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-rw-r--r--media/java/android/media/AudioRecord.java14
-rw-r--r--media/java/android/media/AudioService.java61
-rw-r--r--media/java/android/media/AudioTrack.java21
-rw-r--r--media/java/android/media/MediaPlayer.java369
-rw-r--r--media/java/android/media/MediaRecorder.java91
-rw-r--r--media/java/android/media/MediaScanner.java45
-rw-r--r--media/java/android/media/RingtoneManager.java11
-rw-r--r--media/java/android/media/ToneGenerator.java628
8 files changed, 959 insertions, 281 deletions
diff --git a/media/java/android/media/AudioRecord.java b/media/java/android/media/AudioRecord.java
index 3346bed..4d1535f 100644
--- a/media/java/android/media/AudioRecord.java
+++ b/media/java/android/media/AudioRecord.java
@@ -88,7 +88,7 @@ public class AudioRecord
private static final int AUDIORECORD_ERROR_SETUP_ZEROFRAMECOUNT = -16;
private static final int AUDIORECORD_ERROR_SETUP_INVALIDCHANNELCOUNT = -17;
private static final int AUDIORECORD_ERROR_SETUP_INVALIDFORMAT = -18;
- private static final int AUDIORECORD_ERROR_SETUP_INVALIDSTREAMTYPE = -19;
+ private static final int AUDIORECORD_ERROR_SETUP_INVALIDSOURCE = -19;
private static final int AUDIORECORD_ERROR_SETUP_NATIVEINITFAILED = -20;
// Events:
@@ -113,13 +113,7 @@ public class AudioRecord
*/
@SuppressWarnings("unused")
private int mNativeRecorderInJavaObj;
- /**
- * Accessed by native methods: provides access to record source constants
- */
- @SuppressWarnings("unused")
- private final static int SOURCE_DEFAULT = MediaRecorder.AudioSource.DEFAULT;
- @SuppressWarnings("unused")
- private final static int SOURCE_MIC = MediaRecorder.AudioSource.MIC;
+
/**
* Accessed by native methods: provides access to the callback data.
*/
@@ -252,8 +246,8 @@ public class AudioRecord
//--------------
// audio source
- if ( (audioSource != MediaRecorder.AudioSource.DEFAULT)
- && (audioSource != MediaRecorder.AudioSource.MIC) ) {
+ if ( (audioSource < MediaRecorder.AudioSource.DEFAULT) ||
+ (audioSource > MediaRecorder.getAudioSourceMax()) ) {
throw (new IllegalArgumentException("Invalid audio source."));
} else {
mRecordSource = audioSource;
diff --git a/media/java/android/media/AudioService.java b/media/java/android/media/AudioService.java
index 881de4d..937baad 100644
--- a/media/java/android/media/AudioService.java
+++ b/media/java/android/media/AudioService.java
@@ -163,6 +163,9 @@ public class AudioService extends IAudioService.Stub {
*/
private int mRingerMode;
+ /** @see System#MODE_RINGER_STREAMS_AFFECTED */
+ private int mRingerModeAffectedStreams;
+
/** @see System#MUTE_STREAMS_AFFECTED */
private int mMuteAffectedStreams;
@@ -286,6 +289,10 @@ public class AudioService extends IAudioService.Stub {
mVibrateSetting = System.getInt(cr, System.VIBRATE_ON, 0);
+ mRingerModeAffectedStreams = Settings.System.getInt(cr,
+ Settings.System.MODE_RINGER_STREAMS_AFFECTED,
+ ((1 << AudioManager.STREAM_RING)|(1 << AudioManager.STREAM_NOTIFICATION)|(1 << AudioManager.STREAM_SYSTEM)));
+
mMuteAffectedStreams = System.getInt(cr,
System.MUTE_STREAMS_AFFECTED,
((1 << AudioSystem.STREAM_MUSIC)|(1 << AudioSystem.STREAM_RING)|(1 << AudioSystem.STREAM_SYSTEM)));
@@ -399,7 +406,7 @@ public class AudioService extends IAudioService.Stub {
ensureValidStreamType(streamType);
syncRingerAndNotificationStreamVolume(streamType, index, false);
- setStreamVolumeInt(streamType, index, false);
+ setStreamVolumeInt(streamType, index, false, true);
// UI, etc.
mVolumePanel.postVolumeChanged(streamType, flags);
@@ -437,7 +444,7 @@ public class AudioService extends IAudioService.Stub {
}
if (streamType == AudioManager.STREAM_RING) {
// One-off to sync notification volume to ringer volume
- setStreamVolumeInt(AudioManager.STREAM_NOTIFICATION, index, force);
+ setStreamVolumeInt(AudioManager.STREAM_NOTIFICATION, index, force, true);
}
}
}
@@ -451,10 +458,11 @@ public class AudioService extends IAudioService.Stub {
* @param index Desired volume index of the stream
* @param force If true, set the volume even if the desired volume is same
* as the current volume.
+ * @param lastAudible If true, stores new index as last audible one
*/
- private void setStreamVolumeInt(int streamType, int index, boolean force) {
+ private void setStreamVolumeInt(int streamType, int index, boolean force, boolean lastAudible) {
VolumeStreamState streamState = mStreamStates[streamType];
- if (streamState.setIndex(index) || force) {
+ if (streamState.setIndex(index, lastAudible) || force) {
// Post message to set system volume (it in turn will post a message
// to persist). Do not change volume if stream is muted.
if (streamState.muteCount() == 0) {
@@ -517,13 +525,20 @@ public class AudioService extends IAudioService.Stub {
if (!isStreamAffectedByRingerMode(streamType)) continue;
// Bring back last audible volume
setStreamVolumeInt(streamType, mStreamStates[streamType].mLastAudibleIndex,
- false);
+ false, false);
}
} else {
for (int streamType = numStreamTypes - 1; streamType >= 0; streamType--) {
- if (!isStreamAffectedByRingerMode(streamType)) continue;
- // Either silent or vibrate, either way volume is 0
- setStreamVolumeInt(streamType, 0, false);
+ if (isStreamAffectedByRingerMode(streamType)) {
+ // Either silent or vibrate, either way volume is 0
+ setStreamVolumeInt(streamType, 0, false, false);
+ } else {
+ // restore stream volume in the case the stream changed from affected
+ // to non affected by ringer mode. Does not arm to do it for streams that
+ // are not affected as well.
+ setStreamVolumeInt(streamType, mStreamStates[streamType].mLastAudibleIndex,
+ false, false);
+ }
}
}
@@ -621,7 +636,7 @@ public class AudioService extends IAudioService.Stub {
int streamType = getActiveStreamType(AudioManager.USE_DEFAULT_STREAM_TYPE);
int index = mStreamStates[streamType].mIndex;
syncRingerAndNotificationStreamVolume(streamType, index, true);
- setStreamVolumeInt(streamType, index, true);
+ setStreamVolumeInt(streamType, index, true, true);
}
}
@@ -653,7 +668,7 @@ public class AudioService extends IAudioService.Stub {
mSpeakerIsOn = true;
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_SPEAKER;
incallMask = AudioSystem.ROUTE_ALL;
- } else if (mSpeakerIsOn) {
+ } else if (routes == 0 && mSpeakerIsOn) {
mSpeakerIsOn = false;
if (mBluetoothScoIsConnected) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_BLUETOOTH_SCO;
@@ -680,7 +695,7 @@ public class AudioService extends IAudioService.Stub {
// should not affect A2DP routing
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
- } else if (mBluetoothScoIsConnected) {
+ } else if (routes == 0 && mBluetoothScoIsConnected) {
mBluetoothScoIsConnected = false;
if (mHeadsetIsConnected) {
mRoutes[AudioSystem.MODE_IN_CALL] = AudioSystem.ROUTE_HEADSET;
@@ -724,7 +739,7 @@ public class AudioService extends IAudioService.Stub {
ringtoneMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_ALL & ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
}
- } else if (mHeadsetIsConnected) {
+ } else if (routes == 0 && mHeadsetIsConnected) {
mHeadsetIsConnected = false;
// do not act upon headset disconnection if bluetooth SCO is connected to match phone app behavior
if (!mBluetoothScoIsConnected) {
@@ -757,7 +772,7 @@ public class AudioService extends IAudioService.Stub {
// so there is no need to disable other routes.
ringtoneMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
normalMask = AudioSystem.ROUTE_BLUETOOTH_A2DP;
- } else if (mBluetoothA2dpIsConnected) {
+ } else if (routes == 0 && mBluetoothA2dpIsConnected) {
mBluetoothA2dpIsConnected = false;
mRoutes[AudioSystem.MODE_RINGTONE] &= ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
mRoutes[AudioSystem.MODE_NORMAL] &= ~AudioSystem.ROUTE_BLUETOOTH_A2DP;
@@ -791,7 +806,7 @@ public class AudioService extends IAudioService.Stub {
int streamType = getActiveStreamType(AudioManager.USE_DEFAULT_STREAM_TYPE);
int index = mStreamStates[streamType].mIndex;
syncRingerAndNotificationStreamVolume(streamType, index, true);
- setStreamVolumeInt(streamType, index, true);
+ setStreamVolumeInt(streamType, index, true, true);
}
}
}
@@ -941,9 +956,7 @@ public class AudioService extends IAudioService.Stub {
}
public boolean isStreamAffectedByRingerMode(int streamType) {
- int ringerModeAffectedStreams = Settings.System.getInt(mContentResolver,
- Settings.System.MODE_RINGER_STREAMS_AFFECTED, 0);
- return (ringerModeAffectedStreams & (1 << streamType)) != 0;
+ return (mRingerModeAffectedStreams & (1 << streamType)) != 0;
}
public boolean isStreamAffectedByMute(int streamType) {
@@ -1095,15 +1108,15 @@ public class AudioService extends IAudioService.Stub {
}
public boolean adjustIndex(int deltaIndex) {
- return setIndex(mIndex + deltaIndex);
+ return setIndex(mIndex + deltaIndex, true);
}
- public boolean setIndex(int index) {
+ public boolean setIndex(int index, boolean lastAudible) {
int oldIndex = mIndex;
mIndex = getValidIndex(index);
if (oldIndex != mIndex) {
- if (mIndex > 0) {
+ if (lastAudible) {
mLastAudibleIndex = mIndex;
}
return true;
@@ -1153,7 +1166,7 @@ public class AudioService extends IAudioService.Stub {
mDeathHandlers.add(this);
// If the stream is not yet muted by any client, set lvel to 0
if (muteCount() == 0) {
- setIndex(0);
+ setIndex(0, false);
sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, mStreamType, SENDMSG_NOOP, 0, 0,
VolumeStreamState.this, 0);
}
@@ -1180,7 +1193,7 @@ public class AudioService extends IAudioService.Stub {
// If the stream is not mut any more, restore it's volume if
// ringer mode allows it
if (!isStreamAffectedByRingerMode(mStreamType) || mRingerMode == AudioManager.RINGER_MODE_NORMAL) {
- setIndex(mLastAudibleIndex);
+ setIndex(mLastAudibleIndex, false);
sendMsg(mAudioHandler, MSG_SET_SYSTEM_VOLUME, mStreamType, SENDMSG_NOOP, 0, 0,
VolumeStreamState.this, 0);
}
@@ -1405,6 +1418,10 @@ public class AudioService extends IAudioService.Stub {
public void onChange(boolean selfChange) {
super.onChange(selfChange);
+ mRingerModeAffectedStreams = Settings.System.getInt(mContentResolver,
+ Settings.System.MODE_RINGER_STREAMS_AFFECTED,
+ 0);
+
/*
* Ensure all stream types that should be affected by ringer mode
* are in the proper state.
diff --git a/media/java/android/media/AudioTrack.java b/media/java/android/media/AudioTrack.java
index 3cd841d..5f1be9d 100644
--- a/media/java/android/media/AudioTrack.java
+++ b/media/java/android/media/AudioTrack.java
@@ -425,8 +425,7 @@ public class AudioTrack
}
/**
- * Returns the current playback rate in Hz. Note that this rate may differ from the one set
- * with {@link #setPlaybackRate(int)} as the value effectively used is implementation-dependent.
+ * Returns the current playback rate in Hz.
*/
public int getPlaybackRate() {
return native_get_playback_rate();
@@ -651,18 +650,13 @@ public class AudioTrack
* Sets the playback sample rate for this track. This sets the sampling rate at which
* the audio data will be consumed and played back, not the original sampling rate of the
* content. Setting it to half the sample rate of the content will cause the playback to
- * last twice as long, but will also result result in a negative pitch shift.
- * The current implementation supports a maximum sample rate of 64kHz.
- * Use {@link #getSampleRate()} to check the rate actually used in hardware after
- * potential clamping.
+ * last twice as long, but will also result in a negative pitch shift.
+ * The valid sample rate range if from 1Hz to twice the value returned by
+ * {@link #getNativeOutputSampleRate(int)}.
* @param sampleRateInHz the sample rate expressed in Hz
* @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
* {@link #ERROR_INVALID_OPERATION}
*/
- // FIXME: the implementation should support twice the hardware output sample rate
- // (see {@link #getNativeOutputSampleRate(int)}), but currently
- // due to the representation of the sample rate in the native layer, the sample rate
- // is limited to 65535Hz
public int setPlaybackRate(int sampleRateInHz) {
if (mState != STATE_INITIALIZED) {
return ERROR_INVALID_OPERATION;
@@ -670,8 +664,7 @@ public class AudioTrack
if (sampleRateInHz <= 0) {
return ERROR_BAD_VALUE;
}
- native_set_playback_rate(sampleRateInHz);
- return SUCCESS;
+ return native_set_playback_rate(sampleRateInHz);
}
@@ -1031,8 +1024,8 @@ public class AudioTrack
private native final void native_setVolume(float leftVolume, float rightVolume);
- private native final void native_set_playback_rate(int sampleRateInHz);
- private native final int native_get_playback_rate();
+ private native final int native_set_playback_rate(int sampleRateInHz);
+ private native final int native_get_playback_rate();
private native final int native_set_marker_pos(int marker);
private native final int native_get_marker_pos();
diff --git a/media/java/android/media/MediaPlayer.java b/media/java/android/media/MediaPlayer.java
index 19ab0ad..3b46d69 100644
--- a/media/java/android/media/MediaPlayer.java
+++ b/media/java/android/media/MediaPlayer.java
@@ -58,7 +58,7 @@ import java.lang.ref.WeakReference;
* MediaPlayer object driven by the supported playback control operations.
* The ovals represent the states a MediaPlayer object may reside
* in. The arcs represent the playback control operations that drive the object
- * state transition. There are two types of arcs. The arcs with a single arrow
+ * state transition. There are two types of arcs. The arcs with a single arrow
* head represent synchronous method calls, while those with
* a double arrow head represent asynchronous method calls.</p>
*
@@ -69,42 +69,42 @@ import java.lang.ref.WeakReference;
* <p>From this state diagram, one can see that a MediaPlayer object has the
* following states:</p>
* <ul>
- * <li>When a MediaPlayer object is just created using <code>new</code> or
- * after {@link #reset()} is called, it is in the <em>Idle</em> state; and after
- * {@link #release()} is called, it is in the <em>End</em> state. Between these
- * two states is the life cycle of the MediaPlayer object.
+ * <li>When a MediaPlayer object is just created using <code>new</code> or
+ * after {@link #reset()} is called, it is in the <em>Idle</em> state; and after
+ * {@link #release()} is called, it is in the <em>End</em> state. Between these
+ * two states is the life cycle of the MediaPlayer object.
* <ul>
- * <li>There is a subtle but important difference between a newly constructed
- * MediaPlayer object and the MediaPlayer object after {@link #reset()}
- * is called. It is a programming error to invoke methods such
- * as {@link #getCurrentPosition()},
- * {@link #getDuration()}, {@link #getVideoHeight()},
+ * <li>There is a subtle but important difference between a newly constructed
+ * MediaPlayer object and the MediaPlayer object after {@link #reset()}
+ * is called. It is a programming error to invoke methods such
+ * as {@link #getCurrentPosition()},
+ * {@link #getDuration()}, {@link #getVideoHeight()},
* {@link #getVideoWidth()}, {@link #setAudioStreamType(int)},
* {@link #setLooping(boolean)},
- * {@link #setVolume(float, float)}, {@link #pause()}, {@link #start()},
- * {@link #stop()}, {@link #seekTo(int)}, {@link #prepare()} or
- * {@link #prepareAsync()} in the <em>Idle</em> state for both cases. If any of these
- * methods is called right after a MediaPlayer object is constructed,
- * the user supplied callback method OnErrorListener.onError() won't be
+ * {@link #setVolume(float, float)}, {@link #pause()}, {@link #start()},
+ * {@link #stop()}, {@link #seekTo(int)}, {@link #prepare()} or
+ * {@link #prepareAsync()} in the <em>Idle</em> state for both cases. If any of these
+ * methods is called right after a MediaPlayer object is constructed,
+ * the user supplied callback method OnErrorListener.onError() won't be
* called by the internal player engine and the object state remains
- * unchanged; but if these methods are called right after {@link #reset()},
+ * unchanged; but if these methods are called right after {@link #reset()},
* the user supplied callback method OnErrorListener.onError() will be
- * invoked by the internal player engine and the object will be
+ * invoked by the internal player engine and the object will be
* transfered to the <em>Error</em> state. </li>
- * <li>It is also recommended that once
- * a MediaPlayer object is no longer being used, call {@link #release()} immediately
- * so that resources used by the internal player engine associated with the
+ * <li>It is also recommended that once
+ * a MediaPlayer object is no longer being used, call {@link #release()} immediately
+ * so that resources used by the internal player engine associated with the
* MediaPlayer object can be released immediately. Resource may include
- * singleton resources such as hardware acceleration components and
+ * singleton resources such as hardware acceleration components and
* failure to call {@link #release()} may cause subsequent instances of
* MediaPlayer objects to fallback to software implementations or fail
* altogether. Once the MediaPlayer
- * object is in the <em>End</em> state, it can no longer be used and
+ * object is in the <em>End</em> state, it can no longer be used and
* there is no way to bring it back to any other state. </li>
- * <li>Furthermore,
- * the MediaPlayer objects created using <code>new</code> is in the
- * <em>Idle</em> state, while those created with one
- * of the overloaded convenient <code>create</code> methods are <em>NOT</em>
+ * <li>Furthermore,
+ * the MediaPlayer objects created using <code>new</code> is in the
+ * <em>Idle</em> state, while those created with one
+ * of the overloaded convenient <code>create</code> methods are <em>NOT</em>
* in the <em>Idle</em> state. In fact, the objects are in the <em>Prepared</em>
* state if the creation using <code>create</code> method is successful.
* </li>
@@ -114,23 +114,23 @@ import java.lang.ref.WeakReference;
* reasons, such as unsupported audio/video format, poorly interleaved
* audio/video, resolution too high, streaming timeout, and the like.
* Thus, error reporting and recovery is an important concern under
- * these circumstances. Sometimes, due to programming errors, invoking a playback
+ * these circumstances. Sometimes, due to programming errors, invoking a playback
* control operation in an invalid state may also occur. Under all these
* error conditions, the internal player engine invokes a user supplied
* OnErrorListener.onError() method if an OnErrorListener has been
* registered beforehand via
* {@link #setOnErrorListener(android.media.MediaPlayer.OnErrorListener)}.
* <ul>
- * <li>It is important to note that once an error occurs, the
- * MediaPlayer object enters the <em>Error</em> state (except as noted
+ * <li>It is important to note that once an error occurs, the
+ * MediaPlayer object enters the <em>Error</em> state (except as noted
* above), even if an error listener has not been registered by the application.</li>
* <li>In order to reuse a MediaPlayer object that is in the <em>
- * Error</em> state and recover from the error,
+ * Error</em> state and recover from the error,
* {@link #reset()} can be called to restore the object to its <em>Idle</em>
* state.</li>
- * <li>It is good programming practice to have your application
- * register a OnErrorListener to look out for error notifications from
- * the internal player engine.</li>
+ * <li>It is good programming practice to have your application
+ * register a OnErrorListener to look out for error notifications from
+ * the internal player engine.</li>
* <li>IlleglStateException is
* thrown to prevent programming errors such as calling {@link #prepare()},
* {@link #prepareAsync()}, or one of the overloaded <code>setDataSource
@@ -141,28 +141,28 @@ import java.lang.ref.WeakReference;
* {@link #setDataSource(FileDescriptor)}, or
* {@link #setDataSource(String)}, or
* {@link #setDataSource(Context, Uri)}, or
- * {@link #setDataSource(FileDescriptor, long, long)} transfers a
+ * {@link #setDataSource(FileDescriptor, long, long)} transfers a
* MediaPlayer object in the <em>Idle</em> state to the
* <em>Initialized</em> state.
* <ul>
- * <li>An IllegalStateException is thrown if
+ * <li>An IllegalStateException is thrown if
* setDataSource() is called in any other state.</li>
- * <li>It is good programming
- * practice to always look out for <code>IllegalArgumentException</code>
+ * <li>It is good programming
+ * practice to always look out for <code>IllegalArgumentException</code>
* and <code>IOException</code> that may be thrown from the overloaded
* <code>setDataSource</code> methods.</li>
* </ul>
* </li>
* <li>A MediaPlayer object must first enter the <em>Prepared</em> state
- * before playback can be started.
+ * before playback can be started.
* <ul>
* <li>There are two ways (synchronous vs.
* asynchronous) that the <em>Prepared</em> state can be reached:
* either a call to {@link #prepare()} (synchronous) which
* transfers the object to the <em>Prepared</em> state once the method call
* returns, or a call to {@link #prepareAsync()} (asynchronous) which
- * first transfers the object to the <em>Preparing</em> state after the
- * call returns (which occurs almost right way) while the internal
+ * first transfers the object to the <em>Preparing</em> state after the
+ * call returns (which occurs almost right way) while the internal
* player engine continues working on the rest of preparation work
* until the preparation work completes. When the preparation completes or when {@link #prepare()} call returns,
* the internal player engine then calls a user supplied callback method,
@@ -173,22 +173,22 @@ import java.lang.ref.WeakReference;
* the <em>Preparing</em> state is a transient state, and the behavior
* of calling any method with side effect while a MediaPlayer object is
* in the <em>Preparing</em> state is undefined.</li>
- * <li>An IllegalStateException is
- * thrown if {@link #prepare()} or {@link #prepareAsync()} is called in
- * any other state.</li>
- * <li>While in the <em>Prepared</em> state, properties
- * such as audio/sound volume, screenOnWhilePlaying, looping can be
+ * <li>An IllegalStateException is
+ * thrown if {@link #prepare()} or {@link #prepareAsync()} is called in
+ * any other state.</li>
+ * <li>While in the <em>Prepared</em> state, properties
+ * such as audio/sound volume, screenOnWhilePlaying, looping can be
* adjusted by invoking the corresponding set methods.</li>
* </ul>
* </li>
- * <li>To start the playback, {@link #start()} must be called. After
+ * <li>To start the playback, {@link #start()} must be called. After
* {@link #start()} returns successfully, the MediaPlayer object is in the
- * <em>Started</em> state. {@link #isPlaying()} can be called to test
+ * <em>Started</em> state. {@link #isPlaying()} can be called to test
* whether the MediaPlayer object is in the <em>Started</em> state.
* <ul>
* <li>While in the <em>Started</em> state, the internal player engine calls
* a user supplied OnBufferingUpdateListener.onBufferingUpdate() callback
- * method if a OnBufferingUpdateListener has been registered beforehand
+ * method if a OnBufferingUpdateListener has been registered beforehand
* via {@link #setOnBufferingUpdateListener(OnBufferingUpdateListener)}.
* This callback allows applications to keep track of the buffering status
* while streaming audio/video.</li>
@@ -197,44 +197,44 @@ import java.lang.ref.WeakReference;
* </ul>
* </li>
* <li>Playback can be paused and stopped, and the current playback position
- * can be adjusted. Playback can be paused via {@link #pause()}. When the call to
+ * can be adjusted. Playback can be paused via {@link #pause()}. When the call to
* {@link #pause()} returns, the MediaPlayer object enters the
- * <em>Paused</em> state. Note that the transition from the <em>Started</em>
- * state to the <em>Paused</em> state and vice versa happens
- * asynchronously in the player engine. It may take some time before
- * the state is updated in calls to {@link #isPlaying()}, and it can be
+ * <em>Paused</em> state. Note that the transition from the <em>Started</em>
+ * state to the <em>Paused</em> state and vice versa happens
+ * asynchronously in the player engine. It may take some time before
+ * the state is updated in calls to {@link #isPlaying()}, and it can be
* a number of seconds in the case of streamed content.
* <ul>
- * <li>Calling {@link #start()} to resume playback for a paused
+ * <li>Calling {@link #start()} to resume playback for a paused
* MediaPlayer object, and the resumed playback
- * position is the same as where it was paused. When the call to
+ * position is the same as where it was paused. When the call to
* {@link #start()} returns, the paused MediaPlayer object goes back to
* the <em>Started</em> state.</li>
* <li>Calling {@link #pause()} has no effect on
* a MediaPlayer object that is already in the <em>Paused</em> state.</li>
* </ul>
* </li>
- * <li>Calling {@link #stop()} stops playback and causes a
+ * <li>Calling {@link #stop()} stops playback and causes a
* MediaPlayer in the <em>Started</em>, <em>Paused</em>, <em>Prepared
- * </em> or <em>PlaybackCompleted</em> state to enter the
+ * </em> or <em>PlaybackCompleted</em> state to enter the
* <em>Stopped</em> state.
* <ul>
- * <li>Once in the <em>Stopped</em> state, playback cannot be started
+ * <li>Once in the <em>Stopped</em> state, playback cannot be started
* until {@link #prepare()} or {@link #prepareAsync()} are called to set
* the MediaPlayer object to the <em>Prepared</em> state again.</li>
- * <li>Calling {@link #stop()} has no effect on a MediaPlayer
+ * <li>Calling {@link #stop()} has no effect on a MediaPlayer
* object that is already in the <em>Stopped</em> state.</li>
* </ul>
* </li>
- * <li>The playback position can be adjusted with a call to
- * {@link #seekTo(int)}.
+ * <li>The playback position can be adjusted with a call to
+ * {@link #seekTo(int)}.
* <ul>
* <li>Although the asynchronuous {@link #seekTo(int)}
* call returns right way, the actual seek operation may take a while to
- * finish, especially for audio/video being streamed. When the actual
- * seek operation completes, the internal player engine calls a user
+ * finish, especially for audio/video being streamed. When the actual
+ * seek operation completes, the internal player engine calls a user
* supplied OnSeekComplete.onSeekComplete() if an OnSeekCompleteListener
- * has been registered beforehand via
+ * has been registered beforehand via
* {@link #setOnSeekCompleteListener(OnSeekCompleteListener)}.</li>
* <li>Please
* note that {@link #seekTo(int)} can also be called in the other states,
@@ -242,7 +242,7 @@ import java.lang.ref.WeakReference;
* </em> state.</li>
* <li>Furthermore, the actual current playback position
* can be retrieved with a call to {@link #getCurrentPosition()}, which
- * is helpful for applications such as a Music player that need to keep
+ * is helpful for applications such as a Music player that need to keep
* track of the playback progress.</li>
* </ul>
* </li>
@@ -272,7 +272,7 @@ import java.lang.ref.WeakReference;
* <td>Invalid States </p></td>
* <td>Comments </p></td></tr>
* <tr><td>getCurrentPosition </p></td>
- * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
+ * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted} </p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
@@ -282,45 +282,45 @@ import java.lang.ref.WeakReference;
* <td>{Prepared, Started, Paused, Stopped, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Error} </p></td>
* <td>Successful invoke of this method in a valid state does not change the
- * state. Calling this method in an invalid state transfers the object
+ * state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoHeight </p></td>
- * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
+ * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change the
- * state. Calling this method in an invalid state transfers the object
+ * state. Calling this method in an invalid state transfers the object
* to the <em>Error</em> state. </p></td></tr>
* <tr><td>getVideoWidth </p></td>
* <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
- * <td>Successful invoke of this method in a valid state does not change
- * the state. Calling this method in an invalid state transfers the
+ * <td>Successful invoke of this method in a valid state does not change
+ * the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>isPlaying </p></td>
- * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
+ * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method in a valid state does not change
- * the state. Calling this method in an invalid state transfers the
+ * the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>pause </p></td>
* <td>{Started, Paused}</p></td>
* <td>{Idle, Initialized, Prepared, Stopped, PlaybackCompleted, Error}</p></td>
- * <td>Successful invoke of this method in a valid state transfers the
- * object to the <em>Paused</em> state. Calling this method in an
+ * <td>Successful invoke of this method in a valid state transfers the
+ * object to the <em>Paused</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>prepare </p></td>
* <td>{Initialized, Stopped} </p></td>
* <td>{Idle, Prepared, Started, Paused, PlaybackCompleted, Error} </p></td>
- * <td>Successful invoke of this method in a valid state transfers the
- * object to the <em>Prepared</em> state. Calling this method in an
+ * <td>Successful invoke of this method in a valid state transfers the
+ * object to the <em>Prepared</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>prepareAsync </p></td>
* <td>{Initialized, Stopped} </p></td>
* <td>{Idle, Prepared, Started, Paused, PlaybackCompleted, Error} </p></td>
- * <td>Successful invoke of this method in a valid state transfers the
+ * <td>Successful invoke of this method in a valid state transfers the
* object to the <em>Preparing</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>release </p></td>
@@ -328,18 +328,18 @@ import java.lang.ref.WeakReference;
* <td>{} </p></td>
* <td>After {@link #release()}, the object is no longer available. </p></td></tr>
* <tr><td>reset </p></td>
- * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
+ * <td>{Idle, Initialized, Prepared, Started, Paused, Stopped,
* PlaybackCompleted, Error}</p></td>
* <td>{}</p></td>
* <td>After {@link #reset()}, the object is like being just created.</p></td></tr>
* <tr><td>seekTo </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted} </p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
- * <td>Successful invoke of this method in a valid state does not change
- * the state. Calling this method in an invalid state transfers the
+ * <td>Successful invoke of this method in a valid state does not change
+ * the state. Calling this method in an invalid state transfers the
* object to the <em>Error</em> state. </p></td></tr>
* <tr><td>setAudioStreamType </p></td>
- * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
+ * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state.</p></td></tr>
@@ -347,8 +347,8 @@ import java.lang.ref.WeakReference;
* <td>{Idle} </p></td>
* <td>{Initialized, Prepared, Started, Paused, Stopped, PlaybackCompleted,
* Error} </p></td>
- * <td>Successful invoke of this method in a valid state transfers the
- * object to the <em>Initialized</em> state. Calling this method in an
+ * <td>Successful invoke of this method in a valid state transfers the
+ * object to the <em>Initialized</em> state. Calling this method in an
* invalid state throws an IllegalStateException.</p></td></tr>
* <tr><td>setDisplay </p></td>
* <td>any </p></td>
@@ -356,11 +356,11 @@ import java.lang.ref.WeakReference;
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setLooping </p></td>
- * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
+ * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
- * <td>Successful invoke of this method in a valid state does not change
- * the state. Calling this method in an
+ * <td>Successful invoke of this method in a valid state does not change
+ * the state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>isLooping </p></td>
* <td>any </p></td>
@@ -398,7 +398,7 @@ import java.lang.ref.WeakReference;
* <td>This method can be called in any state and calling it does not change
* the object state. </p></td></tr>
* <tr><td>setVolume </p></td>
- * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
+ * <td>{Idle, Initialized, Stopped, Prepared, Started, Paused,
* PlaybackCompleted}</p></td>
* <td>{Error}</p></td>
* <td>Successful invoke of this method does not change the state.
@@ -410,14 +410,14 @@ import java.lang.ref.WeakReference;
* <tr><td>start </p></td>
* <td>{Prepared, Started, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Stopped, Error}</p></td>
- * <td>Successful invoke of this method in a valid state transfers the
- * object to the <em>Started</em> state. Calling this method in an
+ * <td>Successful invoke of this method in a valid state transfers the
+ * object to the <em>Started</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* <tr><td>stop </p></td>
* <td>{Prepared, Started, Stopped, Paused, PlaybackCompleted}</p></td>
* <td>{Idle, Initialized, Error}</p></td>
- * <td>Successful invoke of this method in a valid state transfers the
- * object to the <em>Stopped</em> state. Calling this method in an
+ * <td>Successful invoke of this method in a valid state transfers the
+ * object to the <em>Stopped</em> state. Calling this method in an
* invalid state transfers the object to the <em>Error</em> state.</p></td></tr>
* </table>
*
@@ -429,13 +429,13 @@ import java.lang.ref.WeakReference;
*
*/
public class MediaPlayer
-{
+{
static {
System.loadLibrary("media_jni");
}
-
+
private final static String TAG = "MediaPlayer";
-
+
private int mNativeContext; // accessed by native methods
private int mListenerContext; // accessed by native methods
private Surface mSurface; // accessed by native methods
@@ -444,16 +444,16 @@ public class MediaPlayer
private PowerManager.WakeLock mWakeLock = null;
private boolean mScreenOnWhilePlaying;
private boolean mStayAwake;
-
+
/**
- * Default constructor. Consider using one of the create() methods for
+ * Default constructor. Consider using one of the create() methods for
* synchronously instantiating a MediaPlayer from a Uri or resource.
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances may
* result in an exception.</p>
*/
public MediaPlayer() {
-
+
Looper looper;
if ((looper = Looper.myLooper()) != null) {
mEventHandler = new EventHandler(this, looper);
@@ -468,17 +468,27 @@ public class MediaPlayer
*/
native_setup(new WeakReference<MediaPlayer>(this));
}
-
+
+ /*
+ * Update the MediaPlayer ISurface. Call after updating mSurface.
+ */
+ private native void _setVideoSurface();
+
/**
* Sets the SurfaceHolder to use for displaying the video portion of the media.
* This call is optional. Not calling it when playing back a video will
* result in only the audio track being played.
- *
+ *
* @param sh the SurfaceHolder to use for video display
*/
public void setDisplay(SurfaceHolder sh) {
mSurfaceHolder = sh;
- mSurface = sh.getSurface();
+ if (sh != null) {
+ mSurface = sh.getSurface();
+ } else {
+ mSurface = null;
+ }
+ _setVideoSurface();
updateSurfaceScreenOn();
}
@@ -488,29 +498,29 @@ public class MediaPlayer
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances will
* result in an exception.</p>
- *
- * @param context the Context to use
+ *
+ * @param context the Context to use
* @param uri the Uri from which to get the datasource
* @return a MediaPlayer object, or null if creation failed
*/
public static MediaPlayer create(Context context, Uri uri) {
return create (context, uri, null);
}
-
+
/**
* Convenience method to create a MediaPlayer for a given Uri.
* On success, {@link #prepare()} will already have been called and must not be called again.
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances will
* result in an exception.</p>
- *
- * @param context the Context to use
+ *
+ * @param context the Context to use
* @param uri the Uri from which to get the datasource
* @param holder the SurfaceHolder to use for displaying the video
* @return a MediaPlayer object, or null if creation failed
*/
public static MediaPlayer create(Context context, Uri uri, SurfaceHolder holder) {
-
+
try {
MediaPlayer mp = new MediaPlayer();
mp.setDataSource(context, uri);
@@ -539,9 +549,9 @@ public class MediaPlayer
* <p>When done with the MediaPlayer, you should call {@link #release()},
* to free the resources. If not released, too many MediaPlayer instances will
* result in an exception.</p>
- *
- * @param context the Context to use
- * @param resid the raw resource id (<var>R.raw.&lt;something></var>) for
+ *
+ * @param context the Context to use
+ * @param resid the raw resource id (<var>R.raw.&lt;something></var>) for
* the resource to use as the datasource
* @return a MediaPlayer object, or null if creation failed
*/
@@ -567,17 +577,17 @@ public class MediaPlayer
}
return null;
}
-
+
/**
* Sets the data source as a content Uri.
- *
+ *
* @param context the Context to use when resolving the Uri
* @param uri the Content URI of the data you want to play
* @throws IllegalStateException if it is called in an invalid state
*/
public void setDataSource(Context context, Uri uri)
throws IOException, IllegalArgumentException, SecurityException, IllegalStateException {
-
+
String scheme = uri.getScheme();
if(scheme == null || scheme.equals("file")) {
setDataSource(uri.getPath());
@@ -607,13 +617,14 @@ public class MediaPlayer
fd.close();
}
}
+ Log.d(TAG, "Couldn't open file on client side, trying server side");
setDataSource(uri.toString());
return;
}
/**
* Sets the data source (file-path or http/rtsp URL) to use.
- *
+ *
* @param path the path of the file, or the http/rtsp URL of the stream you want to play
* @throws IllegalStateException if it is called in an invalid state
*/
@@ -622,57 +633,57 @@ public class MediaPlayer
/**
* Sets the data source (FileDescriptor) to use. It is the caller's responsibility
* to close the file descriptor. It is safe to do so as soon as this call returns.
- *
+ *
* @param fd the FileDescriptor for the file you want to play
* @throws IllegalStateException if it is called in an invalid state
*/
- public void setDataSource(FileDescriptor fd)
+ public void setDataSource(FileDescriptor fd)
throws IOException, IllegalArgumentException, IllegalStateException {
// intentionally less than LONG_MAX
setDataSource(fd, 0, 0x7ffffffffffffffL);
}
-
+
/**
* Sets the data source (FileDescriptor) to use. It is the caller's responsibility
* to close the file descriptor. It is safe to do so as soon as this call returns.
- *
+ *
* @param fd the FileDescriptor for the file you want to play
* @param offset the offset into the file where the data to be played starts, in bytes
* @param length the length in bytes of the data to be played
* @throws IllegalStateException if it is called in an invalid state
*/
- public native void setDataSource(FileDescriptor fd, long offset, long length)
+ public native void setDataSource(FileDescriptor fd, long offset, long length)
throws IOException, IllegalArgumentException, IllegalStateException;
/**
* Prepares the player for playback, synchronously.
- *
+ *
* After setting the datasource and the display surface, you need to either
* call prepare() or prepareAsync(). For files, it is OK to call prepare(),
* which blocks until MediaPlayer is ready for playback.
- *
+ *
* @throws IllegalStateException if it is called in an invalid state
*/
public native void prepare() throws IOException, IllegalStateException;
-
+
/**
* Prepares the player for playback, asynchronously.
- *
+ *
* After setting the datasource and the display surface, you need to either
* call prepare() or prepareAsync(). For streams, you should call prepareAsync(),
* which returns immediately, rather than blocking until enough data has been
* buffered.
- *
+ *
* @throws IllegalStateException if it is called in an invalid state
*/
public native void prepareAsync() throws IllegalStateException;
-
+
/**
* Starts or resumes playback. If playback had previously been paused,
* playback will continue from where it was paused. If playback had
* been stopped, or never started before, playback will start at the
* beginning.
- *
+ *
* @throws IllegalStateException if it is called in an invalid state
*/
public void start() throws IllegalStateException {
@@ -681,10 +692,10 @@ public class MediaPlayer
}
private native void _start() throws IllegalStateException;
-
+
/**
- * Stops playback after playback has been stopped or paused.
- *
+ * Stops playback after playback has been stopped or paused.
+ *
* @throws IllegalStateException if the internal player engine has not been
* initialized.
*/
@@ -694,10 +705,10 @@ public class MediaPlayer
}
private native void _stop() throws IllegalStateException;
-
+
/**
* Pauses playback. Call start() to resume.
- *
+ *
* @throws IllegalStateException if the internal player engine has not been
* initialized.
*/
@@ -707,20 +718,20 @@ public class MediaPlayer
}
private native void _pause() throws IllegalStateException;
-
+
/**
* Set the low-level power management behavior for this MediaPlayer. This
* can be used when the MediaPlayer is not playing through a SurfaceHolder
* set with {@link #setDisplay(SurfaceHolder)} and thus can use the
* high-level {@link #setScreenOnWhilePlaying(boolean)} feature.
- *
+ *
* <p>This function has the MediaPlayer access the low-level power manager
* service to control the device's power usage while playing is occurring.
* The parameter is a combination of {@link android.os.PowerManager} wake flags.
* Use of this method requires {@link android.Manifest.permission#WAKE_LOCK}
* permission.
* By default, no attempt is made to keep the device awake during playback.
- *
+ *
* @param context the Context to use
* @param mode the power/wake mode to set
* @see android.os.PowerManager
@@ -742,14 +753,14 @@ public class MediaPlayer
mWakeLock.acquire();
}
}
-
+
/**
* Control whether we should use the attached SurfaceHolder to keep the
* screen on while video playback is occurring. This is the preferred
* method over {@link #setWakeMode} where possible, since it doesn't
* require that the application have permission for low-level wake lock
* access.
- *
+ *
* @param screenOn Supply true to keep the screen on, false to allow it
* to turn off.
*/
@@ -759,7 +770,7 @@ public class MediaPlayer
updateSurfaceScreenOn();
}
}
-
+
private void stayAwake(boolean awake) {
if (mWakeLock != null) {
if (awake && !mWakeLock.isHeld()) {
@@ -771,61 +782,61 @@ public class MediaPlayer
mStayAwake = awake;
updateSurfaceScreenOn();
}
-
+
private void updateSurfaceScreenOn() {
if (mSurfaceHolder != null) {
mSurfaceHolder.setKeepScreenOn(mScreenOnWhilePlaying && mStayAwake);
}
}
-
+
/**
* Returns the width of the video.
- *
+ *
* @return the width of the video, or 0 if there is no video,
* no display surface was set, or prepare()/prepareAsync()
* have not completed yet
*/
public native int getVideoWidth();
-
+
/**
* Returns the height of the video.
- *
+ *
* @return the height of the video, or 0 if there is no video,
* no display surface was set, or prepare()/prepareAsync()
* have not completed yet
*/
public native int getVideoHeight();
-
+
/**
* Checks whether the MediaPlayer is playing.
- *
+ *
* @return true if currently playing, false otherwise
*/
public native boolean isPlaying();
-
+
/**
* Seeks to specified time position.
- *
+ *
* @param msec the offset in milliseconds from the start to seek to
* @throws IllegalStateException if the internal player engine has not been
* initialized
*/
public native void seekTo(int msec) throws IllegalStateException;
-
+
/**
* Gets the current playback position.
- *
+ *
* @return the current position in milliseconds
*/
public native int getCurrentPosition();
-
+
/**
* Gets the duration of the file.
- *
+ *
* @return the duration in milliseconds
*/
public native int getDuration();
-
+
/**
* Releases resources associated with this MediaPlayer object.
* It is considered good practice to call this method when you're
@@ -845,7 +856,7 @@ public class MediaPlayer
}
private native void _release();
-
+
/**
* Resets the MediaPlayer to its uninitialized state. After calling
* this method, you will have to initialize it again by setting the
@@ -857,13 +868,13 @@ public class MediaPlayer
// make sure none of the listeners get called anymore
mEventHandler.removeCallbacksAndMessages(null);
}
-
+
private native void _reset();
-
+
/**
* Sets the audio stream type for this MediaPlayer. See {@link AudioManager}
* for a list of stream types.
- *
+ *
* @param streamtype the audio stream type
* @see android.media.AudioManager
*/
@@ -871,20 +882,20 @@ public class MediaPlayer
/**
* Sets the player to be looping or non-looping.
- *
+ *
* @param looping whether to loop or not
*/
public native void setLooping(boolean looping);
/**
* Checks whether the MediaPlayer is looping or non-looping.
- *
+ *
* @return true if the MediaPlayer is currently looping, false otherwise
*/
public native boolean isLooping();
/**
- * Sets the volume on this player.
+ * Sets the volume on this player.
* This API is recommended for balancing the output of audio streams
* within an application. Unless you are writing an application to
* control user settings, this API should be used in preference to
@@ -903,7 +914,7 @@ public class MediaPlayer
* @hide
*/
public native Bitmap getFrameAt(int msec) throws IllegalStateException;
-
+
private native final void native_setup(Object mediaplayer_this);
private native final void native_finalize();
@Override
@@ -1026,7 +1037,7 @@ public class MediaPlayer
{
/**
* Called when the media file is ready for playback.
- *
+ *
* @param mp the MediaPlayer that is ready for playback
*/
void onPrepared(MediaPlayer mp);
@@ -1053,7 +1064,7 @@ public class MediaPlayer
{
/**
* Called when the end of a media source is reached during playback.
- *
+ *
* @param mp the MediaPlayer that reached the end of the file
*/
void onCompletion(MediaPlayer mp);
@@ -1080,14 +1091,14 @@ public class MediaPlayer
{
/**
* Called to update status in buffering a media stream.
- *
+ *
* @param mp the MediaPlayer the update pertains to
* @param percent the percentage (0-100) of the buffer
* that has been filled thus far
*/
void onBufferingUpdate(MediaPlayer mp, int percent);
}
-
+
/**
* Register a callback to be invoked when the status of a network
* stream's buffer has changed.
@@ -1100,7 +1111,7 @@ public class MediaPlayer
}
private OnBufferingUpdateListener mOnBufferingUpdateListener;
-
+
/**
* Interface definition of a callback to be invoked indicating
* the completion of a seek operation.
@@ -1109,23 +1120,23 @@ public class MediaPlayer
{
/**
* Called to indicate the completion of a seek operation.
- *
+ *
* @param mp the MediaPlayer that issued the seek operation
*/
public void onSeekComplete(MediaPlayer mp);
}
-
+
/**
* Register a callback to be invoked when a seek operation has been
* completed.
- *
+ *
* @param listener the callback that will be run
*/
public void setOnSeekCompleteListener(OnSeekCompleteListener listener)
{
mOnSeekCompleteListener = listener;
}
-
+
private OnSeekCompleteListener mOnSeekCompleteListener;
/**
@@ -1136,25 +1147,25 @@ public class MediaPlayer
{
/**
* Called to indicate the video size
- *
+ *
* @param mp the MediaPlayer associated with this callback
* @param width the width of the video
* @param height the height of the video
*/
public void onVideoSizeChanged(MediaPlayer mp, int width, int height);
}
-
+
/**
* Register a callback to be invoked when the video size is
* known or updated.
- *
+ *
* @param listener the callback that will be run
*/
public void setOnVideoSizeChangedListener(OnVideoSizeChangedListener listener)
{
mOnVideoSizeChangedListener = listener;
}
-
+
private OnVideoSizeChangedListener mOnVideoSizeChangedListener;
/* Do not change these values without updating their counterparts
@@ -1166,11 +1177,11 @@ public class MediaPlayer
public static final int MEDIA_ERROR_UNKNOWN = 1;
/** Media server died. In this case, the application must release the
- * MediaPlayer object and instantiate a new one.
+ * MediaPlayer object and instantiate a new one.
* @see android.media.MediaPlayer.OnErrorListener
*/
public static final int MEDIA_ERROR_SERVER_DIED = 100;
-
+
/** The video is streamed and its container is not valid for progressive
* playback i.e the video's index (e.g moov atom) is not at the start of the
* file.
@@ -1187,7 +1198,7 @@ public class MediaPlayer
{
/**
* Called to indicate an error.
- *
+ *
* @param mp the MediaPlayer the error pertains to
* @param what the type of error that has occurred:
* <ul>
@@ -1202,11 +1213,11 @@ public class MediaPlayer
*/
boolean onError(MediaPlayer mp, int what, int extra);
}
-
+
/**
* Register a callback to be invoked when an error has happened
* during an asynchronous operation.
- *
+ *
* @param listener the callback that will be run
*/
public void setOnErrorListener(OnErrorListener listener)
@@ -1251,7 +1262,7 @@ public class MediaPlayer
{
/**
* Called to indicate an info or a warning.
- *
+ *
* @param mp the MediaPlayer the info pertains to.
* @param what the type of info or warning.
* <ul>
@@ -1271,7 +1282,7 @@ public class MediaPlayer
/**
* Register a callback to be invoked when an info/warning is available.
- *
+ *
* @param listener the callback that will be run
*/
public void setOnInfoListener(OnInfoListener listener)
diff --git a/media/java/android/media/MediaRecorder.java b/media/java/android/media/MediaRecorder.java
index 5d90e62..be4b489 100644
--- a/media/java/android/media/MediaRecorder.java
+++ b/media/java/android/media/MediaRecorder.java
@@ -125,6 +125,15 @@ public class MediaRecorder
public static final int DEFAULT = 0;
/** Microphone audio source */
public static final int MIC = 1;
+
+ /** Voice call uplink (Tx) audio source */
+ public static final int VOICE_UPLINK = 2;
+
+ /** Voice call downlink (Rx) audio source */
+ public static final int VOICE_DOWNLINK = 3;
+
+ /** Voice call uplink + downlink audio source */
+ public static final int VOICE_CALL = 4;
}
/**
@@ -155,8 +164,19 @@ public class MediaRecorder
public static final int THREE_GPP = 1;
/** MPEG4 media file format*/
public static final int MPEG_4 = 2;
- /** Raw AMR file format */
+
+ /** The following formats are audio only .aac or .amr formats **/
+ /** @deprecated Deprecated in favor of AMR_NB */
+ /** @todo change link when AMR_NB is exposed. Deprecated in favor of {@link MediaRecorder.OutputFormat#AMR_NB} */
public static final int RAW_AMR = 3;
+ /** @hide AMR NB file format */
+ public static final int AMR_NB = 3;
+ /** @hide AMR WB file format */
+ public static final int AMR_WB = 4;
+ /** @hide AAC ADIF file format */
+ public static final int AAC_ADIF = 5;
+ /** @hide AAC ADTS file format */
+ public static final int AAC_ADTS = 6;
};
/**
@@ -171,7 +191,14 @@ public class MediaRecorder
public static final int DEFAULT = 0;
/** AMR (Narrowband) audio codec */
public static final int AMR_NB = 1;
- //public static final AAC = 2; currently unsupported
+ /** @hide AMR (Wideband) audio codec */
+ public static final int AMR_WB = 2;
+ /** @hide AAC audio codec */
+ public static final int AAC = 3;
+ /** @hide enhanced AAC audio codec */
+ public static final int AAC_PLUS = 4;
+ /** @hide enhanced AAC plus audio codec */
+ public static final int EAAC_PLUS = 5;
}
/**
@@ -189,6 +216,46 @@ public class MediaRecorder
public static final int MPEG_4_SP = 3;
}
+
+ /**
+ * @hide Defines the audio sampling rate. This must be set before
+ * setAudioEncoder() or it will be ignored.
+ * This parameter is used with
+ * {@link MediaRecorder#setParameters(String)}.
+ */
+ public final class AudioParamSamplingRate {
+ /* Do not change these values without updating their counterparts
+ * in include/media/mediarecorder.h!
+ */
+ private AudioParamSamplingRate() {}
+ public static final String AUDIO_PARAM_SAMPLING_RATE_KEY = "audio-param-sampling-rate=";
+ }
+
+ /**
+ * @hide Defines the audio number of channels. This must be set before
+ * setAudioEncoder() or it will be ignored.
+ * This parameter is used with
+ * {@link MediaRecorder#setParameters(String)}.
+ */
+ public final class AudioParamChannels {
+ /* Do not change these values without updating their counterparts
+ * in include/media/mediarecorder.h!
+ */
+ private AudioParamChannels() {}
+ public static final String AUDIO_PARAM_NUMBER_OF_CHANNELS = "audio-param-number-of-channels=";
+ }
+
+ /**
+ * @hide Defines the audio encoding bitrate. This must be set before
+ * setAudioEncoder() or it will be ignored.
+ * This parameter is used with
+ * {@link MediaRecorder#setParameters(String)}.
+ */
+ public final class AudioParamEncodingBitrate{
+ private AudioParamEncodingBitrate() {}
+ public static final String AUDIO_PARAM_ENCODING_BITRATE = "audio-param-encoding-bitrate=";
+ }
+
/**
* Sets the audio source to be used for recording. If this method is not
* called, the output file will not contain an audio track. The source needs
@@ -203,6 +270,12 @@ public class MediaRecorder
throws IllegalStateException;
/**
+ * Gets the maximum value for audio sources.
+ * @see android.media.MediaRecorder.AudioSource
+ */
+ public static final int getAudioSourceMax() { return AudioSource.VOICE_CALL; }
+
+ /**
* Sets the video source to be used for recording. If this method is not
* called, the output file will not contain an video track. The source needs
* to be specified before setting recording-parameters or encoders. Call
@@ -317,6 +390,16 @@ public class MediaRecorder
throws IllegalStateException;
/**
+ * @hide Sets a parameter in the author engine.
+ *
+ * @param params the parameter to set.
+ * @see android.media.MediaRecorder.AudioParamSamplingRate
+ * @see android.media.MediaRecorder.AudioParamChannels
+ * @see android.media.MediaRecorder.AudioParamEncodingBitrate
+ */
+ public native void setParameters(String params);
+
+ /**
* Pass in the file descriptor of the file to be written. Call this after
* setOutputFormat() but before prepare().
*
@@ -433,7 +516,7 @@ public class MediaRecorder
{
/**
* Called when an error occurs while recording.
- *
+ *
* @param mr the MediaRecorder that encountered the error
* @param what the type of error that has occurred:
* <ul>
@@ -479,7 +562,7 @@ public class MediaRecorder
{
/**
* Called when an error occurs while recording.
- *
+ *
* @param mr the MediaRecorder that encountered the error
* @param what the type of error that has occurred:
* <ul>
diff --git a/media/java/android/media/MediaScanner.java b/media/java/android/media/MediaScanner.java
index ae3e181..cccc0fc 100644
--- a/media/java/android/media/MediaScanner.java
+++ b/media/java/android/media/MediaScanner.java
@@ -53,7 +53,45 @@ import java.util.HashSet;
import java.util.Iterator;
/**
- * Internal service that no-one should use directly.
+ * Internal service helper that no-one should use directly.
+ *
+ * The way the scan currently works is:
+ * - The Java MediaScannerService creates a MediaScanner (this class), and calls
+ * MediaScanner.scanDirectories on it.
+ * - scanDirectories() calls the native processDirectory() for each of the specified directories.
+ * - the processDirectory() JNI method wraps the provided mediascanner client in a native
+ * 'MyMediaScannerClient' class, then calls processDirectory() on the native MediaScanner
+ * object (which got created when the Java MediaScanner was created).
+ * - native MediaScanner.processDirectory() (currently part of opencore) calls
+ * doProcessDirectory(), which recurses over the folder, and calls
+ * native MyMediaScannerClient.scanFile() for every file whose extension matches.
+ * - native MyMediaScannerClient.scanFile() calls back on Java MediaScannerClient.scanFile,
+ * which calls doScanFile, which after some setup calls back down to native code, calling
+ * MediaScanner.processFile().
+ * - MediaScanner.processFile() calls one of several methods, depending on the type of the
+ * file: parseMP3, parseMP4, parseMidi, parseOgg or parseWMA.
+ * - each of these methods gets metadata key/value pairs from the file, and repeatedly
+ * calls native MyMediaScannerClient.handleStringTag, which calls back up to its Java
+ * counterparts in this file.
+ * - Java handleStringTag() gathers the key/value pairs that it's interested in.
+ * - once processFile returns and we're back in Java code in doScanFile(), it calls
+ * Java MyMediaScannerClient.endFile(), which takes all the data that's been
+ * gathered and inserts an entry in to the database.
+ *
+ * In summary:
+ * Java MediaScannerService calls
+ * Java MediaScanner scanDirectories, which calls
+ * Java MediaScanner processDirectory (native method), which calls
+ * native MediaScanner processDirectory, which calls
+ * native MyMediaScannerClient scanFile, which calls
+ * Java MyMediaScannerClient scanFile, which calls
+ * Java MediaScannerClient doScanFile, which calls
+ * Java MediaScanner processFile (native method), which calls
+ * native MediaScanner processFile, which calls
+ * native parseMP3, parseMP4, parseMidi, parseOgg or parseWMA, which calls
+ * native MyMediaScanner handleStringTag, which calls
+ * Java MyMediaScanner handleStringTag.
+ * Once MediaScanner processFile returns, an entry is inserted in to the database.
*
* {@hide}
*/
@@ -506,7 +544,10 @@ public class MediaScanner
public void handleStringTag(String name, String value) {
if (name.equalsIgnoreCase("title") || name.startsWith("title;")) {
- mTitle = value.trim();
+ // Don't trim() here, to preserve the special \001 character
+ // used to force sorting. The media provider will trim() before
+ // inserting the title in to the database.
+ mTitle = value;
} else if (name.equalsIgnoreCase("artist") || name.startsWith("artist;")) {
mArtist = value.trim();
} else if (name.equalsIgnoreCase("albumartist") || name.startsWith("albumartist;")) {
diff --git a/media/java/android/media/RingtoneManager.java b/media/java/android/media/RingtoneManager.java
index 8f05cec..42edae6 100644
--- a/media/java/android/media/RingtoneManager.java
+++ b/media/java/android/media/RingtoneManager.java
@@ -176,17 +176,20 @@ public class RingtoneManager {
private static final String[] INTERNAL_COLUMNS = new String[] {
MediaStore.Audio.Media._ID, MediaStore.Audio.Media.TITLE,
- "\"" + MediaStore.Audio.Media.INTERNAL_CONTENT_URI + "\""
+ "\"" + MediaStore.Audio.Media.INTERNAL_CONTENT_URI + "\"",
+ MediaStore.Audio.Media.TITLE_KEY
};
private static final String[] DRM_COLUMNS = new String[] {
DrmStore.Audio._ID, DrmStore.Audio.TITLE,
- "\"" + DrmStore.Audio.CONTENT_URI + "\""
+ "\"" + DrmStore.Audio.CONTENT_URI + "\"",
+ DrmStore.Audio.TITLE + " AS " + MediaStore.Audio.Media.TITLE_KEY
};
private static final String[] MEDIA_COLUMNS = new String[] {
MediaStore.Audio.Media._ID, MediaStore.Audio.Media.TITLE,
- "\"" + MediaStore.Audio.Media.EXTERNAL_CONTENT_URI + "\""
+ "\"" + MediaStore.Audio.Media.EXTERNAL_CONTENT_URI + "\"",
+ MediaStore.Audio.Media.TITLE_KEY
};
/**
@@ -361,7 +364,7 @@ public class RingtoneManager {
final Cursor mediaCursor = getMediaRingtones();
return mCursor = new SortCursor(new Cursor[] { internalCursor, drmCursor, mediaCursor },
- MediaStore.MediaColumns.TITLE);
+ MediaStore.Audio.Media.DEFAULT_SORT_ORDER);
}
/**
diff --git a/media/java/android/media/ToneGenerator.java b/media/java/android/media/ToneGenerator.java
index 4b53756..e5ee9a3 100644
--- a/media/java/android/media/ToneGenerator.java
+++ b/media/java/android/media/ToneGenerator.java
@@ -19,11 +19,11 @@ package android.media;
/**
- * This class provides methods to play DTMF tones (ITU-T Recommendation Q.23),
- * call supervisory tones (3GPP TS 22.001, CEPT) and proprietary tones (3GPP TS 31.111).
+ * This class provides methods to play DTMF tones (ITU-T Recommendation Q.23),
+ * call supervisory tones (3GPP TS 22.001, CEPT) and proprietary tones (3GPP TS 31.111).
* Depending on call state and routing options, tones are mixed to the downlink audio
- * or output to the speaker phone or headset.
- * This API is not for generating tones over the uplink audio path.
+ * or output to the speaker phone or headset.
+ * This API is not for generating tones over the uplink audio path.
*/
public class ToneGenerator
{
@@ -33,99 +33,99 @@ public class ToneGenerator
* List of all available tones: These constants must be kept consistant with
* the enum in ToneGenerator C++ class. */
- /**
+ /**
* DTMF tone for key 0: 1336Hz, 941Hz, continuous</p>
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_0 = 0;
/**
* DTMF tone for key 1: 1209Hz, 697Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_1 = 1;
/**
* DTMF tone for key 2: 1336Hz, 697Hz, continuous
- *
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_DTMF_2 = 2;
+ /**
+ * DTMF tone for key 3: 1477Hz, 697Hz, continuous
+ *
* @see #ToneGenerator(int, int)
*/
- public static final int TONE_DTMF_2 = 2;
- /**
- * DTMF tone for key 3: 1477Hz, 697Hz, continuous
- *
- * @see #ToneGenerator(int, int)
- */
public static final int TONE_DTMF_3 = 3;
/**
* DTMF tone for key 4: 1209Hz, 770Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_4 = 4;
/**
* DTMF tone for key 5: 1336Hz, 770Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_5 = 5;
/**
* DTMF tone for key 6: 1477Hz, 770Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_6 = 6;
/**
* DTMF tone for key 7: 1209Hz, 852Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_7 = 7;
/**
* DTMF tone for key 8: 1336Hz, 852Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_8 = 8;
/**
* DTMF tone for key 9: 1477Hz, 852Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_9 = 9;
/**
* DTMF tone for key *: 1209Hz, 941Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_S = 10;
/**
* DTMF tone for key #: 1477Hz, 941Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_P = 11;
/**
* DTMF tone for key A: 1633Hz, 697Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_A = 12;
/**
* DTMF tone for key B: 1633Hz, 770Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_B = 13;
/**
* DTMF tone for key C: 1633Hz, 852Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_C = 14;
/**
* DTMF tone for key D: 1633Hz, 941Hz, continuous
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_DTMF_D = 15;
@@ -151,7 +151,7 @@ public class ToneGenerator
* Call supervisory tone, Congestion:
* CEPT, JAPAN: 425Hz, 200ms ON, 200ms OFF...
* ANSI (IS-95): 480Hz+620Hz, 250ms ON, 250ms OFF...
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_SUP_CONGESTION = 18;
@@ -159,27 +159,28 @@ public class ToneGenerator
* Call supervisory tone, Radio path acknowlegment :
* CEPT, ANSI: 425Hz, 200ms ON
* JAPAN: 400Hz, 1s ON, 2s OFF...
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_SUP_RADIO_ACK = 19;
/**
* Call supervisory tone, Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_SUP_RADIO_NOTAVAIL = 20;
/**
* Call supervisory tone, Error/Special info: 950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF...
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_SUP_ERROR = 21;
/**
* Call supervisory tone, Call Waiting:
* CEPT, JAPAN: 425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF...
- * ANSI (IS-95): 440 Hz, 300 ms ON, 9.7 s OFF, (100 ms ON, 100 ms OFF, 100 ms ON, 9.7s OFF ...)
- *
+ * ANSI (IS-95): 440 Hz, 300 ms ON, 9.7 s OFF,
+ * (100 ms ON, 100 ms OFF, 100 ms ON, 9.7s OFF ...)
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_SUP_CALL_WAITING = 22;
@@ -187,42 +188,43 @@ public class ToneGenerator
* Call supervisory tone, Ring Tone:
* CEPT, JAPAN: 425Hz, 1s ON, 4s OFF...
* ANSI (IS-95): 440Hz + 480Hz, 2s ON, 4s OFF...
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_SUP_RINGTONE = 23;
/**
* Proprietary tone, general beep: 400Hz+1200Hz, 35ms ON
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_PROP_BEEP = 24;
/**
* Proprietary tone, positive acknowlegement: 1200Hz, 100ms ON, 100ms OFF 2 bursts
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_PROP_ACK = 25;
/**
* Proprietary tone, negative acknowlegement: 300Hz+400Hz+500Hz, 400ms ON
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_PROP_NACK = 26;
/**
* Proprietary tone, prompt tone: 400Hz+1200Hz, 200ms ON
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_PROP_PROMPT = 27;
/**
* Proprietary tone, general double beep: twice 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms ON
- *
+ *
* @see #ToneGenerator(int, int)
*/
public static final int TONE_PROP_BEEP2 = 28;
/**
- * Call supervisory tone (IS-95), intercept tone: alternating 440 Hz and 620 Hz tones, each on for 250 ms
+ * Call supervisory tone (IS-95), intercept tone: alternating 440 Hz and 620 Hz tones,
+ * each on for 250 ms
*
* @see #ToneGenerator(int, int)
*/
@@ -240,7 +242,8 @@ public class ToneGenerator
*/
public static final int TONE_SUP_CONGESTION_ABBREV = 31;
/**
- * Call supervisory tone (IS-95), confirm tone: a 350 Hz tone added to a 440 Hz tone repeated 3 times in a 100 ms on, 100 ms off cycle
+ * Call supervisory tone (IS-95), confirm tone: a 350 Hz tone added to a 440 Hz tone
+ * repeated 3 times in a 100 ms on, 100 ms off cycle
*
* @see #ToneGenerator(int, int)
*/
@@ -251,7 +254,474 @@ public class ToneGenerator
* @see #ToneGenerator(int, int)
*/
public static final int TONE_SUP_PIP = 33;
-
+ /**
+ * CDMA Dial tone : 425Hz continuous
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_DIAL_TONE_LITE = 34;
+ /**
+ * CDMA USA Ringback: 440Hz+480Hz 2s ON, 4000 OFF ...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_NETWORK_USA_RINGBACK = 35;
+ /**
+ * CDMA Intercept tone: 440Hz 250ms ON, 620Hz 250ms ON ...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_INTERCEPT = 36;
+ /**
+ * CDMA Abbr Intercept tone: 440Hz 250ms ON, 620Hz 250ms ON
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ABBR_INTERCEPT = 37;
+ /**
+ * CDMA Reorder tone: 480Hz+620Hz 250ms ON, 250ms OFF...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_REORDER = 38;
+ /**
+ *
+ * CDMA Abbr Reorder tone: 480Hz+620Hz 250ms ON, 250ms OFF repeated for 8 times
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ABBR_REORDER = 39;
+ /**
+ * CDMA Network Busy tone: 480Hz+620Hz 500ms ON, 500ms OFF continuous
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_NETWORK_BUSY = 40;
+ /**
+ * CDMA Confirm tone: 350Hz+440Hz 100ms ON, 100ms OFF repeated for 3 times
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CONFIRM = 41;
+ /**
+ *
+ * CDMA answer tone: silent tone - defintion Frequency 0, 0ms ON, 0ms OFF
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ANSWER = 42;
+ /**
+ *
+ * CDMA Network Callwaiting tone: 440Hz 300ms ON
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_NETWORK_CALLWAITING = 43;
+ /**
+ * CDMA PIP tone: 480Hz 100ms ON, 100ms OFF repeated for 4 times
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_PIP = 44;
+ /**
+ * ISDN Call Signal Normal tone: {2091Hz 32ms ON, 2556 64ms ON} 20 times,
+ * 2091 32ms ON, 2556 48ms ON, 4s OFF
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL = 45;
+ /**
+ * ISDN Call Signal Intergroup tone: {2091Hz 32ms ON, 2556 64ms ON} 8 times,
+ * 2091Hz 32ms ON, 400ms OFF, {2091Hz 32ms ON, 2556Hz 64ms ON} times,
+ * 2091Hz 32ms ON, 4s OFF.
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP = 46;
+ /**
+ * ISDN Call Signal SP PRI tone:{2091Hz 32ms ON, 2556 64ms ON} 4 times
+ * 2091Hz 16ms ON, 200ms OFF, {2091Hz 32ms ON, 2556Hz 64ms ON} 4 times,
+ * 2091Hz 16ms ON, 200ms OFF
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI = 47;
+ /**
+ * ISDN Call sign PAT3 tone: silent tone
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 = 48;
+ /**
+ * ISDN Ping Ring tone: {2091Hz 32ms ON, 2556Hz 64ms ON} 5 times
+ * 2091Hz 20ms ON
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING = 49;
+ /**
+ *
+ * ISDN Pat5 tone: silent tone
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 = 50;
+ /**
+ *
+ * ISDN Pat6 tone: silent tone
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 = 51;
+ /**
+ * ISDN Pat7 tone: silent tone
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 = 52;
+ /**
+ * TONE_CDMA_HIGH_L tone: {3700Hz 25ms, 4000Hz 25ms} 40 times
+ * 4000ms OFF, Repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_L = 53;
+ /**
+ * TONE_CDMA_MED_L tone: {2600Hz 25ms, 2900Hz 25ms} 40 times
+ * 4000ms OFF, Repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_L = 54;
+ /**
+ * TONE_CDMA_LOW_L tone: {1300Hz 25ms, 1450Hz 25ms} 40 times,
+ * 4000ms OFF, Repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_L = 55;
+ /**
+ * CDMA HIGH SS tone: {3700Hz 25ms, 4000Hz 25ms} repeat 16 times,
+ * 400ms OFF, repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_SS = 56;
+ /**
+ * CDMA MED SS tone: {2600Hz 25ms, 2900Hz 25ms} repeat 16 times,
+ * 400ms OFF, repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_SS = 57;
+ /**
+ * CDMA LOW SS tone: {1300z 25ms, 1450Hz 25ms} repeat 16 times,
+ * 400ms OFF, repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_SS = 58;
+ /**
+ * CDMA HIGH SSL tone: {3700Hz 25ms, 4000Hz 25ms} 8 times,
+ * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} repeat 8 times,
+ * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} repeat 16 times,
+ * 4000ms OFF, repeat ...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_SSL = 59;
+ /**
+ * CDMA MED SSL tone: {2600Hz 25ms, 2900Hz 25ms} 8 times,
+ * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} repeat 8 times,
+ * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} repeat 16 times,
+ * 4000ms OFF, repeat ...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_SSL = 60;
+ /**
+ * CDMA LOW SSL tone: {1300Hz 25ms, 1450Hz 25ms} 8 times,
+ * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} repeat 8 times,
+ * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} repeat 16 times,
+ * 4000ms OFF, repeat ...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_SSL = 61;
+ /**
+ * CDMA HIGH SS2 tone: {3700Hz 25ms, 4000Hz 25ms} 20 times,
+ * 1000ms OFF, {3700Hz 25ms, 4000Hz 25ms} 20 times,
+ * 3000ms OFF, repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_SS_2 = 62;
+ /**
+ * CDMA MED SS2 tone: {2600Hz 25ms, 2900Hz 25ms} 20 times,
+ * 1000ms OFF, {2600Hz 25ms, 2900Hz 25ms} 20 times,
+ * 3000ms OFF, repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_SS_2 = 63;
+ /**
+ * CDMA LOW SS2 tone: {1300Hz 25ms, 1450Hz 25ms} 20 times,
+ * 1000ms OFF, {1300Hz 25ms, 1450Hz 25ms} 20 times,
+ * 3000ms OFF, repeat ....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_SS_2 = 64;
+ /**
+ * CDMA HIGH SLS tone: {3700Hz 25ms, 4000Hz 25ms} 10 times,
+ * 500ms OFF, {3700Hz 25ms, 4000Hz 25ms} 20 times, 500ms OFF,
+ * {3700Hz 25ms, 4000Hz 25ms} 10 times, 3000ms OFF, REPEAT
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_SLS = 65;
+ /**
+ * CDMA MED SLS tone: {2600Hz 25ms, 2900Hz 25ms} 10 times,
+ * 500ms OFF, {2600Hz 25ms, 2900Hz 25ms} 20 times, 500ms OFF,
+ * {2600Hz 25ms, 2900Hz 25ms} 10 times, 3000ms OFF, REPEAT
+ *
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_SLS = 66;
+ /**
+ * CDMA LOW SLS tone: {1300Hz 25ms, 1450Hz 25ms} 10 times,
+ * 500ms OFF, {1300Hz 25ms, 1450Hz 25ms} 20 times, 500ms OFF,
+ * {1300Hz 25ms, 1450Hz 25ms} 10 times, 3000ms OFF, REPEAT
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_SLS = 67;
+ /**
+ * CDMA HIGH S X4 tone: {3700Hz 25ms, 4000Hz 25ms} 10 times,
+ * 500ms OFF, {3700Hz 25ms, 4000Hz 25ms} 10 times, 500ms OFF,
+ * {3700Hz 25ms, 4000Hz 25ms} 10 times, 500ms OFF,
+ * {3700Hz 25ms, 4000Hz 25ms} 10 times, 2500ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_S_X4 = 68;
+ /**
+ * CDMA MED S X4 tone: {2600Hz 25ms, 2900Hz 25ms} 10 times,
+ * 500ms OFF, {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF,
+ * {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF,
+ * {2600Hz 25ms, 2900Hz 25ms} 10 times, 2500ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_S_X4 = 69;
+ /**
+ * CDMA LOW S X4 tone: {2600Hz 25ms, 2900Hz 25ms} 10 times,
+ * 500ms OFF, {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF,
+ * {2600Hz 25ms, 2900Hz 25ms} 10 times, 500ms OFF,
+ * {2600Hz 25ms, 2900Hz 25ms} 10 times, 2500ms OFF, REPEAT....
+ *
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_S_X4 = 70;
+ /**
+ * CDMA HIGH PBX L: {3700Hz 25ms, 4000Hz 25ms}20 times,
+ * 2000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_PBX_L = 71;
+ /**
+ * CDMA MED PBX L: {2600Hz 25ms, 2900Hz 25ms}20 times,
+ * 2000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_PBX_L = 72;
+ /**
+ * CDMA LOW PBX L: {1300Hz 25ms,1450Hz 25ms}20 times,
+ * 2000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_PBX_L = 73;
+ /**
+ * CDMA HIGH PBX SS tone: {3700Hz 25ms, 4000Hz 25ms} 8 times
+ * 200 ms OFF, {3700Hz 25ms 4000Hz 25ms}8 times,
+ * 2000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_PBX_SS = 74;
+ /**
+ * CDMA MED PBX SS tone: {2600Hz 25ms, 2900Hz 25ms} 8 times
+ * 200 ms OFF, {2600Hz 25ms 2900Hz 25ms}8 times,
+ * 2000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_PBX_SS = 75;
+ /**
+ * CDMA LOW PBX SS tone: {1300Hz 25ms, 1450Hz 25ms} 8 times
+ * 200 ms OFF, {1300Hz 25ms 1450Hz 25ms}8 times,
+ * 2000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_PBX_SS = 76;
+ /**
+ * CDMA HIGH PBX SSL tone:{3700Hz 25ms, 4000Hz 25ms} 8 times
+ * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} 8 times, 200ms OFF,
+ * {3700Hz 25ms, 4000Hz 25ms} 16 times, 1000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_PBX_SSL = 77;
+ /**
+ * CDMA MED PBX SSL tone:{2600Hz 25ms, 2900Hz 25ms} 8 times
+ * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} 8 times, 200ms OFF,
+ * {2600Hz 25ms, 2900Hz 25ms} 16 times, 1000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_PBX_SSL = 78;
+ /**
+ * CDMA LOW PBX SSL tone:{1300Hz 25ms, 1450Hz 25ms} 8 times
+ * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} 8 times, 200ms OFF,
+ * {1300Hz 25ms, 1450Hz 25ms} 16 times, 1000ms OFF, REPEAT....
+ *
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_PBX_SSL = 79;
+ /**
+ * CDMA HIGH PBX SSL tone:{3700Hz 25ms, 4000Hz 25ms} 8 times
+ * 200ms OFF, {3700Hz 25ms, 4000Hz 25ms} 16 times, 200ms OFF,
+ * {3700Hz 25ms, 4000Hz 25ms} 8 times, 1000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_PBX_SLS = 80;
+ /**
+ * CDMA HIGH PBX SLS tone:{2600Hz 25ms, 2900Hz 25ms} 8 times
+ * 200ms OFF, {2600Hz 25ms, 2900Hz 25ms} 16 times, 200ms OFF,
+ * {2600Hz 25ms, 2900Hz 25ms} 8 times, 1000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_PBX_SLS = 81;
+ /**
+ * CDMA HIGH PBX SLS tone:{1300Hz 25ms, 1450Hz 25ms} 8 times
+ * 200ms OFF, {1300Hz 25ms, 1450Hz 25ms} 16 times, 200ms OFF,
+ * {1300Hz 25ms, 1450Hz 25ms} 8 times, 1000ms OFF, REPEAT....
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_PBX_SLS = 82;
+ /**
+ * CDMA HIGH PBX X S4 tone: {3700Hz 25ms 4000Hz 25ms} 8 times,
+ * 200ms OFF, {3700Hz 25ms 4000Hz 25ms} 8 times, 200ms OFF,
+ * {3700Hz 25ms 4000Hz 25ms} 8 times, 200ms OFF,
+ * {3700Hz 25ms 4000Hz 25ms} 8 times, 800ms OFF, REPEAT...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_HIGH_PBX_S_X4 = 83;
+ /**
+ * CDMA MED PBX X S4 tone: {2600Hz 25ms 2900Hz 25ms} 8 times,
+ * 200ms OFF, {2600Hz 25ms 2900Hz 25ms} 8 times, 200ms OFF,
+ * {2600Hz 25ms 2900Hz 25ms} 8 times, 200ms OFF,
+ * {2600Hz 25ms 2900Hz 25ms} 8 times, 800ms OFF, REPEAT...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_MED_PBX_S_X4 = 84;
+ /**
+ * CDMA LOW PBX X S4 tone: {1300Hz 25ms 1450Hz 25ms} 8 times,
+ * 200ms OFF, {1300Hz 25ms 1450Hz 25ms} 8 times, 200ms OFF,
+ * {1300Hz 25ms 1450Hz 25ms} 8 times, 200ms OFF,
+ * {1300Hz 25ms 1450Hz 25ms} 8 times, 800ms OFF, REPEAT...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_LOW_PBX_S_X4 = 85;
+ /**
+ * CDMA Alert Network Lite tone: 1109Hz 62ms ON, 784Hz 62ms ON, 740Hz 62ms ON
+ * 622Hz 62ms ON, 1109Hz 62ms ON
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ALERT_NETWORK_LITE = 86;
+ /**
+ * CDMA Alert Auto Redial tone: {1245Hz 62ms ON, 659Hz 62ms ON} 3 times,
+ * 1245 62ms ON
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ALERT_AUTOREDIAL_LITE = 87;
+ /**
+ * CDMA One Min Beep tone: 1150Hz+770Hz 400ms ON
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ONE_MIN_BEEP = 88;
+ /**
+ *
+ * CDMA KEYPAD Volume key lite tone: 941Hz+1477Hz 120ms ON
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_KEYPAD_VOLUME_KEY_LITE = 89;
+ /**
+ * CDMA PRESSHOLDKEY LITE tone: 587Hz 375ms ON, 1175Hz 125ms ON
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_PRESSHOLDKEY_LITE = 90;
+ /**
+ * CDMA ALERT INCALL LITE tone: 587Hz 62ms, 784 62ms, 831Hz 62ms,
+ * 784Hz 62ms, 1109 62ms, 784Hz 62ms, 831Hz 62ms, 784Hz 62ms
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ALERT_INCALL_LITE = 91;
+ /**
+ * CDMA EMERGENCY RINGBACK tone: {941Hz 125ms ON, 10ms OFF} 3times
+ * 4990ms OFF, REPEAT...
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_EMERGENCY_RINGBACK = 92;
+ /**
+ * CDMA ALERT CALL GUARD tone: {1319Hz 125ms ON, 125ms OFF} 3 times
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ALERT_CALL_GUARD = 93;
+ /**
+ * CDMA SOFT ERROR LITE tone: 1047Hz 125ms ON, 370Hz 125ms
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_SOFT_ERROR_LITE = 94;
+ /**
+ * CDMA CALLDROP LITE tone: 1480Hz 125ms, 1397Hz 125ms, 784Hz 125ms
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_CALLDROP_LITE = 95;
+ /**
+ * CDMA_NETWORK_BUSY_ONE_SHOT tone: 425Hz 500ms ON, 500ms OFF.
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_NETWORK_BUSY_ONE_SHOT = 96;
+ /**
+ * CDMA_ABBR_ALERT tone: 1150Hz+770Hz 400ms ON
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_ABBR_ALERT = 97;
+ /**
+ * CDMA_SIGNAL_OFF - silent tone
+ *
+ * @see #ToneGenerator(int, int)
+ */
+ public static final int TONE_CDMA_SIGNAL_OFF = 98;
/** Maximum volume, for use with {@link #ToneGenerator(int,int)} */
public static final int MAX_VOLUME = AudioSystem.MAX_VOLUME;
@@ -261,10 +731,10 @@ public class ToneGenerator
/**
* ToneGenerator class contructor specifying output stream type and volume.
- *
+ *
* @param streamType The streame type used for tone playback (e.g. STREAM_MUSIC).
* @param volume The volume of the tone, given in percentage of maximum volume (from 0-100).
- *
+ *
*/
public ToneGenerator(int streamType, int volume) {
native_setup(streamType, volume);
@@ -272,7 +742,7 @@ public class ToneGenerator
/**
* This method starts the playback of a tone of the specified type.
- * only one tone can play at a time: if a tone is playing while this method is called,
+ * only one tone can play at a time: if a tone is playing while this method is called,
* this tone is stopped and replaced by the one requested.
* @param toneType The type of tone generate chosen from the following list:
* <ul>
@@ -308,6 +778,71 @@ public class ToneGenerator
* <li>{@link #TONE_SUP_CONGESTION_ABBREV}
* <li>{@link #TONE_SUP_CONFIRM}
* <li>{@link #TONE_SUP_PIP}
+ * <li>{@link #TONE_CDMA_DIAL_TONE_LITE}
+ * <li>{@link #TONE_CDMA_NETWORK_USA_RINGBACK}
+ * <li>{@link #TONE_CDMA_INTERCEPT}
+ * <li>{@link #TONE_CDMA_ABBR_INTERCEPT}
+ * <li>{@link #TONE_CDMA_REORDER}
+ * <li>{@link #TONE_CDMA_ABBR_REORDER}
+ * <li>{@link #TONE_CDMA_NETWORK_BUSY}
+ * <li>{@link #TONE_CDMA_CONFIRM}
+ * <li>{@link #TONE_CDMA_ANSWER}
+ * <li>{@link #TONE_CDMA_NETWORK_CALLWAITING}
+ * <li>{@link #TONE_CDMA_PIP}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_PAT3}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_PAT5}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_PAT6}
+ * <li>{@link #TONE_CDMA_CALL_SIGNAL_ISDN_PAT7}
+ * <li>{@link #TONE_CDMA_HIGH_L}
+ * <li>{@link #TONE_CDMA_MED_L}
+ * <li>{@link #TONE_CDMA_LOW_L}
+ * <li>{@link #TONE_CDMA_HIGH_SS}
+ * <li>{@link #TONE_CDMA_MED_SS}
+ * <li>{@link #TONE_CDMA_LOW_SS}
+ * <li>{@link #TONE_CDMA_HIGH_SSL}
+ * <li>{@link #TONE_CDMA_MED_SSL}
+ * <li>{@link #TONE_CDMA_LOW_SSL}
+ * <li>{@link #TONE_CDMA_HIGH_SS_2}
+ * <li>{@link #TONE_CDMA_MED_SS_2}
+ * <li>{@link #TONE_CDMA_LOW_SS_2}
+ * <li>{@link #TONE_CDMA_HIGH_SLS}
+ * <li>{@link #TONE_CDMA_MED_SLS}
+ * <li>{@link #TONE_CDMA_LOW_SLS}
+ * <li>{@link #TONE_CDMA_HIGH_S_X4}
+ * <li>{@link #TONE_CDMA_MED_S_X4}
+ * <li>{@link #TONE_CDMA_LOW_S_X4}
+ * <li>{@link #TONE_CDMA_HIGH_PBX_L}
+ * <li>{@link #TONE_CDMA_MED_PBX_L}
+ * <li>{@link #TONE_CDMA_LOW_PBX_L}
+ * <li>{@link #TONE_CDMA_HIGH_PBX_SS}
+ * <li>{@link #TONE_CDMA_MED_PBX_SS}
+ * <li>{@link #TONE_CDMA_LOW_PBX_SS}
+ * <li>{@link #TONE_CDMA_HIGH_PBX_SSL}
+ * <li>{@link #TONE_CDMA_MED_PBX_SSL}
+ * <li>{@link #TONE_CDMA_LOW_PBX_SSL}
+ * <li>{@link #TONE_CDMA_HIGH_PBX_SLS}
+ * <li>{@link #TONE_CDMA_MED_PBX_SLS}
+ * <li>{@link #TONE_CDMA_LOW_PBX_SLS}
+ * <li>{@link #TONE_CDMA_HIGH_PBX_S_X4}
+ * <li>{@link #TONE_CDMA_MED_PBX_S_X4}
+ * <li>{@link #TONE_CDMA_LOW_PBX_S_X4}
+ * <li>{@link #TONE_CDMA_ALERT_NETWORK_LITE}
+ * <li>{@link #TONE_CDMA_ALERT_AUTOREDIAL_LITE}
+ * <li>{@link #TONE_CDMA_ONE_MIN_BEEP}
+ * <li>{@link #TONE_CDMA_KEYPAD_VOLUME_KEY_LITE}
+ * <li>{@link #TONE_CDMA_PRESSHOLDKEY_LITE}
+ * <li>{@link #TONE_CDMA_ALERT_INCALL_LITE}
+ * <li>{@link #TONE_CDMA_EMERGENCY_RINGBACK}
+ * <li>{@link #TONE_CDMA_ALERT_CALL_GUARD}
+ * <li>{@link #TONE_CDMA_SOFT_ERROR_LITE}
+ * <li>{@link #TONE_CDMA_CALLDROP_LITE}
+ * <li>{@link #TONE_CDMA_NETWORK_BUSY_ONE_SHOT}
+ * <li>{@link #TONE_CDMA_ABBR_ALERT}
+ * <li>{@link #TONE_CDMA_SIGNAL_OFF}
* </ul>
* @see #ToneGenerator(int, int)
*/
@@ -328,9 +863,10 @@ public class ToneGenerator
private native final void native_setup(int streamType, int volume);
private native final void native_finalize();
+
+ @Override
protected void finalize() { native_finalize(); }
+ @SuppressWarnings("unused")
private int mNativeContext; // accessed by native methods
-
-
}