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Diffstat (limited to 'media/java/android/media/EnvironmentalReverb.java')
-rw-r--r-- | media/java/android/media/EnvironmentalReverb.java | 504 |
1 files changed, 504 insertions, 0 deletions
diff --git a/media/java/android/media/EnvironmentalReverb.java b/media/java/android/media/EnvironmentalReverb.java new file mode 100644 index 0000000..88230fc --- /dev/null +++ b/media/java/android/media/EnvironmentalReverb.java @@ -0,0 +1,504 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package android.media; + +import android.app.Activity; +import android.content.Context; +import android.content.Intent; +import android.os.Bundle; +import android.util.Log; +import java.nio.ByteOrder; +import java.nio.ByteBuffer; + +import android.media.AudioEffect; + +/** + * A sound generated within a room travels in many directions. The listener first hears the + * direct sound from the source itself. Later, he or she hears discrete echoes caused by sound + * bouncing off nearby walls, the ceiling and the floor. As sound waves arrive after + * undergoing more and more reflections, individual reflections become indistinguishable and + * the listener hears continuous reverberation that decays over time. + * Reverb is vital for modeling a listener's environment. It can be used in music applications + * to simulate music being played back in various environments, or in games to immerse the + * listener within the game's environment. + * The EnvironmentalReverb class allows an application to control each reverb engine property in a + * global reverb environment and is more suitable for games. For basic control, more suitable for + * music applications, it is recommended to use the + // TODO when PresetReverb is unhidden + // {_at_link android.media.PresetReverb} class. + * <p>An application creates a EnvironmentalReverb object to instantiate and control a reverb engine + * in the audio framework. + * <p>The methods, parameter types and units exposed by the EnvironmentalReverb implementation are + * directly mapping those defined by the OpenSL ES 1.0.1 Specification + * (http://www.khronos.org/opensles/) for the SLEnvironmentalReverbItf interface. + * Please refer to this specification for more details. + * <p>The EnvironmentalReverb is an output mix auxiliary effect and should be created on + * Audio session 0. In order for a MediaPlayer or AudioTrack to be fed into this effect, + * they must be explicitely attached to it and a send level must be specified. Use the effect ID + * returned by getId() method to designate this particular effect when attaching it to the + * MediaPlayer or AudioTrack. + // TODO when AudioEffect is unhidden + // <p> See {_at_link android.media.AudioEffect} class for more details on controlling + * audio effects. + * + * {@hide Pending API council review} + */ + +public class EnvironmentalReverb extends AudioEffect { + + private final static String TAG = "EnvironmentalReverb"; + + // These constants must be synchronized with those in + // frameworks/base/include/media/EffectEnvironmentalReverbApi.h + + /** + * Room level. Parameter ID for + * {@link android.media.EnvironmentalReverb.OnParameterChangeListener} + */ + public static final int PARAM_ROOM_LEVEL = 0; + /** + * Room HF level. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_ROOM_HF_LEVEL = 1; + /** + * Decay time. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_DECAY_TIME = 2; + /** + * Decay HF ratio. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_DECAY_HF_RATIO = 3; + /** + * Early reflections level. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_REFLECTIONS_LEVEL = 4; + /** + * Early reflections delay. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_REFLECTIONS_DELAY = 5; + /** + * Reverb level. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_REVERB_LEVEL = 6; + /** + * Reverb delay. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_REVERB_DELAY = 7; + /** + * Diffusion. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_DIFFUSION = 8; + /** + * Density. Parameter ID for OnParameterChangeListener + */ + public static final int PARAM_DENSITY = 9; + + /** + * Registered listener for parameter changes + */ + private OnParameterChangeListener mParamListener = null; + + /** + * Listener used internally to to receive raw parameter change event from AudioEffect super + * class + */ + private BaseParameterListener mBaseParamListener = null; + + /** + * Lock for access to mParamListener + */ + private final Object mParamListenerLock = new Object(); + + /** + * Class constructor. + * @param priority the priority level requested by the application for controlling the + * EnvironmentalReverb engine. As the same engine can be shared by several applications, this + * parameter indicates how much the requesting application needs control of effect parameters. + * The normal priority is 0, above normal is a positive number, below normal a negative number. + * @param audioSession System wide unique audio session identifier. If audioSession + * is not 0, the EnvironmentalReverb will be attached to the MediaPlayer or AudioTrack in the + * same audio session. Otherwise, the EnvironmentalReverb will apply to the output mix. + * As the EnvironmentalReverb is an auxiliary effect it is recommended to instantiate it on + * audio session 0 and to attach it to the MediaPLayer auxiliary output. + * + * @throws java.lang.IllegalArgumentException + * @throws java.lang.UnsupportedOperationException + * @throws java.lang.RuntimeException + */ + public EnvironmentalReverb(int priority, int audioSession) + throws IllegalArgumentException, UnsupportedOperationException, RuntimeException { + super(EFFECT_TYPE_ENV_REVERB, EFFECT_TYPE_NULL, priority, audioSession); + Log.e(TAG, "contructor"); + } + + /** + * Sets the master volume level of the environmental reverb effect. + * @param room Room level in millibels. The valid range is [-9000, 0]. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setRoomLevel(short room) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = shortToByteArray(room); + checkStatus(setParameter(PARAM_ROOM_LEVEL, param)); + } + + /** + * Gets the master volume level of the environmental reverb effect. + * @return the room level in millibels. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public short getRoomLevel() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[2]; + checkStatus(getParameter(PARAM_ROOM_LEVEL, param)); + return byteArrayToShort(param); + } + + /** + * Sets the volume level at 5 kHz relative to the volume level at low frequencies of the + * overall reverb effect. + * <p>This controls a low-pass filter that will reduce the level of the high-frequency. + * @param roomHF High frequency attenuation level in millibels. The valid range is [-9000, 0]. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setRoomHFLevel(short roomHF) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = shortToByteArray(roomHF); + checkStatus(setParameter(PARAM_ROOM_HF_LEVEL, param)); + } + + /** + * Gets the room HF level. + * @return the room HF level in millibels. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public short getRoomHFLevel() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[2]; + checkStatus(getParameter(PARAM_ROOM_HF_LEVEL, param)); + return byteArrayToShort(param); + } + + /** + * Sets the time taken for the level of reverberation to decay by 60 dB. + * @param decayTime Decay time in milliseconds. The valid range is [100, 20000]. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setDecayTime(int decayTime) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = intToByteArray(decayTime); + checkStatus(setParameter(PARAM_DECAY_TIME, param)); + } + + /** + * Gets the decay time. + * @return the decay time in milliseconds. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public int getDecayTime() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[4]; + checkStatus(getParameter(PARAM_DECAY_TIME, param)); + return byteArrayToInt(param); + } + + /** + * Sets the ratio of high frequency decay time (at 5 kHz) relative to the decay time at low + * frequencies. + * @param decayHFRatio High frequency decay ratio using a permille scale. The valid range is + * [100, 2000]. A ratio of 1000 indicates that all frequencies decay at the same rate. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setDecayHFRatio(short decayHFRatio) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = shortToByteArray(decayHFRatio); + checkStatus(setParameter(PARAM_DECAY_HF_RATIO, param)); + } + + /** + * Gets the ratio of high frequency decay time (at 5 kHz) relative to low frequencies. + * @return the decay HF ration. See {@link #setDecayHFRatio(short)} for units. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public short getDecayHFRatio() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[2]; + checkStatus(getParameter(PARAM_DECAY_HF_RATIO, param)); + return byteArrayToShort(param); + } + + /** + * Sets the volume level of the early reflections. + * <p>This level is combined with the overall room level + * (set using {@link #setRoomLevel(short)}). + * @param reflectionsLevel Reflection level in millibels. The valid range is [-9000, 1000]. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setReflectionsLevel(short reflectionsLevel) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = shortToByteArray(reflectionsLevel); + checkStatus(setParameter(PARAM_REFLECTIONS_LEVEL, param)); + } + + /** + * Gets the volume level of the early reflections. + * @return the early reflections level in millibels. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public short getReflectionsLevel() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[2]; + checkStatus(getParameter(PARAM_REFLECTIONS_LEVEL, param)); + return byteArrayToShort(param); + } + + /** + * Sets the delay time for the early reflections. + * <p>This method sets the time between when the direct path is heard and when the first + * reflection is heard. + * @param reflectionsDelay Reflections delay in milliseconds. The valid range is [0, 300]. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setReflectionsDelay(int reflectionsDelay) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = intToByteArray(reflectionsDelay); + checkStatus(setParameter(PARAM_REFLECTIONS_DELAY, param)); + } + + /** + * Gets the reflections delay. + * @return the early reflections delay in milliseconds. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public int getReflectionsDelay() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[4]; + checkStatus(getParameter(PARAM_REFLECTIONS_DELAY, param)); + return byteArrayToInt(param); + } + + /** + * Sets the volume level of the late reverberation. + * <p>This level is combined with the overall room level (set using {@link #setRoomLevel(short)}). + * @param reverbLevel Reverb level in millibels. The valid range is [-9000, 2000]. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setReverbLevel(short reverbLevel) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = shortToByteArray(reverbLevel); + checkStatus(setParameter(PARAM_REVERB_LEVEL, param)); + } + + /** + * Gets the reverb level. + * @return the reverb level in millibels. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public short getReverbLevel() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[2]; + checkStatus(getParameter(PARAM_REVERB_LEVEL, param)); + return byteArrayToShort(param); + } + + /** + * Sets the time between the first reflection and the reverberation. + * @param reverbDelay Reverb delay in milliseconds. The valid range is [0, 100]. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setReverbDelay(int reverbDelay) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = intToByteArray(reverbDelay); + checkStatus(setParameter(PARAM_REVERB_DELAY, param)); + } + + /** + * Gets the reverb delay. + * @return the reverb delay in milliseconds. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public int getReverbDelay() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[4]; + checkStatus(getParameter(PARAM_REVERB_DELAY, param)); + return byteArrayToInt(param); + } + + /** + * Sets the echo density in the late reverberation decay. + * <p>The scale should approximately map linearly to the perceived change in reverberation. + * @param diffusion Diffusion specified using a permille scale. The diffusion valid range is + * [0, 1000]. A value of 1000 o/oo indicates a smooth reverberation decay. + * Values below this level give a more <i>grainy</i> character. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setDiffusion(short diffusion) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = shortToByteArray(diffusion); + checkStatus(setParameter(PARAM_DIFFUSION, param)); + } + + /** + * Gets diffusion level. + * @return the diffusion level. See {@link #setDiffusion(short)} for units. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public short getDiffusion() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[2]; + checkStatus(getParameter(PARAM_DIFFUSION, param)); + return byteArrayToShort(param); + } + + + /** + * Controls the modal density of the late reverberation decay. + * <p> The scale should approximately map linearly to the perceived change in reverberation. + * A lower density creates a hollow sound that is useful for simulating small reverberation + * spaces such as bathrooms. + * @param density Density specified using a permille scale. The valid range is [0, 1000]. + * A value of 1000 o/oo indicates a natural sounding reverberation. Values below this level + * produce a more colored effect. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public void setDensity(short density) + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = shortToByteArray(density); + checkStatus(setParameter(PARAM_DENSITY, param)); + } + + /** + * Gets the density level. + * @return the density level. See {@link #setDiffusion(short)} for units. + * @throws IllegalStateException + * @throws IllegalArgumentException + * @throws UnsupportedOperationException + */ + public short getDensity() + throws IllegalStateException, IllegalArgumentException, UnsupportedOperationException { + byte[] param = new byte[2]; + checkStatus(getParameter(PARAM_DENSITY, param)); + return byteArrayToShort(param); + } + + + /** + * The OnParameterChangeListener interface defines a method called by the EnvironmentalReverb + * when a parameter value has changed. + */ + public interface OnParameterChangeListener { + /** + * Method called when a parameter value has changed. The method is called only if the + * parameter was changed by another application having the control of the same + * EnvironmentalReverb engine. + * @param effect the EnvironmentalReverb on which the interface is registered. + * @param status status of the set parameter operation. + // TODO when AudioEffect is unhidden + // See {_at_link android.media.AudioEffect#setParameter(byte[], byte[])}. + * @param param ID of the modified parameter. See {@link #PARAM_ROOM_LEVEL} ... + * @param value the new parameter value. + */ + void onParameterChange(EnvironmentalReverb effect, int status, int param, int value); + } + + /** + * Listener used internally to receive unformatted parameter change events from AudioEffect + * super class. + */ + private class BaseParameterListener implements AudioEffect.OnParameterChangeListener { + private BaseParameterListener() { + + } + public void onParameterChange(AudioEffect effect, int status, byte[] param, byte[] value) { + OnParameterChangeListener l = null; + + synchronized (mParamListenerLock) { + if (mParamListener != null) { + l = mParamListener; + } + } + if (l != null) { + int p = -1; + int v = -1; + + if (param.length == 4) { + p = byteArrayToInt(param, 0); + } + if (value.length == 2) { + v = (int)byteArrayToShort(value, 0); + } else if (value.length == 4) { + v = byteArrayToInt(value, 0); + } + if (p != -1 && v != -1) { + l.onParameterChange(EnvironmentalReverb.this, status, p, v); + } + } + } + } + + /** + * Registers an OnParameterChangeListener interface. + * @param listener OnParameterChangeListener interface registered + */ + public void setParameterListener(OnParameterChangeListener listener) { + synchronized (mParamListenerLock) { + if (mParamListener == null) { + mParamListener = listener; + mBaseParamListener = new BaseParameterListener(); + super.setParameterListener(mBaseParamListener); + } + } + } +} |