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-rw-r--r--opengl/libs/GLES2_dbg/src/header.h178
1 files changed, 0 insertions, 178 deletions
diff --git a/opengl/libs/GLES2_dbg/src/header.h b/opengl/libs/GLES2_dbg/src/header.h
deleted file mode 100644
index 0ab4890..0000000
--- a/opengl/libs/GLES2_dbg/src/header.h
+++ /dev/null
@@ -1,178 +0,0 @@
-/*
- ** Copyright 2011, The Android Open Source Project
- **
- ** Licensed under the Apache License, Version 2.0 (the "License");
- ** you may not use this file except in compliance with the License.
- ** You may obtain a copy of the License at
- **
- ** http://www.apache.org/licenses/LICENSE-2.0
- **
- ** Unless required by applicable law or agreed to in writing, software
- ** distributed under the License is distributed on an "AS IS" BASIS,
- ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- ** See the License for the specific language governing permissions and
- ** limitations under the License.
- */
-
-#ifndef ANDROID_GLES2_DBG_HEADER_H
-#define ANDROID_GLES2_DBG_HEADER_H
-
-#include <stdlib.h>
-#include <ctype.h>
-#include <string.h>
-#include <errno.h>
-
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-
-#include <cutils/log.h>
-#include <utils/Timers.h>
-
-#include "hooks.h"
-
-#include "glesv2dbg.h"
-
-#define GL_ENTRY(_r, _api, ...) _r Debug_##_api ( __VA_ARGS__ );
-#include "glesv2dbg_functions.h"
-
-#include "debugger_message.pb.h"
-
-using namespace android;
-using namespace com::android;
-
-#ifndef __location__
-#define __HIERALLOC_STRING_0__(s) #s
-#define __HIERALLOC_STRING_1__(s) __HIERALLOC_STRING_0__(s)
-#define __HIERALLOC_STRING_2__ __HIERALLOC_STRING_1__(__LINE__)
-#define __location__ __FILE__ ":" __HIERALLOC_STRING_2__
-#endif
-
-#undef assert
-#define assert(expr) if (!(expr)) { ALOGD("\n*\n*\n* assert: %s at %s \n*\n*", #expr, __location__); int * x = 0; *x = 5; }
-//#undef ALOGD
-//#define ALOGD(...)
-
-namespace android
-{
-
-struct GLFunctionBitfield {
- unsigned char field [24]; // 8 * 24 = 192
-
- void Bit(const glesv2debugger::Message_Function function, bool bit) {
- const unsigned byte = function / 8, mask = 1 << (function % 8);
- if (bit)
- field[byte] |= mask;
- else
- field[byte] &= ~mask;
- }
-
- bool Bit(const glesv2debugger::Message_Function function) const {
- const unsigned byte = function / 8, mask = 1 << (function % 8);
- return field[byte] & mask;
- }
-};
-
-struct DbgContext {
- static const unsigned int LZF_CHUNK_SIZE = 256 * 1024;
-
-private:
- char * lzf_buf; // malloc / free; for lzf chunk compression and other uses
-
- // used as buffer and reference frame for ReadPixels; malloc/free
- unsigned * lzf_ref [2];
- unsigned lzf_readIndex; // 0 or 1
- unsigned lzf_refSize, lzf_refBufSize; // bytes
-
-public:
- const unsigned int version; // 0 is GLES1, 1 is GLES2
- const gl_hooks_t * const hooks;
- const unsigned int MAX_VERTEX_ATTRIBS;
- const unsigned int readBytesPerPixel;
-
- unsigned int captureSwap; // number of eglSwapBuffers to glReadPixels
- unsigned int captureDraw; // number of glDrawArrays/Elements to glReadPixels
-
- GLFunctionBitfield expectResponse;
-
- struct VertexAttrib {
- GLenum type; // element data type
- unsigned size; // number of data per element
- unsigned stride; // calculated number of bytes between elements
- const void * ptr;
- unsigned elemSize; // calculated number of bytes per element
- GLuint buffer; // buffer name
- GLboolean normalized : 1;
- GLboolean enabled : 1;
- VertexAttrib() : type(0), size(0), stride(0), ptr(NULL), elemSize(0),
- buffer(0), normalized(0), enabled(0) {}
- } * vertexAttribs;
- bool hasNonVBOAttribs; // whether any enabled vertexAttrib is user pointer
-
- struct VBO {
- const GLuint name;
- const GLenum target;
- VBO * next;
- void * data; // malloc/free
- unsigned size; // in bytes
- VBO(const GLuint name, const GLenum target, VBO * head) : name(name),
- target(target), next(head), data(NULL), size(0) {}
- } * indexBuffers; // linked list of all index buffers
- VBO * indexBuffer; // currently bound index buffer
-
- GLuint program;
- unsigned maxAttrib; // number of slots used by program
-
- DbgContext(const unsigned version, const gl_hooks_t * const hooks,
- const unsigned MAX_VERTEX_ATTRIBS);
- ~DbgContext();
-
- void Fetch(const unsigned index, std::string * const data) const;
- void Compress(const void * in_data, unsigned in_len, std::string * const outStr);
- static unsigned char * Decompress(const void * in, const unsigned int inLen,
- unsigned int * const outLen); // malloc/free
- void * GetReadPixelsBuffer(const unsigned size);
- bool IsReadPixelBuffer(const void * const ptr) {
- return ptr == lzf_ref[lzf_readIndex];
- }
- void CompressReadPixelBuffer(std::string * const outStr);
- char * GetBuffer(); // allocates lzf_buf if NULL
- unsigned int GetBufferSize(); // allocates lzf_buf if NULL
-
- void glUseProgram(GLuint program);
- void glEnableVertexAttribArray(GLuint index);
- void glDisableVertexAttribArray(GLuint index);
- void glVertexAttribPointer(GLuint indx, GLint size, GLenum type,
- GLboolean normalized, GLsizei stride, const GLvoid* ptr);
- void glBindBuffer(GLenum target, GLuint buffer);
- void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
- void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
- void glDeleteBuffers(GLsizei n, const GLuint *buffers);
-};
-
-DbgContext * getDbgContextThreadSpecific();
-
-struct FunctionCall {
- virtual const int * operator()(gl_hooks_t::gl_t const * const _c,
- glesv2debugger::Message & msg) = 0;
- virtual ~FunctionCall() {}
-};
-
-// move these into DbgContext as static
-extern int timeMode; // SYSTEM_TIME_
-
-extern int clientSock, serverSock;
-
-unsigned GetBytesPerPixel(const GLenum format, const GLenum type);
-
-// every Debug_gl* function calls this to send message to client and possibly receive commands
-int * MessageLoop(FunctionCall & functionCall, glesv2debugger::Message & msg,
- const glesv2debugger::Message_Function function);
-
-void Receive(glesv2debugger::Message & cmd);
-float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd);
-void SetProp(DbgContext * const dbg, const glesv2debugger::Message & cmd);
-const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd,
- glesv2debugger::Message & msg, const int * const prevRet);
-}; // namespace android {
-
-#endif // #ifndef ANDROID_GLES2_DBG_HEADER_H