diff options
Diffstat (limited to 'libs')
-rw-r--r-- | libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp | 4 | ||||
-rw-r--r-- | libs/surfaceflinger/Layer.cpp | 65 | ||||
-rw-r--r-- | libs/surfaceflinger/Layer.h | 2 | ||||
-rw-r--r-- | libs/surfaceflinger/LayerBase.cpp | 57 | ||||
-rw-r--r-- | libs/surfaceflinger/LayerBase.h | 2 | ||||
-rw-r--r-- | libs/surfaceflinger/LayerBuffer.cpp | 143 | ||||
-rw-r--r-- | libs/surfaceflinger/LayerBuffer.h | 1 | ||||
-rw-r--r-- | libs/surfaceflinger/LayerDim.cpp | 7 | ||||
-rw-r--r-- | libs/ui/GraphicBuffer.cpp | 28 |
9 files changed, 117 insertions, 192 deletions
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp index f84933e..1abfd68 100644 --- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp +++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp @@ -256,12 +256,16 @@ void DisplayHardware::init(uint32_t dpy) if (strstr(gl_extensions, "GL_OES_draw_texture")) { mFlags |= DRAW_TEXTURE_EXTENSION; } +#ifdef EGL_ANDROID_image_native_buffer if (strstr( gl_extensions, "GL_OES_EGL_image") && (strstr(egl_extensions, "EGL_KHR_image_base") || strstr(egl_extensions, "EGL_KHR_image")) && strstr(egl_extensions, "EGL_ANDROID_image_native_buffer")) { mFlags |= DIRECT_TEXTURE; } +#else +#warning "EGL_ANDROID_image_native_buffer not supported" +#endif // Unbind the context from this thread eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp index 2bb1e12..f5a5a0b 100644 --- a/libs/surfaceflinger/Layer.cpp +++ b/libs/surfaceflinger/Layer.cpp @@ -130,62 +130,6 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h, return NO_ERROR; } -status_t Layer::initializeEglImageLocked( - const sp<GraphicBuffer>& buffer, Texture* texture) -{ - status_t err = NO_ERROR; - - // we need to recreate the texture - EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay()); - - // free the previous image - if (texture->image != EGL_NO_IMAGE_KHR) { - eglDestroyImageKHR(dpy, texture->image); - texture->image = EGL_NO_IMAGE_KHR; - } - - // construct an EGL_NATIVE_BUFFER_ANDROID - android_native_buffer_t* clientBuf = buffer->getNativeBuffer(); - - // create the new EGLImageKHR - const EGLint attrs[] = { - EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, - EGL_NONE, EGL_NONE - }; - texture->image = eglCreateImageKHR( - dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, - (EGLClientBuffer)clientBuf, attrs); - - LOGE_IF(texture->image == EGL_NO_IMAGE_KHR, - "eglCreateImageKHR() failed. err=0x%4x", - eglGetError()); - - if (texture->image != EGL_NO_IMAGE_KHR) { - glBindTexture(GL_TEXTURE_2D, texture->name); - glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, - (GLeglImageOES)texture->image); - GLint error = glGetError(); - if (UNLIKELY(error != GL_NO_ERROR)) { - // this failed, for instance, because we don't support NPOT. - // FIXME: do something! - LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) " - "failed err=0x%04x", - this, texture->image, error); - mFlags &= ~DisplayHardware::DIRECT_TEXTURE; - err = INVALID_OPERATION; - } else { - // Everything went okay! - texture->NPOTAdjust = false; - texture->dirty = false; - texture->width = clientBuf->width; - texture->height = clientBuf->height; - } - } else { - err = INVALID_OPERATION; - } - return err; -} - void Layer::reloadTexture(const Region& dirty) { Mutex::Autolock _l(mLock); @@ -199,10 +143,11 @@ void Layer::reloadTexture(const Region& dirty) mTextures[index].height = 0; } +#ifdef EGL_ANDROID_image_native_buffer if (mFlags & DisplayHardware::DIRECT_TEXTURE) { if (buffer->usage & GraphicBuffer::USAGE_HW_TEXTURE) { if (mTextures[index].dirty) { - initializeEglImageLocked(buffer, &mTextures[index]); + initializeEglImage(buffer, &mTextures[index]); } } else { if (mHybridBuffer==0 || (mHybridBuffer->width != buffer->width || @@ -212,7 +157,7 @@ void Layer::reloadTexture(const Region& dirty) buffer->width, buffer->height, buffer->format, GraphicBuffer::USAGE_SW_WRITE_OFTEN | GraphicBuffer::USAGE_HW_TEXTURE); - initializeEglImageLocked( + initializeEglImage( mHybridBuffer, &mTextures[0]); } @@ -279,7 +224,9 @@ void Layer::reloadTexture(const Region& dirty) buffer->unlock(); } } - } else { + } else +#endif + { for (size_t i=0 ; i<NUM_BUFFERS ; i++) { mTextures[i].image = EGL_NO_IMAGE_KHR; } diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h index 57b3dfa..1310ecc 100644 --- a/libs/surfaceflinger/Layer.h +++ b/libs/surfaceflinger/Layer.h @@ -85,8 +85,6 @@ private: } void reloadTexture(const Region& dirty); - status_t initializeEglImageLocked( - const sp<GraphicBuffer>& buffer, Texture* texture); uint32_t getEffectiveUsage(uint32_t usage) const; diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp index ecc7894..8003d22 100644 --- a/libs/surfaceflinger/LayerBase.cpp +++ b/libs/surfaceflinger/LayerBase.cpp @@ -617,6 +617,63 @@ void LayerBase::loadTexture(Texture* texture, } } +status_t LayerBase::initializeEglImage( + const sp<GraphicBuffer>& buffer, Texture* texture) +{ + status_t err = NO_ERROR; + + // we need to recreate the texture + EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay()); + + // free the previous image + if (texture->image != EGL_NO_IMAGE_KHR) { + eglDestroyImageKHR(dpy, texture->image); + texture->image = EGL_NO_IMAGE_KHR; + } + + // construct an EGL_NATIVE_BUFFER_ANDROID + android_native_buffer_t* clientBuf = buffer->getNativeBuffer(); + + // create the new EGLImageKHR + const EGLint attrs[] = { + EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, + EGL_NONE, EGL_NONE + }; + texture->image = eglCreateImageKHR( + dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID, + (EGLClientBuffer)clientBuf, attrs); + + LOGE_IF(texture->image == EGL_NO_IMAGE_KHR, + "eglCreateImageKHR() failed. err=0x%4x", + eglGetError()); + + if (texture->image != EGL_NO_IMAGE_KHR) { + glBindTexture(GL_TEXTURE_2D, texture->name); + glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, + (GLeglImageOES)texture->image); + GLint error = glGetError(); + if (UNLIKELY(error != GL_NO_ERROR)) { + // this failed, for instance, because we don't support NPOT. + // FIXME: do something! + LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) " + "failed err=0x%04x", + this, texture->image, error); + mFlags &= ~DisplayHardware::DIRECT_TEXTURE; + err = INVALID_OPERATION; + } else { + // Everything went okay! + texture->NPOTAdjust = false; + texture->dirty = false; + texture->width = clientBuf->width; + texture->height = clientBuf->height; + } + } else { + err = INVALID_OPERATION; + } + return err; +} + + // --------------------------------------------------------------------------- int32_t LayerBaseClient::sIdentity = 0; diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h index efa4f8c..ed07b3f 100644 --- a/libs/surfaceflinger/LayerBase.h +++ b/libs/surfaceflinger/LayerBase.h @@ -261,6 +261,8 @@ protected: void drawWithOpenGL(const Region& clip, const Texture& texture) const; void loadTexture(Texture* texture, const Region& dirty, const GGLSurface& t) const; + status_t initializeEglImage( + const sp<GraphicBuffer>& buffer, Texture* texture); sp<SurfaceFlinger> mFlinger; diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp index 7e27a02..6590503 100644 --- a/libs/surfaceflinger/LayerBuffer.cpp +++ b/libs/surfaceflinger/LayerBuffer.cpp @@ -339,12 +339,6 @@ LayerBuffer::BufferSource::BufferSource(LayerBuffer& layer, mLayer.setNeedsBlending((info.h_alpha - info.l_alpha) > 0); mBufferSize = info.getScanlineSize(buffers.hor_stride)*buffers.ver_stride; mLayer.forceVisibilityTransaction(); - - hw_module_t const* module; - mBlitEngine = NULL; - if (hw_get_module(COPYBIT_HARDWARE_MODULE_ID, &module) == 0) { - copybit_open(module, &mBlitEngine); - } } LayerBuffer::BufferSource::~BufferSource() @@ -352,8 +346,9 @@ LayerBuffer::BufferSource::~BufferSource() if (mTexture.name != -1U) { glDeleteTextures(1, &mTexture.name); } - if (mBlitEngine) { - copybit_close(mBlitEngine); + if (mTexture.image != EGL_NO_IMAGE_KHR) { + EGLDisplay dpy(mLayer.mFlinger->graphicPlane(0).getEGLDisplay()); + eglDestroyImageKHR(dpy, mTexture.image); } } @@ -421,122 +416,28 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const status_t err = NO_ERROR; NativeBuffer src(ourBuffer->getBuffer()); const Rect transformedBounds(mLayer.getTransformedBounds()); - copybit_device_t* copybit = mBlitEngine; - - if (copybit) { - const int src_width = src.crop.r - src.crop.l; - const int src_height = src.crop.b - src.crop.t; - int W = transformedBounds.width(); - int H = transformedBounds.height(); - if (mLayer.getOrientation() & Transform::ROT_90) { - int t(W); W=H; H=t; - } - -#ifdef EGL_ANDROID_get_render_buffer - EGLDisplay dpy = eglGetCurrentDisplay(); - EGLSurface draw = eglGetCurrentSurface(EGL_DRAW); - EGLClientBuffer clientBuf = eglGetRenderBufferANDROID(dpy, draw); - android_native_buffer_t* nb = (android_native_buffer_t*)clientBuf; - if (nb == 0) { - err = BAD_VALUE; - } else { - copybit_image_t dst; - dst.w = nb->width; - dst.h = nb->height; - dst.format = nb->format; - dst.base = NULL; // unused by copybit on msm7k - dst.handle = (native_handle_t *)nb->handle; - - /* With LayerBuffer, it is likely that we'll have to rescale the - * surface, because this is often used for video playback or - * camera-preview. Since we want these operation as fast as possible - * we make sure we can use the 2D H/W even if it doesn't support - * the requested scale factor, in which case we perform the scaling - * in several passes. */ - - const float min = copybit->get(copybit, COPYBIT_MINIFICATION_LIMIT); - const float mag = copybit->get(copybit, COPYBIT_MAGNIFICATION_LIMIT); - - float xscale = 1.0f; - if (src_width > W*min) xscale = 1.0f / min; - else if (src_width*mag < W) xscale = mag; - - float yscale = 1.0f; - if (src_height > H*min) yscale = 1.0f / min; - else if (src_height*mag < H) yscale = mag; - - if (UNLIKELY(xscale!=1.0f || yscale!=1.0f)) { - const int tmp_w = floorf(src_width * xscale); - const int tmp_h = floorf(src_height * yscale); - - if (mTempBitmap==0 || - mTempBitmap->getWidth() < size_t(tmp_w) || - mTempBitmap->getHeight() < size_t(tmp_h)) { - mTempBitmap.clear(); - mTempBitmap = new GraphicBuffer( - tmp_w, tmp_h, src.img.format, - GraphicBuffer::USAGE_HW_2D); - err = mTempBitmap->initCheck(); - } - - if (LIKELY(err == NO_ERROR)) { - NativeBuffer tmp; - tmp.img.w = tmp_w; - tmp.img.h = tmp_h; - tmp.img.format = src.img.format; - tmp.img.handle = (native_handle_t*)mTempBitmap->getNativeBuffer()->handle; - tmp.crop.l = 0; - tmp.crop.t = 0; - tmp.crop.r = tmp.img.w; - tmp.crop.b = tmp.img.h; - - region_iterator tmp_it(Region(Rect(tmp.crop.r, tmp.crop.b))); - copybit->set_parameter(copybit, COPYBIT_TRANSFORM, 0); - copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, 0xFF); - copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_DISABLE); - err = copybit->stretch(copybit, - &tmp.img, &src.img, &tmp.crop, &src.crop, &tmp_it); - src = tmp; - } - } - const Rect transformedBounds(mLayer.getTransformedBounds()); - const copybit_rect_t& drect = - reinterpret_cast<const copybit_rect_t&>(transformedBounds); - const State& s(mLayer.drawingState()); - region_iterator it(clip); - - // pick the right orientation for this buffer - int orientation = mLayer.getOrientation(); - if (UNLIKELY(mBufferHeap.transform)) { - Transform rot90; - GraphicPlane::orientationToTransfrom( - ISurfaceComposer::eOrientation90, 0, 0, &rot90); - const Transform& planeTransform(mLayer.graphicPlane(0).transform()); - const Layer::State& s(mLayer.drawingState()); - Transform tr(planeTransform * s.transform * rot90); - orientation = tr.getOrientation(); - } + if (UNLIKELY(mTexture.name == -1LU)) { + mTexture.name = mLayer.createTexture(); + } - copybit->set_parameter(copybit, COPYBIT_TRANSFORM, orientation); - copybit->set_parameter(copybit, COPYBIT_PLANE_ALPHA, s.alpha); - copybit->set_parameter(copybit, COPYBIT_DITHER, COPYBIT_ENABLE); +#if defined(EGL_ANDROID_image_native_buffer) + if (mLayer.mFlags & DisplayHardware::DIRECT_TEXTURE) { + // NOTE: Assume the buffer is allocated with the proper USAGE flags + sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( + src.crop.r, src.crop.b, src.img.format, + GraphicBuffer::USAGE_HW_TEXTURE, + src.img.w, src.img.handle, false); - err = copybit->stretch(copybit, - &dst, &src.img, &drect, &src.crop, &it); - if (err != NO_ERROR) { - LOGE("copybit failed (%s)", strerror(err)); - } - } + err = mLayer.initializeEglImage(graphicBuffer, &mTexture); } #endif - - if (!copybit || err) - { + else { + err = INVALID_OPERATION; + } + + if (err != NO_ERROR) { // OpenGL fall-back - if (UNLIKELY(mTexture.name == -1LU)) { - mTexture.name = mLayer.createTexture(); - } GLuint w = 0; GLuint h = 0; GGLSurface t; @@ -549,11 +450,11 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const t.data = (GGLubyte*)src.img.base; const Region dirty(Rect(t.width, t.height)); mLayer.loadTexture(&mTexture, dirty, t); - mTexture.transform = mBufferHeap.transform; - mLayer.drawWithOpenGL(clip, mTexture); } -} + mTexture.transform = mBufferHeap.transform; + mLayer.drawWithOpenGL(clip, mTexture); +} // --------------------------------------------------------------------------- diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h index 5eb472c..438b711 100644 --- a/libs/surfaceflinger/LayerBuffer.h +++ b/libs/surfaceflinger/LayerBuffer.h @@ -132,7 +132,6 @@ private: size_t mBufferSize; mutable sp<GraphicBuffer> mTempBitmap; mutable LayerBase::Texture mTexture; - copybit_device_t* mBlitEngine; }; class OverlaySource : public Source { diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp index 538dc77..fd61e30 100644 --- a/libs/surfaceflinger/LayerDim.cpp +++ b/libs/surfaceflinger/LayerDim.cpp @@ -55,8 +55,8 @@ void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h) sHeight = h; sUseTexture = false; -#ifdef DIM_WITH_TEXTURE - +#if defined(DIM_WITH_TEXTURE) && defined(EGL_ANDROID_image_native_buffer) + #warning "using a texture to implement LayerDim" /* On some h/w like msm7K, it is faster to use a texture because the @@ -69,7 +69,6 @@ void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h) uint32_t flags = hw.getFlags(); if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) { - // TODO: api to pass the usage flags sp<GraphicBuffer> buffer = new GraphicBuffer(w, h, PIXEL_FORMAT_RGB_565, GraphicBuffer::USAGE_SW_WRITE_OFTEN | GraphicBuffer::USAGE_HW_TEXTURE); @@ -123,7 +122,7 @@ void LayerDim::onDraw(const Region& clip) const glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); glColor4x(0, 0, 0, alpha); -#ifdef DIM_WITH_TEXTURE +#if defined(DIM_WITH_TEXTURE) && defined(EGL_ANDROID_image_native_buffer) if (sUseTexture) { glBindTexture(GL_TEXTURE_2D, sTexId); glEnable(GL_TEXTURE_2D); diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp index 1cf20d7..efe2d78 100644 --- a/libs/ui/GraphicBuffer.cpp +++ b/libs/ui/GraphicBuffer.cpp @@ -37,7 +37,7 @@ namespace android { // =========================================================================== GraphicBuffer::GraphicBuffer() - : BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()), + : BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()), mInitCheck(NO_ERROR), mVStride(0), mIndex(-1) { width = @@ -50,7 +50,7 @@ GraphicBuffer::GraphicBuffer() GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h, PixelFormat reqFormat, uint32_t reqUsage) - : BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()), + : BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()), mInitCheck(NO_ERROR), mVStride(0), mIndex(-1) { width = @@ -62,8 +62,23 @@ GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h, mInitCheck = initSize(w, h, reqFormat, reqUsage); } +GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h, + PixelFormat inFormat, uint32_t inUsage, + uint32_t inStride, native_handle_t* inHandle, bool keepOwnership) + : BASE(), mOwner(keepOwnership ? ownHandle : ownNone), + mBufferMapper(GraphicBufferMapper::get()), + mInitCheck(NO_ERROR), mVStride(0), mIndex(-1) +{ + width = w; + height = h; + stride = inStride; + format = inFormat; + usage = inUsage; + handle = inHandle; +} + GraphicBuffer::GraphicBuffer(const Parcel& data) - : BASE(), mOwner(true), mBufferMapper(GraphicBufferMapper::get()), + : BASE(), mOwner(ownHandle), mBufferMapper(GraphicBufferMapper::get()), mInitCheck(NO_ERROR), mVStride(0), mIndex(-1) { // we own the handle in this case @@ -83,10 +98,10 @@ GraphicBuffer::GraphicBuffer(const Parcel& data) GraphicBuffer::~GraphicBuffer() { if (handle) { - if (mOwner) { + if (mOwner == ownHandle) { native_handle_close(handle); native_handle_delete(const_cast<native_handle*>(handle)); - } else { + } else if (mOwner == ownData) { GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); allocator.free(handle); } @@ -106,6 +121,9 @@ android_native_buffer_t* GraphicBuffer::getNativeBuffer() const status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t reqUsage) { + if (mOwner != ownData) + return INVALID_OPERATION; + if (handle) { GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); allocator.free(handle); |