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-rw-r--r--opengl/libs/GLES2_dbg/src/api.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/opengl/libs/GLES2_dbg/src/api.h b/opengl/libs/GLES2_dbg/src/api.h
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+++ b/opengl/libs/GLES2_dbg/src/api.h
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+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#define EXTEND_Debug_glCopyTexImage2D \
+ DbgContext * const dbg = getDbgContextThreadSpecific(); \
+ GLint readFormat, readType; \
+ dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); \
+ dbg->hooks->gl.glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); \
+ unsigned readSize = GetBytesPerPixel(readFormat, readType) * width * height; \
+ void * readData = dbg->GetReadPixelsBuffer(readSize); \
+ dbg->hooks->gl.glReadPixels(x, y, width, height, readFormat, readType, readData); \
+ const unsigned compressedSize = dbg->CompressReadPixelBuffer(); \
+ msg.set_data(dbg->lzf_buf, compressedSize); \
+ msg.set_data_type(msg.ReferencedImage); \
+ msg.set_pixel_format(readFormat); \
+ msg.set_pixel_type(readType);
+
+#define EXTEND_Debug_glCopyTexSubImage2D EXTEND_Debug_glCopyTexImage2D
+
+#define EXTEND_Debug_glShaderSource \
+ std::string * const data = msg.mutable_data(); \
+ for (unsigned i = 0; i < count; i++) \
+ if (!length || length[i] < 0) \
+ data->append(string[i]); \
+ else \
+ data->append(string[i], length[i]);
+
+#define EXTEND_Debug_glTexImage2D \
+ if (pixels) { \
+ DbgContext * const dbg = getDbgContextThreadSpecific(); \
+ const unsigned size = GetBytesPerPixel(format, type) * width * height; \
+ assert(0 < size); \
+ unsigned compressedSize = dbg->Compress(pixels, size); \
+ msg.set_data(dbg->lzf_buf, compressedSize); \
+ }
+
+#define EXTEND_Debug_glTexSubImage2D EXTEND_Debug_glTexImage2D