diff options
Diffstat (limited to 'opengl/libs/GLES_CM/glext_api.in')
-rw-r--r-- | opengl/libs/GLES_CM/glext_api.in | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/opengl/libs/GLES_CM/glext_api.in b/opengl/libs/GLES_CM/glext_api.in index 5393fa6..268a535 100644 --- a/opengl/libs/GLES_CM/glext_api.in +++ b/opengl/libs/GLES_CM/glext_api.in @@ -280,15 +280,57 @@ void API_ENTRY(glGenVertexArraysOES)(GLsizei n, GLuint *arrays) { GLboolean API_ENTRY(glIsVertexArrayOES)(GLuint array) { CALL_GL_API_RETURN(glIsVertexArrayOES, array); } +void API_ENTRY(glRenderbufferStorageMultisampleAPPLE)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { + CALL_GL_API(glRenderbufferStorageMultisampleAPPLE, target, samples, internalformat, width, height); +} +void API_ENTRY(glResolveMultisampleFramebufferAPPLE)(void) { + CALL_GL_API(glResolveMultisampleFramebufferAPPLE); +} void API_ENTRY(glDiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum *attachments) { CALL_GL_API(glDiscardFramebufferEXT, target, numAttachments, attachments); } +void API_ENTRY(glRenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { + CALL_GL_API(glRenderbufferStorageMultisampleEXT, target, samples, internalformat, width, height); +} +void API_ENTRY(glFramebufferTexture2DMultisampleEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { + CALL_GL_API(glFramebufferTexture2DMultisampleEXT, target, attachment, textarget, texture, level, samples); +} void API_ENTRY(glMultiDrawArraysEXT)(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) { CALL_GL_API(glMultiDrawArraysEXT, mode, first, count, primcount); } void API_ENTRY(glMultiDrawElementsEXT)(GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) { CALL_GL_API(glMultiDrawElementsEXT, mode, count, type, indices, primcount); } +GLenum API_ENTRY(glGetGraphicsResetStatusEXT)(void) { + CALL_GL_API_RETURN(glGetGraphicsResetStatusEXT); +} +void API_ENTRY(glReadnPixelsEXT)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) { + CALL_GL_API(glReadnPixelsEXT, x, y, width, height, format, type, bufSize, data); +} +void API_ENTRY(glGetnUniformfvEXT)(GLuint program, GLint location, GLsizei bufSize, float *params) { + CALL_GL_API(glGetnUniformfvEXT, program, location, bufSize, params); +} +void API_ENTRY(glGetnUniformivEXT)(GLuint program, GLint location, GLsizei bufSize, GLint *params) { + CALL_GL_API(glGetnUniformivEXT, program, location, bufSize, params); +} +void API_ENTRY(glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { + CALL_GL_API(glTexStorage1DEXT, target, levels, internalformat, width); +} +void API_ENTRY(glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { + CALL_GL_API(glTexStorage2DEXT, target, levels, internalformat, width, height); +} +void API_ENTRY(glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { + CALL_GL_API(glTexStorage3DEXT, target, levels, internalformat, width, height, depth); +} +void API_ENTRY(glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { + CALL_GL_API(glTextureStorage1DEXT, texture, target, levels, internalformat, width); +} +void API_ENTRY(glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { + CALL_GL_API(glTextureStorage2DEXT, texture, target, levels, internalformat, width, height); +} +void API_ENTRY(glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { + CALL_GL_API(glTextureStorage3DEXT, texture, target, levels, internalformat, width, height, depth); +} void API_ENTRY(glClipPlanefIMG)(GLenum p, const GLfloat *eqn) { CALL_GL_API(glClipPlanefIMG, p, eqn); } |