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-rw-r--r--native/android/native_window.cpp4
-rw-r--r--native/include/android/native_window.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/native/android/native_window.cpp b/native/android/native_window.cpp
index bada078..7f92eec 100644
--- a/native/android/native_window.cpp
+++ b/native/android/native_window.cpp
@@ -58,8 +58,8 @@ int32_t ANativeWindow_getFormat(ANativeWindow* window) {
}
int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, int32_t width,
- int32_t height) {
- native_window_set_buffers_geometry(window, width, height, 0);
+ int32_t height, int32_t format) {
+ native_window_set_buffers_geometry(window, width, height, format);
return 0;
}
diff --git a/native/include/android/native_window.h b/native/include/android/native_window.h
index ad03d0e..f3d7550 100644
--- a/native/include/android/native_window.h
+++ b/native/include/android/native_window.h
@@ -96,7 +96,7 @@ int32_t ANativeWindow_getFormat(ANativeWindow* window);
* For all of these parameters, if 0 is supplied then the window's base
* value will come back in force.
*/
-int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, int32_t width, int32_t height);
+int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window, int32_t width, int32_t height, int32_t format);
/**
* Lock the window's next drawing surface for writing.