diff options
Diffstat (limited to 'media/mca/filterfw/jni/jni_shader_program.h')
-rw-r--r-- | media/mca/filterfw/jni/jni_shader_program.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/media/mca/filterfw/jni/jni_shader_program.h b/media/mca/filterfw/jni/jni_shader_program.h new file mode 100644 index 0000000..94a1dd4 --- /dev/null +++ b/media/mca/filterfw/jni/jni_shader_program.h @@ -0,0 +1,150 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_FILTERFW_JNI_SHADER_PROGRAM_H +#define ANDROID_FILTERFW_JNI_SHADER_PROGRAM_H + +#include <jni.h> + +#include "native/core/value.h" + +#ifdef __cplusplus +extern "C" { +#endif + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_allocate(JNIEnv* env, + jobject thiz, + jobject gl_env, + jstring vertex_shader, + jstring fragment_shader); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_deallocate(JNIEnv* env, jobject thiz); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_compileAndLink(JNIEnv* env, jobject thiz); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setUniformValue(JNIEnv* env, + jobject thiz, + jstring key, + jobject value); + +JNIEXPORT jobject JNICALL +Java_android_filterfw_core_ShaderProgram_getUniformValue(JNIEnv* env, + jobject thiz, + jstring key); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_shaderProcess(JNIEnv* env, + jobject thiz, + jobjectArray inputs, + jobject output); + +JNIEXPORT jobject JNICALL +Java_android_filterfw_core_ShaderProgram_nativeCreateIdentity(JNIEnv* env, + jclass clazz, + jobject gl_env); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, + jobject thiz, + jfloat x0, + jfloat y0, + jfloat x1, + jfloat y1, + jfloat x2, + jfloat y2, + jfloat x3, + jfloat y3); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, + jobject thiz, + jfloat x0, + jfloat y0, + jfloat x1, + jfloat y1, + jfloat x2, + jfloat y2, + jfloat x3, + jfloat y3); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderClearsOutput(JNIEnv* env, + jobject thiz, + jboolean clears); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderClearColor(JNIEnv* env, + jobject thiz, + jfloat r, + jfloat g, + jfloat b); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderBlendEnabled(JNIEnv* env, + jobject thiz, + jboolean enable); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderBlendFunc(JNIEnv* env, + jobject thiz, + jint sfactor, + jint dfactor); +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderDrawMode(JNIEnv* env, + jobject thiz, + jint draw_mode); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderTileCounts(JNIEnv* env, + jobject thiz, + jint x_count, + jint y_count); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderVertexCount(JNIEnv* env, + jobject thiz, + jint vertex_count); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_beginShaderDrawing(JNIEnv* env, jobject thiz); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderAttributeValues(JNIEnv* env, + jobject thiz, + jstring attr_name, + jfloatArray values, + jint component_count); + +JNIEXPORT jboolean JNICALL +Java_android_filterfw_core_ShaderProgram_setShaderAttributeVertexFrame(JNIEnv* env, + jobject thiz, + jstring attr_name, + jobject vertex_frame, + jint type, + jint component_count, + jint stride, + jint offset, + jboolean normalize); + +#ifdef __cplusplus +} +#endif + +#endif // ANDROID_FILTERFW_JNI_SHADER_PROGRAM_H |