - 1;
+ shadowVertices[currentIndex++] = shadowVertices[lastInPenumbra];
+
+ // Preallocate the vertices (index as [firstInUmbra - 1]) for jumping from
+ // the penumbra to umbra.
+ currentIndex++;
+ int firstInUmbra = currentIndex;
+
+ // traverse the umbra area in a zig zag pattern for strips.
+ for (int k = 0; k < rays; k++) {
+ int i = k / 2;
+ if ((k & 1) == 1) {
+ i = rays - i - 1;
+ }
+ float dx = sinf(step * i);
+ float dy = cosf(step * i);
+
+ float ratio = 1.0;
+ float deltaDist = ratio * (umbraDistPerRay[i] - penumbraDistPerRay[i]);
+ float currentDist = penumbraDistPerRay[i] + deltaDist;
+ float op = calculateOpacity(ratio, deltaDist);
+ AlphaVertex::set(&shadowVertices[currentIndex],
+ dx * currentDist + centroid.x, dy * currentDist + centroid.y,
+ ratio * op * strength);
+ currentIndex++;
+
+ }
+
+ // Back fill the one vertex for jumping from penumbra to umbra.
+ shadowVertices[firstInUmbra - 1] = shadowVertices[firstInUmbra];
+
+#if DEBUG_SHADOW
+ for (int i = 0; i < currentIndex; i++) {
+ ALOGD("shadow value: i %d, (x:%f, y:%f, a:%f)", i, shadowVertices[i].x,
+ shadowVertices[i].y, shadowVertices[i].alpha);
+ }
+#endif
+}
+
+/**
+ * This is only for experimental purpose.
+ * After intersections are calculated, we could smooth the polygon if needed.
+ * So far, we don't think it is more appealing yet.
+ *
+ * @param level The level of smoothness.
+ * @param rays The total number of rays.
+ * @param rayDist (In and Out) The distance for each ray.
+ *
+ */
+void SpotShadow::smoothPolygon(int level, int rays, float* rayDist) {
+ for (int k = 0; k < level; k++) {
+ for (int i = 0; i < rays; i++) {
+ float p1 = rayDist[(rays - 1 + i) % rays];
+ float p2 = rayDist[i];
+ float p3 = rayDist[(i + 1) % rays];
+ rayDist[i] = (p1 + p2 * 2 + p3) / 4;
+ }
+ }
+}
+
+/**
+ * Calculate the opacity according to the distance and falloff ratio.
+ *
+ * @param distRatio The distance ratio of current sample between umbra and
+ * penumbra area.
+ * @param deltaDist The distance between current sample to the penumbra area.
+ * @return The opacity according to the distance between umbra and penumbra.
+ */
+float SpotShadow::calculateOpacity(float distRatio, float deltaDist) {
+ // TODO: Experiment on the opacity calculation.
+ float falloffRatio = 1 + deltaDist * deltaDist;
+ return (distRatio + 1 - 1 / falloffRatio) / 2;
+}
+
+/**
+ * Calculate the number of vertex we will create given a number of rays and layers
+ *
+ * @param rays number of points around the polygons you want
+ * @param layers number of layers of triangle strips you need
+ * @return number of vertex (multiply by 3 for number of floats)
+ */
+int SpotShadow::getStripSize(int rays, int layers) {
+ return (2 + rays + ((layers) * 2 * (rays + 1)));
+}
+
+}; // namespace uirenderer
+}; // namespace android
+
+
+
+
diff --git a/libs/hwui/SpotShadow.h b/libs/hwui/SpotShadow.h
new file mode 100644
index 0000000..d8db43bf
--- /dev/null
+++ b/libs/hwui/SpotShadow.h
@@ -0,0 +1,77 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_SPOT_SHADOW_H
+#define ANDROID_HWUI_SPOT_SHADOW_H
+
+#include "Debug.h"
+#include "Vector.h"
+#include "VertexBuffer.h"
+
+namespace android {
+namespace uirenderer {
+
+class SpotShadow {
+public:
+ static void createSpotShadow(const Vector3* poly, int polyLength,
+ const Vector3& lightCenter, float lightSize, int lightVertexCount,
+ int rays, int layers, float strength, VertexBuffer& retStrips);
+
+private:
+ static void computeSpotShadow(const Vector3* lightPoly, int lightPolyLength,
+ const Vector3& lightCenter, const Vector3* poly, int polyLength,
+ int rays, int layers, float strength, VertexBuffer& retstrips);
+
+ static void computeLightPolygon(int points, const Vector3& lightCenter,
+ float size, Vector3* ret);
+
+ static int getStripSize(int rays, int layers);
+ static void smoothPolygon(int level, int rays, float* rayDist);
+ static float calculateOpacity(float jf, float deltaDist);
+ static float rayIntersectPoly(const Vector2* poly, int polyLength,
+ const Vector2& point, float dx, float dy);
+
+ static Vector2 centroid2d(const Vector2* poly, int polyLength);
+
+ static void xsort(Vector2* points, int pointsLength);
+ static int hull(Vector2* points, int pointsLength, Vector2* retPoly);
+ static bool rightTurn(double ax, double ay, double bx, double by, double cx, double cy);
+ static int intersection(Vector2* poly1, int poly1length, Vector2* poly2, int poly2length);
+ static void sort(Vector2* poly, int polyLength, const Vector2& center);
+
+ static float angle(const Vector2& point, const Vector2& center);
+ static void swap(Vector2* points, int i, int j);
+ static void quicksortCirc(Vector2* points, int low, int high, const Vector2& center);
+ static void quicksortX(Vector2* points, int low, int high);
+
+ static bool testPointInsidePolygon(const Vector2 testPoint, const Vector2* poly, int len);
+ static void makeClockwise(Vector2* polygon, int len);
+ static bool isClockwise(Vector2* polygon, int len);
+ static void reverse(Vector2* polygon, int len);
+ static inline bool lineIntersection(double x1, double y1, double x2, double y2,
+ double x3, double y3, double x4, double y4, Vector2& ret);
+
+ static void generateTriangleStrip(const Vector2* penumbra, int penumbraLength,
+ const Vector2* umbra, int umbraLength, int rays, int layers,
+ float strength, VertexBuffer& retstrips);
+
+ static const double EPSILON = 1e-7;
+}; // SpotShadow
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_HWUI_SPOT_SHADOW_H
diff --git a/libs/hwui/StatefulBaseRenderer.cpp b/libs/hwui/StatefulBaseRenderer.cpp
new file mode 100644
index 0000000..05f6cf8
--- /dev/null
+++ b/libs/hwui/StatefulBaseRenderer.cpp
@@ -0,0 +1,249 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <SkCanvas.h>
+
+#include "StatefulBaseRenderer.h"
+
+namespace android {
+namespace uirenderer {
+
+StatefulBaseRenderer::StatefulBaseRenderer() :
+ mDirtyClip(false), mWidth(-1), mHeight(-1),
+ mSaveCount(1), mFirstSnapshot(new Snapshot), mSnapshot(mFirstSnapshot) {
+}
+
+void StatefulBaseRenderer::initializeSaveStack(float clipLeft, float clipTop,
+ float clipRight, float clipBottom) {
+ mSnapshot = new Snapshot(mFirstSnapshot,
+ SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
+ mSnapshot->setClip(clipLeft, clipTop, clipRight, clipBottom);
+ mSnapshot->fbo = getTargetFbo();
+ mSaveCount = 1;
+}
+
+void StatefulBaseRenderer::initializeViewport(int width, int height) {
+ mWidth = width;
+ mHeight = height;
+
+ mFirstSnapshot->height = height;
+ mFirstSnapshot->viewport.set(0, 0, width, height);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Save (layer)
+///////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Non-virtual implementation of save, guaranteed to save without side-effects
+ *
+ * The approach here and in restoreSnapshot(), allows subclasses to directly manipulate the save
+ * stack, and ensures restoreToCount() doesn't call back into subclass overrides.
+ */
+int StatefulBaseRenderer::saveSnapshot(int flags) {
+ mSnapshot = new Snapshot(mSnapshot, flags);
+ return mSaveCount++;
+}
+
+int StatefulBaseRenderer::save(int flags) {
+ return saveSnapshot(flags);
+}
+
+/**
+ * Non-virtual implementation of restore, guaranteed to restore without side-effects.
+ */
+void StatefulBaseRenderer::restoreSnapshot() {
+ sp<Snapshot> toRemove = mSnapshot;
+ sp<Snapshot> toRestore = mSnapshot->previous;
+
+ mSaveCount--;
+ mSnapshot = toRestore;
+
+ // subclass handles restore implementation
+ onSnapshotRestored(*toRemove, *toRestore);
+}
+
+void StatefulBaseRenderer::restore() {
+ if (mSaveCount > 1) {
+ restoreSnapshot();
+ }
+}
+
+void StatefulBaseRenderer::restoreToCount(int saveCount) {
+ if (saveCount < 1) saveCount = 1;
+
+ while (mSaveCount > saveCount) {
+ restoreSnapshot();
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Matrix
+///////////////////////////////////////////////////////////////////////////////
+
+void StatefulBaseRenderer::getMatrix(SkMatrix* matrix) const {
+ mSnapshot->transform->copyTo(*matrix);
+}
+
+void StatefulBaseRenderer::translate(float dx, float dy, float dz) {
+ mSnapshot->transform->translate(dx, dy, dz);
+}
+
+void StatefulBaseRenderer::rotate(float degrees) {
+ mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
+}
+
+void StatefulBaseRenderer::scale(float sx, float sy) {
+ mSnapshot->transform->scale(sx, sy, 1.0f);
+}
+
+void StatefulBaseRenderer::skew(float sx, float sy) {
+ mSnapshot->transform->skew(sx, sy);
+}
+
+void StatefulBaseRenderer::setMatrix(const SkMatrix* matrix) {
+ if (matrix) {
+ mSnapshot->transform->load(*matrix);
+ } else {
+ mSnapshot->transform->loadIdentity();
+ }
+}
+
+void StatefulBaseRenderer::setMatrix(const Matrix4& matrix) {
+ mSnapshot->transform->load(matrix);
+}
+
+void StatefulBaseRenderer::concatMatrix(const SkMatrix* matrix) {
+ mat4 transform(*matrix);
+ mSnapshot->transform->multiply(transform);
+}
+
+void StatefulBaseRenderer::concatMatrix(const Matrix4& matrix) {
+ mSnapshot->transform->multiply(matrix);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Clip
+///////////////////////////////////////////////////////////////////////////////
+
+bool StatefulBaseRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
+ if (CC_LIKELY(currentTransform()->rectToRect())) {
+ mDirtyClip |= mSnapshot->clip(left, top, right, bottom, op);
+ return !mSnapshot->clipRect->isEmpty();
+ }
+
+ SkPath path;
+ path.addRect(left, top, right, bottom);
+
+ return StatefulBaseRenderer::clipPath(&path, op);
+}
+
+bool StatefulBaseRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
+ SkMatrix transform;
+ currentTransform()->copyTo(transform);
+
+ SkPath transformed;
+ path->transform(transform, &transformed);
+
+ SkRegion clip;
+ if (!mSnapshot->previous->clipRegion->isEmpty()) {
+ clip.setRegion(*mSnapshot->previous->clipRegion);
+ } else {
+ if (mSnapshot->previous == firstSnapshot()) {
+ clip.setRect(0, 0, getWidth(), getHeight());
+ } else {
+ Rect* bounds = mSnapshot->previous->clipRect;
+ clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
+ }
+ }
+
+ SkRegion region;
+ region.setPath(transformed, clip);
+
+ mDirtyClip |= mSnapshot->clipRegionTransformed(region, op);
+ return !mSnapshot->clipRect->isEmpty();
+}
+
+bool StatefulBaseRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
+ mDirtyClip |= mSnapshot->clipRegionTransformed(*region, op);
+ return !mSnapshot->clipRect->isEmpty();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Quick Rejection
+///////////////////////////////////////////////////////////////////////////////
+
+/**
+ * Calculates whether content drawn within the passed bounds would be outside of, or intersect with
+ * the clipRect. Does not modify the scissor.
+ *
+ * @param clipRequired if not null, will be set to true if element intersects clip
+ * (and wasn't rejected)
+ *
+ * @param snapOut if set, the geometry will be treated as having an AA ramp.
+ * See Rect::snapGeometryToPixelBoundaries()
+ */
+bool StatefulBaseRenderer::calculateQuickRejectForScissor(float left, float top,
+ float right, float bottom, bool* clipRequired, bool snapOut) const {
+ if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
+ return true;
+ }
+
+ Rect r(left, top, right, bottom);
+ currentTransform()->mapRect(r);
+ r.snapGeometryToPixelBoundaries(snapOut);
+
+ Rect clipRect(*currentClipRect());
+ clipRect.snapToPixelBoundaries();
+
+ if (!clipRect.intersects(r)) return true;
+
+ // clip is required if geometry intersects clip rect
+ if (clipRequired) *clipRequired = !clipRect.contains(r);
+ return false;
+}
+
+/**
+ * Returns false if drawing won't be clipped out.
+ *
+ * Makes the decision conservatively, by rounding out the mapped rect before comparing with the
+ * clipRect. To be used when perfect, pixel accuracy is not possible (esp. with tessellation) but
+ * rejection is still desired.
+ *
+ * This function, unlike quickRejectSetupScissor, should be used where precise geometry information
+ * isn't known (esp. when geometry adjusts based on scale). Generally, this will be first pass
+ * rejection where precise rejection isn't important, or precise information isn't available.
+ */
+bool StatefulBaseRenderer::quickRejectConservative(float left, float top,
+ float right, float bottom) const {
+ if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
+ return true;
+ }
+
+ Rect r(left, top, right, bottom);
+ currentTransform()->mapRect(r);
+ r.roundOut(); // rounded out to be conservative
+
+ Rect clipRect(*currentClipRect());
+ clipRect.snapToPixelBoundaries();
+
+ if (!clipRect.intersects(r)) return true;
+
+ return false;
+}
+
+}; // namespace uirenderer
+}; // namespace android
diff --git a/libs/hwui/StatefulBaseRenderer.h b/libs/hwui/StatefulBaseRenderer.h
new file mode 100644
index 0000000..bf34bec
--- /dev/null
+++ b/libs/hwui/StatefulBaseRenderer.h
@@ -0,0 +1,150 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
+#define ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
+
+#include <utils/RefBase.h>
+
+#include "Renderer.h"
+#include "Snapshot.h"
+
+namespace android {
+namespace uirenderer {
+
+/**
+ * Abstract Renderer subclass, which implements Canvas state methods.
+ *
+ * Manages the Snapshot stack, implementing matrix, save/restore, and clipping methods in the
+ * Renderer interface. Drawing and recording classes that extend StatefulBaseRenderer will have
+ * different use cases:
+ *
+ * Drawing subclasses (i.e. OpenGLRenderer) can query attributes (such as transform) or hook into
+ * changes (e.g. save/restore) with minimal surface area for manipulating the stack itself.
+ *
+ * Recording subclasses (i.e. DisplayListRenderer) can both record and pass through state operations
+ * to StatefulBaseRenderer, so that not only will querying operations work (getClip/Matrix), but so
+ * that quickRejection can also be used.
+ */
+class StatefulBaseRenderer : public Renderer {
+public:
+ StatefulBaseRenderer();
+
+ virtual status_t prepare(bool opaque) {
+ return prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque);
+ }
+ void initializeViewport(int width, int height);
+ void initializeSaveStack(float clipLeft, float clipTop, float clipRight, float clipBottom);
+
+ // getters
+ bool hasRectToRectTransform() const {
+ return CC_LIKELY(currentTransform()->rectToRect());
+ }
+
+ // Save (layer)
+ virtual int getSaveCount() const { return mSaveCount; }
+ virtual int save(int flags);
+ virtual void restore();
+ virtual void restoreToCount(int saveCount);
+ //virtual int saveLayer(float left, float top, float right, float bottom,
+ // int alpha, SkXfermode::Mode mode, int flags);
+
+ // Matrix
+ virtual void getMatrix(SkMatrix* outMatrix) const;
+ virtual void translate(float dx, float dy, float dz = 0.0f);
+ virtual void rotate(float degrees);
+ virtual void scale(float sx, float sy);
+ virtual void skew(float sx, float sy);
+
+ virtual void setMatrix(const SkMatrix* matrix);
+ void setMatrix(const Matrix4& matrix); // internal only convenience method
+ virtual void concatMatrix(const SkMatrix* matrix);
+ void concatMatrix(const Matrix4& matrix); // internal only convenience method
+
+ // Clip
+ const Rect& getClipBounds() const { return mSnapshot->getLocalClip(); }
+ virtual bool quickRejectConservative(float left, float top, float right, float bottom) const;
+
+ virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
+ virtual bool clipPath(const SkPath* path, SkRegion::Op op);
+ virtual bool clipRegion(const SkRegion* region, SkRegion::Op op);
+
+protected:
+ int getWidth() { return mWidth; }
+ int getHeight() { return mHeight; }
+
+ // Save
+ int saveSnapshot(int flags);
+ void restoreSnapshot();
+
+ // allows subclasses to control what value is stored in snapshot's fbo field in
+ // initializeSaveStack
+ virtual GLuint getTargetFbo() const {
+ return -1;
+ }
+
+ // Clip
+ bool calculateQuickRejectForScissor(float left, float top, float right, float bottom,
+ bool* clipRequired, bool snapOut) const;
+
+ /**
+ * Called just after a restore has occurred. The 'removed' snapshot popped from the stack,
+ * 'restored' snapshot has become the top/current.
+ *
+ * Subclasses can override this method to handle layer restoration
+ */
+ virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {};
+
+ inline const Rect* currentClipRect() const {
+ return mSnapshot->clipRect;
+ }
+
+ inline const mat4* currentTransform() const {
+ return mSnapshot->transform;
+ }
+
+ inline const Snapshot* currentSnapshot() const {
+ return mSnapshot != NULL ? mSnapshot.get() : mFirstSnapshot.get();
+ }
+
+ inline const Snapshot* firstSnapshot() const {
+ return mFirstSnapshot.get();
+ }
+
+ // indicites that the clip has been changed since the last time it was consumed
+ bool mDirtyClip;
+
+private:
+ // Dimensions of the drawing surface
+ int mWidth, mHeight;
+
+ // Number of saved states
+ int mSaveCount;
+
+ // Base state
+ sp<Snapshot> mFirstSnapshot;
+
+protected:
+ // Current state
+ // TODO: should become private, once hooks needed by OpenGLRenderer are added
+ sp<Snapshot> mSnapshot;
+
+}; // class StatefulBaseRenderer
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_HWUI_STATEFUL_BASE_RENDERER_H
diff --git a/libs/hwui/Stencil.cpp b/libs/hwui/Stencil.cpp
index 2764523..8ce57db 100644
--- a/libs/hwui/Stencil.cpp
+++ b/libs/hwui/Stencil.cpp
@@ -35,7 +35,7 @@ namespace uirenderer {
Stencil::Stencil(): mState(kDisabled) {
}
-uint32_t Stencil::getStencilSize() {
+uint8_t Stencil::getStencilSize() {
return STENCIL_BUFFER_SIZE;
}
diff --git a/libs/hwui/Stencil.h b/libs/hwui/Stencil.h
index 83ad668..c5e5186 100644
--- a/libs/hwui/Stencil.h
+++ b/libs/hwui/Stencil.h
@@ -40,7 +40,7 @@ public:
* Returns the desired size for the stencil buffer. If the returned value
* is 0, then no stencil buffer is required.
*/
- ANDROID_API static uint32_t getStencilSize();
+ ANDROID_API static uint8_t getStencilSize();
/**
* Returns the smallest stencil format accepted by render buffers.
diff --git a/libs/hwui/TextDropShadowCache.cpp b/libs/hwui/TextDropShadowCache.cpp
index 0b2c130..4eec462 100644
--- a/libs/hwui/TextDropShadowCache.cpp
+++ b/libs/hwui/TextDropShadowCache.cpp
@@ -147,7 +147,7 @@ void TextDropShadowCache::setMaxSize(uint32_t maxSize) {
// Callbacks
///////////////////////////////////////////////////////////////////////////////
-void TextDropShadowCache::operator()(ShadowText& text, ShadowTexture*& texture) {
+void TextDropShadowCache::operator()(ShadowText&, ShadowTexture*& texture) {
if (texture) {
mSize -= texture->bitmapSize;
@@ -168,7 +168,7 @@ void TextDropShadowCache::clear() {
mCache.clear();
}
-ShadowTexture* TextDropShadowCache::get(SkPaint* paint, const char* text, uint32_t len,
+ShadowTexture* TextDropShadowCache::get(const SkPaint* paint, const char* text, uint32_t len,
int numGlyphs, float radius, const float* positions) {
ShadowText entry(paint, radius, len, text, positions);
ShadowTexture* texture = mCache.get(entry);
diff --git a/libs/hwui/TextDropShadowCache.h b/libs/hwui/TextDropShadowCache.h
index 04d7357..54b930b 100644
--- a/libs/hwui/TextDropShadowCache.h
+++ b/libs/hwui/TextDropShadowCache.h
@@ -38,7 +38,7 @@ struct ShadowText {
}
// len is the number of bytes in text
- ShadowText(SkPaint* paint, float radius, uint32_t len, const char* srcText,
+ ShadowText(const SkPaint* paint, float radius, uint32_t len, const char* srcText,
const float* positions):
len(len), radius(radius), positions(positions) {
// TODO: Propagate this through the API, we should not cast here
@@ -135,7 +135,7 @@ public:
*/
void operator()(ShadowText& text, ShadowTexture*& texture);
- ShadowTexture* get(SkPaint* paint, const char* text, uint32_t len,
+ ShadowTexture* get(const SkPaint* paint, const char* text, uint32_t len,
int numGlyphs, float radius, const float* positions);
/**
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index ed0a79a..467f6ca 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -34,7 +34,7 @@ namespace uirenderer {
///////////////////////////////////////////////////////////////////////////////
TextureCache::TextureCache():
- mCache(LruCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<const SkBitmap*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)),
mFlushRate(DEFAULT_TEXTURE_CACHE_FLUSH_RATE) {
char property[PROPERTY_VALUE_MAX];
@@ -58,7 +58,7 @@ TextureCache::TextureCache():
}
TextureCache::TextureCache(uint32_t maxByteSize):
- mCache(LruCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
+ mCache(LruCache<const SkBitmap*, Texture*>::kUnlimitedCapacity),
mSize(0), mMaxSize(maxByteSize) {
init();
}
@@ -103,7 +103,7 @@ void TextureCache::setFlushRate(float flushRate) {
// Callbacks
///////////////////////////////////////////////////////////////////////////////
-void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) {
+void TextureCache::operator()(const SkBitmap*&, Texture*& texture) {
// This will be called already locked
if (texture) {
mSize -= texture->bitmapSize;
@@ -121,7 +121,7 @@ void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) {
// Caching
///////////////////////////////////////////////////////////////////////////////
-Texture* TextureCache::get(SkBitmap* bitmap) {
+Texture* TextureCache::get(const SkBitmap* bitmap) {
Texture* texture = mCache.get(bitmap);
if (!texture) {
@@ -161,7 +161,7 @@ Texture* TextureCache::get(SkBitmap* bitmap) {
return texture;
}
-Texture* TextureCache::getTransient(SkBitmap* bitmap) {
+Texture* TextureCache::getTransient(const SkBitmap* bitmap) {
Texture* texture = new Texture();
texture->bitmapSize = bitmap->rowBytes() * bitmap->height();
texture->cleanup = true;
@@ -171,11 +171,11 @@ Texture* TextureCache::getTransient(SkBitmap* bitmap) {
return texture;
}
-void TextureCache::remove(SkBitmap* bitmap) {
+void TextureCache::remove(const SkBitmap* bitmap) {
mCache.remove(bitmap);
}
-void TextureCache::removeDeferred(SkBitmap* bitmap) {
+void TextureCache::removeDeferred(const SkBitmap* bitmap) {
Mutex::Autolock _l(mLock);
mGarbage.push(bitmap);
}
@@ -209,7 +209,7 @@ void TextureCache::flush() {
}
}
-void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) {
+void TextureCache::generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate) {
SkAutoLockPixels alp(*bitmap);
if (!bitmap->readyToDraw()) {
@@ -237,7 +237,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
Caches::getInstance().bindTexture(texture->id);
- switch (bitmap->getConfig()) {
+ switch (bitmap->config()) {
case SkBitmap::kA8_Config:
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
uploadToTexture(resize, GL_ALPHA, bitmap->rowBytesAsPixels(),
@@ -265,7 +265,7 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
texture->blend = !bitmap->isOpaque();
break;
default:
- ALOGW("Unsupported bitmap config: %d", bitmap->getConfig());
+ ALOGW("Unsupported bitmap config: %d", bitmap->config());
break;
}
@@ -282,13 +282,12 @@ void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool rege
}
}
-void TextureCache::uploadLoFiTexture(bool resize, SkBitmap* bitmap,
+void TextureCache::uploadLoFiTexture(bool resize, const SkBitmap* bitmap,
uint32_t width, uint32_t height) {
SkBitmap rgbaBitmap;
- rgbaBitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
+ rgbaBitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height, 0, bitmap->alphaType());
rgbaBitmap.allocPixels();
rgbaBitmap.eraseColor(0);
- rgbaBitmap.setIsOpaque(bitmap->isOpaque());
SkCanvas canvas(rgbaBitmap);
canvas.drawBitmap(*bitmap, 0.0f, 0.0f, NULL);
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index 57fc19a..e33c60d 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -49,7 +49,7 @@ namespace uirenderer {
* Any texture added to the cache causing the cache to grow beyond the maximum
* allowed size will also cause the oldest texture to be kicked out.
*/
-class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> {
+class TextureCache: public OnEntryRemoved<const SkBitmap*, Texture*> {
public:
TextureCache();
TextureCache(uint32_t maxByteSize);
@@ -59,28 +59,28 @@ public:
* Used as a callback when an entry is removed from the cache.
* Do not invoke directly.
*/
- void operator()(SkBitmap*& bitmap, Texture*& texture);
+ void operator()(const SkBitmap*& bitmap, Texture*& texture);
/**
* Returns the texture associated with the specified bitmap. If the texture
* cannot be found in the cache, a new texture is generated.
*/
- Texture* get(SkBitmap* bitmap);
+ Texture* get(const SkBitmap* bitmap);
/**
* Returns the texture associated with the specified bitmap. The generated
* texture is not kept in the cache. The caller must destroy the texture.
*/
- Texture* getTransient(SkBitmap* bitmap);
+ Texture* getTransient(const SkBitmap* bitmap);
/**
* Removes the texture associated with the specified bitmap.
* Upon remove the texture is freed.
*/
- void remove(SkBitmap* bitmap);
+ void remove(const SkBitmap* bitmap);
/**
* Removes the texture associated with the specified bitmap. This is meant
* to be called from threads that are not the EGL context thread.
*/
- void removeDeferred(SkBitmap* bitmap);
+ void removeDeferred(const SkBitmap* bitmap);
/**
* Process deferred removals.
*/
@@ -122,15 +122,15 @@ private:
* @param regenerate If true, the bitmap data is reuploaded into the texture, but
* no new texture is generated.
*/
- void generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate = false);
+ void generateTexture(const SkBitmap* bitmap, Texture* texture, bool regenerate = false);
- void uploadLoFiTexture(bool resize, SkBitmap* bitmap, uint32_t width, uint32_t height);
+ void uploadLoFiTexture(bool resize, const SkBitmap* bitmap, uint32_t width, uint32_t height);
void uploadToTexture(bool resize, GLenum format, GLsizei stride,
GLsizei width, GLsizei height, GLenum type, const GLvoid * data);
void init();
- LruCache<SkBitmap*, Texture*> mCache;
+ LruCache<const SkBitmap*, Texture*> mCache;
uint32_t mSize;
uint32_t mMaxSize;
@@ -140,7 +140,7 @@ private:
bool mDebugEnabled;
- Vector<SkBitmap*> mGarbage;
+ Vector<const SkBitmap*> mGarbage;
mutable Mutex mLock;
}; // class TextureCache
diff --git a/libs/hwui/Vector.h b/libs/hwui/Vector.h
index 497924e..15b9d6b 100644
--- a/libs/hwui/Vector.h
+++ b/libs/hwui/Vector.h
@@ -36,6 +36,10 @@ struct Vector2 {
x(px), y(py) {
}
+ float lengthSquared() const {
+ return x * x + y * y;
+ }
+
float length() const {
return sqrt(x * x + y * y);
}
@@ -107,6 +111,21 @@ struct Vector2 {
}
}; // class Vector2
+class Vector3 {
+public:
+ float x;
+ float y;
+ float z;
+
+ Vector3() :
+ x(0.0f), y(0.0f), z(0.0f) {
+ }
+
+ Vector3(float px, float py, float pz) :
+ x(px), y(py), z(pz) {
+ }
+};
+
///////////////////////////////////////////////////////////////////////////////
// Types
///////////////////////////////////////////////////////////////////////////////
diff --git a/libs/hwui/Vertex.h b/libs/hwui/Vertex.h
index 790d4fc..5d7a199 100644
--- a/libs/hwui/Vertex.h
+++ b/libs/hwui/Vertex.h
@@ -33,13 +33,14 @@ struct Vertex {
* Program::set()), and used to make geometry damage rect calculation conservative (see
* Rect::snapGeometryToPixelBoundaries())
*/
- static const float gGeometryFudgeFactor = 0.0656f;
+ static float GeometryFudgeFactor() { return 0.0656f; }
- float position[2];
+
+ float x, y;
static inline void set(Vertex* vertex, float x, float y) {
- vertex[0].position[0] = x;
- vertex[0].position[1] = y;
+ vertex[0].x = x;
+ vertex[0].y = y;
}
static inline void set(Vertex* vertex, vec2 val) {
@@ -47,7 +48,7 @@ struct Vertex {
}
static inline void copyWithOffset(Vertex* vertex, const Vertex& src, float x, float y) {
- set(vertex, src.position[0] + x, src.position[1] + y);
+ set(vertex, src.x + x, src.y + y);
}
}; // struct Vertex
@@ -56,19 +57,19 @@ struct Vertex {
* Simple structure to describe a vertex with a position and texture UV.
*/
struct TextureVertex {
- float position[2];
- float texture[2];
+ float x, y;
+ float u, v;
static inline void set(TextureVertex* vertex, float x, float y, float u, float v) {
- vertex[0].position[0] = x;
- vertex[0].position[1] = y;
- vertex[0].texture[0] = u;
- vertex[0].texture[1] = v;
+ vertex[0].x = x;
+ vertex[0].y = y;
+ vertex[0].u = u;
+ vertex[0].v = v;
}
static inline void setUV(TextureVertex* vertex, float u, float v) {
- vertex[0].texture[0] = u;
- vertex[0].texture[1] = v;
+ vertex[0].u = u;
+ vertex[0].v = v;
}
}; // struct TextureVertex
@@ -76,17 +77,17 @@ struct TextureVertex {
* Simple structure to describe a vertex with a position, texture UV and ARGB color.
*/
struct ColorTextureVertex : TextureVertex {
- float color[4];
+ float r, g, b, a;
static inline void set(ColorTextureVertex* vertex, float x, float y,
float u, float v, int color) {
TextureVertex::set(vertex, x, y, u, v);
const float a = ((color >> 24) & 0xff) / 255.0f;
- vertex[0].color[0] = a * ((color >> 16) & 0xff) / 255.0f;
- vertex[0].color[1] = a * ((color >> 8) & 0xff) / 255.0f;
- vertex[0].color[2] = a * ((color ) & 0xff) / 255.0f;
- vertex[0].color[3] = a;
+ vertex[0].r = a * ((color >> 16) & 0xff) / 255.0f;
+ vertex[0].g = a * ((color >> 8) & 0xff) / 255.0f;
+ vertex[0].b = a * ((color ) & 0xff) / 255.0f;
+ vertex[0].a = a;
}
}; // struct ColorTextureVertex
@@ -103,7 +104,7 @@ struct AlphaVertex : Vertex {
static inline void copyWithOffset(AlphaVertex* vertex, const AlphaVertex& src,
float x, float y) {
- Vertex::set(vertex, src.position[0] + x, src.position[1] + y);
+ Vertex::set(vertex, src.x + x, src.y + y);
vertex[0].alpha = src.alpha;
}
diff --git a/libs/hwui/VertexBuffer.h b/libs/hwui/VertexBuffer.h
new file mode 100644
index 0000000..8b6872e
--- /dev/null
+++ b/libs/hwui/VertexBuffer.h
@@ -0,0 +1,102 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_VERTEX_BUFFER_H
+#define ANDROID_HWUI_VERTEX_BUFFER_H
+
+
+namespace android {
+namespace uirenderer {
+
+class VertexBuffer {
+public:
+ VertexBuffer():
+ mBuffer(0),
+ mVertexCount(0),
+ mCleanupMethod(NULL)
+ {}
+
+ ~VertexBuffer() {
+ if (mCleanupMethod) mCleanupMethod(mBuffer);
+ }
+
+ /**
+ This should be the only method used by the Tessellator. Subsequent calls to
+ alloc will allocate space within the first allocation (useful if you want to
+ eventually allocate multiple regions within a single VertexBuffer, such as
+ with PathTessellator::tesselateLines())
+ */
+ template <class TYPE>
+ TYPE* alloc(int vertexCount) {
+ if (mVertexCount) {
+ TYPE* reallocBuffer = (TYPE*)mReallocBuffer;
+ // already have allocated the buffer, re-allocate space within
+ if (mReallocBuffer != mBuffer) {
+ // not first re-allocation, leave space for degenerate triangles to separate strips
+ reallocBuffer += 2;
+ }
+ mReallocBuffer = reallocBuffer + vertexCount;
+ return reallocBuffer;
+ }
+ mVertexCount = vertexCount;
+ mReallocBuffer = mBuffer = (void*)new TYPE[vertexCount];
+ mCleanupMethod = &(cleanup<TYPE>);
+
+ return (TYPE*)mBuffer;
+ }
+
+ template <class TYPE>
+ void copyInto(const VertexBuffer& srcBuffer, float xOffset, float yOffset) {
+ int verticesToCopy = srcBuffer.getVertexCount();
+
+ TYPE* dst = alloc<TYPE>(verticesToCopy);
+ TYPE* src = (TYPE*)srcBuffer.getBuffer();
+
+ for (int i = 0; i < verticesToCopy; i++) {
+ TYPE::copyWithOffset(&dst[i], src[i], xOffset, yOffset);
+ }
+ }
+
+ const void* getBuffer() const { return mBuffer; }
+ unsigned int getVertexCount() const { return mVertexCount; }
+
+ template <class TYPE>
+ void createDegenerateSeparators(int allocSize) {
+ TYPE* end = (TYPE*)mBuffer + mVertexCount;
+ for (TYPE* degen = (TYPE*)mBuffer + allocSize; degen < end; degen += 2 + allocSize) {
+ memcpy(degen, degen - 1, sizeof(TYPE));
+ memcpy(degen + 1, degen + 2, sizeof(TYPE));
+ }
+ }
+
+private:
+ template <class TYPE>
+ static void cleanup(void* buffer) {
+ delete[] (TYPE*)buffer;
+ }
+
+ void* mBuffer;
+ unsigned int mVertexCount;
+
+ void* mReallocBuffer; // used for multi-allocation
+
+ void (*mCleanupMethod)(void*);
+};
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_HWUI_VERTEX_BUFFER_H
diff --git a/libs/hwui/font/CacheTexture.cpp b/libs/hwui/font/CacheTexture.cpp
index d5f38b5..24ffb80 100644
--- a/libs/hwui/font/CacheTexture.cpp
+++ b/libs/hwui/font/CacheTexture.cpp
@@ -114,7 +114,7 @@ CacheTexture::CacheTexture(uint16_t width, uint16_t height, GLenum format, uint3
mMesh(NULL), mCurrentQuad(0), mMaxQuadCount(maxQuadCount),
mCaches(Caches::getInstance()) {
mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE,
- mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE, true);
+ mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE);
// OpenGL ES 3.0+ lets us specify the row length for unpack operations such
// as glTexSubImage2D(). This allows us to upload a sub-rectangle of a texture.
@@ -143,7 +143,7 @@ void CacheTexture::init() {
// reset, then create a new remainder space to start again
reset();
mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE,
- mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE, true);
+ mWidth - TEXTURE_BORDER_SIZE, mHeight - TEXTURE_BORDER_SIZE);
}
void CacheTexture::releaseMesh() {
diff --git a/libs/hwui/font/CacheTexture.h b/libs/hwui/font/CacheTexture.h
index 61b38f8..4cc4f22 100644
--- a/libs/hwui/font/CacheTexture.h
+++ b/libs/hwui/font/CacheTexture.h
@@ -54,7 +54,7 @@ struct CacheBlock {
CacheBlock* mNext;
CacheBlock* mPrev;
- CacheBlock(uint16_t x, uint16_t y, uint16_t width, uint16_t height, bool empty = false):
+ CacheBlock(uint16_t x, uint16_t y, uint16_t width, uint16_t height):
mX(x), mY(y), mWidth(width), mHeight(height), mNext(NULL), mPrev(NULL) {
}
diff --git a/libs/hwui/font/Font.cpp b/libs/hwui/font/Font.cpp
index 18983d8..b0945c6 100644
--- a/libs/hwui/font/Font.cpp
+++ b/libs/hwui/font/Font.cpp
@@ -23,6 +23,7 @@
#include <utils/Trace.h>
#include <SkGlyph.h>
+#include <SkGlyphCache.h>
#include <SkUtils.h>
#include "FontUtil.h"
@@ -266,14 +267,14 @@ void Font::drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float
glyph->mCacheTexture);
}
-CachedGlyphInfo* Font::getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool precaching) {
+CachedGlyphInfo* Font::getCachedGlyph(const SkPaint* paint, glyph_t textUnit, bool precaching) {
CachedGlyphInfo* cachedGlyph = mCachedGlyphs.valueFor(textUnit);
if (cachedGlyph) {
// Is the glyph still in texture cache?
if (!cachedGlyph->mIsValid) {
- const SkGlyph& skiaGlyph = GET_METRICS(paint, textUnit,
- &mDescription.mLookupTransform);
- updateGlyphCache(paint, skiaGlyph, cachedGlyph, precaching);
+ SkAutoGlyphCache autoCache(*paint, NULL, &mDescription.mLookupTransform);
+ const SkGlyph& skiaGlyph = GET_METRICS(autoCache.getCache(), textUnit);
+ updateGlyphCache(paint, skiaGlyph, autoCache.getCache(), cachedGlyph, precaching);
}
} else {
cachedGlyph = cacheGlyph(paint, textUnit, precaching);
@@ -282,14 +283,14 @@ CachedGlyphInfo* Font::getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool pre
return cachedGlyph;
}
-void Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
+void Font::render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, const float* positions) {
render(paint, text, start, len, numGlyphs, x, y, FRAMEBUFFER, NULL,
0, 0, NULL, positions);
}
-void Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
- int numGlyphs, SkPath* path, float hOffset, float vOffset) {
+void Font::render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len,
+ int numGlyphs, const SkPath* path, float hOffset, float vOffset) {
if (numGlyphs == 0 || text == NULL || len == 0) {
return;
}
@@ -338,7 +339,7 @@ void Font::render(SkPaint* paint, const char *text, uint32_t start, uint32_t len
}
}
-void Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
+void Font::measure(const SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, Rect *bounds, const float* positions) {
if (bounds == NULL) {
ALOGE("No return rectangle provided to measure text");
@@ -348,7 +349,7 @@ void Font::measure(SkPaint* paint, const char* text, uint32_t start, uint32_t le
render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions);
}
-void Font::precache(SkPaint* paint, const char* text, int numGlyphs) {
+void Font::precache(const SkPaint* paint, const char* text, int numGlyphs) {
ATRACE_NAME("precacheText");
if (numGlyphs == 0 || text == NULL) {
@@ -369,7 +370,7 @@ void Font::precache(SkPaint* paint, const char* text, int numGlyphs) {
}
}
-void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
+void Font::render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap,
uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* positions) {
if (numGlyphs == 0 || text == NULL || len == 0) {
@@ -415,8 +416,8 @@ void Font::render(SkPaint* paint, const char* text, uint32_t start, uint32_t len
}
}
-void Font::updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo* glyph,
- bool precaching) {
+void Font::updateGlyphCache(const SkPaint* paint, const SkGlyph& skiaGlyph,
+ SkGlyphCache* skiaGlyphCache, CachedGlyphInfo* glyph, bool precaching) {
glyph->mAdvanceX = skiaGlyph.fAdvanceX;
glyph->mAdvanceY = skiaGlyph.fAdvanceY;
glyph->mBitmapLeft = skiaGlyph.fLeft;
@@ -429,7 +430,7 @@ void Font::updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyp
// Get the bitmap for the glyph
if (!skiaGlyph.fImage) {
- paint->findImage(skiaGlyph, &mDescription.mLookupTransform);
+ skiaGlyphCache->findImage(skiaGlyph);
}
mState->cacheBitmap(skiaGlyph, glyph, &startX, &startY, precaching);
@@ -459,15 +460,16 @@ void Font::updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyp
}
}
-CachedGlyphInfo* Font::cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching) {
+CachedGlyphInfo* Font::cacheGlyph(const SkPaint* paint, glyph_t glyph, bool precaching) {
CachedGlyphInfo* newGlyph = new CachedGlyphInfo();
mCachedGlyphs.add(glyph, newGlyph);
- const SkGlyph& skiaGlyph = GET_METRICS(paint, glyph, &mDescription.mLookupTransform);
+ SkAutoGlyphCache autoCache(*paint, NULL, &mDescription.mLookupTransform);
+ const SkGlyph& skiaGlyph = GET_METRICS(autoCache.getCache(), glyph);
newGlyph->mIsValid = false;
newGlyph->mGlyphIndex = skiaGlyph.fID;
- updateGlyphCache(paint, skiaGlyph, newGlyph, precaching);
+ updateGlyphCache(paint, skiaGlyph, autoCache.getCache(), newGlyph, precaching);
return newGlyph;
}
diff --git a/libs/hwui/font/Font.h b/libs/hwui/font/Font.h
index 9e7ec2d..02197bc 100644
--- a/libs/hwui/font/Font.h
+++ b/libs/hwui/font/Font.h
@@ -19,6 +19,7 @@
#include <utils/KeyedVector.h>
+#include <SkGlyphCache.h>
#include <SkScalerContext.h>
#include <SkPaint.h>
#include <SkPathMeasure.h>
@@ -76,11 +77,11 @@ public:
~Font();
- void render(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
+ void render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, const float* positions);
- void render(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
- int numGlyphs, SkPath* path, float hOffset, float vOffset);
+ void render(const SkPaint* paint, const char* text, uint32_t start, uint32_t len,
+ int numGlyphs, const SkPath* path, float hOffset, float vOffset);
const Font::FontDescription& getDescription() const {
return mDescription;
@@ -105,20 +106,20 @@ private:
MEASURE,
};
- void precache(SkPaint* paint, const char* text, int numGlyphs);
+ void precache(const SkPaint* paint, const char* text, int numGlyphs);
- void render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
+ void render(const SkPaint* paint, const char *text, uint32_t start, uint32_t len,
int numGlyphs, int x, int y, RenderMode mode, uint8_t *bitmap,
uint32_t bitmapW, uint32_t bitmapH, Rect *bounds, const float* positions);
- void measure(SkPaint* paint, const char* text, uint32_t start, uint32_t len,
+ void measure(const SkPaint* paint, const char* text, uint32_t start, uint32_t len,
int numGlyphs, Rect *bounds, const float* positions);
void invalidateTextureCache(CacheTexture* cacheTexture = NULL);
- CachedGlyphInfo* cacheGlyph(SkPaint* paint, glyph_t glyph, bool precaching);
- void updateGlyphCache(SkPaint* paint, const SkGlyph& skiaGlyph, CachedGlyphInfo* glyph,
- bool precaching);
+ CachedGlyphInfo* cacheGlyph(const SkPaint* paint, glyph_t glyph, bool precaching);
+ void updateGlyphCache(const SkPaint* paint, const SkGlyph& skiaGlyph,
+ SkGlyphCache* skiaGlyphCache, CachedGlyphInfo* glyph, bool precaching);
void measureCachedGlyph(CachedGlyphInfo* glyph, int x, int y,
uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH,
@@ -135,7 +136,8 @@ private:
void drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset,
SkPathMeasure& measure, SkPoint* position, SkVector* tangent);
- CachedGlyphInfo* getCachedGlyph(SkPaint* paint, glyph_t textUnit, bool precaching = false);
+ CachedGlyphInfo* getCachedGlyph(const SkPaint* paint, glyph_t textUnit,
+ bool precaching = false);
FontRenderer* mState;
FontDescription mDescription;
diff --git a/libs/hwui/font/FontUtil.h b/libs/hwui/font/FontUtil.h
index cdcb23c..c2fd5f5 100644
--- a/libs/hwui/font/FontUtil.h
+++ b/libs/hwui/font/FontUtil.h
@@ -40,7 +40,7 @@
#if RENDER_TEXT_AS_GLYPHS
typedef uint16_t glyph_t;
#define TO_GLYPH(g) g
- #define GET_METRICS(paint, glyph, matrix) paint->getGlyphMetrics(glyph, matrix)
+ #define GET_METRICS(cache, glyph) cache->getGlyphIDMetrics(glyph)
#define GET_GLYPH(text) nextGlyph((const uint16_t**) &text)
#define IS_END_OF_STRING(glyph) false
@@ -53,7 +53,7 @@
#else
typedef SkUnichar glyph_t;
#define TO_GLYPH(g) ((SkUnichar) g)
- #define GET_METRICS(paint, glyph, matrix) paint->getUnicharMetrics(glyph, matrix)
+ #define GET_METRICS(cache, glyph) cache->getUnicharMetrics(glyph)
#define GET_GLYPH(text) SkUTF16_NextUnichar((const uint16_t**) &text)
#define IS_END_OF_STRING(glyph) glyph < 0
#endif
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
new file mode 100644
index 0000000..ffb8a32
--- /dev/null
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -0,0 +1,326 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "CanvasContext"
+
+#include "CanvasContext.h"
+
+#include <cutils/properties.h>
+#include <strings.h>
+
+#include "../Caches.h"
+#include "../Stencil.h"
+
+#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
+#define GLES_VERSION 2
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+#define ERROR_CASE(x) case x: return #x;
+static const char* egl_error_str(EGLint error) {
+ switch (error) {
+ ERROR_CASE(EGL_SUCCESS)
+ ERROR_CASE(EGL_NOT_INITIALIZED)
+ ERROR_CASE(EGL_BAD_ACCESS)
+ ERROR_CASE(EGL_BAD_ALLOC)
+ ERROR_CASE(EGL_BAD_ATTRIBUTE)
+ ERROR_CASE(EGL_BAD_CONFIG)
+ ERROR_CASE(EGL_BAD_CONTEXT)
+ ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
+ ERROR_CASE(EGL_BAD_DISPLAY)
+ ERROR_CASE(EGL_BAD_MATCH)
+ ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
+ ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
+ ERROR_CASE(EGL_BAD_PARAMETER)
+ ERROR_CASE(EGL_BAD_SURFACE)
+ ERROR_CASE(EGL_CONTEXT_LOST)
+ default:
+ return "Unknown error";
+ }
+}
+static const char* egl_error_str() {
+ return egl_error_str(eglGetError());
+}
+
+static bool load_dirty_regions_property() {
+ char buf[PROPERTY_VALUE_MAX];
+ int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
+ return !strncasecmp("true", buf, len);
+}
+
+// This class contains the shared global EGL objects, such as EGLDisplay
+// and EGLConfig, which are re-used by CanvasContext
+class GlobalContext {
+public:
+ static GlobalContext* get();
+
+ // Returns true if EGL was initialized,
+ // false if it was already initialized
+ bool initialize();
+
+ bool usePBufferSurface();
+ EGLSurface createSurface(EGLNativeWindowType window);
+ void destroySurface(EGLSurface surface);
+
+ void destroy();
+
+ bool isCurrent(EGLSurface surface) { return mCurrentSurface == surface; }
+ bool makeCurrent(EGLSurface surface);
+ bool swapBuffers(EGLSurface surface);
+
+ bool enableDirtyRegions(EGLSurface surface);
+
+private:
+ GlobalContext();
+ // GlobalContext is never destroyed, method is purposely not implemented
+ ~GlobalContext();
+
+ bool loadConfig();
+ bool createContext();
+
+ static GlobalContext* sContext;
+
+ EGLDisplay mEglDisplay;
+ EGLConfig mEglConfig;
+ EGLContext mEglContext;
+ EGLSurface mPBufferSurface;
+
+ const bool mRequestDirtyRegions;
+ bool mCanSetDirtyRegions;
+
+ EGLSurface mCurrentSurface;
+};
+
+GlobalContext* GlobalContext::sContext = 0;
+
+GlobalContext* GlobalContext::get() {
+ if (!sContext) {
+ sContext = new GlobalContext();
+ }
+ return sContext;
+}
+
+GlobalContext::GlobalContext()
+ : mEglDisplay(EGL_NO_DISPLAY)
+ , mEglConfig(0)
+ , mEglContext(EGL_NO_CONTEXT)
+ , mPBufferSurface(EGL_NO_SURFACE)
+ , mRequestDirtyRegions(load_dirty_regions_property())
+ , mCurrentSurface(EGL_NO_SURFACE) {
+ mCanSetDirtyRegions = mRequestDirtyRegions;
+ ALOGD("Render dirty regions requested: %s", mRequestDirtyRegions ? "true" : "false");
+}
+
+bool GlobalContext::initialize() {
+ if (mEglDisplay != EGL_NO_DISPLAY) return false;
+
+ mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if (mEglDisplay == EGL_NO_DISPLAY) {
+ ALOGE("Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
+ return false;
+ }
+
+ EGLint major, minor;
+ if (eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE) {
+ ALOGE("Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
+ return false;
+ }
+ ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
+
+ if (!loadConfig()) {
+ return false;
+ }
+ if (!createContext()) {
+ return false;
+ }
+
+ return true;
+}
+
+bool GlobalContext::loadConfig() {
+ EGLint swapBehavior = mCanSetDirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
+ EGLint attribs[] = {
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_DEPTH_SIZE, 0,
+ EGL_CONFIG_CAVEAT, EGL_NONE,
+ EGL_STENCIL_SIZE, Stencil::getStencilSize(),
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
+ EGL_NONE
+ };
+
+ EGLint num_configs = 1;
+ if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
+ || num_configs != 1) {
+ // Failed to get a valid config
+ if (mCanSetDirtyRegions) {
+ ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
+ // Try again without dirty regions enabled
+ mCanSetDirtyRegions = false;
+ loadConfig();
+ } else {
+ ALOGE("Failed to choose config, error = %s", egl_error_str());
+ return false;
+ }
+ }
+ return true;
+}
+
+bool GlobalContext::createContext() {
+ EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
+ mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
+ if (mEglContext == EGL_NO_CONTEXT) {
+ ALOGE("Failed to create context, error = %s", egl_error_str());
+ return false;
+ }
+ return true;
+}
+
+bool GlobalContext::usePBufferSurface() {
+ if (mEglDisplay == EGL_NO_DISPLAY) return false;
+
+ if (mPBufferSurface == EGL_NO_SURFACE) {
+ EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
+ mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
+ }
+ return makeCurrent(mPBufferSurface);
+}
+
+EGLSurface GlobalContext::createSurface(EGLNativeWindowType window) {
+ initialize();
+ return eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL);
+}
+
+void GlobalContext::destroySurface(EGLSurface surface) {
+ if (isCurrent(surface)) {
+ makeCurrent(EGL_NO_SURFACE);
+ }
+ if (!eglDestroySurface(mEglDisplay, surface)) {
+ ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
+ }
+}
+
+void GlobalContext::destroy() {
+ if (mEglDisplay == EGL_NO_DISPLAY) return;
+
+ usePBufferSurface();
+ if (Caches::hasInstance()) {
+ Caches::getInstance().terminate();
+ }
+
+ eglDestroyContext(mEglDisplay, mEglContext);
+ eglDestroySurface(mEglDisplay, mPBufferSurface);
+ eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ eglTerminate(mEglDisplay);
+ eglReleaseThread();
+
+ mEglDisplay = EGL_NO_DISPLAY;
+ mEglContext = EGL_NO_CONTEXT;
+ mPBufferSurface = EGL_NO_SURFACE;
+ mCurrentSurface = EGL_NO_SURFACE;
+}
+
+bool GlobalContext::makeCurrent(EGLSurface surface) {
+ if (isCurrent(surface)) return true;
+
+ if (surface == EGL_NO_SURFACE) {
+ // If we are setting EGL_NO_SURFACE we don't care about any of the potential
+ // return errors, which would only happen if mEglDisplay had already been
+ // destroyed in which case the current context is already NO_CONTEXT
+ eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
+ ALOGE("Failed to make current on surface %p, error=%s", (void*)surface, egl_error_str());
+ return false;
+ }
+ mCurrentSurface = surface;
+ return true;
+}
+
+bool GlobalContext::swapBuffers(EGLSurface surface) {
+ if (!eglSwapBuffers(mEglDisplay, surface)) {
+ ALOGW("eglSwapBuffers failed on surface %p, error=%s", (void*)surface, egl_error_str());
+ return false;
+ }
+ return true;
+}
+
+bool GlobalContext::enableDirtyRegions(EGLSurface surface) {
+ if (!mRequestDirtyRegions) return false;
+
+ if (mCanSetDirtyRegions) {
+ if (!eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
+ ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
+ (void*) surface, egl_error_str());
+ return false;
+ }
+ return true;
+ }
+ // Perhaps it is already enabled?
+ EGLint value;
+ if (!eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &value)) {
+ ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
+ (void*) surface, egl_error_str());
+ return false;
+ }
+ return value == EGL_BUFFER_PRESERVED;
+}
+
+CanvasContext::CanvasContext()
+ : mEglSurface(EGL_NO_SURFACE)
+ , mDirtyRegionsEnabled(false) {
+ mGlobalContext = GlobalContext::get();
+}
+
+CanvasContext::~CanvasContext() {
+ setSurface(NULL);
+}
+
+bool CanvasContext::setSurface(EGLNativeWindowType window) {
+ if (mEglSurface != EGL_NO_SURFACE) {
+ mGlobalContext->destroySurface(mEglSurface);
+ mEglSurface = EGL_NO_SURFACE;
+ }
+
+ if (window) {
+ mEglSurface = mGlobalContext->createSurface(window);
+ }
+
+ if (mEglSurface != EGL_NO_SURFACE) {
+ mDirtyRegionsEnabled = mGlobalContext->enableDirtyRegions(mEglSurface);
+ }
+ return !window || mEglSurface != EGL_NO_SURFACE;
+}
+
+bool CanvasContext::swapBuffers() {
+ return mGlobalContext->swapBuffers(mEglSurface);
+}
+
+bool CanvasContext::makeCurrent() {
+ return mGlobalContext->makeCurrent(mEglSurface);
+}
+
+bool CanvasContext::useGlobalPBufferSurface() {
+ return GlobalContext::get()->usePBufferSurface();
+}
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
new file mode 100644
index 0000000..77ae737
--- /dev/null
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef CANVASCONTEXT_H_
+#define CANVASCONTEXT_H_
+
+#include <cutils/compiler.h>
+#include <EGL/egl.h>
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+class GlobalContext;
+
+// This per-renderer class manages the bridge between the global EGL context
+// and the render surface.
+class CanvasContext {
+public:
+ ANDROID_API CanvasContext();
+ ANDROID_API ~CanvasContext();
+
+ ANDROID_API bool setSurface(EGLNativeWindowType window);
+ ANDROID_API bool swapBuffers();
+ ANDROID_API bool makeCurrent();
+
+ ANDROID_API static bool useGlobalPBufferSurface();
+
+private:
+
+ GlobalContext* mGlobalContext;
+ EGLSurface mEglSurface;
+ bool mDirtyRegionsEnabled;
+};
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
+#endif /* CANVASCONTEXT_H_ */
diff --git a/libs/hwui/renderthread/RenderTask.cpp b/libs/hwui/renderthread/RenderTask.cpp
new file mode 100644
index 0000000..2da91c5
--- /dev/null
+++ b/libs/hwui/renderthread/RenderTask.cpp
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "RenderTask"
+
+#include "RenderTask.h"
+
+#include <utils/Log.h>
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+RenderTask::RenderTask() : mNext(0) {
+}
+
+RenderTask::~RenderTask() {
+}
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/renderthread/RenderTask.h b/libs/hwui/renderthread/RenderTask.h
new file mode 100644
index 0000000..865b1e6
--- /dev/null
+++ b/libs/hwui/renderthread/RenderTask.h
@@ -0,0 +1,39 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RENDERTASK_H_
+#define RENDERTASK_H_
+
+#include <cutils/compiler.h>
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+class ANDROID_API RenderTask {
+public:
+ ANDROID_API RenderTask();
+ ANDROID_API virtual ~RenderTask();
+
+ ANDROID_API virtual void run() = 0;
+
+ RenderTask* mNext;
+};
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
+#endif /* RENDERTASK_H_ */
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
new file mode 100644
index 0000000..bccd6e6
--- /dev/null
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "RenderThread"
+
+#include "RenderThread.h"
+
+#include <utils/Log.h>
+
+namespace android {
+using namespace uirenderer::renderthread;
+ANDROID_SINGLETON_STATIC_INSTANCE(RenderThread);
+
+namespace uirenderer {
+namespace renderthread {
+
+RenderThread::RenderThread() : Thread(true), Singleton<RenderThread>()
+ , mQueueHead(0), mQueueTail(0) {
+ mLooper = new Looper(false);
+ run("RenderThread");
+}
+
+RenderThread::~RenderThread() {
+}
+
+bool RenderThread::threadLoop() {
+ for (;;) {
+ int result = mLooper->pollAll(-1);
+ if (result == Looper::POLL_ERROR) {
+ // TODO Something?
+ break;
+ }
+ // Process our queue, if we have anything
+ while (RenderTask* task = nextTask()) {
+ task->run();
+ delete task;
+ }
+ }
+
+ return false;
+}
+
+void RenderThread::queue(RenderTask* task) {
+ AutoMutex _lock(mLock);
+ if (mQueueTail) {
+ mQueueTail->mNext = task;
+ } else {
+ mQueueHead = task;
+ }
+ mQueueTail = task;
+ if (mQueueHead == task) {
+ // Only wake if this is the first task
+ mLooper->wake();
+ }
+}
+
+RenderTask* RenderThread::nextTask() {
+ AutoMutex _lock(mLock);
+ RenderTask* ret = mQueueHead;
+ if (ret) {
+ if (mQueueTail == mQueueHead) {
+ mQueueTail = mQueueHead = 0;
+ } else {
+ mQueueHead = ret->mNext;
+ }
+ ret->mNext = 0;
+ }
+ return ret;
+}
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
new file mode 100644
index 0000000..4edd575
--- /dev/null
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RENDERTHREAD_H_
+#define RENDERTHREAD_H_
+
+#include "RenderTask.h"
+#include <cutils/compiler.h>
+#include <utils/Looper.h>
+#include <utils/Mutex.h>
+#include <utils/Singleton.h>
+#include <utils/Thread.h>
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+class ANDROID_API RenderThread : public Thread, public Singleton<RenderThread> {
+public:
+ // RenderThread takes complete ownership of tasks that are queued
+ // and will delete them after they are run
+ ANDROID_API void queue(RenderTask* task);
+
+protected:
+ virtual bool threadLoop();
+
+private:
+ friend class Singleton<RenderThread>;
+
+ RenderThread();
+ virtual ~RenderThread();
+
+ RenderTask* nextTask();
+
+ sp<Looper> mLooper;
+ Mutex mLock;
+
+ RenderTask* mQueueHead;
+ RenderTask* mQueueTail;
+};
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
+#endif /* RENDERTHREAD_H_ */
diff --git a/libs/input/Android.mk b/libs/input/Android.mk
index 6e944ef..eb2bebe 100644
--- a/libs/input/Android.mk
+++ b/libs/input/Android.mk
@@ -42,6 +42,8 @@ LOCAL_SHARED_LIBRARIES := \
LOCAL_C_INCLUDES := \
external/skia/include/core
+LOCAL_CFLAGS += -Wno-unused-parameter
+
LOCAL_MODULE:= libinputservice
LOCAL_MODULE_TAGS := optional
diff --git a/libs/input/EventHub.cpp b/libs/input/EventHub.cpp
index fc64656..e2efd17 100644
--- a/libs/input/EventHub.cpp
+++ b/libs/input/EventHub.cpp
@@ -49,6 +49,7 @@
#include <sys/ioctl.h>
#include <sys/limits.h>
#include <sys/sha1.h>
+#include <sys/utsname.h>
/* this macro is used to tell if "bit" is set in "array"
* it selects a byte from the array, and does a boolean AND
@@ -93,32 +94,12 @@ static String8 sha1(const String8& in) {
return out;
}
-static void setDescriptor(InputDeviceIdentifier& identifier) {
- // Compute a device descriptor that uniquely identifies the device.
- // The descriptor is assumed to be a stable identifier. Its value should not
- // change between reboots, reconnections, firmware updates or new releases of Android.
- // Ideally, we also want the descriptor to be short and relatively opaque.
- String8 rawDescriptor;
- rawDescriptor.appendFormat(":%04x:%04x:", identifier.vendor, identifier.product);
- if (!identifier.uniqueId.isEmpty()) {
- rawDescriptor.append("uniqueId:");
- rawDescriptor.append(identifier.uniqueId);
- } if (identifier.vendor == 0 && identifier.product == 0) {
- // If we don't know the vendor and product id, then the device is probably
- // built-in so we need to rely on other information to uniquely identify
- // the input device. Usually we try to avoid relying on the device name or
- // location but for built-in input device, they are unlikely to ever change.
- if (!identifier.name.isEmpty()) {
- rawDescriptor.append("name:");
- rawDescriptor.append(identifier.name);
- } else if (!identifier.location.isEmpty()) {
- rawDescriptor.append("location:");
- rawDescriptor.append(identifier.location);
- }
+static void getLinuxRelease(int* major, int* minor) {
+ struct utsname info;
+ if (uname(&info) || sscanf(info.release, "%d.%d", major, minor) <= 0) {
+ *major = 0, *minor = 0;
+ ALOGE("Could not get linux version: %s", strerror(errno));
}
- identifier.descriptor = sha1(rawDescriptor);
- ALOGV("Created descriptor: raw=%s, cooked=%s", rawDescriptor.string(),
- identifier.descriptor.string());
}
// --- Global Functions ---
@@ -236,6 +217,11 @@ EventHub::EventHub(void) :
result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mWakeReadPipeFd, &eventItem);
LOG_ALWAYS_FATAL_IF(result != 0, "Could not add wake read pipe to epoll instance. errno=%d",
errno);
+
+ int major, minor;
+ getLinuxRelease(&major, &minor);
+ // EPOLLWAKEUP was introduced in kernel 3.5
+ mUsingEpollWakeup = major > 3 || (major == 3 && minor >= 5);
}
EventHub::~EventHub(void) {
@@ -509,8 +495,9 @@ bool EventHub::hasScanCode(int32_t deviceId, int32_t scanCode) const {
bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
AutoMutex _l(mLock);
Device* device = getDeviceLocked(deviceId);
- if (device && led >= 0 && led <= LED_MAX) {
- if (test_bit(led, device->ledBitmask)) {
+ int32_t sc;
+ if (device && mapLed(device, led, &sc) == NO_ERROR) {
+ if (test_bit(sc, device->ledBitmask)) {
return true;
}
}
@@ -520,12 +507,17 @@ bool EventHub::hasLed(int32_t deviceId, int32_t led) const {
void EventHub::setLedState(int32_t deviceId, int32_t led, bool on) {
AutoMutex _l(mLock);
Device* device = getDeviceLocked(deviceId);
- if (device && !device->isVirtual() && led >= 0 && led <= LED_MAX) {
+ setLedStateLocked(device, led, on);
+}
+
+void EventHub::setLedStateLocked(Device* device, int32_t led, bool on) {
+ int32_t sc;
+ if (device && !device->isVirtual() && mapLed(device, led, &sc) != NAME_NOT_FOUND) {
struct input_event ev;
ev.time.tv_sec = 0;
ev.time.tv_usec = 0;
ev.type = EV_LED;
- ev.code = led;
+ ev.code = sc;
ev.value = on ? 1 : 0;
ssize_t nWrite;
@@ -570,6 +562,57 @@ bool EventHub::setKeyboardLayoutOverlay(int32_t deviceId,
return false;
}
+static String8 generateDescriptor(InputDeviceIdentifier& identifier) {
+ String8 rawDescriptor;
+ rawDescriptor.appendFormat(":%04x:%04x:", identifier.vendor,
+ identifier.product);
+ // TODO add handling for USB devices to not uniqueify kbs that show up twice
+ if (!identifier.uniqueId.isEmpty()) {
+ rawDescriptor.append("uniqueId:");
+ rawDescriptor.append(identifier.uniqueId);
+ } else if (identifier.nonce != 0) {
+ rawDescriptor.appendFormat("nonce:%04x", identifier.nonce);
+ }
+
+ if (identifier.vendor == 0 && identifier.product == 0) {
+ // If we don't know the vendor and product id, then the device is probably
+ // built-in so we need to rely on other information to uniquely identify
+ // the input device. Usually we try to avoid relying on the device name or
+ // location but for built-in input device, they are unlikely to ever change.
+ if (!identifier.name.isEmpty()) {
+ rawDescriptor.append("name:");
+ rawDescriptor.append(identifier.name);
+ } else if (!identifier.location.isEmpty()) {
+ rawDescriptor.append("location:");
+ rawDescriptor.append(identifier.location);
+ }
+ }
+ identifier.descriptor = sha1(rawDescriptor);
+ return rawDescriptor;
+}
+
+void EventHub::assignDescriptorLocked(InputDeviceIdentifier& identifier) {
+ // Compute a device descriptor that uniquely identifies the device.
+ // The descriptor is assumed to be a stable identifier. Its value should not
+ // change between reboots, reconnections, firmware updates or new releases
+ // of Android. In practice we sometimes get devices that cannot be uniquely
+ // identified. In this case we enforce uniqueness between connected devices.
+ // Ideally, we also want the descriptor to be short and relatively opaque.
+
+ identifier.nonce = 0;
+ String8 rawDescriptor = generateDescriptor(identifier);
+ if (identifier.uniqueId.isEmpty()) {
+ // If it didn't have a unique id check for conflicts and enforce
+ // uniqueness if necessary.
+ while(getDeviceByDescriptorLocked(identifier.descriptor) != NULL) {
+ identifier.nonce++;
+ rawDescriptor = generateDescriptor(identifier);
+ }
+ }
+ ALOGV("Created descriptor: raw=%s, cooked=%s", rawDescriptor.string(),
+ identifier.descriptor.string());
+}
+
void EventHub::vibrate(int32_t deviceId, nsecs_t duration) {
AutoMutex _l(mLock);
Device* device = getDeviceLocked(deviceId);
@@ -626,6 +669,17 @@ void EventHub::cancelVibrate(int32_t deviceId) {
}
}
+EventHub::Device* EventHub::getDeviceByDescriptorLocked(String8& descriptor) const {
+ size_t size = mDevices.size();
+ for (size_t i = 0; i < size; i++) {
+ Device* device = mDevices.valueAt(i);
+ if (descriptor.compare(device->identifier.descriptor) == 0) {
+ return device;
+ }
+ }
+ return NULL;
+}
+
EventHub::Device* EventHub::getDeviceLocked(int32_t deviceId) const {
if (deviceId == BUILT_IN_KEYBOARD_ID) {
deviceId = mBuiltInKeyboardId;
@@ -1065,7 +1119,7 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
}
// Fill in the descriptor.
- setDescriptor(identifier);
+ assignDescriptorLocked(identifier);
// Make file descriptor non-blocking for use with poll().
if (fcntl(fd, F_SETFL, O_NONBLOCK)) {
@@ -1239,12 +1293,13 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
if (device->classes & (INPUT_DEVICE_CLASS_JOYSTICK | INPUT_DEVICE_CLASS_GAMEPAD)) {
device->controllerNumber = getNextControllerNumberLocked(device);
+ setLedForController(device);
}
// Register with epoll.
struct epoll_event eventItem;
memset(&eventItem, 0, sizeof(eventItem));
- eventItem.events = EPOLLIN;
+ eventItem.events = mUsingEpollWakeup ? EPOLLIN : EPOLLIN | EPOLLWAKEUP;
eventItem.data.u32 = deviceId;
if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, fd, &eventItem)) {
ALOGE("Could not add device fd to epoll instance. errno=%d", errno);
@@ -1252,15 +1307,20 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
return -1;
}
- // Enable wake-lock behavior on kernels that support it.
- // TODO: Only need this for devices that can really wake the system.
+ String8 wakeMechanism("EPOLLWAKEUP");
+ if (!mUsingEpollWakeup) {
#ifndef EVIOCSSUSPENDBLOCK
- // uapi headers don't include EVIOCSSUSPENDBLOCK, and future kernels
- // will use an epoll flag instead, so as long as we want to support
- // this feature, we need to be prepared to define the ioctl ourselves.
+ // uapi headers don't include EVIOCSSUSPENDBLOCK, and future kernels
+ // will use an epoll flag instead, so as long as we want to support
+ // this feature, we need to be prepared to define the ioctl ourselves.
#define EVIOCSSUSPENDBLOCK _IOW('E', 0x91, int)
#endif
- bool usingSuspendBlockIoctl = !ioctl(fd, EVIOCSSUSPENDBLOCK, 1);
+ if (ioctl(fd, EVIOCSSUSPENDBLOCK, 1)) {
+ wakeMechanism = "<none>";
+ } else {
+ wakeMechanism = "EVIOCSSUSPENDBLOCK";
+ }
+ }
// Tell the kernel that we want to use the monotonic clock for reporting timestamps
// associated with input events. This is important because the input system
@@ -1282,14 +1342,14 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
ALOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=0x%x, "
"configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s, "
- "usingSuspendBlockIoctl=%s, usingClockIoctl=%s",
+ "wakeMechanism=%s, usingClockIoctl=%s",
deviceId, fd, devicePath, device->identifier.name.string(),
device->classes,
device->configurationFile.string(),
device->keyMap.keyLayoutFile.string(),
device->keyMap.keyCharacterMapFile.string(),
toString(mBuiltInKeyboardId == deviceId),
- toString(usingSuspendBlockIoctl), toString(usingClockIoctl));
+ wakeMechanism.string(), toString(usingClockIoctl));
addDeviceLocked(device);
return 0;
@@ -1299,7 +1359,7 @@ void EventHub::createVirtualKeyboardLocked() {
InputDeviceIdentifier identifier;
identifier.name = "Virtual";
identifier.uniqueId = "<virtual>";
- setDescriptor(identifier);
+ assignDescriptorLocked(identifier);
Device* device = new Device(-1, VIRTUAL_KEYBOARD_ID, String8("<virtual>"), identifier);
device->classes = INPUT_DEVICE_CLASS_KEYBOARD
@@ -1378,6 +1438,11 @@ void EventHub::releaseControllerNumberLocked(Device* device) {
mControllerNumbers.clearBit(static_cast<uint32_t>(num - 1));
}
+void EventHub::setLedForController(Device* device) {
+ for (int i = 0; i < MAX_CONTROLLER_LEDS; i++) {
+ setLedStateLocked(device, ALED_CONTROLLER_1 + i, device->controllerNumber == i + 1);
+ }
+}
bool EventHub::hasKeycodeLocked(Device* device, int keycode) const {
if (!device->keyMap.haveKeyLayout() || !device->keyBitmask) {
@@ -1397,6 +1462,21 @@ bool EventHub::hasKeycodeLocked(Device* device, int keycode) const {
return false;
}
+status_t EventHub::mapLed(Device* device, int32_t led, int32_t* outScanCode) const {
+ if (!device->keyMap.haveKeyLayout() || !device->ledBitmask) {
+ return NAME_NOT_FOUND;
+ }
+
+ int32_t scanCode;
+ if(device->keyMap.keyLayoutMap->findScanCodeForLed(led, &scanCode) != NAME_NOT_FOUND) {
+ if(scanCode >= 0 && scanCode <= LED_MAX && test_bit(scanCode, device->ledBitmask)) {
+ *outScanCode = scanCode;
+ return NO_ERROR;
+ }
+ }
+ return NAME_NOT_FOUND;
+}
+
status_t EventHub::closeDeviceByPathLocked(const char *devicePath) {
Device* device = getDeviceByPathLocked(devicePath);
if (device) {
diff --git a/libs/input/EventHub.h b/libs/input/EventHub.h
index ae28f01..20179ae 100644
--- a/libs/input/EventHub.h
+++ b/libs/input/EventHub.h
@@ -231,6 +231,8 @@ public:
uint8_t* outFlags) const = 0;
virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
+
+ /* LED related functions expect Android LED constants, not scan codes or HID usages */
virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
@@ -371,6 +373,7 @@ private:
status_t openDeviceLocked(const char *devicePath);
void createVirtualKeyboardLocked();
void addDeviceLocked(Device* device);
+ void assignDescriptorLocked(InputDeviceIdentifier& identifier);
status_t closeDeviceByPathLocked(const char *devicePath);
void closeDeviceLocked(Device* device);
@@ -380,6 +383,7 @@ private:
void scanDevicesLocked();
status_t readNotifyLocked();
+ Device* getDeviceByDescriptorLocked(String8& descriptor) const;
Device* getDeviceLocked(int32_t deviceId) const;
Device* getDeviceByPathLocked(const char* devicePath) const;
@@ -393,6 +397,10 @@ private:
int32_t getNextControllerNumberLocked(Device* device);
void releaseControllerNumberLocked(Device* device);
+ void setLedForController(Device* device);
+
+ status_t mapLed(Device* device, int32_t led, int32_t* outScanCode) const;
+ void setLedStateLocked(Device* device, int32_t led, bool on);
// Protect all internal state.
mutable Mutex mLock;
@@ -440,6 +448,8 @@ private:
size_t mPendingEventCount;
size_t mPendingEventIndex;
bool mPendingINotify;
+
+ bool mUsingEpollWakeup;
};
}; // namespace android
diff --git a/libs/input/InputReader.cpp b/libs/input/InputReader.cpp
index 03852a5..94e2a80 100644
--- a/libs/input/InputReader.cpp
+++ b/libs/input/InputReader.cpp
@@ -911,7 +911,7 @@ void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config
if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
sp<KeyCharacterMap> keyboardLayout =
- mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier.descriptor);
+ mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
bumpGeneration();
}
@@ -2197,9 +2197,9 @@ int32_t KeyboardInputMapper::getMetaState() {
}
void KeyboardInputMapper::resetLedState() {
- initializeLedState(mCapsLockLedState, LED_CAPSL);
- initializeLedState(mNumLockLedState, LED_NUML);
- initializeLedState(mScrollLockLedState, LED_SCROLLL);
+ initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
+ initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
+ initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
updateLedState(true);
}
@@ -2210,11 +2210,11 @@ void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
}
void KeyboardInputMapper::updateLedState(bool reset) {
- updateLedStateForModifier(mCapsLockLedState, LED_CAPSL,
+ updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK,
AMETA_CAPS_LOCK_ON, reset);
- updateLedStateForModifier(mNumLockLedState, LED_NUML,
+ updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK,
AMETA_NUM_LOCK_ON, reset);
- updateLedStateForModifier(mScrollLockLedState, LED_SCROLLL,
+ updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK,
AMETA_SCROLL_LOCK_ON, reset);
}
@@ -6283,7 +6283,7 @@ void JoystickInputMapper::configure(nsecs_t when,
// To eliminate noise while the joystick is at rest, filter out small variations
// in axis values up front.
- axis.filter = axis.flat * 0.25f;
+ axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
mAxes.add(abs, axis);
}
diff --git a/libs/input/InputReader.h b/libs/input/InputReader.h
index a8bb636..674f67d 100644
--- a/libs/input/InputReader.h
+++ b/libs/input/InputReader.h
@@ -281,7 +281,8 @@ public:
virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0;
/* Gets the keyboard layout for a particular input device. */
- virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor) = 0;
+ virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(
+ const InputDeviceIdentifier& identifier) = 0;
/* Gets a user-supplied alias for a particular input device, or an empty string if none. */
virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
@@ -574,8 +575,8 @@ public:
private:
InputReaderContext* mContext;
int32_t mId;
- int32_t mControllerNumber;
int32_t mGeneration;
+ int32_t mControllerNumber;
InputDeviceIdentifier mIdentifier;
String8 mAlias;
uint32_t mClasses;
diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp
index fd9c66b..2667a72 100644
--- a/libs/input/SpriteController.cpp
+++ b/libs/input/SpriteController.cpp
@@ -216,12 +216,12 @@ void SpriteController::doUpdateSprites() {
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
surfaceCanvas.drawBitmap(update.state.icon.bitmap, 0, 0, &paint);
- if (outBuffer.width > uint32_t(update.state.icon.bitmap.width())) {
+ if (outBuffer.width > update.state.icon.bitmap.width()) {
paint.setColor(0); // transparent fill color
surfaceCanvas.drawRectCoords(update.state.icon.bitmap.width(), 0,
outBuffer.width, update.state.icon.bitmap.height(), paint);
}
- if (outBuffer.height > uint32_t(update.state.icon.bitmap.height())) {
+ if (outBuffer.height > update.state.icon.bitmap.height()) {
paint.setColor(0); // transparent fill color
surfaceCanvas.drawRectCoords(0, update.state.icon.bitmap.height(),
outBuffer.width, outBuffer.height, paint);
diff --git a/libs/input/tests/InputReader_test.cpp b/libs/input/tests/InputReader_test.cpp
index f068732..aaa973d 100644
--- a/libs/input/tests/InputReader_test.cpp
+++ b/libs/input/tests/InputReader_test.cpp
@@ -186,7 +186,7 @@ private:
mInputDevices = inputDevices;
}
- virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor) {
+ virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const InputDeviceIdentifier& identifier) {
return NULL;
}