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-rw-r--r--media/libmedia/AudioSystem.cpp15
1 files changed, 13 insertions, 2 deletions
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index 4b364f2..5e6ce42 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -358,7 +358,7 @@ unsigned int AudioSystem::getInputFramesLost(audio_io_handle_t ioHandle) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
unsigned int result = 0;
if (af == 0) return result;
- if (ioHandle == NULL) return result;
+ if (ioHandle == 0) return result;
result = af->getInputFramesLost(ioHandle);
return result;
@@ -556,7 +556,18 @@ audio_io_handle_t AudioSystem::getOutput(stream_type stream,
output_flags flags)
{
audio_io_handle_t output = 0;
- if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) == 0) {
+ // Do not use stream to output map cache if the direct output
+ // flag is set or if we are likely to use a direct output
+ // (e.g voice call stream @ 8kHz could use BT SCO device and be routed to
+ // a direct output on some platforms).
+ // TODO: the output cache and stream to output mapping implementation needs to
+ // be reworked for proper operation with direct outputs. This code is too specific
+ // to the first use case we want to cover (Voice Recognition and Voice Dialer over
+ // Bluetooth SCO
+ if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) == 0 &&
+ ((stream != AudioSystem::VOICE_CALL && stream != AudioSystem::BLUETOOTH_SCO) ||
+ channels != AudioSystem::CHANNEL_OUT_MONO ||
+ (samplingRate != 8000 && samplingRate != 16000))) {
Mutex::Autolock _l(gLock);
output = AudioSystem::gStreamOutputMap.valueFor(stream);
LOGV_IF((output != 0), "getOutput() read %d from cache for stream %d", output, stream);