summaryrefslogtreecommitdiffstats
path: root/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'opengl/libs/GLES2_dbg/src/dbgcontext.cpp')
-rw-r--r--opengl/libs/GLES2_dbg/src/dbgcontext.cpp427
1 files changed, 0 insertions, 427 deletions
diff --git a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp b/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
deleted file mode 100644
index 7bbaa18..0000000
--- a/opengl/libs/GLES2_dbg/src/dbgcontext.cpp
+++ /dev/null
@@ -1,427 +0,0 @@
-/*
- ** Copyright 2011, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#include "header.h"
-
-extern "C" {
-#include "liblzf/lzf.h"
-}
-
-namespace android {
-
-static pthread_key_t dbgEGLThreadLocalStorageKey = -1;
-static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
-
-DbgContext * getDbgContextThreadSpecific() {
- return (DbgContext*)pthread_getspecific(dbgEGLThreadLocalStorageKey);
-}
-
-DbgContext::DbgContext(const unsigned version, const gl_hooks_t * const hooks,
- const unsigned MAX_VERTEX_ATTRIBS)
- : lzf_buf(NULL), lzf_readIndex(0), lzf_refSize(0), lzf_refBufSize(0)
- , version(version), hooks(hooks)
- , MAX_VERTEX_ATTRIBS(MAX_VERTEX_ATTRIBS)
- , readBytesPerPixel(4)
- , captureSwap(0), captureDraw(0)
- , vertexAttribs(new VertexAttrib[MAX_VERTEX_ATTRIBS])
- , hasNonVBOAttribs(false), indexBuffers(NULL), indexBuffer(NULL)
- , program(0), maxAttrib(0)
-{
- lzf_ref[0] = lzf_ref[1] = NULL;
- for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; i++)
- vertexAttribs[i] = VertexAttrib();
- memset(&expectResponse, 0, sizeof(expectResponse));
-}
-
-DbgContext::~DbgContext()
-{
- delete vertexAttribs;
- free(lzf_buf);
- free(lzf_ref[0]);
- free(lzf_ref[1]);
-}
-
-DbgContext* CreateDbgContext(const unsigned version, const gl_hooks_t * const hooks)
-{
- pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
- if (dbgEGLThreadLocalStorageKey == -1)
- pthread_key_create(&dbgEGLThreadLocalStorageKey, NULL);
- pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
-
- assert(version < 2);
- assert(GL_NO_ERROR == hooks->gl.glGetError());
- GLint MAX_VERTEX_ATTRIBS = 0;
- hooks->gl.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &MAX_VERTEX_ATTRIBS);
- DbgContext* dbg = new DbgContext(version, hooks, MAX_VERTEX_ATTRIBS);
- glesv2debugger::Message msg, cmd;
- msg.set_context_id(reinterpret_cast<int>(dbg));
- msg.set_expect_response(false);
- msg.set_type(msg.Response);
- msg.set_function(msg.SETPROP);
- msg.set_prop(msg.GLConstant);
- msg.set_arg0(GL_MAX_VERTEX_ATTRIBS);
- msg.set_arg1(MAX_VERTEX_ATTRIBS);
- Send(msg, cmd);
-
- GLint MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0;
- hooks->gl.glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &MAX_COMBINED_TEXTURE_IMAGE_UNITS);
- msg.set_arg0(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS);
- msg.set_arg1(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
- Send(msg, cmd);
-
- pthread_setspecific(dbgEGLThreadLocalStorageKey, dbg);
- return dbg;
-}
-
-void dbgReleaseThread() {
- delete getDbgContextThreadSpecific();
-}
-
-unsigned GetBytesPerPixel(const GLenum format, const GLenum type)
-{
- switch (type) {
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- return 2;
- case GL_UNSIGNED_BYTE:
- break;
- default:
- ALOGE("GetBytesPerPixel: unknown type %x", type);
- }
-
- switch (format) {
- case GL_ALPHA:
- case GL_LUMINANCE:
- return 1;
- case GL_LUMINANCE_ALPHA:
- return 2;
- case GL_RGB:
- return 3;
- case GL_RGBA:
- case 0x80E1: // GL_BGRA_EXT
- return 4;
- default:
- ALOGE("GetBytesPerPixel: unknown format %x", format);
- }
-
- return 1; // in doubt...
-}
-
-void DbgContext::Fetch(const unsigned index, std::string * const data) const
-{
- // VBO data is already on client, just send user pointer data
- for (unsigned i = 0; i < maxAttrib; i++) {
- if (!vertexAttribs[i].enabled)
- continue;
- if (vertexAttribs[i].buffer > 0)
- continue;
- const char * ptr = (const char *)vertexAttribs[i].ptr;
- ptr += index * vertexAttribs[i].stride;
- data->append(ptr, vertexAttribs[i].elemSize);
- }
-}
-
-void DbgContext::Compress(const void * in_data, unsigned int in_len,
- std::string * const outStr)
-{
- if (!lzf_buf)
- lzf_buf = (char *)malloc(LZF_CHUNK_SIZE);
- assert(lzf_buf);
- const uint32_t totalDecompSize = in_len;
- outStr->append((const char *)&totalDecompSize, sizeof(totalDecompSize));
- for (unsigned int i = 0; i < in_len; i += LZF_CHUNK_SIZE) {
- uint32_t chunkSize = LZF_CHUNK_SIZE;
- if (i + LZF_CHUNK_SIZE > in_len)
- chunkSize = in_len - i;
- const uint32_t compSize = lzf_compress((const char *)in_data + i, chunkSize,
- lzf_buf, LZF_CHUNK_SIZE);
- outStr->append((const char *)&chunkSize, sizeof(chunkSize));
- outStr->append((const char *)&compSize, sizeof(compSize));
- if (compSize > 0)
- outStr->append(lzf_buf, compSize);
- else // compressed chunk bigger than LZF_CHUNK_SIZE (and uncompressed)
- outStr->append((const char *)in_data + i, chunkSize);
- }
-}
-
-unsigned char * DbgContext::Decompress(const void * in, const unsigned int inLen,
- unsigned int * const outLen)
-{
- assert(inLen > 4 * 3);
- if (inLen < 4 * 3)
- return NULL;
- *outLen = *(uint32_t *)in;
- unsigned char * const out = (unsigned char *)malloc(*outLen);
- unsigned int outPos = 0;
- const unsigned char * const end = (const unsigned char *)in + inLen;
- for (const unsigned char * inData = (const unsigned char *)in + 4; inData < end; ) {
- const uint32_t chunkOut = *(uint32_t *)inData;
- inData += 4;
- const uint32_t chunkIn = *(uint32_t *)inData;
- inData += 4;
- if (chunkIn > 0) {
- assert(inData + chunkIn <= end);
- assert(outPos + chunkOut <= *outLen);
- outPos += lzf_decompress(inData, chunkIn, out + outPos, chunkOut);
- inData += chunkIn;
- } else {
- assert(inData + chunkOut <= end);
- assert(outPos + chunkOut <= *outLen);
- memcpy(out + outPos, inData, chunkOut);
- inData += chunkOut;
- outPos += chunkOut;
- }
- }
- return out;
-}
-
-void * DbgContext::GetReadPixelsBuffer(const unsigned size)
-{
- if (lzf_refBufSize < size + 8) {
- lzf_refBufSize = size + 8;
- lzf_ref[0] = (unsigned *)realloc(lzf_ref[0], lzf_refBufSize);
- assert(lzf_ref[0]);
- memset(lzf_ref[0], 0, lzf_refBufSize);
- lzf_ref[1] = (unsigned *)realloc(lzf_ref[1], lzf_refBufSize);
- assert(lzf_ref[1]);
- memset(lzf_ref[1], 0, lzf_refBufSize);
- }
- if (lzf_refSize != size) // need to clear unused ref to maintain consistency
- { // since ref and src are swapped each time
- memset((char *)lzf_ref[0] + lzf_refSize, 0, lzf_refBufSize - lzf_refSize);
- memset((char *)lzf_ref[1] + lzf_refSize, 0, lzf_refBufSize - lzf_refSize);
- }
- lzf_refSize = size;
- lzf_readIndex ^= 1;
- return lzf_ref[lzf_readIndex];
-}
-
-void DbgContext::CompressReadPixelBuffer(std::string * const outStr)
-{
- assert(lzf_ref[0] && lzf_ref[1]);
- unsigned * const ref = lzf_ref[lzf_readIndex ^ 1];
- unsigned * const src = lzf_ref[lzf_readIndex];
- for (unsigned i = 0; i < lzf_refSize / sizeof(*ref) + 1; i++)
- ref[i] ^= src[i];
- Compress(ref, lzf_refSize, outStr);
-}
-
-char * DbgContext::GetBuffer()
-{
- if (!lzf_buf)
- lzf_buf = (char *)malloc(LZF_CHUNK_SIZE);
- assert(lzf_buf);
- return lzf_buf;
-}
-
-unsigned int DbgContext::GetBufferSize()
-{
- if (!lzf_buf)
- lzf_buf = (char *)malloc(LZF_CHUNK_SIZE);
- assert(lzf_buf);
- if (lzf_buf)
- return LZF_CHUNK_SIZE;
- else
- return 0;
-}
-
-void DbgContext::glUseProgram(GLuint program)
-{
- while (GLenum error = hooks->gl.glGetError())
- ALOGD("DbgContext::glUseProgram(%u): before glGetError() = 0x%.4X",
- program, error);
- this->program = program;
- maxAttrib = 0;
- if (program == 0)
- return;
- GLint activeAttributes = 0;
- hooks->gl.glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &activeAttributes);
- maxAttrib = 0;
- GLint maxNameLen = -1;
- hooks->gl.glGetProgramiv(program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &maxNameLen);
- char * name = new char [maxNameLen + 1];
- name[maxNameLen] = 0;
- // find total number of attribute slots used
- for (unsigned i = 0; i < activeAttributes; i++) {
- GLint size = -1;
- GLenum type = -1;
- hooks->gl.glGetActiveAttrib(program, i, maxNameLen + 1, NULL, &size, &type, name);
- GLint slot = hooks->gl.glGetAttribLocation(program, name);
- assert(slot >= 0);
- switch (type) {
- case GL_FLOAT:
- case GL_FLOAT_VEC2:
- case GL_FLOAT_VEC3:
- case GL_FLOAT_VEC4:
- slot += size;
- break;
- case GL_FLOAT_MAT2:
- slot += size * 2;
- break;
- case GL_FLOAT_MAT3:
- slot += size * 3;
- break;
- case GL_FLOAT_MAT4:
- slot += size * 4;
- break;
- default:
- assert(0);
- }
- if (slot > maxAttrib)
- maxAttrib = slot;
- }
- delete name;
- while (GLenum error = hooks->gl.glGetError())
- ALOGD("DbgContext::glUseProgram(%u): after glGetError() = 0x%.4X",
- program, error);
-}
-
-static bool HasNonVBOAttribs(const DbgContext * const ctx)
-{
- bool need = false;
- for (unsigned i = 0; !need && i < ctx->maxAttrib; i++)
- if (ctx->vertexAttribs[i].enabled && ctx->vertexAttribs[i].buffer == 0)
- need = true;
- return need;
-}
-
-void DbgContext::glVertexAttribPointer(GLuint indx, GLint size, GLenum type,
- GLboolean normalized, GLsizei stride, const GLvoid* ptr)
-{
- assert(GL_NO_ERROR == hooks->gl.glGetError());
- assert(indx < MAX_VERTEX_ATTRIBS);
- vertexAttribs[indx].size = size;
- vertexAttribs[indx].type = type;
- vertexAttribs[indx].normalized = normalized;
- switch (type) {
- case GL_FLOAT:
- vertexAttribs[indx].elemSize = sizeof(GLfloat) * size;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- vertexAttribs[indx].elemSize = sizeof(GLint) * size;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- vertexAttribs[indx].elemSize = sizeof(GLshort) * size;
- break;
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- vertexAttribs[indx].elemSize = sizeof(GLbyte) * size;
- break;
- default:
- assert(0);
- }
- if (0 == stride)
- stride = vertexAttribs[indx].elemSize;
- vertexAttribs[indx].stride = stride;
- vertexAttribs[indx].ptr = ptr;
- hooks->gl.glGetVertexAttribiv(indx, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING,
- (GLint *)&vertexAttribs[indx].buffer);
- hasNonVBOAttribs = HasNonVBOAttribs(this);
-}
-
-void DbgContext::glEnableVertexAttribArray(GLuint index)
-{
- if (index >= MAX_VERTEX_ATTRIBS)
- return;
- vertexAttribs[index].enabled = true;
- hasNonVBOAttribs = HasNonVBOAttribs(this);
-}
-
-void DbgContext::glDisableVertexAttribArray(GLuint index)
-{
- if (index >= MAX_VERTEX_ATTRIBS)
- return;
- vertexAttribs[index].enabled = false;
- hasNonVBOAttribs = HasNonVBOAttribs(this);
-}
-
-void DbgContext::glBindBuffer(GLenum target, GLuint buffer)
-{
- if (GL_ELEMENT_ARRAY_BUFFER != target)
- return;
- if (0 == buffer) {
- indexBuffer = NULL;
- return;
- }
- VBO * b = indexBuffers;
- indexBuffer = NULL;
- while (b) {
- if (b->name == buffer) {
- assert(GL_ELEMENT_ARRAY_BUFFER == b->target);
- indexBuffer = b;
- break;
- }
- b = b->next;
- }
- if (!indexBuffer)
- indexBuffer = indexBuffers = new VBO(buffer, target, indexBuffers);
-}
-
-void DbgContext::glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
-{
- if (GL_ELEMENT_ARRAY_BUFFER != target)
- return;
- assert(indexBuffer);
- assert(size >= 0);
- indexBuffer->size = size;
- indexBuffer->data = realloc(indexBuffer->data, size);
- memcpy(indexBuffer->data, data, size);
-}
-
-void DbgContext::glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
-{
- if (GL_ELEMENT_ARRAY_BUFFER != target)
- return;
- assert(indexBuffer);
- assert(size >= 0);
- assert(offset >= 0);
- assert(offset + size <= indexBuffer->size);
- memcpy((char *)indexBuffer->data + offset, data, size);
-}
-
-void DbgContext::glDeleteBuffers(GLsizei n, const GLuint *buffers)
-{
- for (unsigned i = 0; i < n; i++) {
- for (unsigned j = 0; j < MAX_VERTEX_ATTRIBS; j++)
- if (buffers[i] == vertexAttribs[j].buffer) {
- vertexAttribs[j].buffer = 0;
- vertexAttribs[j].enabled = false;
- }
- VBO * b = indexBuffers, * previous = NULL;
- while (b) {
- if (b->name == buffers[i]) {
- assert(GL_ELEMENT_ARRAY_BUFFER == b->target);
- if (indexBuffer == b)
- indexBuffer = NULL;
- if (previous)
- previous->next = b->next;
- else
- indexBuffers = b->next;
- free(b->data);
- delete b;
- break;
- }
- previous = b;
- b = b->next;
- }
- }
- hasNonVBOAttribs = HasNonVBOAttribs(this);
-}
-
-}; // namespace android