diff options
Diffstat (limited to 'native/glue/threaded_app/threaded_app.c')
-rw-r--r-- | native/glue/threaded_app/threaded_app.c | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/native/glue/threaded_app/threaded_app.c b/native/glue/threaded_app/threaded_app.c new file mode 100644 index 0000000..c9cae8b --- /dev/null +++ b/native/glue/threaded_app/threaded_app.c @@ -0,0 +1,275 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#include <jni.h> + +#include <errno.h> +#include <string.h> +#include <unistd.h> +#include <sys/resource.h> + +#include <android_glue/threaded_app.h> + +#include <android/log.h> + +#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__)) +#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "threaded_app", __VA_ARGS__)) + +void android_app_destroy(struct android_app* android_app) { + LOGI("android_app_destroy!"); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + android_app->destroyed = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + // Can't touch android_app object after this. +} + +int8_t android_app_read_cmd(struct android_app* android_app) { + int8_t cmd; + if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) { + return cmd; + } else { + LOGW("No data on command pipe!"); + } + return -1; +} + +void android_app_exec_cmd(struct android_app* android_app, int8_t cmd) { + switch (cmd) { + case APP_CMD_INPUT_CHANGED: + LOGI("APP_CMD_INPUT_CHANGED\n"); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + android_app->inputQueue = android_app->pendingInputQueue; + if (android_app->inputQueue != NULL) { + LOGI("Attaching input queue to looper"); + AInputQueue_attachLooper(android_app->inputQueue, + android_app->looper, NULL, (void*)LOOPER_ID_EVENT); + } + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_WINDOW_CHANGED: + LOGI("APP_CMD_WINDOW_CHANGED\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->window = android_app->pendingWindow; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_START: + case APP_CMD_RESUME: + case APP_CMD_PAUSE: + case APP_CMD_STOP: + LOGI("activityState=%d\n", cmd); + pthread_mutex_lock(&android_app->mutex); + android_app->activityState = cmd; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_DESTROY: + LOGI("APP_CMD_DESTROY\n"); + android_app->destroyRequested = 1; + break; + } +} + +static void* android_app_entry(void* param) { + struct android_app* android_app = (struct android_app*)param; + + ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); + ALooper_addFd(looper, android_app->msgread, POLLIN, NULL, (void*)LOOPER_ID_MAIN); + android_app->looper = looper; + + pthread_mutex_lock(&android_app->mutex); + android_app->running = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + + android_main(android_app); + return NULL; +} + +// -------------------------------------------------------------------- +// Native activity interaction (called from main thread) +// -------------------------------------------------------------------- + +static struct android_app* android_app_create(ANativeActivity* activity) { + struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app)); + memset(android_app, 0, sizeof(struct android_app)); + android_app->activity = activity; + + pthread_mutex_init(&android_app->mutex, NULL); + pthread_cond_init(&android_app->cond, NULL); + + int msgpipe[2]; + if (pipe(msgpipe)) { + LOGI("could not create pipe: %s", strerror(errno)); + } + android_app->msgread = msgpipe[0]; + android_app->msgwrite = msgpipe[1]; + + pthread_attr_t attr; + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); + pthread_create(&android_app->thread, &attr, android_app_entry, android_app); + + // Wait for thread to start. + pthread_mutex_lock(&android_app->mutex); + while (!android_app->running) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + return android_app; +} + +static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) { + if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) { + LOGI("Failure writing android_app cmd: %s\n", strerror(errno)); + } +} + +static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) { + pthread_mutex_lock(&android_app->mutex); + android_app->pendingInputQueue = inputQueue; + android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED); + while (android_app->inputQueue != android_app->pendingInputQueue) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) { + pthread_mutex_lock(&android_app->mutex); + android_app->pendingWindow = window; + android_app_write_cmd(android_app, APP_CMD_WINDOW_CHANGED); + while (android_app->window != android_app->pendingWindow) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, cmd); + while (android_app->activityState != cmd) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_free(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, APP_CMD_DESTROY); + while (!android_app->destroyed) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + close(android_app->msgread); + close(android_app->msgwrite); + pthread_cond_destroy(&android_app->cond); + pthread_mutex_destroy(&android_app->mutex); + free(android_app); +} + +static void onDestroy(ANativeActivity* activity) { + LOGI("Destroy: %p\n", activity); + android_app_free((struct android_app*)activity->instance); +} + +static void onStart(ANativeActivity* activity) { + LOGI("Start: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START); +} + +static void onResume(ANativeActivity* activity) { + LOGI("Resume: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME); +} + +static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) { + LOGI("SaveInstanceState: %p\n", activity); + return NULL; +} + +static void onPause(ANativeActivity* activity) { + LOGI("Pause: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE); +} + +static void onStop(ANativeActivity* activity) { + LOGI("Stop: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP); +} + +static void onLowMemory(ANativeActivity* activity) { + LOGI("LowMemory: %p\n", activity); +} + +static void onWindowFocusChanged(ANativeActivity* activity, int focused) { + LOGI("WindowFocusChanged: %p -- %d\n", activity, focused); + android_app_write_cmd((struct android_app*)activity->instance, + focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); +} + +static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { + LOGI("NativeWindowCreated: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, window); +} + +static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { + LOGI("NativeWindowDestroyed: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, NULL); +} + +static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) { + LOGI("InputQueueCreated: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, queue); +} + +static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) { + LOGI("InputQueueDestroyed: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, NULL); +} + +void ANativeActivity_onCreate(ANativeActivity* activity, + void* savedState, size_t savedStateSize) { + LOGI("Creating: %p\n", activity); + activity->callbacks->onDestroy = onDestroy; + activity->callbacks->onStart = onStart; + activity->callbacks->onResume = onResume; + activity->callbacks->onSaveInstanceState = onSaveInstanceState; + activity->callbacks->onPause = onPause; + activity->callbacks->onStop = onStop; + activity->callbacks->onLowMemory = onLowMemory; + activity->callbacks->onWindowFocusChanged = onWindowFocusChanged; + activity->callbacks->onNativeWindowCreated = onNativeWindowCreated; + activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed; + activity->callbacks->onInputQueueCreated = onInputQueueCreated; + activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed; + + activity->instance = android_app_create(activity); +} |