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-rw-r--r--media/libstagefright/CameraSource.cpp23
1 files changed, 22 insertions, 1 deletions
diff --git a/media/libstagefright/CameraSource.cpp b/media/libstagefright/CameraSource.cpp
index f7b76f8..1eb394a 100644
--- a/media/libstagefright/CameraSource.cpp
+++ b/media/libstagefright/CameraSource.cpp
@@ -451,6 +451,27 @@ status_t CameraSource::init(
// This CHECK is good, since we just passed the lock/unlock
// check earlier by calling mCamera->setParameters().
CHECK_EQ(OK, mCamera->setPreviewDisplay(mSurface));
+
+ /*
+ * mCamera->startRecording() signals camera hal to make
+ * available the video buffers (for instance, allocation
+ * of the video buffers may be triggered when camera hal's
+ * startRecording() method is called). Making available these
+ * video buffers earlier (before calling start()) is critical,
+ * if one wants to configure omx video encoders to use these
+ * buffers for passing video frame data during video recording
+ * without the need to memcpy the video frame data stored
+ * in these buffers. Eliminating memcpy for video frame data
+ * is crucial in performance for HD quality video recording
+ * applications.
+ *
+ * Based on OMX IL spec, configuring the omx video encoders
+ * must occur in loaded state. When start() is called, omx
+ * video encoders are already in idle state, which is too
+ * late. Thus, we must call mCamera->startRecording() earlier.
+ */
+ startCameraRecording();
+
IPCThreadState::self()->restoreCallingIdentity(token);
int64_t glitchDurationUs = (1000000LL / mVideoFrameRate);
@@ -478,6 +499,7 @@ CameraSource::~CameraSource() {
void CameraSource::startCameraRecording() {
CHECK_EQ(OK, mCamera->startRecording());
+ CHECK(mCamera->recordingEnabled());
}
status_t CameraSource::start(MetaData *meta) {
@@ -501,7 +523,6 @@ status_t CameraSource::start(MetaData *meta) {
int64_t token = IPCThreadState::self()->clearCallingIdentity();
mCamera->setListener(new CameraSourceListener(this));
- startCameraRecording();
IPCThreadState::self()->restoreCallingIdentity(token);
mStarted = true;