diff options
Diffstat (limited to 'opengl/libs/EGL/egl.cpp')
| -rw-r--r-- | opengl/libs/EGL/egl.cpp | 2064 |
1 files changed, 89 insertions, 1975 deletions
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp index e13af1c..31fe306 100644 --- a/opengl/libs/EGL/egl.cpp +++ b/opengl/libs/EGL/egl.cpp @@ -17,14 +17,9 @@ #include <ctype.h> #include <stdlib.h> #include <string.h> -#include <errno.h> -#include <dlfcn.h> -#include <sys/ioctl.h> - -#ifdef HAVE_ANDROID_OS -#include <linux/android_pmem.h> -#endif +#include <hardware/gralloc.h> +#include <system/window.h> #include <EGL/egl.h> #include <EGL/eglext.h> @@ -36,269 +31,41 @@ #include <cutils/properties.h> #include <cutils/memory.h> -#include <utils/SortedVector.h> -#include <utils/KeyedVector.h> #include <utils/String8.h> -#include <ui/egl/android_natives.h> - -#include "hooks.h" #include "egl_impl.h" +#include "egl_tls.h" +#include "glesv2dbg.h" +#include "hooks.h" #include "Loader.h" -#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r) +#include "egl_display.h" +#include "egl_object.h" // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- -#define VERSION_MAJOR 1 -#define VERSION_MINOR 4 -static char const * const gVendorString = "Android"; -static char const * const gVersionString = "1.4 Android META-EGL"; -static char const * const gClientApiString = "OpenGL ES"; -static char const * const gExtensionString = - "EGL_KHR_image " - "EGL_KHR_image_base " - "EGL_KHR_image_pixmap " - "EGL_KHR_gl_texture_2D_image " - "EGL_KHR_gl_texture_cubemap_image " - "EGL_KHR_gl_renderbuffer_image " - "EGL_KHR_fence_sync " - "EGL_ANDROID_image_native_buffer " - "EGL_ANDROID_swap_rectangle " - ; +egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS]; +gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS]; +gl_hooks_t gHooksNoContext; +pthread_key_t gGLWrapperKey = -1; // ---------------------------------------------------------------------------- -class egl_object_t { - static SortedVector<egl_object_t*> sObjects; - static Mutex sLock; - - volatile int32_t terminated; - mutable volatile int32_t count; - -public: - egl_object_t() : terminated(0), count(1) { - Mutex::Autolock _l(sLock); - sObjects.add(this); - } - - inline bool isAlive() const { return !terminated; } - -private: - bool get() { - Mutex::Autolock _l(sLock); - if (egl_object_t::sObjects.indexOf(this) >= 0) { - android_atomic_inc(&count); - return true; - } - return false; - } - - bool put() { - Mutex::Autolock _l(sLock); - if (android_atomic_dec(&count) == 1) { - sObjects.remove(this); - return true; - } - return false; - } - -public: - template <typename N, typename T> - struct LocalRef { - N* ref; - LocalRef(T o) : ref(0) { - N* native = reinterpret_cast<N*>(o); - if (o && native->get()) { - ref = native; - } - } - ~LocalRef() { - if (ref && ref->put()) { - delete ref; - } - } - inline N* get() { - return ref; - } - void acquire() const { - if (ref) { - android_atomic_inc(&ref->count); - } - } - void release() const { - if (ref) { - int32_t c = android_atomic_dec(&ref->count); - // ref->count cannot be 1 prior atomic_dec because we have - // a reference, and if we have one, it means there was - // already one before us. - LOGE_IF(c==1, "refcount is now 0 in release()"); - } - } - void terminate() { - if (ref) { - ref->terminated = 1; - release(); - } - } - }; -}; - -SortedVector<egl_object_t*> egl_object_t::sObjects; -Mutex egl_object_t::sLock; - - -struct egl_config_t { - egl_config_t() {} - egl_config_t(int impl, EGLConfig config) - : impl(impl), config(config), configId(0), implConfigId(0) { } - int impl; // the implementation this config is for - EGLConfig config; // the implementation's EGLConfig - EGLint configId; // our CONFIG_ID - EGLint implConfigId; // the implementation's CONFIG_ID - inline bool operator < (const egl_config_t& rhs) const { - if (impl < rhs.impl) return true; - if (impl > rhs.impl) return false; - return config < rhs.config; - } -}; - -struct egl_display_t { - enum { NOT_INITIALIZED, INITIALIZED, TERMINATED }; - - struct strings_t { - char const * vendor; - char const * version; - char const * clientApi; - char const * extensions; - }; - - struct DisplayImpl { - DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0), - state(NOT_INITIALIZED), numConfigs(0) { } - EGLDisplay dpy; - EGLConfig* config; - EGLint state; - EGLint numConfigs; - strings_t queryString; - }; - - uint32_t magic; - DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS]; - EGLint numTotalConfigs; - egl_config_t* configs; - uint32_t refs; - Mutex lock; - - egl_display_t() : magic('_dpy'), numTotalConfigs(0), configs(0) { } - ~egl_display_t() { magic = 0; } - inline bool isValid() const { return magic == '_dpy'; } - inline bool isAlive() const { return isValid(); } -}; - -struct egl_surface_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref; - - egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, - EGLSurface surface, int impl, egl_connection_t const* cnx) - : dpy(dpy), surface(surface), config(config), win(win), impl(impl), cnx(cnx) { - } - ~egl_surface_t() { - } - EGLDisplay dpy; - EGLSurface surface; - EGLConfig config; - sp<ANativeWindow> win; - int impl; - egl_connection_t const* cnx; -}; - -struct egl_context_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref; - - egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config, - int impl, egl_connection_t const* cnx, int version) - : dpy(dpy), context(context), config(config), read(0), draw(0), impl(impl), - cnx(cnx), version(version) - { - } - EGLDisplay dpy; - EGLContext context; - EGLConfig config; - EGLSurface read; - EGLSurface draw; - int impl; - egl_connection_t const* cnx; - int version; -}; - -struct egl_image_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref; - - egl_image_t(EGLDisplay dpy, EGLContext context) - : dpy(dpy), context(context) - { - memset(images, 0, sizeof(images)); - } - EGLDisplay dpy; - EGLContext context; - EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS]; -}; - -struct egl_sync_t : public egl_object_t -{ - typedef egl_object_t::LocalRef<egl_sync_t, EGLSyncKHR> Ref; - - egl_sync_t(EGLDisplay dpy, EGLContext context, EGLSyncKHR sync) - : dpy(dpy), context(context), sync(sync) - { - } - EGLDisplay dpy; - EGLContext context; - EGLSyncKHR sync; -}; - -typedef egl_surface_t::Ref SurfaceRef; -typedef egl_context_t::Ref ContextRef; -typedef egl_image_t::Ref ImageRef; -typedef egl_sync_t::Ref SyncRef; - -struct tls_t -{ - tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE) { } - EGLint error; - EGLContext ctx; - EGLBoolean logCallWithNoContext; -}; - - -// ---------------------------------------------------------------------------- - -static egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS]; -static egl_display_t gDisplay[NUM_DISPLAYS]; -static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER; -static pthread_key_t gEGLThreadLocalStorageKey = -1; - -// ---------------------------------------------------------------------------- - -EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS]; -EGLAPI gl_hooks_t gHooksNoContext; -EGLAPI pthread_key_t gGLWrapperKey = -1; - #if EGL_TRACE EGLAPI pthread_key_t gGLTraceKey = -1; // ---------------------------------------------------------------------------- -static int gEGLTraceLevel; -static int gEGLApplicationTraceLevel; -extern EGLAPI gl_hooks_t gHooksTrace; +int gEGLDebugLevel; + +static int sEGLTraceLevel; +static int sEGLApplicationTraceLevel; + +extern gl_hooks_t gHooksTrace; +extern gl_hooks_t gHooksDebug; static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) { pthread_setspecific(gGLTraceKey, value); @@ -308,18 +75,49 @@ gl_hooks_t const* getGLTraceThreadSpecific() { return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey)); } -static void initEglTraceLevel() { +void initEglTraceLevel() { char value[PROPERTY_VALUE_MAX]; property_get("debug.egl.trace", value, "0"); int propertyLevel = atoi(value); - int applicationLevel = gEGLApplicationTraceLevel; - gEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel; + int applicationLevel = sEGLApplicationTraceLevel; + sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel; + + property_get("debug.egl.debug_proc", value, ""); + long pid = getpid(); + char procPath[128] = {}; + sprintf(procPath, "/proc/%ld/cmdline", pid); + FILE * file = fopen(procPath, "r"); + if (file) + { + char cmdline[256] = {}; + if (fgets(cmdline, sizeof(cmdline) - 1, file)) + { + if (!strcmp(value, cmdline)) + sEGLTraceLevel = 1; + } + fclose(file); + } + + if (sEGLTraceLevel > 0) + { + property_get("debug.egl.debug_port", value, "5039"); + const unsigned short port = (unsigned short)atoi(value); + property_get("debug.egl.debug_forceUseFile", value, "0"); + const bool forceUseFile = (bool)atoi(value); + property_get("debug.egl.debug_maxFileSize", value, "8"); + const unsigned int maxFileSize = atoi(value) << 20; + property_get("debug.egl.debug_filePath", value, "/data/local/tmp/dump.gles2dbg"); + StartDebugServer(port, forceUseFile, maxFileSize, value); + } } -static void setGLHooksThreadSpecific(gl_hooks_t const *value) { - if (gEGLTraceLevel > 0) { +void setGLHooksThreadSpecific(gl_hooks_t const *value) { + if (sEGLTraceLevel > 0) { setGlTraceThreadSpecific(value); setGlThreadSpecific(&gHooksTrace); + } else if (sEGLTraceLevel > 0 && value != &gHooksNoContext) { + setGlTraceThreadSpecific(value); + setGlThreadSpecific(&gHooksDebug); } else { setGlThreadSpecific(value); } @@ -331,186 +129,21 @@ static void setGLHooksThreadSpecific(gl_hooks_t const *value) { */ extern "C" void setGLTraceLevel(int level) { - gEGLApplicationTraceLevel = level; + sEGLApplicationTraceLevel = level; } #else -static inline void setGLHooksThreadSpecific(gl_hooks_t const *value) { +void setGLHooksThreadSpecific(gl_hooks_t const *value) { setGlThreadSpecific(value); } #endif -// ---------------------------------------------------------------------------- - -static __attribute__((noinline)) -const char *egl_strerror(EGLint err) -{ - switch (err){ - case EGL_SUCCESS: return "EGL_SUCCESS"; - case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; - case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; - case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; - case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; - case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; - case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; - case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; - case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; - case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; - case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; - case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; - case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; - case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; - case EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; - default: return "UNKNOWN"; - } -} - -static __attribute__((noinline)) -void clearTLS() { - if (gEGLThreadLocalStorageKey != -1) { - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (tls) { - delete tls; - pthread_setspecific(gEGLThreadLocalStorageKey, 0); - } - } -} - -static tls_t* getTLS() -{ - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (tls == 0) { - tls = new tls_t; - pthread_setspecific(gEGLThreadLocalStorageKey, tls); - } - return tls; -} - -static inline void clearError() { - // This must clear the error from all the underlying EGL implementations as - // well as the EGL wrapper layer. - eglGetError(); -} - -template<typename T> -static __attribute__((noinline)) -T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) { - if (gEGLThreadLocalStorageKey == -1) { - pthread_mutex_lock(&gThreadLocalStorageKeyMutex); - if (gEGLThreadLocalStorageKey == -1) - pthread_key_create(&gEGLThreadLocalStorageKey, NULL); - pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); - } - tls_t* tls = getTLS(); - if (tls->error != error) { - LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error)); - tls->error = error; - } - return returnValue; -} - -static __attribute__((noinline)) -GLint getError() { - if (gEGLThreadLocalStorageKey == -1) - return EGL_SUCCESS; - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (!tls) return EGL_SUCCESS; - GLint error = tls->error; - tls->error = EGL_SUCCESS; - return error; -} - -static __attribute__((noinline)) -void setContext(EGLContext ctx) { - if (gEGLThreadLocalStorageKey == -1) { - pthread_mutex_lock(&gThreadLocalStorageKeyMutex); - if (gEGLThreadLocalStorageKey == -1) - pthread_key_create(&gEGLThreadLocalStorageKey, NULL); - pthread_mutex_unlock(&gThreadLocalStorageKeyMutex); - } - tls_t* tls = getTLS(); - tls->ctx = ctx; -} - -static __attribute__((noinline)) -EGLContext getContext() { - if (gEGLThreadLocalStorageKey == -1) - return EGL_NO_CONTEXT; - tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey); - if (!tls) return EGL_NO_CONTEXT; - return tls->ctx; -} - /*****************************************************************************/ -template<typename T> -static __attribute__((noinline)) -int binarySearch( - T const sortedArray[], int first, int last, T key) -{ - while (first <= last) { - int mid = (first + last) / 2; - if (sortedArray[mid] < key) { - first = mid + 1; - } else if (key < sortedArray[mid]) { - last = mid - 1; - } else { - return mid; - } - } - return -1; -} - -static int cmp_configs(const void* a, const void *b) -{ - const egl_config_t& c0 = *(egl_config_t const *)a; - const egl_config_t& c1 = *(egl_config_t const *)b; - return c0<c1 ? -1 : (c1<c0 ? 1 : 0); -} - -struct extention_map_t { - const char* name; - __eglMustCastToProperFunctionPointerType address; -}; - -static const extention_map_t gExtentionMap[] = { - { "eglLockSurfaceKHR", - (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR }, - { "eglUnlockSurfaceKHR", - (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR }, - { "eglCreateImageKHR", - (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR }, - { "eglDestroyImageKHR", - (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR }, - { "eglSetSwapRectangleANDROID", - (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID }, -}; - -extern const __eglMustCastToProperFunctionPointerType gExtensionForwarders[MAX_NUMBER_OF_GL_EXTENSIONS]; - -// accesses protected by gInitDriverMutex -static DefaultKeyedVector<String8, __eglMustCastToProperFunctionPointerType> gGLExtentionMap; -static int gGLExtentionSlot = 0; - -static void(*findProcAddress(const char* name, - const extention_map_t* map, size_t n))() -{ - for (uint32_t i=0 ; i<n ; i++) { - if (!strcmp(name, map[i].name)) { - return map[i].address; - } - } - return NULL; -} - -// ---------------------------------------------------------------------------- - static int gl_no_context() { - tls_t* tls = getTLS(); - if (tls->logCallWithNoContext == EGL_TRUE) { - tls->logCallWithNoContext = EGL_FALSE; + if (egl_tls_t::logNoContextCall()) { LOGE("call to OpenGL ES API with no current context " "(logged once per thread)"); } @@ -538,45 +171,23 @@ static void early_egl_init(void) static pthread_once_t once_control = PTHREAD_ONCE_INIT; static int sEarlyInitState = pthread_once(&once_control, &early_egl_init); +// ---------------------------------------------------------------------------- -static inline -egl_display_t* get_display(EGLDisplay dpy) -{ - uintptr_t index = uintptr_t(dpy)-1U; - return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index]; -} - -template<typename NATIVE, typename EGL> -static inline NATIVE* egl_to_native_cast(EGL arg) { - return reinterpret_cast<NATIVE*>(arg); -} - -static inline -egl_surface_t* get_surface(EGLSurface surface) { - return egl_to_native_cast<egl_surface_t>(surface); -} - -static inline -egl_context_t* get_context(EGLContext context) { - return egl_to_native_cast<egl_context_t>(context); -} - -static inline -egl_image_t* get_image(EGLImageKHR image) { - return egl_to_native_cast<egl_image_t>(image); -} +egl_display_t* validate_display(EGLDisplay dpy) { + egl_display_t * const dp = get_display(dpy); + if (!dp) + return setError(EGL_BAD_DISPLAY, (egl_display_t*)NULL); + if (!dp->isReady()) + return setError(EGL_NOT_INITIALIZED, (egl_display_t*)NULL); -static inline -egl_sync_t* get_sync(EGLSyncKHR sync) { - return egl_to_native_cast<egl_sync_t>(sync); + return dp; } -static egl_connection_t* validate_display_config( - EGLDisplay dpy, EGLConfig config, - egl_display_t const*& dp) -{ - dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL); +egl_connection_t* validate_display_config(EGLDisplay dpy, EGLConfig config, + egl_display_t const*& dp) { + dp = validate_display(dpy); + if (!dp) + return (egl_connection_t*) NULL; if (intptr_t(config) >= dp->numTotalConfigs) { return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL); @@ -588,41 +199,26 @@ static egl_connection_t* validate_display_config( return cnx; } -static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx) -{ - if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - if (!get_display(dpy)->isAlive()) - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - if (!get_context(ctx)->isAlive()) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - return EGL_TRUE; -} - -static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) -{ - if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - if (!get_display(dpy)->isAlive()) - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - if (!get_surface(surface)->isAlive()) - return setError(EGL_BAD_SURFACE, EGL_FALSE); - return EGL_TRUE; -} +// ---------------------------------------------------------------------------- EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image) { ImageRef _i(image); - if (!_i.get()) return EGL_NO_IMAGE_KHR; - - EGLContext context = getContext(); + if (!_i.get()) + return EGL_NO_IMAGE_KHR; + + EGLContext context = egl_tls_t::getContext(); if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR) return EGL_NO_IMAGE_KHR; - + egl_context_t const * const c = get_context(context); - if (!c->isAlive()) + if (c == NULL) // this should never happen return EGL_NO_IMAGE_KHR; + // here we don't validate the context because if it's been marked for + // termination, this call should still succeed since it's internal to + // EGL. + egl_image_t const * const i = get_image(image); return i->images[c->impl]; } @@ -633,10 +229,7 @@ EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image) // d->disp[] // egl_init_drivers_locked() // -static pthread_mutex_t gInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; - -EGLBoolean egl_init_drivers_locked() -{ +static EGLBoolean egl_init_drivers_locked() { if (sEarlyInitState) { // initialized by static ctor. should be set here. return EGL_FALSE; @@ -644,28 +237,15 @@ EGLBoolean egl_init_drivers_locked() // get our driver loader Loader& loader(Loader::getInstance()); - - // dynamically load all our EGL implementations for all displays - // and retrieve the corresponding EGLDisplay - // if that fails, don't use this driver. - // TODO: currently we only deal with EGL_DEFAULT_DISPLAY + + // dynamically load all our EGL implementations egl_connection_t* cnx; - egl_display_t* d = &gDisplay[0]; cnx = &gEGLImpl[IMPL_SOFTWARE]; if (cnx->dso == 0) { cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE]; cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE]; cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx); - if (cnx->dso) { - EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); - LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!"); - d->disp[IMPL_SOFTWARE].dpy = dpy; - if (dpy == EGL_NO_DISPLAY) { - loader.close(cnx->dso); - cnx->dso = NULL; - } - } } cnx = &gEGLImpl[IMPL_HARDWARE]; @@ -676,15 +256,6 @@ EGLBoolean egl_init_drivers_locked() cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE]; cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE]; cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx); - if (cnx->dso) { - EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); - LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!"); - d->disp[IMPL_HARDWARE].dpy = dpy; - if (dpy == EGL_NO_DISPLAY) { - loader.close(cnx->dso); - cnx->dso = NULL; - } - } } else { LOGD("3D hardware acceleration is disabled"); } @@ -697,12 +268,13 @@ EGLBoolean egl_init_drivers_locked() return EGL_TRUE; } -EGLBoolean egl_init_drivers() -{ +static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER; + +EGLBoolean egl_init_drivers() { EGLBoolean res; - pthread_mutex_lock(&gInitDriverMutex); + pthread_mutex_lock(&sInitDriverMutex); res = egl_init_drivers_locked(); - pthread_mutex_unlock(&gInitDriverMutex); + pthread_mutex_unlock(&sInitDriverMutex); return res; } @@ -710,1461 +282,3 @@ EGLBoolean egl_init_drivers() }; // namespace android // ---------------------------------------------------------------------------- -using namespace android; - -EGLDisplay eglGetDisplay(NativeDisplayType display) -{ - clearError(); - - uint32_t index = uint32_t(display); - if (index >= NUM_DISPLAYS) { - return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); - } - - if (egl_init_drivers() == EGL_FALSE) { - return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY); - } - - EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU); - return dpy; -} - -// ---------------------------------------------------------------------------- -// Initialization -// ---------------------------------------------------------------------------- - -EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) -{ - clearError(); - - egl_display_t * const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - Mutex::Autolock _l(dp->lock); - - if (dp->refs > 0) { - if (major != NULL) *major = VERSION_MAJOR; - if (minor != NULL) *minor = VERSION_MINOR; - dp->refs++; - return EGL_TRUE; - } - -#if EGL_TRACE - - // Called both at early_init time and at this time. (Early_init is pre-zygote, so - // the information from that call may be stale.) - initEglTraceLevel(); - -#endif - - setGLHooksThreadSpecific(&gHooksNoContext); - - // initialize each EGL and - // build our own extension string first, based on the extension we know - // and the extension supported by our client implementation - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - cnx->major = -1; - cnx->minor = -1; - if (!cnx->dso) - continue; - -#if defined(ADRENO130) -#warning "Adreno-130 eglInitialize() workaround" - /* - * The ADRENO 130 driver returns a different EGLDisplay each time - * eglGetDisplay() is called, but also makes the EGLDisplay invalid - * after eglTerminate() has been called, so that eglInitialize() - * cannot be called again. Therefore, we need to make sure to call - * eglGetDisplay() before calling eglInitialize(); - */ - if (i == IMPL_HARDWARE) { - dp->disp[i].dpy = - cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY); - } -#endif - - - EGLDisplay idpy = dp->disp[i].dpy; - if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) { - //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p", - // i, idpy, cnx->major, cnx->minor, cnx); - - // display is now initialized - dp->disp[i].state = egl_display_t::INITIALIZED; - - // get the query-strings for this display for each implementation - dp->disp[i].queryString.vendor = - cnx->egl.eglQueryString(idpy, EGL_VENDOR); - dp->disp[i].queryString.version = - cnx->egl.eglQueryString(idpy, EGL_VERSION); - dp->disp[i].queryString.extensions = - cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS); - dp->disp[i].queryString.clientApi = - cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS); - - } else { - LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy, - egl_strerror(cnx->egl.eglGetError())); - } - } - - EGLBoolean res = EGL_FALSE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { - EGLint n; - if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) { - dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n); - if (dp->disp[i].config) { - if (cnx->egl.eglGetConfigs( - dp->disp[i].dpy, dp->disp[i].config, n, - &dp->disp[i].numConfigs)) - { - dp->numTotalConfigs += n; - res = EGL_TRUE; - } - } - } - } - } - - if (res == EGL_TRUE) { - dp->configs = new egl_config_t[ dp->numTotalConfigs ]; - for (int i=0, k=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { - for (int j=0 ; j<dp->disp[i].numConfigs ; j++) { - dp->configs[k].impl = i; - dp->configs[k].config = dp->disp[i].config[j]; - dp->configs[k].configId = k + 1; // CONFIG_ID start at 1 - // store the implementation's CONFIG_ID - cnx->egl.eglGetConfigAttrib( - dp->disp[i].dpy, - dp->disp[i].config[j], - EGL_CONFIG_ID, - &dp->configs[k].implConfigId); - k++; - } - } - } - - // sort our configurations so we can do binary-searches - qsort( dp->configs, - dp->numTotalConfigs, - sizeof(egl_config_t), cmp_configs); - - dp->refs++; - if (major != NULL) *major = VERSION_MAJOR; - if (minor != NULL) *minor = VERSION_MINOR; - return EGL_TRUE; - } - return setError(EGL_NOT_INITIALIZED, EGL_FALSE); -} - -EGLBoolean eglTerminate(EGLDisplay dpy) -{ - // NOTE: don't unload the drivers b/c some APIs can be called - // after eglTerminate() has been called. eglTerminate() only - // terminates an EGLDisplay, not a EGL itself. - - clearError(); - - egl_display_t* const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - Mutex::Autolock _l(dp->lock); - - if (dp->refs == 0) { - return setError(EGL_NOT_INITIALIZED, EGL_FALSE); - } - - // this is specific to Android, display termination is ref-counted. - if (dp->refs > 1) { - dp->refs--; - return EGL_TRUE; - } - - EGLBoolean res = EGL_FALSE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) { - if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) { - LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy, - egl_strerror(cnx->egl.eglGetError())); - } - // REVISIT: it's unclear what to do if eglTerminate() fails - free(dp->disp[i].config); - - dp->disp[i].numConfigs = 0; - dp->disp[i].config = 0; - dp->disp[i].state = egl_display_t::TERMINATED; - - res = EGL_TRUE; - } - } - - // TODO: all egl_object_t should be marked for termination - - dp->refs--; - dp->numTotalConfigs = 0; - delete [] dp->configs; - - return res; -} - -// ---------------------------------------------------------------------------- -// configuration -// ---------------------------------------------------------------------------- - -EGLBoolean eglGetConfigs( EGLDisplay dpy, - EGLConfig *configs, - EGLint config_size, EGLint *num_config) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - GLint numConfigs = dp->numTotalConfigs; - if (!configs) { - *num_config = numConfigs; - return EGL_TRUE; - } - - GLint n = 0; - for (intptr_t i=0 ; i<dp->numTotalConfigs && config_size ; i++) { - *configs++ = EGLConfig(i); - config_size--; - n++; - } - - *num_config = n; - return EGL_TRUE; -} - -EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list, - EGLConfig *configs, EGLint config_size, - EGLint *num_config) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - if (num_config==0) { - return setError(EGL_BAD_PARAMETER, EGL_FALSE); - } - - EGLint n; - EGLBoolean res = EGL_FALSE; - *num_config = 0; - - - // It is unfortunate, but we need to remap the EGL_CONFIG_IDs, - // to do this, we have to go through the attrib_list array once - // to figure out both its size and if it contains an EGL_CONFIG_ID - // key. If so, the full array is copied and patched. - // NOTE: we assume that there can be only one occurrence - // of EGL_CONFIG_ID. - - EGLint patch_index = -1; - GLint attr; - size_t size = 0; - if (attrib_list) { - while ((attr=attrib_list[size]) != EGL_NONE) { - if (attr == EGL_CONFIG_ID) - patch_index = size; - size += 2; - } - } - if (patch_index >= 0) { - size += 2; // we need copy the sentinel as well - EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint)); - if (new_list == 0) - return setError(EGL_BAD_ALLOC, EGL_FALSE); - memcpy(new_list, attrib_list, size*sizeof(EGLint)); - - // patch the requested EGL_CONFIG_ID - bool found = false; - EGLConfig ourConfig(0); - EGLint& configId(new_list[patch_index+1]); - for (intptr_t i=0 ; i<dp->numTotalConfigs ; i++) { - if (dp->configs[i].configId == configId) { - ourConfig = EGLConfig(i); - configId = dp->configs[i].implConfigId; - found = true; - break; - } - } - - egl_connection_t* const cnx = &gEGLImpl[dp->configs[intptr_t(ourConfig)].impl]; - if (found && cnx->dso) { - // and switch to the new list - attrib_list = const_cast<const EGLint *>(new_list); - - // At this point, the only configuration that can match is - // dp->configs[i][index], however, we don't know if it would be - // rejected because of the other attributes, so we do have to call - // cnx->egl.eglChooseConfig() -- but we don't have to loop - // through all the EGLimpl[]. - // We also know we can only get a single config back, and we know - // which one. - - res = cnx->egl.eglChooseConfig( - dp->disp[ dp->configs[intptr_t(ourConfig)].impl ].dpy, - attrib_list, configs, config_size, &n); - if (res && n>0) { - // n has to be 0 or 1, by construction, and we already know - // which config it will return (since there can be only one). - if (configs) { - configs[0] = ourConfig; - } - *num_config = 1; - } - } - - free(const_cast<EGLint *>(attrib_list)); - return res; - } - - - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglChooseConfig( - dp->disp[i].dpy, attrib_list, configs, config_size, &n)) { - if (configs) { - // now we need to convert these client EGLConfig to our - // internal EGLConfig format. - // This is done in O(n Log(n)) time. - for (int j=0 ; j<n ; j++) { - egl_config_t key(i, configs[j]); - intptr_t index = binarySearch<egl_config_t>( - dp->configs, 0, dp->numTotalConfigs, key); - if (index >= 0) { - configs[j] = EGLConfig(index); - } else { - return setError(EGL_BAD_CONFIG, EGL_FALSE); - } - } - configs += n; - config_size -= n; - } - *num_config += n; - res = EGL_TRUE; - } - } - } - return res; -} - -EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, - EGLint attribute, EGLint *value) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (!cnx) return EGL_FALSE; - - if (attribute == EGL_CONFIG_ID) { - *value = dp->configs[intptr_t(config)].configId; - return EGL_TRUE; - } - return cnx->egl.eglGetConfigAttrib( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, attribute, value); -} - -// ---------------------------------------------------------------------------- -// surfaces -// ---------------------------------------------------------------------------- - -EGLSurface eglCreateWindowSurface( EGLDisplay dpy, EGLConfig config, - NativeWindowType window, - const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - EGLDisplay iDpy = dp->disp[ dp->configs[intptr_t(config)].impl ].dpy; - EGLConfig iConfig = dp->configs[intptr_t(config)].config; - EGLint format; - - // for now fail if the window is not a Surface. - int type = -1; - ANativeWindow* anw = reinterpret_cast<ANativeWindow*>(window); - if ((anw->query(window, NATIVE_WINDOW_CONCRETE_TYPE, &type) != 0) || - (type == NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT)) { - LOGE("native window is a SurfaceTextureClient (currently " - "unsupported)"); - return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE); - } - - // set the native window's buffers format to match this config - if (cnx->egl.eglGetConfigAttrib(iDpy, - iConfig, EGL_NATIVE_VISUAL_ID, &format)) { - if (format != 0) { - native_window_set_buffers_geometry(window, 0, 0, format); - } - } - - EGLSurface surface = cnx->egl.eglCreateWindowSurface( - iDpy, iConfig, window, attrib_list); - if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, config, window, surface, - dp->configs[intptr_t(config)].impl, cnx); - return s; - } - } - return EGL_NO_SURFACE; -} - -EGLSurface eglCreatePixmapSurface( EGLDisplay dpy, EGLConfig config, - NativePixmapType pixmap, - const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - EGLSurface surface = cnx->egl.eglCreatePixmapSurface( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, pixmap, attrib_list); - if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, - dp->configs[intptr_t(config)].impl, cnx); - return s; - } - } - return EGL_NO_SURFACE; -} - -EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config, - const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - EGLSurface surface = cnx->egl.eglCreatePbufferSurface( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, attrib_list); - if (surface != EGL_NO_SURFACE) { - egl_surface_t* s = new egl_surface_t(dpy, config, NULL, surface, - dp->configs[intptr_t(config)].impl, cnx); - return s; - } - } - return EGL_NO_SURFACE; -} - -EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - - egl_surface_t * const s = get_surface(surface); - EGLBoolean result = s->cnx->egl.eglDestroySurface( - dp->disp[s->impl].dpy, s->surface); - if (result == EGL_TRUE) { - if (s->win != NULL) { - native_window_set_buffers_geometry(s->win.get(), 0, 0, 0); - } - _s.terminate(); - } - return result; -} - -EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface, - EGLint attribute, EGLint *value) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(surface); - - EGLBoolean result(EGL_TRUE); - if (attribute == EGL_CONFIG_ID) { - // We need to remap EGL_CONFIG_IDs - *value = dp->configs[intptr_t(s->config)].configId; - } else { - result = s->cnx->egl.eglQuerySurface( - dp->disp[s->impl].dpy, s->surface, attribute, value); - } - - return result; -} - -// ---------------------------------------------------------------------------- -// Contexts -// ---------------------------------------------------------------------------- - -EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, - EGLContext share_list, const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (cnx) { - if (share_list != EGL_NO_CONTEXT) { - egl_context_t* const c = get_context(share_list); - share_list = c->context; - } - EGLContext context = cnx->egl.eglCreateContext( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - dp->configs[intptr_t(config)].config, - share_list, attrib_list); - if (context != EGL_NO_CONTEXT) { - // figure out if it's a GLESv1 or GLESv2 - int version = 0; - if (attrib_list) { - while (*attrib_list != EGL_NONE) { - GLint attr = *attrib_list++; - GLint value = *attrib_list++; - if (attr == EGL_CONTEXT_CLIENT_VERSION) { - if (value == 1) { - version = GLESv1_INDEX; - } else if (value == 2) { - version = GLESv2_INDEX; - } - } - }; - } - egl_context_t* c = new egl_context_t(dpy, context, config, - dp->configs[intptr_t(config)].impl, cnx, version); - return c; - } - } - return EGL_NO_CONTEXT; -} - -EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) -{ - clearError(); - - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_context_t * const c = get_context(ctx); - EGLBoolean result = c->cnx->egl.eglDestroyContext( - dp->disp[c->impl].dpy, c->context); - if (result == EGL_TRUE) { - _c.terminate(); - } - return result; -} - -static void loseCurrent(egl_context_t * cur_c) -{ - if (cur_c) { - egl_surface_t * cur_r = get_surface(cur_c->read); - egl_surface_t * cur_d = get_surface(cur_c->draw); - - // by construction, these are either 0 or valid (possibly terminated) - // it should be impossible for these to be invalid - ContextRef _cur_c(cur_c); - SurfaceRef _cur_r(cur_r); - SurfaceRef _cur_d(cur_d); - - cur_c->read = NULL; - cur_c->draw = NULL; - - _cur_c.release(); - _cur_r.release(); - _cur_d.release(); - } -} - -EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw, - EGLSurface read, EGLContext ctx) -{ - clearError(); - - // get a reference to the object passed in - ContextRef _c(ctx); - SurfaceRef _d(draw); - SurfaceRef _r(read); - - // validate the display and the context (if not EGL_NO_CONTEXT) - egl_display_t const * const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) { - // EGL_NO_CONTEXT is valid - return EGL_FALSE; - } - - // these are the underlying implementation's object - EGLContext impl_ctx = EGL_NO_CONTEXT; - EGLSurface impl_draw = EGL_NO_SURFACE; - EGLSurface impl_read = EGL_NO_SURFACE; - - // these are our objects structs passed in - egl_context_t * c = NULL; - egl_surface_t const * d = NULL; - egl_surface_t const * r = NULL; - - // these are the current objects structs - egl_context_t * cur_c = get_context(getContext()); - - if (ctx != EGL_NO_CONTEXT) { - c = get_context(ctx); - impl_ctx = c->context; - } else { - // no context given, use the implementation of the current context - if (cur_c == NULL) { - // no current context - if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) { - // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT); - return setError(EGL_BAD_MATCH, EGL_FALSE); - } - // not an error, there is just no current context. - return EGL_TRUE; - } - } - - // retrieve the underlying implementation's draw EGLSurface - if (draw != EGL_NO_SURFACE) { - d = get_surface(draw); - // make sure the EGLContext and EGLSurface passed in are for - // the same driver - if (c && d->impl != c->impl) - return setError(EGL_BAD_MATCH, EGL_FALSE); - impl_draw = d->surface; - } - - // retrieve the underlying implementation's read EGLSurface - if (read != EGL_NO_SURFACE) { - r = get_surface(read); - // make sure the EGLContext and EGLSurface passed in are for - // the same driver - if (c && r->impl != c->impl) - return setError(EGL_BAD_MATCH, EGL_FALSE); - impl_read = r->surface; - } - - EGLBoolean result; - - if (c) { - result = c->cnx->egl.eglMakeCurrent( - dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx); - } else { - result = cur_c->cnx->egl.eglMakeCurrent( - dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx); - } - - if (result == EGL_TRUE) { - - loseCurrent(cur_c); - - if (ctx != EGL_NO_CONTEXT) { - setGLHooksThreadSpecific(c->cnx->hooks[c->version]); - setContext(ctx); - _c.acquire(); - _r.acquire(); - _d.acquire(); - c->read = read; - c->draw = draw; - } else { - setGLHooksThreadSpecific(&gHooksNoContext); - setContext(EGL_NO_CONTEXT); - } - } - return result; -} - - -EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx, - EGLint attribute, EGLint *value) -{ - clearError(); - - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - egl_display_t const * const dp = get_display(dpy); - egl_context_t * const c = get_context(ctx); - - EGLBoolean result(EGL_TRUE); - if (attribute == EGL_CONFIG_ID) { - *value = dp->configs[intptr_t(c->config)].configId; - } else { - // We need to remap EGL_CONFIG_IDs - result = c->cnx->egl.eglQueryContext( - dp->disp[c->impl].dpy, c->context, attribute, value); - } - - return result; -} - -EGLContext eglGetCurrentContext(void) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would correctly return EGL_NO_CONTEXT. - - clearError(); - - EGLContext ctx = getContext(); - return ctx; -} - -EGLSurface eglGetCurrentSurface(EGLint readdraw) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would correctly return EGL_NO_SURFACE. - - clearError(); - - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); - switch (readdraw) { - case EGL_READ: return c->read; - case EGL_DRAW: return c->draw; - default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE); - } - } - return EGL_NO_SURFACE; -} - -EGLDisplay eglGetCurrentDisplay(void) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would correctly return EGL_NO_DISPLAY. - - clearError(); - - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE); - return c->dpy; - } - return EGL_NO_DISPLAY; -} - -EGLBoolean eglWaitGL(void) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would return GL_TRUE, which isn't wrong. - - clearError(); - - EGLBoolean res = EGL_TRUE; - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (uint32_t(c->impl)>=2) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - egl_connection_t* const cnx = &gEGLImpl[c->impl]; - if (!cnx->dso) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - res = cnx->egl.eglWaitGL(); - } - return res; -} - -EGLBoolean eglWaitNative(EGLint engine) -{ - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would return GL_TRUE, which isn't wrong. - - clearError(); - - EGLBoolean res = EGL_TRUE; - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (uint32_t(c->impl)>=2) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - egl_connection_t* const cnx = &gEGLImpl[c->impl]; - if (!cnx->dso) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - res = cnx->egl.eglWaitNative(engine); - } - return res; -} - -EGLint eglGetError(void) -{ - EGLint result = EGL_SUCCESS; - EGLint err; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - err = EGL_SUCCESS; - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) - err = cnx->egl.eglGetError(); - if (err!=EGL_SUCCESS && result==EGL_SUCCESS) - result = err; - } - err = getError(); - if (result == EGL_SUCCESS) - result = err; - return result; -} - -// Note: Similar implementations of these functions also exist in -// gl2.cpp and gl.cpp, and are used by applications that call the -// exported entry points directly. -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); -typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); - -static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES_impl = NULL; -static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES_impl = NULL; - -static void glEGLImageTargetTexture2DOES_wrapper(GLenum target, GLeglImageOES image) -{ - GLeglImageOES implImage = - (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); - glEGLImageTargetTexture2DOES_impl(target, implImage); -} - -static void glEGLImageTargetRenderbufferStorageOES_wrapper(GLenum target, GLeglImageOES image) -{ - GLeglImageOES implImage = - (GLeglImageOES)egl_get_image_for_current_context((EGLImageKHR)image); - glEGLImageTargetRenderbufferStorageOES_impl(target, implImage); -} - -__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname) -{ - // eglGetProcAddress() could be the very first function called - // in which case we must make sure we've initialized ourselves, this - // happens the first time egl_get_display() is called. - - clearError(); - - if (egl_init_drivers() == EGL_FALSE) { - setError(EGL_BAD_PARAMETER, NULL); - return NULL; - } - - __eglMustCastToProperFunctionPointerType addr; - addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap)); - if (addr) return addr; - - // this protects accesses to gGLExtentionMap and gGLExtentionSlot - pthread_mutex_lock(&gInitDriverMutex); - - /* - * Since eglGetProcAddress() is not associated to anything, it needs - * to return a function pointer that "works" regardless of what - * the current context is. - * - * For this reason, we return a "forwarder", a small stub that takes - * care of calling the function associated with the context - * currently bound. - * - * We first look for extensions we've already resolved, if we're seeing - * this extension for the first time, we go through all our - * implementations and call eglGetProcAddress() and record the - * result in the appropriate implementation hooks and return the - * address of the forwarder corresponding to that hook set. - * - */ - - const String8 name(procname); - addr = gGLExtentionMap.valueFor(name); - const int slot = gGLExtentionSlot; - - LOGE_IF(slot >= MAX_NUMBER_OF_GL_EXTENSIONS, - "no more slots for eglGetProcAddress(\"%s\")", - procname); - - if (!addr && (slot < MAX_NUMBER_OF_GL_EXTENSIONS)) { - bool found = false; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso && cnx->egl.eglGetProcAddress) { - found = true; - // Extensions are independent of the bound context - cnx->hooks[GLESv1_INDEX]->ext.extensions[slot] = - cnx->hooks[GLESv2_INDEX]->ext.extensions[slot] = -#if EGL_TRACE - gHooksTrace.ext.extensions[slot] = -#endif - cnx->egl.eglGetProcAddress(procname); - } - } - if (found) { - addr = gExtensionForwarders[slot]; - - if (!strcmp(procname, "glEGLImageTargetTexture2DOES")) { - glEGLImageTargetTexture2DOES_impl = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)addr; - addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetTexture2DOES_wrapper; - } - if (!strcmp(procname, "glEGLImageTargetRenderbufferStorageOES")) { - glEGLImageTargetRenderbufferStorageOES_impl = (PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)addr; - addr = (__eglMustCastToProperFunctionPointerType)glEGLImageTargetRenderbufferStorageOES_wrapper; - } - - gGLExtentionMap.add(name, addr); - gGLExtentionSlot++; - } - } - - pthread_mutex_unlock(&gInitDriverMutex); - return addr; -} - -EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) -{ - clearError(); - - SurfaceRef _s(draw); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, draw)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(draw); - return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface); -} - -EGLBoolean eglCopyBuffers( EGLDisplay dpy, EGLSurface surface, - NativePixmapType target) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(surface); - return s->cnx->egl.eglCopyBuffers( - dp->disp[s->impl].dpy, s->surface, target); -} - -const char* eglQueryString(EGLDisplay dpy, EGLint name) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - switch (name) { - case EGL_VENDOR: - return gVendorString; - case EGL_VERSION: - return gVersionString; - case EGL_EXTENSIONS: - return gExtensionString; - case EGL_CLIENT_APIS: - return gClientApiString; - } - return setError(EGL_BAD_PARAMETER, (const char *)0); -} - - -// ---------------------------------------------------------------------------- -// EGL 1.1 -// ---------------------------------------------------------------------------- - -EGLBoolean eglSurfaceAttrib( - EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(surface); - if (s->cnx->egl.eglSurfaceAttrib) { - return s->cnx->egl.eglSurfaceAttrib( - dp->disp[s->impl].dpy, s->surface, attribute, value); - } - return setError(EGL_BAD_SURFACE, EGL_FALSE); -} - -EGLBoolean eglBindTexImage( - EGLDisplay dpy, EGLSurface surface, EGLint buffer) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(surface); - if (s->cnx->egl.eglBindTexImage) { - return s->cnx->egl.eglBindTexImage( - dp->disp[s->impl].dpy, s->surface, buffer); - } - return setError(EGL_BAD_SURFACE, EGL_FALSE); -} - -EGLBoolean eglReleaseTexImage( - EGLDisplay dpy, EGLSurface surface, EGLint buffer) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(surface); - if (s->cnx->egl.eglReleaseTexImage) { - return s->cnx->egl.eglReleaseTexImage( - dp->disp[s->impl].dpy, s->surface, buffer); - } - return setError(EGL_BAD_SURFACE, EGL_FALSE); -} - -EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) -{ - clearError(); - - egl_display_t * const dp = get_display(dpy); - if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); - - EGLBoolean res = EGL_TRUE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglSwapInterval) { - if (cnx->egl.eglSwapInterval( - dp->disp[i].dpy, interval) == EGL_FALSE) { - res = EGL_FALSE; - } - } - } - } - return res; -} - - -// ---------------------------------------------------------------------------- -// EGL 1.2 -// ---------------------------------------------------------------------------- - -EGLBoolean eglWaitClient(void) -{ - clearError(); - - // could be called before eglInitialize(), but we wouldn't have a context - // then, and this function would return GL_TRUE, which isn't wrong. - EGLBoolean res = EGL_TRUE; - EGLContext ctx = getContext(); - if (ctx) { - egl_context_t const * const c = get_context(ctx); - if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (uint32_t(c->impl)>=2) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - egl_connection_t* const cnx = &gEGLImpl[c->impl]; - if (!cnx->dso) - return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (cnx->egl.eglWaitClient) { - res = cnx->egl.eglWaitClient(); - } else { - res = cnx->egl.eglWaitGL(); - } - } - return res; -} - -EGLBoolean eglBindAPI(EGLenum api) -{ - clearError(); - - if (egl_init_drivers() == EGL_FALSE) { - return setError(EGL_BAD_PARAMETER, EGL_FALSE); - } - - // bind this API on all EGLs - EGLBoolean res = EGL_TRUE; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglBindAPI) { - if (cnx->egl.eglBindAPI(api) == EGL_FALSE) { - res = EGL_FALSE; - } - } - } - } - return res; -} - -EGLenum eglQueryAPI(void) -{ - clearError(); - - if (egl_init_drivers() == EGL_FALSE) { - return setError(EGL_BAD_PARAMETER, EGL_FALSE); - } - - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglQueryAPI) { - // the first one we find is okay, because they all - // should be the same - return cnx->egl.eglQueryAPI(); - } - } - } - // or, it can only be OpenGL ES - return EGL_OPENGL_ES_API; -} - -EGLBoolean eglReleaseThread(void) -{ - clearError(); - - // If there is context bound to the thread, release it - loseCurrent(get_context(getContext())); - - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (cnx->dso) { - if (cnx->egl.eglReleaseThread) { - cnx->egl.eglReleaseThread(); - } - } - } - clearTLS(); - return EGL_TRUE; -} - -EGLSurface eglCreatePbufferFromClientBuffer( - EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, - EGLConfig config, const EGLint *attrib_list) -{ - clearError(); - - egl_display_t const* dp = 0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp); - if (!cnx) return EGL_FALSE; - if (cnx->egl.eglCreatePbufferFromClientBuffer) { - return cnx->egl.eglCreatePbufferFromClientBuffer( - dp->disp[ dp->configs[intptr_t(config)].impl ].dpy, - buftype, buffer, - dp->configs[intptr_t(config)].config, attrib_list); - } - return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); -} - -// ---------------------------------------------------------------------------- -// EGL_EGLEXT_VERSION 3 -// ---------------------------------------------------------------------------- - -EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface, - const EGLint *attrib_list) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(surface); - - if (s->cnx->egl.eglLockSurfaceKHR) { - return s->cnx->egl.eglLockSurfaceKHR( - dp->disp[s->impl].dpy, s->surface, attrib_list); - } - return setError(EGL_BAD_DISPLAY, EGL_FALSE); -} - -EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface) -{ - clearError(); - - SurfaceRef _s(surface); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, surface)) - return EGL_FALSE; - - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(surface); - - if (s->cnx->egl.eglUnlockSurfaceKHR) { - return s->cnx->egl.eglUnlockSurfaceKHR( - dp->disp[s->impl].dpy, s->surface); - } - return setError(EGL_BAD_DISPLAY, EGL_FALSE); -} - -EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, - EGLClientBuffer buffer, const EGLint *attrib_list) -{ - clearError(); - - if (ctx != EGL_NO_CONTEXT) { - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR); - if (!validate_display_context(dpy, ctx)) - return EGL_NO_IMAGE_KHR; - egl_display_t const * const dp = get_display(dpy); - egl_context_t * const c = get_context(ctx); - // since we have an EGLContext, we know which implementation to use - EGLImageKHR image = c->cnx->egl.eglCreateImageKHR( - dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list); - if (image == EGL_NO_IMAGE_KHR) - return image; - - egl_image_t* result = new egl_image_t(dpy, ctx); - result->images[c->impl] = image; - return (EGLImageKHR)result; - } else { - // EGL_NO_CONTEXT is a valid parameter - egl_display_t const * const dp = get_display(dpy); - if (dp == 0) { - return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR); - } - - /* Since we don't have a way to know which implementation to call, - * we're calling all of them. If at least one of the implementation - * succeeded, this is a success. - */ - - EGLint currentError = eglGetError(); - - EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS]; - bool success = false; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - implImages[i] = EGL_NO_IMAGE_KHR; - if (cnx->dso) { - if (cnx->egl.eglCreateImageKHR) { - implImages[i] = cnx->egl.eglCreateImageKHR( - dp->disp[i].dpy, ctx, target, buffer, attrib_list); - if (implImages[i] != EGL_NO_IMAGE_KHR) { - success = true; - } - } - } - } - - if (!success) { - // failure, if there was an error when we entered this function, - // the error flag must not be updated. - // Otherwise, the error is whatever happened in the implementation - // that faulted. - if (currentError != EGL_SUCCESS) { - setError(currentError, EGL_NO_IMAGE_KHR); - } - return EGL_NO_IMAGE_KHR; - } else { - // In case of success, we need to clear all error flags - // (especially those caused by the implementation that didn't - // succeed). TODO: we could avoid this if we knew this was - // a "full" success (all implementation succeeded). - eglGetError(); - } - - egl_image_t* result = new egl_image_t(dpy, ctx); - memcpy(result->images, implImages, sizeof(implImages)); - return (EGLImageKHR)result; - } -} - -EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - if (dp == 0) { - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - } - - ImageRef _i(img); - if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - - egl_image_t* image = get_image(img); - bool success = false; - for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) { - egl_connection_t* const cnx = &gEGLImpl[i]; - if (image->images[i] != EGL_NO_IMAGE_KHR) { - if (cnx->dso) { - if (cnx->egl.eglDestroyImageKHR) { - if (cnx->egl.eglDestroyImageKHR( - dp->disp[i].dpy, image->images[i])) { - success = true; - } - } - } - } - } - if (!success) - return EGL_FALSE; - - _i.terminate(); - - return EGL_TRUE; -} - -// ---------------------------------------------------------------------------- -// EGL_EGLEXT_VERSION 5 -// ---------------------------------------------------------------------------- - - -EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) -{ - clearError(); - - EGLContext ctx = eglGetCurrentContext(); - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_SYNC_KHR); - if (!validate_display_context(dpy, ctx)) - return EGL_NO_SYNC_KHR; - egl_display_t const * const dp = get_display(dpy); - egl_context_t * const c = get_context(ctx); - EGLSyncKHR result = EGL_NO_SYNC_KHR; - if (c->cnx->egl.eglCreateSyncKHR) { - EGLSyncKHR sync = c->cnx->egl.eglCreateSyncKHR( - dp->disp[c->impl].dpy, type, attrib_list); - if (sync == EGL_NO_SYNC_KHR) - return sync; - result = (egl_sync_t*)new egl_sync_t(dpy, ctx, sync); - } - return (EGLSyncKHR)result; -} - -EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - if (dp == 0) { - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - } - - SyncRef _s(sync); - if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - egl_sync_t* syncObject = get_sync(sync); - - EGLContext ctx = syncObject->context; - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - EGLBoolean result = EGL_FALSE; - egl_context_t * const c = get_context(ctx); - if (c->cnx->egl.eglDestroySyncKHR) { - result = c->cnx->egl.eglDestroySyncKHR( - dp->disp[c->impl].dpy, syncObject->sync); - if (result) - _s.terminate(); - } - return result; -} - -EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - if (dp == 0) { - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - } - - SyncRef _s(sync); - if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - egl_sync_t* syncObject = get_sync(sync); - - EGLContext ctx = syncObject->context; - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - egl_context_t * const c = get_context(ctx); - - if (c->cnx->egl.eglClientWaitSyncKHR) { - return c->cnx->egl.eglClientWaitSyncKHR( - dp->disp[c->impl].dpy, syncObject->sync, flags, timeout); - } - - return EGL_FALSE; -} - -EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) -{ - clearError(); - - egl_display_t const * const dp = get_display(dpy); - if (dp == 0) { - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - } - - SyncRef _s(sync); - if (!_s.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE); - egl_sync_t* syncObject = get_sync(sync); - - EGLContext ctx = syncObject->context; - ContextRef _c(ctx); - if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE); - if (!validate_display_context(dpy, ctx)) - return EGL_FALSE; - - egl_context_t * const c = get_context(ctx); - - if (c->cnx->egl.eglGetSyncAttribKHR) { - return c->cnx->egl.eglGetSyncAttribKHR( - dp->disp[c->impl].dpy, syncObject->sync, attribute, value); - } - - return EGL_FALSE; -} - -// ---------------------------------------------------------------------------- -// ANDROID extensions -// ---------------------------------------------------------------------------- - -EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, - EGLint left, EGLint top, EGLint width, EGLint height) -{ - clearError(); - - SurfaceRef _s(draw); - if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE); - - if (!validate_display_surface(dpy, draw)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(draw); - if (s->cnx->egl.eglSetSwapRectangleANDROID) { - return s->cnx->egl.eglSetSwapRectangleANDROID( - dp->disp[s->impl].dpy, s->surface, left, top, width, height); - } - return setError(EGL_BAD_DISPLAY, NULL); -} |
