diff options
Diffstat (limited to 'opengl/libs/GLES2_dbg/src/server.cpp')
-rw-r--r-- | opengl/libs/GLES2_dbg/src/server.cpp | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/opengl/libs/GLES2_dbg/src/server.cpp b/opengl/libs/GLES2_dbg/src/server.cpp new file mode 100644 index 0000000..820e9de --- /dev/null +++ b/opengl/libs/GLES2_dbg/src/server.cpp @@ -0,0 +1,228 @@ +/* + ** Copyright 2011, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#include <sys/ioctl.h> +#include <unistd.h> +#include <sys/socket.h> +#include <fcntl.h> +#include <netinet/in.h> +#include <arpa/inet.h> +#include <pthread.h> + +#include "header.h" + +namespace android +{ + +int serverSock = -1, clientSock = -1; + +int timeMode = SYSTEM_TIME_THREAD; + +static void Die(const char * msg) +{ + LOGD("\n*\n*\n* GLESv2_dbg: Die: %s \n*\n*", msg); + StopDebugServer(); + exit(1); +} + +void StartDebugServer() +{ + LOGD("GLESv2_dbg: StartDebugServer"); + if (serverSock >= 0) + return; + + LOGD("GLESv2_dbg: StartDebugServer create socket"); + struct sockaddr_in server = {}, client = {}; + + /* Create the TCP socket */ + if ((serverSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0) { + Die("Failed to create socket"); + } + /* Construct the server sockaddr_in structure */ + server.sin_family = AF_INET; /* Internet/IP */ + server.sin_addr.s_addr = htonl(INADDR_ANY); /* Incoming addr */ + server.sin_port = htons(5039); /* server port */ + + /* Bind the server socket */ + socklen_t sizeofSockaddr_in = sizeof(sockaddr_in); + if (bind(serverSock, (struct sockaddr *) &server, + sizeof(server)) < 0) { + Die("Failed to bind the server socket"); + } + /* Listen on the server socket */ + if (listen(serverSock, 1) < 0) { + Die("Failed to listen on server socket"); + } + + LOGD("server started on %d \n", server.sin_port); + + + /* Wait for client connection */ + if ((clientSock = + accept(serverSock, (struct sockaddr *) &client, + &sizeofSockaddr_in)) < 0) { + Die("Failed to accept client connection"); + } + + LOGD("Client connected: %s\n", inet_ntoa(client.sin_addr)); +// fcntl(clientSock, F_SETFL, O_NONBLOCK); + + glesv2debugger::Message msg, cmd; + msg.set_context_id(0); + msg.set_function(glesv2debugger::Message_Function_ACK); + msg.set_type(glesv2debugger::Message_Type_Response); + msg.set_expect_response(false); + Send(msg, cmd); +} + +void StopDebugServer() +{ + LOGD("GLESv2_dbg: StopDebugServer"); + if (clientSock > 0) { + close(clientSock); + clientSock = -1; + } + if (serverSock > 0) { + close(serverSock); + serverSock = -1; + } + +} + +void Receive(glesv2debugger::Message & cmd) +{ + unsigned len = 0; + + int received = recv(clientSock, &len, 4, MSG_WAITALL); + if (received < 0) + Die("Failed to receive response length"); + else if (4 != received) { + LOGD("received %dB: %.8X", received, len); + Die("Received length mismatch, expected 4"); + } + len = ntohl(len); + static void * buffer = NULL; + static unsigned bufferSize = 0; + if (bufferSize < len) { + buffer = realloc(buffer, len); + assert(buffer); + bufferSize = len; + } + received = recv(clientSock, buffer, len, MSG_WAITALL); + if (received < 0) + Die("Failed to receive response"); + else if (len != received) + Die("Received length mismatch"); + cmd.Clear(); + cmd.ParseFromArray(buffer, len); +} + +float Send(const glesv2debugger::Message & msg, glesv2debugger::Message & cmd) +{ + static pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER; + pthread_mutex_lock(&mutex); // TODO: this is just temporary + + if (msg.function() != glesv2debugger::Message_Function_ACK) + assert(msg.has_context_id() && msg.context_id() != 0); + static std::string str; + msg.SerializeToString(&str); + unsigned len = str.length(); + len = htonl(len); + int sent = -1; + sent = send(clientSock, (const char *)&len, sizeof(len), 0); + if (sent != sizeof(len)) { + LOGD("actual sent=%d expected=%d clientSock=%d", sent, sizeof(len), clientSock); + Die("Failed to send message length"); + } + nsecs_t c0 = systemTime(timeMode); + sent = send(clientSock, str.c_str(), str.length(), 0); + float t = (float)ns2ms(systemTime(timeMode) - c0); + if (sent != str.length()) { + LOGD("actual sent=%d expected=%d clientSock=%d", sent, str.length(), clientSock); + Die("Failed to send message"); + } + + if (!msg.expect_response()) { + pthread_mutex_unlock(&mutex); + return t; + } + + Receive(cmd); + + //LOGD("Message sent tid=%lu len=%d", pthread_self(), str.length()); + pthread_mutex_unlock(&mutex); + return t; +} + +void SetProp(const glesv2debugger::Message & cmd) +{ + switch (cmd.prop()) { + case glesv2debugger::Message_Prop_Capture: + LOGD("SetProp Message_Prop_Capture %d", cmd.arg0()); + capture = cmd.arg0(); + break; + case glesv2debugger::Message_Prop_TimeMode: + LOGD("SetProp Message_Prop_TimeMode %d", cmd.arg0()); + timeMode = cmd.arg0(); + break; + default: + assert(0); + } +} + +int * MessageLoop(FunctionCall & functionCall, glesv2debugger::Message & msg, + const bool expectResponse, const glesv2debugger::Message_Function function) +{ + DbgContext * const dbg = getDbgContextThreadSpecific(); + const int * ret = 0; + glesv2debugger::Message cmd; + msg.set_context_id(reinterpret_cast<int>(dbg)); + msg.set_type(glesv2debugger::Message_Type_BeforeCall); + msg.set_expect_response(expectResponse); + msg.set_function(function); + Send(msg, cmd); + if (!expectResponse) + cmd.set_function(glesv2debugger::Message_Function_CONTINUE); + while (true) { + msg.Clear(); + nsecs_t c0 = systemTime(timeMode); + switch (cmd.function()) { + case glesv2debugger::Message_Function_CONTINUE: + ret = functionCall(&dbg->hooks->gl, msg); + if (!msg.has_time()) // some has output data copy, so time inside call + msg.set_time((systemTime(timeMode) - c0) * 1e-6f); + msg.set_context_id(reinterpret_cast<int>(dbg)); + msg.set_function(function); + msg.set_type(glesv2debugger::Message_Type_AfterCall); + msg.set_expect_response(expectResponse); + Send(msg, cmd); + if (!expectResponse) + cmd.set_function(glesv2debugger::Message_Function_SKIP); + break; + case glesv2debugger::Message_Function_SKIP: + return const_cast<int *>(ret); + case glesv2debugger::Message_Function_SETPROP: + SetProp(cmd); + Receive(cmd); + break; + default: + assert(0); //GenerateCall(msg, cmd); + break; + } + } + return 0; +} +}; // namespace android { |