diff options
Diffstat (limited to 'opengl/libs/GLES2_dbg/src/caller.h')
-rw-r--r-- | opengl/libs/GLES2_dbg/src/caller.h | 330 |
1 files changed, 0 insertions, 330 deletions
diff --git a/opengl/libs/GLES2_dbg/src/caller.h b/opengl/libs/GLES2_dbg/src/caller.h deleted file mode 100644 index e8111b3..0000000 --- a/opengl/libs/GLES2_dbg/src/caller.h +++ /dev/null @@ -1,330 +0,0 @@ -/* - ** Copyright 2011, The Android Open Source Project - ** - ** Licensed under the Apache License, Version 2.0 (the "License") - ** you may not use this file except in compliance with the License. - ** You may obtain a copy of the License at - ** - ** http://www.apache.org/licenses/LICENSE-2.0 - ** - ** Unless required by applicable law or agreed to in writing, software - ** distributed under the License is distributed on an "AS IS" BASIS, - ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - ** See the License for the specific language governing permissions and - ** limitations under the License. - */ - -static const int * GenerateCall_glCompressedTexImage2D(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glCompressedTexSubImage2D(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glDrawElements(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGenBuffers(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGenFramebuffers(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGenRenderbuffers(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGenTextures(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetActiveAttrib(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetActiveUniform(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetAttachedShaders(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetBooleanv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetBufferParameteriv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetFloatv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetFramebufferAttachmentParameteriv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetIntegerv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetProgramiv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - GLint params = -1; - dbg->hooks->gl.glGetProgramiv(cmd.arg0(), cmd.arg1(), ¶ms); - msg.mutable_data()->append(reinterpret_cast<char *>(¶ms), sizeof(params)); - return prevRet; -} - -static const int * GenerateCall_glGetProgramInfoLog(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - const GLsizei bufSize = static_cast<GLsizei>(dbg->GetBufferSize()); - GLsizei length = -1; - dbg->hooks->gl.glGetProgramInfoLog(cmd.arg0(), bufSize, &length, dbg->GetBuffer()); - msg.mutable_data()->append(dbg->GetBuffer(), length); - return prevRet; -} - -static const int * GenerateCall_glGetRenderbufferParameteriv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetShaderiv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - GLint params = -1; - dbg->hooks->gl.glGetShaderiv(cmd.arg0(), cmd.arg1(), ¶ms); - msg.mutable_data()->append(reinterpret_cast<char *>(¶ms), sizeof(params)); - return prevRet; -} - -static const int * GenerateCall_glGetShaderInfoLog(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - const GLsizei bufSize = static_cast<GLsizei>(dbg->GetBufferSize()); - GLsizei length = -1; - dbg->hooks->gl.glGetShaderInfoLog(cmd.arg0(), bufSize, &length, dbg->GetBuffer()); - msg.mutable_data()->append(dbg->GetBuffer(), length); - return prevRet; -} - -static const int * GenerateCall_glGetShaderPrecisionFormat(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetShaderSource(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetString(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetTexParameterfv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetTexParameteriv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetUniformfv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetUniformiv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetVertexAttribfv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetVertexAttribiv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glGetVertexAttribPointerv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glReadPixels(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glShaderBinary(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glShaderSource(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - const char * string = cmd.data().data(); - dbg->hooks->gl.glShaderSource(cmd.arg0(), 1, &string, NULL); - return prevRet; -} - -static const int * GenerateCall_glTexImage2D(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glTexParameterfv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glTexParameteriv(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glTexSubImage2D(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} - -static const int * GenerateCall_glVertexAttribPointer(DbgContext * const dbg, - const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet) -{ - assert(0); - return prevRet; -} |