diff options
Diffstat (limited to 'libs')
-rw-r--r-- | libs/hwui/Layer.cpp | 7 | ||||
-rw-r--r-- | libs/hwui/Layer.h | 3 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 110 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.h | 10 | ||||
-rw-r--r-- | libs/hwui/ProgramCache.cpp | 1 | ||||
-rw-r--r-- | libs/hwui/Properties.h | 15 | ||||
-rw-r--r-- | libs/hwui/ResourceCache.cpp | 15 | ||||
-rw-r--r-- | libs/hwui/ResourceCache.h | 2 | ||||
-rw-r--r-- | libs/hwui/SkiaColorFilter.cpp | 19 |
9 files changed, 116 insertions, 66 deletions
diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp index 76b274b..fb525ee 100644 --- a/libs/hwui/Layer.cpp +++ b/libs/hwui/Layer.cpp @@ -50,6 +50,13 @@ Layer::~Layer() { deleteTexture(); } +void Layer::freeResourcesLocked() { + if (colorFilter) { + Caches::getInstance().resourceCache.decrementRefcountLocked(colorFilter); + colorFilter = NULL; + } +} + void Layer::setPaint(SkPaint* paint) { OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); } diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h index 420073a..d2cd440 100644 --- a/libs/hwui/Layer.h +++ b/libs/hwui/Layer.h @@ -45,10 +45,11 @@ class DisplayList; * A layer has dimensions and is backed by an OpenGL texture or FBO. */ struct Layer { - Layer(const uint32_t layerWidth, const uint32_t layerHeight); ~Layer(); + void freeResourcesLocked(); + /** * Sets this layer's region to a rectangle. Computes the appropriate * texture coordinates. diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index a4403c8..d0d1d93 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -34,6 +34,7 @@ #include "OpenGLRenderer.h" #include "DisplayListRenderer.h" #include "PathRenderer.h" +#include "Properties.h" #include "Vector.h" namespace android { @@ -117,6 +118,8 @@ OpenGLRenderer::OpenGLRenderer(): mCaches(Caches::getInstance()) { memcpy(mMeshVertices, gMeshVertices, sizeof(gMeshVertices)); mFirstSnapshot = new Snapshot; + + mScissorOptimizationDisabled = false; } OpenGLRenderer::~OpenGLRenderer() { @@ -124,16 +127,15 @@ OpenGLRenderer::~OpenGLRenderer() { // GL APIs. All GL state should be kept in Caches.h } -/////////////////////////////////////////////////////////////////////////////// -// Debug -/////////////////////////////////////////////////////////////////////////////// - -void OpenGLRenderer::startMark(const char* name) const { - mCaches.startMark(0, name); -} - -void OpenGLRenderer::endMark() const { - mCaches.endMark(); +void OpenGLRenderer::initProperties() { + char property[PROPERTY_VALUE_MAX]; + if (property_get(PROPERTY_DISABLE_SCISSOR_OPTIMIZATION, property, "false")) { + mScissorOptimizationDisabled = !strcasecmp(property, "true"); + INIT_LOGD(" Scissor optimization %s", + mScissorOptimizationDisabled ? "disabled" : "enabled"); + } else { + INIT_LOGD(" Scissor optimization enabled"); + } } /////////////////////////////////////////////////////////////////////////////// @@ -268,40 +270,6 @@ void OpenGLRenderer::finish() { } } -void OpenGLRenderer::debugOverdraw(bool enable, bool clear) { - if (mCaches.debugOverdraw && getTargetFbo() == 0) { - if (clear) { - mCaches.disableScissor(); - mCaches.stencil.clear(); - } - if (enable) { - mCaches.stencil.enableDebugWrite(); - } else { - mCaches.stencil.disable(); - } - } -} - -void OpenGLRenderer::renderOverdraw() { - if (mCaches.debugOverdraw && getTargetFbo() == 0) { - const Rect* clip = mTilingSnapshot->clipRect; - - mCaches.enableScissor(); - mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom, - clip->right - clip->left, clip->bottom - clip->top); - - mCaches.stencil.enableDebugTest(2); - drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode); - mCaches.stencil.enableDebugTest(3); - drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode); - mCaches.stencil.enableDebugTest(4); - drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode); - mCaches.stencil.enableDebugTest(4, true); - drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode); - mCaches.stencil.disable(); - } -} - void OpenGLRenderer::interrupt() { if (mCaches.currentProgram) { if (mCaches.currentProgram->isInUse()) { @@ -439,6 +407,52 @@ status_t OpenGLRenderer::callDrawGLFunction(Functor* functor, Rect& dirty) { } /////////////////////////////////////////////////////////////////////////////// +// Debug +/////////////////////////////////////////////////////////////////////////////// + +void OpenGLRenderer::startMark(const char* name) const { + mCaches.startMark(0, name); +} + +void OpenGLRenderer::endMark() const { + mCaches.endMark(); +} + +void OpenGLRenderer::debugOverdraw(bool enable, bool clear) { + if (mCaches.debugOverdraw && getTargetFbo() == 0) { + if (clear) { + mCaches.disableScissor(); + mCaches.stencil.clear(); + } + if (enable) { + mCaches.stencil.enableDebugWrite(); + } else { + mCaches.stencil.disable(); + } + } +} + +void OpenGLRenderer::renderOverdraw() { + if (mCaches.debugOverdraw && getTargetFbo() == 0) { + const Rect* clip = mTilingSnapshot->clipRect; + + mCaches.enableScissor(); + mCaches.setScissor(clip->left, mTilingSnapshot->height - clip->bottom, + clip->right - clip->left, clip->bottom - clip->top); + + mCaches.stencil.enableDebugTest(2); + drawColor(0x2f0000ff, SkXfermode::kSrcOver_Mode); + mCaches.stencil.enableDebugTest(3); + drawColor(0x2f00ff00, SkXfermode::kSrcOver_Mode); + mCaches.stencil.enableDebugTest(4); + drawColor(0x3fff0000, SkXfermode::kSrcOver_Mode); + mCaches.stencil.enableDebugTest(4, true); + drawColor(0x7fff0000, SkXfermode::kSrcOver_Mode); + mCaches.stencil.disable(); + } +} + +/////////////////////////////////////////////////////////////////////////////// // Layers /////////////////////////////////////////////////////////////////////////////// @@ -1248,7 +1262,7 @@ bool OpenGLRenderer::quickReject(float left, float top, float right, float botto bool rejected = !clipRect.intersects(r); if (!isDeferred() && !rejected) { - mCaches.setScissorEnabled(!clipRect.contains(r)); + mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clipRect.contains(r)); } return rejected; @@ -1384,8 +1398,8 @@ void OpenGLRenderer::setupDrawBlending(bool blend, SkXfermode::Mode mode, bool s // When the blending mode is kClear_Mode, we need to use a modulate color // argb=1,0,0,0 accountForClear(mode); - chooseBlending(blend || (mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()), mode, - mDescription, swapSrcDst); + chooseBlending(blend || (mColorSet && mColorA < 1.0f) || (mShader && mShader->blend()) || + (mColorFilter && mColorFilter->blend()), mode, mDescription, swapSrcDst); } void OpenGLRenderer::setupDrawProgram() { @@ -2711,7 +2725,7 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* pain debugLayerUpdate = mCaches.debugLayersUpdates; } - mCaches.setScissorEnabled(!clip.contains(transformed)); + mCaches.setScissorEnabled(mScissorOptimizationDisabled || !clip.contains(transformed)); mCaches.activeTexture(0); if (CC_LIKELY(!layer->region.isEmpty())) { diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 46e66cb..c29e3fb 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -64,6 +64,12 @@ public: virtual ~OpenGLRenderer(); /** + * Read externally defined properties to control the behavior + * of the renderer. + */ + ANDROID_API void initProperties(); + + /** * Indicates whether this renderer executes drawing commands immediately. * If this method returns true, the drawing commands will be executed * later. @@ -804,6 +810,10 @@ private: // Indicate whether we are drawing an opaque frame bool mOpaqueFrame; + // See PROPERTY_DISABLE_SCISSOR_OPTIMIZATION in + // Properties.h + bool mScissorOptimizationDisabled; + friend class DisplayListRenderer; }; // class OpenGLRenderer diff --git a/libs/hwui/ProgramCache.cpp b/libs/hwui/ProgramCache.cpp index c81319e..7bc2b37 100644 --- a/libs/hwui/ProgramCache.cpp +++ b/libs/hwui/ProgramCache.cpp @@ -347,7 +347,6 @@ const char* gFS_Main_ApplyColorOp[4] = { // None "", // Matrix - // TODO: Fix premultiplied alpha computations for color matrix " fragColor *= colorMatrix;\n" " fragColor += colorMatrixVector;\n" " fragColor.rgb *= fragColor.a;\n", diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h index 31e60e4..1e8765b 100644 --- a/libs/hwui/Properties.h +++ b/libs/hwui/Properties.h @@ -67,6 +67,21 @@ enum DebugLevel { */ #define PROPERTY_DEBUG_OVERDRAW "debug.hwui.show_overdraw" +/** + * Used to enable/disable scissor optimization. The accepted values are + * "true" and "false". The default value is "false". + * + * When scissor optimization is enabled, OpenGLRenderer will attempt to + * minimize the use of scissor by selectively enabling and disabling the + * GL scissor test. + * When the optimization is disabled, OpenGLRenderer will keep the GL + * scissor test enabled and change the scissor rect as needed. + * Some GPUs (for instance the SGX 540) perform better when changing + * the scissor rect often than when enabling/disabling the scissor test + * often. + */ +#define PROPERTY_DISABLE_SCISSOR_OPTIMIZATION "ro.hwui.disable_scissor_opt" + // These properties are defined in mega-bytes #define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size" #define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size" diff --git a/libs/hwui/ResourceCache.cpp b/libs/hwui/ResourceCache.cpp index 1c83ea4..18d8324 100644 --- a/libs/hwui/ResourceCache.cpp +++ b/libs/hwui/ResourceCache.cpp @@ -155,7 +155,7 @@ void ResourceCache::decrementRefcountLocked(void* resource) { } ref->refCount--; if (ref->refCount == 0) { - deleteResourceReference(resource, ref); + deleteResourceReferenceLocked(resource, ref); } } @@ -201,7 +201,7 @@ void ResourceCache::destructorLocked(SkPath* resource) { } ref->destroyed = true; if (ref->refCount == 0) { - deleteResourceReference(resource, ref); + deleteResourceReferenceLocked(resource, ref); } } @@ -223,7 +223,7 @@ void ResourceCache::destructorLocked(SkBitmap* resource) { } ref->destroyed = true; if (ref->refCount == 0) { - deleteResourceReference(resource, ref); + deleteResourceReferenceLocked(resource, ref); } } @@ -242,7 +242,7 @@ void ResourceCache::destructorLocked(SkiaShader* resource) { } ref->destroyed = true; if (ref->refCount == 0) { - deleteResourceReference(resource, ref); + deleteResourceReferenceLocked(resource, ref); } } @@ -261,7 +261,7 @@ void ResourceCache::destructorLocked(SkiaColorFilter* resource) { } ref->destroyed = true; if (ref->refCount == 0) { - deleteResourceReference(resource, ref); + deleteResourceReferenceLocked(resource, ref); } } @@ -284,7 +284,7 @@ void ResourceCache::recycleLocked(SkBitmap* resource) { } ref->recycled = true; if (ref->refCount == 0) { - deleteResourceReference(resource, ref); + deleteResourceReferenceLocked(resource, ref); } } @@ -292,7 +292,7 @@ void ResourceCache::recycleLocked(SkBitmap* resource) { * This method should only be called while the mLock mutex is held (that mutex is grabbed * by the various destructor() and recycle() methods which call this method). */ -void ResourceCache::deleteResourceReference(void* resource, ResourceReference* ref) { +void ResourceCache::deleteResourceReferenceLocked(void* resource, ResourceReference* ref) { if (ref->recycled && ref->resourceType == kBitmap) { ((SkBitmap*) resource)->setPixels(NULL, NULL); } @@ -326,6 +326,7 @@ void ResourceCache::deleteResourceReference(void* resource, ResourceReference* r break; case kLayer: { Layer* layer = (Layer*) resource; + layer->freeResourcesLocked(); delete layer; } break; diff --git a/libs/hwui/ResourceCache.h b/libs/hwui/ResourceCache.h index 2053d96..a80670c 100644 --- a/libs/hwui/ResourceCache.h +++ b/libs/hwui/ResourceCache.h @@ -103,7 +103,7 @@ public: void recycleLocked(SkBitmap* resource); private: - void deleteResourceReference(void* resource, ResourceReference* ref); + void deleteResourceReferenceLocked(void* resource, ResourceReference* ref); void incrementRefcount(void* resource, ResourceType resourceType); void incrementRefcountLocked(void* resource, ResourceType resourceType); diff --git a/libs/hwui/SkiaColorFilter.cpp b/libs/hwui/SkiaColorFilter.cpp index b86bbc5..f754388 100644 --- a/libs/hwui/SkiaColorFilter.cpp +++ b/libs/hwui/SkiaColorFilter.cpp @@ -34,13 +34,10 @@ SkiaColorFilter::~SkiaColorFilter() { // Color matrix filter /////////////////////////////////////////////////////////////////////////////// -SkiaColorMatrixFilter::SkiaColorMatrixFilter(SkColorFilter *skFilter, float* matrix, float* vector): +SkiaColorMatrixFilter::SkiaColorMatrixFilter(SkColorFilter* skFilter, float* matrix, float* vector): SkiaColorFilter(skFilter, kColorMatrix, true), mMatrix(matrix), mVector(vector) { - // Skia uses the range [0..255] for the addition vector, but we need - // the [0..1] range to apply the vector in GLSL - for (int i = 0; i < 4; i++) { - mVector[i] /= 255.0f; - } + // TODO: We should be smarter about this + mBlend = true; } SkiaColorMatrixFilter::~SkiaColorMatrixFilter() { @@ -62,7 +59,7 @@ void SkiaColorMatrixFilter::setupProgram(Program* program) { // Lighting color filter /////////////////////////////////////////////////////////////////////////////// -SkiaLightingFilter::SkiaLightingFilter(SkColorFilter *skFilter, int multiply, int add): +SkiaLightingFilter::SkiaLightingFilter(SkColorFilter* skFilter, int multiply, int add): SkiaColorFilter(skFilter, kLighting, true) { mMulR = ((multiply >> 16) & 0xFF) / 255.0f; mMulG = ((multiply >> 8) & 0xFF) / 255.0f; @@ -71,6 +68,9 @@ SkiaLightingFilter::SkiaLightingFilter(SkColorFilter *skFilter, int multiply, in mAddR = ((add >> 16) & 0xFF) / 255.0f; mAddG = ((add >> 8) & 0xFF) / 255.0f; mAddB = ((add ) & 0xFF) / 255.0f; + + // A lighting filter always ignores alpha + mBlend = false; } void SkiaLightingFilter::describe(ProgramDescription& description, const Extensions& extensions) { @@ -86,13 +86,16 @@ void SkiaLightingFilter::setupProgram(Program* program) { // Blend color filter /////////////////////////////////////////////////////////////////////////////// -SkiaBlendFilter::SkiaBlendFilter(SkColorFilter *skFilter, int color, SkXfermode::Mode mode): +SkiaBlendFilter::SkiaBlendFilter(SkColorFilter* skFilter, int color, SkXfermode::Mode mode): SkiaColorFilter(skFilter, kBlend, true), mMode(mode) { const int alpha = (color >> 24) & 0xFF; mA = alpha / 255.0f; mR = mA * ((color >> 16) & 0xFF) / 255.0f; mG = mA * ((color >> 8) & 0xFF) / 255.0f; mB = mA * ((color ) & 0xFF) / 255.0f; + + // TODO: We should do something smarter here + mBlend = true; } void SkiaBlendFilter::describe(ProgramDescription& description, const Extensions& extensions) { |