diff options
Diffstat (limited to 'opengl/libs/GLES2_dbg/src/header.h')
-rw-r--r-- | opengl/libs/GLES2_dbg/src/header.h | 178 |
1 files changed, 0 insertions, 178 deletions
diff --git a/opengl/libs/GLES2_dbg/src/header.h b/opengl/libs/GLES2_dbg/src/header.h deleted file mode 100644 index 0ab4890..0000000 --- a/opengl/libs/GLES2_dbg/src/header.h +++ /dev/null @@ -1,178 +0,0 @@ -/* - ** Copyright 2011, The Android Open Source Project - ** - ** Licensed under the Apache License, Version 2.0 (the "License"); - ** you may not use this file except in compliance with the License. - ** You may obtain a copy of the License at - ** - ** http://www.apache.org/licenses/LICENSE-2.0 - ** - ** Unless required by applicable law or agreed to in writing, software - ** distributed under the License is distributed on an "AS IS" BASIS, - ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - ** See the License for the specific language governing permissions and - ** limitations under the License. - */ - -#ifndef ANDROID_GLES2_DBG_HEADER_H -#define ANDROID_GLES2_DBG_HEADER_H - -#include <stdlib.h> -#include <ctype.h> -#include <string.h> -#include <errno.h> - -#include <GLES2/gl2.h> -#include <GLES2/gl2ext.h> - -#include <cutils/log.h> -#include <utils/Timers.h> - -#include "hooks.h" - -#include "glesv2dbg.h" - -#define GL_ENTRY(_r, _api, ...) _r Debug_##_api ( __VA_ARGS__ ); -#include "glesv2dbg_functions.h" - -#include "debugger_message.pb.h" - -using namespace android; -using namespace com::android; - -#ifndef __location__ -#define __HIERALLOC_STRING_0__(s) #s -#define __HIERALLOC_STRING_1__(s) __HIERALLOC_STRING_0__(s) -#define __HIERALLOC_STRING_2__ __HIERALLOC_STRING_1__(__LINE__) -#define __location__ __FILE__ ":" __HIERALLOC_STRING_2__ -#endif - -#undef assert -#define assert(expr) if (!(expr)) { ALOGD("\n*\n*\n* assert: %s at %s \n*\n*", #expr, __location__); int * x = 0; *x = 5; } -//#undef ALOGD -//#define ALOGD(...) - -namespace android -{ - -struct GLFunctionBitfield { - unsigned char field [24]; // 8 * 24 = 192 - - void Bit(const glesv2debugger::Message_Function function, bool bit) { - const unsigned byte = function / 8, mask = 1 << (function % 8); - if (bit) - field[byte] |= mask; - else - field[byte] &= ~mask; - } - - bool Bit(const glesv2debugger::Message_Function function) const { - const unsigned byte = function / 8, mask = 1 << (function % 8); - return field[byte] & mask; - } -}; - -struct DbgContext { - static const unsigned int LZF_CHUNK_SIZE = 256 * 1024; - -private: - char * lzf_buf; // malloc / free; for lzf chunk compression and other uses - - // used as buffer and reference frame for ReadPixels; malloc/free - unsigned * lzf_ref [2]; - unsigned lzf_readIndex; // 0 or 1 - unsigned lzf_refSize, lzf_refBufSize; // bytes - -public: - const unsigned int version; // 0 is GLES1, 1 is GLES2 - const gl_hooks_t * const hooks; - const unsigned int MAX_VERTEX_ATTRIBS; - const unsigned int readBytesPerPixel; - - unsigned int captureSwap; // number of eglSwapBuffers to glReadPixels - unsigned int captureDraw; // number of glDrawArrays/Elements to glReadPixels - - GLFunctionBitfield expectResponse; - - struct VertexAttrib { - GLenum type; // element data type - unsigned size; // number of data per element - unsigned stride; // calculated number of bytes between elements - const void * ptr; - unsigned elemSize; // calculated number of bytes per element - GLuint buffer; // buffer name - GLboolean normalized : 1; - GLboolean enabled : 1; - VertexAttrib() : type(0), size(0), stride(0), ptr(NULL), elemSize(0), - buffer(0), normalized(0), enabled(0) {} - } * vertexAttribs; - bool hasNonVBOAttribs; // whether any enabled vertexAttrib is user pointer - - struct VBO { - const GLuint name; - const GLenum target; - VBO * next; - void * data; // malloc/free - unsigned size; // in bytes - VBO(const GLuint name, const GLenum target, VBO * head) : name(name), - target(target), next(head), data(NULL), size(0) {} - } * indexBuffers; // linked list of all index buffers - VBO * indexBuffer; // currently bound index buffer - - GLuint program; - unsigned maxAttrib; // number of slots used by program - - DbgContext(const unsigned version, const gl_hooks_t * const hooks, - const unsigned MAX_VERTEX_ATTRIBS); - ~DbgContext(); - - void Fetch(const unsigned index, std::string * const data) const; - void Compress(const void * in_data, unsigned in_len, std::string * const outStr); - static unsigned char * Decompress(const void * in, const unsigned int inLen, - unsigned int * const outLen); // malloc/free - void * GetReadPixelsBuffer(const unsigned size); - bool IsReadPixelBuffer(const void * const ptr) { - return ptr == lzf_ref[lzf_readIndex]; - } - void CompressReadPixelBuffer(std::string * const outStr); - char * GetBuffer(); // allocates lzf_buf if NULL - unsigned int GetBufferSize(); // allocates lzf_buf if NULL - - void glUseProgram(GLuint program); - void glEnableVertexAttribArray(GLuint index); - void glDisableVertexAttribArray(GLuint index); - void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, - GLboolean normalized, GLsizei stride, const GLvoid* ptr); - void glBindBuffer(GLenum target, GLuint buffer); - void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); - void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); - void glDeleteBuffers(GLsizei n, const GLuint *buffers); -}; - -DbgContext * getDbgContextThreadSpecific(); - -struct FunctionCall { - virtual const int * operator()(gl_hooks_t::gl_t const * const _c, - glesv2debugger::Message & msg) = 0; - virtual ~FunctionCall() {} -}; - -// move these into DbgContext as static -extern int timeMode; // SYSTEM_TIME_ - -extern int clientSock, serverSock; - -unsigned GetBytesPerPixel(const GLenum format, const GLenum type); - -// every Debug_gl* function calls this to send message to client and possibly receive commands -int * MessageLoop(FunctionCall & functionCall, glesv2debugger::Message & msg, - const glesv2debugger::Message_Function function); - -void Receive(glesv2debugger::Message & cmd); -float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd); -void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd); -const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd, - glesv2debugger::Message & msg, const int * const prevRet); -}; // namespace android { - -#endif // #ifndef ANDROID_GLES2_DBG_HEADER_H |