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-rw-r--r--opengl/libagl2/src/vertex.cpp373
1 files changed, 0 insertions, 373 deletions
diff --git a/opengl/libagl2/src/vertex.cpp b/opengl/libagl2/src/vertex.cpp
deleted file mode 100644
index 021b82b..0000000
--- a/opengl/libagl2/src/vertex.cpp
+++ /dev/null
@@ -1,373 +0,0 @@
-#include "gles2context.h"
-
-//#undef LOGD
-//#define LOGD(...)
-
-void GLES2Context::InitializeVertices()
-{
- vert.vbos = std::map<GLuint, VBO *>(); // the entire struct has been zeroed in constructor
- vert.free = 1;
- vert.vbo = NULL;
- vert.indices = NULL;
- for (unsigned i = 0; i < GGL_MAXVERTEXATTRIBS; i++)
- vert.defaultAttribs[i] = Vector4(0,0,0,1);
-}
-
-void GLES2Context::UninitializeVertices()
-{
- for (std::map<GLuint, VBO *>::iterator it = vert.vbos.begin(); it != vert.vbos.end(); it++) {
- if (!it->second)
- continue;
- free(it->second->data);
- free(it->second);
- }
-}
-
-static inline void FetchElement(const GLES2Context * ctx, const unsigned index,
- const unsigned maxAttrib, VertexInput * elem)
-{
- for (unsigned i = 0; i < maxAttrib; i++) {
- {
- unsigned size = 0;
- if (ctx->vert.attribs[i].enabled) {
- const char * ptr = (const char *)ctx->vert.attribs[i].ptr;
- ptr += ctx->vert.attribs[i].stride * index;
- memcpy(elem->attributes + i, ptr, ctx->vert.attribs[i].size * sizeof(float));
- size = ctx->vert.attribs[i].size;
-// LOGD("agl2: FetchElement %d attribs size=%d %.2f,%.2f,%.2f,%.2f", i, size, elem->attributes[i].x,
-// elem->attributes[i].y, elem->attributes[i].z, elem->attributes[i].w);
- } else {
-// LOGD("agl2: FetchElement %d default %.2f,%.2f,%.2f,%.2f", i, ctx->vert.defaultAttribs[i].x,
-// ctx->vert.defaultAttribs[i].y, ctx->vert.defaultAttribs[i].z, ctx->vert.defaultAttribs[i].w);
- }
-
- switch (size) {
- case 0: // fall through
- elem->attributes[i].x = ctx->vert.defaultAttribs[i].x;
- case 1: // fall through
- elem->attributes[i].y = ctx->vert.defaultAttribs[i].y;
- case 2: // fall through
- elem->attributes[i].z = ctx->vert.defaultAttribs[i].z;
- case 3: // fall through
- elem->attributes[i].w = ctx->vert.defaultAttribs[i].w;
- case 4:
- break;
- default:
- assert(0);
- break;
- }
-// LOGD("agl2: FetchElement %d size=%d %.2f,%.2f,%.2f,%.2f", i, size, elem->attributes[i].x,
-// elem->attributes[i].y, elem->attributes[i].z, elem->attributes[i].w);
- }
- }
-}
-
-template<typename IndexT> static void DrawElementsTriangles(const GLES2Context * ctx,
- const unsigned count, const IndexT * indices, const unsigned maxAttrib)
-{
- VertexInput v[3];
- if (ctx->vert.indices)
- indices = (IndexT *)((char *)ctx->vert.indices->data + (long)indices);
- for (unsigned i = 0; i < count; i += 3) {
- for (unsigned j = 0; j < 3; j++)
- FetchElement(ctx, indices[i + j], maxAttrib, v + j);
- ctx->iface->DrawTriangle(ctx->iface, v, v + 1, v + 2);
- }
-}
-
-static void DrawArraysTriangles(const GLES2Context * ctx, const unsigned first,
- const unsigned count, const unsigned maxAttrib)
-{
-// LOGD("agl: DrawArraysTriangles=%p", DrawArraysTriangles);
- VertexInput v[3];
- for (unsigned i = 2; i < count; i+=3) {
- // TODO: fix order
- FetchElement(ctx, first + i - 2, maxAttrib, v + 0);
- FetchElement(ctx, first + i - 1, maxAttrib, v + 1);
- FetchElement(ctx, first + i - 0, maxAttrib, v + 2);
- ctx->iface->DrawTriangle(ctx->iface, v + 0, v + 1, v + 2);
- }
-// LOGD("agl: DrawArraysTriangles end");
-}
-
-template<typename IndexT> static void DrawElementsTriangleStrip(const GLES2Context * ctx,
- const unsigned count, const IndexT * indices, const unsigned maxAttrib)
-{
- VertexInput v[3];
- if (ctx->vert.indices)
- indices = (IndexT *)((char *)ctx->vert.indices->data + (long)indices);
-
-// LOGD("agl2: DrawElementsTriangleStrip");
-// for (unsigned i = 0; i < count; i++)
-// LOGD("indices[%d] = %d", i, indices[i]);
-
- FetchElement(ctx, indices[0], maxAttrib, v + 0);
- FetchElement(ctx, indices[1], maxAttrib, v + 1);
- for (unsigned i = 2; i < count; i ++) {
- FetchElement(ctx, indices[i], maxAttrib, v + i % 3);
- ctx->iface->DrawTriangle(ctx->iface, v + (i - 2) % 3, v + (i - 1) % 3 , v + (i + 0) % 3);
- }
-
-// for (unsigned i = 2; i < count; i++) {
-// FetchElement(ctx, indices[i - 2], maxAttrib, v + 0);
-// FetchElement(ctx, indices[i - 1], maxAttrib, v + 1);
-// FetchElement(ctx, indices[i - 0], maxAttrib, v + 2);
-// ctx->iface->DrawTriangle(ctx->iface, v + 0, v + 1, v + 2);
-// }
-}
-
-static void DrawArraysTriangleStrip(const GLES2Context * ctx, const unsigned first,
- const unsigned count, const unsigned maxAttrib)
-{
- VertexInput v[3];
- FetchElement(ctx, first, maxAttrib, v + 0);
- FetchElement(ctx, first + 1, maxAttrib, v + 1);
- for (unsigned i = 2; i < count; i++) {
- // TODO: fix order
- FetchElement(ctx, first + i, maxAttrib, v + i % 3);
- ctx->iface->DrawTriangle(ctx->iface, v + (i - 2) % 3, v + (i - 1) % 3 , v + (i + 0) % 3);
- }
-}
-
-void glBindBuffer(GLenum target, GLuint buffer)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- VBO * vbo = NULL;
- if (0 != buffer) {
- std::map<GLuint, VBO *>::iterator it = ctx->vert.vbos.find(buffer);
- if (it != ctx->vert.vbos.end()) {
- vbo = it->second;
- if (!vbo)
- vbo = (VBO *)calloc(1, sizeof(VBO));
- it->second = vbo;
- } else
- assert(0);
- }
- if (GL_ARRAY_BUFFER == target)
- ctx->vert.vbo = vbo;
- else if (GL_ELEMENT_ARRAY_BUFFER == target)
- ctx->vert.indices = vbo;
- else
- assert(0);
- assert(vbo || buffer == 0);
-// LOGD("\n*\n glBindBuffer 0x%.4X=%d ", target, buffer);
-}
-
-void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- if (GL_ARRAY_BUFFER == target) {
- assert(ctx->vert.vbo);
- ctx->vert.vbo->data = realloc(ctx->vert.vbo->data, size);
- ctx->vert.vbo->size = size;
- ctx->vert.vbo->usage = usage;
- if (data)
- memcpy(ctx->vert.vbo->data, data, size);
- } else if (GL_ELEMENT_ARRAY_BUFFER == target) {
- assert(ctx->vert.indices);
- ctx->vert.indices->data = realloc(ctx->vert.indices->data, size);
- ctx->vert.indices->size = size;
- ctx->vert.indices->usage = usage;
- if (data)
- memcpy(ctx->vert.indices->data, data, size);
- } else
- assert(0);
-// LOGD("\n*\n glBufferData target=0x%.4X size=%u data=%p usage=0x%.4X \n",
-// target, size, data, usage);
-}
-
-void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- if (GL_ARRAY_BUFFER == target)
- {
- assert(ctx->vert.vbo);
- assert(0 <= offset);
- assert(0 <= size);
- assert(offset + size <= ctx->vert.vbo->size);
- memcpy((char *)ctx->vert.vbo->data + offset, data, size);
- }
- else
- assert(0);
-}
-
-void glDeleteBuffers(GLsizei n, const GLuint* buffers)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- for (unsigned i = 0; i < n; i++) {
- std::map<GLuint, VBO*>::iterator it = ctx->vert.vbos.find(buffers[i]);
- if (it == ctx->vert.vbos.end())
- continue;
- ctx->vert.free = min(ctx->vert.free, buffers[i]);
- if (it->second == ctx->vert.vbo)
- ctx->vert.vbo = NULL;
- else if (it->second == ctx->vert.indices)
- ctx->vert.indices = NULL;
- if (it->second) {
- free(it->second->data);
- free(it->second);
- }
- }
-}
-
-void glDisableVertexAttribArray(GLuint index)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- assert(GGL_MAXVERTEXATTRIBS > index);
- ctx->vert.attribs[index].enabled = false;
-}
-
-void glDrawArrays(GLenum mode, GLint first, GLsizei count)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
-// LOGD("agl2: glDrawArrays=%p", glDrawArrays);
- assert(ctx->rasterizer.CurrentProgram);
- assert(0 <= first);
- int maxAttrib = -1;
- ctx->iface->ShaderProgramGetiv(ctx->rasterizer.CurrentProgram, GL_ACTIVE_ATTRIBUTES, &maxAttrib);
- assert(0 <= maxAttrib && GGL_MAXVERTEXATTRIBS >= maxAttrib);
- switch (mode) {
- case GL_TRIANGLE_STRIP:
- DrawArraysTriangleStrip(ctx, first, count, maxAttrib);
- break;
- case GL_TRIANGLES:
- DrawArraysTriangles(ctx, first, count, maxAttrib);
- break;
- default:
- LOGE("agl2: glDrawArrays unsupported mode: 0x%.4X \n", mode);
- assert(0);
- break;
- }
-// LOGD("agl2: glDrawArrays end");
-}
-
-void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
-// LOGD("agl2: glDrawElements=%p mode=0x%.4X count=%d type=0x%.4X indices=%p",
-// glDrawElements, mode, count, type, indices);
- if (!ctx->rasterizer.CurrentProgram)
- return;
-
- int maxAttrib = -1;
- ctx->iface->ShaderProgramGetiv(ctx->rasterizer.CurrentProgram, GL_ACTIVE_ATTRIBUTES, &maxAttrib);
- assert(0 <= maxAttrib && GGL_MAXVERTEXATTRIBS >= maxAttrib);
-// LOGD("agl2: glDrawElements mode=0x%.4X type=0x%.4X count=%d program=%p indices=%p \n",
-// mode, type, count, ctx->rasterizer.CurrentProgram, indices);
- switch (mode) {
- case GL_TRIANGLES:
- if (GL_UNSIGNED_SHORT == type)
- DrawElementsTriangles<unsigned short>(ctx, count, (unsigned short *)indices, maxAttrib);
- else
- assert(0);
- break;
- case GL_TRIANGLE_STRIP:
- if (GL_UNSIGNED_SHORT == type)
- DrawElementsTriangleStrip<unsigned short>(ctx, count, (unsigned short *)indices, maxAttrib);
- else
- assert(0);
- break;
- default:
- assert(0);
- }
-// LOGD("agl2: glDrawElements end");
-}
-
-void glEnableVertexAttribArray(GLuint index)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- ctx->vert.attribs[index].enabled = true;
-// LOGD("agl2: glEnableVertexAttribArray %d \n", index);
-}
-
-void glGenBuffers(GLsizei n, GLuint* buffers)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- for (unsigned i = 0; i < n; i++) {
- buffers[i] = 0;
- for (ctx->vert.free; ctx->vert.free < 0xffffffffu; ctx->vert.free++) {
- if (ctx->vert.vbos.find(ctx->vert.free) == ctx->vert.vbos.end()) {
- ctx->vert.vbos[ctx->vert.free] = NULL;
- buffers[i] = ctx->vert.free;
-// LOGD("glGenBuffers %d \n", buffers[i]);
- ctx->vert.free++;
- break;
- }
- }
- assert(buffers[i]);
- }
-}
-
-void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized,
- GLsizei stride, const GLvoid* ptr)
-{
- GLES2_GET_CONST_CONTEXT(ctx);
- assert(GL_FLOAT == type);
- assert(0 < size && 4 >= size);
- ctx->vert.attribs[index].size = size;
- ctx->vert.attribs[index].type = type;
- ctx->vert.attribs[index].normalized = normalized;
- if (0 == stride)
- ctx->vert.attribs[index].stride = size * sizeof(float);
- else if (stride > 0)
- ctx->vert.attribs[index].stride = stride;
- else
- assert(0);
-// LOGD("\n*\n*\n* agl2: glVertexAttribPointer program=%u index=%d size=%d stride=%d ptr=%p \n*\n*",
-// unsigned(ctx->rasterizer.CurrentProgram) ^ 0x04dc18f9, index, size, stride, ptr);
- if (ctx->vert.vbo)
- ctx->vert.attribs[index].ptr = (char *)ctx->vert.vbo->data + (long)ptr;
- else
- ctx->vert.attribs[index].ptr = ptr;
-// const float * attrib = (const float *)ctx->vert.attribs[index].ptr;
-// for (unsigned i = 0; i < 3; i++)
-// if (3 == size)
-// LOGD("%.2f %.2f %.2f", attrib[i * 3 + 0], attrib[i * 3 + 1], attrib[i * 3 + 2]);
-// else if (2 == size)
-// LOGD("%.2f %.2f", attrib[i * 3 + 0], attrib[i * 3 + 1]);
-
-}
-
-void glVertexAttrib1f(GLuint indx, GLfloat x)
-{
- glVertexAttrib4f(indx, x,0,0,1);
-}
-
-void glVertexAttrib1fv(GLuint indx, const GLfloat* values)
-{
- glVertexAttrib4f(indx, values[0],0,0,1);
-}
-
-void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
-{
- glVertexAttrib4f(indx, x,y,0,1);
-}
-
-void glVertexAttrib2fv(GLuint indx, const GLfloat* values)
-{
- glVertexAttrib4f(indx, values[0],values[1],0,1);
-}
-
-void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
-{
- glVertexAttrib4f(indx, x,y,z,1);
-}
-
-void glVertexAttrib3fv(GLuint indx, const GLfloat* values)
-{
- glVertexAttrib4f(indx, values[0],values[1],values[2],1);
-}
-
-void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- assert(GGL_MAXVERTEXATTRIBS > indx);
- GLES2_GET_CONST_CONTEXT(ctx);
-// LOGD("\n*\n*\n agl2: glVertexAttrib4f %d %.2f,%.2f,%.2f,%.2f \n*\n*", indx, x, y, z, w);
- ctx->vert.defaultAttribs[indx] = Vector4(x,y,z,w);
- assert(0);
-}
-
-void glVertexAttrib4fv(GLuint indx, const GLfloat* values)
-{
- glVertexAttrib4f(indx, values[0], values[1], values[2], values[3]);
-}