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-rw-r--r--libs/rs/Android.mk9
-rw-r--r--libs/rs/RenderScript.h23
-rw-r--r--libs/rs/java/Fountain/res/raw/fountain2.rs28
-rw-r--r--libs/rs/java/ImageProcessing/res/raw/threshold2.rs49
-rw-r--r--libs/rs/rs.spec10
-rw-r--r--libs/rs/rsAllocation.cpp2
-rw-r--r--libs/rs/rsAnimation.cpp134
-rw-r--r--libs/rs/rsAnimation.h68
-rw-r--r--libs/rs/rsContext.cpp26
-rw-r--r--libs/rs/rsContext.h5
-rw-r--r--libs/rs/rsLocklessFifo.cpp92
-rw-r--r--libs/rs/rsLocklessFifo.h24
-rw-r--r--libs/rs/rsMutex.cpp64
-rw-r--r--libs/rs/rsMutex.h43
-rw-r--r--libs/rs/rsSignal.cpp98
-rw-r--r--libs/rs/rsSignal.h46
-rw-r--r--libs/rs/rsg_ScriptJavaClass.cpp15
-rw-r--r--libs/rs/scriptc/rs_geom.rsh26
-rw-r--r--libs/rs/scriptc/rs_graphics.rsh2
-rw-r--r--libs/rs/scriptc/rs_math.rsh392
-rw-r--r--libs/rs/scriptc/rs_types.rsh25
21 files changed, 843 insertions, 338 deletions
diff --git a/libs/rs/Android.mk b/libs/rs/Android.mk
index 98464a0..0b06022 100644
--- a/libs/rs/Android.mk
+++ b/libs/rs/Android.mk
@@ -76,16 +76,18 @@ ifneq ($(TARGET_SIMULATOR),true)
LOCAL_SRC_FILES:= \
rsAdapter.cpp \
rsAllocation.cpp \
+ rsAnimation.cpp \
rsComponent.cpp \
rsContext.cpp \
rsDevice.cpp \
rsElement.cpp \
- rsFileA3D.cpp \
+ rsFileA3D.cpp \
rsLight.cpp \
rsLocklessFifo.cpp \
rsObjectBase.cpp \
rsMatrix.cpp \
- rsMesh.cpp \
+ rsMesh.cpp \
+ rsMutex.cpp \
rsNoise.cpp \
rsProgram.cpp \
rsProgramFragment.cpp \
@@ -96,7 +98,8 @@ LOCAL_SRC_FILES:= \
rsScript.cpp \
rsScriptC.cpp \
rsScriptC_Lib.cpp \
- rsShaderCache.cpp \
+ rsShaderCache.cpp \
+ rsSignal.cpp \
rsSimpleMesh.cpp \
rsThreadIO.cpp \
rsType.cpp \
diff --git a/libs/rs/RenderScript.h b/libs/rs/RenderScript.h
index d280f50..7415ba9 100644
--- a/libs/rs/RenderScript.h
+++ b/libs/rs/RenderScript.h
@@ -30,6 +30,7 @@ extern "C" {
typedef void * RsAdapter1D;
typedef void * RsAdapter2D;
typedef void * RsAllocation;
+typedef void * RsAnimation;
typedef void * RsContext;
typedef void * RsDevice;
typedef void * RsElement;
@@ -205,7 +206,27 @@ enum RsPrimitive {
enum RsError {
RS_ERROR_NONE,
RS_ERROR_BAD_SHADER,
- RS_ERROR_BAD_SCRIPT
+ RS_ERROR_BAD_SCRIPT,
+ RS_ERROR_BAD_VALUE,
+ RS_ERROR_OUT_OF_MEMORY
+};
+
+enum RsAnimationInterpolation {
+ RS_ANIMATION_INTERPOLATION_STEP,
+ RS_ANIMATION_INTERPOLATION_LINEAR,
+ RS_ANIMATION_INTERPOLATION_BEZIER,
+ RS_ANIMATION_INTERPOLATION_CARDINAL,
+ RS_ANIMATION_INTERPOLATION_HERMITE,
+ RS_ANIMATION_INTERPOLATION_BSPLINE
+};
+
+enum RsAnimationEdge {
+ RS_ANIMATION_EDGE_UNDEFINED,
+ RS_ANIMATION_EDGE_CONSTANT,
+ RS_ANIMATION_EDGE_GRADIENT,
+ RS_ANIMATION_EDGE_CYCLE,
+ RS_ANIMATION_EDGE_OSCILLATE,
+ RS_ANIMATION_EDGE_CYLE_RELATIVE
};
#ifndef NO_RS_FUNCS
diff --git a/libs/rs/java/Fountain/res/raw/fountain2.rs b/libs/rs/java/Fountain/res/raw/fountain2.rs
index 3301140..5d36e35 100644
--- a/libs/rs/java/Fountain/res/raw/fountain2.rs
+++ b/libs/rs/java/Fountain/res/raw/fountain2.rs
@@ -1,9 +1,9 @@
// Fountain test script
#pragma version(1)
-#include "rs_types.rsh"
-#include "rs_math.rsh"
-#include "rs_graphics.rsh"
+#include "../../../../scriptc/rs_types.rsh"
+#include "../../../../scriptc/rs_math.rsh"
+#include "../../../../scriptc/rs_graphics.rsh"
static int newPart = 0;
@@ -12,15 +12,15 @@ typedef struct Control_s {
int rate;
int count;
float r, g, b;
- rs_allocation partBuffer;
rs_mesh partMesh;
+ rs_allocation partBuffer;
} Control_t;
Control_t *Control;
typedef struct Point_s{
float2 delta;
- float2 position;
- unsigned int color;
+ rs_position2 pos;
+ rs_color4u color;
} Point_t;
Point_t *point;
@@ -33,8 +33,6 @@ int main(int launchID) {
if (rate) {
float rMax = ((float)rate) * 0.005f;
- int x = Control->x;
- int y = Control->y;
int color = ((int)(Control->r * 255.f)) |
((int)(Control->g * 255.f)) << 8 |
((int)(Control->b * 255.f)) << 16 |
@@ -42,9 +40,11 @@ int main(int launchID) {
Point_t * np = &p[newPart];
while (rate--) {
- np->delta = vec2Rand(rMax);
- np->position.x = x;
- np->position.y = y;
+ np->delta.x = rand(rMax);
+ np->delta.y = rand(rMax);
+ //np->delta = vec2Rand(rMax);
+ np->pos.x = Control->x;
+ np->pos.y = Control->y;
np->color = color;
newPart++;
np++;
@@ -57,13 +57,13 @@ int main(int launchID) {
for (ct=0; ct < count; ct++) {
float dy = p->delta.y + 0.15f;
- float posy = p->position.y + dy;
+ float posy = p->pos.y + dy;
if ((posy > height) && (dy > 0)) {
dy *= -0.3f;
}
p->delta.y = dy;
- p->position.x += p->delta.x;
- p->position.y = posy;
+ p->pos.x += p->delta.x;
+ p->pos.y = posy;
p++;
}
diff --git a/libs/rs/java/ImageProcessing/res/raw/threshold2.rs b/libs/rs/java/ImageProcessing/res/raw/threshold2.rs
new file mode 100644
index 0000000..9f687b5
--- /dev/null
+++ b/libs/rs/java/ImageProcessing/res/raw/threshold2.rs
@@ -0,0 +1,49 @@
+#pragma version(1)
+
+#include "../../../../scriptc/rs_types.rsh"
+#include "../../../../scriptc/rs_math.rsh"
+#include "../../../../scriptc/rs_graphics.rsh"
+
+typedef struct Params_s{
+ int inHeight;
+ int inWidth;
+ int outHeight;
+ int outWidth;
+ float threshold;
+} Params_t;
+
+Params_t * Params;
+rs_color4u * InPixel;
+rs_color4u * OutPixel;
+
+
+int main() {
+ int t = uptimeMillis();
+
+ rs_color4u *in = InPixel;
+ rs_color4u *out = OutPixel;
+
+ int count = Params->inWidth * Params->inHeight;
+ int i;
+ float threshold = Params->threshold * 255.f;
+
+ for (i = 0; i < count; i++) {
+ float luminance = 0.2125f * in->x +
+ 0.7154f * in->y +
+ 0.0721f * in->z;
+ if (luminance > threshold) {
+ *out = *in;
+ } else {
+ *((int *)out) = *((int *)in) & 0xff000000;
+ }
+
+ in++;
+ out++;
+ }
+
+ t= uptimeMillis() - t;
+ debugI32("Filter time", t);
+
+ sendToClient(&count, 1, 4, 0);
+ return 0;
+}
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec
index cb9937c..08aa369 100644
--- a/libs/rs/rs.spec
+++ b/libs/rs/rs.spec
@@ -480,3 +480,13 @@ SimpleMeshBindVertex {
param uint32_t slot
}
+AnimationCreate {
+ param const float *inValues
+ param const float *outValues
+ param uint32_t valueCount
+ param RsAnimationInterpolation interp
+ param RsAnimationEdge pre
+ param RsAnimationEdge post
+ ret RsAnimation
+ }
+
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index 4e8278d..e5ff1d7 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -170,6 +170,7 @@ void Allocation::uploadToTexture(const Context *rsc)
glGenerateMipmap(GL_TEXTURE_2D);
}
+ rsc->checkError("Allocation::uploadToTexture");
}
void Allocation::deferedUploadToBufferObject(const Context *rsc)
@@ -201,6 +202,7 @@ void Allocation::uploadToBufferObject(const Context *rsc)
glBindBuffer(GL_ARRAY_BUFFER, mBufferID);
glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
+ rsc->checkError("Allocation::uploadToBufferObject");
}
void Allocation::uploadCheck(const Context *rsc)
diff --git a/libs/rs/rsAnimation.cpp b/libs/rs/rsAnimation.cpp
new file mode 100644
index 0000000..48c9334
--- /dev/null
+++ b/libs/rs/rsAnimation.cpp
@@ -0,0 +1,134 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsContext.h"
+#include "rsAnimation.h"
+
+
+using namespace android;
+using namespace android::renderscript;
+
+/*
+Animation::Animation(Context *rsc) : ObjectBase(rsc)
+{
+ mAllocFile = __FILE__;
+ mAllocLine = __LINE__;
+
+ mValuesInput = NULL;
+ mValuesOutput = NULL;
+ mValueCount = 0;
+ mInterpolation = RS_ANIMATION_INTERPOLATION_STEP;
+ mEdgePre = RS_ANIMATION_EDGE_UNDEFINED;
+ mEdgePost = RS_ANIMATION_EDGE_UNDEFINED;
+ mInputMin = 0;
+ mInputMax = 0;
+}
+
+Animation * Animation::create(Context *rsc,
+ const float *inValues, const float *outValues,
+ uint32_t valueCount, RsAnimationInterpolation interp,
+ RsAnimationEdge pre, RsAnimationEdge post)
+{
+ if (valueCount < 2) {
+ rsc->setError(RS_ERROR_BAD_VALUE, "Animations require more than 2 values.");
+ return NULL;
+ }
+ Animation *a = new Animation(rsc);
+ if (!a) {
+ rsc->setError(RS_ERROR_OUT_OF_MEMORY);
+ return NULL;
+ }
+
+ float *vin = (float *)malloc(valueCount * sizeof(float));
+ float *vout = (float *)malloc(valueCount * sizeof(float));
+ a->mValuesInput = vin;
+ a->mValuesOutput = vout;
+ if (a->mValuesInput == NULL || a->mValuesOutput == NULL) {
+ delete a;
+ rsc->setError(RS_ERROR_OUT_OF_MEMORY);
+ return NULL;
+ }
+
+ a->mEdgePre = pre;
+ a->mEdgePost = post;
+ a->mInterpolation = interp;
+ a->mValueCount = valueCount;
+
+ memcpy(vin, inValues, valueCount * sizeof(float));
+ memcpy(vout, outValues, valueCount * sizeof(float));
+ a->mInputMin = inValues[0];
+ a->mInputMax = inValues[0];
+
+ bool needSort = false;
+ for (uint32_t ct=1; ct < valueCount; ct++) {
+ if (a->mInputMin > vin[ct]) {
+ needSort = true;
+ a->mInputMin = vin[ct];
+ }
+ if (a->mInputMax < vin[ct]) {
+ a->mInputMax = vin[ct];
+ } else {
+ needSort = true;
+ }
+ }
+
+ while (1) {
+ bool changed = false;
+ for (uint32_t ct=1; ct < valueCount; ct++) {
+ if (vin[ct-1] > vin[ct]) {
+ float t = vin[ct-1];
+ vin[ct-1] = vin[ct];
+ vin[ct] = t;
+ t = vout[ct-1];
+ vout[ct-1] = vout[ct];
+ vout[ct] = t;
+ changed = true;
+ }
+ }
+ if (!changed) break;
+ }
+
+ return a;
+}
+*/
+
+
+/////////////////////////////////////////
+//
+
+namespace android {
+namespace renderscript {
+
+RsAnimation rsi_AnimationCreate(Context *rsc,
+ const float *inValues,
+ const float *outValues,
+ uint32_t valueCount,
+ RsAnimationInterpolation interp,
+ RsAnimationEdge pre,
+ RsAnimationEdge post)
+{
+ //LOGE("rsi_ElementCreate %i %i %i %i", dt, dk, norm, vecSize);
+ Animation *a = NULL;//Animation::create(rsc, inValues, outValues, valueCount, interp, pre, post);
+ if (a != NULL) {
+ a->incUserRef();
+ }
+ return (RsAnimation)a;
+}
+
+
+}
+}
+
diff --git a/libs/rs/rsAnimation.h b/libs/rs/rsAnimation.h
new file mode 100644
index 0000000..b8db661
--- /dev/null
+++ b/libs/rs/rsAnimation.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_ANIMATION_H
+#define ANDROID_RS_ANIMATION_H
+
+#include "rsUtils.h"
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+
+class Animation : public ObjectBase
+{
+public:
+ ~Animation();
+
+ static Animation * create(Context *rsc,
+ const float *inValues, const float *outValues,
+ uint32_t valueCount, RsAnimationInterpolation,
+ RsAnimationEdge pre, RsAnimationEdge post);
+
+ float eval(float) const;
+
+
+protected:
+ Animation(Context *rsc);
+
+
+
+ float evalInRange(float) const;
+
+
+
+ const float *mValuesInput;
+ const float *mValuesOutput;
+ uint32_t mValueCount;
+ RsAnimationInterpolation mInterpolation;
+ RsAnimationEdge mEdgePre;
+ RsAnimationEdge mEdgePost;
+
+ // derived
+ float mInputMin;
+ float mInputMax;
+};
+
+
+
+
+}
+}
+#endif //ANDROID_STRUCTURED_ELEMENT_H
+
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
index d8a9a99..4107229 100644
--- a/libs/rs/rsContext.cpp
+++ b/libs/rs/rsContext.cpp
@@ -664,8 +664,7 @@ void Context::appendNameDefines(String8 *str) const
bool Context::objDestroyOOBInit()
{
- int status = pthread_mutex_init(&mObjDestroy.mMutex, NULL);
- if (status) {
+ if (!mObjDestroy.mMutex.init()) {
LOGE("Context::ObjDestroyOOBInit mutex init failure");
return false;
}
@@ -675,9 +674,8 @@ bool Context::objDestroyOOBInit()
void Context::objDestroyOOBRun()
{
if (mObjDestroy.mNeedToEmpty) {
- int status = pthread_mutex_lock(&mObjDestroy.mMutex);
- if (status) {
- LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status);
+ if (!mObjDestroy.mMutex.lock()) {
+ LOGE("Context::ObjDestroyOOBRun: error locking for OOBRun.");
return;
}
@@ -686,35 +684,25 @@ void Context::objDestroyOOBRun()
}
mObjDestroy.mDestroyList.clear();
mObjDestroy.mNeedToEmpty = false;
-
- status = pthread_mutex_unlock(&mObjDestroy.mMutex);
- if (status) {
- LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status);
- }
+ mObjDestroy.mMutex.unlock();
}
}
void Context::objDestroyOOBDestroy()
{
rsAssert(!mObjDestroy.mNeedToEmpty);
- pthread_mutex_destroy(&mObjDestroy.mMutex);
}
void Context::objDestroyAdd(ObjectBase *obj)
{
- int status = pthread_mutex_lock(&mObjDestroy.mMutex);
- if (status) {
- LOGE("Context::ObjDestroyOOBRun: error %i locking for OOBRun.", status);
+ if (!mObjDestroy.mMutex.lock()) {
+ LOGE("Context::ObjDestroyOOBRun: error locking for OOBRun.");
return;
}
mObjDestroy.mNeedToEmpty = true;
mObjDestroy.mDestroyList.add(obj);
-
- status = pthread_mutex_unlock(&mObjDestroy.mMutex);
- if (status) {
- LOGE("Context::ObjDestroyOOBRun: error %i unlocking for set condition.", status);
- }
+ mObjDestroy.mMutex.unlock();
}
uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait)
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
index 82c3687..8e755a9 100644
--- a/libs/rs/rsContext.h
+++ b/libs/rs/rsContext.h
@@ -18,6 +18,7 @@
#define ANDROID_RS_CONTEXT_H
#include "rsUtils.h"
+#include "rsMutex.h"
#include "rsThreadIO.h"
#include "rsType.h"
@@ -161,7 +162,7 @@ public:
void dumpDebug() const;
void checkError(const char *) const;
const char * getError(RsError *);
- void setError(RsError e, const char *msg);
+ void setError(RsError e, const char *msg = NULL);
mutable const ObjectBase * mObjHead;
@@ -227,7 +228,7 @@ protected:
struct ObjDestroyOOB {
- pthread_mutex_t mMutex;
+ Mutex mMutex;
Vector<ObjectBase *> mDestroyList;
bool mNeedToEmpty;
};
diff --git a/libs/rs/rsLocklessFifo.cpp b/libs/rs/rsLocklessFifo.cpp
index c796520..76ca32e 100644
--- a/libs/rs/rsLocklessFifo.cpp
+++ b/libs/rs/rsLocklessFifo.cpp
@@ -17,7 +17,7 @@
#include "rsLocklessFifo.h"
using namespace android;
-
+using namespace android::renderscript;
LocklessCommandFifo::LocklessCommandFifo()
{
@@ -128,15 +128,19 @@ void LocklessCommandFifo::flush()
//dumpState("flush 2");
}
+void LocklessCommandFifo::wait()
+{
+ while(isEmpty() && !mInShutdown) {
+ mSignalToControl.set();
+ mSignalToWorker.wait();
+ }
+}
+
const void * LocklessCommandFifo::get(uint32_t *command, uint32_t *bytesData)
{
while(1) {
//dumpState("get");
- while(isEmpty() && !mInShutdown) {
- mSignalToControl.set();
- mSignalToWorker.wait();
- }
-
+ wait();
if (mInShutdown) {
*command = 0;
*bytesData = 0;
@@ -192,79 +196,3 @@ void LocklessCommandFifo::dumpState(const char *s) const
LOGV("%s put %p, get %p, buf %p, end %p", s, mPut, mGet, mBuffer, mEnd);
}
-LocklessCommandFifo::Signal::Signal()
-{
- mSet = true;
-}
-
-LocklessCommandFifo::Signal::~Signal()
-{
- pthread_mutex_destroy(&mMutex);
- pthread_cond_destroy(&mCondition);
-}
-
-bool LocklessCommandFifo::Signal::init()
-{
- int status = pthread_mutex_init(&mMutex, NULL);
- if (status) {
- LOGE("LocklessFifo mutex init failure");
- return false;
- }
-
- status = pthread_cond_init(&mCondition, NULL);
- if (status) {
- LOGE("LocklessFifo condition init failure");
- pthread_mutex_destroy(&mMutex);
- return false;
- }
-
- return true;
-}
-
-void LocklessCommandFifo::Signal::set()
-{
- int status;
-
- status = pthread_mutex_lock(&mMutex);
- if (status) {
- LOGE("LocklessCommandFifo: error %i locking for set condition.", status);
- return;
- }
-
- mSet = true;
-
- status = pthread_cond_signal(&mCondition);
- if (status) {
- LOGE("LocklessCommandFifo: error %i on set condition.", status);
- }
-
- status = pthread_mutex_unlock(&mMutex);
- if (status) {
- LOGE("LocklessCommandFifo: error %i unlocking for set condition.", status);
- }
-}
-
-void LocklessCommandFifo::Signal::wait()
-{
- int status;
-
- status = pthread_mutex_lock(&mMutex);
- if (status) {
- LOGE("LocklessCommandFifo: error %i locking for condition.", status);
- return;
- }
-
- if (!mSet) {
- status = pthread_cond_wait(&mCondition, &mMutex);
- if (status) {
- LOGE("LocklessCommandFifo: error %i waiting on condition.", status);
- }
- }
- mSet = false;
-
- status = pthread_mutex_unlock(&mMutex);
- if (status) {
- LOGE("LocklessCommandFifo: error %i unlocking for condition.", status);
- }
-}
-
diff --git a/libs/rs/rsLocklessFifo.h b/libs/rs/rsLocklessFifo.h
index d0a4356..ae906ca 100644
--- a/libs/rs/rsLocklessFifo.h
+++ b/libs/rs/rsLocklessFifo.h
@@ -19,8 +19,10 @@
#include "rsUtils.h"
+#include "rsSignal.h"
namespace android {
+namespace renderscript {
// A simple FIFO to be used as a producer / consumer between two
@@ -37,24 +39,7 @@ public:
LocklessCommandFifo();
~LocklessCommandFifo();
-
protected:
- class Signal {
- public:
- Signal();
- ~Signal();
-
- bool init();
-
- void set();
- void wait();
-
- protected:
- bool mSet;
- pthread_mutex_t mMutex;
- pthread_cond_t mCondition;
- };
-
uint8_t * volatile mPut;
uint8_t * volatile mGet;
uint8_t * mBuffer;
@@ -65,14 +50,14 @@ protected:
Signal mSignalToWorker;
Signal mSignalToControl;
-
-
public:
void * reserve(uint32_t bytes);
void commit(uint32_t command, uint32_t bytes);
void commitSync(uint32_t command, uint32_t bytes);
void flush();
+ void wait();
+
const void * get(uint32_t *command, uint32_t *bytesData);
void next();
@@ -88,4 +73,5 @@ private:
}
+}
#endif
diff --git a/libs/rs/rsMutex.cpp b/libs/rs/rsMutex.cpp
new file mode 100644
index 0000000..37752f2
--- /dev/null
+++ b/libs/rs/rsMutex.cpp
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsMutex.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Mutex::Mutex()
+{
+}
+
+Mutex::~Mutex()
+{
+ pthread_mutex_destroy(&mMutex);
+}
+
+bool Mutex::init()
+{
+ int status = pthread_mutex_init(&mMutex, NULL);
+ if (status) {
+ LOGE("Mutex::Mutex init failure");
+ return false;
+ }
+ return true;
+}
+
+bool Mutex::lock()
+{
+ int status;
+ status = pthread_mutex_lock(&mMutex);
+ if (status) {
+ LOGE("Mutex: error %i locking.", status);
+ return false;
+ }
+ return true;
+}
+
+bool Mutex::unlock()
+{
+ int status;
+ status = pthread_mutex_unlock(&mMutex);
+ if (status) {
+ LOGE("Mutex error %i unlocking.", status);
+ return false;
+ }
+ return true;
+}
+
+
diff --git a/libs/rs/rsMutex.h b/libs/rs/rsMutex.h
new file mode 100644
index 0000000..47725d7
--- /dev/null
+++ b/libs/rs/rsMutex.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_MUTEX_H
+#define ANDROID_RS_MUTEX_H
+
+
+#include "rsUtils.h"
+
+namespace android {
+namespace renderscript {
+
+class Mutex {
+public:
+ Mutex();
+ ~Mutex();
+
+ bool init();
+ bool lock();
+ bool unlock();
+
+protected:
+ pthread_mutex_t mMutex;
+};
+
+}
+}
+
+#endif
+
diff --git a/libs/rs/rsSignal.cpp b/libs/rs/rsSignal.cpp
new file mode 100644
index 0000000..9239bfd
--- /dev/null
+++ b/libs/rs/rsSignal.cpp
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "rsSignal.h"
+
+using namespace android;
+using namespace android::renderscript;
+
+
+Signal::Signal()
+{
+ mSet = true;
+}
+
+Signal::~Signal()
+{
+ pthread_mutex_destroy(&mMutex);
+ pthread_cond_destroy(&mCondition);
+}
+
+bool Signal::init()
+{
+ int status = pthread_mutex_init(&mMutex, NULL);
+ if (status) {
+ LOGE("LocklessFifo mutex init failure");
+ return false;
+ }
+
+ status = pthread_cond_init(&mCondition, NULL);
+ if (status) {
+ LOGE("LocklessFifo condition init failure");
+ pthread_mutex_destroy(&mMutex);
+ return false;
+ }
+
+ return true;
+}
+
+void Signal::set()
+{
+ int status;
+
+ status = pthread_mutex_lock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i locking for set condition.", status);
+ return;
+ }
+
+ mSet = true;
+
+ status = pthread_cond_signal(&mCondition);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i on set condition.", status);
+ }
+
+ status = pthread_mutex_unlock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i unlocking for set condition.", status);
+ }
+}
+
+void Signal::wait()
+{
+ int status;
+
+ status = pthread_mutex_lock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i locking for condition.", status);
+ return;
+ }
+
+ if (!mSet) {
+ status = pthread_cond_wait(&mCondition, &mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i waiting on condition.", status);
+ }
+ }
+ mSet = false;
+
+ status = pthread_mutex_unlock(&mMutex);
+ if (status) {
+ LOGE("LocklessCommandFifo: error %i unlocking for condition.", status);
+ }
+}
+
diff --git a/libs/rs/rsSignal.h b/libs/rs/rsSignal.h
new file mode 100644
index 0000000..2e760f1
--- /dev/null
+++ b/libs/rs/rsSignal.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_RS_SIGNAL_H
+#define ANDROID_RS_SIGNAL_H
+
+
+#include "rsUtils.h"
+
+namespace android {
+namespace renderscript {
+
+class Signal {
+public:
+ Signal();
+ ~Signal();
+
+ bool init();
+
+ void set();
+ void wait();
+
+protected:
+ bool mSet;
+ pthread_mutex_t mMutex;
+ pthread_cond_t mCondition;
+};
+
+}
+}
+
+#endif
+
diff --git a/libs/rs/rsg_ScriptJavaClass.cpp b/libs/rs/rsg_ScriptJavaClass.cpp
index cee9f52..0169b98 100644
--- a/libs/rs/rsg_ScriptJavaClass.cpp
+++ b/libs/rs/rsg_ScriptJavaClass.cpp
@@ -7,8 +7,12 @@
struct Element;
struct ElementField {
+ // An Element Field is a combination of an Element with a name assigned.
+
const char *name;
Element *e;
+
+
ElementField(const char *n, Element *_e) {
name = n;
e = _e;
@@ -20,12 +24,21 @@ struct ElementField {
};
struct Element {
+ // An Element can take one of two forms.
+ // 1: Basic. It contains a single basic type and vector size.
+ // 2: Complex. It contains a list of fields with names. Each field
+ // will in turn be another element.
+
ElementField *fields;
- size_t fieldCount;
+ size_t fieldCount; // If field count is 0, the element is a Basic type.
const char *name;
bool generated;
+ // The basic data type from RenderScript.h
RsDataType compType;
+
+ // The vector size of the data type for float2, float3, ....
+ // Allowed sizes are 2,3,4,8,16
uint32_t compVectorSize;
Element() {
diff --git a/libs/rs/scriptc/rs_geom.rsh b/libs/rs/scriptc/rs_geom.rsh
new file mode 100644
index 0000000..6e9e9fc
--- /dev/null
+++ b/libs/rs/scriptc/rs_geom.rsh
@@ -0,0 +1,26 @@
+
+extern float3 __attribute__((overloadable)) cross(float3, float3);
+extern float4 __attribute__((overloadable)) cross(float4, float4);
+
+//extern float __attribute__((overloadable)) dot(float, float);
+extern float __attribute__((overloadable)) dot(float2, float2);
+extern float __attribute__((overloadable)) dot(float3, float3);
+extern float __attribute__((overloadable)) dot(float4, float4);
+
+//extern float __attribute__((overloadable)) distance(float, float);
+extern float __attribute__((overloadable)) distance(float2, float2);
+extern float __attribute__((overloadable)) distance(float3, float3);
+extern float __attribute__((overloadable)) distance(float4, float4);
+
+//extern float __attribute__((overloadable)) length(float);
+extern float __attribute__((overloadable)) length(float2);
+extern float __attribute__((overloadable)) length(float3);
+extern float __attribute__((overloadable)) length(float4);
+
+extern float2 __attribute__((overloadable)) normalize(float2);
+extern float3 __attribute__((overloadable)) normalize(float3);
+extern float4 __attribute__((overloadable)) normalize(float4);
+
+
+
+
diff --git a/libs/rs/scriptc/rs_graphics.rsh b/libs/rs/scriptc/rs_graphics.rsh
index 70cd562..0f03732 100644
--- a/libs/rs/scriptc/rs_graphics.rsh
+++ b/libs/rs/scriptc/rs_graphics.rsh
@@ -1,5 +1,7 @@
+extern float rand(float max);
+
extern float2 vec2Rand(float len);
extern float3 float3Norm(float3);
diff --git a/libs/rs/scriptc/rs_math.rsh b/libs/rs/scriptc/rs_math.rsh
index 613c7ca..fba0f8f 100644
--- a/libs/rs/scriptc/rs_math.rsh
+++ b/libs/rs/scriptc/rs_math.rsh
@@ -1,264 +1,262 @@
// Float ops
extern float __attribute__((overloadable)) abs(float);
-extern float2 __attribute__((overloadable)) abs(float2);
-extern float3 __attribute__((overloadable)) abs(float3);
-extern float4 __attribute__((overloadable)) abs(float4);
-extern float8 __attribute__((overloadable)) abs(float8);
-extern float16 __attribute__((overloadable)) abs(float16);
+//extern float2 __attribute__((overloadable)) abs(float2);
+//extern float3 __attribute__((overloadable)) abs(float3);
+//extern float4 __attribute__((overloadable)) abs(float4);
+//extern float8 __attribute__((overloadable)) abs(float8);
+//extern float16 __attribute__((overloadable)) abs(float16);
extern float __attribute__((overloadable)) acos(float);
-extern float2 __attribute__((overloadable)) acos(float2);
-extern float3 __attribute__((overloadable)) acos(float3);
-extern float4 __attribute__((overloadable)) acos(float4);
-extern float8 __attribute__((overloadable)) acos(float8);
-extern float16 __attribute__((overloadable)) acos(float16);
+//extern float2 __attribute__((overloadable)) acos(float2);
+//extern float3 __attribute__((overloadable)) acos(float3);
+//extern float4 __attribute__((overloadable)) acos(float4);
+//extern float8 __attribute__((overloadable)) acos(float8);
+//extern float16 __attribute__((overloadable)) acos(float16);
extern float __attribute__((overloadable)) asin(float);
-extern float2 __attribute__((overloadable)) asin(float2);
-extern float3 __attribute__((overloadable)) asin(float3);
-extern float4 __attribute__((overloadable)) asin(float4);
-extern float8 __attribute__((overloadable)) asin(float8);
-extern float16 __attribute__((overloadable)) asin(float16);
+//extern float2 __attribute__((overloadable)) asin(float2);
+//extern float3 __attribute__((overloadable)) asin(float3);
+//extern float4 __attribute__((overloadable)) asin(float4);
+//extern float8 __attribute__((overloadable)) asin(float8);
+//extern float16 __attribute__((overloadable)) asin(float16);
extern float __attribute__((overloadable)) atan(float);
-extern float2 __attribute__((overloadable)) atan(float2);
-extern float3 __attribute__((overloadable)) atan(float3);
-extern float4 __attribute__((overloadable)) atan(float4);
-extern float8 __attribute__((overloadable)) atan(float8);
-extern float16 __attribute__((overloadable)) atan(float16);
+//extern float2 __attribute__((overloadable)) atan(float2);
+//extern float3 __attribute__((overloadable)) atan(float3);
+//extern float4 __attribute__((overloadable)) atan(float4);
+//extern float8 __attribute__((overloadable)) atan(float8);
+//extern float16 __attribute__((overloadable)) atan(float16);
extern float __attribute__((overloadable)) atan2(float, float);
-extern float2 __attribute__((overloadable)) atan2(float2, float2);
-extern float3 __attribute__((overloadable)) atan2(float3, float3);
-extern float4 __attribute__((overloadable)) atan2(float4, float4);
-extern float8 __attribute__((overloadable)) atan2(float8, float8);
-extern float16 __attribute__((overloadable)) atan2(float16, float16);
+//extern float2 __attribute__((overloadable)) atan2(float2, float2);
+//extern float3 __attribute__((overloadable)) atan2(float3, float3);
+//extern float4 __attribute__((overloadable)) atan2(float4, float4);
+//extern float8 __attribute__((overloadable)) atan2(float8, float8);
+//extern float16 __attribute__((overloadable)) atan2(float16, float16);
extern float __attribute__((overloadable)) ceil(float);
-extern float2 __attribute__((overloadable)) ceil(float2);
-extern float3 __attribute__((overloadable)) ceil(float3);
-extern float4 __attribute__((overloadable)) ceil(float4);
-extern float8 __attribute__((overloadable)) ceil(float8);
-extern float16 __attribute__((overloadable)) ceil(float16);
+//extern float2 __attribute__((overloadable)) ceil(float2);
+//extern float3 __attribute__((overloadable)) ceil(float3);
+//extern float4 __attribute__((overloadable)) ceil(float4);
+//extern float8 __attribute__((overloadable)) ceil(float8);
+//extern float16 __attribute__((overloadable)) ceil(float16);
extern float __attribute__((overloadable)) clamp(float, float, float);
-extern float2 __attribute__((overloadable)) clamp(float2, float2, float2);
-extern float3 __attribute__((overloadable)) clamp(float3, float3, float3);
-extern float4 __attribute__((overloadable)) clamp(float4, float4, float4);
-extern float8 __attribute__((overloadable)) clamp(float8, float8, float8);
-extern float16 __attribute__((overloadable)) clamp(float16, float16, float16);
-extern float __attribute__((overloadable)) clamp(float, float, float);
-extern float2 __attribute__((overloadable)) clamp(float2, float, float);
-extern float3 __attribute__((overloadable)) clamp(float3, float, float);
-extern float4 __attribute__((overloadable)) clamp(float4, float, float);
-extern float8 __attribute__((overloadable)) clamp(float8, float, float);
-extern float16 __attribute__((overloadable)) clamp(float16, float, float);
+//extern float2 __attribute__((overloadable)) clamp(float2, float2, float2);
+//extern float3 __attribute__((overloadable)) clamp(float3, float3, float3);
+//extern float4 __attribute__((overloadable)) clamp(float4, float4, float4);
+//extern float8 __attribute__((overloadable)) clamp(float8, float8, float8);
+//extern float16 __attribute__((overloadable)) clamp(float16, float16, float16);
+//extern float2 __attribute__((overloadable)) clamp(float2, float, float);
+//extern float3 __attribute__((overloadable)) clamp(float3, float, float);
+//extern float4 __attribute__((overloadable)) clamp(float4, float, float);
+//extern float8 __attribute__((overloadable)) clamp(float8, float, float);
+//extern float16 __attribute__((overloadable)) clamp(float16, float, float);
extern float __attribute__((overloadable)) copysign(float, float);
-extern float2 __attribute__((overloadable)) copysign(float2, float2);
-extern float3 __attribute__((overloadable)) copysign(float3, float3);
-extern float4 __attribute__((overloadable)) copysign(float4, float4);
-extern float8 __attribute__((overloadable)) copysign(float8, float8);
-extern float16 __attribute__((overloadable)) copysign(float16, float16);
+//extern float2 __attribute__((overloadable)) copysign(float2, float2);
+//extern float3 __attribute__((overloadable)) copysign(float3, float3);
+//extern float4 __attribute__((overloadable)) copysign(float4, float4);
+//extern float8 __attribute__((overloadable)) copysign(float8, float8);
+//extern float16 __attribute__((overloadable)) copysign(float16, float16);
extern float __attribute__((overloadable)) cos(float);
-extern float2 __attribute__((overloadable)) cos(float2);
-extern float3 __attribute__((overloadable)) cos(float3);
-extern float4 __attribute__((overloadable)) cos(float4);
-extern float8 __attribute__((overloadable)) cos(float8);
-extern float16 __attribute__((overloadable)) cos(float16);
+//extern float2 __attribute__((overloadable)) cos(float2);
+//extern float3 __attribute__((overloadable)) cos(float3);
+//extern float4 __attribute__((overloadable)) cos(float4);
+//extern float8 __attribute__((overloadable)) cos(float8);
+//extern float16 __attribute__((overloadable)) cos(float16);
extern float __attribute__((overloadable)) degrees(float);
-extern float2 __attribute__((overloadable)) degrees(float2);
-extern float3 __attribute__((overloadable)) degrees(float3);
-extern float4 __attribute__((overloadable)) degrees(float4);
-extern float8 __attribute__((overloadable)) degrees(float8);
-extern float16 __attribute__((overloadable)) degrees(float16);
+//extern float2 __attribute__((overloadable)) degrees(float2);
+//extern float3 __attribute__((overloadable)) degrees(float3);
+//extern float4 __attribute__((overloadable)) degrees(float4);
+//extern float8 __attribute__((overloadable)) degrees(float8);
+//extern float16 __attribute__((overloadable)) degrees(float16);
extern float __attribute__((overloadable)) exp(float);
-extern float2 __attribute__((overloadable)) exp(float2);
-extern float3 __attribute__((overloadable)) exp(float3);
-extern float4 __attribute__((overloadable)) exp(float4);
-extern float8 __attribute__((overloadable)) exp(float8);
-extern float16 __attribute__((overloadable)) exp(float16);
+//extern float2 __attribute__((overloadable)) exp(float2);
+//extern float3 __attribute__((overloadable)) exp(float3);
+//extern float4 __attribute__((overloadable)) exp(float4);
+//extern float8 __attribute__((overloadable)) exp(float8);
+//extern float16 __attribute__((overloadable)) exp(float16);
extern float __attribute__((overloadable)) exp2(float);
-extern float2 __attribute__((overloadable)) exp2(float2);
-extern float3 __attribute__((overloadable)) exp2(float3);
-extern float4 __attribute__((overloadable)) exp2(float4);
-extern float8 __attribute__((overloadable)) exp2(float8);
-extern float16 __attribute__((overloadable)) exp2(float16);
+//extern float2 __attribute__((overloadable)) exp2(float2);
+//extern float3 __attribute__((overloadable)) exp2(float3);
+//extern float4 __attribute__((overloadable)) exp2(float4);
+//extern float8 __attribute__((overloadable)) exp2(float8);
+//extern float16 __attribute__((overloadable)) exp2(float16);
extern float __attribute__((overloadable)) exp10(float);
-extern float2 __attribute__((overloadable)) exp10(float2);
-extern float3 __attribute__((overloadable)) exp10(float3);
-extern float4 __attribute__((overloadable)) exp10(float4);
-extern float8 __attribute__((overloadable)) exp10(float8);
-extern float16 __attribute__((overloadable)) exp10(float16);
+//extern float2 __attribute__((overloadable)) exp10(float2);
+//extern float3 __attribute__((overloadable)) exp10(float3);
+//extern float4 __attribute__((overloadable)) exp10(float4);
+//extern float8 __attribute__((overloadable)) exp10(float8);
+//extern float16 __attribute__((overloadable)) exp10(float16);
extern float __attribute__((overloadable)) fabs(float);
-extern float2 __attribute__((overloadable)) fabs(float2);
-extern float3 __attribute__((overloadable)) fabs(float3);
-extern float4 __attribute__((overloadable)) fabs(float4);
-extern float8 __attribute__((overloadable)) fabs(float8);
-extern float16 __attribute__((overloadable)) fabs(float16);
+//extern float2 __attribute__((overloadable)) fabs(float2);
+//extern float3 __attribute__((overloadable)) fabs(float3);
+//extern float4 __attribute__((overloadable)) fabs(float4);
+//extern float8 __attribute__((overloadable)) fabs(float8);
+//extern float16 __attribute__((overloadable)) fabs(float16);
extern float __attribute__((overloadable)) floor(float);
-extern float2 __attribute__((overloadable)) floor(float2);
-extern float3 __attribute__((overloadable)) floor(float3);
-extern float4 __attribute__((overloadable)) floor(float4);
-extern float8 __attribute__((overloadable)) floor(float8);
-extern float16 __attribute__((overloadable)) floor(float16);
+//extern float2 __attribute__((overloadable)) floor(float2);
+//extern float3 __attribute__((overloadable)) floor(float3);
+//extern float4 __attribute__((overloadable)) floor(float4);
+//extern float8 __attribute__((overloadable)) floor(float8);
+//extern float16 __attribute__((overloadable)) floor(float16);
extern float __attribute__((overloadable)) fmax(float, float);
-extern float2 __attribute__((overloadable)) fmax(float2, float2);
-extern float3 __attribute__((overloadable)) fmax(float3, float3);
-extern float4 __attribute__((overloadable)) fmax(float4, float4);
-extern float8 __attribute__((overloadable)) fmax(float8, float8);
-extern float16 __attribute__((overloadable)) fmax(float16, float16);
-extern float2 __attribute__((overloadable)) fmax(float2, float);
-extern float3 __attribute__((overloadable)) fmax(float3, float);
-extern float4 __attribute__((overloadable)) fmax(float4, float);
-extern float8 __attribute__((overloadable)) fmax(float8, float);
-extern float16 __attribute__((overloadable)) fmax(float16, float);
+//extern float2 __attribute__((overloadable)) fmax(float2, float2);
+//extern float3 __attribute__((overloadable)) fmax(float3, float3);
+//extern float4 __attribute__((overloadable)) fmax(float4, float4);
+//extern float8 __attribute__((overloadable)) fmax(float8, float8);
+//extern float16 __attribute__((overloadable)) fmax(float16, float16);
+//extern float2 __attribute__((overloadable)) fmax(float2, float);
+//extern float3 __attribute__((overloadable)) fmax(float3, float);
+//extern float4 __attribute__((overloadable)) fmax(float4, float);
+//extern float8 __attribute__((overloadable)) fmax(float8, float);
+//extern float16 __attribute__((overloadable)) fmax(float16, float);
extern float __attribute__((overloadable)) fmin(float, float);
-extern float2 __attribute__((overloadable)) fmin(float2, float2);
-extern float3 __attribute__((overloadable)) fmin(float3, float3);
-extern float4 __attribute__((overloadable)) fmin(float4, float4);
-extern float8 __attribute__((overloadable)) fmin(float8, float8);
-extern float16 __attribute__((overloadable)) fmin(float16, float16);
-extern float2 __attribute__((overloadable)) fmin(float2, float);
-extern float3 __attribute__((overloadable)) fmin(float3, float);
-extern float4 __attribute__((overloadable)) fmin(float4, float);
-extern float8 __attribute__((overloadable)) fmin(float8, float);
-extern float16 __attribute__((overloadable)) fmin(float16, float);
+//extern float2 __attribute__((overloadable)) fmin(float2, float2);
+//extern float3 __attribute__((overloadable)) fmin(float3, float3);
+//extern float4 __attribute__((overloadable)) fmin(float4, float4);
+//extern float8 __attribute__((overloadable)) fmin(float8, float8);
+//extern float16 __attribute__((overloadable)) fmin(float16, float16);
+//extern float2 __attribute__((overloadable)) fmin(float2, float);
+//extern float3 __attribute__((overloadable)) fmin(float3, float);
+//extern float4 __attribute__((overloadable)) fmin(float4, float);
+//extern float8 __attribute__((overloadable)) fmin(float8, float);
+//extern float16 __attribute__((overloadable)) fmin(float16, float);
extern float __attribute__((overloadable)) fmod(float, float);
-extern float2 __attribute__((overloadable)) fmod(float2, float2);
-extern float3 __attribute__((overloadable)) fmod(float3, float3);
-extern float4 __attribute__((overloadable)) fmod(float4, float4);
-extern float8 __attribute__((overloadable)) fmod(float8, float8);
-extern float16 __attribute__((overloadable)) fmod(float16, float16);
+//extern float2 __attribute__((overloadable)) fmod(float2, float2);
+//extern float3 __attribute__((overloadable)) fmod(float3, float3);
+//extern float4 __attribute__((overloadable)) fmod(float4, float4);
+//extern float8 __attribute__((overloadable)) fmod(float8, float8);
+//extern float16 __attribute__((overloadable)) fmod(float16, float16);
extern float __attribute__((overloadable)) log(float);
-extern float2 __attribute__((overloadable)) log(float2);
-extern float3 __attribute__((overloadable)) log(float3);
-extern float4 __attribute__((overloadable)) log(float4);
-extern float8 __attribute__((overloadable)) log(float8);
-extern float16 __attribute__((overloadable)) log(float16);
+//extern float2 __attribute__((overloadable)) log(float2);
+//extern float3 __attribute__((overloadable)) log(float3);
+//extern float4 __attribute__((overloadable)) log(float4);
+//extern float8 __attribute__((overloadable)) log(float8);
+//extern float16 __attribute__((overloadable)) log(float16);
extern float __attribute__((overloadable)) log2(float);
-extern float2 __attribute__((overloadable)) log2(float2);
-extern float3 __attribute__((overloadable)) log2(float3);
-extern float4 __attribute__((overloadable)) log2(float4);
-extern float8 __attribute__((overloadable)) log2(float8);
-extern float16 __attribute__((overloadable)) log2(float16);
+//extern float2 __attribute__((overloadable)) log2(float2);
+//extern float3 __attribute__((overloadable)) log2(float3);
+//extern float4 __attribute__((overloadable)) log2(float4);
+//extern float8 __attribute__((overloadable)) log2(float8);
+//extern float16 __attribute__((overloadable)) log2(float16);
extern float __attribute__((overloadable)) log10(float);
-extern float2 __attribute__((overloadable)) log10(float2);
-extern float3 __attribute__((overloadable)) log10(float3);
-extern float4 __attribute__((overloadable)) log10(float4);
-extern float8 __attribute__((overloadable)) log10(float8);
-extern float16 __attribute__((overloadable)) log10(float16);
+//extern float2 __attribute__((overloadable)) log10(float2);
+//extern float3 __attribute__((overloadable)) log10(float3);
+//extern float4 __attribute__((overloadable)) log10(float4);
+//extern float8 __attribute__((overloadable)) log10(float8);
+//extern float16 __attribute__((overloadable)) log10(float16);
extern float __attribute__((overloadable)) max(float, float);
-extern float2 __attribute__((overloadable)) max(float2, float2);
-extern float3 __attribute__((overloadable)) max(float3, float3);
-extern float4 __attribute__((overloadable)) max(float4, float4);
-extern float8 __attribute__((overloadable)) max(float8, float8);
-extern float16 __attribute__((overloadable)) max(float16, float16);
+//extern float2 __attribute__((overloadable)) max(float2, float2);
+//extern float3 __attribute__((overloadable)) max(float3, float3);
+//extern float4 __attribute__((overloadable)) max(float4, float4);
+//extern float8 __attribute__((overloadable)) max(float8, float8);
+//extern float16 __attribute__((overloadable)) max(float16, float16);
extern float __attribute__((overloadable)) min(float, float);
-extern float2 __attribute__((overloadable)) min(float2, float2);
-extern float3 __attribute__((overloadable)) min(float3, float3);
-extern float4 __attribute__((overloadable)) min(float4, float4);
-extern float8 __attribute__((overloadable)) min(float8, float8);
-extern float16 __attribute__((overloadable)) min(float16, float16);
+//extern float2 __attribute__((overloadable)) min(float2, float2);
+//extern float3 __attribute__((overloadable)) min(float3, float3);
+//extern float4 __attribute__((overloadable)) min(float4, float4);
+//extern float8 __attribute__((overloadable)) min(float8, float8);
+//extern float16 __attribute__((overloadable)) min(float16, float16);
extern float __attribute__((overloadable)) mix(float, float, float);
-extern float2 __attribute__((overloadable)) mix(float2, float2, float2);
-extern float3 __attribute__((overloadable)) mix(float3, float3, float3);
-extern float4 __attribute__((overloadable)) mix(float4, float4, float4);
-extern float8 __attribute__((overloadable)) mix(float8, float8, float8);
-extern float16 __attribute__((overloadable)) mix(float16, float16, float16);
-extern float __attribute__((overloadable)) mix(float, float, float);
-extern float2 __attribute__((overloadable)) mix(float2, float2, float);
-extern float3 __attribute__((overloadable)) mix(float3, float3, float);
-extern float4 __attribute__((overloadable)) mix(float4, float4, float);
-extern float8 __attribute__((overloadable)) mix(float8, float8, float);
-extern float16 __attribute__((overloadable)) mix(float16, float16, float);
+//extern float2 __attribute__((overloadable)) mix(float2, float2, float2);
+//extern float3 __attribute__((overloadable)) mix(float3, float3, float3);
+//extern float4 __attribute__((overloadable)) mix(float4, float4, float4);
+//extern float8 __attribute__((overloadable)) mix(float8, float8, float8);
+//extern float16 __attribute__((overloadable)) mix(float16, float16, float16);
+//extern float2 __attribute__((overloadable)) mix(float2, float2, float);
+//extern float3 __attribute__((overloadable)) mix(float3, float3, float);
+//extern float4 __attribute__((overloadable)) mix(float4, float4, float);
+//extern float8 __attribute__((overloadable)) mix(float8, float8, float);
+//extern float16 __attribute__((overloadable)) mix(float16, float16, float);
extern float __attribute__((overloadable)) pow(float, float);
-extern float2 __attribute__((overloadable)) pow(float2, float2);
-extern float3 __attribute__((overloadable)) pow(float3, float3);
-extern float4 __attribute__((overloadable)) pow(float4, float4);
-extern float8 __attribute__((overloadable)) pow(float8, float8);
-extern float16 __attribute__((overloadable)) pow(float16, float16);
+//extern float2 __attribute__((overloadable)) pow(float2, float2);
+//extern float3 __attribute__((overloadable)) pow(float3, float3);
+//extern float4 __attribute__((overloadable)) pow(float4, float4);
+//extern float8 __attribute__((overloadable)) pow(float8, float8);
+//extern float16 __attribute__((overloadable)) pow(float16, float16);
extern float __attribute__((overloadable)) radians(float);
-extern float2 __attribute__((overloadable)) radians(float2);
-extern float3 __attribute__((overloadable)) radians(float3);
-extern float4 __attribute__((overloadable)) radians(float4);
-extern float8 __attribute__((overloadable)) radians(float8);
-extern float16 __attribute__((overloadable)) radians(float16);
+//extern float2 __attribute__((overloadable)) radians(float2);
+//extern float3 __attribute__((overloadable)) radians(float3);
+//extern float4 __attribute__((overloadable)) radians(float4);
+//extern float8 __attribute__((overloadable)) radians(float8);
+//extern float16 __attribute__((overloadable)) radians(float16);
extern float __attribute__((overloadable)) rint(float);
-extern float2 __attribute__((overloadable)) rint(float2);
-extern float3 __attribute__((overloadable)) rint(float3);
-extern float4 __attribute__((overloadable)) rint(float4);
-extern float8 __attribute__((overloadable)) rint(float8);
-extern float16 __attribute__((overloadable)) rint(float16);
+//extern float2 __attribute__((overloadable)) rint(float2);
+//extern float3 __attribute__((overloadable)) rint(float3);
+//extern float4 __attribute__((overloadable)) rint(float4);
+//extern float8 __attribute__((overloadable)) rint(float8);
+//extern float16 __attribute__((overloadable)) rint(float16);
extern float __attribute__((overloadable)) round(float);
-extern float2 __attribute__((overloadable)) round(float2);
-extern float3 __attribute__((overloadable)) round(float3);
-extern float4 __attribute__((overloadable)) round(float4);
-extern float8 __attribute__((overloadable)) round(float8);
-extern float16 __attribute__((overloadable)) round(float16);
+//extern float2 __attribute__((overloadable)) round(float2);
+//extern float3 __attribute__((overloadable)) round(float3);
+//extern float4 __attribute__((overloadable)) round(float4);
+//extern float8 __attribute__((overloadable)) round(float8);
+//extern float16 __attribute__((overloadable)) round(float16);
extern float __attribute__((overloadable)) rsqrt(float);
-extern float2 __attribute__((overloadable)) rsqrt(float2);
-extern float3 __attribute__((overloadable)) rsqrt(float3);
-extern float4 __attribute__((overloadable)) rsqrt(float4);
-extern float8 __attribute__((overloadable)) rsqrt(float8);
-extern float16 __attribute__((overloadable)) rsqrt(float16);
+//extern float2 __attribute__((overloadable)) rsqrt(float2);
+//extern float3 __attribute__((overloadable)) rsqrt(float3);
+//extern float4 __attribute__((overloadable)) rsqrt(float4);
+//extern float8 __attribute__((overloadable)) rsqrt(float8);
+//extern float16 __attribute__((overloadable)) rsqrt(float16);
extern float __attribute__((overloadable)) sign(float);
-extern float2 __attribute__((overloadable)) sign(float2);
-extern float3 __attribute__((overloadable)) sign(float3);
-extern float4 __attribute__((overloadable)) sign(float4);
-extern float8 __attribute__((overloadable)) sign(float8);
-extern float16 __attribute__((overloadable)) sign(float16);
+//extern float2 __attribute__((overloadable)) sign(float2);
+//extern float3 __attribute__((overloadable)) sign(float3);
+//extern float4 __attribute__((overloadable)) sign(float4);
+//extern float8 __attribute__((overloadable)) sign(float8);
+//extern float16 __attribute__((overloadable)) sign(float16);
extern float __attribute__((overloadable)) sin(float);
-extern float2 __attribute__((overloadable)) sin(float2);
-extern float3 __attribute__((overloadable)) sin(float3);
-extern float4 __attribute__((overloadable)) sin(float4);
-extern float8 __attribute__((overloadable)) sin(float8);
-extern float16 __attribute__((overloadable)) sin(float16);
+//extern float2 __attribute__((overloadable)) sin(float2);
+//extern float3 __attribute__((overloadable)) sin(float3);
+//extern float4 __attribute__((overloadable)) sin(float4);
+//extern float8 __attribute__((overloadable)) sin(float8);
+//extern float16 __attribute__((overloadable)) sin(float16);
extern float __attribute__((overloadable)) sqrt(float);
-extern float2 __attribute__((overloadable)) sqrt(float2);
-extern float3 __attribute__((overloadable)) sqrt(float3);
-extern float4 __attribute__((overloadable)) sqrt(float4);
-extern float8 __attribute__((overloadable)) sqrt(float8);
-extern float16 __attribute__((overloadable)) sqrt(float16);
+//extern float2 __attribute__((overloadable)) sqrt(float2);
+//extern float3 __attribute__((overloadable)) sqrt(float3);
+//extern float4 __attribute__((overloadable)) sqrt(float4);
+//extern float8 __attribute__((overloadable)) sqrt(float8);
+//extern float16 __attribute__((overloadable)) sqrt(float16);
extern float __attribute__((overloadable)) tan(float);
-extern float2 __attribute__((overloadable)) tan(float2);
-extern float3 __attribute__((overloadable)) tan(float3);
-extern float4 __attribute__((overloadable)) tan(float4);
-extern float8 __attribute__((overloadable)) tan(float8);
-extern float16 __attribute__((overloadable)) tan(float16);
+//extern float2 __attribute__((overloadable)) tan(float2);
+//extern float3 __attribute__((overloadable)) tan(float3);
+//extern float4 __attribute__((overloadable)) tan(float4);
+//extern float8 __attribute__((overloadable)) tan(float8);
+//extern float16 __attribute__((overloadable)) tan(float16);
extern float __attribute__((overloadable)) trunc(float);
-extern float2 __attribute__((overloadable)) trunc(float2);
-extern float3 __attribute__((overloadable)) trunc(float3);
-extern float4 __attribute__((overloadable)) trunc(float4);
-extern float8 __attribute__((overloadable)) trunc(float8);
-extern float16 __attribute__((overloadable)) trunc(float16);
+//extern float2 __attribute__((overloadable)) trunc(float2);
+//extern float3 __attribute__((overloadable)) trunc(float3);
+//extern float4 __attribute__((overloadable)) trunc(float4);
+//extern float8 __attribute__((overloadable)) trunc(float8);
+//extern float16 __attribute__((overloadable)) trunc(float16);
@@ -268,11 +266,11 @@ extern float16 __attribute__((overloadable)) trunc(float16);
// Int ops
extern int __attribute__((overloadable)) abs(int);
-extern int2 __attribute__((overloadable)) abs(int2);
-extern int3 __attribute__((overloadable)) abs(int3);
-extern int4 __attribute__((overloadable)) abs(int4);
-extern int8 __attribute__((overloadable)) abs(int8);
-extern int16 __attribute__((overloadable)) abs(int16);
+//extern int2 __attribute__((overloadable)) abs(int2);
+//extern int3 __attribute__((overloadable)) abs(int3);
+//extern int4 __attribute__((overloadable)) abs(int4);
+//extern int8 __attribute__((overloadable)) abs(int8);
+//extern int16 __attribute__((overloadable)) abs(int16);
diff --git a/libs/rs/scriptc/rs_types.rsh b/libs/rs/scriptc/rs_types.rsh
index 4198a74..b710146 100644
--- a/libs/rs/scriptc/rs_types.rsh
+++ b/libs/rs/scriptc/rs_types.rsh
@@ -68,4 +68,29 @@ typedef int int8 __attribute__((ext_vector_type(8)));
typedef int int16 __attribute__((ext_vector_type(16)));
+// RS_KIND_POSITION
+typedef float rs_position1;
+typedef float2 rs_position2;
+typedef float3 rs_position3;
+typedef float4 rs_position4;
+
+// RS_KIND_COLOR
+typedef float3 rs_color3f;
+typedef float4 rs_color4f;
+typedef uchar4 rs_color4u;
+
+// RS_KIND_NORMAL
+typedef float3 rs_normal;
+
+// RS_KIND_POINT_SIZE
+typedef float rs_point_size;
+
+// RS_KIND_TEXTURE
+typedef float rs_texture_coord1;
+typedef float2 rs_texture_coord2;
+typedef float3 rs_texture_coord3;
+typedef float4 rs_texture_coord4;
+
+// RS_KIND_INDEX
+typedef ushort rs_index;