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Diffstat (limited to 'opengl/tests/gl_yuvtex/gl_yuvtex.cpp')
-rw-r--r--opengl/tests/gl_yuvtex/gl_yuvtex.cpp333
1 files changed, 0 insertions, 333 deletions
diff --git a/opengl/tests/gl_yuvtex/gl_yuvtex.cpp b/opengl/tests/gl_yuvtex/gl_yuvtex.cpp
deleted file mode 100644
index fbe65f1..0000000
--- a/opengl/tests/gl_yuvtex/gl_yuvtex.cpp
+++ /dev/null
@@ -1,333 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <time.h>
-#include <sched.h>
-#include <sys/resource.h>
-
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES/gl.h>
-#include <GLES/glext.h>
-
-#include <utils/Timers.h>
-
-#include <ui/FramebufferNativeWindow.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/EGLUtils.h>
-
-using namespace android;
-
-static void printGLString(const char *name, GLenum s) {
- // fprintf(stderr, "printGLString %s, %d\n", name, s);
- const char *v = (const char *) glGetString(s);
- // int error = glGetError();
- // fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error,
- // (unsigned int) v);
- // if ((v < (const char*) 0) || (v > (const char*) 0x10000))
- // fprintf(stderr, "GL %s = %s\n", name, v);
- // else
- // fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v);
- fprintf(stderr, "GL %s = %s\n", name, v);
-}
-
-static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
- if (returnVal != EGL_TRUE) {
- fprintf(stderr, "%s() returned %d\n", op, returnVal);
- }
-
- for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
- = eglGetError()) {
- fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
- error);
- }
-}
-
-static void checkGlError(const char* op) {
- for (GLint error = glGetError(); error; error
- = glGetError()) {
- fprintf(stderr, "after %s() glError (0x%x)\n", op, error);
- }
-}
-
-bool setupGraphics(int w, int h) {
- glViewport(0, 0, w, h);
- checkGlError("glViewport");
- return true;
-}
-
-int align(int x, int a) {
- return (x + (a-1)) & (~(a-1));
-}
-
-const int yuvTexWidth = 600;
-const int yuvTexHeight = 480;
-const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
- GraphicBuffer::USAGE_SW_WRITE_RARELY;
-const int yuvTexFormat = HAL_PIXEL_FORMAT_YV12;
-const int yuvTexOffsetY = 0;
-const int yuvTexStrideY = (yuvTexWidth + 0xf) & ~0xf;
-const int yuvTexOffsetV = yuvTexStrideY * yuvTexHeight;
-const int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
-const int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * yuvTexHeight/2;
-const int yuvTexStrideU = yuvTexStrideV;
-const bool yuvTexSameUV = false;
-static sp<GraphicBuffer> yuvTexBuffer;
-static GLuint yuvTex;
-
-bool setupYuvTexSurface(EGLDisplay dpy, EGLContext context) {
- int blockWidth = yuvTexWidth > 16 ? yuvTexWidth / 16 : 1;
- int blockHeight = yuvTexHeight > 16 ? yuvTexHeight / 16 : 1;
- yuvTexBuffer = new GraphicBuffer(yuvTexWidth, yuvTexHeight, yuvTexFormat,
- yuvTexUsage);
- char* buf = NULL;
- status_t err = yuvTexBuffer->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&buf));
- if (err != 0) {
- fprintf(stderr, "yuvTexBuffer->lock(...) failed: %d\n", err);
- return false;
- }
- for (int x = 0; x < yuvTexWidth; x++) {
- for (int y = 0; y < yuvTexHeight; y++) {
- int parityX = (x / blockWidth) & 1;
- int parityY = (y / blockHeight) & 1;
- unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
- buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
- if (x < yuvTexWidth / 2 && y < yuvTexHeight / 2) {
- buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
- if (yuvTexSameUV) {
- buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = intensity;
- } else if (x < yuvTexWidth / 4 && y < yuvTexHeight / 4) {
- buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
- buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
- buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
- buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = intensity;
- }
- }
- }
- }
-
- err = yuvTexBuffer->unlock();
- if (err != 0) {
- fprintf(stderr, "yuvTexBuffer->unlock() failed: %d\n", err);
- return false;
- }
-
- EGLClientBuffer clientBuffer = (EGLClientBuffer)yuvTexBuffer->getNativeBuffer();
- EGLImageKHR img = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
- clientBuffer, 0);
- checkEglError("eglCreateImageKHR");
- if (img == EGL_NO_IMAGE_KHR) {
- return false;
- }
-
- glGenTextures(1, &yuvTex);
- checkGlError("glGenTextures");
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex);
- checkGlError("glBindTexture");
- glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, (GLeglImageOES)img);
- checkGlError("glEGLImageTargetTexture2DOES");
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- checkGlError("glTexParameteri");
- glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- checkGlError("glTexParameteri");
- glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
- checkGlError("glTexEnvx");
-
- GLint crop[4] = { 0, 0, yuvTexWidth, yuvTexHeight };
- glTexParameteriv(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_CROP_RECT_OES, crop);
- checkGlError("glTexParameteriv");
-
- return true;
-}
-
-void renderFrame(int w, int h) {
- glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
- checkGlError("glClearColor");
- glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
- checkGlError("glClear");
-
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, yuvTex);
- checkGlError("glBindTexture");
- glEnable(GL_TEXTURE_EXTERNAL_OES);
- checkGlError("glEnable");
-
- glDrawTexiOES(0, 0, 0, w, h);
- checkGlError("glDrawTexiOES");
-}
-
-void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
-
-#define X(VAL) {VAL, #VAL}
- struct {EGLint attribute; const char* name;} names[] = {
- X(EGL_BUFFER_SIZE),
- X(EGL_ALPHA_SIZE),
- X(EGL_BLUE_SIZE),
- X(EGL_GREEN_SIZE),
- X(EGL_RED_SIZE),
- X(EGL_DEPTH_SIZE),
- X(EGL_STENCIL_SIZE),
- X(EGL_CONFIG_CAVEAT),
- X(EGL_CONFIG_ID),
- X(EGL_LEVEL),
- X(EGL_MAX_PBUFFER_HEIGHT),
- X(EGL_MAX_PBUFFER_PIXELS),
- X(EGL_MAX_PBUFFER_WIDTH),
- X(EGL_NATIVE_RENDERABLE),
- X(EGL_NATIVE_VISUAL_ID),
- X(EGL_NATIVE_VISUAL_TYPE),
- X(EGL_SAMPLES),
- X(EGL_SAMPLE_BUFFERS),
- X(EGL_SURFACE_TYPE),
- X(EGL_TRANSPARENT_TYPE),
- X(EGL_TRANSPARENT_RED_VALUE),
- X(EGL_TRANSPARENT_GREEN_VALUE),
- X(EGL_TRANSPARENT_BLUE_VALUE),
- X(EGL_BIND_TO_TEXTURE_RGB),
- X(EGL_BIND_TO_TEXTURE_RGBA),
- X(EGL_MIN_SWAP_INTERVAL),
- X(EGL_MAX_SWAP_INTERVAL),
- X(EGL_LUMINANCE_SIZE),
- X(EGL_ALPHA_MASK_SIZE),
- X(EGL_COLOR_BUFFER_TYPE),
- X(EGL_RENDERABLE_TYPE),
- X(EGL_CONFORMANT),
- };
-#undef X
-
- for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
- EGLint value = -1;
- EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
- EGLint error = eglGetError();
- if (returnVal && error == EGL_SUCCESS) {
- printf(" %s: ", names[j].name);
- printf("%d (0x%x)", value, value);
- }
- }
- printf("\n");
-}
-
-int main(int argc, char** argv) {
- EGLBoolean returnValue;
- EGLConfig myConfig = {0};
-
- EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE };
- EGLint s_configAttribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
- EGL_NONE };
- EGLint majorVersion;
- EGLint minorVersion;
- EGLContext context;
- EGLSurface surface;
- EGLint w, h;
-
- EGLDisplay dpy;
-
- checkEglError("<init>");
- dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- checkEglError("eglGetDisplay");
- if (dpy == EGL_NO_DISPLAY) {
- printf("eglGetDisplay returned EGL_NO_DISPLAY.\n");
- return 0;
- }
-
- returnValue = eglInitialize(dpy, &majorVersion, &minorVersion);
- checkEglError("eglInitialize", returnValue);
- fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion);
- if (returnValue != EGL_TRUE) {
- printf("eglInitialize failed\n");
- return 0;
- }
-
- EGLNativeWindowType window = android_createDisplaySurface();
- returnValue = EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &myConfig);
- if (returnValue) {
- printf("EGLUtils::selectConfigForNativeWindow() returned %d", returnValue);
- return 1;
- }
-
- checkEglError("EGLUtils::selectConfigForNativeWindow");
-
- printf("Chose this configuration:\n");
- printEGLConfiguration(dpy, myConfig);
-
- surface = eglCreateWindowSurface(dpy, myConfig, window, NULL);
- checkEglError("eglCreateWindowSurface");
- if (surface == EGL_NO_SURFACE) {
- printf("gelCreateWindowSurface failed.\n");
- return 1;
- }
-
- context = eglCreateContext(dpy, myConfig, EGL_NO_CONTEXT, context_attribs);
- checkEglError("eglCreateContext");
- if (context == EGL_NO_CONTEXT) {
- printf("eglCreateContext failed\n");
- return 1;
- }
- returnValue = eglMakeCurrent(dpy, surface, surface, context);
- checkEglError("eglMakeCurrent", returnValue);
- if (returnValue != EGL_TRUE) {
- return 1;
- }
- eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
- checkEglError("eglQuerySurface");
- eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
- checkEglError("eglQuerySurface");
- GLint dim = w < h ? w : h;
-
- fprintf(stderr, "Window dimensions: %d x %d\n", w, h);
-
- printGLString("Version", GL_VERSION);
- printGLString("Vendor", GL_VENDOR);
- printGLString("Renderer", GL_RENDERER);
- printGLString("Extensions", GL_EXTENSIONS);
-
- if(!setupYuvTexSurface(dpy, context)) {
- fprintf(stderr, "Could not set up texture surface.\n");
- return 1;
- }
-
- if(!setupGraphics(w, h)) {
- fprintf(stderr, "Could not set up graphics.\n");
- return 1;
- }
-
- for (;;) {
- static int dir = -1;
-
- renderFrame(w, h);
- eglSwapBuffers(dpy, surface);
- checkEglError("eglSwapBuffers");
-
- if (w <= 10 || h <= 10)
- {
- dir = -dir;
- }
-
- if (w >= 1300 || h >= 900)
- {
- dir = -dir;
- }
-
-
- w += dir;
- h += dir;
- }
-
- return 0;
-}