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-rw-r--r--opengl/java/android/opengl/GLSurfaceView.java29
1 files changed, 29 insertions, 0 deletions
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 185398b..28b10ec 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -1066,6 +1066,8 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
GL10 gl = null;
boolean createEglSurface = false;
boolean sizeChanged = false;
+ boolean wantRenderNotification = false;
+ boolean doRenderNotification = false;
int w = 0;
int h = 0;
Runnable event = null;
@@ -1111,6 +1113,13 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
sGLThreadManager.notifyAll();
}
+ if (doRenderNotification) {
+ wantRenderNotification = false;
+ doRenderNotification = false;
+ mRenderComplete = true;
+ sGLThreadManager.notifyAll();
+ }
+
// Ready to draw?
if ((!mPaused) && mHasSurface
&& (mWidth > 0) && (mHeight > 0)
@@ -1130,6 +1139,8 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
sizeChanged = true;
w = mWidth;
h = mHeight;
+ wantRenderNotification = true;
+
if (DRAW_TWICE_AFTER_SIZE_CHANGED) {
// We keep mRequestRender true so that we draw twice after the size changes.
// (Once because of mSizeChanged, the second time because of mRequestRender.)
@@ -1187,6 +1198,10 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
Log.i("GLThread", "egl surface lost tid=" + getId());
}
}
+
+ if (wantRenderNotification) {
+ doRenderNotification = true;
+ }
}
} finally {
/*
@@ -1269,7 +1284,20 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
mHeight = h;
mSizeChanged = true;
mRequestRender = true;
+ mRenderComplete = false;
sGLThreadManager.notifyAll();
+
+ // Wait for thread to react to resize and render a frame
+ while (! mExited && !mPaused && !mRenderComplete ) {
+ if (LOG_SURFACE) {
+ Log.i("Main thread", "onWindowResize waiting for render complete.");
+ }
+ try {
+ sGLThreadManager.wait();
+ } catch (InterruptedException ex) {
+ Thread.currentThread().interrupt();
+ }
+ }
}
}
@@ -1315,6 +1343,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
private int mHeight;
private int mRenderMode;
private boolean mRequestRender;
+ private boolean mRenderComplete;
private ArrayList<Runnable> mEventQueue = new ArrayList<Runnable>();
// End of member variables protected by the sGLThreadManager monitor.