diff options
Diffstat (limited to 'opengl/libagl/TextureObjectManager.h')
-rw-r--r-- | opengl/libagl/TextureObjectManager.h | 70 |
1 files changed, 22 insertions, 48 deletions
diff --git a/opengl/libagl/TextureObjectManager.h b/opengl/libagl/TextureObjectManager.h index 74ed1a4..279e040 100644 --- a/opengl/libagl/TextureObjectManager.h +++ b/opengl/libagl/TextureObjectManager.h @@ -1,16 +1,16 @@ /* ** Copyright 2006, The Android Open Source Project ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at ** -** http://www.apache.org/licenses/LICENSE-2.0 +** http://www.apache.org/licenses/LICENSE-2.0 ** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -30,6 +30,8 @@ #include <private/pixelflinger/ggl_context.h> #include <GLES/gl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> #include "Tokenizer.h" #include "TokenManager.h" @@ -39,22 +41,20 @@ namespace android { // ---------------------------------------------------------------------------- -class EGLTextureObject +class EGLTextureObject : public LightRefBase<EGLTextureObject> { public: EGLTextureObject(); ~EGLTextureObject(); - // protocol for sp<> - inline void incStrong(const void* id) const; - inline void decStrong(const void* id) const; - inline uint32_t getStrongCount() const; + status_t setSurface(GGLSurface const* s); + status_t setImage(android_native_buffer_t* buffer); + void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } - status_t setSurface(GGLSurface const* s); status_t reallocate(GLint level, int w, int h, int s, int format, int compressedFormat, int bpr); - inline size_t size() const; + inline size_t size() const { return mSize; } const GGLSurface& mip(int lod) const; GGLSurface& editMip(int lod); bool hasMipmaps() const { return mMipmaps!=0; } @@ -65,7 +65,6 @@ private: status_t allocateMipmaps(); void freeMipmaps(); void init(); - mutable int32_t mCount; size_t mSize; GGLSurface *mMipmaps; int mNumExtraLod; @@ -81,36 +80,22 @@ public: GLint crop_rect[4]; GLint generate_mipmap; GLint direct; +#ifdef LIBAGL_USE_GRALLOC_COPYBITS + bool try_copybit; +#endif // LIBAGL_USE_GRALLOC_COPYBITS + android_native_buffer_t* buffer; }; -void EGLTextureObject::incStrong(const void* id) const { - android_atomic_inc(&mCount); -} -void EGLTextureObject::decStrong(const void* id) const { - if (android_atomic_dec(&mCount) == 1) { - delete this; - } -} -uint32_t EGLTextureObject::getStrongCount() const { - return mCount; -} -size_t EGLTextureObject::size() const { - return mSize; -} - // ---------------------------------------------------------------------------- -class EGLSurfaceManager : public TokenManager +class EGLSurfaceManager : + public LightRefBase<EGLSurfaceManager>, + public TokenManager { public: EGLSurfaceManager(); ~EGLSurfaceManager(); - // protocol for sp<> - inline void incStrong(const void* id) const; - inline void decStrong(const void* id) const; - typedef void weakref_type; - sp<EGLTextureObject> createTexture(GLuint name); sp<EGLTextureObject> removeTexture(GLuint name); sp<EGLTextureObject> replaceTexture(GLuint name); @@ -118,21 +103,10 @@ public: sp<EGLTextureObject> texture(GLuint name); private: - mutable int32_t mCount; mutable Mutex mLock; KeyedVector< GLuint, sp<EGLTextureObject> > mTextures; }; -void EGLSurfaceManager::incStrong(const void* id) const { - android_atomic_inc(&mCount); -} -void EGLSurfaceManager::decStrong(const void* id) const { - if (android_atomic_dec(&mCount) == 1) { - delete this; - } -} - - // ---------------------------------------------------------------------------- }; // namespace android |