diff options
Diffstat (limited to 'libs')
-rw-r--r-- | libs/hwui/FrameInfo.h | 6 | ||||
-rw-r--r-- | libs/hwui/FrameInfoVisualizer.cpp | 104 | ||||
-rw-r--r-- | libs/hwui/FrameInfoVisualizer.h | 40 | ||||
-rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 10 |
4 files changed, 85 insertions, 75 deletions
diff --git a/libs/hwui/FrameInfo.h b/libs/hwui/FrameInfo.h index 816ef56..bcfae1b 100644 --- a/libs/hwui/FrameInfo.h +++ b/libs/hwui/FrameInfo.h @@ -69,6 +69,12 @@ public: UiFrameInfoBuilder& setVsync(nsecs_t vsyncTime, nsecs_t intendedVsync) { set(FrameInfoIndex::kVsync) = vsyncTime; set(FrameInfoIndex::kIntendedVsync) = intendedVsync; + // Pretend the other fields are all at vsync, too, so that naive + // duration calculations end up being 0 instead of very large + set(FrameInfoIndex::kHandleInputStart) = vsyncTime; + set(FrameInfoIndex::kAnimationStart) = vsyncTime; + set(FrameInfoIndex::kPerformTraversalsStart) = vsyncTime; + set(FrameInfoIndex::kDrawStart) = vsyncTime; return *this; } diff --git a/libs/hwui/FrameInfoVisualizer.cpp b/libs/hwui/FrameInfoVisualizer.cpp index 0411742..95b0995 100644 --- a/libs/hwui/FrameInfoVisualizer.cpp +++ b/libs/hwui/FrameInfoVisualizer.cpp @@ -18,6 +18,7 @@ #include "OpenGLRenderer.h" #include <cutils/compiler.h> +#include <array> #define RETURN_IF_PROFILING_DISABLED() if (CC_LIKELY(mType == ProfileType::None)) return #define RETURN_IF_DISABLED() if (CC_LIKELY(mType == ProfileType::None && !mShowDirtyRegions)) return @@ -26,19 +27,10 @@ #define PROFILE_DRAW_THRESHOLD_STROKE_WIDTH 2 #define PROFILE_DRAW_DP_PER_MS 7 -// Number of floats we want to display from FrameTimingData -// If this is changed make sure to update the indexes below -#define NUM_ELEMENTS 4 - -#define RECORD_INDEX 0 -#define PREPARE_INDEX 1 -#define PLAYBACK_INDEX 2 -#define SWAPBUFFERS_INDEX 3 - // Must be NUM_ELEMENTS in size -static const SkColor ELEMENT_COLORS[] = { 0xcf3e66cc, 0xcf8f00ff, 0xcfdc3912, 0xcfe69800 }; static const SkColor CURRENT_FRAME_COLOR = 0xcf5faa4d; static const SkColor THRESHOLD_COLOR = 0xff5faa4d; +static const SkColor BAR_ALPHA = 0xCF000000; // We could get this from TimeLord and use the actual frame interval, but // this is good enough @@ -47,6 +39,24 @@ static const SkColor THRESHOLD_COLOR = 0xff5faa4d; namespace android { namespace uirenderer { +struct BarSegment { + FrameInfoIndex start; + FrameInfoIndex end; + SkColor color; +}; + +static const std::array<BarSegment,9> Bar {{ + { FrameInfoIndex::kIntendedVsync, FrameInfoIndex::kVsync, 0x00695C }, + { FrameInfoIndex::kVsync, FrameInfoIndex::kHandleInputStart, 0x00796B }, + { FrameInfoIndex::kHandleInputStart, FrameInfoIndex::kAnimationStart, 0x00897B }, + { FrameInfoIndex::kAnimationStart, FrameInfoIndex::kPerformTraversalsStart, 0x009688 }, + { FrameInfoIndex::kPerformTraversalsStart, FrameInfoIndex::kDrawStart, 0x26A69A}, + { FrameInfoIndex::kDrawStart, FrameInfoIndex::kSyncStart, 0x2196F3}, + { FrameInfoIndex::kSyncStart, FrameInfoIndex::kIssueDrawCommandsStart, 0x4FC3F7}, + { FrameInfoIndex::kIssueDrawCommandsStart, FrameInfoIndex::kSwapBuffers, 0xF44336}, + { FrameInfoIndex::kSwapBuffers, FrameInfoIndex::kFrameCompleted, 0xFF9800}, +}}; + static int dpToPx(int dp, float density) { return (int) (dp * density + 0.5f); } @@ -93,9 +103,9 @@ void FrameInfoVisualizer::draw(OpenGLRenderer* canvas) { } if (mType == ProfileType::Bars) { - prepareShapes(canvas->getViewportHeight()); + initializeRects(canvas->getViewportHeight()); drawGraph(canvas); - drawCurrentFrame(canvas); + drawCurrentFrame(canvas->getViewportHeight(), canvas); drawThreshold(canvas); } } @@ -103,57 +113,61 @@ void FrameInfoVisualizer::draw(OpenGLRenderer* canvas) { void FrameInfoVisualizer::createData() { if (mRects.get()) return; - mRects.reset(new float*[mFrameSource.capacity()]); - for (int i = 0; i < NUM_ELEMENTS; i++) { - // 4 floats per rect - mRects.get()[i] = (float*) calloc(mFrameSource.capacity(), 4 * sizeof(float)); - } + mRects.reset(new float[mFrameSource.capacity() * 4]); } void FrameInfoVisualizer::destroyData() { mRects.reset(nullptr); } -void FrameInfoVisualizer::addRect(Rect& r, float data, float* shapeOutput) { - r.top = r.bottom - (data * mVerticalUnit); - shapeOutput[0] = r.left; - shapeOutput[1] = r.top; - shapeOutput[2] = r.right; - shapeOutput[3] = r.bottom; - r.bottom = r.top; +void FrameInfoVisualizer::initializeRects(const int baseline) { + float left = 0; + // Set the bottom of all the shapes to the baseline + for (size_t i = 0; i < (mFrameSource.capacity() * 4); i += 4) { + // Rects are LTRB + mRects[i + 0] = left; + mRects[i + 1] = baseline; + left += mHorizontalUnit; + mRects[i + 2] = left; + mRects[i + 3] = baseline; + } } -void FrameInfoVisualizer::prepareShapes(const int baseline) { - Rect r; - r.right = mHorizontalUnit; - for (size_t i = 0; i < mFrameSource.size(); i++) { - const int shapeIndex = i * 4; - r.bottom = baseline; - addRect(r, recordDuration(i), mRects.get()[RECORD_INDEX] + shapeIndex); - addRect(r, prepareDuration(i), mRects.get()[PREPARE_INDEX] + shapeIndex); - addRect(r, issueDrawDuration(i), mRects.get()[PLAYBACK_INDEX] + shapeIndex); - addRect(r, swapBuffersDuration(i), mRects.get()[SWAPBUFFERS_INDEX] + shapeIndex); - r.translate(mHorizontalUnit, 0); +void FrameInfoVisualizer::nextBarSegment(FrameInfoIndex start, FrameInfoIndex end) { + for (size_t fi = 0, ri = 0; fi < mFrameSource.size(); fi++, ri += 4) { + // TODO: Skipped frames will leave little holes in the graph, but this + // is better than bogus and freaky lines, so... + if (mFrameSource[fi][FrameInfoIndex::kFlags] & FrameInfoFlags::kSkippedFrame) { + continue; + } + + // Set the bottom to the old top (build upwards) + mRects[ri + 3] = mRects[ri + 1]; + // Move the top up by the duration + mRects[ri + 1] -= mVerticalUnit * duration(fi, start, end); } } void FrameInfoVisualizer::drawGraph(OpenGLRenderer* canvas) { SkPaint paint; - for (int i = 0; i < NUM_ELEMENTS; i++) { - paint.setColor(ELEMENT_COLORS[i]); - canvas->drawRects(mRects.get()[i], mFrameSource.capacity() * 4, &paint); + for (size_t i = 0; i < Bar.size(); i++) { + paint.setColor(Bar[i].color | BAR_ALPHA); + nextBarSegment(Bar[i].start, Bar[i].end); + canvas->drawRects(mRects.get(), (mFrameSource.size() - 1) * 4, &paint); } } -void FrameInfoVisualizer::drawCurrentFrame(OpenGLRenderer* canvas) { +void FrameInfoVisualizer::drawCurrentFrame(const int baseline, OpenGLRenderer* canvas) { // This draws a solid rect over the entirety of the current frame's shape // To do so we use the bottom of mRects[0] and the top of mRects[NUM_ELEMENTS-1] // which will therefore fully overlap the previously drawn rects SkPaint paint; paint.setColor(CURRENT_FRAME_COLOR); - const int i = (mFrameSource.size() - 1) * 4; - canvas->drawRect(mRects.get()[0][i], mRects.get()[NUM_ELEMENTS-1][i+1], - mRects.get()[0][i+2], mRects.get()[0][i+3], &paint); + size_t fi = mFrameSource.size() - 1; + size_t ri = fi * 4; + float top = baseline - (mVerticalUnit * duration(fi, + FrameInfoIndex::kIntendedVsync, FrameInfoIndex::kIssueDrawCommandsStart)); + canvas->drawRect(mRects[ri], top, mRects[ri + 2], baseline, &paint); } void FrameInfoVisualizer::drawThreshold(OpenGLRenderer* canvas) { @@ -205,8 +219,10 @@ void FrameInfoVisualizer::dumpData(int fd) { } mLastFrameLogged = mFrameSource[i][FrameInfoIndex::kIntendedVsync]; fprintf(file, "\t%3.2f\t%3.2f\t%3.2f\t%3.2f\n", - recordDuration(i), prepareDuration(i), - issueDrawDuration(i), swapBuffersDuration(i)); + duration(i, FrameInfoIndex::kIntendedVsync, FrameInfoIndex::kSyncStart), + duration(i, FrameInfoIndex::kSyncStart, FrameInfoIndex::kIssueDrawCommandsStart), + duration(i, FrameInfoIndex::kIssueDrawCommandsStart, FrameInfoIndex::kSwapBuffers), + duration(i, FrameInfoIndex::kSwapBuffers, FrameInfoIndex::kFrameCompleted)); } fflush(file); diff --git a/libs/hwui/FrameInfoVisualizer.h b/libs/hwui/FrameInfoVisualizer.h index f62e34d..3fa4586 100644 --- a/libs/hwui/FrameInfoVisualizer.h +++ b/libs/hwui/FrameInfoVisualizer.h @@ -54,41 +54,21 @@ private: void createData(); void destroyData(); - void addRect(Rect& r, float data, float* shapeOutput); - void prepareShapes(const int baseline); + void initializeRects(const int baseline); + void nextBarSegment(FrameInfoIndex start, FrameInfoIndex end); void drawGraph(OpenGLRenderer* canvas); - void drawCurrentFrame(OpenGLRenderer* canvas); + void drawCurrentFrame(const int baseline, OpenGLRenderer* canvas); void drawThreshold(OpenGLRenderer* canvas); - static inline float duration(nsecs_t start, nsecs_t end) { - float duration = ((end - start) * 0.000001f); + inline float duration(size_t index, FrameInfoIndex start, FrameInfoIndex end) { + nsecs_t ns_start = mFrameSource[index][start]; + nsecs_t ns_end = mFrameSource[index][end]; + float duration = ((ns_end - ns_start) * 0.000001f); + // Clamp to large to avoid spiking off the top of the screen + duration = duration > 50.0f ? 50.0f : duration; return duration > 0.0f ? duration : 0.0f; } - inline float recordDuration(size_t index) { - return duration( - mFrameSource[index][FrameInfoIndex::kIntendedVsync], - mFrameSource[index][FrameInfoIndex::kSyncStart]); - } - - inline float prepareDuration(size_t index) { - return duration( - mFrameSource[index][FrameInfoIndex::kSyncStart], - mFrameSource[index][FrameInfoIndex::kIssueDrawCommandsStart]); - } - - inline float issueDrawDuration(size_t index) { - return duration( - mFrameSource[index][FrameInfoIndex::kIssueDrawCommandsStart], - mFrameSource[index][FrameInfoIndex::kSwapBuffers]); - } - - inline float swapBuffersDuration(size_t index) { - return duration( - mFrameSource[index][FrameInfoIndex::kSwapBuffers], - mFrameSource[index][FrameInfoIndex::kFrameCompleted]); - } - ProfileType mType = ProfileType::None; float mDensity = 0; @@ -105,7 +85,7 @@ private: * OpenGLRenderer:drawRects() that makes up all the FrameTimingData:record * information. */ - std::unique_ptr<float*> mRects; + std::unique_ptr<float[]> mRects; bool mShowDirtyRegions = false; SkRect mDirtyRegion; diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index b5d7346..f8490b6 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -156,10 +156,18 @@ void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) { } } +static bool wasSkipped(FrameInfo* info) { + return info && ((*info)[FrameInfoIndex::kFlags] & FrameInfoFlags::kSkippedFrame); +} + void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo) { mRenderThread.removeFrameCallback(this); - mCurrentFrameInfo = &mFrames.next(); + // If the previous frame was dropped we don't need to hold onto it, so + // just keep using the previous frame's structure instead + if (!wasSkipped(mCurrentFrameInfo)) { + mCurrentFrameInfo = &mFrames.next(); + } mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo); mCurrentFrameInfo->markSyncStart(); |